mirror of
https://github.com/Comfy-Org/ComfyUI_frontend.git
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75979fb5bcb34df8a02df6001dff569c91ac28c8
381 Commits
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10feb1fd5b |
chore: migrate tests from tests-ui/ to colocate with source files (#7811)
## Summary Migrates all unit tests from `tests-ui/` to colocate with their source files in `src/`, improving discoverability and maintainability. ## Changes - **What**: Relocated all unit tests to be adjacent to the code they test, following the `<source>.test.ts` naming convention - **Config**: Updated `vitest.config.ts` to remove `tests-ui` include pattern and `@tests-ui` alias - **Docs**: Moved testing documentation to `docs/testing/` with updated paths and patterns ## Review Focus - Migration patterns documented in `temp/plans/migrate-tests-ui-to-src.md` - Tests use `@/` path aliases instead of relative imports - Shared fixtures placed in `__fixtures__/` directories ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-7811-chore-migrate-tests-from-tests-ui-to-colocate-with-source-files-2da6d73d36508147a4cce85365dee614) by [Unito](https://www.unito.io) --------- Co-authored-by: Amp <amp@ampcode.com> Co-authored-by: GitHub Action <action@github.com> |
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2c26fbb550 |
Component: Button Migration 3: IconTextButton (#7603)
## Summary Replace all the `IconTextButton`s with `Button` ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-7603-WIP-Component-Button-Migraion-3-IconTextButton-2cd6d73d365081b7b742fa2172dc2ba8) by [Unito](https://www.unito.io) |
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6396eb6fa3 |
Fix promoted assets not being assets in vue (#7576)
- Fixes asset widgets which have been promoted failing to display as asset widgets and having red names in vue mode. - Fixes promoted subgraph widgets failing to resolve inputSpec for use in vue mode. | Before | After | | ------ | ----- | | <img width="360" alt="before" src="https://github.com/user-attachments/assets/6c2d2763-6ac3-4769-82c5-b1ab1cc5e945"/> | <img width="360" alt="after" src="https://github.com/user-attachments/assets/742e218b-ec42-411a-b5a2-021820031e2a" />| I'm not excited that this creates further bloat of SimplifiedWidget. Known issue - Similar to #7550, subgraph widgets will have an incorrect callback and will fail to update value on a fresh reload. This can be "fixed" (made worse) by entering and exiting the subgraph. Since this creates a 'leaked' widget callback which will then be called. ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-7576-Fix-promoted-assets-not-being-assets-in-vue-2cc6d73d3650814b8734f69b225b0228) by [Unito](https://www.unito.io) |
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fba580dc7d |
Component: Button Migration 2: IconButton (#7598)
## Summary Still a work in progress. Buttons with just icons are already in the stories for button. ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-7598-WIP-Component-Button-Migration-2-IconButton-2cc6d73d365081c09143c63464ac60b7) by [Unito](https://www.unito.io) |
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ab76d02823 |
Fix doubled control application (#7550)
With reactivity fixed, control widgets would apply twice. This is fixed by using the litegraph implementation. Also adds control widget support for combos Followup to #7539. Known Issue: - Primitive node do not have litegraph callbacks properly setup. As a result, they will display an updated value when modified by control widgets. Fixing this will requires a larger, separate PR ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-7550-Fix-doubled-control-application-2cb6d73d365081739a2fc40fdfb3630e) by [Unito](https://www.unito.io) |
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b22ba97a13 |
Support "control after generate" in vue (#6985)
Continuation of #6034 with - Updated synchronization for seed - Properly truncates the displayed widget value for the button - Synchronizes control after generate state with litegraph and allows for serialization Several issues from original PR have not (yet) been addressed, but are likely better moved to future PR - fix step value being 10 (legacy system) - ensure it works with COMBO (Fixed in #7095) - ensure it works with FLOAT (Fixed in #7095) - either implement or remove the config button functionality - think it should open settings? <img width="280" height="694" alt="image" src="https://github.com/user-attachments/assets/f36f1cb0-237d-4bfc-bff1-e4976775cf98" /> ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-6985-Support-control-after-generate-in-vue-2b86d73d365081d8b01ce489d887ff00) by [Unito](https://www.unito.io) --------- Co-authored-by: bymyself <cbyrne@comfy.org> Co-authored-by: github-actions <github-actions@github.com> |
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f2a0e5102e |
Cleanup app.graph usage (#7399)
Prior to the release of subgraphs, there was a single graph accessed through `app.graph`. Now that there's multiple graphs, there's a lot of code that needs to be reviewed and potentially updated depending on if it cares about nearby nodes, all nodes, or something else requiring specific attention. This was done by simply changing the type of `app.graph` to unknown so the typechecker will complain about every place it's currently used. References were then updated to `app.rootGraph` if the previous usage was correct, or actually rewritten. By not getting rid of `app.graph`, this change already ensures that there's no loss of functionality for custom nodes, but the prior typing of `app.graph` can always be restored if future dissuasion of `app.graph` usage creates issues. ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-7399-Cleanup-app-graph-usage-2c76d73d365081178743dfdcf07f44d0) by [Unito](https://www.unito.io) |
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b9f75b6cc8 |
fix: improve type safety in type definitions (#7337)
## Summary
- Replace `any` types with proper TypeScript types in core type
definitions
- Add generics to `SettingParams`, `setting.get<T>()`, and
`setting.set<T>()` for type-safe setting access
- Add `NodeExecutionOutput` interface for `onExecuted` callback
- Change function parameters from `any` to `unknown` where appropriate
## Type Research
Performed GitHub code search across custom node repositories to
understand actual usage patterns:
**`onExecuted` output properties** (used in rgthree-comfy,
ComfyUI-KJNodes, ComfyUI-ExLlama-Nodes, comfy_mtb, etc.):
- `output.text` - string or string array for text display nodes
- `output.images`, `output.audio`, `output.video` - media outputs
- `output.ui.items` - complex debug/preview data with `input`, `text`,
`b64_images`
**`extensionManager.setting.get/set`** (used in ComfyUI-Crystools,
ComfyUI-Copilot, etc.):
- Returns various types (boolean, number, string, objects)
- Now uses generics: `setting.get<boolean>('MyExt.Setting')`
**`ComfyExtension` custom properties** (used in rgthree-comfy,
ComfyUI-Manager):
- `aboutPageBadges`, `commands`, custom methods
- Kept as `any` index signature since extensions add arbitrary
properties
## Changes
| File | Change |
|------|--------|
| `extensionTypes.ts` | Generic `setting.get<T>()` and
`setting.set<T>()`, typed Toast options |
| `litegraph-augmentation.d.ts` | `onExecuted(output:
NodeExecutionOutput)` |
| `metadataTypes.ts` | GLTF index signatures `any` → `unknown` |
| `apiSchema.ts` | New `NodeExecutionOutput` interface |
| `settings/types.ts` | `SettingOnChange<T>`, `SettingMigration<T>`,
`SettingParams<TValue>` |
| `nodeDefSchema.ts` | `validateComfyNodeDef(data: unknown)` |
| `workflowSchema.ts` | `isSubgraphDefinition(obj: unknown)` |
| `telemetry/types.ts` | `checkForCompletedTopup(events: AuditLog[])` |
## Test plan
- [x] `pnpm typecheck` passes
- [x] `pnpm test:unit` passes (3732 tests)
- [x] `pnpm lint` passes
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7337-fix-improve-type-safety-in-type-definitions-2c66d73d365081bdbc30e916cac607d6)
by [Unito](https://www.unito.io)
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6156e22bac |
Implement widget borders in vue (#7322)
Adds support for displaying the "promoted" and "advanced" border indicators when in vue mode. Requires some (hopefully minor and generally beneficial) styling changes to make sure that the widgets are contained within their border. Note that the 'advanced' functionality sees minimal use and is likely to be revamped in the future. <img width="372" height="417" alt="image" src="https://github.com/user-attachments/assets/8ea1e66b-2a4e-4a16-996f-289a26e39708" /> ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-7322-Implement-widget-borders-in-vue-2c56d73d36508187b881f97e373d433b) by [Unito](https://www.unito.io) --------- Co-authored-by: github-actions <github-actions@github.com> |
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04158deb02 |
Feat: Rename and Delete for imported Models ☁️ (#6969)
## Summary Add Rename and Delete options for Personal Models. Also updates and standardizes some styles for Cards and adds a simple Confirmation dialog. ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-6969-WIP-Feat-Rename-and-Delete-for-custom-Models-2b86d73d36508140a687e929b0544ae6) by [Unito](https://www.unito.io) --------- Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com> |
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9d131a4267 |
[feat] Add right-click context menu to MediaAssetCard (#6844)
## Summary - Add right-click context menu functionality to MediaAssetCard - Separate context menu into its own component (MediaAssetContextMenu.vue) - Ensure only one context menu is visible at a time within the same tab ## Changes - Add `MediaAssetContextMenu.vue` - new component for context menu - Update `MediaAssetCard.vue` - show context menu on right-click and more button click - Delete `MediaAssetMoreMenu.vue` - consolidated into context menu - Delete `MediaAssetButtonDivider.vue` - unused - Update `AssetsSidebarTab.vue` - add context menu state management - Refactor `useMediaAssetActions.ts` ## Screenshot [screen-capture.webm](https://github.com/user-attachments/assets/6fe414ef-b134-4fbe-98aa-6437bb354b41) 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Co-authored-by: Claude <noreply@anthropic.com> |
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e6332046b0 |
BYOM: Model Import Wizard (#6949)
## Summary Design alignment for the model import wizard. ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-6949-BYOM-Model-Import-Wizard-2b76d73d365081a48632c40430e05c93) by [Unito](https://www.unito.io) |
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e42715086e |
Implement workflow progress panel (#6092)
Adds a workflow progress panel component underneath the `actionbar-container`. I suggest starting a review at the extraneous changes that were needed. Including but not limited to: - `get createTime()` in queueStore - `promptIdToWorkflowId`, `initializingPromptIds`, and `nodeProgressStatesByPrompt` in executionStore - `create_time` handling in v2ToV1Adapter - `pointer-events-auto` on ComfyActionbar.vue The rest of the changes should be contained under `QueueProgressOverlay.vue`, and has less of a blast radius in case something goes wrong. --------- Co-authored-by: pythongosssss <125205205+pythongosssss@users.noreply.github.com> Co-authored-by: GitHub Action <action@github.com> Co-authored-by: github-actions <github-actions@github.com> Co-authored-by: Jin Yi <jin12cc@gmail.com> Co-authored-by: Claude <noreply@anthropic.com> Co-authored-by: Alexander Brown <drjkl@comfy.org> Co-authored-by: Johnpaul Chiwetelu <49923152+Myestery@users.noreply.github.com> Co-authored-by: Christian Byrne <cbyrne@comfy.org> Co-authored-by: Comfy Org PR Bot <snomiao+comfy-pr@gmail.com> Co-authored-by: christian-byrne <72887196+christian-byrne@users.noreply.github.com> |
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471ccca1dd |
Style: Design System use across more components (#6705)
## Summary Only remaining use is in `buttonTypes.ts` which @viva-jinyi is going to be working on to consolidate our different buttons soon. ## Changes - **What**: Replace light/dark colors with theme aware design system tokens. ## Review Focus Double check the chosen colors for the components ## Screenshots | Before | After | | ------ | ----- | | <img width="607" height="432" alt="image" src="https://github.com/user-attachments/assets/6c0ee6d6-819f-40b1-b775-f8b25dd18104" /> | <img width="646" height="488" alt="image" src="https://github.com/user-attachments/assets/9c8532de-8ac6-4b48-9021-3fd0b3e0bc63" /> | ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-6705-Style-WIP-Design-System-use-across-more-components-2ab6d73d365081619115fc5f87a46341) by [Unito](https://www.unito.io) --------- Co-authored-by: github-actions <github-actions@github.com> |
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c4477fc7ab |
[feat] Add feature-flagged upload button to asset browser (#6665)
## Summary Adds an upload button to the asset browser modal, controlled by the `model_upload_button_enabled` backend feature flag. ## Changes - **What**: Added upload button with PrimeVue primary styling to asset browser header - **Feature Flag**: Button only appears when backend returns `model_upload_button_enabled: true` - **Localization**: Added `assetBrowser.uploadModel` translation key - **Click Handler**: Currently logs to console (implementation pending) ## Review Focus - Feature flag integration using `useFeatureFlags` composable - Button styling matches PrimeVue primary color scheme - Proper placement in header with flexbox layout ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-6665-feat-Add-feature-flagged-upload-button-to-asset-browser-2a96d73d365081c7a05bdc33bed7f7fd) by [Unito](https://www.unito.io) --------- Co-authored-by: Claude <noreply@anthropic.com> |
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54979701d0 |
Cloud feedback Extension (#6626)
This pull request introduces a new extensible system for adding custom action bar buttons to the top menu, and demonstrates its use by adding a cloud feedback button. The changes include defining a new `ActionBarButton` type, updating the extension system to support action bar buttons, creating a Pinia store to aggregate buttons from extensions, and updating the UI to render these buttons in the top menu. The cloud feedback button is now conditionally loaded for cloud environments. **Extensible Action Bar Button System** * Defined a new `ActionBarButton` interface in `comfy.ts` for describing buttons (icon, label, tooltip, class, click handler) and added an `actionBarButtons` property to the `ComfyExtension` interface to allow extensions to contribute buttons. [[1]](diffhunk://#diff-c29886a1b0c982c6fff3545af0ca <img width="1134" height="437" alt="Screenshot 2025-11-07 at 01 07 36" src="https://github.com/user-attachments/assets/36b6145a-0b82-4f7d-88e8-f2ea350a359b" /> 8ec269876c2cf3948f867d08c14032c04d66R60-R82) [[2]](diffhunk://#diff-c29886a1b0c982c6fff3545af0ca8ec269876c2cf3948f867d08c14032c04d66R128-R131) * Created a Pinia store (`actionBarButtonStore.ts`) that collects all action bar buttons from registered extensions for use in the UI. **UI Integration** * Added a new `ActionBarButtons.vue` component that renders all action bar buttons using the store, and integrated it into the top menu section (`TopMenuSection.vue`). [[1]](diffhunk://#diff-d6820f57cde865083d515ac0c23e1ad09e6fbc6792d742ae948a1d3b772be473R1-R28) [[2]](diffhunk://#diff-45dffe390927ed2d5ba2426a139c52adae28ce15f81821c88e7991944562074cR10) [[3]](diffhunk://#diff-45dffe390927ed2d5ba2426a139c52adae28ce15f81821c88e7991944562074cR28) **Cloud Feedback Button Extension** * Implemented a new extension (`cloudFeedbackTopbarButton.ts`) that registers a "Feedback" button opening the Zendesk feedback page, and ensured it loads only in cloud environments. [[1]](diffhunk://#diff-b84a6a0dfaca19fd77b3fae6999a40c3ab8d04ed22636fcdecc65b385a8e9a98R1-R24) [[2]](diffhunk://#diff-236993d9e4213efe96d267c75c3292d32b93aa4dd6c3318d26a397e0ae56bc87R32) ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-6626-Cloud-feedback-Extension-2a46d73d36508170bd07f582ccfabb3c) by [Unito](https://www.unito.io) |
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6fe88dba54 |
fix(telemetry): remove redundant run tracking; keep click analytics + single execution event (#6518)
## Summary Deduplicates workflow run telemetry and keeps a single source of truth for execution while retaining click analytics and attributing initiator source. - Keep execution tracking in one place via `trackWorkflowExecution()` - Keep click analytics via `trackRunButton(...)` - Attribute initiator with `trigger_source` = 'button' | 'keybinding' | 'legacy_ui' - Remove pre‑tracking from keybindings to avoid double/triple counting - Update legacy UI buttons to emit both click + execution events (they bypass commands) ## Problem PR #6499 added tracking at multiple layers: 1) Keybindings tracked via a dedicated method and then executed a command 2) Menu items tracked via a dedicated method and then executed a command 3) Commands also tracked execution Because these ultimately trigger the same command path, this produced duplicate (sometimes triplicate) events per user action and made it hard to attribute initiator precisely. ## Solution - Remove redundant tracking from keybindings (and previous legacy menu handler) - Commands now emit both: - `trackRunButton(...)` (click analytics, includes `trigger_source` when provided) - `trackWorkflowExecution()` (single execution start; includes the last `trigger_source`) - Legacy UI buttons (which call `app.queuePrompt(...)` directly) now also emit both events with `trigger_source = 'legacy_ui'` - Add `ExecutionTriggerSource` type and wire `trigger_source` through provider so `EXECUTION_START` matches the most recent click intent ### Telemetry behavior after this change - `RUN_BUTTON_CLICKED` (click analytics) - Emitted when a run is initiated via: - Button: `trigger_source = 'button'` - Keybinding: `trigger_source = 'keybinding'` - Legacy UI: `trigger_source = 'legacy_ui'` - `EXECUTION_START` (execution lifecycle) - Emitted once per run at start; includes `trigger_source` matched to the click intent above - Paired with `EXECUTION_SUCCESS` / `EXECUTION_ERROR` from execution handlers ## Benefits - ✅ Accurate counts by removing duplicated run events - ✅ Clear initiator attribution (button vs keybinding vs legacy UI) - ✅ Separation of “intent” (click) vs. “lifecycle” (execution) - ✅ Simpler implementation and maintenance ## Files Changed (high level) - `src/services/keybindingService.ts`: Route run commands with `trigger_source = 'keybinding'` - `src/components/actionbar/ComfyRunButton/ComfyQueueButton.vue`: Send `trigger_source = 'button'` to commands - `src/scripts/ui.ts`: Legacy queue buttons emit `trackRunButton({ trigger_source: 'legacy_ui' })` and `trackWorkflowExecution()` - `src/composables/useCoreCommands.ts`: Commands emit `trackRunButton(...)` + `trackWorkflowExecution()`; accept telemetry metadata - `src/platform/telemetry/types.ts`: Add `ExecutionTriggerSource` and optional `trigger_source` in click + execution payloads - `src/platform/telemetry/providers/cloud/MixpanelTelemetryProvider.ts`: Carry `trigger_source` from click → execution and reset after use - `src/stores/commandStore.ts`: Allow commands to receive args (for telemetry metadata) - `src/extensions/core/groupNode.ts`: Adjust command function signatures to new execute signature ## Related - Reverts the multi‑event approach from #6499 - Keeps `trackWorkflowExecution()` as the canonical execution event while preserving click analytics and initiator attribution with `trackRunButton(...)` ┆Issue is synchronized with this Notion page by Unito --------- Co-authored-by: Christian Byrne <c.byrne@comfy.org> Co-authored-by: Alexander Brown <drjkl@comfy.org> Co-authored-by: Benjamin Lu <benjaminlu1107@gmail.com> Co-authored-by: Claude <noreply@anthropic.com> |
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8dfdac3fc4 |
[UI] Redesign media asset card layout (#6541)
## Summary - Reorganized media asset card layout for improved UX - Moved duration/format chips to top-left (visible in default state) - Replaced multiple action buttons with zoom + more menu pattern - Repositioned output count to top-right for better visibility ## Changes 1. **Duration & format chips**: Moved from bottom-left to top-left, shown when card is not hovered and media is not playing 2. **Media actions**: Simplified to zoom button + more menu (contains delete, download options), shown on hover or during playback 3. **Output count**: Relocated from bottom-right to top-right for consistent positioning ## Test plan - [x] Verify duration/format chips appear in top-left when card is idle - [x] Confirm action buttons (zoom + more) appear on hover - [x] Check output count displays correctly in top-right - [x] Test transitions between hover/non-hover states - [x] Verify media playback doesn't interfere with UI elements 🤖 Generated with [Claude Code](https://claude.ai/code) ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-6541-UI-Redesign-media-asset-card-layout-29f6d73d365081eb8614d5dc9b2dc214) by [Unito](https://www.unito.io) |
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c642ed5703 |
Complete context menu migration for Load3D, Preview3D, and SaveGLB (#6454)
This pull request refactors how export menu options are added to 3D-related nodes, updating the API to use a new `getNodeMenuItems` hook and simplifying the menu item creation logic. The changes improve consistency and maintainability across extensions handling 3D nodes, and clarify the expected return types for menu item hooks. **Refactoring and API updates for node menu items:** * Replaced usage of the legacy `createExportMenuOptions` function with the new `createExportMenuItems` function in `load3d.ts`, `saveMesh.ts`, and related imports, aligning all 3D node extensions to the new API. [[1]](diffhunk://#diff-a5c612d9322ca4cbbeda097d13e2fa1ef017d4c3076d23fc228afee5a79a56e3L6-R12) [[2]](diffhunk://#diff-7dede72060130d77ce5191fc86d115bd9b93311cb0438400730d8e20b2aa8e43L4-R7) * Introduced and implemented the `getNodeMenuItems` hook in the extension registration for `Load3D`, `Preview3D`, and `SaveGLB` nodes, ensuring export menu items are only shown for the appropriate node types. [[1]](diffhunk://#diff-a5c612d9322ca4cbbeda097d13e2fa1ef017d4c3076d23fc228afee5a79a56e3R293-R302) [[2]](diffhunk://#diff-a5c612d9322ca4cbbeda097d13e2fa1ef017d4c3076d23fc228afee5a79a56e3R521-R530) [[3]](diffhunk://#diff-7dede72060130d77ce5191fc86d115bd9b93311cb0438400730d8e20b2aa8e43R48-R57) * Removed assignment of `getExtraMenuOptions` to nodes, fully migrating to the new menu item hook approach for context menus. [[1]](diffhunk://#diff-a5c612d9322ca4cbbeda097d13e2fa1ef017d4c3076d23fc228afee5a79a56e3L301-L302) [[2]](diffhunk://#diff-a5c612d9322ca4cbbeda097d13e2fa1ef017d4c3076d23fc228afee5a79a56e3L548-L549) [[3]](diffhunk://#diff-7dede72060130d77ce5191fc86d115bd9b93311cb0438400730d8e20b2aa8e43L64-L67) **Menu item creation logic simplification:** * Refactored `createExportMenuOptions` to `createExportMenuItems` in `exportMenuHelper.ts`, changing it to directly return an array of menu items (with separators) instead of a function, simplifying its usage and reducing boilerplate. [[1]](diffhunk://#diff-42404da1a87a52d304371a13d5f021bdad837765b94d86d186abb2d99a8cb707L14-R22) [[2]](diffhunk://#diff-42404da1a87a52d304371a13d5f021bdad837765b94d86d186abb2d99a8cb707L59-R58) **Type and documentation improvements:** * Updated the `ComfyExtension` interface in `comfy.ts` to clarify that menu item hooks (`getCanvasMenuItems`, `getNodeMenuItems`) now return arrays that may include `null` values as separators, improving type safety and documentation. See before and after below <img width="1459" height="897" alt="Screenshot 2025-10-30 at 07 08 04" src="https://github.com/user-attachments/assets/ec4464c9-f733-4b4c-87c4-bb5060ccaa68" /> ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-6454-Complete-context-menu-migration-for-Load3D-Preview3D-and-SaveGLB-29c6d73d3650819995b4c4dc1582cd86) by [Unito](https://www.unito.io) |
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cd50c54e61 |
add session cookie auth on cloud dist (#6295)
## Summary Implemented cookie-based session authentication for cloud distribution, replacing service worker approach with extension-based lifecycle hooks. ## Changes - **What**: Added session cookie management via [extension hooks](https://docs.comfy.org/comfyui/extensions) for login, token refresh, and logout events - **Architecture**: DDD-compliant structure with platform layer (`src/platform/auth/session/`) and cloud-gated extension - **New Extension Hooks**: `onAuthTokenRefreshed()` and `onAuthUserLogout()` in [ComfyExtension interface](src/types/comfy.ts:220-232) ```mermaid sequenceDiagram participant User participant Firebase participant Extension participant Backend User->>Firebase: Login Firebase->>Extension: onAuthUserResolved Extension->>Backend: POST /auth/session (with JWT) Backend-->>Extension: Set-Cookie Firebase->>Firebase: Token Refresh Firebase->>Extension: onAuthTokenRefreshed Extension->>Backend: POST /auth/session (with new JWT) Backend-->>Extension: Update Cookie User->>Firebase: Logout Firebase->>Extension: onAuthUserLogout (user null) Extension->>Backend: DELETE /auth/session Backend-->>Extension: Clear Cookie ``` ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-6295-add-session-cookie-auth-on-cloud-dist-2986d73d365081868c56e5be1ad0d0d4) by [Unito](https://www.unito.io) |
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d7a58a7a9b |
change cloud feature flags to be loaded dynamically at runtime rather than set in build (#6246)
## Summary Implements server-side remote configuration to decouple runtime behavior from build artifacts, enabling dynamic configuration updates without redeployment. ## Technical Changes - **Replaced** build-time constants (`__MIXPANEL_TOKEN__`, `__BUILD_FLAGS__`) with runtime configuration loaded from `/api/features` - Configuration now sourced from `window.__CONFIG__` (hydrated from `/api/features` endpoint) - **Added** `src/platform/remoteConfig/` service that polls server configuration every 30 seconds - **Modified** application bootstrap sequence in `main.ts` to load remote config before module initialization (required for cloud builds) - **Removed** global constants: `__BUILD_FLAGS__`, `__MIXPANEL_TOKEN__`. Runtime subscription enforcement toggle via `subscription_required` flag - Server health alerts with variant-based severity rendering (info/warning/error) via topbar badges ## Rationale - **Build-once-deploy-anywhere**: Single immutable artifact promoted through environments (staging → production) - **Zero-downtime configuration**: Update behavior without rebuilding or redeploying the application - **Incident response**: Disable features or display alerts dynamically in response to outages or degraded service - **Instant rollback**: Revert configuration changes server-side without artifact redeployment - **Progressive delivery**: Enable A/B testing, canary releases, and user/region-based configuration - **Environment parity**: Eliminate configuration drift between staging and production builds - Decouples deployment cadence from configuration changes - Enables GitOps workflows for configuration management separate from code deployments - Supports real-time operational control of client behavior - Reduces build matrix complexity (no per-environment builds) ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-6246-change-cloud-feature-flags-to-be-loaded-dynamically-at-runtime-rather-than-set-in-build-2966d73d3650811cbb41c9093961037a) by [Unito](https://www.unito.io) |
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10748bdac9 |
[auth] handle auth/requires-recent-login for account deletion and password updates (#6109)
## Summary Implemented error recovery system to handle Firebase `auth/requires-recent-login` errors when deleting accounts or updating passwords. https://github.com/user-attachments/assets/92a79e2a-cff5-4b18-b529-dbaf5f2303f2 ## Changes - **What**: Added [ErrorRecoveryStrategy pattern](https://firebase.google.com/docs/auth/web/manage-users#re-authenticate_a_user) to `useErrorHandling` composable with automatic retry logic for sensitive Firebase operations - **Breaking**: None - recovery strategies are optional, all existing code unchanged ## Technical Details Firebase enforces [reauthentication](https://firebase.google.com/docs/reference/js/auth#autherrorcodes) for security-sensitive operations (account deletion, password changes) after ~5 minutes of inactivity. Previously these operations failed with cryptic error messages. New flow: 1. Operation throws `auth/requires-recent-login` 2. Recovery strategy shows confirmation dialog 3. User logs out and re-authenticates 4. Operation automatically retries ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-6109-auth-handle-auth-requires-recent-login-for-account-deletion-and-password-updates-28f6d73d36508119abf4ce30eecea976) by [Unito](https://www.unito.io) |
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fb3ab88f04 |
fix Cloudbadge (#6063)
This pull request refactors how top bar badges are handled in the application, making badge rendering extensible and moving cloud badge logic into the extension system. The main changes include replacing the old `CloudBetaBadge` component with a new, generic badge system, introducing a Pinia store for badge management, and updating the extension API to support top bar badges. **Badge System Refactor and Extensibility** * Replaced the hardcoded `CloudBetaBadge` with a new `TopbarBadges` component, which dynamically renders badges from the store instead of relying on the `isCloud` flag in `TopMenubar.vue`. [[1]](diffhunk://#diff-b7d7bf1028f09fb907c09edf27631214d005c93b80eaff7cf15cfd53671b1e8aL9-R9) [[2]](diffhunk://#diff-b7d7bf1028f09fb907c09edf27631214d005c93b80eaff7cf15cfd53671b1e8aL43-R48) * Renamed and refactored `CloudBetaBadge.vue` to `TopbarBadge.vue`, making it accept a generic `badge` prop and removing i18n logic from the component. * Added a new `TopbarBadges.vue` component to render all badges from the `topbarBadgeStore`. **Badge Data Management** * Introduced a new Pinia store `topbarBadgeStore` that aggregates top bar badges from all extensions, enabling dynamic badge management. **Extension System Integration** * Updated the extension API (`ComfyExtension` interface) to support a new `topbarBadges` property, allowing extensions to contribute badges to the top bar. * Added a core extension (`cloudBadge.ts`) that registers a "Comfy Cloud" beta badge when running in a cloud environment, using the new badge system. [[1]](diffhunk://#diff-b7818ca9daae2411d56695777160b8132507f2a3ff4f700d2510453c8833ca75R1-R16) [[2]](diffhunk://#diff-236993d9e4213efe96d267c75c3292d32b93aa4dd6c3318d26a397e0ae56bc87R2) **Type Definitions** * Added a new `TopbarBadge` type to `comfy.ts` to define the structure for top bar badges, supporting optional labels. |
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eeb0977738 |
Contextmenu Monkeypatch Standardization (#5977)
This pull request introduces a new extension API for context menu customization, allowing extensions to contribute items to both canvas and node right-click menus. It adds two collection methods to the `ComfyApp` class to aggregate these menu items from all registered extensions, and updates the extension interface accordingly. Comprehensive unit tests are included to verify the correct aggregation behavior and error handling. **Extension API for Context Menus:** * Added optional `getCanvasMenuItems` and `getNodeMenuItems` methods to the `ComfyExtension` interface, enabling extensions to provide context menu items for canvas and node right-click menus (`src/types/comfy.ts`). * Updated type imports to support the new API, including `IContextMenuValue`, `LGraphCanvas`, and `LGraphNode` (`src/types/comfy.ts`, `src/scripts/app.ts`). [[1]](diffhunk://#diff-c29886a1b0c982c6fff3545af0ca8ec269876c2cf3948f867d08c14032c04d66L1-R5) [[2]](diffhunk://#diff-bde0dce9fe2403685d27b0e94a938c3d72824d02d01d1fd6167a0dddc6e585ddR10) **Core Implementation:** * Implemented `collectCanvasMenuItems` and `collectNodeMenuItems` methods in the `ComfyApp` class to gather menu items from all extensions, with robust error handling and logging for extension failures (`src/scripts/app.ts`). **Testing:** * Added a comprehensive test suite for the new context menu extension API, covering aggregation logic, error handling, and integration scenarios (`tests-ui/tests/extensions/contextMenuExtension.test.ts`). This is PR 1 of the 3 PRs in the Contextmenu standardizations. -https://github.com/Comfy-Org/ComfyUI_frontend/pull/5992 -https://github.com/Comfy-Org/ComfyUI_frontend/pull/5993 |
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874ef3ba0c |
Lint: Add eslint import plugin (#5955)
## Summary Adds the linter, turns on the recommended and a few extra rules, fixes existing violations. Doesn't prohibit `../../...` imports yet, that'll be it's own PR. ## Changes - **What**: Consistent and fixable imports - **Dependencies**: The plugin and parser ## Review Focus How do you feel about the recommended rules? What about the extra ones? [Any more](https://github.com/un-ts/eslint-plugin-import-x?tab=readme-ov-file#rules) you'd want to turn on? ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-5955-Lint-Add-eslint-import-plugin-2856d73d3650819985c0fb9ca3fa94b0) by [Unito](https://www.unito.io) |
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07a74e3cdc |
Decouple Desktop UI into monorepo app (#5912)
## Summary Extracts desktop UI into apps/desktop-ui package with minimal changes. ## Changes - **What**: - Separates desktop-specific code into standalone package with independent Vite config, router, and i18n - Drastically simplifies the main app router by removing all desktop routes - Adds a some code duplication, most due to the existing design - Some duplication can be refactored to be *simpler* on either side - no need to split things by `isElectron()` - Rudimentary storybook support has been added - **Breaking**: Stacked PR for publishing must be merged before this PR makes it to stable core (but publishing _could_ be done manually) - #5915 - **Dependencies**: Takes full advantage of pnpm catalog. No additional dependencies added. ## Review Focus - Should be no changes to normal frontend operation - Scripts added to root package.json are acceptable - The duplication in this PR is copied as is, wherever possible. Any corrections or fix-ups beyond the scope of simply migrating the functionality as-is, can be addressed in later PRs. That said, if any changes are made, it instantly becomes more difficult to separate the duplicated code out into a shared utility. - Tracking issue to address concerns: #5925 ### i18n Fixing i18n is out of scope for this PR. It is a larger task that we should consider carefully and implement properly. Attempting to isolate the desktop i18n and duplicate the _current_ localisation scripts would be wasted energy. |
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4fc7d6352f |
[devex] Fix .vue import failures silently discarded (#5852)
## Summary Removes the old Vue shim; this is not needed in modern Vue. It actually appears to be detrimental, forcing `any` types and causing broken imports to be ignored by some tooling. ## Changes - **What**: Deletes unnecessary TS decl. - **Breaking**: Nein. - **Dependencies**: Null. ## Review Focus The **Approve** button. ## Screenshots (if applicable) <img width="114" height="31" alt="image" src="https://github.com/user-attachments/assets/3bb3d895-8b4c-4540-8f9b-a110c338d666" /> ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-5852-devex-Fix-vue-import-failures-silently-discarded-27e6d73d3650819eb956f2aaf55420f2) by [Unito](https://www.unito.io) |
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5c707a1b93 |
Extract registry types into workspace package (#5840)
## Summary Extracts ComfyUI registry types into a dedicated workspace package for better modularity. ## Changes - **What**: Created `@comfyorg/registry-types` package to house generated type definitions - **Breaking**: None - maintains backward compatibility through re-exports at original path - **Dependencies**: Added `@comfyorg/registry-types` as workspace dependency ## Review Focus Is this the right granularity for package extraction, or should registry types be part of a larger shared package? PR split into two tiny diffs: - [Part one]( |
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c96f719f91 |
feat: dropdown widgets vue node ui (#5624)
- Load media dropdown widgets - Load models dropdown widgets I added a lot of feedback effects during interactions. I tried my best to break the Dropdown into small components. To make it more flexible, I provided many configurable props and v-model. <img width="1000" alt="CleanShot 2025-09-18 at 01 54 38" src="https://github.com/user-attachments/assets/1a413078-1547-44b8-8b48-1ce8f8e764b5" /> ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-5624-feat-dropdown-widgets-vue-node-ui-2716d73d36508115a52bc1fb6d6376d0) by [Unito](https://www.unito.io) --------- Co-authored-by: Christian Byrne <cbyrne@comfy.org> |
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d954336973 |
New Workflow Templates Modal (#5142)
This pull request refactors and simplifies the template workflow card components and related UI in the codebase. The main changes focus on removing unused or redundant components, improving visual and interaction consistency, and enhancing error handling for images. Below are the most important changes grouped by theme: **Template Workflow Card Refactor and Cleanup** * Removed the `TemplateWorkflowCard.vue` component and its associated test file `TemplateWorkflowCard.spec.ts`, as well as the `TemplateWorkflowCardSkeleton.vue` and `TemplateWorkflowList.vue` components, indicating a shift away from the previous card-based template workflow UI. [[1]](diffhunk://#diff-49569af0404058e8257f3cc0716b066517ce7397dd58744b02aa0d0c61f2a815L1-L139) [[2]](diffhunk://#diff-9fa6fc1470371f0b520d4deda4129fb313b1bea69888a376556f4bd824f9d751L1-L263) [[3]](diffhunk://#diff-bc35b6f77d1cee6e86b05d0da80b7bd40013c7a6a97a89706d3bc52573e1c574L1-L30) [[4]](diffhunk://#diff-48171f792b22022526fca411d3c3a366d48b675dab77943a20846ae079cbaf3bL1-L68) * Removed the `TemplateSearchBar.vue` component, suggesting a redesign or replacement of the search/filter UI for templates. **UI and Interaction Improvements** * Improved the `CardBottom.vue` component by making its height configurable via a `fullHeight` prop, enhancing layout flexibility. * Updated the `CardContainer.vue` component to add hover effects (background, border, shadow, and padding) and support a new `none` aspect ratio for more flexible card layouts. **Image and Input Enhancements** * Enhanced the `LazyImage.vue` component to display a default placeholder image when an image fails to load, improving error handling and user experience. * Improved the `SearchBox.vue` component by making the input focusable when clicking anywhere on the wrapper, and added a template ref for better accessibility and usability. [[1]](diffhunk://#diff-08f3b0c51fbfe63171509b9944bf7558228f6c2596a1ef5338e88ab64585791bL2-R5) [[2]](diffhunk://#diff-08f3b0c51fbfe63171509b9944bf7558228f6c2596a1ef5338e88ab64585791bL16-R17) [[3]](diffhunk://#diff-08f3b0c51fbfe63171509b9944bf7558228f6c2596a1ef5338e88ab64585791bR33-R39) **Minor UI Tweaks** * Adjusted label styling in `SingleSelect.vue` to remove unnecessary overflow handling, simplifying the visual layout. --------- Co-authored-by: Benjamin Lu <benceruleanlu@proton.me> Co-authored-by: Alexander Brown <drjkl@comfy.org> Co-authored-by: github-actions <github-actions@github.com> Co-authored-by: Christian Byrne <cbyrne@comfy.org> Co-authored-by: Claude <noreply@anthropic.com> Co-authored-by: snomiao <snomiao@gmail.com> Co-authored-by: GitHub Action <action@github.com> Co-authored-by: filtered <176114999+webfiltered@users.noreply.github.com> Co-authored-by: Comfy Org PR Bot <snomiao+comfy-pr@gmail.com> Co-authored-by: Jin Yi <jin12cc@gmail.com> |
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5c1e00ff8e |
Refactor conflict detection system and move to manager extension (#5436)
## Refactor conflict detection system and move to manager extension ### Description This PR refactors the conflict detection system, moving it from the global composables to the manager extension folder for better code organization. Additionally, it improves test type safety and adds comprehensive test coverage for utility functions. ### Main Changes #### 📦 Code Organization - **Moved conflict detection to manager extension** - Relocated all conflict detection related composables, stores, and utilities from global scope to `/workbench/extensions/manager/` for better modularity (https://github.com/Comfy-Org/ComfyUI_frontend/pull/5722) - **Moved from** `src/composables/useConflictDetection.ts` **to** `src/workbench/extensions/manager/composables/useConflictDetection.ts` - Moved related stores and composables to maintain cohesive module structure #### ♻️ Refactoring - **Extracted utility functions** - Split conflict detection logic into separate utility modules: - `conflictUtils.ts` - Conflict consolidation and summary generation - `systemCompatibility.ts` - OS and accelerator compatibility checking - `versionUtil.ts` - Version compatibility checking - **Removed duplicate state management** - Cleaned up redundant state and unused functions - **Improved naming conventions** - Renamed functions for better clarity - **Removed unused system environment code** - Cleaned up deprecated code #### 🔧 Test Improvements - **Fixed TypeScript errors** in all test files - removed all `any` type usage - **Added comprehensive test coverage**: - `conflictUtils.test.ts` - 299 lines of tests for conflict utilities - `systemCompatibility.test.ts` - 270 lines of tests for compatibility checking - `versionUtil.test.ts` - 342 lines of tests for version utilities - **Updated mock objects** to match actual implementations - **Aligned with backend changes** - Updated SystemStats structure to include `pytorch_version`, `embedded_python`, `required_frontend_version` #### 🐛 Bug Fixes - **Fixed OS detection bug** - Resolved issue where 'darwin' was incorrectly matched as 'Windows' due to containing 'win' substring - **Fixed import paths** - Updated all import paths after moving to manager extension - **Fixed unused exports** - Removed all unused function exports - **Fixed lint errors** - Resolved all ESLint and Prettier issues ### File Structure Changes ``` Before: src/ ├── composables/ │ └── useConflictDetection.ts (1374 lines) └── types/ After: src/ ├── utils/ │ ├── conflictUtils.ts (114 lines) │ ├── systemCompatibility.ts (125 lines) │ └── versionUtil.ts (enhanced) └── workbench/extensions/manager/ ├── composables/ │ ├── useConflictDetection.ts (758 lines) │ └── [other composables] └── stores/ └── conflictDetectionStore.ts ``` ### Testing All tests pass successfully: - ✅ **155 test files passed** - ✅ **2209 tests passed** - ⏩ 19 skipped (intentionally skipped subgraph-related tests) ### Impact - **Better code organization** - Manager-specific code is now properly isolated - **Improved maintainability** - Smaller, focused utility functions are easier to test and maintain - **Enhanced type safety** - No more `any` types in tests - **Comprehensive test coverage** - All utility functions are thoroughly tested ### Commits in this PR 1. OS detection bug fix and refactor 2. Remove unused system environment code 3. Improve function naming 4. Refactor conflict detection 5. Remove duplicate state and unused functions 6. Fix unused function exports 7. Move manager features to workbench extension folder 8. Fix import paths 9. Rename systemCompatibility file 10. Improve test type safety 11. Apply ESLint and Prettier fixes ## Screenshots (if applicable) [screen-capture.webm](https://github.com/user-attachments/assets/b4595604-3761-4d98-ae8e-5693cd0c95bd) ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-5436-Manager-refactor-conflict-detect-2686d73d36508186ba06f57dae3656e5) by [Unito](https://www.unito.io) --------- Co-authored-by: Claude <noreply@anthropic.com> |
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a6600aa109 |
Use localized labels for Vue node slots and inputs/outputs (fallback to names) (#5773)
## Summary Fixes https://github.com/Comfy-Org/ComfyUI_frontend/issues/5697 by adding internationalization support for Vue node widget labels and output slot names with fallback to original names. ## Changes - **What**: Added `label` field to widget data structures and `localized_name` support for output slots - **Breaking**: None - all changes maintain backward compatibility with fallback to original names ## Review Focus Translation key resolution for node definitions and proper fallback chain for widget labels and slot names. ## Screenshots (if applicable) Observe that there is parity between Litegraph and Vue nodes w.r.t. localization of labels/names. <img width="3455" height="1417" alt="Screenshot from 2025-09-25 13-19-54" src="https://github.com/user-attachments/assets/93ee8fae-3671-4175-a941-6462f942d0f1" /> <img width="3455" height="1417" alt="Screenshot from 2025-09-25 13-19-38" src="https://github.com/user-attachments/assets/9573eb86-d74a-40ed-a0b5-e30afd3da6eb" /> ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-5773-Use-localized-labels-for-Vue-node-slots-and-inputs-outputs-fallback-to-names-2796d73d365081e08fb7d38464f4aa90) by [Unito](https://www.unito.io) --------- Co-authored-by: github-actions <github-actions@github.com> Co-authored-by: Alexander Brown <drjkl@comfy.org> |
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c4c0e52e64 |
Refactor: Let LGraphNode handle more events itself (#5709)
## Summary Don't route events up through GraphCanvas if the component itself can handle the changes ## Changes - **What**: Reduce the indirect access or action dispatch to composables/stores. ## Review Focus The behavior should be either equivalent or a little snappier than before. Also, the local state in LGraphNode has (almost) all been removed in favor of reacting to the nodeData prop. ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-5709-Refactor-Let-LGraphNode-handle-more-events-itself-2756d73d365081e6a88ce6241bceecc0) by [Unito](https://www.unito.io) --------- Co-authored-by: GitHub Action <action@github.com> |
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002fac0232 |
[refactor] Migrate manager code to DDD structure (#5662)
## Summary Reorganized custom nodes manager functionality from scattered technical layers into a cohesive domain-focused module following [domain-driven design](https://en.wikipedia.org/wiki/Domain-driven_design) principles. ## Changes - **What**: Migrated all manager code from technical layers (`src/components/`, `src/stores/`, etc.) to unified domain structure at `src/workbench/extensions/manager/` - **Breaking**: Import paths changed for all manager-related modules (40+ files updated) ## Review Focus Verify all import path updates are correct and no circular dependencies introduced. Check that [Vue 3 composition API](https://vuejs.org/guide/reusability/composables.html) patterns remain consistent across relocated composables. ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-5662-refactor-Migrate-manager-code-to-DDD-structure-2736d73d3650812c87faf6ed0fffb196) by [Unito](https://www.unito.io) |
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08220d50d9 |
Lint: Turn on rules that should allow for verbatimModuleSyntax (#5616)
* lint: turn on type import rules setting up for verbatimModuleSyntax * lint: --fix for type imports |
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6786d8e4fb |
Add hook to expose uid (#5612)
* add hook to expose uid * use whenever for cleaner code |
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4c8c4a1ad4 |
[refactor] Improve settings domain organization (#5550)
* refactor: move settingStore to platform/settings Move src/stores/settingStore.ts to src/platform/settings/settingStore.ts to separate platform infrastructure from domain logic following DDD principles. Updates all import references across ~70 files to maintain compatibility. * fix: update remaining settingStore imports after rebase * fix: complete remaining settingStore import updates * fix: update vi.mock paths for settingStore in tests Update all test files to mock the new settingStore location at @/platform/settings/settingStore instead of @/stores/settingStore * fix: resolve remaining settingStore imports and unused imports after rebase * fix: update settingStore mock path in SelectionToolbox test Fix vi.mock path from @/stores/settingStore to @/platform/settings/settingStore to resolve failing Load3D viewer button test. * refactor: complete comprehensive settings migration to platform layer This commit completes the migration of all settings-related code to the platform layer as part of the Domain-Driven Design (DDD) architecture refactoring. - constants/coreSettings.ts → platform/settings/constants/coreSettings.ts - types/settingTypes.ts → platform/settings/types.ts - stores/settingStore.ts → platform/settings/settingStore.ts (already moved) - composables/setting/useSettingUI.ts → platform/settings/composables/useSettingUI.ts - composables/setting/useSettingSearch.ts → platform/settings/composables/useSettingSearch.ts - composables/useLitegraphSettings.ts → platform/settings/composables/useLitegraphSettings.ts - components/dialog/content/SettingDialogContent.vue → platform/settings/components/SettingDialogContent.vue - components/dialog/content/setting/SettingItem.vue → platform/settings/components/SettingItem.vue - components/dialog/content/setting/SettingGroup.vue → platform/settings/components/SettingGroup.vue - components/dialog/content/setting/SettingsPanel.vue → platform/settings/components/SettingsPanel.vue - components/dialog/content/setting/ColorPaletteMessage.vue → platform/settings/components/ColorPaletteMessage.vue - components/dialog/content/setting/ExtensionPanel.vue → platform/settings/components/ExtensionPanel.vue - components/dialog/content/setting/ServerConfigPanel.vue → platform/settings/components/ServerConfigPanel.vue - ~100+ import statements updated across the codebase - Test file imports corrected - Component imports fixed in dialog service and command menubar - Composable imports updated in GraphCanvas.vue ``` src/platform/settings/ ├── components/ # All settings UI components ├── composables/ # Settings-related composables ├── constants/ # Core settings definitions ├── types.ts # Settings type definitions └── settingStore.ts # Central settings state management ``` ✅ TypeScript compilation successful ✅ All tests passing (settings store, search functionality, UI components) ✅ Production build successful ✅ Domain boundaries properly established This migration consolidates all settings functionality into a cohesive platform domain, improving maintainability and following DDD principles for better code organization. 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * fix: format and lint after rebase conflict resolution * fix: update remaining import paths to platform settings - Fix browser test import: extensionAPI.spec.ts - Fix script import: collect-i18n-general.ts - Complete settings migration import path updates 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com> |
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ca312fd1ea |
[refactor] Improve workflow domain organization (#5584)
* [refactor] move workflow domain to its own folder * [refactor] Fix workflow platform architecture organization - Move workflow rendering functionality to renderer/thumbnail domain - Rename ui folder to management for better semantic clarity - Update all import paths to reflect proper domain boundaries - Fix test imports to use new structure Architecture improvements: - rendering → renderer/thumbnail (belongs with other rendering logic) - ui → management (better name for state management and UI integration) This ensures proper separation of concerns and domain boundaries. 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * [fix] Resolve circular dependency between nodeDefStore and subgraphStore * [fix] Update browser test imports to use new workflow platform paths --------- Co-authored-by: Claude <noreply@anthropic.com> |
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11cb525545 |
Settings radio (#5536)
* add radio support for setting * remove wrong code * add tests |
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6e2d86520b |
add sortOrder for setting item (#5534)
* add priority for setting item * keep original order * remove comment |
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e70ddea684 |
fix: Add dropdown size control to Select components and improve UI (#5290)
* feature: size adjust * feature: design adjust * fix: popover width, height added * fix: li style override * refactor: improve component readability and maintainability per PR feedback - Replace CardGridList component with createGridStyle utility function - Add runtime validation for grid column values - Remove !important usage in MultiSelect, use cn() function instead - Extract popover sizing logic into usePopoverSizing composable - Improve class string readability by splitting into logical groups - Use Tailwind size utilities (size-8, size-10) instead of separate width/height - Remove magic numbers in SearchBox, align with button sizes - Rename BaseWidgetLayout to BaseModalLayout for clarity - Enhance SearchBox click area to cover entire component - Refactor long class strings using cn() utility across components * fix: BaseWidgetLayout => BaseModalLayout * fix: CardGrid deleted * fix: unused exported types * Update test expectations [skip ci] * chore: code review * Update test expectations [skip ci] * chore: restore screenshot --------- Co-authored-by: github-actions <github-actions@github.com> |
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5b834acc86 | feat(tailwind): add lucide icon support via iconify plugin (#5453) | ||
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b800227783 |
feat: add dynamic icon support for NavItem components (#5285)
* feat: add dynamic icon support for NavItem components - Created NavIcon component with switch-case based icon rendering - Added iconName prop to NavItem and NavItemData interface - Updated LeftSidePanel to pass icon names to nav items - Added sample icons to SampleModelSelector navigation (download, tag, layers, grid) - Uses i-lucide syntax without imports for better tree-shaking 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * test: add Storybook stories for navigation components - Add NavIcon.stories.ts with interactive icon selector and all icons gallery - Add NavItem.stories.ts with text customization and interactive list examples - Add LeftSidePanel.stories.ts with various navigation configurations - Remove old Navigation.stories.ts (replaced with component-specific stories) - Configure slot visibility and hide update:modelValue event in controls * refactor: simplify NavIcon component and improve type definitions * fix: add icon size specification for Lucide icons in Storybook * feature: NavItem story modified * fix: disable knip unresolved imports rule for virtual icon modules Add unresolved: 'off' to knip configuration to ignore virtual module imports from unplugin-icons (~icons/*). These are generated at build time and cannot be resolved statically. 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * chore: v-if condition added * chore: knip ignoreUnresolved added based on knip issue PR * refactor: navItem types added & deleting any type on storybook files --------- Co-authored-by: Claude <noreply@anthropic.com> |
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f6405e9125 |
Knip: More Pruning (#5374)
* knip: Don't ignore exports that are only used within a given file * knip: More pruning after rebase * knip: Vite plugin config fix * knip: vitest plugin config * knip: Playwright config, remove unnecessary ignores. * knip: Simplify project file enumeration. * knip: simplify the config file patterns ?(.optional_segment) * knip: tailwind v4 fix * knip: A little more, explain some of the deps. Should be good for this PR. * knip: remove unused disabling of classMembers. It's opt-in, which we should probably do. * knip: floating comments We should probably delete _one_ of these parallell trees, right? * knip: Add additional entrypoints * knip: Restore UserData that's exposed via the types for now. * knip: Add as an entry file even though knip says it's not necessary. * knip: re-export functions used by nodes (h/t @christian-byrne) |
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fc8d5621ac |
Implement subgraph publishing (#5139)
* Implement subgraph publishing * Add missing null check * Fix subgraph blueprint display in workflows tab * Fix demotion of subgraph blueprints on reload * Update locales [skip ci] * Update blueprint def on save, cleanup * Fix skipped tracking on subgraph publish When a subgraph is first published, it previously was not added to the subgraphCache. This would cause deletion to fail until a reload occurred. * Fix failing vite tests A couple of tests that were mocking classes broke SubgraphBlueprint inheritance. Since they aren't testing anythign related to subgraph blueprints, the subgraph store is mocked as well. * Make blueprint breadcrumb badge clickable * Add confirmation for overwrite on publish * Simplify blueprint badge naming * Swap to promise.allSettled when fetching subgraphs * Navigate into subgraph on blueprint edit * Revert mission of value in blueprint breadcrumb This was causing the blueprint badge to always display * Misc code quality fixes * Set subgraphNode title on blueprint add. When a subgraph blueprint is added to the graph, the title of the subgraphNode is now set to be the title of the blueprint. NOTE: The name of the subgraph node when a blueprint is edited is left unchanged. This may cause minor user confusion. * Add "Delete Blueprint" option to breadcrumb When editing a blueprint, the options provided for the root graph of the breadcrumb included a Delete Workflow option. This still functioned for deleting the current blueprint when selected, but didn't make sense. It has been updated to instead describe that it deletes the current blueprint * Extract subgraph load code as function * Fix subgraphs appearing in library after refresh Subgraph nodes were hidden from the node library and context menu by setting skip_list to true. Unfortunately, this causes them to be mistakenly be caught and registered as vue nodes when a refresh is performed. This is fixed by adding a check for skip_list. * Add delete button and confirmation for deletion * Use more specific warning for blueprint deletion * At success toast on subgraph publish Will return later to potentially add a node library link to the toast * Don't apply subgraph context menu to normal nodes Subgraph blueprints have a right click -> delete option in the node library. This was incorrectly being dislplayed on non blueprint nodes. * Remove hardcoded subgraphs path Rather happy with this change. Rather than trying to introduce a recursive import to pass a magic string, this solution is both sufficient AND allows potential future extensions with less breakage. * Fix nodeDef update on save Wait to update the node def cache until after a blueprint has been saved. Before, changes to links weren't actually being made visisble. * Fix SaveAs with subgraph blueprints * Remove ugly serialize/deserialize Thought I had already tested this, and found that the mere existence of proxies was causing issues, but simply adding a correct annotation is sufficient now. * Improve error specificity * Framework for user defined blueprint descriptions BlueprintDescription can be added to a workflows extra field to provide more useful information about a blueprint's purpose Actually hooking this up in a way that is user accessible is out of scope for right now, but this will simplify future implementation. * Cleanup breadcrumb dropdown options Removes Dupliate for blueprints, adds a publish subgraph option. The publish subgraph button currently routes through the save as logic. Unforunately, this results in the prompt for name referencing workflows. The cleanest way to resolve this is still being considered * Move blueprint renaming into blueprint load Blueprints should automatically set the name of the added node to the filename when added. This mostly worked, but created uglier edgecases: The subgraph itself wasn't renamed, and it would need to be reimplemented to apply when editing a blueprint. Instead, this is now applied when a subgraphBlueprint is first loaded. This keeps all the logic routed through a single point * Move saveAs prompt into workflow class Ensures that the correct publish text is displayed when editing blueprints without making an awful mess of imports * Fix tests by making subgraphBlueprint internal This has the added benefit of forcing better organization. Reverts the useWorkflowThumbnail patch as it is no longer required. * Add tests for subgraph blueprints * Rewrite confirmation dialog * Fix overwrite on publish new subgraph 1 is used as a placeholder size as -1 indicates the baking userFile is temporary, not persisted, and therefore, not able to overwrite when saved. * When editing blueprint, tint background blue * Fix blueprint tint at low LOD * Set node source for blueprints to Blueprint * Fix publish test Making subgraph blueprints non temporary on publish made it so the following load actually occurs. A mock has been added for this load. * Fix multiple nits * Further cleanup: error handling, and comments * Fixing failing test cases This also moves the bg tinting to a property of the workflow, which makes things more extensible in the future. * Fix temporary marking on publish. The prior fix to allow overwrite of an existing blueprint on publish was misguided. By marking a not-yet-loaded file as non-temporary, the load performed prior to saving was actually fetching the file off disk and discarding the existing changes. This additionally entirely prevented publishing when a blueprint did not already exist with the current name. To fix this, the blueprint is not marked as non-temporary until after the load occurs. Note that this load is still required as it initializes the change tracker state required for saving. * Block unloading subgraph blueprints Will need to be revisited if lazy loading is implemented, but this requires solving some ugly sync/async issues. --------- Co-authored-by: github-actions <github-actions@github.com> |
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0854194aa1 |
[refactor] Refactor rendering-related files to DDD organization (#5388)
* refactor rendering-related files to DDD organization * add to git ignore ignore revs |
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3fbcf4aa7e |
knip: YOLO pass, all the unused exports enabled, YAGNI for the rest (#5313)
* knip: Enable unusedBinaries, add two exceptions * knip: YOLO pass, all the unused exports enabled. Paired with @christian-byrne to allow for some special cases to remain with custom knip ignore tags. * knip: remove post-rebase |
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006e6bd57c |
[feat] Vue-Based Rendering System for the ComfyUI Node Graph (#4263)
* [feat] Add core Vue widget infrastructure - SimplifiedWidget interface for Vue-based node widgets - widgetPropFilter utility with component-specific exclusion lists - Removes DOM manipulation and positioning concerns - Provides clean API for value binding and prop filtering * [feat] Add Vue widget registry system - Complete widget type enum with all 15 widget types - Component mapping registry for dynamic widget rendering - Helper function for type-safe widget component resolution * [feat] Add Vue input widgets - WidgetInputText: Single-line text input with InputText component - WidgetTextarea: Multi-line text input with Textarea component - WidgetSlider: Numeric range input with Slider component - WidgetToggleSwitch: Boolean toggle with ToggleSwitch component * [feat] Add Vue selection widgets - WidgetSelect: Dropdown selection with Select component - WidgetMultiSelect: Multiple selection with MultiSelect component - WidgetSelectButton: Button group selection with SelectButton component - WidgetTreeSelect: Hierarchical selection with TreeSelect component * [feat] Add Vue visual widgets - WidgetColorPicker: Color selection with ColorPicker component - WidgetImage: Single image display with Image component - WidgetImageCompare: Before/after comparison with ImageCompare component - WidgetGalleria: Image gallery/carousel with Galleria component - WidgetChart: Data visualization with Chart component * [feat] Add Vue action widgets - WidgetButton: Action button with Button component and callback handling - WidgetFileUpload: File upload interface with FileUpload component * [feat] TransformPane - Viewport synchronization layer for Vue nodes (#4304) Co-authored-by: Claude <noreply@anthropic.com> Co-authored-by: Benjamin Lu <benceruleanlu@proton.me> Co-authored-by: github-actions <github-actions@github.com> * Update locales [skip ci] * Fix TransformPane pos/size (#4826) * Update locales [skip ci] * refactor(litegraph): decouple render-time state from models for reroutes and links\n\nIntroduce RenderedLinkSegment; compute reroute render params without mutating model; render into ephemeral segments instead of writing to Reroute/LLink. * Revert "refactor(litegraph): decouple render-time state from models for reroutes and links\n\nIntroduce RenderedLinkSegment; compute reroute render params without mutating model; render into ephemeral segments instead of writing to Reroute/LLink." This reverts commit |
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85017dbba0 |
Upgrade: Tailwind v4 (#5246)
* temp: move tailwind calls out of the layer * temp: ts tailwind config * upgrade: Tailwind v4 This got a little out of hand. Had to add a relative reference to the stylesheet in any component that uses @apply instead of the utility classes directly. * upgrade: bg-opacity is now a modifier * fix: Classic menu buttons assume a border * Update test expectations [skip ci] * fix: New preflight removal pattern * fix: Skeletons don't have skin * Update test expectations [skip ci] * fix: Missing @reference * [auto-fix] Apply ESLint and Prettier fixes --------- Co-authored-by: github-actions <github-actions@github.com> Co-authored-by: GitHub Action <action@github.com> |
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66a76c0ee0 |
Upstream ComfyUI Manager frontend and add custom node conflict detection (#5291)
* migrate manager menu items * Update locales [skip ci] * switch to v2 manager API endpoints * re-arrange menu items * await promises. update settings schema * move legacy option to startup arg * Add banner indicating how to use legacy manager UI * Update locales [skip ci] * add "Check for Updates", "Install Missing" menu items * Update locales [skip ci] * use correct response shape * improve command names * dont show missing nodes button in legacy manager mode * [Update to v2 API] update WS done message * Update locales [skip ci] * [fix] Fix json syntax error from rebase (#4607) * Fix errors from rebase (removed `Tag` component import and duplicated imports in api.ts) (#4608) Co-authored-by: github-actions <github-actions@github.com> * Update locales [skip ci] * [Manager] "Restarting" state after clicking restart button (#4637) * [feat] Add reactive feature flags foundation (#4817) * [feat] Add v2/ prefix to manager service base URL (#4872) * [cleanup] Remove unused manager route enums (#4875) * fix: v2 prefix (#5145) * Fix: Restore api.ts from main branch after incorrect rebase (#5150) * fix: api.ts file is different with main branch * Update locales [skip ci] * fix: restore support dotprop access * fix: apply locales based on manager/menu-items-migration * fix: Add missing shortcuts translation section for CI tests - Added shortcuts section with keyboardShortcuts key - Fixes failing Playwright test looking for 'Keyboard Shortcuts' aria-label - Issue was caused by incomplete rebase from main branch 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * fix: Add missing versionMismatchWarning translations for CI tests - Added versionMismatchWarning section with all required keys - Added general versionMismatch related keys (updateFrontend, dismiss, etc.) - Fixes failing Playwright tests for version mismatch warnings - These keys were lost during the rebase from main branch 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> --------- Co-authored-by: github-actions <github-actions@github.com> Co-authored-by: Claude <noreply@anthropic.com> * feat: Add loading state to PackInstallButton and improve UI (#5153) * [restore] conflict notification commits restore * [fix] Restore conflict notification work and fix tests - Fix missing footerProps property in DialogInstance interface - Add missing InstalledPacksResponse type import in tests - Add missing getImportFailInfoBulk method to test mock - Remove unused ManagerComponents import causing type error - All unit and component tests now pass successfully * [fix] Use Vue 3.5 destructuring syntax for props with defaults Remove deprecated withDefaults usage in NodeConflictDialogContent.vue and use destructuring with default values instead * [feature] dual modal supported * [fix] Fix date format in PackCard test for locale consistency * [fix] title text modified * [fix] Fix conflict red dot not syncing between components Resolve reactivity issue by sharing useStorage refs across all composable instances to ensure UI consistency. * [fix] Add conflict detection when installed packages list updates - Import useConflictDetection composable in comfyManagerStore - Call performConflictDetection after refreshing installed packages list - Ensures conflict status stays up-to-date when packages change - Follows existing codebase patterns for composable usage * fix: use selected target_branch for PR base in update-manager-types workflow * [fix] test code timeout error fixed * [chore] Update ComfyUI-Manager API types from ComfyUI-Manager@4e6f970 (#4782) Co-authored-by: viva-jinyi <53567196+viva-jinyi@users.noreply.github.com> * [types] Add proper types for ImportFailInfo API endpoints (#4783) * [fix] ci error fixed & button max-width modified * fix: node pack card width adapted * fix: prevent duplicate api calls & installedPacksWithVersions instead of installpackids * feat: run conflict detection after Apply Changes Run performConflictDetection automatically after the backend restarts from Apply Changes button to detect conflicts in newly installed packages 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * refactor: simplify PackInstallButton isInstalling state management - Remove isInstalling prop from PackInstallButton component - Use internal computed property with comfyManagerStore.isPackInstalling() - Remove redundant isInstalling computations from parent components - Fix test mocks for useConflictDetection and es-toolkit/compat - Clean up unused imports and inject dependencies This centralizes the installation state management in the store, reducing code duplication and complexity across components. 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * feat: improve multi-package selection handling (#5116) * feat: improve multi-package selection handling - Check each package individually for conflicts in install dialog - Show only packages with actual conflicts in warning dialog - Hide action buttons for mixed installed/uninstalled selections - Display dynamic status based on selected packages priority - Deduplicate conflict information across multiple packages - Fix PackIcon blur background opacity 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * refactor: extract multi-package logic into reusable composables - Create usePackageSelection composable for installation state management - Create usePackageStatus composable for status priority logic - Refactor InfoPanelMultiItem to use new composables - Reduce component complexity by separating business logic - Improve code reusability across components 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * fix: directory modified * test: add comprehensive tests for multi-package selection composables - Add tests for usePacksSelection composable - Test installation status filtering - Test selection state determination (all/none/mixed) - Test dynamic status changes - Add tests for usePacksStatus composable - Test import failure detection - Test status priority handling - Test integration with conflict detection store - Fix existing test mocking issues - Update es-toolkit/compat mock to use async import - Add Pinia setup for store-dependent tests - Update vue-i18n mock to preserve all exports --------- Co-authored-by: Claude <noreply@anthropic.com> * feat: Integrate ComfyUI Manager migration with v2 API and enhanced UI This commit integrates the previously recovered ComfyUI Manager functionality with significant enhancements from PR #3367, including: ## Core Manager System Recovery - **v2 API Integration**: All manager endpoints now use `/v2/manager/queue/*` - **Task Queue System**: Complete client-side task queuing with WebSocket status - **Service Layer**: Comprehensive manager service with all CRUD operations - **Store Integration**: Full manager store with progress dialog support ## New Features & Enhancements - **Reactive Feature Flags**: Foundation for dynamic feature toggling - **Enhanced UI Components**: Improved loading states, progress tracking - **Package Management**: Install, update, enable/disable functionality - **Version Selection**: Support for latest/nightly package versions - **Progress Dialogs**: Real-time installation progress with logs - **Missing Node Detection**: Automated detection and installation prompts ## Technical Improvements - **TypeScript Definitions**: Complete type system for manager operations - **WebSocket Integration**: Real-time status updates via `cm-queue-status` - **Error Handling**: Comprehensive error handling with user feedback - **Testing**: Updated test suites for new functionality - **Documentation**: Complete backup documentation for recovery process ## API Endpoints Restored - `manager/queue/start` - Start task queue - `manager/queue/status` - Get queue status - `manager/queue/task` - Queue individual tasks - `manager/queue/install` - Install packages - `manager/queue/update` - Update packages - `manager/queue/disable` - Disable packages ## Breaking Changes - Manager API base URL changed to `/v2/` - Updated TypeScript interfaces for manager operations - New WebSocket message format for queue status This restores all critical manager functionality lost during the previous rebase while integrating the latest enhancements and maintaining compatibility with the current main branch. 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * fix: Restore correct interfaces from PR #3367 - Restore original useManagerQueue, useServerLogs, and comfyManagerService interfaces - Restore original component implementations for ManagerProgressDialogContent and ManagerProgressHeader - Fix all TypeScript interface compatibility issues by using original PR implementations - Remove duplicate setting that was causing runtime errors This fixes merge errors where interfaces were incorrectly mixed between old and new implementations. * fix: Add missing IconTextButton import in PackUninstallButton Component was using IconTextButton in template but missing explicit import, causing Vue runtime warning about unresolved component. * docs: Update backup documentation with working state backup Added manager-migration-clean-working-backup entry documenting the working state after fixing runtime issues, ready for PR integration. * [feat] Add manager capability feature flags Add support for manager v4 feature flag and client UI capability: - MANAGER_SUPPORTS_V4: Server-side flag for v4 manager support - supports_manager_v4_ui: Client-side flag for v4 UI support These flags enable proper capability negotiation between frontend and backend for manager UI selection (legacy vs v4). Also fix TypeScript errors by adding @types/lodash. 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * [feat] Add managerStateStore for three-state manager UI logic - Create managerStateStore to determine manager UI state (disabled, legacy, new) - Check command line args, feature flags, and legacy API endpoints - Update useCoreCommands to use the new store instead of async API calls - Initialize manager state after system stats are loaded in GraphView - Add comprehensive tests for all manager state scenarios 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * [fix] Fix API URL prefix slash and add error handling - Update comfyManagerService to use conditional API URL prefix based on manager v4 support - Fix manager UI state handling in command menubar and workflow warning dialog - Add proper manager state detection with fallback to settings panel - Remove unused imports and variables 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * [docs] Update backup documentation with PR #5063 integration status - Document manager-migration-pr5063-integrated backup branch - Add comprehensive recovery verification for all integrated features - Update next steps to reflect current progress - Document successful integration of both PR #4654 and PR #5063 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * [fix] Fix manager button visibility when manager is disabled - Use managerStateStore instead of legacy isLegacyManager check - Initialize manager state on component mount to detect --disable-manager - Hide Install All Missing Custom Nodes button when manager is disabled - Fixes issue where buttons showed even when comfyui_manager package not installed 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * [fix] Correct Install All button visibility for manager UI states - Install All Missing Custom Nodes button only shows for NEW_UI state - Legacy UI state only shows Open Manager button - Disabled state shows no buttons - Matches original PR #5063 behavior exactly 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * feat: Complete manager migration with bug fixes and locale updates - Restore proper task queue implementation with generated types - Fix manager button visibility based on server feature flags - Add task completion tracking with taskIdToPackId mapping - Fix log separation with task-specific filtering - Implement failed tab functionality with proper task partitioning - Fix task progress status detection using actual queue state - Add missing locale entries for all manager operations - Remove legacy manager menu items, keep only 'Manage Extensions' - Fix task panel expansion state and count display issues - All TypeScript and ESLint checks pass 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * feat: Complete manager migration with conflict detection integration This completes the integration of ComfyUI Manager migration features with enhanced conflict detection system. Key changes include: ## Manager Migration & Conflict Detection - Integrated PR #4637 (4-state manager restart workflow) with PR #4654 (comprehensive conflict detection) - Fixed conflict detection to properly check `latest_version` fields for registry API compatibility - Added conflict detection to PackCardFooter and InfoPanelHeader for comprehensive warning coverage - Merged missing English locale translations from main branch with proper conflict resolution ## Bug Fixes - Fixed double API path issue (`/api/v2/v2/`) in manager service routes - Corrected PackUpdateButton payload structure and service method calls - Enhanced conflict detection system to handle both installed and registry package structures ## Technical Improvements - Updated conflict detection composable to handle both installed and registry package structures - Enhanced manager service with proper error handling and route corrections - Improved type safety across manager components with proper TypeScript definitions * Remove temporary error log files from commits * Remove temporary documentation files - Remove MANAGER_MIGRATION_BACKUPS.md (temporary notes) - Remove TASK_QUEUE_RESTORATION_PLAN.md (temporary notes) These were development artifacts and shouldn't be in commits. * feat: Complete manager migration cleanup and integration - Remove outdated legacy manager detection from LoadWorkflowWarning - Update InfoPanelHeader with conflict detection improvements - Fix all failing unit tests from state management transition - Clean up algolia search provider type mappings - Remove unused @ts-expect-error directives - Add .nx to .gitignore 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * fix: Update CustomNodesManager command to use tri-state manager system Replace legacy isLegacyManagerUI() call with new ManagerUIState system: - Use useManagerStateStore().managerUIState instead of async API call - Handle DISABLED state by showing settings dialog - Handle LEGACY_UI state with fallback to new UI on error - Handle NEW_UI state by showing manager dialog - Remove unused useComfyManagerService import 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * refactor: Remove no-op refreshTaskState function - Remove unused refreshTaskState function from useManagerQueue - Function was left as no-op only to make tests pass - Since queue is now push-based (WebSocket), no need to refresh state - Clean up export and remove extra blank lines 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * fix: Replace lodash with es-toolkit/compat in useManagerQueue Replace lodash import with es-toolkit/compat to match project standards: - Change 'lodash' import to 'es-toolkit/compat' for pickBy function - Add specific type helper for history task filtering - Update JSDoc comment to remove lodash reference - Fixes component test failures from missing lodash dependency * fix: Add missing whats-new-dismissed event emission in WhatsNewPopup During merge with main, the event emission was lost from the hide() function. - Add defineEmits for 'whats-new-dismissed' event - Emit event in hide() function to maintain test compatibility - Fixes 3 failing unit tests in WhatsNewPopup.test.ts * ci: Force CI run for Playwright tests Previous commits contained [skip ci] which prevented test execution. This empty commit ensures all CI checks run properly. * test: Temporarily disable workflow.avif test due to missing nodes dialog The workflow.avif test asset contains custom nodes that trigger the missing nodes dialog, which is outside the scope of AVIF loading functionality testing. TODO: Update test asset to use core nodes only, then re-enable the test. --------- Co-authored-by: github-actions <github-actions@github.com> Co-authored-by: Jin Yi <jin12cc@gmail.com> Co-authored-by: Claude <noreply@anthropic.com> Co-authored-by: Comfy Org PR Bot <snomiao+comfy-pr@gmail.com> Co-authored-by: viva-jinyi <53567196+viva-jinyi@users.noreply.github.com> |