Commit Graph

3 Commits

Author SHA1 Message Date
Terry Jia
7a11dc59b6 [refactor] remove node as dependency in 3d node (#6707)
## Summary

This PR refactors the Load3d 3D rendering system to remove its direct
dependency on LGraphNode, making it a more decoupled and reusable
component. The core rendering engine is now framework-agnostic and can
be used in any context, not just within LiteGraph nodes.

## Changes

1. Decoupled Load3d from LGraphNode
  - Before: Load3d directly accessed node.widgets and node.properties
- After: Load3d accepts optional parameters and callbacks, delegating
node integration to the calling code

2. Event-Driven State Management
  - Removed internal storage from Load3d core components
- Camera, controls, and view helper managers now emit cameraChanged
events instead of directly storing state
- External code (e.g., useLoad3d) listens to events and handles
persistence to node.properties

3. Reactive Dimension Updates

- Introduced getDimensions callback to support reactive dimension
updates
- Fixes the issue where dimension changes in vueNodes mode required a
refresh
- The callback is invoked on every render to get fresh width/height
values

4. Improved Configuration System

- Load3DConfiguration now accepts properties: Dictionary<NodeProperty |
undefined> instead of custom storage
  interface
  - Uses official LiteGraph type definitions (Dictionary, NodeProperty)
  - More semantic parameter naming: storage → properties

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6707-refactor-remove-node-as-dependency-in-3d-node-2ab6d73d365081ffac1cdce354781ce8)
by [Unito](https://www.unito.io)
2025-11-15 06:36:36 -05:00
Terry Jia
879cb8f1a8 support panoramic image in 3d node (#6638)
## Summary

Adds panoramic image support to the 3D node viewer, allowing users to
display equirectangular panoramic images as immersive backgrounds
alongside the existing tiled image mode.

## Changes

- Toggle between tiled and panorama rendering modes for background
images
- Field of view (FOV) control for panorama mode
- Refactored FOV slider into reusable PopupSlider component

## Screenshots


https://github.com/user-attachments/assets/8955d74b-b0e6-4b26-83ca-ccf902b43aa6

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6638-support-panoramic-image-in-3d-node-2a56d73d365081b98647f988130e312e)
by [Unito](https://www.unito.io)
2025-11-11 04:02:12 -05:00
Terry Jia
afa10f7a1e [refactor] refactor load3d (#5765)
Summary

Fully Refactored the Load3D module to improve architecture and
maintainability by consolidating functionality into a
centralized composable pattern and simplifying component structure. and
support VueNodes system

  Changes

- Architecture: Introduced new useLoad3d composable to centralize 3D
loading logic and state
  management
- Component Simplification: Removed redundant components
(Load3DAnimation.vue, Load3DAnimationScene.vue,
  PreviewManager.ts) 
- Support VueNodes
- improve config store
- remove lineart output due Animation doesnot support it, may add it
back later
- remove Preview screen and keep scene in fixed ratio in load3d (not
affect preview3d)
- improve record video feature which will already record video by same
ratio as scene
Need BE change https://github.com/comfyanonymous/ComfyUI/pull/10025


https://github.com/user-attachments/assets/9e038729-84a0-45ad-b0f2-11c57d7e0c9a



┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5765-refactor-refactor-load3d-2796d73d365081728297cc486e2e9052)
by [Unito](https://www.unito.io)
2025-10-31 16:19:35 -04:00