Commit Graph

6 Commits

Author SHA1 Message Date
Terry Jia
cd2f4677c2 FE-719 feat(load3d): add FBX export support (#12323)
## Summary
implement fbx export, using our own lib fbx-exporter-three

## Screenshots (if applicable)


https://github.com/user-attachments/assets/80012338-d065-4a00-a9a0-0a2e73d67db4

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-12323-FE-719-feat-load3d-add-FBX-export-support-3656d73d365081ef901ffe880ae9568a)
by [Unito](https://www.unito.io)
2026-05-20 06:52:56 -04:00
Kelly Yang
5ebf5e03ae refactor(load3d): replace PrimeVue Select/Slider/Checkbox with Reka UI (#12020)
Replace PrimeVue components in 3D node viewer controls with the
project's Reka UI equivalents across 7 files.

## Changes

| File | Replaced |
|------|---------|
| `AnimationControls.vue` | `Select` × 2 (speed + animation) |
| `ViewerModelControls.vue` | `Select` × 2 (up direction + material
mode) |
| `ViewerCameraControls.vue` | `Select` + `Slider` (camera type + FOV) |
| `ViewerExportControls.vue` | `Select` (export format) |
| `PopupSlider.vue` | `Slider` |
| `ViewerLightControls.vue` | `Slider` |
| `ViewerSceneControls.vue` | `Checkbox` → native `<input
type="checkbox">` |

## Implementation notes

- `Select` uses `@/components/ui/select/*` compound components. Numeric
model values (animation speed index) are stringified at the binding
boundary and converted back on update, matching Reka `SelectRoot`'s
`string`-only `modelValue` contract.
- `Slider` uses `@/components/ui/slider/Slider.vue`. Single-number
`defineModel` values are wrapped in a `computed` array and unwrapped in
the update handler, following the pattern established in
`LightControls.vue`.
- No new Reka UI wrapper components were created — existing ui/select
and ui/slider primitives were used directly.

## Test 

https://github.com/user-attachments/assets/afca0fc8-a7b6-49ee-b221-ee5725bd127e
1. AnimationControls.vue
- **Add Load3D node** → Upload an animated GLB file (e.g., a character
model).
- **Node preview top bar:** Play/Pause button, speed dropdown, animation
name dropdown, and progress bar.

2. PopupSlider.vue
- **Hover over Load3D preview:** Icon buttons appear in the left
toolbar.
- **"Light Intensity" button (bulb icon)** → Slider pops up on the
right.
- **"FOV" button (view icon)** → Slider pops up on the right.

3. ViewerCameraControls.vue
- **Load3D node** → Settings panel (top-right) → **"Camera"** tab.
- **Features:** Camera type dropdown (Perspective / Orthographic), FOV
slider (visible in Perspective mode).

4. ViewerExportControls.vue
- **Settings panel** → **"Export"** tab.
- **Features:** Format dropdown (GLB / OBJ / STL), Export button.

5. ViewerLightControls.vue
- **Settings panel** → **"Light"** tab.
- **Features:** Light intensity slider.

6. ViewerModelControls.vue
- **Settings panel** → **"Model"** tab.
- **Features:** "Up direction" dropdown, Material mode dropdown
(Wireframe / Normal, etc.).

7. ViewerSceneControls.vue
- **Settings panel** → **"Scene"** tab.
- **Features:** Background color picker, "Show grid" checkbox, upload
background image button.


<!-- CURSOR_SUMMARY -->
---

> [!NOTE]
> **Medium Risk**
> UI component swap touches multiple interactive viewer controls
(selects/sliders/checkbox), so small binding/typing differences (string
vs number, array slider values) could cause subtle regressions despite
test updates.
> 
> **Overview**
> Replaces PrimeVue `Select`, `Slider`, and `Checkbox` usages across
Load3D viewer controls with the project’s Reka UI-based primitives
(`@/components/ui/select/*`, `@/components/ui/slider/Slider.vue`) and a
native checkbox.
> 
> Updates v-model wiring to match the new components’ contracts: selects
now bind via string `modelValue` with explicit number casting where
needed, and sliders now wrap single numeric values into `[number]`
arrays with corresponding update handlers. Unit tests are updated to
mock the new UI components and their updated event/value shapes.
> 
> <sup>Reviewed by [Cursor Bugbot](https://cursor.com/bugbot) for commit
46f99db256. Bugbot is set up for automated
code reviews on this repo. Configure
[here](https://www.cursor.com/dashboard/bugbot).</sup>
<!-- /CURSOR_SUMMARY -->



┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-12020-refactor-load3d-replace-PrimeVue-Select-Slider-Checkbox-with-Reka-UI-3586d73d365081f58601d93031016afd)
by [Unito](https://www.unito.io)
2026-05-06 19:30:25 -04:00
Alexander Brown
7b68b19f11 Component: The Rest of the PrimeVue buttons (#7649)
## Summary

Automated initial change, cleaned up manually.

Please check the screenshot changes.

Includes a11y updates to icon buttons.

Doesn't hit the buttons in Desktop.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7649-WIP-Component-The-Rest-of-the-PrimeVue-buttons-2ce6d73d365081d68e06f200f1321267)
by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2025-12-29 15:03:34 -08:00
Terry Jia
812f1797d5 fix warning log (#6650)
## Summary

we need to add root div to avoid warning

> Extraneous non-props attributes (data-v-inspector) were passed to
> component but could not be automatically inherited because component
renders fragment or text or teleport root
> nodes.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6650-fix-warning-log-2a86d73d365081a89c5af0c60cdaa618)
by [Unito](https://www.unito.io)
2025-11-11 11:45:11 -07:00
Terry Jia
afa10f7a1e [refactor] refactor load3d (#5765)
Summary

Fully Refactored the Load3D module to improve architecture and
maintainability by consolidating functionality into a
centralized composable pattern and simplifying component structure. and
support VueNodes system

  Changes

- Architecture: Introduced new useLoad3d composable to centralize 3D
loading logic and state
  management
- Component Simplification: Removed redundant components
(Load3DAnimation.vue, Load3DAnimationScene.vue,
  PreviewManager.ts) 
- Support VueNodes
- improve config store
- remove lineart output due Animation doesnot support it, may add it
back later
- remove Preview screen and keep scene in fixed ratio in load3d (not
affect preview3d)
- improve record video feature which will already record video by same
ratio as scene
Need BE change https://github.com/comfyanonymous/ComfyUI/pull/10025


https://github.com/user-attachments/assets/9e038729-84a0-45ad-b0f2-11c57d7e0c9a



┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5765-refactor-refactor-load3d-2796d73d365081728297cc486e2e9052)
by [Unito](https://www.unito.io)
2025-10-31 16:19:35 -04:00
Benjamin Lu
29ae9b4483 [fix] Rename viewer control components to prevent unplug warnings (#5080)
Renamed Load3D viewer control components to use ViewerXxxControls naming convention
to avoid conflicts with the unplug system's component name detection. This prevents
false positive warnings when components are registered in the global scope.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-authored-by: Claude <noreply@anthropic.com>
2025-08-18 13:45:40 -07:00