Move error extraction logic from standalone extractExecutionError function
into TaskItemImpl.errorMessage and TaskItemImpl.executionError getters.
This encapsulates the error extraction pattern within the class, preparing
for the Jobs API migration where the underlying data format will change
but the getter interface will remain stable.
Also add ExecutionErrorDialogInput interface to dialogService that accepts
both ExecutionErrorWsMessage (WebSocket) and ExecutionError (Jobs API)
formats, enabling the error dialog to work with either source.
## Summary
PRD:
https://www.notion.so/comfy-org/Implement-Move-search-config-to-templates-repo-for-template-owner-adjustability-2c76d73d365081ad81c4ed33332eda09
Move search config to templates repo for template owner adjustability
## Changes
- **What**:
- Made `fuseOptions` reactive in `useTemplateFiltering` composable to
support dynamic updates
- Added `getFuseOptions()` API method to fetch Fuse.js configuration
from `/templates/fuse_options.json`
- Added `loadFuseOptions()` function to `useTemplateFiltering` that
fetches and applies server-provided options
- Removed unused `templateFuse` computed property from
`workflowTemplatesStore`
- Added comprehensive unit tests covering success, null response, error
handling, and Fuse instance recreation scenarios
- **Breaking**: None
- **Dependencies**: None (uses existing `fuse.js` and `axios`
dependencies)
## Review Focus
- Verify that the API endpoint path `/templates/fuse_options.json` is
correct and accessible
- Confirm that the reactive `fuseOptions` properly triggers Fuse
instance recreation when updated
- Check that error handling gracefully falls back to default options
when server fetch fails
- Ensure the watch on `fuseOptions` is necessary or can be removed
(currently just recreates Fuse via computed)
- Review test coverage to ensure all edge cases are handled
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7822-feat-add-dynamic-Fuse-js-options-loading-for-template-filtering-2db6d73d365081828103d8ee70844b2e)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
# Canvas Rotation and Mirroring
## Overview
Adds rotation (90° left/right) and mirroring (horizontal/vertical)
capabilities to the mask editor canvas. All three layers (image, mask,
RGB) transform together. Redo and Undo respect transformations as new
states. Keyboard shortcuts also added for all four functions in
Keybinding settings.
Additionally, fixed the issue of ctrl+z and ctrl+y keyboard commands not
restricting to the mask editor canvas while opened.
https://github.com/user-attachments/assets/fb8d5347-b357-4a3a-840a-721cdf8a6125
## What Changed
### New Files
- **`src/composables/maskeditor/useCanvasTransform.ts`**
- Core transformation logic for rotation and mirroring
- GPU texture recreation after transformations
### Modified Files
#### **`src/composables/useCoreCommands.ts`**
- Added check to see if Mask Editor is opened for undo and redo commands
#### **`src/stores/maskEditorStore.ts`**
- Added GPU texture recreation signals
#### **`src/composables/maskeditor/useBrushDrawing.ts`**
- Added watcher for `gpuTexturesNeedRecreation` signal
- Handles GPU texture recreation when canvas dimensions change
- Recreates textures with new dimensions after rotation
- Updates preview canvas and readback buffers accordingly
- Ensures proper ArrayBuffer backing for WebGPU compatibility
#### **`src/components/maskeditor/TopBarHeader.vue`**
- Added 4 new transform buttons with icons:
- Rotate Left (counter-clockwise)
- Rotate Right (clockwise)
- Mirror Horizontal
- Mirror Vertical
- Added visual separators between button groups
#### **`src/extensions/core/maskEditor.ts`**
- Added keyboard shortcut settings for rotate and mirror
#### **Translation Files** (e.g., `src/locales/en.json`)
- Added i18n keys:
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7841-Added-MaskEditor-Rotate-and-Mirror-Functions-2de6d73d365081bc9b84ea4919a3c6a1)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
Polishing improvements for the model upload (BYOM) experience.
## Changes
- **HoneyToast z-index**: Increased from `z-50` to `z-9999` so the
ModelImportProgressDialog appears above modal backdrops
- **VideoHelpDialog**: Removed pixel-based max-width constraint, now
uses `90vw` to fill more of the viewport
- **UploadModelDialog responsive layout**: Added `max-height: 90vh` and
scrollable content area to prevent footer buttons from underflowing on
small screens
- **URL validity indicator**: Added green checkmark icon inside the URL
input when a valid Civitai or HuggingFace URL is entered
## Testing
- Open the model upload dialog and verify buttons remain accessible on
small viewport heights
- Enter a valid Civitai/HuggingFace URL and confirm the green checkmark
appears
- Open the help video and verify it uses more of the viewport
- Start a model download and verify the progress toast appears above any
open modals
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7938-fix-Model-upload-UI-improvements-2e46d73d365081a292f5fda70c6db0f5)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
Adds a polling fallback mechanism to recover from dropped WebSocket
messages during model downloads.
## Problem
When downloading models via the asset download service, status updates
are received over WebSocket. Sometimes these messages are dropped
(network issues, reconnection, etc.), causing downloads to appear
"stuck" even when they've completed on the backend.
## Solution
Periodically poll for stale downloads using the existing REST API:
- Track `lastUpdate` timestamp on each download
- Downloads without updates for 10s are considered "stale"
- Poll stale downloads every 10s via `GET /tasks/{task_id}` to check if
the asset exists
- If the asset exists with size > 0, mark the download as completed
## Implementation
- Added `lastUpdate` field to `AssetDownload` interface
- Use VueUse's `useIntervalFn` with a `watch` to auto start/stop polling
based on active downloads
- Reuse existing `handleAssetDownload` for completion (synthetic event)
- Added 9 unit tests covering the polling behavior
## Testing
- All existing tests pass
- New tests cover:
- Basic download tracking
- Completion/failure handling
- Duplicate message prevention
- Stale download polling
- Polling error handling
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7926-feat-add-polling-fallback-for-stale-asset-downloads-2e36d73d3650810ea966f5480f08b60c)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Problem
The `AssetBrowserModal` triggers hundreds of network requests when
opened because `AssetGrid.vue` renders all asset cards immediately using
a simple `v-for` loop. Each `AssetCard` loads its thumbnail image,
causing a flood of simultaneous requests.
## Solution
Replace the simple `v-for` with the existing `VirtualGrid` component
(already used in `AssetsSidebarTab.vue` and `ManagerDialogContent.vue`)
to only render visible items plus a small buffer.
## Changes
- **`AssetGrid.vue`**: Use `VirtualGrid` with computed `assetsWithKey`
that adds the required `key` property from `asset.id`
- **`BaseModalLayout.vue`**: Add `flex-1` to content container for
proper height calculation (required for `VirtualGrid` to work)
## Testing
- All 130 asset-related tests pass
- TypeScript and lint checks pass
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7919-perf-AssetBrowserModal-virtualize-asset-grid-to-reduce-network-requests-2e36d73d365081a1be18d0eb33b7ef8a)
by [Unito](https://www.unito.io)
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Fix button sizing inconsistencies in modal dialogs and the asset
browser.
## Changes
- **What**: Fix Import button using responsive size (`lg`/`icon` based
on breakpoint) and ensure Modal Close button has explicit `w-10` width
for consistent sizing.
## Review Focus
Button sizing consistency across the modal UI.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7920-fix-Button-sizing-in-modals-and-asset-browser-2e36d73d365081fc997af8be1e928049)
by [Unito](https://www.unito.io)
## Summary
- Replace hardcoded `text-white` class with theme-aware alternatives to
fix invisible text on light themes
- Update Load3D control backgrounds to use semantic tokens
- Update dropdown menus to use `bg-interface-menu-surface`
- Update overlay backgrounds to use `bg-backdrop` with opacity
## Changes
| Component | Old | New |
|-----------|-----|-----|
| Text on primary bg | `text-white` | `text-base-foreground` |
| Dropdown menus | `bg-black/50` | `bg-interface-menu-surface` |
| Control panels | `bg-smoke-700/30` | `bg-backdrop/30` |
| Loading overlays | `bg-black bg-opacity-50` | `bg-backdrop/50` |
| Selected states | `bg-smoke-600` | `bg-button-active-surface` |
## Files Modified (14)
- `src/components/TopMenuSection.vue`
- `src/components/input/MultiSelect.vue`
- `src/components/load3d/*.vue` (12 files)
- `src/renderer/extensions/vueNodes/VideoPreview.vue`
## Test plan
- [ ] Verify text visibility in light theme
- [ ] Verify text visibility in dark theme
- [ ] Test Load3D viewer controls functionality
- [ ] Test MultiSelect dropdown checkbox visibility
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7908-fix-replace-text-white-with-theme-aware-color-tokens-2e26d73d36508107bb01d1d6e3b74f6a)
by [Unito](https://www.unito.io)
## Summary
Add HoneyToast, a persistent bottom-anchored notification component for
long-running task progress, and migrate existing progress dialogs to use
it.
## Changes
- **What**:
- New `HoneyToast` component with slot-based API, Teleport, transitions,
and accessibility
- Migrated `ModelImportProgressDialog` to use HoneyToast
- Created `ManagerProgressToast` combining the old Header/Content/Footer
components
- Deleted deprecated `ManagerProgressDialogContent`,
`ManagerProgressHeader`, `ManagerProgressFooter`, and
`useManagerProgressDialogStore`
- Removed no-op
`showManagerProgressDialog`/`toggleManagerProgressDialog` functions
- Added Storybook stories for HoneyToast and ProgressToastItem
## Review Focus
- HoneyToast component design and slot API
- ManagerProgressToast self-contained state management (auto-shows when
`comfyManagerStore.taskLogs.length > 0`)
- Accessibility attributes on the toast component
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7902-feat-add-HoneyToast-component-for-persistent-progress-notifications-2e26d73d365081c78ae6edc5accb326e)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: sno <snomiao@gmail.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Restore the shared button's positioning context so the run-queue badge
anchors to the correct spot.
## Changes
- **What**: add `position: relative` back to `button.variants.ts` so
badge overlays stay attached to their buttons
## Review Focus
- Make sure no buttons rely on being `position: static` (should be
unaffected) and that the run badge now sits beside the Run button
instead of the window edge.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7912-Fix-run-badge-anchoring-2e26d73d365081aa8fefe5381f37cfa4)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Add a progress dialog for model downloads that appears when downloads
are active.
## Changes
- Add `ModelImportProgressDialog` component for showing download
progress
- Add `ProgressToastItem` component for individual download job display
- Add `StatusBadge` component for status indicators
- Extend `assetDownloadStore` with:
- `finishedDownloads` computed for completed/failed jobs
- `hasDownloads` computed for dialog visibility
- `clearFinishedDownloads()` to dismiss finished downloads
- Dialog visibility driven by store state
- Closing dialog clears finished downloads
- Filter dropdown to show all/completed/failed downloads
- Expandable/collapsible UI with animated transitions
- Update AGENTS.md with import type convention and pluralization note
## Testing
- Start a model download and verify the dialog appears
- Verify expand/collapse animation works
- Verify filter dropdown works
- Verify closing the dialog clears finished downloads
- Verify dialog hides when no downloads remain
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7897-feat-add-model-download-progress-dialog-2e26d73d36508116960eff6fbe7dc392)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
- Define `touch:` Tailwind variant using `@media (hover: none)` to
target touch devices
- Add `touch:opacity-100` to `TreeExplorerTreeNode` for node action
buttons
- Add `useMediaQuery('(hover: none)')` to `MediaAssetCard` for action
overlay visibility
## Problem
On touch devices, sidebar buttons that appear on hover are inaccessible
because:
1. The `touch:` Tailwind variant was used but never defined (classes
silently ignored)
2. `TreeExplorerTreeNode` had no touch support for action buttons
3. `MediaAssetCard` used JS-based `useElementHover` which doesn't work
on touch
## Screenshots (Touch Device Emulation)
### Before (main branch)
- No "Generated"/"Imported" tabs visible in header
- Only duration chips shown on cards, no action buttons (zoom, menu)

### After (with fix)
- "Generated"/"Imported" tabs visible in header
- Action buttons (zoom, menu) visible on left of cards
- Duration chips moved to right side

## Test plan
- [ ] On touch device: verify Media Assets sidebar
"Imported"/"Generated" tabs are visible
- [ ] On touch device: verify Node Library filter buttons are visible
- [ ] On touch device: verify tree node action buttons (bookmark, help)
are visible
- [ ] On touch device: verify media asset card zoom/menu buttons are
visible
- [ ] On desktop with mouse: verify hover behavior still works as
expected
## Summary
Implement the new design for template library
## Changes
- What
- New sort option: `Popular` and `Recommended`
- New category: `Popular`, leverage the `Popular` sorting
- Support add category stick to top of the side bar
- Support template customized visible in different platform by
`includeOnDistributions` field
### How to make `Popular` and `Recommended` work
Add usage-based ordering to workflow templates with position bias
correction, manual ranking (searchRank), and freshness boost.
New sort modes:
- "Recommended" (default): usage × 0.5 + searchRank × 0.3 + freshness ×
0.2
- "Popular": usage × 0.9 + freshness × 0.1
## Screenshots (if applicable)
New default ordering:
<img width="1812" height="1852" alt="Selection_2485"
src="https://github.com/user-attachments/assets/8f4ed6e9-9cf4-43a8-8796-022dcf4c277e"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7062-feat-usage-based-template-ordering-2bb6d73d365081f1ac65f8ad55fe8ce6)
by [Unito](https://www.unito.io)
Popular category:
<img width="281" height="283" alt="image"
src="https://github.com/user-attachments/assets/fd54fcb8-6caa-4982-a6b6-1f70ca4b31e3"
/>
---------
Co-authored-by: Yourz <crazilou@vip.qq.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Migrates all unit tests from `tests-ui/` to colocate with their source
files in `src/`, improving discoverability and maintainability.
## Changes
- **What**: Relocated all unit tests to be adjacent to the code they
test, following the `<source>.test.ts` naming convention
- **Config**: Updated `vitest.config.ts` to remove `tests-ui` include
pattern and `@tests-ui` alias
- **Docs**: Moved testing documentation to `docs/testing/` with updated
paths and patterns
## Review Focus
- Migration patterns documented in
`temp/plans/migrate-tests-ui-to-src.md`
- Tests use `@/` path aliases instead of relative imports
- Shared fixtures placed in `__fixtures__/` directories
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7811-chore-migrate-tests-from-tests-ui-to-colocate-with-source-files-2da6d73d36508147a4cce85365dee614)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Refactored BrushSettingsPanel layout to stack labels and number inputs
above sliders, and fixed brush size keybinding limits to match the
updated 1-250 range.
## Changes
- **What**:
- Reorganized BrushSettingsPanel UI to display labels and number inputs
in a row above each slider (instead of side-by-side), creating a cleaner
vertical layout with better visual hierarchy.
- Updated brush size increase/decrease keybindings to clamp between
1-250 (previously 1-100) to match the refactored slider limits.
- Added setting for color picker keybinding
- **Breaking**: None
## Review Focus
- Verify the stacked layout (label + number input above slider) works
well across different panel widths
- Confirm all slider controls properly sync with their corresponding
number inputs
- Test brush size keybindings (increase/decrease) respect the new 1-250
limits
## Screenshot
<img width="1713" height="848" alt="image"
src="https://github.com/user-attachments/assets/22a26ad2-61be-4031-92d0-b4577a003552"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7783-Fixed-Brush-Settings-Port-Refactor-and-Added-Numeric-Control-2d76d73d365081bda7a8e12d3c649085)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Fixes the cancel button on queue job items to properly handle pending
(queued) jobs.
## Problem
The cancel button was calling `api.interrupt()` for all jobs, but
interrupt only affects running/initializing jobs. For pending jobs, it
silently fails with log message: `"Prompt ... is not currently running,
skipping interrupt"`.
The "Cancel job" option in the context menu worked correctly because it
checks the job state first.
Reported in #7758.
## Changes
Update `onCancelItem` in `QueueProgressOverlay.vue` to mirror the
behavior of `cancelJob()` in `useJobMenu.ts`:
- Check `item.state` before deciding which API to call
- Call `api.interrupt(promptId)` for `running` or `initialization`
states
- Call `api.deleteItem('queue', promptId)` for `pending` state
- Refresh queue state after cancel action with `queueStore.update()`
## Testing
- All 3816 unit tests pass
- Type check passes
- Lint passes (prettier, oxlint, eslint)
## Steps to Reproduce (before fix)
1. Queue more than 1 job
2. Open job history
3. Click "Cancel" button on any "in queue" job
4. Observe nothing happens (job remains in queue)
After this fix, clicking Cancel on a pending job will remove it from the
queue.
Fixes#7758
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7788-fix-queue-Cancel-button-now-works-for-pending-jobs-2d86d73d365081b3957fdf1d5d677809)
by [Unito](https://www.unito.io)
---------
Co-authored-by: RUiNtheExtinct <deepkarma001@gmail.com>
## Problem
When sidebar is positioned on the right, the properties panel also
appears on the right, causing both panels to compete for space and
creating a poor layout.
## Solution
Properties panel now dynamically positions itself opposite to the
sidebar:
- Sidebar left → Properties panel right (default)
- Sidebar right → Properties panel left
## Changes
- Modified `LiteGraphCanvasSplitterOverlay.vue` to conditionally render
properties panel based on sidebar location
- Updated splitter refresh key to recalculate layout when sidebar
position changes
- Added dynamic close button icon in `RightSidePanel.vue` that points in
the correct direction
## Testing
- Created E2E tests to verify positioning behavior
- Manually verified visual behavior in browser
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7647-feat-position-properties-panel-opposite-to-sidebar-2ce6d73d365081049683e74c8d03dbdd)
by [Unito](https://www.unito.io)
Extract the node help watch source into a computed value.
## What changed
- Move the watch predicate in `NodeHelpPage.vue` into a named
`activeHelpDef` computed and pass it to `whenever`
- Keep behavior identical while making the watch source easier to read
and reference
## Why
- Motivation: a review comment requested separating the predicate from
the watcher for readability and idiomatic usage
- Why this approach: a local computed is the smallest change that
preserves behavior and matches the requested structure
- Tradeoffs / limitations: adds a couple of lines and a computed without
changing runtime behavior
## Evidence
- Tests: Not run (existing unit tests for help sync live in
`tests-ui/tests/components/sidebar/nodeLibrary/NodeHelpPage.test.ts`)
## References
- Review comment:
https://github.com/Comfy-Org/ComfyUI_frontend/pull/7105#discussion_r2636631268
(request to extract the watcher predicate into a computed)
- Related PR: https://github.com/Comfy-Org/ComfyUI_frontend/pull/7105
(original help sync change)
---------
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
## Summary
Add support for the new `effective_balance_micros` field to show users
their effective balance accounting for pending charges.
## Changes
- **What**: Update balance display components to use
`effective_balance_micros` (with fallback to `amount_micros` for
backwards compatibility)
- **Types**: Add `pending_charges_micros` and `effective_balance_micros`
to `GetCustomerBalance` response type in registry-types
## Review Focus
- The fallback pattern ensures backwards compatibility if the API
doesn't return the new field
- The `effective_balance_micros` can be negative when pending charges
exceed the available balance
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7658-feat-support-effective_balance_micros-for-user-balance-display-2cf6d73d36508193a5a7e999f3185078)
by [Unito](https://www.unito.io)
## Summary
Refactor: remove FF for subscription tier, remove legacy code for non
subscription tier logic.
## Review Focus
Preexisting cloud functionality impact.
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
## Screenshots (if applicable)
<!-- Add screenshots or video recording to help explain your changes -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7596-refactor-start-on-removing-FF-for-subscription-tiers-2cc6d73d3650816bac3aef893e4f37cd)
by [Unito](https://www.unito.io)
Prevent sidebar tool buttons from flashing during collapse.
## What changed
- Clip the sidebar tool-buttons container during hover collapse so tab
labels don't render outside the header.
- Keep the existing width/opacity transition so the title still reclaims
space.
## Why
- Motivation: the hover-out transition shrinks the tool-buttons wrapper
to `w-0` while the tabs keep their intrinsic width, causing a brief
clipped flash on the right edge of the sidebar.
- Why this approach: clipping during the transition is the smallest
change that fixes the visual artifact without altering layout timing or
hover behavior.
- Tradeoffs / limitations: no functional change; the buttons are only
clipped while collapsing.
## Evidence
- Issues: n/a
- Tests: Not run (lint/typecheck only; not evidence)
- Screenshots/video:
https://github.com/user-attachments/assets/3af4d735-6330-4521-b4cf-45eb4b09f9ba
## References
- Related PRs: n/a
## Summary
- Fixed issue where right-clicking on one Vue node then another would
close the context menu instead of repositioning it
- Added `showNodeOptions` function that always shows the menu at the new
position (used for contextmenu events)
- Kept `toggleNodeOptions` for the "More Options" button where toggle
behavior is expected
## Test plan
- [ ] Right-click on a Vue node to open context menu
- [ ] Right-click on a different Vue node - menu should immediately show
for the new node
- [ ] Click "More Options" button when menu is open - should close the
menu
- [ ] Click "More Options" button when menu is closed - should open the
menu
https://github.com/user-attachments/assets/bb31c2e4-12b4-4786-96ac-23b1e2b4daa0
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7644-fix-context-menu-not-opening-when-right-clicking-different-Vue-nodes-2ce6d73d36508145bc30fe6947b6808a)
by [Unito](https://www.unito.io)