### Motivation
- Prevent context-menu actions from operating on stale or non-existent
assets when a completed job has no `previewOutput`, since `Inspect
asset`, `Add to current workflow`, and `Download` should be inactive in
that case.
- Also ensure the `Inspect asset` entry is disabled when the optional
inspect callback is not provided to avoid unexpected behavior.
### Description
- Added an optional `disabled?: boolean` field to the `MenuEntry` type
returned by `useJobMenu` and computed `hasPreviewAsset` to detect when
`taskRef.previewOutput` is present.
- Mark `inspect-asset`, `add-to-current`, and `download` entries as
`disabled` when the preview is missing (and also when the inspect
callback is missing for `inspect-asset`), and keep `delete` omitted when
no preview exists.
- Updated `JobContextMenu.vue` to pass `:disabled="entry.disabled"` to
the rendered `Button` and to short-circuit the action emit when an entry
is disabled.
- Expanded `useJobMenu` unit tests to assert enabled states when a
preview exists and disabled states when preview or inspect handler is
missing.
### Testing
- Ran `pnpm vitest src/composables/queue/useJobMenu.test.ts` and all
tests passed (36 tests).
- Ran `pnpm lint` and the linter reported no warnings or errors.
- Ran `pnpm typecheck` (`vue-tsc --noEmit`) and type checking completed
without errors.
------
[Codex
Task](https://chatgpt.com/codex/tasks/task_e_69864ed56e408330b88c3e9def1b5fb5)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8700-fix-disable-job-asset-actions-when-preview-output-is-missing-2ff6d73d365081b8b72ccadf0ae43e9d)
by [Unito](https://www.unito.io)
## Summary
- replace raw button elements in queue progress overlay UI with shared
IconButton/TextButton/IconTextButton components
- remove forced justify-start from IconTextButton base and add explicit
alignment where needed
- keep queue overlay actions consistent with button styling patterns
## Testing
- pnpm typecheck
- pnpm lint:fix
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6793-Use-shared-button-components-in-queue-overlay-2b26d73d3650814d9ebfebba74226036)
by [Unito](https://www.unito.io)
Adds a workflow progress panel component underneath the
`actionbar-container`.
I suggest starting a review at the extraneous changes that were needed.
Including but not limited to:
- `get createTime()` in queueStore
- `promptIdToWorkflowId`, `initializingPromptIds`, and
`nodeProgressStatesByPrompt` in executionStore
- `create_time` handling in v2ToV1Adapter
- `pointer-events-auto` on ComfyActionbar.vue
The rest of the changes should be contained under
`QueueProgressOverlay.vue`, and has less of a blast radius in case
something goes wrong.
---------
Co-authored-by: pythongosssss <125205205+pythongosssss@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Jin Yi <jin12cc@gmail.com>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Johnpaul Chiwetelu <49923152+Myestery@users.noreply.github.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: Comfy Org PR Bot <snomiao+comfy-pr@gmail.com>
Co-authored-by: christian-byrne <72887196+christian-byrne@users.noreply.github.com>