Commit Graph

288 Commits

Author SHA1 Message Date
Rizumu Ayaka
82fc96155f fix: mouse accidentally sticks and drag the node (#7186)
https://github.com/user-attachments/assets/88b76852-0050-4f16-a371-916af5232517

---------

Co-authored-by: Johnpaul Chiwetelu <49923152+Myestery@users.noreply.github.com>
2025-12-09 01:01:00 -07:00
AustinMroz
ad630cfbfe Add label to open subgraph button (#7244)
Also 
- Updates button icon and text color
- Removes the subgraphNode icon, so that space available for node title
is not reduced.

| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/e63593d6-2dad-4779-aed5-e0c1e544fb17"
/>| <img width="360" alt="after"
src="https://github.com/user-attachments/assets/b1ad034b-dc1a-4ce0-8ca1-b78acdf8ab0e"
/>|

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7244-Add-label-to-open-subgraph-button-2c36d73d3650815a8602dce456350b39)
by [Unito](https://www.unito.io)
2025-12-08 21:47:16 -08:00
Alexander Brown
5139e0564e Style: Font Consistency (#7220)
## Summary

Reduce lower level font definitions in most places. Default to Inter.

See #6912 

## Review Focus

Comic Sans is still an option...

## Screenshots (if applicable)

<!-- Add screenshots or video recording to help explain your changes -->

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7220-Style-Font-Consistency-2c26d73d365081348f2dd8909dd9bb8f)
by [Unito](https://www.unito.io)

---------

Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: github-actions <github-actions@github.com>
2025-12-08 19:48:11 -07:00
Johnpaul Chiwetelu
7b11510f9f fix: autofocus filter input in Select dropdowns to prevent shortcut triggers (#7253)
## Summary
- Adds `auto-filter-focus` prop to Select component when filtering is
enabled
- When the dropdown opens, the filter input is automatically focused
- This prevents keystrokes from triggering global shortcuts while the
user is trying to filter options

## Root Cause
When a user opens a Select dropdown with a filter and starts typing
without explicitly clicking the search box, the filter input doesn't
have focus. Keystrokes are then captured by global shortcut handlers
(e.g., pressing "R" triggers "refresh nodes") instead of filtering the
options.

## Solution
PrimeVue's Select component has an `auto-filter-focus` prop that
automatically focuses the filter input when the dropdown opens. By
enabling this whenever filtering is enabled (`selectOptions.length >
4`), users can immediately start typing to filter without needing to
click the search box first.

## Test plan
- [ ] Open a Select dropdown with more than 4 options (e.g., Load
Checkpoint's ckpt_name)
- [ ] Verify the filter input is automatically focused when the dropdown
opens
- [ ] Type a character and verify it filters the list instead of
triggering shortcuts
- [ ] Verify no console errors when opening/closing the dropdown

Fixes #7221

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7253-fix-autofocus-filter-input-in-Select-dropdowns-to-prevent-shortcut-triggers-2c46d73d365081feacd1f3301aa3b413)
by [Unito](https://www.unito.io)
2025-12-09 02:21:23 +01:00
Johnpaul Chiwetelu
418f8fff4e fix: Vue Nodes 2.0 slot link drag not working on mobile/touch devices (#7233)
## Summary
- Fix slot link drag and snap/attraction not working on mobile browsers
in Vue Nodes 2.0 mode
- Use `document.elementFromPoint()` to get the actual element under the
pointer instead of relying on `event.target`

## Root Cause
On touch/mobile devices, pointer events have "implicit pointer capture"
- when you touch an element, all subsequent pointer events
(`pointermove`, `pointerup`) for that touch are sent to the same element
where the touch started, regardless of where the pointer moves.

The code was using `event.target` to find slots under the pointer for
snap/attraction. On touch devices, this always returned the original
slot element (where the drag started), not the element currently under
the touch point. This caused:
- No snap/attraction when dragging links over other slots
- Connections failing when dropping on target slots

## Before

https://github.com/user-attachments/assets/55b56d5c-9744-4d6c-abfd-3a2136ab25bc

## After

https://github.com/user-attachments/assets/5bdf2a22-0025-4ae1-9358-35f0100b67d4

## Test plan
- [ ] Enable Vue Nodes 2.0 mode in settings
- [ ] Test on mobile browser or Chrome DevTools mobile simulation
- [ ] Drag a link from one node's output slot to another node's input
slot
- [ ] Verify the link snaps/attracts to compatible slots during drag
- [ ] Verify the connection is made successfully on drop

Fixes #7224
2025-12-09 00:55:13 +01:00
Terry Jia
6820633fea fix: preserve Vue node reactivity during undo/redo operations (#7222)
## Summary
preserve Vue node reactivity during undo/redo operations

Root Cause: The Vue reactivity chain was broken during undo/redo
operations:
1. handleDeleteNode was deleting nodeRefs and nodeTriggers
2. Vue components still held references to the old refs
3. When nodes were recreated, finalizeOperation tried to call triggers
but they were already deleted
4. Vue didn't know the data had changed, so nodes didn't visually update

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/7040

## Screenshots


https://github.com/user-attachments/assets/2feb294a-36e8-4bbe-b3f7-b7015066abc5

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7222-fix-preserve-Vue-node-reactivity-during-undo-redo-operations-2c36d73d3650819ab72afb10cbdaf39a)
by [Unito](https://www.unito.io)
2025-12-08 13:38:27 -05:00
Alexander Brown
bca7a435ed fix: Button color and default ordering (#7199)
## Summary

Small fixes for the button and Modal sorting.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7199-fix-Button-color-and-default-ordering-2c16d73d3650812a8a08f8e8fcd7fd55)
by [Unito](https://www.unito.io)
2025-12-06 13:24:58 -08:00
Alexander Brown
f74c176423 Cleanup: Properties Panel (#7137)
## Summary

- Code cleanup
- Copy, padding, color, alignment of components
- Subgraph Edit mode changes
- Partial fix for the Node Info location (need to do context menu still)
- Editing node title

### Still to-do

- Bi-directionality in values

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7137-WIP-Cleanup-Properties-Panel-2be6d73d3650813e9430f6bcb09dfb4d)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-12-05 21:33:52 -08:00
Alexander Brown
57523a0c57 Design: Model management (#7190)
## Summary

Assorted updates to the components involved in uploading personal
models.

## Changes

- Standardize Import buttons
- Let the images fill the space on the card
- Order by recent by default
- Nicer display on the model select popover

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7190-Design-Model-management-2c06d73d365081e7b9fed7a83b730c0f)
by [Unito](https://www.unito.io)
2025-12-05 15:53:28 -07:00
Simula_r
ec1a7f1da4 fix: vue nodes image preview widget, better multi image gallery support (#7178)
## Summary

Fix image preview to better handle multiple images, switching between
them, and showing the skeleton correctly.

## Changes

- **What**: ImagePreview.vue

## Screenshots (if applicable)

Old (broken)


https://github.com/user-attachments/assets/e4997569-bdf5-4015-a83c-bbaabeac96d6

New (fixed)


https://github.com/user-attachments/assets/19dda841-c909-4fcb-b4d4-99aa1372843b

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7178-fix-vue-nodes-image-preview-widget-better-multi-image-gallery-support-2c06d73d365081a2afa9e398200e8379)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-12-05 13:52:18 -08:00
Kelly Yang
dbda8b47e8 Fix Load Audio nodes (#7175)
### Fix: Fail to load audio node

## Summary
When using Modern Node Design (Nodes 2.0), the Load Audio node is able
to work as expected.
https://github.com/Comfy-Org/ComfyUI_frontend/issues/7155

## Changes

Aligned `Load Audio` node appearance with the `Load Image`
(/src/renderer/extensions/vueNodes/components/NodeWidgets.vue) node for
consistency.

## Screenshots 

<img width="674" height="464" alt="zzzzw"
src="https://github.com/user-attachments/assets/a7bf6a81-00e3-41a8-962b-560e7acb5c41"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7175-Fix-issue-No-7155-Nodes-2-0-Load-Audio-node-is-broken-2c06d73d365081ae9ab3c2ea20f061a4)
by [Unito](https://www.unito.io)
2025-12-05 04:09:02 +01:00
Alexander Brown
fe2676e8cd A11y: Focus ring for widgets (#7167)
## Summary

Addresses #7165

Add focus state to widget inputs (including textarea)


## Screenshot
<img width="912" height="688" alt="image"
src="https://github.com/user-attachments/assets/329b1747-1c16-499c-9a17-58332d731c35"
/>


<!-- Add screenshots or video recording to help explain your changes -->

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7167-A11y-Focus-ring-for-widgets-2bf6d73d365081b9805ef5921c1d9b6e)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-12-05 00:11:34 +00:00
Simula_r
ab777bc65c fix: vue nodes preview node to match lg and add node when clicked (#7146)
## Summary

Make the preview node match recent LGraphNode.vue look. Also add support
to click from search.

## Changes

- **What**: NodeSearchBox.vue, LGraphNodePreview.vue, nodeDefStore.ts

## Screenshots (if applicable)


https://github.com/user-attachments/assets/ed46d641-66bf-4e23-a207-9102609a7a4a


┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7146-fix-vue-nodes-preview-node-to-match-lg-and-add-node-when-clicked-2bf6d73d3650814383b2c786e2ab4d02)
by [Unito](https://www.unito.io)
2025-12-04 15:31:38 -08:00
Johnpaul Chiwetelu
431fe33ea3 fix: preserve node selection on right-click (#7162)
Previously, right-clicking on a Vue node would deselect all other
selected nodes because the pointerup event handler was calling
toggleNodeSelectionAfterPointerUp regardless of which mouse button was
released.

This fix skips selection handling when the right mouse button (button 2)
is released, allowing the context menu to operate on the existing
selection.

  ## Summary
- Fixes right-click deselecting all selected nodes when using Vue node
rendering
- Now right-clicking preserves the existing selection, allowing context
menu
  actions on multiple nodes

  ## Problem
When multiple nodes were selected and user right-clicked on one of them,
the
`pointerup` event handler would call
`toggleNodeSelectionAfterPointerUp`, which
deselected everything except the clicked node. This broke multi-node
context menu
  operations.

  ## Solution
Skip selection handling in `onPointerup` when `event.button === 2`
(right-click).
  The context menu handler manages selection independently
fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/7136
Before 


https://github.com/user-attachments/assets/23ac5e03-c464-44b7-8950-67c14da9e02b





After


https://github.com/user-attachments/assets/9d1bd6a8-6386-442b-9dc4-6bc8fbe4a0a8

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7162-fix-preserve-node-selection-on-right-click-2bf6d73d365081acaf75f2fc845bbffb)
by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
2025-12-04 22:41:18 +01:00
Rizumu Ayaka
39d305df86 test: fix test for form select button (#7128)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7128-test-fix-test-for-form-select-button-2be6d73d365081f3a889d51d2c4b3358)
by [Unito](https://www.unito.io)
2025-12-03 00:32:41 -07:00
Rizumu Ayaka
68274134c8 feat: right side panel (#6952)
<img width="1183" height="809" alt="CleanShot 2025-11-26 at 16 01 15"
src="https://github.com/user-attachments/assets/c14dc5c3-a672-4dcd-917d-14f16310188e"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6952-feat-right-side-panel-2b76d73d36508112b121c283a479f42a)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-12-02 22:55:24 -07:00
Alexander Brown
662974b222 Speed: Remove some optimizations that weren't optimizing (#6209)
## Summary

Simplify the TransformPane.

## Changes

- **What**: Remove the settling and culling composables. Gets rid of a
frequent event emission and some event handling addition/removals.

## Review Focus

In testing with a huge workflow in Vue mode, it was a lot faster without
these than with.
Can you check to see if you experience the same benefits?

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6209-Speed-Remove-some-optimizations-that-weren-t-optimizing-2946d73d3650815197a4df3c58a61575)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-12-02 21:28:52 -08:00
Alexander Brown
2bf45f23dc Feat: add floating label to textarea (#7121)
## Summary

Adds the label/name of the widget as a floating label.

## Screenshots

<img width="543" height="469" alt="image"
src="https://github.com/user-attachments/assets/99d70e0b-f7b7-4b62-bf15-a2db8437c886"
/>


<!-- Add screenshots or video recording to help explain your changes -->

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7121-Feat-add-floating-label-to-textarea-2be6d73d3650819c958efa893e0e304a)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-12-02 19:34:41 -08:00
Alexander Brown
497bafcaeb Fix: Widget sizing with multiple expanding items (#7118)
## Summary

Textarea/Markdown/3D pieces grow, other widget rows size to their
contents.

## Screenshots (if applicable)
<img width="564" height="420" alt="image"
src="https://github.com/user-attachments/assets/35aeb9bf-a44d-4e3f-b2cd-a9f3604a7778"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7118-Fix-Widget-sizing-with-multiple-expanding-items-2be6d73d3650816c8153ff3f1e49176d)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Simula_r <18093452+simula-r@users.noreply.github.com>
Co-authored-by: github-actions <github-actions@github.com>
2025-12-02 18:49:45 -08:00
Johnpaul Chiwetelu
d50a2fabc0 Fix skeleton loaders for Image/Video Previews (#7094)
This pull request refines the loading and error handling logic for both
the `VideoPreview.vue` and `ImagePreview.vue` components. The main
improvements include making the loading skeleton more accurate and
visually consistent, updating how loading and error states are managed
when URLs change, and ensuring that the main media elements are hidden
while loading. These changes enhance the user experience by providing
clearer feedback during media load operations.

**Loading and error state improvements:**

* The loading skeleton in both `VideoPreview.vue` and `ImagePreview.vue`
now only appears when loading and no error is present, with updated
styling and fixed dimensions for better consistency. (`VideoPreview.vue`
[[1]](diffhunk://#diff-17b5c19b4628f22e45570b66a85ed1fc16e931dd368fe420584d487e522ab8aaL29-R41)
`ImagePreview.vue`
[[2]](diffhunk://#diff-0c0b17c5c68464e0284398ad42b823509d414c9cf297f3bc2aa2b00e0f9c2015L29-R48)
* The main video and image elements are now hidden (using the
`invisible` class) while loading, preventing display glitches before the
media is ready. (`VideoPreview.vue`
[[1]](diffhunk://#diff-17b5c19b4628f22e45570b66a85ed1fc16e931dd368fe420584d487e522ab8aaL29-R41)
`ImagePreview.vue`
[[2]](diffhunk://#diff-0c0b17c5c68464e0284398ad42b823509d414c9cf297f3bc2aa2b00e0f9c2015L29-R48)
* The loading state (`isLoading`) is now set to `true` whenever new URLs
are provided, and reset appropriately when navigating between media
items, ensuring accurate feedback to the user. (`VideoPreview.vue`
[[1]](diffhunk://#diff-17b5c19b4628f22e45570b66a85ed1fc16e931dd368fe420584d487e522ab8aaL145-R152)
`ImagePreview.vue`
[[2]](diffhunk://#diff-0c0b17c5c68464e0284398ad42b823509d414c9cf297f3bc2aa2b00e0f9c2015L164-R176)
[[3]](diffhunk://#diff-0c0b17c5c68464e0284398ad42b823509d414c9cf297f3bc2aa2b00e0f9c2015L224-R236)

**Code consistency and maintainability:**

* Both components now import and use the shared `cn` utility for
conditional class names, improving code consistency and maintainability.
(`VideoPreview.vue`
[[1]](diffhunk://#diff-17b5c19b4628f22e45570b66a85ed1fc16e931dd368fe420584d487e522ab8aaR115)
`ImagePreview.vue`
[[2]](diffhunk://#diff-0c0b17c5c68464e0284398ad42b823509d414c9cf297f3bc2aa2b00e0f9c2015R132)

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7094-Fix-skeleton-loaders-for-Image-Video-Previews-2bd6d73d3650817989e1f4d597094016)
by [Unito](https://www.unito.io)
2025-12-03 03:39:33 +01:00
Simula_r
5c330fdd25 fix: layout scale to handle downscale correctly (#7109)
## Summary

Fixes drift when switching between modes introduced after
https://github.com/Comfy-Org/ComfyUI_frontend/pull/6966

## Changes

- **What**: ensureCorrectLayoutScale

## Screenshots (if applicable)


https://github.com/user-attachments/assets/e40803f1-8ae5-4890-bc1a-3f2413a35c7d


https://www.notion.so/Bug-Spamming-Nodes-2-0-button-causes-nodes-to-grow-longer-2bd6d73d3650818492a4e0cc53da7017

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7109-fix-layout-scale-to-handle-downscale-correctly-2be6d73d365081c29fe2c481feafebc1)
by [Unito](https://www.unito.io)
2025-12-02 17:52:31 -08:00
Alexander Brown
c263111eeb Feat: Add preview as plaintext toggle for Preview As Text (#7102)
## Summary

Adds a toggle to conditionally render the text as Markdown.

## Also...

Fixes some type issues across our myriad Widget types. We should
probably clean those up.

## Example


https://github.com/user-attachments/assets/24fed943-1e79-4ea4-a962-826b06d68761



This could be a good minimal testcase for dynamic widgets @AustinMroz

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7102-WIP-Feat-Add-preview-as-plaintext-toggle-for-Preview-As-Text-2bd6d73d3650810c8b25c84866c8875c)
by [Unito](https://www.unito.io)
2025-12-02 14:37:57 -08:00
Alexander Brown
a5f1eb0b92 Feat: Add model import button to Vue model list popover. (#7085)
## Summary

Adds a button to trigger the model upload on the Asset dropdown.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7085-Feat-Add-model-import-button-to-Vue-model-list-popover-2bd6d73d365081958c8ef23de55a341e)
by [Unito](https://www.unito.io)
2025-12-01 19:19:23 -08:00
Alexander Brown
6d22562d40 Polish: Make the clickable area for the slots more forgiving (#7084)
## Summary

Makes the area a bit to the left and right of the dot also clickable.

Addresses complaints about it being tricky to connect nodes in Nodes
2.0.

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-12-02 01:23:25 +00:00
AustinMroz
202dc3bbb2 Support on slot click listeners in vue (#7059)
Adds support for the `node.onInputDblClick` and `node.onInputClick`
callbacks in vue
- Fixes vue link drop code so that a link which is not dropped on the
canvas does not fallback to the dropped on canvas code.

![input-double-click_00001](https://github.com/user-attachments/assets/8b138a6e-e569-4a5d-b59a-cd688ff062e6)

Resolves #7037

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7059-Support-on-slot-click-listeners-in-vue-2bb6d73d3650812993fdef244e91683b)
by [Unito](https://www.unito.io)
2025-12-01 14:34:43 -08:00
Christian Byrne
dfe098897a [fix] Prevent drag activation during Vue node resize (#7064)
## Summary
- Add isResizingVueNodes flag to layoutStore
- Set flag in useNodeResize during resize operation
- Check flag in useNodePointerInteractions to skip drag activation

Fixes a bug where resizing a Vue node after selecting it would
incorrectly trigger drag logic, causing the node to teleport.


┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7064-fix-Prevent-drag-activation-during-Vue-node-resize-2bb6d73d365081a2ad0ad4c7be76afee)
by [Unito](https://www.unito.io)

---------

Co-authored-by: DrJKL <DrJKL0424@gmail.com>
2025-11-30 20:23:30 -08:00
Christian Byrne
d76c59cb14 [refactor] Simplify Vue node resize to bottom-right corner only (#7063)
## Summary

Temporarily simplifies the resize logic to only work on bottom right
corner and eliminates edge cases where corner resizing caused position
drift issues.

- Remove multi-corner resize handles in favor of bottom-right only
- Delete resizeMath.ts and its tests (no longer needed)
- Simplify useNodeResize to only handle bottom-right resize
- Remove position tracking from resize callback

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-11-30 18:27:37 -08:00
Christian Byrne
3ee921119d fix: loader node widget value shows placeholder instead of filename on cloud (#7005)
Fixes issue on cloud where the Loader node dropdowns showed placeholder
values (after refresh) in the widget UI despite a value being loaded.

Cloud loader dropdowns hydrate via `useAssetWidgetData(nodeType)`, so
`dropdownItems` stays empty until the Asset API returns friendly
filenames. Meanwhile `modelValue` already holds the saved asset and the
watcher only tracks `modelValue`:
df653d6ce1/src/renderer/extensions/vueNodes/widgets/components/WidgetSelectDropdown.vue (L215-L226)

This watcher runs before assets load, fails to find a match, clears
`selectedSet`, and the placeholder persists:


df653d6ce1/src/renderer/extensions/vueNodes/widgets/components/WidgetSelectDropdown.vue (L222-L224)

Once the assets API resolves, `dropdownItems` recomputes but nothing
resyncs because the watcher never sees that change. Desktop doesn’t hit
this because it still reads from `widget.options.values` immediately.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7005-fix-loader-node-widget-value-shows-placeholder-instead-of-filename-on-cloud-2b86d73d36508125a16de5c9e366b014)
by [Unito](https://www.unito.io)
2025-11-29 18:13:32 -07:00
Johnpaul Chiwetelu
b9cb335255 [fix] Add fraction digits props to number input widget (#7033)
Add min-fraction-digits and max-fraction-digits props to InputNumber
component to allow typing decimal values. Without these props, users
could not manually type values like "0.8" even though the increment
buttons worked correctly.

This aligns the input-only variant with the slider variant which
already had these props configured.

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/7016
## Screenshots (if applicable)



https://github.com/user-attachments/assets/fa205023-13c4-45ac-874b-b241808cf56d



┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7033-fix-Add-fraction-digits-props-to-number-input-widget-2b96d73d36508124ac65e466802bbb0c)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-11-29 15:10:04 -07:00
Johnpaul Chiwetelu
3acf9aae0a fix: add filter for combo widgets (#6999)
This pull request introduces a minor enhancement to the
`WidgetSelectDefault.vue` component. The change conditionally enables
the filtering feature in the select dropdown when there are more than
four options, improving usability for larger lists.


<img width="932" height="622" alt="Screenshot 2025-11-27 160239"
src="https://github.com/user-attachments/assets/76f6080f-13c7-4fa9-a813-2799af15363e"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6999-fix-add-filter-for-combo-widgets-2b86d73d365081f994e5caf78e64a196)
by [Unito](https://www.unito.io)
2025-11-27 13:06:22 -07:00
Christian Byrne
29dbfa3f60 fix: Vue Node <-> Litegraph node height offset normalization (#6966)
## Summary

Changes the layout store to treat node sizes as body-only measurements
while LiteGraph continues to reason about full heights. DOM-driven
updates are tagged with `LayoutSource.DOM`, which lets the store strip
the title height exactly once before persisting. That classification (a
new mutation source - `LayoutSource.DOM`) is accurate because those
mutations are triggered by the browser’s layout engine via
ResizeObserver, rather than by direct calls into the layout APIs (e.g.,
`moveNodeTo`, `useNodeDrag`). So all sources are:

- `LayoutSource.DOM`: browser layout/ResizeObserver measurements that
include the title bar
- `LayoutSource.Vue`: direct Vue-driven mutations routed through the
layout store
- `LayoutSource.Canvas`: legacy LiteGraph/canvas updates that will be
phased out over time
- `LayoutSource.External`: for multiplayer or syncing with a when going
online after making changes offline (in teams/workspace)

When layout state flows back into LiteGraph we add the title height just
in time for `liteNode.setSize`, so LiteGraph’s rendering stays
unchanged. This makes Vue node resizing and workflow persistence
deterministic - multiline widgets hold their dimensions across reloads
because every path that crosses the layout/LiteGraph boundary performs
the same normalization.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6966-normalize-height-at-sites-2b76d73d365081b6bcb4f4ce6a27663a)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-11-26 17:37:24 -07:00
Simula_r
4b87b1fdc5 fix: remove LOD from vue nodes (#6950)
## Summary

Refactor to remove LOD from vue nodes. Also, hide Litegraph LOD settings
in vue nodes to prevent confusion / stale setting. Keep litegraph LOD
the exact same.

## Changes

- **What**: settings, all LOD related code in vue nodes

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6950-fix-remove-LOD-from-vue-nodes-2b76d73d365081568723f8cbc7be7e17)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-11-26 12:26:05 -07:00
Alexander Brown
8b5cfe7e55 Lint: Adding more checks for non internationalized strings (#5625)
## Summary

Catch more user visible (or audible) text that isn't
internationalizable.

## Changes

- **What**: Linter now checks other attributes for raw text.

## Review Focus

What other properties have leaked English text to non-English locales
that aren't in here?
2025-11-24 21:55:47 -08:00
Alexander Brown
d58a464c9c Style: Widget spacing and Markdown padding (#6902)
## Summary

Less padding, looks nice.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6902-Style-Widget-spacing-and-Markdown-padding-2b66d73d365081cca409dbabc7b883bb)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-11-24 18:31:21 -08:00
Johnpaul Chiwetelu
a21c813d11 Style button widgets (#6900)
This pull request introduces improvements to widget customization and UI
consistency in the application. The most notable changes are the
addition of support for icon classes in widget options, updates to
button rendering logic, and enhanced visual consistency for button
components.

Widget customization enhancements:
* Added an optional `iconClass` property to the `IWidgetOptions`
interface in `widgets.ts`, allowing widgets to specify custom icons.

UI and rendering updates:
* Updated `WidgetButton.vue` to render the widget label and, if
provided, an icon using the new `iconClass` option. Also standardized
button styling and label usage.
* Improved button styling in `WidgetRecordAudio.vue` for better visual
consistency with other components.
<img width="662" height="534" alt="Screenshot 2025-11-25 at 01 36 45"
src="https://github.com/user-attachments/assets/43bbe226-07fd-48be-9b98-78b08a726b1b"
/>


┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6900-Style-button-widgets-2b66d73d3650818ebeadd9315a47ba0f)
by [Unito](https://www.unito.io)
2025-11-25 01:12:30 +00:00
Alexander Brown
c06a7279e2 Style: Grid for widgets (#6891)
## Summary

Keeps the controls and widgets a consistent width, but lets the size be
more flexible

## Screenshots

<!-- Add screenshots or video recording to help explain your changes -->

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6891-Style-Grid-for-widgets-2b56d73d365081a29c30d337f3be1af6)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-11-24 11:46:24 -08:00
Alexander Brown
0b33470744 Minor: transformState and setting error cleanup (#6841)
## Summary

Fixes the routing of TransformState through the node and the console
error from a setting that ends up being undefined via
useRenderModeSetting.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6841-Minor-transformState-and-setting-error-cleanup-2b46d73d3650817a8da7fca5bc56ea9a)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-11-23 12:24:37 -07:00
Alexander Brown
6d41e8b6e4 Feat: Load Image (from Outputs) support in Vue Nodes (#6836)
## Summary

Expose the Auto-refresh and manual refresh controls.
Fixes an issue with the Dropdown where it was index dependent so wasn't
updating correctly as new items came in.

## Screenshots

<!-- Add screenshots or video recording to help explain your changes -->

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6836-Feat-Load-Image-from-Outputs-support-in-Vue-Nodes-2b46d73d365081f1b44fcf2054d653da)
by [Unito](https://www.unito.io)
2025-11-22 23:59:00 -08:00
Alexander Brown
c1e237255a Fix: TextArea context menu (#6834)
## Summary

Allow the default browser context menu within textareas on Vue Nodes.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6834-Fix-TextArea-context-menu-2b36d73d3650814e9706e76163dda59a)
by [Unito](https://www.unito.io)
2025-11-22 15:18:04 -08:00
Alexander Brown
d6c5b33fce Fix: Vue <--> Litegraph scaling logic. (#6745)
Consistent names and order of operations. I think this fixes the
resizing too.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6745-refactor-Reorganizing-scaling-logic-2b06d73d365081eebc8ff93c87fa69fb)
by [Unito](https://www.unito.io)
2025-11-22 01:52:20 +00:00
Alexander Brown
9da82f47ef Feat: Alt+Drag to clone - Vue Nodes (#6789)
## Summary

Replicate the alt+drag to clone behavior present in litegraph.

## Changes

- **What**: Simplify the interaction/drag handling, now with less state!
- **What**: Alt+Click+Drag a node to clone it

## Screenshots (if applicable)



https://github.com/user-attachments/assets/469e33c2-de0c-4e64-a344-1e9d9339d528



<!-- Add screenshots or video recording to help explain your changes -->

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6789-WIP-Alt-Drag-to-clone-Vue-Nodes-2b16d73d36508102a871ffe97ed2831f)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-11-21 14:16:03 -08:00
Alexander Brown
a8d6f7baff Feat: Show Progress Text on Vue Nodes, Markdown for Preview as Text (#6805)
## Summary

Maps the progressText / text preview to a readonly Markdown widget.

## Review Focus

Anything else to tweak about this while I'm in here?

## Screenshots
<img width="1107" height="593" alt="image"
src="https://github.com/user-attachments/assets/a445c07a-2fcb-480c-976e-bda6ff343f14"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6805-Feat-Show-Progress-Text-on-Vue-Nodes-2b26d73d3650814d93c4f2fbf0e00095)
by [Unito](https://www.unito.io)
2025-11-21 13:54:53 -08:00
Alexander Brown
e563c1be75 hotfix: Stop clicks on the textarea from propagating to the node itself (#6788)
## Summary

Selecting text shouldn't drag the node.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6788-hotfix-Stop-clicks-on-the-textarea-from-propagating-to-the-node-itself-2b16d73d3650819c8d0dc427d5758580)
by [Unito](https://www.unito.io)
2025-11-20 21:05:24 -07:00
AustinMroz
87d6d18c57 Fix linear mode with vue (#6769)
Previously, entering linear mode from vue mode would cause all nodes to
be set to position 0.

This is fixed by ignoring resize updates with a contentRect of all 0s

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6769-Fix-linear-mode-with-vue-2b16d73d36508188964bcfb8b465dcb1)
by [Unito](https://www.unito.io)
2025-11-19 21:39:38 -08:00
AustinMroz
bb51a5aa76 Add linear mode (#6670)
![linear-mode](https://github.com/user-attachments/assets/d1aa078a-00a8-4e71-86d5-ee929b269c90)

See also: #6642

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6670-Add-linear-mode-2aa6d73d365081d08887e4a6db3a8fa0)
by [Unito](https://www.unito.io)
2025-11-19 16:59:43 -07:00
Johnpaul Chiwetelu
14d94da52b Fix Node Event Handlers for Shift Click (#6262)
This pull request refactors the node selection and pointer interaction
logic in the Vue node graph editor to improve multi-selection behavior,
clarify event handling, and enhance test coverage. The main change is to
defer multi-select toggle actions (such as ctrl+click for
selection/deselection) from pointer down to pointer up, preventing
premature selection state changes and making drag interactions more
robust. The drag initiation logic is also refined to only start dragging
after the pointer moves beyond a threshold, and new composable methods
are introduced for granular node selection control.

**Node selection and pointer event handling improvements:**
* Refactored multi-select (ctrl/cmd/shift+click) logic in
`useNodeEventHandlersIndividual`: selection toggling is now deferred to
pointer up, and pointer down only brings the node to front without
changing selection state. The previous `hasMultipleNodesSelected`
function and related logic were removed for clarity.
[[1]](diffhunk://#diff-8d3820a1ca9c569bce00671fdd6290af81315ae11b8f3d6f29a5a9d30379d084L18-L35)
[[2]](diffhunk://#diff-8d3820a1ca9c569bce00671fdd6290af81315ae11b8f3d6f29a5a9d30379d084L57-L73)
[[3]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aL112-L116)
[[4]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aR127-R143)
* Added new composable methods `deselectNode` and
`toggleNodeSelectionAfterPointerUp` to `useNodeEventHandlersIndividual`
for more granular control over node selection, and exposed them in the
returned API.
[[1]](diffhunk://#diff-8d3820a1ca9c569bce00671fdd6290af81315ae11b8f3d6f29a5a9d30379d084R210-R245)
[[2]](diffhunk://#diff-8d3820a1ca9c569bce00671fdd6290af81315ae11b8f3d6f29a5a9d30379d084L251-R259)

**Pointer interaction and drag behavior changes:**
* Updated `useNodePointerInteractions` to track pointer down/up state
and only start dragging after the pointer moves beyond a pixel
threshold. Multi-select toggling is now handled on pointer up, not
pointer down, and selection state is read from the actual node manager
for accuracy.
[[1]](diffhunk://#diff-b50f38fec4f988dcbee7b7adf2b3425ae1e40a7ff10439ecbcb380dfa0a05ee1R6-R10)
[[2]](diffhunk://#diff-b50f38fec4f988dcbee7b7adf2b3425ae1e40a7ff10439ecbcb380dfa0a05ee1R33-R34)
[[3]](diffhunk://#diff-b50f38fec4f988dcbee7b7adf2b3425ae1e40a7ff10439ecbcb380dfa0a05ee1R44-R53)
[[4]](diffhunk://#diff-b50f38fec4f988dcbee7b7adf2b3425ae1e40a7ff10439ecbcb380dfa0a05ee1R76-R110)
[[5]](diffhunk://#diff-b50f38fec4f988dcbee7b7adf2b3425ae1e40a7ff10439ecbcb380dfa0a05ee1R122-R123)
[[6]](diffhunk://#diff-b50f38fec4f988dcbee7b7adf2b3425ae1e40a7ff10439ecbcb380dfa0a05ee1L131-R175)

**Test suite enhancements:**
* Improved and expanded tests for pointer interactions and selection
logic, including new cases for ctrl+click selection toggling on pointer
up, drag threshold behavior, and mocking of new composable methods.
[[1]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdR9-R11)
[[2]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdR35-R56)
[[3]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdR100-R102)
[[4]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdL144-R181)
[[5]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdL155-R196)
[[6]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdL196-R247)
[[7]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdL276-R336)
[[8]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdR348-R423)
* Updated test setup and assertions for node event handlers, ensuring
selection changes are only triggered at the correct event phase and that
drag and multi-select logic is covered.
[[1]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aL4-R7)
[[2]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aR92)

These changes make node selection more predictable and user-friendly,
and ensure drag and multi-select actions behave consistently in both the
UI and the test suite.

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/6128



https://github.com/user-attachments/assets/582804d0-1d21-4ba0-a161-6582fb379352
2025-11-19 11:32:20 -08:00
Alexander Brown
61b3ca046a Cleanup: Missed the schema and registration for the removed unused widgets (#6742)
## Summary

Just a cleanup following up on
https://github.com/Comfy-Org/ComfyUI_frontend/pull/6741
2025-11-19 01:47:24 +00:00
Alexander Brown
00fa9b691b Fix: Simplify the widget state logic (#6741)
## Summary

Fixes the case where a value is updated in the graph but the result
doesn't reflect on the widget representation on the relevant node.

## Changes

- **What**: Uses vanilla Vue utilities instead of a special utility
- **What**: Fewer places where state could be desynced.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6741-Fix-WIP-Simplify-the-widget-state-logic-2af6d73d36508160b729db50608a2ea9)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-11-18 14:32:22 -08:00
Simula_r
0cff8eb357 fix: arbitrary styles, min size <= content, ensure layout calc, trunc… (#6731)
## Summary

### Problem:
After [vue node compacting
PR](https://github.com/Comfy-Org/ComfyUI_frontend/pull/6687) the white
space within the node has been greatly reduced, lowering the min
intrinsic size, thus allowing us to reduce the amount we need to scale
up via ensureCorrectLayoutScale(), therefore increasing readability of
nodes. Great!

However, a side effect of reducing the scale factor means nodes with
larger min content will not be scaled up enough causing nodes to be too
large in many cases.

For example, if the min intrinsic width is very long due to input
length:
<img width="807" height="519" alt="image"
src="https://github.com/user-attachments/assets/a6ea3852-bed5-49b2-b10e-c2e65c6450b2"
/>

### Solution:
Allow for nodes to be resized less than their intrinsic min width. And
truncate widget inputs like many other node UIs do.

IMPORTANT: when a node is added via search or other, it will still get a
min size based on its intrinsic content it just wont be the min width!
So best of both worlds.

<img width="670" height="551" alt="image"
src="https://github.com/user-attachments/assets/f4f5ec8c-037e-472f-a5a1-d8a59a87c0b0"
/>


this means we choose a default min width and clamp resize to it. This
also means we have to remove the arbitrary min width values that were
sprinkled around the vue node widgets. They are not needed because
instead of min width, they can take up full width and inherit the sizing
from the node min width! This makes nodes like little browser windows
and widgets are just responsive elements with in. Much more natural imo.

### Bonus
- Set ensureCorrectLayouScale() to scale factor of 1.2 which means vue
nodes are now only being set 20% bigger than LG. That covers for the
height difference we cant change!
- Fix ensureCorrectLayouScale() to offset y position for groups / better
alignment
- Get rid of arbitrary inflexible min width like min-[417px] which
shouldnt have been used the first place
- Make Select and Input overlay portals width set to their content


## Changes

**What**: 
- Node resizing behavior
- Node widget min width
- Widget input and slot truncation
- Misc arbitrary styling that should have been fluid

## Screenshots (if applicable)


https://github.com/user-attachments/assets/3ea4b8fe-565a-47f7-b3ab-6cef56cecde5


https://github.com/user-attachments/assets/2fe1e1a0-a9dc-4000-b865-ce2d8c7f3606


┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6731-fix-arbitrary-styles-min-size-content-ensure-layout-calc-trunc-2af6d73d365081eab507c2f1638a4194)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-11-18 13:52:23 -07:00
Alexander Brown
2f81e5b30a Fix: Persist Size across Collapsing Vue Nodes (#6726)
## Summary

When restoring a collapsed node, return to the uncollapsed size.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6726-Fix-Persist-Size-across-Collapsing-Vue-Nodes-2ae6d73d365081e28628d5640bc35ab3)
by [Unito](https://www.unito.io)
2025-11-17 22:04:08 +00:00