Commit Graph

520 Commits

Author SHA1 Message Date
Jin Yi
8c3caa77d6 fix: Add 3D file support to Media Asset Panel (#6699)
## Summary
Fix bug where 3D files were not displayed in the Media Asset Panel's
Generated tab

## Problem
- 3D files (`.obj`, `.fbx`, `.gltf`, `.glb`) appear correctly in
QueueSidebarTab
- 3D files do not appear in Media Asset Panel's Generated tab

## Root Cause
`ResultItemImpl.supportsPreview` getter only checked for Image, Video,
and Audio files, excluding 3D files. This caused:
1. 3D files to be filtered out in `TaskItemImpl.previewOutput`
2. Items with undefined `previewOutput` to be skipped in
`mapHistoryToAssets`
3. 3D files not appearing in the Media Asset Panel

## Solution
- Add `is3D` getter to `ResultItemImpl`
- Include 3D file support in `supportsPreview`
- Use `getMediaTypeFromFilename` utility to detect 3D file types based
on extension

## Changes
- `src/stores/queueStore.ts`:
  - Import `getMediaTypeFromFilename`
  - Add `is3D` getter
  - Update `supportsPreview` to include `|| this.is3D`

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Co-authored-by: Claude <noreply@anthropic.com>
2025-11-14 00:24:03 -08:00
ComfyUI Wiki
b347dd1734 Centralized management of external links (#4471)
Update the desktop guide links to make them platform and locale-aware

Edited by Terry:
Refactor external link management by introducing a centralized
useExternalLink composable with automatic locale and platform detection
for documentation URLs.

- Created useExternalLink composable - A new centralized utility for
managing all external links
- Dynamic docs URL builder (buildDocsUrl) - Automatically constructs
docs.comfy.org URLs with:
  - Locale detection (Chinese vs English)
  - Platform detection (macOS vs Windows for desktop)
  - Flexible path construction with options

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Terry Jia <terryjia88@gmail.com>
2025-11-13 21:35:28 -08:00
Terry Jia
1a6913c466 fully refactor mask editor into vue-based (#6629)
## Summary

This PR refactors the mask editor from a vanilla JavaScript
implementation to Vue 3 + Composition API, aligning it with the ComfyUI
frontend's modern architecture. This is a structural refactor without UI
changes - all visual appearances and user interactions remain identical.

Net change: +1,700 lines (mostly tests)

## Changes

- Converted from class-based managers to Vue 3 Composition API
- Migrated state management to Pinia stores (maskEditorStore,
maskEditorDataStore)
- Split monolithic managers into focused composables:
    - useBrushDrawing - Brush rendering and drawing logic
    - useCanvasManager - Canvas lifecycle and operations
    - useCanvasTools - Tool-specific canvas operations
    - usePanAndZoom - Pan and zoom functionality
    - useToolManager - Tool selection and coordination
    - useKeyboard - Keyboard shortcuts
    - useMaskEditorLoader/Saver - Data loading and saving
    - useCoordinateTransform - Coordinate system transformations
- Replaced imperative DOM manipulation with Vue components
- Added comprehensive test coverage

## What This PR Does NOT Change

  Preserved Original Styling:
  - Original CSS retained in packages/design-system/src/css/style.css
- Some generic controls (DropdownControl, SliderControl, ToggleControl)
preserved as-is
- Future migration to Tailwind and PrimeVue components is planned but
out of scope for this PR

  Preserved Core Functionality:
  - Drawing algorithms and brush rendering logic remain unchanged
  - Pan/zoom calculations preserved
  - Canvas operations (composite modes, image processing) unchanged
  - Tool behaviors (brush, color select, paint bucket) identical
  - No changes to mask generation or export logic

DO NOT Review:
  -  CSS styling choices (preserved from original)
  - Drawing algorithm implementations (unchanged)
  -  Canvas rendering logic (ported as-is)
  - UI/UX changes (none exist)
  - Component library choices (future work)

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by [Unito](https://www.unito.io)
2025-11-13 20:57:03 -08:00
Jin Yi
f80fc4cf9a feat: Add sort functionality to Media Asset Panel (#6695)
## Overview
Adds sort functionality to the Media Asset Panel. Users can sort assets
by creation time in Cloud environments.

## Key Changes

### 1. Sort Functionality (Cloud Only)
- "Newest first" (most recent)
- "Oldest first" (oldest)
- Sorting based on `create_time` field (output assets)
- Sorting based on `created_at` field (input assets)
- Sort button is only displayed in Cloud environments

### 2. create_time Field Integration
**Related PR**: #6092

Implemented sort functionality using the `create_time` field introduced
in PR #6092. Applied the code from that PR directly to the following
files:

- `src/schemas/apiSchema.ts`: Added `create_time` field to `zExtraData`
- `src/stores/queueStore.ts`: Added `createTime` getter to
`TaskItemImpl`
- `src/platform/remote/comfyui/history/types/historyV2Types.ts`: Added
`create_time` to History V2 API response types
- `src/platform/remote/comfyui/history/adapters/v2ToV1Adapter.ts`: Pass
through `create_time` in V2→V1 adapter
- `src/platform/assets/composables/media/assetMappers.ts`: Include
`create_time` in asset metadata

### 3. Component Structure Improvements
Created new components following existing component styles for
consistency:

- **`MediaAssetSearchBar.vue`**: Component combining existing SearchBox
with sort button
- **`AssetSortButton.vue`**: Same structure as `MoreButton.vue`
(IconButton + Popover)
- **`MediaAssetSortMenu.vue`**: Same style as `MediaAssetMoreMenu.vue`
(using IconTextButton)
- **`AssetsSidebarTab.vue`**: Refactored to use `MediaAssetSearchBar`

### 4. Utility Usage
- Improved sort logic using `es-toolkit`'s `sortBy`
- Follows project guidelines (CLAUDE.md)

## Technical Details

### History V2 API's create_time
- Cloud backend provides `create_time` (in milliseconds) through History
V2 API
- Enables accurate sorting by creation time
- For input assets, uses existing `created_at` (ISO string)

### Sort Implementation
Uses `es-toolkit`'s `sortBy` in `useMediaAssetFiltering` composable:

```typescript
// Get timestamp from asset (either create_time or created_at)
const getAssetTime = (asset: AssetItem): number => {
  return (
    (asset.user_metadata?.create_time as number) ??
    (asset.created_at ? new Date(asset.created_at).getTime() : 0)
  )
}

// Sort by time
if (sortBy.value === 'oldest') {
  return sortByUtil(searchFiltered.value, [getAssetTime])
} else {
  return sortByUtil(searchFiltered.value, [(asset) => -getAssetTime(asset)])
}
```

## Testing
-  Typecheck passed
-  Lint passed
-  Format passed

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Co-authored-by: Claude <noreply@anthropic.com>
2025-11-14 04:56:04 +00:00
Jin Yi
f0f554392d feat: Add pagination support for media assets history (#6373)
## Summary
- Implement pagination for media assets history to handle large datasets
efficiently
- Add infinite scroll support with approach-end event handler  
- Support offset parameter in history API for both V1 and V2 endpoints

## Changes
- Add offset parameter support to `api.getHistory()` method
- Update history fetchers (V1/V2) to include offset in API requests
- Implement `loadMoreHistory()` in assetsStore with pagination state
management
- Add `loadMore`, `hasMore`, and `isLoadingMore` to IAssetsProvider
interface
- Add approach-end handler in AssetsSidebarTab for infinite scroll
- Set BATCH_SIZE to 200 for efficient loading

## Implementation Improvements
Simplified offset-based pagination by removing unnecessary
reconciliation logic:
- Remove `reconcileHistory`, `taskItemsMap`, `lastKnownQueueIndex`
(offset is sufficient)
- Replace `assetItemsByPromptId` Map → `loadedIds` Set (store IDs only)
- Replace `findInsertionIndex` binary search → push + sort (faster for
batch operations)
- Replace `loadingPromise` → `isLoadingMore` boolean (simpler state
management)
- Fix memory leak by cleaning up Set together with array slice

## Test Plan
- [x] TypeScript compilation passes
- [x] ESLint and Prettier formatting applied
- [x] Test infinite scroll in media assets tab
- [x] Verify network requests include correct offset parameter
- [x] Confirm no duplicate items when loading more

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---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-13 11:15:44 -08:00
Johnpaul Chiwetelu
54979701d0 Cloud feedback Extension (#6626)
This pull request introduces a new extensible system for adding custom
action bar buttons to the top menu, and demonstrates its use by adding a
cloud feedback button. The changes include defining a new
`ActionBarButton` type, updating the extension system to support action
bar buttons, creating a Pinia store to aggregate buttons from
extensions, and updating the UI to render these buttons in the top menu.
The cloud feedback button is now conditionally loaded for cloud
environments.

**Extensible Action Bar Button System**

* Defined a new `ActionBarButton` interface in `comfy.ts` for describing
buttons (icon, label, tooltip, class, click handler) and added an
`actionBarButtons` property to the `ComfyExtension` interface to allow
extensions to contribute buttons.
[[1]](diffhunk://#diff-c29886a1b0c982c6fff3545af0ca
<img width="1134" height="437" alt="Screenshot 2025-11-07 at 01 07 36"
src="https://github.com/user-attachments/assets/36b6145a-0b82-4f7d-88e8-f2ea350a359b"
/>
8ec269876c2cf3948f867d08c14032c04d66R60-R82)
[[2]](diffhunk://#diff-c29886a1b0c982c6fff3545af0ca8ec269876c2cf3948f867d08c14032c04d66R128-R131)
* Created a Pinia store (`actionBarButtonStore.ts`) that collects all
action bar buttons from registered extensions for use in the UI.

**UI Integration**

* Added a new `ActionBarButtons.vue` component that renders all action
bar buttons using the store, and integrated it into the top menu section
(`TopMenuSection.vue`).
[[1]](diffhunk://#diff-d6820f57cde865083d515ac0c23e1ad09e6fbc6792d742ae948a1d3b772be473R1-R28)
[[2]](diffhunk://#diff-45dffe390927ed2d5ba2426a139c52adae28ce15f81821c88e7991944562074cR10)
[[3]](diffhunk://#diff-45dffe390927ed2d5ba2426a139c52adae28ce15f81821c88e7991944562074cR28)

**Cloud Feedback Button Extension**

* Implemented a new extension (`cloudFeedbackTopbarButton.ts`) that
registers a "Feedback" button opening the Zendesk feedback page, and
ensured it loads only in cloud environments.
[[1]](diffhunk://#diff-b84a6a0dfaca19fd77b3fae6999a40c3ab8d04ed22636fcdecc65b385a8e9a98R1-R24)
[[2]](diffhunk://#diff-236993d9e4213efe96d267c75c3292d32b93aa4dd6c3318d26a397e0ae56bc87R32)

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2025-11-08 12:36:04 +01:00
Benjamin Lu
b1050e3195 Fix session cookie creation race: skip initial token refresh, wrap extension auth hooks (#6563)
Fixes a race causing “No auth header available for session creation”
during sign‑in, by skipping the initial token refresh event, and
wrapping extension auth hooks with async error handling.

Sentry:
https://comfy-org.sentry.io/issues/6990347926/?alert_rule_id=1614600&project=4509681221369857

Context
- Error surfaced as an unhandled rejection when session creation was
triggered without a valid auth header.
- Triggers: both onAuthUserResolved and onAuthTokenRefreshed fired
during initial login.
- Pre‑fix, onIdTokenChanged treated the very first token emission as a
“refresh” as well, so two concurrent createSession() calls ran
back‑to‑back.
- One of those calls could land before a Firebase ID token existed, so
getAuthHeader() returned null → createSession threw “No auth header
available for session creation”.

Exact pre‑fix failure path
- src/extensions/core/cloudSessionCookie.ts
  - onAuthUserResolved → useSessionCookie().createSession()
  - onAuthTokenRefreshed → useSessionCookie().createSession()
- src/stores/firebaseAuthStore.ts
- onIdTokenChanged increments tokenRefreshTrigger even for the initial
token (treated as a refresh)
- getAuthHeader() → getIdToken() may be undefined briefly during
initialization
- src/platform/auth/session/useSessionCookie.ts
- createSession(): calls authStore.getAuthHeader(); if falsy, throws
Error('No auth header available for session creation')

What this PR changes
1) Skip initial token “refresh”
- Track lastTokenUserId and ignore the first onIdTokenChanged for a
user; only subsequent token changes count as refresh events.
   - File: src/stores/firebaseAuthStore.ts
2) Wrap extension auth hooks with async error handling
- Use wrapWithErrorHandlingAsync for
onAuthUserResolved/onAuthTokenRefreshed/onAuthUserLogout callbacks to
avoid unhandled rejections.
   - File: src/services/extensionService.ts

Result
- Eliminates the timing window where createSession() runs before
getIdToken() returns a token.
- Ensures any remaining errors are caught and reported instead of
surfacing as unhandled promise rejections.

Notes
- Lint and typecheck run clean (pnpm lint:fix && pnpm typecheck).

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2025-11-07 21:30:49 -07:00
Christian Byrne
535f857330 refactor: move renderer-dependent utils into workbench scope (#6621)
This PR cleans up the base-layer utilities so they no longer pull
renderer or workbench code. The renderer-only `isPrimitiveNode` guard
now lives in `src/renderer/utils/nodeTypeGuards.ts`, and the node
help/model/ordering helpers have moved into `src/workbench/utils`. All
affected services, stores, scripts, and tests were updated to import
from the new locations.

The idea is to reduce the number of Base→Renderer/Base→Workbench edges
(higher scoped base/common utils should not import from
renderer/workbench layers).

┆Issue is synchronized with this [Notion
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2025-11-06 19:32:41 -07:00
Arjan Singh
8849d54e20 fix: use WidgetSelectDropdown for models (#6607)
## Summary

As the commit says, the model loaders were broken in cloud if you
enabled Vue Nodes (not a thing I think user does yet).

This fixes it by configuring the `WidgetSelectDropdown` to load so the
user load models like they would load a input or output asset.

## Review Focus

Probably `useAssetWidgetData` to make sure it's idomatic.

This part of
[assetsStore](https://github.com/Comfy-Org/ComfyUI_frontend/pull/6607/files#diff-18a5914c9f12c16d9c9c3a9f6d0e203a9c00598414d3d1c8637da9ca77339d83R158-R234)
as well.

## Screenshots

<img width="1196" height="1005" alt="Screenshot 2025-11-05 at 5 34
22 PM"
src="https://github.com/user-attachments/assets/804cd3c4-3370-4667-b606-bed52fcd6278"
/>

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---------

Co-authored-by: GitHub Action <action@github.com>
2025-11-06 03:34:17 +00:00
Christian Byrne
437c3b2da0 set config via feature flags (#6590)
In cloud environment, allow all the config values to be set by the
feature flag endpoint and be updated dynamically (on 30s poll). Retain
origianl behavior for OSS. On cloud, config changes shouldn't be changed
via redeploy and the promoted image should match the staging image.

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---------

Co-authored-by: DrJKL <DrJKL0424@gmail.com>
2025-11-05 13:45:21 -07:00
Arjan Singh
a2ef569b9c feat(ComboWidget): add ability to have mapped inputs (#6585)
## Summary

1. Add a `getOptionLabel` option to `ComboWidget` so users of it can map
of custom labels to widget values. (e.g., `"My Photo" ->
"my_photo_1235.png"`).
2. Utilize this ability in Cloud environment to map user uploaded
filenames to their corresponding input asset.
3. Copious unit tests to make sure I didn't (AFAIK) break anything
during the refactoring portion of development.
4. Bonus: Scope model browser to only show in cloud distributions until
it's released elsewhere; should prevent some undesired UI behavior if a
user accidentally enables the assetAPI.

## Review Focus

Widget code: please double check the work there.

## Screenshots (if applicable)



https://github.com/user-attachments/assets/a94b3203-c87f-4285-b692-479996859a5a


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2025-11-05 11:33:00 -08:00
Christian Byrne
6fe88dba54 fix(telemetry): remove redundant run tracking; keep click analytics + single execution event (#6518)
## Summary
Deduplicates workflow run telemetry and keeps a single source of truth
for execution while retaining click analytics and attributing initiator
source.

- Keep execution tracking in one place via `trackWorkflowExecution()`
- Keep click analytics via `trackRunButton(...)`
- Attribute initiator with `trigger_source` = 'button' | 'keybinding' |
'legacy_ui'
- Remove pre‑tracking from keybindings to avoid double/triple counting
- Update legacy UI buttons to emit both click + execution events (they
bypass commands)

## Problem
PR #6499 added tracking at multiple layers:
1) Keybindings tracked via a dedicated method and then executed a
command
2) Menu items tracked via a dedicated method and then executed a command
3) Commands also tracked execution

Because these ultimately trigger the same command path, this produced
duplicate (sometimes triplicate) events per user action and made it hard
to attribute initiator precisely.

## Solution
- Remove redundant tracking from keybindings (and previous legacy menu
handler)
- Commands now emit both:
- `trackRunButton(...)` (click analytics, includes `trigger_source` when
provided)
- `trackWorkflowExecution()` (single execution start; includes the last
`trigger_source`)
- Legacy UI buttons (which call `app.queuePrompt(...)` directly) now
also emit both events with `trigger_source = 'legacy_ui'`
- Add `ExecutionTriggerSource` type and wire `trigger_source` through
provider so `EXECUTION_START` matches the most recent click intent

### Telemetry behavior after this change
- `RUN_BUTTON_CLICKED` (click analytics)
  - Emitted when a run is initiated via:
    - Button: `trigger_source = 'button'`
    - Keybinding: `trigger_source = 'keybinding'`
    - Legacy UI: `trigger_source = 'legacy_ui'`
- `EXECUTION_START` (execution lifecycle)
- Emitted once per run at start; includes `trigger_source` matched to
the click intent above
- Paired with `EXECUTION_SUCCESS` / `EXECUTION_ERROR` from execution
handlers

## Benefits
-  Accurate counts by removing duplicated run events
-  Clear initiator attribution (button vs keybinding vs legacy UI)
-  Separation of “intent” (click) vs. “lifecycle” (execution)
-  Simpler implementation and maintenance

## Files Changed (high level)
- `src/services/keybindingService.ts`: Route run commands with
`trigger_source = 'keybinding'`
- `src/components/actionbar/ComfyRunButton/ComfyQueueButton.vue`: Send
`trigger_source = 'button'` to commands
- `src/scripts/ui.ts`: Legacy queue buttons emit `trackRunButton({
trigger_source: 'legacy_ui' })` and `trackWorkflowExecution()`
- `src/composables/useCoreCommands.ts`: Commands emit
`trackRunButton(...)` + `trackWorkflowExecution()`; accept telemetry
metadata
- `src/platform/telemetry/types.ts`: Add `ExecutionTriggerSource` and
optional `trigger_source` in click + execution payloads
- `src/platform/telemetry/providers/cloud/MixpanelTelemetryProvider.ts`:
Carry `trigger_source` from click → execution and reset after use
- `src/stores/commandStore.ts`: Allow commands to receive args (for
telemetry metadata)
- `src/extensions/core/groupNode.ts`: Adjust command function signatures
to new execute signature

## Related
- Reverts the multi‑event approach from #6499
- Keeps `trackWorkflowExecution()` as the canonical execution event
while preserving click analytics and initiator attribution with
`trackRunButton(...)`

┆Issue is synchronized with this Notion page by Unito

---------

Co-authored-by: Christian Byrne <c.byrne@comfy.org>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Benjamin Lu <benjaminlu1107@gmail.com>
Co-authored-by: Claude <noreply@anthropic.com>
2025-11-02 19:48:21 -08:00
Benjamin Lu
dad2d803df feat(telemetry): add unified run_triggered event for all run initiations (#6499)
Summary
- Add new telemetry event: `app:run_triggered` with `{ trigger_source:
'button' | 'keybinding' | 'menu' }`.
- Instrument all run initiation paths:
- UI Queue button emits `run_triggered` (source `button`) and keeps
emitting `run_button_click` for UI-only tracking.
- Keybindings (Ctrl+Enter / Ctrl+Shift+Enter) emit `run_triggered`
(source `keybinding`).
- Menus (menubar + legacy menu buttons) emit `run_triggered` (source
`menu`).
- Mixpanel provider now supports `trackRunTriggered` and forwards
`run_triggered`.
- `execution_start` tracking remains unchanged.

Motivation
GTM observed more `execution_start` events than `run_button_click`. This
change clarifies attribution by adding a unified event across all
triggers while preserving the UI-only `run_button_click` metric.

Files
- src/platform/telemetry/types.ts: Add `RunTriggeredMetadata`,
`RUN_TRIGGERED`, provider method signature.
- src/platform/telemetry/providers/cloud/MixpanelTelemetryProvider.ts:
Implement `trackRunTriggered`.
- src/components/actionbar/ComfyRunButton/ComfyQueueButton.vue: Emit
`run_triggered` on button path.
- src/services/keybindingService.ts: Emit `run_triggered` when queue
commands are invoked via keybindings.
- src/stores/menuItemStore.ts: Emit `run_triggered` for queue commands
invoked via menubar.
- src/scripts/ui.ts: Emit `run_triggered` for legacy menu queue buttons.

Notes
- `run_button_click` continues to represent UI button presses only.
- `run_triggered` now represents all user-initiated runs with clear
source attribution.

QA
- Cloud build: verify `app:run_triggered` appears with the correct
`trigger_source` for button, keybinding, and menu triggers.
- Verify `app:run_button_click` only fires for the button path.
- Confirm `execution_start` still tracks as before.

If preferred, we can extend `run_triggered` with additional fields
(e.g., queue mode, batchCount) in a follow-up.

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Co-authored-by: GitHub Action <action@github.com>
2025-11-01 02:42:36 -07:00
AustinMroz
9ddead24d6 On failed subgraph resolution, return undefined (#6460)
Resolving an executionId to a locatorId can fail if the current workflow
does not match the queued one. Rather than throwing an error, the
resolution functions have been changed to return undefined.

Of note, all consumers of these functions already had checks to ensure
the returned value is not undefined.
- Even the test for failure state already specified that it should
return instead of throwing an error.

This PR cleans up a frequent sentry error.

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2025-10-30 12:06:52 -07:00
Arjan Singh
f2355a6ad1 feat(historyV2): load workflows for images (#6384)
## Summary

Hooked up the "Load Workflow" action to our `history_v2` API.

Note: Our cloud envs were being stress tested right now so images are
loading at time of recording. Images were loading for me during
development before I had time to create the video.


## Screenshots 📷 



https://github.com/user-attachments/assets/02145504-ceae-497b-9049-553796d698da



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2025-10-29 18:35:42 -07:00
Jin Yi
06ba106f59 Media Assets Management Sidebar Tab Implementation (#6112)
## 📋 Overview
Implemented a new Media Assets sidebar tab in ComfyUI for managing
user-uploaded input files and generated output files. This feature
supports both local and cloud environments and is currently enabled only
in development mode.

## 🎯 Key Features

### 1. Media Assets Sidebar Tab
- **Imported** / **Generated** files separated by tabs
- Visual display with file preview cards
- Gallery view support (navigable with arrow keys)

### 2. Environment-Specific Implementation
- **`useInternalMediaAssets`**: For local environment
  - Fetches file list via `/files` API
  - Retrieves generation task execution time via `/history` API
  - Processes history data using the same logic as QueueSidebarTab
- **`useCloudMediaAssets`**: For cloud environment
  - File retrieval through assetService
  - History data processing using TaskItemImpl
- Auto-truncation of long filenames over 20 characters (e.g.,
`very_long_filename_here.png` → `very_long_...here.png`)

### 3. Execution Time Display
- Shows task execution time on generated image cards (e.g., "2.3s")
- Calculated from History API's `execution_start` and
`execution_success` messages
- Displayed at MediaAssetCard's duration chip location

### 4. Gallery Feature
- Full-screen gallery mode on image click
- Navigate between images with keyboard arrows
- Exit gallery with ESC key
- Reuses ResultGallery component from QueueSidebarTab

### 5. Development Mode Only
- Excluded from production builds using `import.meta.env.DEV` condition
- Feature in development, scheduled for official release after
stabilization

## 🛠️ Technical Changes

### New Files Added
- `src/components/sidebar/tabs/AssetsSidebarTab.vue` - Main sidebar tab
component
- `src/composables/sidebarTabs/useAssetsSidebarTab.ts` - Sidebar tab
definition
- `src/composables/useInternalMediaAssets.ts` - Local environment
implementation
- `src/composables/useCloudMediaAssets.ts` - Cloud environment
implementation
- `packages/design-system/src/icons/image-ai-edit.svg` - Icon addition

### Modified Files
- `src/stores/workspace/sidebarTabStore.ts` - Added dev mode only tab
display logic
- `src/platform/assets/components/MediaAssetCard.vue` - Added execution
time display, zoom event
- `src/platform/assets/components/MediaImageTop.vue` - Added image
dimension detection
- `packages/shared-frontend-utils/src/formatUtil.ts` - Added media type
determination utility functions
- `src/locales/en/main.json` - Added translation keys


[media_asset_OSS_cloud.webm](https://github.com/user-attachments/assets/a6ee3b49-19ed-4735-baad-c2ac2da868ef)

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: github-actions <github-actions@github.com>
2025-10-29 03:39:16 +00:00
Arjan Singh
32a803c31e feat(historyV2): reconcile completed workflows (#6340)
## Summary

Running + Finished + History tasks now all work and reconcile correctly
in the queue.

## Changes

1. Reconcile complete workflows so they show up in history.
2. Do the above in a way that minimizes recreation of `TaskItemImpls`
3. Address some CR feedback on #6336 

## Review Focus

I tried to optimize `TaskItemImpls` so we aren't recreating ones for
history items tat already exist. Please give me feedback on if I did
this correctly, or if it was even necessary.

## Screenshots 🎃 



https://github.com/user-attachments/assets/afc08f31-cc09-4082-8e9d-cee977bc1e22

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2025-10-28 17:40:55 -07:00
Christian Byrne
234fc3433c use prompt id rather than queue index for history reconciliation (#6327)
## Summary

Changed history reconciliation to use `promptId` instead of `queueIndex`
to support cloud environments that don't have queue indices.

Refactored into pure functions with expressive naming.

## Changes

- Use `promptId` (unique UUID) for reconciliation instead of
`queueIndex` (not available in cloud)
- Extract `reconcileHistoryWithServer` with helpers: `extractPromptIds`,
`isAddedAfter`, `sortNewestFirst`
- Added 34 tests covering reconciliation edge cases, sorting, and limits

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2025-10-26 23:58:29 -07:00
Christian Byrne
cd50c54e61 add session cookie auth on cloud dist (#6295)
## Summary

Implemented cookie-based session authentication for cloud distribution,
replacing service worker approach with extension-based lifecycle hooks.

## Changes

- **What**: Added session cookie management via [extension
hooks](https://docs.comfy.org/comfyui/extensions) for login, token
refresh, and logout events
- **Architecture**: DDD-compliant structure with platform layer
(`src/platform/auth/session/`) and cloud-gated extension
- **New Extension Hooks**: `onAuthTokenRefreshed()` and
`onAuthUserLogout()` in [ComfyExtension
interface](src/types/comfy.ts:220-232)

```mermaid
sequenceDiagram
    participant User
    participant Firebase
    participant Extension
    participant Backend

    User->>Firebase: Login
    Firebase->>Extension: onAuthUserResolved
    Extension->>Backend: POST /auth/session (with JWT)
    Backend-->>Extension: Set-Cookie

    Firebase->>Firebase: Token Refresh
    Firebase->>Extension: onAuthTokenRefreshed
    Extension->>Backend: POST /auth/session (with new JWT)
    Backend-->>Extension: Update Cookie

    User->>Firebase: Logout
    Firebase->>Extension: onAuthUserLogout (user null)
    Extension->>Backend: DELETE /auth/session
    Backend-->>Extension: Clear Cookie
```

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2025-10-26 00:04:30 -07:00
AustinMroz
a108c52572 custom_node provided blueprints (#6172)
Frontend implementation for a system to allow custom_nodes to provide a
set of subgraph blueprints.

Requires comfyanonymous/ComfyUI#10438, but handles gracefully in unavailable.

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---------

Co-authored-by: Christian Byrne <cbyrne@comfy.org>
2025-10-24 08:24:34 -07:00
Christian Byrne
d7a58a7a9b change cloud feature flags to be loaded dynamically at runtime rather than set in build (#6246)
## Summary

Implements server-side remote configuration to decouple runtime behavior
from build artifacts, enabling dynamic configuration updates without
redeployment.

## Technical Changes

- **Replaced** build-time constants (`__MIXPANEL_TOKEN__`,
`__BUILD_FLAGS__`) with runtime configuration loaded from
`/api/features`
- Configuration now sourced from `window.__CONFIG__` (hydrated from
`/api/features` endpoint)
- **Added** `src/platform/remoteConfig/` service that polls server
configuration every 30 seconds
- **Modified** application bootstrap sequence in `main.ts` to load
remote config before module initialization (required for cloud builds)
- **Removed** global constants: `__BUILD_FLAGS__`, `__MIXPANEL_TOKEN__`.
Runtime subscription enforcement toggle via `subscription_required` flag
- Server health alerts with variant-based severity rendering
(info/warning/error) via topbar badges

## Rationale

- **Build-once-deploy-anywhere**: Single immutable artifact promoted
through environments (staging → production)
- **Zero-downtime configuration**: Update behavior without rebuilding or
redeploying the application
- **Incident response**: Disable features or display alerts dynamically
in response to outages or degraded service
- **Instant rollback**: Revert configuration changes server-side without
artifact redeployment
- **Progressive delivery**: Enable A/B testing, canary releases, and
user/region-based configuration
- **Environment parity**: Eliminate configuration drift between staging
and production builds
- Decouples deployment cadence from configuration changes
- Enables GitOps workflows for configuration management separate from
code deployments
- Supports real-time operational control of client behavior
- Reduces build matrix complexity (no per-environment builds)

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2025-10-23 20:16:18 -07:00
AustinMroz
f63d0f3289 Fix type on LoadClip being marked as asset (#6207)
Previously, asset conversion was performed on any combo widget on a
valid node. As the `type` widget on LoadClip was also a combo widget, it
was being incorrectly converted.

This PR changes the isAssetBrowserEligible check to also verify the
widget name is correct.
<img width="694" height="174" alt="image"
src="https://github.com/user-attachments/assets/a8523ade-7f59-4480-b5e6-8782fd680106"
/>


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2025-10-22 19:37:40 -07:00
AustinMroz
9ae66c778d Fix nodeDef resolution for virtual nodes. (#6175)
<img width="697" height="250" alt="image"
src="https://github.com/user-attachments/assets/71fe7d9b-0cd6-43c6-b0d5-7dcb64d385a6"
/>

Virtual nodes (like primitives) don't have a nodeData. As a result, the
existing call to attempt lookup from a node instance fails. This is
fixed by adding `node.type` as a fallback

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2025-10-20 20:22:30 -07:00
Christian Byrne
7ad1112535 add telemetry provider for cloud distribution (#6154)
## Summary

This code is entirely excluded from open-source, local, and desktop
builds. During minification and dead-code elimination, the Mixpanel
library is fully tree-shaken -- meaning no telemetry code is ever
included or downloaded in those builds. Even the inline callsites are
removed during the build (because `isCloud` becomes false and the entire
block becomes dead code and is removed). The code not only has no
effect, is not even distributed in the first place. We’ve gone to great
lengths to ensure this behavior.

Verification proof:


https://github.com/user-attachments/assets/b66c35f7-e233-447f-93da-4d70c433908d

Telemetry is *enabled only in the ComfyUI Cloud environment*. Its goal
is to help us understand and improve onboarding and new-user adoption.
ComfyUI aims to be accessible to everyone, but we know the learning
curve can be steep. Anonymous usage insights will help us identify where
users struggle and guide us toward making the experience more intuitive
and welcoming.

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-10-19 19:47:35 -07:00
Terry Jia
7e1e8e3b65 subscription page (#6064)
Summary

Implements cloud subscription management UI and flow for ComfyUI Cloud
users.

  Core Features:
- Subscription Status Tracking: Global reactive state management for
subscription status across all components
  using shared subscriptionStatus ref
- Subscribe to Run Button: Replaces the Run button in the actionbar with
a "Subscribe to Run" button for users
  without active subscriptions
- Subscription Required Dialog: Modal dialog with subscription benefits,
pricing, and checkout flow with video
  background
- Subscription Settings Panel: New settings panel showing subscription
status, renewal date, and quick access to
  billing management
- Auto-detection & Polling: Automatically polls subscription status
after checkout completion and syncs state
  across the application


https://github.com/user-attachments/assets/f41b8e6a-5845-48a7-8169-3a6fc0d2e5c8



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---------

Co-authored-by: GitHub Action <action@github.com>
2025-10-18 20:21:30 -07:00
Johnpaul Chiwetelu
fb3ab88f04 fix Cloudbadge (#6063)
This pull request refactors how top bar badges are handled in the
application, making badge rendering extensible and moving cloud badge
logic into the extension system. The main changes include replacing the
old `CloudBetaBadge` component with a new, generic badge system,
introducing a Pinia store for badge management, and updating the
extension API to support top bar badges.

**Badge System Refactor and Extensibility**

* Replaced the hardcoded `CloudBetaBadge` with a new `TopbarBadges`
component, which dynamically renders badges from the store instead of
relying on the `isCloud` flag in `TopMenubar.vue`.
[[1]](diffhunk://#diff-b7d7bf1028f09fb907c09edf27631214d005c93b80eaff7cf15cfd53671b1e8aL9-R9)
[[2]](diffhunk://#diff-b7d7bf1028f09fb907c09edf27631214d005c93b80eaff7cf15cfd53671b1e8aL43-R48)

* Renamed and refactored `CloudBetaBadge.vue` to `TopbarBadge.vue`,
making it accept a generic `badge` prop and removing i18n logic from the
component.

* Added a new `TopbarBadges.vue` component to render all badges from the
`topbarBadgeStore`.

**Badge Data Management**

* Introduced a new Pinia store `topbarBadgeStore` that aggregates top
bar badges from all extensions, enabling dynamic badge management.

**Extension System Integration**

* Updated the extension API (`ComfyExtension` interface) to support a
new `topbarBadges` property, allowing extensions to contribute badges to
the top bar.

* Added a core extension (`cloudBadge.ts`) that registers a "Comfy
Cloud" beta badge when running in a cloud environment, using the new
badge system.
[[1]](diffhunk://#diff-b7818ca9daae2411d56695777160b8132507f2a3ff4f700d2510453c8833ca75R1-R16)
[[2]](diffhunk://#diff-236993d9e4213efe96d267c75c3292d32b93aa4dd6c3318d26a397e0ae56bc87R2)

**Type Definitions**

* Added a new `TopbarBadge` type to `comfy.ts` to define the structure
for top bar badges, supporting optional labels.
2025-10-15 05:27:19 +01:00
Terry Jia
476d6df1ca fix mask editor bug under vueNodes (#5953)
## Summary

fix mask editor issues on vueNodes

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2025-10-14 17:42:36 -07:00
Benjamin Lu
1d06b4d63b fix(execution): reset progress state after runs to unfreeze tab title/favicon (main) (#6026)
Cherry picked over from #6025, should've been made to target main to
begin with

## Summary
Fixes the browser tab progress and favicon remaining at ~14% after
workflow completion on `main` by resetting execution state when a run
ends (success, error, or interruption).

## Changes
- Add `execution_success` listener in the execution store
- Centralize terminal-state cleanup in `resetExecutionState()`
- Clear `nodeProgressStates`, queued prompt entry,
`_executingNodeProgress`, and set `activePromptId` to `null`
- Ensures `isIdle` becomes `true` post-run so tab title and favicon no
longer freeze mid-progress

resolves #6024

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2025-10-11 18:53:58 -07:00
Alexander Brown
874ef3ba0c Lint: Add eslint import plugin (#5955)
## Summary

Adds the linter, turns on the recommended and a few extra rules, fixes
existing violations.

Doesn't prohibit `../../...` imports yet, that'll be it's own PR.

## Changes

- **What**: Consistent and fixable imports
- **Dependencies**: The plugin and parser

## Review Focus

How do you feel about the recommended rules?
What about the extra ones?
[Any
more](https://github.com/un-ts/eslint-plugin-import-x?tab=readme-ov-file#rules)
you'd want to turn on?

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2025-10-07 20:31:00 -07:00
filtered
07a74e3cdc Decouple Desktop UI into monorepo app (#5912)
## Summary

Extracts desktop UI into apps/desktop-ui package with minimal changes.

## Changes

- **What**:
- Separates desktop-specific code into standalone package with
independent Vite config, router, and i18n
- Drastically simplifies the main app router by removing all desktop
routes
  - Adds a some code duplication, most due to the existing design
- Some duplication can be refactored to be *simpler* on either side - no
need to split things by `isElectron()`
  - Rudimentary storybook support has been added
- **Breaking**: Stacked PR for publishing must be merged before this PR
makes it to stable core (but publishing _could_ be done manually)
  - #5915
- **Dependencies**: Takes full advantage of pnpm catalog. No additional
dependencies added.

## Review Focus

- Should be no changes to normal frontend operation
- Scripts added to root package.json are acceptable
- The duplication in this PR is copied as is, wherever possible. Any
corrections or fix-ups beyond the scope of simply migrating the
functionality as-is, can be addressed in later PRs. That said, if any
changes are made, it instantly becomes more difficult to separate the
duplicated code out into a shared utility.
  - Tracking issue to address concerns: #5925

### i18n

Fixing i18n is out of scope for this PR. It is a larger task that we
should consider carefully and implement properly. Attempting to isolate
the desktop i18n and duplicate the _current_ localisation scripts would
be wasted energy.
2025-10-05 05:04:27 +00:00
Arjan Singh
abf2b3b980 Full Asset Selection Experience (Assets API) (#5900)
## Summary

Full Integration of Asset Browsing and Selection when Assets API is
enabled.

## Changes

1. Replace Model Left Side Tab with experience
2. Configurable titles for the Asset Browser Modal
3. Refactors to simplify callback code
4. Refactor to make modal filters reactive (they change their values
based on assets displayed)
5. Add `browse()` mode with ability to create node directly from the
Asset Browser Modal (in `browse()` mode)

## Screenshots

Demo of many different types of Nodes getting configured by the Modal



https://github.com/user-attachments/assets/34f9c964-cdf2-4c5d-86a9-a8e7126a7de9

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2025-10-03 20:34:59 -07:00
AustinMroz
720de8cc8a Add UI code for configuring subgraphNode widgets (#5826)
The third PR for managing display of widgets on subgraph nodes. This is
the one that actually makes the functionality usable and user visible.

Adds
- A right-side modal for configuring which widgets are promoted,
accessed by right click or selection toolbar
- This menu allows for re-arranging widget order by dragging and
dropping.
- Indicators inside the subgraph for which widgets have been promoted.
- Context menu options for promoting or demoting widget inside of a
subgraph.
<img width="767" height="694" alt="image"
src="https://github.com/user-attachments/assets/4f78645d-7b26-48ba-8c49-78f4807e89e8"
/>
<img width="784" height="435" alt="image"
src="https://github.com/user-attachments/assets/7005c730-a732-481e-befb-57019a8a31a7"
/>


Known issues
- Some preview widgets are not added to a node until a draw operation
occurs. The code does not yet have a way of determining which nodes
should have draw operations forced to facilitate initial widget
creation.

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2025-10-02 17:19:47 -07:00
Arjan Singh
48335475dc Chores: Updates for Asset Services (#5872)
## Changes

1. Updates schema to match new API
2. Adds additional relevant models to the registry

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2025-10-02 15:52:36 -07:00
Marcel Petrick
d0e81cdd33 fix(docs): correct typos in comments and strings found during code view (#5880)
Non-functional changes only:
- Fixed minor spelling mistakes in comments
- Corrected typos in user-facing strings
- No variables, logic, or functional code was modified.

Signed-off-by: Marcel Petrick <mail@marcelpetrick.it>

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---------

Signed-off-by: Marcel Petrick <mail@marcelpetrick.it>
Co-authored-by: Alexander Brown <DrJKL0424@gmail.com>
Co-authored-by: Benjamin Lu <benjaminlu1107@gmail.com>
2025-10-01 18:35:38 -07:00
Johnpaul Chiwetelu
01b3aeae68 Prune console.log() (#5867)
Introduce a no-console rule in ESLint configuration and remove existing
console log statements throughout the codebase, replacing some with
warnings or comments.

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2025-10-01 18:34:58 -07:00
Rizumu Ayaka
c96f719f91 feat: dropdown widgets vue node ui (#5624)
- Load media dropdown widgets
- Load models dropdown widgets

I added a lot of feedback effects during interactions.
I tried my best to break the Dropdown into small components.
To make it more flexible, I provided many configurable props and
v-model.

<img width="1000" alt="CleanShot 2025-09-18 at 01 54 38"
src="https://github.com/user-attachments/assets/1a413078-1547-44b8-8b48-1ce8f8e764b5"
/>

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---------

Co-authored-by: Christian Byrne <cbyrne@comfy.org>
2025-09-26 12:04:39 -07:00
AustinMroz
9678a87846 Subgraph widget promotion - Part 2 (#5617)
Implements proxyWidget support on subgraph nodes.  This registers a
special proxyWidgets property on subgraph nodes which is directly mapped
to the proxyWidgets displayed on the node. Each proxyWidget directly
maps to a real widget inside the subgraph.

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---------

Co-authored-by: GitHub Action <action@github.com>
2025-09-26 10:24:55 -05:00
Christian Byrne
78d585eca0 fix restoring outputs in Vue nodes (persisting node outputs when switching between workflow tabs) (#5788)
## Summary

Fixed Vue node output restoration by consolidating state management
through the node output store.

## Changes

- **What**: Refactored node output cleanup and restoration logic in
`ChangeTracker` and `ComfyApp` to use centralized store methods
- **Breaking**: Removed direct manipulation of `app.nodeOutputs` in
favor of store-managed state

## Review Focus

State synchronization between `app.nodeOutputs` and `nodeOutputs.value`
during restore/reset operations, ensuring Vue reactivity is maintained.

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2025-09-25 19:49:49 -07:00
Christian Byrne
3fc17ebdac [refactor] Migrate manager code from src/composables to src/workbench/extensions/manager (2/2) (#5722)
## Summary

Continuation of

- https://github.com/Comfy-Org/ComfyUI_frontend/pull/5662

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---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2025-09-25 02:40:04 +00:00
Christian Byrne
b4976c1ddc Revert: Move VueFire persistence configuration to initialization (#5614) (#5729)
## Summary
This reverts PR #5614 which moved VueFire persistence configuration to
initialization.

## Reason for Revert

It breaks Google SSO login with error:

```
useErrorHandling.ts:12 FirebaseError: Firebase: Error (auth/argument-error).
    at createErrorInternal (index-c92d61ad.js:506:41)
    at _assert (index-c92d61ad.js:512:15)
    at _withDefaultResolver (index-c92d61ad.js:9237:5)
    at signInWithPopup (index-c92d61ad.js:9457:30)
    at executeAuthAction.createCustomer (firebaseAuthStore.ts:263:25)
    at executeAuthAction (firebaseAuthStore.ts:223:28)
    at Proxy.loginWithGoogle (firebaseAuthStore.ts:262:5)
    at Proxy.wrappedAction (pinia.mjs:1405:26)
    at useFirebaseAuthActions.ts:104:28
    at Object.signInWithGoogle (useErrorHandling.ts:39:22)
```

## Changes
- Reverts commit ea4e57b60 "Move VueFire persistence configuration to
initialization (#5614)"
- Restores previous Firebase auth persistence behavior

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5729-Revert-Move-VueFire-persistence-configuration-to-initialization-5614-2776d73d3650814c9b80d9c67c852874)
by [Unito](https://www.unito.io)
2025-09-22 19:04:08 -07:00
Alexander Brown
c4c0e52e64 Refactor: Let LGraphNode handle more events itself (#5709)
## Summary

Don't route events up through GraphCanvas if the component itself can
handle the changes

## Changes

- **What**: Reduce the indirect access or action dispatch to
composables/stores.

## Review Focus

The behavior should be either equivalent or a little snappier than
before. Also, the local state in LGraphNode has (almost) all been
removed in favor of reacting to the nodeData prop.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5709-Refactor-Let-LGraphNode-handle-more-events-itself-2756d73d365081e6a88ce6241bceecc0)
by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
2025-09-20 22:14:30 -07:00
Arjan Singh
fd12591756 [feat] integrate asset browser with widget system (#5629)
## Summary

Add asset browser dialog integration for combo widgets with full
animation support and proper state management.

(Thank you Claude from saving me me from merge conflict hell on this
one.)

## Changes

- Widget integration: combo widgets now use AssetBrowserModal for
eligible asset types
- Dialog animations: added animateHide() for smooth close transitions
- Async operations: proper sequencing of widget updates and dialog
animations
- Service layer: added getAssetsForNodeType() and getAssetDetails()
methods
- Type safety: comprehensive TypeScript types and error handling
- Test coverage: unit tests for all new functionality
- Bonus: fixed the hardcoded labels in AssetFilterBar

Widget behavior:
- Shows asset browser button for eligible widgets when asset API enabled
- Handles asset selection with proper callback sequencing
- Maintains widget value updates and litegraph notification

## Review Focus

I will call out some stuff inline.

## Screenshots


https://github.com/user-attachments/assets/9d3a72cf-d2b0-445f-8022-4c49daa04637

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5629-feat-integrate-asset-browser-with-widget-system-2726d73d365081a9a98be9a2307aee0b)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
2025-09-20 11:44:18 -07:00
Christian Byrne
002fac0232 [refactor] Migrate manager code to DDD structure (#5662)
## Summary

Reorganized custom nodes manager functionality from scattered technical
layers into a cohesive domain-focused module following [domain-driven
design](https://en.wikipedia.org/wiki/Domain-driven_design) principles.

## Changes

- **What**: Migrated all manager code from technical layers
(`src/components/`, `src/stores/`, etc.) to unified domain structure at
`src/workbench/extensions/manager/`
- **Breaking**: Import paths changed for all manager-related modules
(40+ files updated)

## Review Focus

Verify all import path updates are correct and no circular dependencies
introduced. Check that [Vue 3 composition
API](https://vuejs.org/guide/reusability/composables.html) patterns
remain consistent across relocated composables.


┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5662-refactor-Migrate-manager-code-to-DDD-structure-2736d73d3650812c87faf6ed0fffb196)
by [Unito](https://www.unito.io)
2025-09-19 00:03:05 -07:00
Robin Huang
a886798a10 Explicitly add email scope for social auth login. (#5638)
## Summary

Some users were authenticating successfully but their email addresses
weren't being extracted from the Firebase token. This happened because
we weren't explicitly requesting the email scope during OAuth
authentication.
 
While Firebase's default configuration includes basic profile info, it
doesn't guarantee email access for all account types - particularly
Google Workspace accounts with restrictive policies or users with
privacy-conscious settings.

[Github
Scopes](https://docs.github.com/en/apps/oauth-apps/building-oauth-apps/scopes-for-oauth-apps)

## Changes

Adding email scope for Google + Github social OAuth.

## Review Focus
N/A

## Screenshots (if applicable)

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5638-Explicitly-add-email-scope-for-social-auth-login-2726d73d3650817ab356fc9c04f8641b)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2025-09-18 14:09:16 -07:00
Christian Byrne
ea4e57b602 Move VueFire persistence configuration to initialization (#5614)
Currently, we set persistence method in the auth store setup. This
creates pattern of using the default on init (indexed DB) up until the
firebase store is initialized and `setPersistence` is called. For
devices that don't support indexed DB or have the connection aggresively
terminated or cleared, like
[Safari](https://comfy-org.sentry.io/issues/6879071102/?project=4509681221369857&query=is%3Aunresolved&referrer=issue-stream),
this can create problems with maintaing auth persistence.

Fix by setting persistence method in the initialization in main.ts

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5614-Move-VueFire-persistence-configuration-to-initialization-2716d73d3650817480e0c8feb1f37b9a)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-09-18 11:18:05 -07:00
Alexander Brown
08220d50d9 Lint: Turn on rules that should allow for verbatimModuleSyntax (#5616)
* lint: turn on type import rules setting up for verbatimModuleSyntax

* lint: --fix for type imports
2025-09-16 22:03:41 -07:00
Christian Byrne
0483630f82 Show sampling previews on Vue nodes (#5579)
* refactor: simplify preview state provider

- Remove unnecessary event listeners and manual syncing
- Use computed() to directly reference app.nodePreviewImages
- Eliminate data duplication and any types
- Rely on Vue's reactivity for automatic updates
- Follow established patterns from execution state provider

* feat: optimize Vue node preview image display with reactive store

- Move preview display logic from inline ternaries to computed properties
- Add useNodePreviewState composable for preview state management
- Implement reactive store approach using Pinia storeToRefs
- Use VueUse useTimeoutFn for modern timeout management instead of window.setTimeout
- Add v-memo optimization for preview image template rendering
- Maintain proper sync between app.nodePreviewImages and reactive store state

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* fix: update props usage for Vue 3.5 destructured props syntax

* [refactor] improve code style and architecture based on review feedback

- Replace inject pattern with direct store access in useNodePreviewState
- Use optional chaining for more concise conditional checks
- Use modern Array.at(-1) for accessing last element
- Remove provide/inject for nodePreviewImages in favor of direct store refs
- Update preview image styling: remove rounded borders, use flexible height
- Simplify scheduleRevoke function with optional chaining

Co-authored-by: DrJKL <DrJKL@users.noreply.github.com>

* [cleanup] remove unused NodePreviewImagesKey injection key

Addresses knip unused export warning after switching from provide/inject
to direct store access pattern.

* [test] add mock for useNodePreviewState in LGraphNode test

Fixes test failure after adding preview functionality to LGraphNode component.

* [fix] update workflowStore import path after rebase

Updates import to new location: @/platform/workflow/management/stores/workflowStore

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: DrJKL <DrJKL@users.noreply.github.com>
2025-09-16 17:34:04 -07:00
Arjan Singh
e601bcb300 [refactor] create src/platform/assets (#5598)
* [refactor] create src/platform/assets

Per @christian-byrne's feedback. Just bringing this into the repo sooner to clean up from my feature branch

* [fix] code review feedback
2025-09-15 14:36:33 -07:00
Christian Byrne
27ab355f9c [refactor] Improve updates/notifications domain organization (#5590)
* [refactor] Move update-related functionality to platform/updates domain

Reorganizes release management, version compatibility, and notification functionality
following Domain-Driven Design principles, mirroring VSCode's architecture pattern.

- Move releaseService.ts to platform/updates/common/
- Move releaseStore.ts to platform/updates/common/
- Move versionCompatibilityStore.ts to platform/updates/common/
- Move useFrontendVersionMismatchWarning.ts to platform/updates/common/
- Move toastStore.ts to platform/updates/common/
- Move ReleaseNotificationToast.vue to platform/updates/components/
- Move WhatsNewPopup.vue to platform/updates/components/
- Update 25+ import paths across codebase and tests

This creates a cohesive "updates" domain containing all functionality related to
software updates, version checking, release notifications, and user communication
about application state changes.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* fix imports

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-09-15 04:34:37 -07:00
Christian Byrne
4c8c4a1ad4 [refactor] Improve settings domain organization (#5550)
* refactor: move settingStore to platform/settings

Move src/stores/settingStore.ts to src/platform/settings/settingStore.ts
to separate platform infrastructure from domain logic following DDD principles.

Updates all import references across ~70 files to maintain compatibility.

* fix: update remaining settingStore imports after rebase

* fix: complete remaining settingStore import updates

* fix: update vi.mock paths for settingStore in tests

Update all test files to mock the new settingStore location at
@/platform/settings/settingStore instead of @/stores/settingStore

* fix: resolve remaining settingStore imports and unused imports after rebase

* fix: update settingStore mock path in SelectionToolbox test

Fix vi.mock path from @/stores/settingStore to @/platform/settings/settingStore
to resolve failing Load3D viewer button test.

* refactor: complete comprehensive settings migration to platform layer

This commit completes the migration of all settings-related code to the platform layer
as part of the Domain-Driven Design (DDD) architecture refactoring.

- constants/coreSettings.ts → platform/settings/constants/coreSettings.ts
- types/settingTypes.ts → platform/settings/types.ts
- stores/settingStore.ts → platform/settings/settingStore.ts (already moved)

- composables/setting/useSettingUI.ts → platform/settings/composables/useSettingUI.ts
- composables/setting/useSettingSearch.ts → platform/settings/composables/useSettingSearch.ts
- composables/useLitegraphSettings.ts → platform/settings/composables/useLitegraphSettings.ts

- components/dialog/content/SettingDialogContent.vue → platform/settings/components/SettingDialogContent.vue
- components/dialog/content/setting/SettingItem.vue → platform/settings/components/SettingItem.vue
- components/dialog/content/setting/SettingGroup.vue → platform/settings/components/SettingGroup.vue
- components/dialog/content/setting/SettingsPanel.vue → platform/settings/components/SettingsPanel.vue
- components/dialog/content/setting/ColorPaletteMessage.vue → platform/settings/components/ColorPaletteMessage.vue
- components/dialog/content/setting/ExtensionPanel.vue → platform/settings/components/ExtensionPanel.vue
- components/dialog/content/setting/ServerConfigPanel.vue → platform/settings/components/ServerConfigPanel.vue

- ~100+ import statements updated across the codebase
- Test file imports corrected
- Component imports fixed in dialog service and command menubar
- Composable imports updated in GraphCanvas.vue

```
src/platform/settings/
├── components/          # All settings UI components
├── composables/         # Settings-related composables
├── constants/          # Core settings definitions
├── types.ts           # Settings type definitions
└── settingStore.ts    # Central settings state management
```

 TypeScript compilation successful
 All tests passing (settings store, search functionality, UI components)
 Production build successful
 Domain boundaries properly established

This migration consolidates all settings functionality into a cohesive platform domain,
improving maintainability and following DDD principles for better code organization.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* fix: format and lint after rebase conflict resolution

* fix: update remaining import paths to platform settings

- Fix browser test import: extensionAPI.spec.ts
- Fix script import: collect-i18n-general.ts
- Complete settings migration import path updates

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-09-15 03:53:08 -07:00