Commit Graph

65 Commits

Author SHA1 Message Date
pythongosssss
924de4de22 Add deleting progress indicator
- add callback to confirmDelete
- set deleting flag to show progress overlay
2026-01-08 15:33:47 +00:00
Jin Yi
dc64e16f7c feature: media asset card design changes (#7858) 2026-01-07 17:21:26 -08:00
Alexander Brown
626d8dac70 feat: Stale-while-revalidate pattern for AssetBrowserModal (#7880)
## Summary

Implements stale-while-revalidate pattern for AssetBrowserModal to show
cached assets immediately while refreshing in background.

## Changes

### AssetBrowserModal.vue
- Reads assets directly from store cache via computed properties
- Shows loading spinner only when loading AND no cached data exists
- Simplified refresh logic: single `refreshAssets()` call on mount

### assetsStore.ts
- Added `updateModelsForTag(tag)` for tag-based fetching
- Added `updateModelsForKey()` internal helper to unify node type and
tag fetching
- Cache key convention: node types as-is, tags prefixed with `tag:`
- Added `isEqual` check before cache updates to prevent unnecessary
re-renders

### useModelUpload.ts
- Simplified signature from `UseAsyncStateReturn<...>['execute']` to `()
=> Promise<unknown> | void`

## UX Improvement

| Scenario | Before | After |
|----------|--------|-------|
| First open | Spinner → Assets | Spinner → Assets |
| Re-open same type | Spinner → Assets | Instant + silent refresh |
| Re-open after download | Spinner → Assets | Cached + auto-update |

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---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2026-01-07 15:10:03 -08:00
Johnpaul Chiwetelu
11f8cdb9bd fix: make hover-based buttons accessible on touch devices (#7872)
## Summary
- Define `touch:` Tailwind variant using `@media (hover: none)` to
target touch devices
- Add `touch:opacity-100` to `TreeExplorerTreeNode` for node action
buttons
- Add `useMediaQuery('(hover: none)')` to `MediaAssetCard` for action
overlay visibility

## Problem
On touch devices, sidebar buttons that appear on hover are inaccessible
because:
1. The `touch:` Tailwind variant was used but never defined (classes
silently ignored)
2. `TreeExplorerTreeNode` had no touch support for action buttons
3. `MediaAssetCard` used JS-based `useElementHover` which doesn't work
on touch

## Screenshots (Touch Device Emulation)

### Before (main branch)
- No "Generated"/"Imported" tabs visible in header
- Only duration chips shown on cards, no action buttons (zoom, menu)

![Before - Touch Device](https://i.imgur.com/V0qcr2D.png)

### After (with fix)
- "Generated"/"Imported" tabs visible in header
- Action buttons (zoom, menu) visible on left of cards
- Duration chips moved to right side

![After - Touch Device](https://i.imgur.com/vQ3dUBc.png)

## Test plan
- [ ] On touch device: verify Media Assets sidebar
"Imported"/"Generated" tabs are visible
- [ ] On touch device: verify Node Library filter buttons are visible
- [ ] On touch device: verify tree node action buttons (bookmark, help)
are visible
- [ ] On touch device: verify media asset card zoom/menu buttons are
visible
- [ ] On desktop with mouse: verify hover behavior still works as
expected
2026-01-07 07:29:39 +01:00
Luke Mino-Altherr
6e5dfc0109 feat: split asset_update_options_enabled into separate deletion and rename flags (#7864)
## Summary
Replace single `asset_update_options_enabled` feature flag with two
granular flags:
- `asset_deletion_enabled`: controls delete button visibility
- `asset_rename_enabled`: controls rename button visibility

The context menu only shows when at least one flag is enabled.

## Changes
- Updated `ServerFeatureFlag` enum with new flag names
- Updated `RemoteConfig` type with new properties
- Updated `AssetCard.vue` to conditionally show rename/delete buttons
based on their respective flags

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Amp <amp@ampcode.com>
2026-01-06 23:56:38 +00:00
Benjamin Lu
372890811d [QPOv2] Add media assets viewmode toggle (#7729)
Adds a button to toggle the view mode of the media assets panel

<img width="530" height="326" alt="image"
src="https://github.com/user-attachments/assets/0946e87d-03b0-4606-9142-ac18aae89ecc"
/>

Part of the QPO v2 iteration, figma design can be found
[here](https://www.figma.com/design/LVilZgHGk5RwWOkVN6yCEK/Queue-Progress-Modal?node-id=3330-37286&m=dev).
This will be implemented in a series of stacked PRs that can be reviewed
and merged individually.

main <-- #7729, #7731, #7737, #7743, #7745

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by [Unito](https://www.unito.io)
2026-01-06 12:24:41 -08:00
Luke Mino-Altherr
14d0ec73f6 [feat] Add async model upload with WebSocket progress tracking (#7746)
## Summary
- Adds asynchronous model upload support with HTTP 202 responses
- Implements WebSocket-based real-time download progress tracking via
`asset_download` events
- Creates `assetDownloadStore` for centralized download state management
and toast notifications
- Updates upload wizard UI to show "processing" state when downloads
continue in background

## Changes
- **Core**: New `assetDownloadStore` for managing async downloads with
WebSocket events
- **API**: Support for HTTP 202 async upload responses with task
tracking
- **UI**: Upload wizard now shows "processing" state and allows closing
dialog during download
- **Progress**: Periodic toast notifications (every 5s) during active
downloads with completion/error toasts
- **Schema**: Updated task statuses (`created`, `running`, `completed`,
`failed`) and WebSocket message types

## Review Focus
- WebSocket event handling and download state management in
`assetDownloadStore`
- Upload flow UX - users can now close the dialog and download continues
in background
- Toast notification frequency and timing
- Schema alignment with backend async upload API

Fixes #7748

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---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
2026-01-06 11:43:11 -08:00
Alexander Brown
10feb1fd5b chore: migrate tests from tests-ui/ to colocate with source files (#7811)
## Summary

Migrates all unit tests from `tests-ui/` to colocate with their source
files in `src/`, improving discoverability and maintainability.

## Changes

- **What**: Relocated all unit tests to be adjacent to the code they
test, following the `<source>.test.ts` naming convention
- **Config**: Updated `vitest.config.ts` to remove `tests-ui` include
pattern and `@tests-ui` alias
- **Docs**: Moved testing documentation to `docs/testing/` with updated
paths and patterns

## Review Focus

- Migration patterns documented in
`temp/plans/migrate-tests-ui-to-src.md`
- Tests use `@/` path aliases instead of relative imports
- Shared fixtures placed in `__fixtures__/` directories

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---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
2026-01-05 16:32:24 -08:00
Luke Mino-Altherr
47884c623e [feat] Add HuggingFace model import support (#7540)
## Summary
Adds HuggingFace as a model import source alongside CivitAI, with
improved UX for model type selection and UTF-8 filename support.

## Changes
- **Import Sources**: Implemented extensible import source handler
pattern supporting both CivitAI and HuggingFace
- **UTF-8 Support**: Decode URL-encoded filenames to properly display
international characters (e.g., Chinese)
- **UX**: Sort model types alphabetically for easier selection
- **Feature Flag**: Added `huggingfaceModelImportEnabled` flag for
gradual rollout
- **i18n**: Use proper template parameters for localized error messages

## Technical Details
- Created `ImportSourceHandler` interface for extensibility
- Refactored existing CivitAI logic into handler pattern
- Added URL validation per source
- Filename decoding handles malformed URLs gracefully

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---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
2025-12-22 11:34:49 -08:00
Alexander Brown
2c26fbb550 Component: Button Migration 3: IconTextButton (#7603)
## Summary

Replace all the `IconTextButton`s with `Button`

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2025-12-18 16:09:56 -08:00
Alexander Brown
fba580dc7d Component: Button Migration 2: IconButton (#7598)
## Summary

Still a work in progress. Buttons with just icons are already in the
stories for button.

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2025-12-17 18:11:43 -08:00
Alexander Brown
8d7dd9ed67 Component: Button migration 1: TextButton (#7537)
## Summary

Setup the variants and migrate existing uses of
TextButton/TextIconButton/IconButton to a single Button component.

Still a work in progress.

## Changes

- **What**: Add a new Button
- **What**: Migrate old buttons
- **What**: Delete old buttons
- **Dependencies**: CVA, upgrade Storybook

## Review Focus

<!-- Critical design decisions or edge cases that need attention -->

<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->

## Screenshots (if applicable)

<!-- Add screenshots or video recording to help explain your changes -->

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---------

Co-authored-by: GitHub Action <action@github.com>
2025-12-16 20:38:24 -08:00
Christian Byrne
209903e1f1 remove contentype badge from media assets card (#7440)
## Summary

Match Figma by removing contenttype assets badge, which doesn't really
serve a good purpose.

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2025-12-14 02:26:19 -08:00
Alexander Brown
18b133d22f Style: Larger Node Text, More Sidebar Alignment (#7223)
## Summary

See what it looks like. How it feels. What do you think?

- Also was able to unify down to a single SearchBox component.

## Changes

- Bigger widget / slot labels
- Smaller header text
- Unified Searchboxes across sidebar tabs

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Co-authored-by: github-actions <github-actions@github.com>
2025-12-11 19:47:28 -08:00
Alexander Brown
72b5444d5a Devex: Linter updates (#7309)
## Summary

Updates for the linter/formatter deps, turning on some more rules.

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---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
2025-12-10 11:08:47 -08:00
Luke Mino-Altherr
ce4837a57c feat: display and upload Civitai preview images in model upload flow (#7274)
## Summary
Stores and displays base64-encoded preview images from Civitai during
the model upload flow, uploading the preview as a separate asset linked
to the model.

## Changes
- **Schema**: Added `preview_image` field to `AssetMetadata` schema
- **Service**: Added `uploadAssetFromBase64` method to convert base64
data to blob and upload via FormData
- **Upload Flow**: Modified wizard to first upload preview image as
asset, then link it to model via `preview_id`
- **UI**: Display 56x56px preview thumbnail alongside model filename in
confirmation and success steps

## Review Focus
- Base64 to blob conversion and FormData upload implementation
- Sequential upload flow (preview first, then model with preview_id
reference)

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-12-09 16:32:55 -08:00
Luke Mino-Altherr
6850c45d63 [feat] Add ownership filter to model browser (#7201)
## Summary
Adds a dropdown filter to the model browser that allows users to filter
assets by ownership (All, My models, Public models), based on the
`is_immutable` property.

## Changes
- **Filter UI**: Added ownership dropdown in
[AssetFilterBar.vue](src/platform/assets/components/AssetFilterBar.vue#L30-L38)
that only appears when user has uploaded models
- **Filter Logic**: Implemented `filterByOwnership` function in
[useAssetBrowser.ts](src/platform/assets/composables/useAssetBrowser.ts#L38-L45)
to filter by `is_immutable` property
- **i18n**: Added translation strings for ownership filter options
- **Tests**: Added comprehensive tests for ownership filtering in both
composable and component test files

## Review Focus
- The ownership filter visibility logic correctly checks for mutable
assets (`!is_immutable`)
- Default filter value is 'all' to show all models initially
- Filter integrates cleanly with existing file format and base model
filters

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---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
2025-12-09 13:52:33 -08:00
Alexander Brown
5b91434ac4 Cleanup: Sidebar Tabs component and style alignment (#7215)
## Summary

Unify the current sidebar tabs, structurally and aesthetically.

## Changes

- Removes the Assets only Layout
- Standardizes the title styling and spacing across the tabs.

## Review Focus

<!-- Critical design decisions or edge cases that need attention -->

<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->

## Screenshots (if applicable)

<!-- Add screenshots or video recording to help explain your changes -->

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2025-12-09 00:33:08 -07:00
Luke Mino-Altherr
1b95cd25d1 fix: Prioritize filename over name in model upload dialogs (#7203)
## Summary
Updates model upload dialogs to display filename instead of name and
removes redundant background styling from confirmation dialog.

## Changes
- **What**: Swap priority of filename/name display in upload
confirmation and progress dialogs
- **What**: Remove background styling from filename display in
confirmation dialog

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Co-authored-by: Claude <noreply@anthropic.com>
2025-12-06 15:51:07 -08:00
Luke Mino-Altherr
5db6d1af9a [feat] Add video help dialog to Upload Model flow (#7177)
## Summary
Adds an interactive video tutorial dialog to help users find CivitAI
model URLs during the Upload Model wizard.

## Changes
- **New Component**: Created reusable `VideoHelpDialog.vue` component
  - Full-width video player with floating close button
  - Configurable props: `videoUrl`, `loop`, `showControls`
  - Custom ESC key handling to prevent parent dialog from closing
  - Click backdrop to dismiss
  - 70% dark backdrop for better video focus
- **Upload Model Flow**: Integrated video help button in step 1 footer
  - "How do I find this?" button opens tutorial video
  - Video demonstrates finding model URLs on CivitAI
- PostHog tracking attribute maintained (`upload-model-step1-help-link`)

## Review Focus
- ESC key event handling uses capture phase to prevent propagation to
parent dialogs
- Component follows existing patterns from `MediaVideoTop.vue` and
`BaseModalLayout.vue`
- Video player accessibility (ARIA labels, keyboard navigation)

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---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-12-05 18:38:52 -08:00
Alexander Brown
57523a0c57 Design: Model management (#7190)
## Summary

Assorted updates to the components involved in uploading personal
models.

## Changes

- Standardize Import buttons
- Let the images fill the space on the card
- Order by recent by default
- Nicer display on the model select popover

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2025-12-05 15:53:28 -07:00
Luke Mino-Altherr
57191151ac [feat] Add PostHog data-attr attributes to Upload Model flow (#7173)
## Summary
Adds step-specific `data-attr` attributes throughout the Upload Model
wizard to enable PostHog analytics tracking and action creation,
following PostHog's recommended best practices for element labeling.

## Changes
- **What**: Added `data-attr` attributes to all key interactive elements
in the Upload Model flow (buttons, inputs, selectors)
- **Step-based naming**: Attributes include step numbers for funnel
analysis (e.g., `upload-model-step1-continue-button`)
- **Coverage**: Entry button, URL input, help link, navigation buttons
(cancel/back/continue/confirm/finish), and model type selector

## Benefits
- Enables creation of stable PostHog actions using CSS selectors like
`[data-attr="upload-model-step2-confirm-button"]`
- Allows funnel analysis to track user progression through the 3-step
upload wizard
- Identifies drop-off points and help-seeking behavior
- Follows PostHog best practice of using data attributes over CSS
classes (especially important with Tailwind)

## Review Focus
- Naming consistency and clarity of data-attr values
- Completeness of coverage across the upload flow

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Co-authored-by: Claude <noreply@anthropic.com>
2025-12-04 19:04:16 -08:00
Luke Mino-Altherr
8d4a6df7f8 feat: add upgrade modal for model upload when private models disabled (#7124)
## Summary
Adds a dedicated upgrade modal that appears when users without private
models access try to upload models, providing a clear path to upgrade
their subscription.

## Changes
- **New upgrade modal**: Created `UploadModelUpgradeModal` with
dedicated body, header, and footer components
- **Conditional rendering**: Modified `AssetBrowserModal` to show
upgrade modal when `privateModelsEnabled` flag is false
- **Subscription integration**: Connected upgrade flow to existing
subscription system via `showSubscriptionDialog()`
- **Localization**: Added localization keys for upgrade messaging

## Review Focus
- Conditional logic in `AssetBrowserModal.handleUploadClick()` based on
feature flags
- Component naming consistency (all upgrade-related components prefixed
with `UploadModelUpgrade`)
- Footer component refactoring maintains existing upload wizard behavior

🤖 Generated with [Claude Code](https://claude.com/claude-code)

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---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
2025-12-03 20:14:00 -08:00
Alexander Brown
7ff8bcfea3 Feat: Add is_immutable gate for model edit button. (#7091)
## Summary

Only show the buttons for models that can be _mutated_.

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2025-12-02 10:51:54 -08:00
Alexander Brown
a5f1eb0b92 Feat: Add model import button to Vue model list popover. (#7085)
## Summary

Adds a button to trigger the model upload on the Asset dropdown.

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2025-12-01 19:19:23 -08:00
Alexander Brown
04158deb02 Feat: Rename and Delete for imported Models ☁️ (#6969)
## Summary

Add Rename and Delete options for Personal Models.

Also updates and standardizes some styles for Cards and adds a simple
Confirmation dialog.

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---------

Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2025-12-01 17:16:05 -08:00
Jin Yi
9d131a4267 [feat] Add right-click context menu to MediaAssetCard (#6844)
## Summary
- Add right-click context menu functionality to MediaAssetCard
- Separate context menu into its own component
(MediaAssetContextMenu.vue)
- Ensure only one context menu is visible at a time within the same tab

## Changes
- Add `MediaAssetContextMenu.vue` - new component for context menu
- Update `MediaAssetCard.vue` - show context menu on right-click and
more button click
- Delete `MediaAssetMoreMenu.vue` - consolidated into context menu
- Delete `MediaAssetButtonDivider.vue` - unused
- Update `AssetsSidebarTab.vue` - add context menu state management
- Refactor `useMediaAssetActions.ts`

## Screenshot

[screen-capture.webm](https://github.com/user-attachments/assets/6fe414ef-b134-4fbe-98aa-6437bb354b41)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-26 23:02:32 -07:00
Alexander Brown
df66a96976 Feat: Double Click on Image Assets to open the lightbox (#6955)
## Summary

Make it easier to open the lightbox preview.

## Review Focus

The first click still selects the image. I liked the suggestion to
require shift or ctrl to initiate selection and have click go back to
the previous behavior.

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2025-11-26 11:52:54 -08:00
Alexander Brown
e6332046b0 BYOM: Model Import Wizard (#6949)
## Summary

Design alignment for the model import wizard.

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2025-11-25 19:19:16 -08:00
Alexander Brown
8b5cfe7e55 Lint: Adding more checks for non internationalized strings (#5625)
## Summary

Catch more user visible (or audible) text that isn't
internationalizable.

## Changes

- **What**: Linter now checks other attributes for raw text.

## Review Focus

What other properties have leaked English text to non-English locales
that aren't in here?
2025-11-24 21:55:47 -08:00
Jin Yi
639975b804 fix: Prevent multiple asset card popovers from opening simultaneously (#6808)
## Summary

Ensures only one MediaAssetCard popover is open at a time.

## Changes

- Added `hide()` method exposure in MoreButton component
- Implemented parent-level state management for tracking open popover
- Added VueUse `whenever` to auto-close other popovers when one opens

## Test Plan

- Open multiple asset cards' more menus
- Verify only one popover remains open at a time

🤖 Generated with [Claude Code](https://claude.com/claude-code)

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-11-21 14:01:19 -07:00
Luke Mino-Altherr
ff0d385db8 [bugfix] Fix double-click required after pasting URL in upload model dialog (#6801)
## Summary
Fixed an issue where users had to click twice to continue after pasting
a URL in the upload model dialog - once to blur the input, then again to
click the button.

## Changes
- **What**: Replaced `UrlInput` with plain `InputText` in
`UploadModelUrlInput` to emit value immediately on input instead of only
on blur
- **Cleanup**: Moved URL cleaning/normalization to the `fetchMetadata`
handler, removed unused `disableValidation` prop from `UrlInput`
component

## Review Focus
- URL normalization logic in `useUploadModelWizard.ts`

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-21 11:05:36 -08:00
Luke Mino-Altherr
6e2e591937 refactor: change model button terminology from Upload to Import (#6800)
## Summary
Changes user-facing text from "Upload" to "Import" for the model import
feature, as "Import" better describes importing models from external
sources like Civitai.

## Changes
- Updated button icon from `upload` to `package-plus`
- Changed all user-facing text in English locale from "Upload" to
"Import"

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by [Unito](https://www.unito.io)

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-20 21:47:02 -08:00
Luke Mino-Altherr
acd855601c [feat] Add Civitai model upload wizard (#6694)
## Summary
Adds a complete model upload workflow that allows users to import models
from Civitai URLs directly into their library.

## Changes
- **Multi-step wizard**: URL input → metadata confirmation → upload
progress
- **Components**: UploadModelDialog, UploadModelUrlInput,
UploadModelConfirmation, UploadModelProgress, UploadModelDialogHeader
- **API integration**: New assetService methods for metadata retrieval
and URL-based uploads
- **Model type management**: useModelTypes composable for fetching and
formatting available model types
- **UX improvements**: Optional validation bypass for UrlInput component
- **Localization**: 26 new i18n strings for the upload workflow

## Review Focus
- Error handling for failed uploads and metadata retrieval
- Model type detection and selection logic
- Dialog state management across multi-step workflow

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-19 20:37:22 -08:00
Jin Yi
ada0993572 feat: Improve MediaAssetCard design and add responsive sidebar footer (#6749)
## Summary
Implements design feedback for the asset panel, improving visual
hierarchy, contrast, and responsiveness based on design tokens update.

## Changes

### 🎨 Design System Updates (style.css)
- **New tokens for MediaAssetCard states:**
  - `--modal-card-background-hovered`: Hover state background
  - `--modal-card-border-highlighted`: Selected state border color
- **Updated tag contrast:**
  - Light mode: `smoke-200` → `smoke-400`
  - Dark mode: `charcoal-200` → `ash-800`
- **Registered tokens in Tailwind** via `@theme inline` for proper class
generation

### 🖼️ MediaAssetCard Improvements
- **Added tooltips** to all interactive buttons:
  - Zoom button: "Inspect"
  - More button: "More options"
  - Output count button: "See more outputs"
- **Fixed tooltip event conflicts** by wrapping buttons in tooltip divs
- **Updated hover/selected states:**
  - Hover: Uses `--modal-card-background-hovered` for subtle highlight
- Selected: Uses `--modal-card-border-highlighted` for border only (no
background)
- **Updated placeholder background** to use
`--modal-card-placeholder-background`
- **Tag styling:** Changed from `variant="light"` to `variant="gray"`
for better contrast

### 📦 SquareChip Component
- **Added `gray` variant** that uses `--modal-card-tag-background` token
- Maintains consistency with design system tokens

### 📱 AssetsSidebarTab Responsive Footer
- **Responsive button display:**
  - Width > 350px: Shows icon + text buttons
  - Width ≤ 350px: Shows icon-only buttons
- **Text alignment:** Left-aligns selection count text in compact mode
- **Uses `useResizeObserver`** for automatic width detection

### 🌐 Internationalization
- Added new i18n keys for tooltips:
  - `mediaAsset.actions.inspect`
  - `mediaAsset.actions.more`
  - `mediaAsset.actions.seeMoreOutputs`

### 🔧 Minor Fixes
- **Media3DTop:** Improved text size and icon color for better visual
hierarchy

## Visual Changes
- **Increased contrast** for asset card tags (more visible in both
themes)
- **Hover state** now provides clear visual feedback
- **Selected state** uses border highlight instead of background fill
- **Sidebar footer** gracefully adapts to narrow widths

## Related
- Addresses feedback from:
https://www.notion.so/comfy-org/Asset-panel-feedback-2aa6d73d3650800baacaf739a49360b3
- Design token updates by @Alex Tov

## Test Plan
- [ ] Verify asset card hover states in both light and dark themes
- [ ] Verify asset card selected states show highlighted border
- [ ] Test tooltips on all MediaAssetCard buttons
- [ ] Resize sidebar to < 350px and verify footer shows icon-only
buttons
- [ ] Resize sidebar to > 350px and verify footer shows icon + text
buttons
- [ ] Verify tag contrast improvement in both themes
- [ ] Test 3D asset placeholder appearance

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-11-19 12:13:03 -07:00
Jin Yi
7a0302ba7a Enhance MediaAssetCard selection UI and interaction (#6729) 2025-11-17 17:54:56 -08:00
Jin Yi
a4d979e4c9 [feat] Implement media asset workflow actions with shared utilities (#6696)
## Summary

Implements 4 missing media asset workflow features and creates shared
utilities to eliminate code duplication.

## Implemented Features

### 1. Copy Job ID 
- Properly extracts promptId using `getOutputAssetMetadata`
- Uses `useCopyToClipboard` composable

### 2. Add to Current Workflow 
- Adds LoadImage/LoadVideo/LoadAudio nodes to canvas
- Supports all media file types (JPEG, PNG, MP4, etc.)
- Auto-detects appropriate node type using `detectNodeTypeFromFilename`
utility

### 3. Open Workflow in New Tab 
- Extracts workflow from asset metadata or embedded PNG
- Opens workflow in new tab

### 4. Export Workflow 
- Exports workflow as JSON file
- Supports optional filename prompt

## Code Refactoring

### Created Shared Utilities:
1. **`assetTypeUtil.ts`** - `getAssetType()` function eliminates 6
instances of `asset.tags?.[0] || 'output'`
2. **`assetUrlUtil.ts`** - `getAssetUrl()` function consolidates 3 URL
construction patterns
3. **`workflowActionsService.ts`** - Shared service for workflow
export/open operations
4. **`workflowExtractionUtil.ts`** - Extract workflows from jobs/assets
5. **`loaderNodeUtil.ts`** - Detect loader node types from filenames

### Improvements to Existing Code:
- Refactored to use `formatUtil.getMediaTypeFromFilename()`
- Extracted `deleteAssetApi()` helper to reduce deletion logic
duplication (~40 lines)
- Moved `isResultItemType` type guard to shared `typeGuardUtil.ts`
- Added 9 i18n strings for proper localization
- Added `@comfyorg/shared-frontend-utils` dependency

## Input Assets Support

Improved input assets to support workflow features where applicable:
-  All media files (JPEG/PNG/MP4, etc.) → "Add to current workflow"
enabled
-  PNG/WEBP/FLAC with embedded metadata → "Open/Export workflow"
enabled

## Impact

- **~150+ lines** of duplicate code eliminated
- **5 new utility files** created to improve code reusability
- **11 files** changed, **483 insertions**, **234 deletions**

## Testing

 TypeScript typecheck passed  
 ESLint passed  
 Knip passed

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┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
2025-11-18 00:04:45 +00:00
Alexander Brown
471ccca1dd Style: Design System use across more components (#6705)
## Summary

Only remaining use is in `buttonTypes.ts` which @viva-jinyi is going to
be working on to consolidate our different buttons soon.

## Changes

- **What**: Replace light/dark colors with theme aware design system
tokens.

## Review Focus

Double check the chosen colors for the components

## Screenshots

| Before | After |
| ------ | ----- |
| <img width="607" height="432" alt="image"
src="https://github.com/user-attachments/assets/6c0ee6d6-819f-40b1-b775-f8b25dd18104"
/> | <img width="646" height="488" alt="image"
src="https://github.com/user-attachments/assets/9c8532de-8ac6-4b48-9021-3fd0b3e0bc63"
/> |

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-11-17 12:27:10 -08:00
Jin Yi
ba768c32f3 fix: Prevent text selection in MediaAssetCard (#6708)
## Summary
- Prevent text selection when clicking or dragging MediaAssetCard
- Add `select-none` Tailwind class to prevent unwanted text highlighting

## Changes
- Changed class from `gap-1` to `gap-1 select-none` in MediaAssetCard
container

## Problem
When users click or drag on a MediaAssetCard, the text content (tags,
titles, descriptions, buttons) gets selected and highlighted, which
creates a poor user experience.

## Solution
Added the `select-none` Tailwind CSS class which applies `user-select:
none` to prevent text selection within the card during mouse
interactions.

## Test plan
- [x] Click on MediaAssetCard and verify text is not selected
- [x] Drag across MediaAssetCard and verify text is not highlighted
- [x] Verify card selection still works properly
- [x] Verify buttons and interactive elements still work

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by [Unito](https://www.unito.io)

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-15 05:58:57 +00:00
Jin Yi
e3f19ab856 feat: Add media type filtering to Media Asset Panel (#6701) 2025-11-15 05:20:00 +00:00
Jin Yi
ad6dda4435 feat: Add generation time sort options to Media Asset Panel (#6698)
## Summary
Add generation time-based sorting options to the Media Asset Panel

## Changes
- **New sorting options**:
  - Generation time (longest first) - Sort by longest execution time
  - Generation time (fastest first) - Sort by shortest execution time

- **Show only in Generated tab**: 
- Generation time sorting is only meaningful for output assets with
`executionTimeInSeconds` metadata
  - Implemented conditional rendering via `showGenerationTimeSort` prop

## Technical Details
- `useMediaAssetFiltering.ts`: 
  - Added `'longest'` and `'fastest'` to `SortOption` type
  - Added `getAssetExecutionTime` helper function
  - Implemented sorting logic using switch-case pattern
  
- `MediaAssetSortMenu.vue`: 
  - Added `showGenerationTimeSort` prop
- Generation time sort buttons placed inside `<template
v-if="showGenerationTimeSort">`
  
- `MediaAssetFilterBar.vue`: 
- Receives `showGenerationTimeSort` prop and passes it to
`MediaAssetSortMenu`
  
- `AssetsSidebarTab.vue`: 
- Passes `showGenerationTimeSort` prop based on `activeTab === 'output'`
  
- `src/locales/en/main.json`: 
  - Added `sortLongestFirst`: "Generation time (longest first)"
  - Added `sortFastestFirst`: "Generation time (fastest first)"

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-14 07:09:32 +00:00
Jin Yi
f80fc4cf9a feat: Add sort functionality to Media Asset Panel (#6695)
## Overview
Adds sort functionality to the Media Asset Panel. Users can sort assets
by creation time in Cloud environments.

## Key Changes

### 1. Sort Functionality (Cloud Only)
- "Newest first" (most recent)
- "Oldest first" (oldest)
- Sorting based on `create_time` field (output assets)
- Sorting based on `created_at` field (input assets)
- Sort button is only displayed in Cloud environments

### 2. create_time Field Integration
**Related PR**: #6092

Implemented sort functionality using the `create_time` field introduced
in PR #6092. Applied the code from that PR directly to the following
files:

- `src/schemas/apiSchema.ts`: Added `create_time` field to `zExtraData`
- `src/stores/queueStore.ts`: Added `createTime` getter to
`TaskItemImpl`
- `src/platform/remote/comfyui/history/types/historyV2Types.ts`: Added
`create_time` to History V2 API response types
- `src/platform/remote/comfyui/history/adapters/v2ToV1Adapter.ts`: Pass
through `create_time` in V2→V1 adapter
- `src/platform/assets/composables/media/assetMappers.ts`: Include
`create_time` in asset metadata

### 3. Component Structure Improvements
Created new components following existing component styles for
consistency:

- **`MediaAssetSearchBar.vue`**: Component combining existing SearchBox
with sort button
- **`AssetSortButton.vue`**: Same structure as `MoreButton.vue`
(IconButton + Popover)
- **`MediaAssetSortMenu.vue`**: Same style as `MediaAssetMoreMenu.vue`
(using IconTextButton)
- **`AssetsSidebarTab.vue`**: Refactored to use `MediaAssetSearchBar`

### 4. Utility Usage
- Improved sort logic using `es-toolkit`'s `sortBy`
- Follows project guidelines (CLAUDE.md)

## Technical Details

### History V2 API's create_time
- Cloud backend provides `create_time` (in milliseconds) through History
V2 API
- Enables accurate sorting by creation time
- For input assets, uses existing `created_at` (ISO string)

### Sort Implementation
Uses `es-toolkit`'s `sortBy` in `useMediaAssetFiltering` composable:

```typescript
// Get timestamp from asset (either create_time or created_at)
const getAssetTime = (asset: AssetItem): number => {
  return (
    (asset.user_metadata?.create_time as number) ??
    (asset.created_at ? new Date(asset.created_at).getTime() : 0)
  )
}

// Sort by time
if (sortBy.value === 'oldest') {
  return sortByUtil(searchFiltered.value, [getAssetTime])
} else {
  return sortByUtil(searchFiltered.value, [(asset) => -getAssetTime(asset)])
}
```

## Testing
-  Typecheck passed
-  Lint passed
-  Format passed

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by [Unito](https://www.unito.io)

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-14 04:56:04 +00:00
Jin Yi
f0f554392d feat: Add pagination support for media assets history (#6373)
## Summary
- Implement pagination for media assets history to handle large datasets
efficiently
- Add infinite scroll support with approach-end event handler  
- Support offset parameter in history API for both V1 and V2 endpoints

## Changes
- Add offset parameter support to `api.getHistory()` method
- Update history fetchers (V1/V2) to include offset in API requests
- Implement `loadMoreHistory()` in assetsStore with pagination state
management
- Add `loadMore`, `hasMore`, and `isLoadingMore` to IAssetsProvider
interface
- Add approach-end handler in AssetsSidebarTab for infinite scroll
- Set BATCH_SIZE to 200 for efficient loading

## Implementation Improvements
Simplified offset-based pagination by removing unnecessary
reconciliation logic:
- Remove `reconcileHistory`, `taskItemsMap`, `lastKnownQueueIndex`
(offset is sufficient)
- Replace `assetItemsByPromptId` Map → `loadedIds` Set (store IDs only)
- Replace `findInsertionIndex` binary search → push + sort (faster for
batch operations)
- Replace `loadingPromise` → `isLoadingMore` boolean (simpler state
management)
- Fix memory leak by cleaning up Set together with array slice

## Test Plan
- [x] TypeScript compilation passes
- [x] ESLint and Prettier formatting applied
- [x] Test infinite scroll in media assets tab
- [x] Verify network requests include correct offset parameter
- [x] Confirm no duplicate items when loading more

🤖 Generated with [Claude Code](https://claude.ai/code)

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-13 11:15:44 -08:00
Luke Mino-Altherr
c4477fc7ab [feat] Add feature-flagged upload button to asset browser (#6665)
## Summary
Adds an upload button to the asset browser modal, controlled by the
`model_upload_button_enabled` backend feature flag.

## Changes
- **What**: Added upload button with PrimeVue primary styling to asset
browser header
- **Feature Flag**: Button only appears when backend returns
`model_upload_button_enabled: true`
- **Localization**: Added `assetBrowser.uploadModel` translation key
- **Click Handler**: Currently logs to console (implementation pending)

## Review Focus
- Feature flag integration using `useFeatureFlags` composable
- Button styling matches PrimeVue primary color scheme
- Proper placement in header with flexbox layout

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-12 16:40:53 -08:00
Christian Byrne
2542449d45 chore: add missing i18n keys in sidebar, assets, toolbox, dropdowns (#6622)
This PR 

- adds missing locale keys for 3D viewer toast strings, assets sidebar
labels, and node error keys
- cleans up the selection toolbox, media previews, node components, and
widget uploader to rely on `$t`/`st` (exposed to template scope at
compile time) instead of importing from `useI18n`.
- updates `eslint.config.ts` to teach the Intlify rule about the locale
layout

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2025-11-11 14:27:07 -07:00
Arjan Singh
dc8a0e04a5 fix(AssetCard): use tooltip instead of title for overflow text (#6556)
## Summary

The default `title` attribute was too small and too slow to show for
users. We were getting complaints about not being able to see the full
name of the model.

Using [Prime Vue's tooltip](https://primevue.org/tooltip) instead.

## Screenshots (if applicable)

Before:

<img width="480" height="246" alt="image"
src="https://github.com/user-attachments/assets/db4d1cc7-9e9a-40b3-bf16-57f2def93726"
/>


After:

<img width="518" height="720" alt="image"
src="https://github.com/user-attachments/assets/500389e5-c781-4d3b-b62e-1e72d2b7e2c6"
/>

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-11-03 19:59:42 +00:00
Jin Yi
8dfdac3fc4 [UI] Redesign media asset card layout (#6541)
## Summary
- Reorganized media asset card layout for improved UX
- Moved duration/format chips to top-left (visible in default state)
- Replaced multiple action buttons with zoom + more menu pattern
- Repositioned output count to top-right for better visibility

## Changes
1. **Duration & format chips**: Moved from bottom-left to top-left,
shown when card is not hovered and media is not playing
2. **Media actions**: Simplified to zoom button + more menu (contains
delete, download options), shown on hover or during playback
3. **Output count**: Relocated from bottom-right to top-right for
consistent positioning

## Test plan
- [x] Verify duration/format chips appear in top-left when card is idle
- [x] Confirm action buttons (zoom + more) appear on hover
- [x] Check output count displays correctly in top-right
- [x] Test transitions between hover/non-hover states
- [x] Verify media playback doesn't interfere with UI elements

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by [Unito](https://www.unito.io)
2025-11-02 14:06:55 -08:00
Johnpaul Chiwetelu
bde5244a71 Css token standardization (#6363)
This pull request introduces a comprehensive update to the design
system's color management, focusing on establishing semantic color
tokens for both light and dark themes. It replaces many hardcoded color
values and legacy CSS classes throughout the codebase with new semantic
CSS variables, ensuring consistent theming and easier future
maintenance. The changes affect core CSS files as well as numerous Vue
components, aligning their styling with the new design system.

**Design System Foundation**

* Added a wide range of new color variables to `style.css`, including
base colors (e.g., `--color-white`, `--color-black`), additional shades
for sand, azure, cobalt, gold, coral, and magenta, and new alpha
(transparency) colors.
[[1]](diffhunk://#diff-71b6b57a56095b04e47c797a5016149b76b27971cab04b93f033f1f846e0f5a0L52-R87)
[[2]](diffhunk://#diff-71b6b57a56095b04e47c797a5016149b76b27971cab04b93f033f1f846e0f5a0R119-R123)
* Introduced semantic color tokens for both light and dark modes
(`--base-background`, `--primary-background`,
`--destructive-background`, etc.), mapping them to the new base colors
for consistent usage across the application.
[[1]](diffhunk://#diff-71b6b57a56095b04e47c797a5016149b76b27971cab04b93f033f1f846e0f5a0R219-R239)
[[2]](diffhunk://#diff-71b6b57a56095b04e47c797a5016149b76b27971cab04b93f033f1f846e0f5a0R301-R321)
* Exposed semantic tokens as CSS variables (e.g.,
`--color-base-foreground`, `--color-secondary-background`) for use
throughout the app.

**Component Refactoring to Semantic Tokens**

* Updated Vue components and their tests to use the new semantic color
classes (e.g., `bg-base-background`, `text-base-foreground`,
`bg-secondary-background`) instead of hardcoded colors or legacy
dark-theme classes. This affects components such as
`WorkflowTemplateSelectorDialog.vue`, `BypassButton.vue`,
`ExecuteButton.vue`, `MenuOptionItem.vue`, `AssetCard.vue`,
`MediaAssetMoreMenu.vue`, `MediaTitle.vue`, `WidgetFileUpload.vue`,
`WidgetRecordAudio.vue`, `AudioPreviewPlayer.vue`, and
`FormDropdownMenuActions.vue`.
[[1]](diffhunk://#diff-2c860bdc48e907b1b85dbef846599d8376dd02cff90f49e490eebe61371fecedL149-R149)
[[2]](diffhunk://#diff-8ec606ef1100f3a56945ed24cbdc1965050932cd744d4172a3868cdfd23894c0L95-R95)
[[3]](diffhunk://#diff-80b781aeba31712968ae157bb70194e4b72bc73430d1cca6a79d718d839daed6L10-R10)
[[4]](diffhunk://#diff-55fd9056d35e50249dc9f2280017dc99294221fdbe56d8399cea60f8bac499b5L7-R7)
[[5]](diffhunk://#diff-c5e6830e63e2441d2dc70d2ecf7c9b56d0a93821f827e9c5377fc10ae6016f18L30-R32)
[[6]](diffhunk://#diff-a1091d53a4b5d493e045aab5960188d2e7c3b80002e7178427268835fadb5809L30-R30)
[[7]](diffhunk://#diff-ccdb389a5e355d525dcfa26ecd77519297b6232dd34522411c8bfdd4cde05a1cL6-R6)
[[8]](diffhunk://#diff-7ef9ebd48e6f38a644c1a4e7bae1c7bb818bb959b2d20985974824e299ea5c34L3-R3)
[[9]](diffhunk://#diff-489229f88dfdfd5d883a3ef7fad6effa0790a18a831d5a9d84642dfb246962a2L115-R115)
[[10]](diffhunk://#diff-7bee4b453fc869f546e7150a6e39992ab6442987f80c10f8260b8f3715491997L51-R51)
[[11]](diffhunk://#diff-29348fa2e5b8cec1301a99bdec241379aeefc1747cceeb0c39b7df452ca635ffL41-R41)
[[12]](diffhunk://#diff-d464ebe3a44bec4fda7155e5605bf173612aca409250b7ef6b78920a89ae2044L24-R24)

**Consistency and Maintainability**

* Ensured hover, active, and selected states use semantic background and
foreground colors for both light and dark themes, improving visual
consistency and simplifying future updates.
[[1]](diffhunk://#diff-2c860bdc48e907b1b85dbef846599d8376dd02cff90f49e490eebe61371fecedL183-R183)
[[2]](diffhunk://#diff-a1091d53a4b5d493e045aab5960188d2e7c3b80002e7178427268835fadb5809L115-R114)
[[3]](diffhunk://#diff-ccdb389a5e355d525dcfa26ecd77519297b6232dd34522411c8bfdd4cde05a1cL18-R18)
[[4]](diffhunk://#diff-ccdb389a5e355d525dcfa26ecd77519297b6232dd34522411c8bfdd4cde05a1cL29-R29)
[[5]](diffhunk://#diff-ccdb389a5e355d525dcfa26ecd77519297b6232dd34522411c8bfdd4cde05a1cL43-R43)
[[6]](diffhunk://#diff-ccdb389a5e355d525dcfa26ecd77519297b6232dd34522411c8bfdd4cde05a1cL55-R55)
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**Removal of Legacy Styles**

* Removed legacy dark-theme class usage and hardcoded color values,
replacing them with semantic tokens to unify the styling approach.
[[1]](diffhunk://#diff-c5e6830e63e2441d2dc70d2ecf7c9b56d0a93821f827e9c5377fc10ae6016f18L30-R32)
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[[4]](diffhunk://#diff-d464ebe3a44bec4fda7155e5605bf173612aca409250b7ef6b78920a89ae2044L153-R153)

These changes lay the groundwork for a scalable and maintainable design
system, making it easier to implement future theme changes and ensuring
a consistent look and feel across all components.
2025-10-29 15:10:54 +01:00
Jin Yi
9651d2a5df feat: Add multi-select support for media assets (#6256)
## Summary
Implements file explorer-style multi-selection functionality for media
assets in the AssetsSidebarTab component.

## Changes

### Multi-Selection Interactions
- **Normal click**: Single selection (clears previous, selects new)
- **Shift + click**: Range selection (from last selected to current)
- **Ctrl/Cmd + click**: Toggle individual selection

### State Management
- Added `assetSelectionStore` to manage selected asset IDs using Set
- Created `useAssetSelection` composable for selection logic and
keyboard state

### UI Enhancements
- Display selection count in footer (output tab only)
- Interactive selection count that shows "Deselect all" on hover
- Added bulk action buttons for download/delete (UI only)

### Translation Keys
Added new keys under `mediaAsset.selection`:
- `selectedCount`: "{count} selected"
- `deselectAll`: "Deselect all"
- `downloadSelected`: "Download"
- `deleteSelected`: "Delete"

## Test Plan
- [x] Open Assets sidebar tab
- [x] Switch to Generated tab
- [x] Test single selection with normal click
- [x] Test range selection with Shift + click
- [x] Test toggle selection with Ctrl/Cmd + click
- [x] Verify selection count updates correctly
- [x] Test hover interaction on selection count
- [x] Click "Deselect all" to clear selection
- [x] Test bulk action buttons (UI only)

## Notes
- Bulk download/delete functionality to be implemented in separate PR
- Selection UI currently only shows in output (Generated) tab


[screen-capture.webm](https://github.com/user-attachments/assets/740315bd-9254-4af3-a0be-10846d810d65)
2025-10-29 00:26:44 -07:00
Jin Yi
06ba106f59 Media Assets Management Sidebar Tab Implementation (#6112)
## 📋 Overview
Implemented a new Media Assets sidebar tab in ComfyUI for managing
user-uploaded input files and generated output files. This feature
supports both local and cloud environments and is currently enabled only
in development mode.

## 🎯 Key Features

### 1. Media Assets Sidebar Tab
- **Imported** / **Generated** files separated by tabs
- Visual display with file preview cards
- Gallery view support (navigable with arrow keys)

### 2. Environment-Specific Implementation
- **`useInternalMediaAssets`**: For local environment
  - Fetches file list via `/files` API
  - Retrieves generation task execution time via `/history` API
  - Processes history data using the same logic as QueueSidebarTab
- **`useCloudMediaAssets`**: For cloud environment
  - File retrieval through assetService
  - History data processing using TaskItemImpl
- Auto-truncation of long filenames over 20 characters (e.g.,
`very_long_filename_here.png` → `very_long_...here.png`)

### 3. Execution Time Display
- Shows task execution time on generated image cards (e.g., "2.3s")
- Calculated from History API's `execution_start` and
`execution_success` messages
- Displayed at MediaAssetCard's duration chip location

### 4. Gallery Feature
- Full-screen gallery mode on image click
- Navigate between images with keyboard arrows
- Exit gallery with ESC key
- Reuses ResultGallery component from QueueSidebarTab

### 5. Development Mode Only
- Excluded from production builds using `import.meta.env.DEV` condition
- Feature in development, scheduled for official release after
stabilization

## 🛠️ Technical Changes

### New Files Added
- `src/components/sidebar/tabs/AssetsSidebarTab.vue` - Main sidebar tab
component
- `src/composables/sidebarTabs/useAssetsSidebarTab.ts` - Sidebar tab
definition
- `src/composables/useInternalMediaAssets.ts` - Local environment
implementation
- `src/composables/useCloudMediaAssets.ts` - Cloud environment
implementation
- `packages/design-system/src/icons/image-ai-edit.svg` - Icon addition

### Modified Files
- `src/stores/workspace/sidebarTabStore.ts` - Added dev mode only tab
display logic
- `src/platform/assets/components/MediaAssetCard.vue` - Added execution
time display, zoom event
- `src/platform/assets/components/MediaImageTop.vue` - Added image
dimension detection
- `packages/shared-frontend-utils/src/formatUtil.ts` - Added media type
determination utility functions
- `src/locales/en/main.json` - Added translation keys


[media_asset_OSS_cloud.webm](https://github.com/user-attachments/assets/a6ee3b49-19ed-4735-baad-c2ac2da868ef)

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: github-actions <github-actions@github.com>
2025-10-29 03:39:16 +00:00