Commit Graph

147 Commits

Author SHA1 Message Date
Alexander Brown
72b5444d5a Devex: Linter updates (#7309)
## Summary

Updates for the linter/formatter deps, turning on some more rules.

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---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
2025-12-10 11:08:47 -08:00
Terry Jia
b88d96d6cc fix: node shape not reactive in vueNodes mode (#7302)
## Summary

add node shape support in vueNodes

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/7144

## Screenshots (if applicable)


https://github.com/user-attachments/assets/df8a4fa6-5686-435d-a814-4fe3990f7e69

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2025-12-09 23:19:03 -07:00
Simula_r
dedc77786f fix: loading state to show loader only if it takes more than 250ms (#7268)
## Summary

To prevent the flash of "loading..." and "calculating dimensions" when
loading cached images only set loading set if longer than 250ms

## Changes

- **What**: ImagePreview.vue
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->

## Review Focus

<!-- Critical design decisions or edge cases that need attention -->

<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->

## Screenshots (if applicable)

The retrigger loading is because i have throttled 4g slow in the demo.
So cache takes time. Normally this doesn't happen.


https://github.com/user-attachments/assets/335ca7e4-4ce1-43dd-b7d0-9ee88e187069

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2025-12-09 23:17:43 -07:00
Christian Byrne
d3e9e15f07 change credits icons and tooltips (conditional on feature flag) (#7276)
This PR changes the credits icons and tooltips based on state of the
`subscription_tiers_enabled` feature flag.

When the flag is enabled (or undefined -- for local), the dollar icon is
replaced with the lucide-component icon in UserCredit and node price
badges (Partner Nodes), and a new tooltip row appears in
CurrentUserPopover displaying "Credits have been unified" with a
detailed hover tooltip explaining the credit unification across Partner
Nodes and Cloud workflows.

<img width="539" height="535" alt="image"
src="https://github.com/user-attachments/assets/7e952f9b-0abb-4979-85b7-0eecdeaf808c"
/>

Related:

- https://github.com/Comfy-Org/ComfyUI_frontend/pull/6115 (borrows badge
implementation from this PR)

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2025-12-09 02:41:32 -07:00
AustinMroz
ad630cfbfe Add label to open subgraph button (#7244)
Also 
- Updates button icon and text color
- Removes the subgraphNode icon, so that space available for node title
is not reduced.

| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/e63593d6-2dad-4779-aed5-e0c1e544fb17"
/>| <img width="360" alt="after"
src="https://github.com/user-attachments/assets/b1ad034b-dc1a-4ce0-8ca1-b78acdf8ab0e"
/>|

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2025-12-08 21:47:16 -08:00
Alexander Brown
f74c176423 Cleanup: Properties Panel (#7137)
## Summary

- Code cleanup
- Copy, padding, color, alignment of components
- Subgraph Edit mode changes
- Partial fix for the Node Info location (need to do context menu still)
- Editing node title

### Still to-do

- Bi-directionality in values

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2025-12-05 21:33:52 -08:00
Simula_r
ec1a7f1da4 fix: vue nodes image preview widget, better multi image gallery support (#7178)
## Summary

Fix image preview to better handle multiple images, switching between
them, and showing the skeleton correctly.

## Changes

- **What**: ImagePreview.vue

## Screenshots (if applicable)

Old (broken)


https://github.com/user-attachments/assets/e4997569-bdf5-4015-a83c-bbaabeac96d6

New (fixed)


https://github.com/user-attachments/assets/19dda841-c909-4fcb-b4d4-99aa1372843b

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2025-12-05 13:52:18 -08:00
Simula_r
ab777bc65c fix: vue nodes preview node to match lg and add node when clicked (#7146)
## Summary

Make the preview node match recent LGraphNode.vue look. Also add support
to click from search.

## Changes

- **What**: NodeSearchBox.vue, LGraphNodePreview.vue, nodeDefStore.ts

## Screenshots (if applicable)


https://github.com/user-attachments/assets/ed46d641-66bf-4e23-a207-9102609a7a4a


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2025-12-04 15:31:38 -08:00
Alexander Brown
497bafcaeb Fix: Widget sizing with multiple expanding items (#7118)
## Summary

Textarea/Markdown/3D pieces grow, other widget rows size to their
contents.

## Screenshots (if applicable)
<img width="564" height="420" alt="image"
src="https://github.com/user-attachments/assets/35aeb9bf-a44d-4e3f-b2cd-a9f3604a7778"
/>

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2025-12-02 18:49:45 -08:00
Johnpaul Chiwetelu
d50a2fabc0 Fix skeleton loaders for Image/Video Previews (#7094)
This pull request refines the loading and error handling logic for both
the `VideoPreview.vue` and `ImagePreview.vue` components. The main
improvements include making the loading skeleton more accurate and
visually consistent, updating how loading and error states are managed
when URLs change, and ensuring that the main media elements are hidden
while loading. These changes enhance the user experience by providing
clearer feedback during media load operations.

**Loading and error state improvements:**

* The loading skeleton in both `VideoPreview.vue` and `ImagePreview.vue`
now only appears when loading and no error is present, with updated
styling and fixed dimensions for better consistency. (`VideoPreview.vue`
[[1]](diffhunk://#diff-17b5c19b4628f22e45570b66a85ed1fc16e931dd368fe420584d487e522ab8aaL29-R41)
`ImagePreview.vue`
[[2]](diffhunk://#diff-0c0b17c5c68464e0284398ad42b823509d414c9cf297f3bc2aa2b00e0f9c2015L29-R48)
* The main video and image elements are now hidden (using the
`invisible` class) while loading, preventing display glitches before the
media is ready. (`VideoPreview.vue`
[[1]](diffhunk://#diff-17b5c19b4628f22e45570b66a85ed1fc16e931dd368fe420584d487e522ab8aaL29-R41)
`ImagePreview.vue`
[[2]](diffhunk://#diff-0c0b17c5c68464e0284398ad42b823509d414c9cf297f3bc2aa2b00e0f9c2015L29-R48)
* The loading state (`isLoading`) is now set to `true` whenever new URLs
are provided, and reset appropriately when navigating between media
items, ensuring accurate feedback to the user. (`VideoPreview.vue`
[[1]](diffhunk://#diff-17b5c19b4628f22e45570b66a85ed1fc16e931dd368fe420584d487e522ab8aaL145-R152)
`ImagePreview.vue`
[[2]](diffhunk://#diff-0c0b17c5c68464e0284398ad42b823509d414c9cf297f3bc2aa2b00e0f9c2015L164-R176)
[[3]](diffhunk://#diff-0c0b17c5c68464e0284398ad42b823509d414c9cf297f3bc2aa2b00e0f9c2015L224-R236)

**Code consistency and maintainability:**

* Both components now import and use the shared `cn` utility for
conditional class names, improving code consistency and maintainability.
(`VideoPreview.vue`
[[1]](diffhunk://#diff-17b5c19b4628f22e45570b66a85ed1fc16e931dd368fe420584d487e522ab8aaR115)
`ImagePreview.vue`
[[2]](diffhunk://#diff-0c0b17c5c68464e0284398ad42b823509d414c9cf297f3bc2aa2b00e0f9c2015R132)

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2025-12-03 03:39:33 +01:00
Alexander Brown
c263111eeb Feat: Add preview as plaintext toggle for Preview As Text (#7102)
## Summary

Adds a toggle to conditionally render the text as Markdown.

## Also...

Fixes some type issues across our myriad Widget types. We should
probably clean those up.

## Example


https://github.com/user-attachments/assets/24fed943-1e79-4ea4-a962-826b06d68761



This could be a good minimal testcase for dynamic widgets @AustinMroz

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2025-12-02 14:37:57 -08:00
Alexander Brown
6d22562d40 Polish: Make the clickable area for the slots more forgiving (#7084)
## Summary

Makes the area a bit to the left and right of the dot also clickable.

Addresses complaints about it being tricky to connect nodes in Nodes
2.0.

---------

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2025-12-02 01:23:25 +00:00
AustinMroz
202dc3bbb2 Support on slot click listeners in vue (#7059)
Adds support for the `node.onInputDblClick` and `node.onInputClick`
callbacks in vue
- Fixes vue link drop code so that a link which is not dropped on the
canvas does not fallback to the dropped on canvas code.

![input-double-click_00001](https://github.com/user-attachments/assets/8b138a6e-e569-4a5d-b59a-cd688ff062e6)

Resolves #7037

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2025-12-01 14:34:43 -08:00
Christian Byrne
d76c59cb14 [refactor] Simplify Vue node resize to bottom-right corner only (#7063)
## Summary

Temporarily simplifies the resize logic to only work on bottom right
corner and eliminates edge cases where corner resizing caused position
drift issues.

- Remove multi-corner resize handles in favor of bottom-right only
- Delete resizeMath.ts and its tests (no longer needed)
- Simplify useNodeResize to only handle bottom-right resize
- Remove position tracking from resize callback

---------

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2025-11-30 18:27:37 -08:00
Simula_r
4b87b1fdc5 fix: remove LOD from vue nodes (#6950)
## Summary

Refactor to remove LOD from vue nodes. Also, hide Litegraph LOD settings
in vue nodes to prevent confusion / stale setting. Keep litegraph LOD
the exact same.

## Changes

- **What**: settings, all LOD related code in vue nodes

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2025-11-26 12:26:05 -07:00
Alexander Brown
d58a464c9c Style: Widget spacing and Markdown padding (#6902)
## Summary

Less padding, looks nice.

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2025-11-24 18:31:21 -08:00
Alexander Brown
c06a7279e2 Style: Grid for widgets (#6891)
## Summary

Keeps the controls and widgets a consistent width, but lets the size be
more flexible

## Screenshots

<!-- Add screenshots or video recording to help explain your changes -->

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2025-11-24 11:46:24 -08:00
Alexander Brown
0b33470744 Minor: transformState and setting error cleanup (#6841)
## Summary

Fixes the routing of TransformState through the node and the console
error from a setting that ends up being undefined via
useRenderModeSetting.

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2025-11-23 12:24:37 -07:00
Alexander Brown
6d41e8b6e4 Feat: Load Image (from Outputs) support in Vue Nodes (#6836)
## Summary

Expose the Auto-refresh and manual refresh controls.
Fixes an issue with the Dropdown where it was index dependent so wasn't
updating correctly as new items came in.

## Screenshots

<!-- Add screenshots or video recording to help explain your changes -->

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2025-11-22 23:59:00 -08:00
Alexander Brown
9da82f47ef Feat: Alt+Drag to clone - Vue Nodes (#6789)
## Summary

Replicate the alt+drag to clone behavior present in litegraph.

## Changes

- **What**: Simplify the interaction/drag handling, now with less state!
- **What**: Alt+Click+Drag a node to clone it

## Screenshots (if applicable)



https://github.com/user-attachments/assets/469e33c2-de0c-4e64-a344-1e9d9339d528



<!-- Add screenshots or video recording to help explain your changes -->

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2025-11-21 14:16:03 -08:00
Alexander Brown
00fa9b691b Fix: Simplify the widget state logic (#6741)
## Summary

Fixes the case where a value is updated in the graph but the result
doesn't reflect on the widget representation on the relevant node.

## Changes

- **What**: Uses vanilla Vue utilities instead of a special utility
- **What**: Fewer places where state could be desynced.

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2025-11-18 14:32:22 -08:00
Simula_r
0cff8eb357 fix: arbitrary styles, min size <= content, ensure layout calc, trunc… (#6731)
## Summary

### Problem:
After [vue node compacting
PR](https://github.com/Comfy-Org/ComfyUI_frontend/pull/6687) the white
space within the node has been greatly reduced, lowering the min
intrinsic size, thus allowing us to reduce the amount we need to scale
up via ensureCorrectLayoutScale(), therefore increasing readability of
nodes. Great!

However, a side effect of reducing the scale factor means nodes with
larger min content will not be scaled up enough causing nodes to be too
large in many cases.

For example, if the min intrinsic width is very long due to input
length:
<img width="807" height="519" alt="image"
src="https://github.com/user-attachments/assets/a6ea3852-bed5-49b2-b10e-c2e65c6450b2"
/>

### Solution:
Allow for nodes to be resized less than their intrinsic min width. And
truncate widget inputs like many other node UIs do.

IMPORTANT: when a node is added via search or other, it will still get a
min size based on its intrinsic content it just wont be the min width!
So best of both worlds.

<img width="670" height="551" alt="image"
src="https://github.com/user-attachments/assets/f4f5ec8c-037e-472f-a5a1-d8a59a87c0b0"
/>


this means we choose a default min width and clamp resize to it. This
also means we have to remove the arbitrary min width values that were
sprinkled around the vue node widgets. They are not needed because
instead of min width, they can take up full width and inherit the sizing
from the node min width! This makes nodes like little browser windows
and widgets are just responsive elements with in. Much more natural imo.

### Bonus
- Set ensureCorrectLayouScale() to scale factor of 1.2 which means vue
nodes are now only being set 20% bigger than LG. That covers for the
height difference we cant change!
- Fix ensureCorrectLayouScale() to offset y position for groups / better
alignment
- Get rid of arbitrary inflexible min width like min-[417px] which
shouldnt have been used the first place
- Make Select and Input overlay portals width set to their content


## Changes

**What**: 
- Node resizing behavior
- Node widget min width
- Widget input and slot truncation
- Misc arbitrary styling that should have been fluid

## Screenshots (if applicable)


https://github.com/user-attachments/assets/3ea4b8fe-565a-47f7-b3ab-6cef56cecde5


https://github.com/user-attachments/assets/2fe1e1a0-a9dc-4000-b865-ce2d8c7f3606


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2025-11-18 13:52:23 -07:00
Alexander Brown
2f81e5b30a Fix: Persist Size across Collapsing Vue Nodes (#6726)
## Summary

When restoring a collapsed node, return to the uncollapsed size.

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2025-11-17 22:04:08 +00:00
Alexander Brown
471ccca1dd Style: Design System use across more components (#6705)
## Summary

Only remaining use is in `buttonTypes.ts` which @viva-jinyi is going to
be working on to consolidate our different buttons soon.

## Changes

- **What**: Replace light/dark colors with theme aware design system
tokens.

## Review Focus

Double check the chosen colors for the components

## Screenshots

| Before | After |
| ------ | ----- |
| <img width="607" height="432" alt="image"
src="https://github.com/user-attachments/assets/6c0ee6d6-819f-40b1-b775-f8b25dd18104"
/> | <img width="646" height="488" alt="image"
src="https://github.com/user-attachments/assets/9c8532de-8ac6-4b48-9021-3fd0b3e0bc63"
/> |

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2025-11-17 12:27:10 -08:00
Alexander Brown
adfd2e514e [Style] Compact Modern Nodes (#6687)
## Summary

Simple and clean is the way that we're making the nodes tonight.

## Changes

- **What**: Smaller minimum widths for nodes and labels
- **What**: Smaller font for the labels
- **What**: Removed outlines for widgets
- **What**: Fixes a text/background issue with buttons on widgets
- **What**: Smaller header
- **What**: Less padding within the node itself

## Review Focus

Check out the new styles and how they align with the Designs.

## Screenshots

| Before | After |
| --- | --- |
| <img width="542" height="486" alt="image"
src="https://github.com/user-attachments/assets/41fe9801-7a43-49ac-87fc-36d3b2ee82fb"
/> | <img width="411" height="388" alt="image"
src="https://github.com/user-attachments/assets/a7c21120-bf67-4039-86b3-c348bcc4341b"
/> |

<!-- Add screenshots or video recording to help explain your changes -->

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2025-11-13 16:32:38 -08:00
Christian Byrne
2542449d45 chore: add missing i18n keys in sidebar, assets, toolbox, dropdowns (#6622)
This PR 

- adds missing locale keys for 3D viewer toast strings, assets sidebar
labels, and node error keys
- cleans up the selection toolbox, media previews, node components, and
widget uploader to rely on `$t`/`st` (exposed to template scope at
compile time) instead of importing from `useI18n`.
- updates `eslint.config.ts` to teach the Intlify rule about the locale
layout

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---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2025-11-11 14:27:07 -07:00
Arjan Singh
8849d54e20 fix: use WidgetSelectDropdown for models (#6607)
## Summary

As the commit says, the model loaders were broken in cloud if you
enabled Vue Nodes (not a thing I think user does yet).

This fixes it by configuring the `WidgetSelectDropdown` to load so the
user load models like they would load a input or output asset.

## Review Focus

Probably `useAssetWidgetData` to make sure it's idomatic.

This part of
[assetsStore](https://github.com/Comfy-Org/ComfyUI_frontend/pull/6607/files#diff-18a5914c9f12c16d9c9c3a9f6d0e203a9c00598414d3d1c8637da9ca77339d83R158-R234)
as well.

## Screenshots

<img width="1196" height="1005" alt="Screenshot 2025-11-05 at 5 34
22 PM"
src="https://github.com/user-attachments/assets/804cd3c4-3370-4667-b606-bed52fcd6278"
/>

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---------

Co-authored-by: GitHub Action <action@github.com>
2025-11-06 03:34:17 +00:00
Alexander Brown
22a84b1c0c hotfix: Fix dragging state not clearing after leaving (#6604)
## Summary

Fixes the state persisting when dragging over a node (but not dropping)

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6604-hotfix-Fix-dragging-state-not-clearing-after-leaving-2a26d73d36508118b260eb73daee8a0b)
by [Unito](https://www.unito.io)
2025-11-05 15:42:31 -08:00
Johnpaul Chiwetelu
265f1257e7 Updated node tokens (#6569)
This pull request updates the design system color tokens and refactors
node and widget component styles throughout the codebase to use new,
more consistent CSS variables. The changes ensure that node and widget
components are styled using unified design tokens, improving
maintainability and theme support for both light and dark modes.

**Design System Token Updates**

* Added new component and node-related CSS variables for background,
border, foreground, and widget states in both light and dark themes in
`style.css`.
[[1]](diffhunk://#diff-71b6b57a56095b04e47c797a5016149b76b27971cab04b93f033f1f846e0f5a0R246-R256)
[[2]](diffhunk://#diff-71b6b57a56095b04e47c797a5016149b76b27971cab04b93f033f1f846e0f5a0R354-R364)
* Introduced `--color-graphite-400` and adjusted several existing color
assignments for better palette consistency.
[[1]](diffhunk://#diff-71b6b57a56095b04e47c797a5016149b76b27971cab04b93f033f1f846e0f5a0R76)
[[2]](diffhunk://#diff-71b6b57a56095b04e47c797a5016149b76b27971cab04b93f033f1f846e0f5a0L304-R316)
* Updated semantic CSS variables to reference the new component/node
tokens for easier usage in components.
* Changed `--secondary-background-hover` to match
`--secondary-background` for improved hover consistency.

**Component Refactoring: Node and Widget Styles**

* Refactored Vue component classes and inline styles to use the new CSS
variables for node backgrounds, borders, and widget states, replacing
legacy variables like `bg-node-component-surface` and
`border-node-component-border` with `bg-component-node-background` and
`border-component-node-border`.
[[1]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2L11-R14)
[[2]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2L39-R39)
[[3]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2L384-R384)
[[4]](diffhunk://#diff-19537a67677431ecdc9aec43877d28814e37edf0e45b0b0b484ea08832cad299L5-R13)
* Updated widget dropdowns, select, and input components to use
`text-component-node-foreground-secondary` for icons and foregrounds,
and new background variables for buttons and inputs.
[[1]](diffhunk://#diff-489229f88dfdfd5d883a3ef7fad6effa0790a18a831d5a9d84642dfb246962a2L29-R29)
[[2]](diffhunk://#diff-489229f88dfdfd5d883a3ef7fad6effa0790a18a831d5a9d84642dfb246962a2L100-R100)
[[3]](diffhunk://#diff-661a09de2721335e118a693b25d09922ada0ccbd0a51284691ed784fbe18874eL13-R13)
[[4]](diffhunk://#diff-2856391d03b0d38db1ed922b5034a05bc32e978c51f8175057d84cf82399d986L13-R13)
[[5]](diffhunk://#diff-4ee47848821aff71b6da0a1bb7fb8976e7879d706f71ff2ab3c5b046f5ef528cL10-R10)
[[6]](diffhunk://#diff-8b7ed2ce6194a262fb1e950294699cb8722630920362143a765802b602ae5fc8L106-R113)
[[7]](diffhunk://#diff-8b7ed2ce6194a262fb1e950294699cb8722630920362143a765802b602ae5fc8L119-R123)
[[8]](diffhunk://#diff-597a77456bf4b0c2d390fc46a930f37156b2f26ca030259b6703e5d39ff6b20eL37-R53)
[[9]](diffhunk://#diff-29348fa2e5b8cec1301a99bdec241379aeefc1747cceeb0c39b7df452ca635ffL7-R7)

**Service Layer Updates**

* Updated the color palette service mapping to use the new CSS variable
names for node and widget colors, ensuring consistency across the
application.
* 



https://github.com/user-attachments/assets/d9535f9a-b459-49bf-b2fe-ed872916fa4e



These changes collectively modernize the styling approach for node and
widget components, making it easier to maintain and extend theme
support.

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-11-05 01:13:17 -07:00
Johnpaul Chiwetelu
fac86e35bf Drag vuenodes input (#6514)
This pull request introduces several improvements to Vue reactivity and
user experience in the graph node and widget system. The main focus is
on ensuring that changes to node and widget data reliably trigger
updates in Vue components, improving drag-and-drop support for nodes,
and enhancing widget value handling for better compatibility and
reactivity.

**Vue Reactivity Improvements:**

* In `useGraphNodeManager.ts`, node data updates now create a completely
new object and add a timestamp (`_updateTs`) to force Vue's reactivity
system to detect changes. Additionally, node data is re-set on the next
tick to guarantee component updates.
[[1]](diffhunk://#diff-f980db6f42cef913c3fe92669783b255d617e40b9ccef9a1ab9cc8e326ff1790L272-R280)
[[2]](diffhunk://#diff-f980db6f42cef913c3fe92669783b255d617e40b9ccef9a1ab9cc8e326ff1790R326-R335)
* Widget value composables (`useWidgetValue` and related helpers) now
accept either a direct value or a getter function for `modelValue`, and
always normalize it to a getter. Watches are updated to use this getter
for more reliable reactivity.
[[1]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L13-R14)
[[2]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911R49-R57)
[[3]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L82-R91)
[[4]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L100-R104)
[[5]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L117-R121)
[[6]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L140-R144)
[[7]](diffhunk://#diff-0c43cefa9fb524ae86541c7ca851e97a22b3fd01f95795c83273c977be77468fL47-R47)
* In `useImageUploadWidget.ts`, widget value updates now use a new
array/object to ensure Vue detects the change, especially for batch
uploads.

**Drag-and-Drop Support for Nodes:**

* The `LGraphNode.vue` component adds drag-and-drop event handlers
(`dragover`, `dragleave`, `drop`) and visual feedback (`isDraggingOver`
state and highlight ring) for improved user experience when dragging
files onto nodes. Node callbacks (`onDragOver`, `onDragDrop`) are used
for custom validation and handling.
[[1]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2L26-R27)
[[2]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2R47-R49)
[[3]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2R482-R521)

**Widget and Audio Upload Handling:**

* In `uploadAudio.ts`, after uploading an audio file, the widget's
callback is manually triggered to ensure Vue nodes update. There is also
a commented-out call to mark the canvas as dirty for potential future
refresh logic.
[[1]](diffhunk://#diff-796b36f2cafb906a5e95b5750ca5ddc1bf57a304d4a022e0bdaee04b4ee5bbc4R61-R65)
[[2]](diffhunk://#diff-796b36f2cafb906a5e95b5750ca5ddc1bf57a304d4a022e0bdaee04b4ee5bbc4R190-R191)

These changes collectively improve the reliability and responsiveness of
UI updates in the graph node system, especially in scenarios involving
external updates, drag-and-drop interactions, and batch widget value
changes.



https://github.com/user-attachments/assets/8e3194c9-196c-4e13-ad0b-a32177f2d062



┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6514-Drag-vuenodes-input-29e6d73d3650817da1b7ef96b61b752d)
by [Unito](https://www.unito.io)
2025-11-05 09:11:56 +01:00
AustinMroz
7c2a768d83 More forgiving connections in vue (#6565)
The previous link connection code uses
[closest](https://developer.mozilla.org/en-US/docs/Web/API/Element/closest)
to find a slot. Closest only checks parents, not siblings. Since the
sought element has no children, this meant connection to a slot required
the mouse be directly over the slot.

This is changed by finding the closest (parent) widget or slot, and then
querying for the slot. For simplicity, this means introducing an
`lg-node-widget` class. As a result, connections can be made by hovering
anywhere over a valid widget.


![vue-connections_00001](https://github.com/user-attachments/assets/e556ff3f-8cbb-4198-998d-9c2aadf2c73c)


Resolves #6488

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-11-04 13:45:14 -08:00
Alexander Brown
eae93c2a79 Style: Pinned, Muted, Bypassed header indicators (#6530)
## Summary

Match (mostly) the header design for Modern Nodes' statuses.

## Changes

- **What**: Styling to match designs for more states.

## Screenshot

<img width="591" height="687" alt="image"
src="https://github.com/user-attachments/assets/bf8fe5d1-bd42-455c-ab20-668632ab5049"
/>

<!-- Add screenshots or video recording to help explain your changes -->

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by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
2025-11-03 18:14:38 -08:00
AustinMroz
f38255bff4 Fix sizing of image previews in vue mode (#6557)
#6352 apparently introduced a regression in scaling for image previews

This PR fixes image scaling and, as a more opinionated change, makes the
image dimensions stay adjacent to the image
<img width="1283" height="668" alt="image"
src="https://github.com/user-attachments/assets/56fabe30-665f-45bb-9ed5-1c1bb79d7e54"
/>

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-11-03 14:27:58 -07:00
Benjamin Lu
7bf8e5af38 feat(telemetry): add tracking for sidebar, run menu, dialogs, subgraphs, settings and credits (#6511)
Summary
- Add comprehensive telemetry for key UI interactions using existing
telemetry hooks (cloud-enabled, no-op in OSS):

Sidebar and top-level
- Node library button: `node_library`
- Model library button: `model_library`
- Workflows button: `workflows`
- Assets/Media button: `assets`
- Templates button: `templates`
- Keyboard Shortcuts: `keyboard_shortcuts`
- Console: `console`
- Help Center: `help_center`
- Settings (from Comfy logo menu): `settings_menu`

Floating canvas menu
- Minimap toggle: `minimap_toggle`
- Hide links toggle: `hide_links`

Run button and queue
- Run button handle (drag): `run_button_handle`
- Run mode selection: `run_instant`, `run_on_change`
- Queue multiple: `queue_multiple` fires on each run when batch count >
1 (moved from batch-count-change to run-time, per guidance)

Error dialogs
- Close (X/mask/ESC): `error_dialog_close` via dialog onClose
- Show report: `error_show_report`
- Help fix this: `error_help_fix_this`
- Find issues: `error_find_issues`

Nodes / Subgraphs
- Selection toolbox “Node info”: `node_info`
- Enter subgraph (node header enter): `open_subgraph`
- Subgraph breadcrumb navigation: `subgraph_breadcrumb_item` and
`subgraph_breadcrumb_root`

Settings / Credits / Search
- Settings menu button (under Comfy logo): `settings_menu`
- Purchase credits (Settings > Credits panel): tracked via existing
`trackAddApiCreditButtonClicked`
- Purchase credits (Avatar popover Top Up): tracked via existing
`trackAddApiCreditButtonClicked`
- Debounced search telemetry already present for node search and
template filters; left as-is

Notes and answers
- Error dialog onClose: only fires when the dialog actually closes (X,
mask, ESC, or programmatic close). “Show report” and “Help fix this” do
not close the dialog; they each emit their own events.
- Telemetry is behind the cloud provider; calls are optional
(`useTelemetry()?.…`). OSS builds send nothing.

Open questions / follow-ups
- Primary Run button click: today cloud-only `trackRunButton` exists; we
can also emit a UI-level `run` click (`UI_BUTTON_CLICKED` style)
alongside it if desired. Confirm preference and I can add it.
- Subgraph usage richness: if we want structured analytics (e.g.,
action, depth, subgraph id, node count), I can add a dedicated provider
method and include richer metadata at enter/breadcrumb.
- Optional parity: track the Comfy menu’s “Browse Templates” item in
addition to the sidebar Templates button.

Quality
- Ran `pnpm lint:fix` and `pnpm typecheck`; both pass locally.

Implementation details
- All handlers refactored to named functions where needed; used `void`
for intentionally unawaited async calls per lint rules.
- Event names kept consistent in `button_id` strings; happy to align to
a different naming scheme if you prefer.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: Claude <noreply@anthropic.com>
2025-11-01 23:09:41 -07:00
AustinMroz
0e9c29e7b7 Fix node header height for subgraphs (#6525)
Node headers are slightly too tall on subgraph nodes due to the height
of the "enter subgraph" button. This is fixed by explicitly setting the
height of the enter subgraph button.
<img width="991" height="171" alt="image"
src="https://github.com/user-attachments/assets/34d049a7-1dee-46c2-ab28-169c3f546347"
/>

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by [Unito](https://www.unito.io)
2025-11-01 22:43:38 -07:00
AustinMroz
02aaf577ec Fix inability to select image from batch in vue (#6521)
Selecting a new image from a batch sets isLoading to true, but
handleImageLoad is never triggered so the image never displays.

Swapping to a different image from a batch is currently the only place
isLoading is set to true. This change, even if temporary, results in a
good chunk of dead code.

To my understanding, ImagePreviews are always object URLs and should
never need to load, so I don't foresee the loading placeholder being
needed here.

Resolves #6458

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by [Unito](https://www.unito.io)
2025-11-01 16:56:41 -07:00
AustinMroz
dffb07c745 Fix badge overflow (#6516)
Prevents node badges from overflowing out of the node header in vue mode
<img width="1157" height="593" alt="image"
src="https://github.com/user-attachments/assets/005e13e7-8bcc-46c4-9531-e6eba237cf60"
/>

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---------

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2025-11-01 13:49:33 -07:00
Alexander Brown
e606ff34ec Feat: Vue Node Slot Improvements (#6359)
## Summary

Several fixes and improvements to the slot behavior on Vue nodes.

## Changes

- **What**: Restore the pseudo-slots, if there are slots being hidden by
collapse
- **What**: Connections while collapsed
- **What**: Display the links in a more reasonable location
- **What**: Fixes styling of linked widgets
- **What**: [~Fix reconnecting logic to prioritize newly disconnected
and now empty
slots~](https://github.com/Comfy-Org/ComfyUI_frontend/pull/6370)

## Review Focus

<!-- Critical design decisions or edge cases that need attention -->

<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->

## Screenshots (if applicable)


https://github.com/user-attachments/assets/913cfb8f-acdd-4f3d-b619-c280cc11cce5


<!-- Add screenshots or video recording to help explain your changes -->

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-10-29 20:32:05 -07:00
Alexander Brown
fac8bd68dc Fix: Disable pointer events on images to allow them to be drag targets (#6388)
## Summary

Allows SaveImage and other nodes with ImagePreviews to be dragged by the
image.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6388-Fix-Disable-pointer-events-on-images-to-allow-them-to-be-drag-targets-29c6d73d365081e796f0e8171a860062)
by [Unito](https://www.unito.io)
2025-10-30 01:45:50 +00:00
Alexander Brown
86c0fb11f1 Fix: Only stop propagation of events forwarded to the canvas. (#6387)
## Summary

Allows users to drag nodes while clicking things like the widget labels.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6387-Fix-Only-stop-propagation-of-events-forwarded-to-the-canvas-29c6d73d365081bdb952c5e7f409031e)
by [Unito](https://www.unito.io)
2025-10-30 00:56:14 +00:00
Alexander Brown
32688b8e34 fix: Node Sizing that works in Firefox (#6352)
## Summary

I still love Firefox, even if it's special.

(Swap height/width and min-height min-width logic)

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-10-28 17:20:35 -07:00
AustinMroz
6e4471ad62 Fix node sizing in vue mode (#6289)
Before

![broken-resize](https://github.com/user-attachments/assets/1d3651f7-8589-439c-99d1-fa67c5970945)
After

![vue-resize](https://github.com/user-attachments/assets/ef97ea8f-b601-4a5c-9c6a-34d3f4b776d2)

Also add ~~content~~
[contain](https://developer.mozilla.org/en-US/docs/Web/CSS/contain)
styling for improved render performance.

Future:
- Update size scaling for WidgetLayoutField widgets.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6289-Fix-node-sizing-in-vue-mode-2986d73d365081ac8fa0da35a635b226)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-10-28 12:18:57 -07:00
Alexander Brown
b03cf7e11d Style: Token renaming and style organization (#6337)
## Summary

Align color names and organize style.css some more

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-10-28 12:13:28 -07:00
Alexander Brown
3c28dd28cc Style: Remove currently non-functional collapsed slots (#6264)
## Summary

Address request to remove confusing hover behavior in the collapsed
state

## Review Focus

Confirmed with Alex that it's okay to remove these now and add them back
with the implementation instead of leaving them as decorative elements.

Also fixes a bug where the slots _all_ revealed when a node was hovered.

## Screenshots (if applicable)
<img width="769" height="376" alt="image"
src="https://github.com/user-attachments/assets/ec0037af-fd2e-4855-b0e4-f994f9ef9a0b"
/>

┆Issue is synchronized with this [Notion
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---------

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2025-10-24 20:11:17 -07:00
Alexander Brown
55c9cf7b57 Style: explicit font size for the badges (#6260)
## Summary

More consistent height regardless the text content.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6260-Style-explicit-font-size-for-the-badges-2966d73d365081bd90a0d01f7e104b9a)
by [Unito](https://www.unito.io)

---------

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2025-10-24 14:54:59 -07:00
Alexander Brown
233004c837 Feat: Add Badges for Vue Nodes (#6243)
## Summary

Adds the badges to the header for Vue nodes.


## Review Focus

Design, mostly. Any structures here I'm not handling but should be?

## Screenshots
<img width="1514" height="642" alt="image"
src="https://github.com/user-attachments/assets/387fd2f6-bb4b-4fee-b273-6166a52a3552"
/>

<!-- Add screenshots or video recording to help explain your changes -->

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---------

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2025-10-24 11:24:27 -07:00
Christian Byrne
f14a6beda5 allow Vue nodes to be resized from all 4 corners (#6187)
## Summary

Enables Vue nodes to resize from all four corners and consolidated the
interaction pipeline.

## Changes

- **What**: Added four-corner handles to `LGraphNode`, wired them
through the refactored `useNodeResize` composable, and centralized the
math/preset helpers under `interactions/resize/` with cleaner pure
functions and lint-compliant markup.

## Review Focus

Corner-to-corner resizing accuracy (position + size), pinned-node guard
preventing resize start, and snap-to-grid behavior at varied zoom
levels.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: DrJKL <DrJKL@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
2025-10-23 13:24:28 -07:00
Alexander Brown
1e85902242 fix: Remove old readonly and memos from LGraphNodePreview, default to empty string for widget contents. (#6217)
## Summary

Fixes the prop validation errors when the previews rendered.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6217-fix-Remove-old-readonly-and-memos-from-LGraphNodePreview-default-to-empty-string-for-wi-2956d73d3650812da482cf1fab400dfa)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-10-23 11:22:36 -07:00
AustinMroz
6368647cde Fix empty padding on nodes with previews (#6208)
Followup to #6194. Fixes nodes with image previews having empty padding.
<img width="915" height="565" alt="image"
src="https://github.com/user-attachments/assets/852a5e95-10d5-4fde-a5f1-f2f72ae5ffb6"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6208-Fix-empty-padding-on-nodes-with-previews-2946d73d365081eca299e0cfae420be3)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-10-22 15:15:03 -07:00
AustinMroz
a5c29a9826 Introduce grow-parent class for widgets (#6194)
Only some widgets actually want to grow. Flex makes this difficult. This
PR sets up a `widget-expands` class that widgets can use to indicate
that they want to dynamically grow and applies it to the textarea widget
<img width="709" height="860" alt="image"
src="https://github.com/user-attachments/assets/721d99e5-5939-4531-91b5-1cda69d4e8ed"
/>


There's a potential alternative avenue with using `flex-shrink` instead
of `flex-grow`, and using `min-content` for `calculateIntrinsicSize`,
but I've been poking around with that for a while with no success.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6194-Introduce-grow-parent-class-for-widgets-2946d73d3650812f9d03c305ab04e212)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-10-22 19:17:36 +00:00