Commit Graph

43 Commits

Author SHA1 Message Date
Alexander Brown
a166ec91a6 refactor: simplify asset download state and fix deletion UI (#7974)
## Summary

Refactors asset download state management and fixes asset deletion UI
issues.

## Changes

### assetDownloadStore simplification
- Replace `pendingModelTypes` Map with `modelType` stored directly on
`AssetDownload`
- Replace `completedDownloads` array with single `lastCompletedDownload`
ref
- `trackDownload()` now creates a placeholder entry immediately
- Use VueUse `whenever` instead of `watch` for cleaner null handling

### Asset refresh on download completion
- Refresh all relevant caches when a download completes:
  - Node type caches (e.g., "CheckpointLoaderSimple")
  - Tag caches (e.g., "tag:checkpoints")
  - "All Models" cache ("tag:models")

### Asset deletion fix
- Remove local `deletedLocal` state that caused blank grid cells
- Emit `deleted` event from AssetCard → AssetGrid → AssetBrowserModal
- Trigger store refresh on deletion to properly remove the asset from
the grid

## Testing

- Added test for out-of-order websocket message handling
- All existing tests pass

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---------

Co-authored-by: Amp <amp@ampcode.com>
2026-01-12 17:57:25 -08:00
Alexander Brown
c6f2ae3130 fix(upload-model): UI/UX improvements for Upload Model Dialog (#7969)
## Summary

Addresses UI/UX feedback on the Upload Model Dialog (BYOM feature).

## Changes

1. **Standardize link styling** - Use consistent `text-muted-foreground
underline` for all links in both URL input variants
2. **Increase warning/example text font size** - Changed from 12px
(`text-xs`) to 14px (`text-sm`) for better readability
3. **Fix padding inconsistency** - Aligned padding between model name
box and SingleSelect dropdown; moved "Not sure?" help text inline with
the label
4. **Add "Upload Another" button** - Allows users to upload multiple
models without closing and reopening the dialog

## Testing

- Verified link styling consistency across both Civitai and generic URL
input components
- Confirmed padding alignment in confirmation step
- Tested Upload Another button resets wizard to step 1

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by [Unito](https://www.unito.io)
2026-01-12 17:25:01 -08:00
Alexander Brown
4b095f3701 fix: Model upload UI improvements (#7938)
## Summary

Polishing improvements for the model upload (BYOM) experience.

## Changes

- **HoneyToast z-index**: Increased from `z-50` to `z-9999` so the
ModelImportProgressDialog appears above modal backdrops
- **VideoHelpDialog**: Removed pixel-based max-width constraint, now
uses `90vw` to fill more of the viewport
- **UploadModelDialog responsive layout**: Added `max-height: 90vh` and
scrollable content area to prevent footer buttons from underflowing on
small screens
- **URL validity indicator**: Added green checkmark icon inside the URL
input when a valid Civitai or HuggingFace URL is entered

## Testing

- Open the model upload dialog and verify buttons remain accessible on
small viewport heights
- Enter a valid Civitai/HuggingFace URL and confirm the green checkmark
appears
- Open the help video and verify it uses more of the viewport
- Start a model download and verify the progress toast appears above any
open modals

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---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2026-01-09 19:25:34 -08:00
Jin Yi
43c162a862 feat: add bulk context menu for multi-asset selection (#7923) 2026-01-09 15:43:17 +09:00
Jin Yi
a2e0c3d596 feature: model browser folder grouping (#7892) 2026-01-08 16:58:06 -08:00
Alexander Brown
626d8dac70 feat: Stale-while-revalidate pattern for AssetBrowserModal (#7880)
## Summary

Implements stale-while-revalidate pattern for AssetBrowserModal to show
cached assets immediately while refreshing in background.

## Changes

### AssetBrowserModal.vue
- Reads assets directly from store cache via computed properties
- Shows loading spinner only when loading AND no cached data exists
- Simplified refresh logic: single `refreshAssets()` call on mount

### assetsStore.ts
- Added `updateModelsForTag(tag)` for tag-based fetching
- Added `updateModelsForKey()` internal helper to unify node type and
tag fetching
- Cache key convention: node types as-is, tags prefixed with `tag:`
- Added `isEqual` check before cache updates to prevent unnecessary
re-renders

### useModelUpload.ts
- Simplified signature from `UseAsyncStateReturn<...>['execute']` to `()
=> Promise<unknown> | void`

## UX Improvement

| Scenario | Before | After |
|----------|--------|-------|
| First open | Spinner → Assets | Spinner → Assets |
| Re-open same type | Spinner → Assets | Instant + silent refresh |
| Re-open after download | Spinner → Assets | Cached + auto-update |

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---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2026-01-07 15:10:03 -08:00
Luke Mino-Altherr
14d0ec73f6 [feat] Add async model upload with WebSocket progress tracking (#7746)
## Summary
- Adds asynchronous model upload support with HTTP 202 responses
- Implements WebSocket-based real-time download progress tracking via
`asset_download` events
- Creates `assetDownloadStore` for centralized download state management
and toast notifications
- Updates upload wizard UI to show "processing" state when downloads
continue in background

## Changes
- **Core**: New `assetDownloadStore` for managing async downloads with
WebSocket events
- **API**: Support for HTTP 202 async upload responses with task
tracking
- **UI**: Upload wizard now shows "processing" state and allows closing
dialog during download
- **Progress**: Periodic toast notifications (every 5s) during active
downloads with completion/error toasts
- **Schema**: Updated task statuses (`created`, `running`, `completed`,
`failed`) and WebSocket message types

## Review Focus
- WebSocket event handling and download state management in
`assetDownloadStore`
- Upload flow UX - users can now close the dialog and download continues
in background
- Toast notification frequency and timing
- Schema alignment with backend async upload API

Fixes #7748

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---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
2026-01-06 11:43:11 -08:00
Alexander Brown
10feb1fd5b chore: migrate tests from tests-ui/ to colocate with source files (#7811)
## Summary

Migrates all unit tests from `tests-ui/` to colocate with their source
files in `src/`, improving discoverability and maintainability.

## Changes

- **What**: Relocated all unit tests to be adjacent to the code they
test, following the `<source>.test.ts` naming convention
- **Config**: Updated `vitest.config.ts` to remove `tests-ui` include
pattern and `@tests-ui` alias
- **Docs**: Moved testing documentation to `docs/testing/` with updated
paths and patterns

## Review Focus

- Migration patterns documented in
`temp/plans/migrate-tests-ui-to-src.md`
- Tests use `@/` path aliases instead of relative imports
- Shared fixtures placed in `__fixtures__/` directories

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---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
2026-01-05 16:32:24 -08:00
Luke Mino-Altherr
b13aca47cd [feat] Filter out nlf model type from Upload Model flow (#7793)
## Summary
Filters out the "nlf" (no-license-file) model type from the Upload Model
wizard's model type dropdown, preventing users from selecting this
internal category.

## Changes
- **What**: Added DISALLOWED_MODEL_TYPES constant and filter in
useModelTypes composable
- **Scope**: Only affects Upload Model flow (used by UploadModelDialog
and UploadModelConfirmation)

## Test plan
- [ ] Open Upload Model dialog and verify "nlf" does not appear in model
type dropdown
- [ ] Verify other model types still appear correctly
- [ ] Verify dropdown still functions as expected

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Co-authored-by: Claude <noreply@anthropic.com>
2025-12-30 16:22:06 -08:00
Benjamin Lu
68d1d21865 Use useI18n in media asset actions (#7744)
Use useI18n for media asset action translations and fix missing
translation string.

## What changed
- Switch the media asset actions composable to use `useI18n()` instead
of the global `t`.
- Use the existing `mediaAsset.selection.downloadsStarted` key for the
single-download toast to avoid missing strings.

## Why
- Aligns translation usage with the composition API and avoids
referencing a non-existent key.
- Reuses existing translation keys without adding new strings.

## Evidence
- Tests: `pnpm lint:fix`, `pnpm typecheck`, `pnpm knip`

## References
- N/A

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2025-12-30 12:55:48 -08:00
Alexander Brown
3ae2b52649 Chore: Upgrade Vitest to v4 (#7797)
## Summary

https://vitest.dev/guide/migration.html#vitest-4

## Changes

- **What**: Update Vitest and some associated dependencies
- **What**: Fix issue with our existing mocks and mock types

## Review Focus

Double check the test updates. I tried to keep the changes minimal.

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Co-authored-by: GitHub Action <action@github.com>
2025-12-29 19:24:35 -08:00
Luke Mino-Altherr
47884c623e [feat] Add HuggingFace model import support (#7540)
## Summary
Adds HuggingFace as a model import source alongside CivitAI, with
improved UX for model type selection and UTF-8 filename support.

## Changes
- **Import Sources**: Implemented extensible import source handler
pattern supporting both CivitAI and HuggingFace
- **UTF-8 Support**: Decode URL-encoded filenames to properly display
international characters (e.g., Chinese)
- **UX**: Sort model types alphabetically for easier selection
- **Feature Flag**: Added `huggingfaceModelImportEnabled` flag for
gradual rollout
- **i18n**: Use proper template parameters for localized error messages

## Technical Details
- Created `ImportSourceHandler` interface for extensibility
- Refactored existing CivitAI logic into handler pattern
- Added URL validation per source
- Filename decoding handles malformed URLs gracefully

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---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
2025-12-22 11:34:49 -08:00
Luke Mino-Altherr
ce4837a57c feat: display and upload Civitai preview images in model upload flow (#7274)
## Summary
Stores and displays base64-encoded preview images from Civitai during
the model upload flow, uploading the preview as a separate asset linked
to the model.

## Changes
- **Schema**: Added `preview_image` field to `AssetMetadata` schema
- **Service**: Added `uploadAssetFromBase64` method to convert base64
data to blob and upload via FormData
- **Upload Flow**: Modified wizard to first upload preview image as
asset, then link it to model via `preview_id`
- **UI**: Display 56x56px preview thumbnail alongside model filename in
confirmation and success steps

## Review Focus
- Base64 to blob conversion and FormData upload implementation
- Sequential upload flow (preview first, then model with preview_id
reference)

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---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-12-09 16:32:55 -08:00
Luke Mino-Altherr
6850c45d63 [feat] Add ownership filter to model browser (#7201)
## Summary
Adds a dropdown filter to the model browser that allows users to filter
assets by ownership (All, My models, Public models), based on the
`is_immutable` property.

## Changes
- **Filter UI**: Added ownership dropdown in
[AssetFilterBar.vue](src/platform/assets/components/AssetFilterBar.vue#L30-L38)
that only appears when user has uploaded models
- **Filter Logic**: Implemented `filterByOwnership` function in
[useAssetBrowser.ts](src/platform/assets/composables/useAssetBrowser.ts#L38-L45)
to filter by `is_immutable` property
- **i18n**: Added translation strings for ownership filter options
- **Tests**: Added comprehensive tests for ownership filtering in both
composable and component test files

## Review Focus
- The ownership filter visibility logic correctly checks for mutable
assets (`!is_immutable`)
- Default filter value is 'all' to show all models initially
- Filter integrates cleanly with existing file format and base model
filters

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Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
2025-12-09 13:52:33 -08:00
Luke Mino-Altherr
973d7678a1 fix: Refresh model dropdowns after upload (#7232)
## Summary
Model selection dropdowns now automatically refresh after uploading a
new model, ensuring users see newly uploaded models immediately.

## Changes
- **Cache Orchestration**: Upload wizard now refreshes model caches by
coordinating between `modelToNodeStore` and `assetsStore`
- **Smart Refetching**: Only refreshes node types that use the uploaded
model category (e.g., uploading a checkpoint refreshes
`CheckpointLoaderSimple` but not `LoraLoader`)
- **Clean Architecture**: Stores remain decoupled - the upload wizard
composable orchestrates the refresh logic

## Technical Details
After successful upload, `useUploadModelWizard`:
1. Gets all node providers for the model type from `modelToNodeStore`
2. Calls `assetsStore.updateModelsForNodeType()` for each affected node
type
3. Model dropdowns reactively update via Pinia store watchers

## Review Focus
- Orchestration pattern in upload wizard keeps stores decoupled
- Efficient cache invalidation - only refreshes affected node types

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
2025-12-08 23:42:08 +00:00
Alexander Brown
bca7a435ed fix: Button color and default ordering (#7199)
## Summary

Small fixes for the button and Modal sorting.

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2025-12-06 13:24:58 -08:00
Luke Mino-Altherr
8d4a6df7f8 feat: add upgrade modal for model upload when private models disabled (#7124)
## Summary
Adds a dedicated upgrade modal that appears when users without private
models access try to upload models, providing a clear path to upgrade
their subscription.

## Changes
- **New upgrade modal**: Created `UploadModelUpgradeModal` with
dedicated body, header, and footer components
- **Conditional rendering**: Modified `AssetBrowserModal` to show
upgrade modal when `privateModelsEnabled` flag is false
- **Subscription integration**: Connected upgrade flow to existing
subscription system via `showSubscriptionDialog()`
- **Localization**: Added localization keys for upgrade messaging

## Review Focus
- Conditional logic in `AssetBrowserModal.handleUploadClick()` based on
feature flags
- Component naming consistency (all upgrade-related components prefixed
with `UploadModelUpgrade`)
- Footer component refactoring maintains existing upload wizard behavior

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---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
2025-12-03 20:14:00 -08:00
Alexander Brown
a5f1eb0b92 Feat: Add model import button to Vue model list popover. (#7085)
## Summary

Adds a button to trigger the model upload on the Asset dropdown.

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2025-12-01 19:19:23 -08:00
Jin Yi
9d131a4267 [feat] Add right-click context menu to MediaAssetCard (#6844)
## Summary
- Add right-click context menu functionality to MediaAssetCard
- Separate context menu into its own component
(MediaAssetContextMenu.vue)
- Ensure only one context menu is visible at a time within the same tab

## Changes
- Add `MediaAssetContextMenu.vue` - new component for context menu
- Update `MediaAssetCard.vue` - show context menu on right-click and
more button click
- Delete `MediaAssetMoreMenu.vue` - consolidated into context menu
- Delete `MediaAssetButtonDivider.vue` - unused
- Update `AssetsSidebarTab.vue` - add context menu state management
- Refactor `useMediaAssetActions.ts`

## Screenshot

[screen-capture.webm](https://github.com/user-attachments/assets/6fe414ef-b134-4fbe-98aa-6437bb354b41)

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---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-26 23:02:32 -07:00
Alexander Brown
e6332046b0 BYOM: Model Import Wizard (#6949)
## Summary

Design alignment for the model import wizard.

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by [Unito](https://www.unito.io)
2025-11-25 19:19:16 -08:00
Luke Mino-Altherr
ff0d385db8 [bugfix] Fix double-click required after pasting URL in upload model dialog (#6801)
## Summary
Fixed an issue where users had to click twice to continue after pasting
a URL in the upload model dialog - once to blur the input, then again to
click the button.

## Changes
- **What**: Replaced `UrlInput` with plain `InputText` in
`UploadModelUrlInput` to emit value immediately on input instead of only
on blur
- **Cleanup**: Moved URL cleaning/normalization to the `fetchMetadata`
handler, removed unused `disableValidation` prop from `UrlInput`
component

## Review Focus
- URL normalization logic in `useUploadModelWizard.ts`

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---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-21 11:05:36 -08:00
Luke Mino-Altherr
acd855601c [feat] Add Civitai model upload wizard (#6694)
## Summary
Adds a complete model upload workflow that allows users to import models
from Civitai URLs directly into their library.

## Changes
- **Multi-step wizard**: URL input → metadata confirmation → upload
progress
- **Components**: UploadModelDialog, UploadModelUrlInput,
UploadModelConfirmation, UploadModelProgress, UploadModelDialogHeader
- **API integration**: New assetService methods for metadata retrieval
and URL-based uploads
- **Model type management**: useModelTypes composable for fetching and
formatting available model types
- **UX improvements**: Optional validation bypass for UrlInput component
- **Localization**: 26 new i18n strings for the upload workflow

## Review Focus
- Error handling for failed uploads and metadata retrieval
- Model type detection and selection logic
- Dialog state management across multi-step workflow

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---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-19 20:37:22 -08:00
Jin Yi
a4d979e4c9 [feat] Implement media asset workflow actions with shared utilities (#6696)
## Summary

Implements 4 missing media asset workflow features and creates shared
utilities to eliminate code duplication.

## Implemented Features

### 1. Copy Job ID 
- Properly extracts promptId using `getOutputAssetMetadata`
- Uses `useCopyToClipboard` composable

### 2. Add to Current Workflow 
- Adds LoadImage/LoadVideo/LoadAudio nodes to canvas
- Supports all media file types (JPEG, PNG, MP4, etc.)
- Auto-detects appropriate node type using `detectNodeTypeFromFilename`
utility

### 3. Open Workflow in New Tab 
- Extracts workflow from asset metadata or embedded PNG
- Opens workflow in new tab

### 4. Export Workflow 
- Exports workflow as JSON file
- Supports optional filename prompt

## Code Refactoring

### Created Shared Utilities:
1. **`assetTypeUtil.ts`** - `getAssetType()` function eliminates 6
instances of `asset.tags?.[0] || 'output'`
2. **`assetUrlUtil.ts`** - `getAssetUrl()` function consolidates 3 URL
construction patterns
3. **`workflowActionsService.ts`** - Shared service for workflow
export/open operations
4. **`workflowExtractionUtil.ts`** - Extract workflows from jobs/assets
5. **`loaderNodeUtil.ts`** - Detect loader node types from filenames

### Improvements to Existing Code:
- Refactored to use `formatUtil.getMediaTypeFromFilename()`
- Extracted `deleteAssetApi()` helper to reduce deletion logic
duplication (~40 lines)
- Moved `isResultItemType` type guard to shared `typeGuardUtil.ts`
- Added 9 i18n strings for proper localization
- Added `@comfyorg/shared-frontend-utils` dependency

## Input Assets Support

Improved input assets to support workflow features where applicable:
-  All media files (JPEG/PNG/MP4, etc.) → "Add to current workflow"
enabled
-  PNG/WEBP/FLAC with embedded metadata → "Open/Export workflow"
enabled

## Impact

- **~150+ lines** of duplicate code eliminated
- **5 new utility files** created to improve code reusability
- **11 files** changed, **483 insertions**, **234 deletions**

## Testing

 TypeScript typecheck passed  
 ESLint passed  
 Knip passed

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---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
2025-11-18 00:04:45 +00:00
Jin Yi
e3f19ab856 feat: Add media type filtering to Media Asset Panel (#6701) 2025-11-15 05:20:00 +00:00
Jin Yi
ad6dda4435 feat: Add generation time sort options to Media Asset Panel (#6698)
## Summary
Add generation time-based sorting options to the Media Asset Panel

## Changes
- **New sorting options**:
  - Generation time (longest first) - Sort by longest execution time
  - Generation time (fastest first) - Sort by shortest execution time

- **Show only in Generated tab**: 
- Generation time sorting is only meaningful for output assets with
`executionTimeInSeconds` metadata
  - Implemented conditional rendering via `showGenerationTimeSort` prop

## Technical Details
- `useMediaAssetFiltering.ts`: 
  - Added `'longest'` and `'fastest'` to `SortOption` type
  - Added `getAssetExecutionTime` helper function
  - Implemented sorting logic using switch-case pattern
  
- `MediaAssetSortMenu.vue`: 
  - Added `showGenerationTimeSort` prop
- Generation time sort buttons placed inside `<template
v-if="showGenerationTimeSort">`
  
- `MediaAssetFilterBar.vue`: 
- Receives `showGenerationTimeSort` prop and passes it to
`MediaAssetSortMenu`
  
- `AssetsSidebarTab.vue`: 
- Passes `showGenerationTimeSort` prop based on `activeTab === 'output'`
  
- `src/locales/en/main.json`: 
  - Added `sortLongestFirst`: "Generation time (longest first)"
  - Added `sortFastestFirst`: "Generation time (fastest first)"

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Co-authored-by: Claude <noreply@anthropic.com>
2025-11-14 07:09:32 +00:00
Jin Yi
c43cd287bb fix: Hide delete button for input assets in OSS and fix cloud download (#6697)
## Summary
Fix delete button visibility for input assets in OSS environment and
resolve 404 error when downloading assets in cloud.

## Changes

### 1. Improved Delete Button Visibility Logic
- **Problem**: In OSS environment, input files are sourced from local
folders and cannot be deleted
- **Solution**: Added `shouldShowDeleteButton` computed property to
conditionally hide delete buttons
- **Impact**: 
  - Input tab + Cloud: Delete button shown 
  - Input tab + OSS: Delete button hidden 
  - Output tab (all environments): Delete button shown 

### 2. Fixed Cloud Download 404 Error
- **Problem**: Downloading files from imported tab in cloud returned 404
error for `/api/view` endpoint
- **Root Cause**: In cloud environment, files are stored in external
storage (e.g., GCS) and `/api/view` endpoint is not available
- **Solution**: 
  - Cloud: Use `preview_url` directly for downloads
  - OSS/localhost: Continue using `/api/view` endpoint as before
- Applied the same logic to both single and bulk download operations

## Test Plan
- [ ] Verify delete button is hidden in input tab on OSS environment
- [ ] Verify delete button is shown in input tab on cloud environment
- [ ] Verify file downloads work correctly in cloud for both input and
output tabs
- [ ] Verify file downloads work correctly in OSS for output tab

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-13 22:57:43 -08:00
Jin Yi
f80fc4cf9a feat: Add sort functionality to Media Asset Panel (#6695)
## Overview
Adds sort functionality to the Media Asset Panel. Users can sort assets
by creation time in Cloud environments.

## Key Changes

### 1. Sort Functionality (Cloud Only)
- "Newest first" (most recent)
- "Oldest first" (oldest)
- Sorting based on `create_time` field (output assets)
- Sorting based on `created_at` field (input assets)
- Sort button is only displayed in Cloud environments

### 2. create_time Field Integration
**Related PR**: #6092

Implemented sort functionality using the `create_time` field introduced
in PR #6092. Applied the code from that PR directly to the following
files:

- `src/schemas/apiSchema.ts`: Added `create_time` field to `zExtraData`
- `src/stores/queueStore.ts`: Added `createTime` getter to
`TaskItemImpl`
- `src/platform/remote/comfyui/history/types/historyV2Types.ts`: Added
`create_time` to History V2 API response types
- `src/platform/remote/comfyui/history/adapters/v2ToV1Adapter.ts`: Pass
through `create_time` in V2→V1 adapter
- `src/platform/assets/composables/media/assetMappers.ts`: Include
`create_time` in asset metadata

### 3. Component Structure Improvements
Created new components following existing component styles for
consistency:

- **`MediaAssetSearchBar.vue`**: Component combining existing SearchBox
with sort button
- **`AssetSortButton.vue`**: Same structure as `MoreButton.vue`
(IconButton + Popover)
- **`MediaAssetSortMenu.vue`**: Same style as `MediaAssetMoreMenu.vue`
(using IconTextButton)
- **`AssetsSidebarTab.vue`**: Refactored to use `MediaAssetSearchBar`

### 4. Utility Usage
- Improved sort logic using `es-toolkit`'s `sortBy`
- Follows project guidelines (CLAUDE.md)

## Technical Details

### History V2 API's create_time
- Cloud backend provides `create_time` (in milliseconds) through History
V2 API
- Enables accurate sorting by creation time
- For input assets, uses existing `created_at` (ISO string)

### Sort Implementation
Uses `es-toolkit`'s `sortBy` in `useMediaAssetFiltering` composable:

```typescript
// Get timestamp from asset (either create_time or created_at)
const getAssetTime = (asset: AssetItem): number => {
  return (
    (asset.user_metadata?.create_time as number) ??
    (asset.created_at ? new Date(asset.created_at).getTime() : 0)
  )
}

// Sort by time
if (sortBy.value === 'oldest') {
  return sortByUtil(searchFiltered.value, [getAssetTime])
} else {
  return sortByUtil(searchFiltered.value, [(asset) => -getAssetTime(asset)])
}
```

## Testing
-  Typecheck passed
-  Lint passed
-  Format passed

🤖 Generated with [Claude Code](https://claude.com/claude-code)

┆Issue is synchronized with this [Notion
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Co-authored-by: Claude <noreply@anthropic.com>
2025-11-14 04:56:04 +00:00
Jin Yi
1feee48284 [feat] Add search functionality to Media Asset Panel (#6691)
## Summary

Add search functionality to the Media Asset Panel, allowing users to
search for assets by filename.

## Changes

### 1. Search Feature
- Added SearchBox component to AssetsSidebarTab header
- Implemented fuzzy search using Fuse.js
- Works in both Imported and Generated tabs
- Search also available in folder view

### 2. New Composable: `useMediaAssetFiltering`
- Location: `src/platform/assets/composables/useMediaAssetFiltering.ts`
- Encapsulates search logic in a reusable composable
- Extensible structure for future filter and sort features
- Debounced search (50ms)

### 3. UX Improvements
- Search query automatically clears when switching tabs
- Search query automatically clears when exiting folder view

## Testing

-  TypeScript type check passed
-  ESLint/Oxlint passed
-  Lint-staged pre-commit hooks passed

## Modified Files

- `src/components/sidebar/tabs/AssetsSidebarTab.vue` - Added SearchBox
- `src/platform/assets/composables/useMediaAssetFiltering.ts` - New file
- `src/locales/en/main.json` - Added i18n key
(`sideToolbar.searchAssets`)

## Future Plans

- Add filter functionality (file type, date, etc.)
- Add sort functionality
- Switch to server-side search for OSS/Cloud (after Asset API and Job
API release)

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-13 20:00:46 -07:00
Jin Yi
f0f554392d feat: Add pagination support for media assets history (#6373)
## Summary
- Implement pagination for media assets history to handle large datasets
efficiently
- Add infinite scroll support with approach-end event handler  
- Support offset parameter in history API for both V1 and V2 endpoints

## Changes
- Add offset parameter support to `api.getHistory()` method
- Update history fetchers (V1/V2) to include offset in API requests
- Implement `loadMoreHistory()` in assetsStore with pagination state
management
- Add `loadMore`, `hasMore`, and `isLoadingMore` to IAssetsProvider
interface
- Add approach-end handler in AssetsSidebarTab for infinite scroll
- Set BATCH_SIZE to 200 for efficient loading

## Implementation Improvements
Simplified offset-based pagination by removing unnecessary
reconciliation logic:
- Remove `reconcileHistory`, `taskItemsMap`, `lastKnownQueueIndex`
(offset is sufficient)
- Replace `assetItemsByPromptId` Map → `loadedIds` Set (store IDs only)
- Replace `findInsertionIndex` binary search → push + sort (faster for
batch operations)
- Replace `loadingPromise` → `isLoadingMore` boolean (simpler state
management)
- Fix memory leak by cleaning up Set together with array slice

## Test Plan
- [x] TypeScript compilation passes
- [x] ESLint and Prettier formatting applied
- [x] Test infinite scroll in media assets tab
- [x] Verify network requests include correct offset parameter
- [x] Confirm no duplicate items when loading more

🤖 Generated with [Claude Code](https://claude.ai/code)

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-13 11:15:44 -08:00
Jin Yi
9651d2a5df feat: Add multi-select support for media assets (#6256)
## Summary
Implements file explorer-style multi-selection functionality for media
assets in the AssetsSidebarTab component.

## Changes

### Multi-Selection Interactions
- **Normal click**: Single selection (clears previous, selects new)
- **Shift + click**: Range selection (from last selected to current)
- **Ctrl/Cmd + click**: Toggle individual selection

### State Management
- Added `assetSelectionStore` to manage selected asset IDs using Set
- Created `useAssetSelection` composable for selection logic and
keyboard state

### UI Enhancements
- Display selection count in footer (output tab only)
- Interactive selection count that shows "Deselect all" on hover
- Added bulk action buttons for download/delete (UI only)

### Translation Keys
Added new keys under `mediaAsset.selection`:
- `selectedCount`: "{count} selected"
- `deselectAll`: "Deselect all"
- `downloadSelected`: "Download"
- `deleteSelected`: "Delete"

## Test Plan
- [x] Open Assets sidebar tab
- [x] Switch to Generated tab
- [x] Test single selection with normal click
- [x] Test range selection with Shift + click
- [x] Test toggle selection with Ctrl/Cmd + click
- [x] Verify selection count updates correctly
- [x] Test hover interaction on selection count
- [x] Click "Deselect all" to clear selection
- [x] Test bulk action buttons (UI only)

## Notes
- Bulk download/delete functionality to be implemented in separate PR
- Selection UI currently only shows in output (Generated) tab


[screen-capture.webm](https://github.com/user-attachments/assets/740315bd-9254-4af3-a0be-10846d810d65)
2025-10-29 00:26:44 -07:00
Jin Yi
06ba106f59 Media Assets Management Sidebar Tab Implementation (#6112)
## 📋 Overview
Implemented a new Media Assets sidebar tab in ComfyUI for managing
user-uploaded input files and generated output files. This feature
supports both local and cloud environments and is currently enabled only
in development mode.

## 🎯 Key Features

### 1. Media Assets Sidebar Tab
- **Imported** / **Generated** files separated by tabs
- Visual display with file preview cards
- Gallery view support (navigable with arrow keys)

### 2. Environment-Specific Implementation
- **`useInternalMediaAssets`**: For local environment
  - Fetches file list via `/files` API
  - Retrieves generation task execution time via `/history` API
  - Processes history data using the same logic as QueueSidebarTab
- **`useCloudMediaAssets`**: For cloud environment
  - File retrieval through assetService
  - History data processing using TaskItemImpl
- Auto-truncation of long filenames over 20 characters (e.g.,
`very_long_filename_here.png` → `very_long_...here.png`)

### 3. Execution Time Display
- Shows task execution time on generated image cards (e.g., "2.3s")
- Calculated from History API's `execution_start` and
`execution_success` messages
- Displayed at MediaAssetCard's duration chip location

### 4. Gallery Feature
- Full-screen gallery mode on image click
- Navigate between images with keyboard arrows
- Exit gallery with ESC key
- Reuses ResultGallery component from QueueSidebarTab

### 5. Development Mode Only
- Excluded from production builds using `import.meta.env.DEV` condition
- Feature in development, scheduled for official release after
stabilization

## 🛠️ Technical Changes

### New Files Added
- `src/components/sidebar/tabs/AssetsSidebarTab.vue` - Main sidebar tab
component
- `src/composables/sidebarTabs/useAssetsSidebarTab.ts` - Sidebar tab
definition
- `src/composables/useInternalMediaAssets.ts` - Local environment
implementation
- `src/composables/useCloudMediaAssets.ts` - Cloud environment
implementation
- `packages/design-system/src/icons/image-ai-edit.svg` - Icon addition

### Modified Files
- `src/stores/workspace/sidebarTabStore.ts` - Added dev mode only tab
display logic
- `src/platform/assets/components/MediaAssetCard.vue` - Added execution
time display, zoom event
- `src/platform/assets/components/MediaImageTop.vue` - Added image
dimension detection
- `packages/shared-frontend-utils/src/formatUtil.ts` - Added media type
determination utility functions
- `src/locales/en/main.json` - Added translation keys


[media_asset_OSS_cloud.webm](https://github.com/user-attachments/assets/a6ee3b49-19ed-4735-baad-c2ac2da868ef)

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: github-actions <github-actions@github.com>
2025-10-29 03:39:16 +00:00
Alexander Brown
b03cf7e11d Style: Token renaming and style organization (#6337)
## Summary

Align color names and organize style.css some more

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6337-Style-Token-renaming-and-style-organization-29a6d73d365081b69f25ce1298c67fdc)
by [Unito](https://www.unito.io)
2025-10-28 12:13:28 -07:00
Christian Byrne
23e0d26ff8 add fuzzy searching to assets dialog (#6286)
## Summary

Add `useFuse` for assets searching to enable fuzzy searching with typo
tolerance.


https://github.com/user-attachments/assets/0c55bb77-3223-45ab-8c05-713f8ce4e58b

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2025-10-25 14:02:46 -07:00
Christian Byrne
8120ed9dfa load assets browser before fetch completes and show loading state (#6189)
## Summary

Moves the fetch and post-fetch logic associated with the asset browser
into the component and shows a loading state while fetching.

To test, use this branch:
https://github.com/comfyanonymous/ComfyUI/pull/10045



https://github.com/user-attachments/assets/718974d5-efc7-46a0-bcd6-e82596d4c389

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---------

Co-authored-by: GitHub Action <action@github.com>
2025-10-23 13:43:34 -07:00
Arjan Singh
4555656bf2 feat(AssetCard): remove model size (#6227)
## Summary

Remove model file sizes.

It was confusing some users who thought that was they were being asked
to download them locally.

## Changes

- Remove `formattedSize` from `AssetDisplayItem`.
- Remove associated code.
- 

## Screenshots

<img width="1299" height="512" alt="Screenshot 2025-10-23 at 11 22
06 AM"
src="https://github.com/user-attachments/assets/625b588b-a605-49dd-97a2-16bcd604aef2"
/>

<!-- Add screenshots or video recording to help explain your changes -->

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2025-10-23 18:48:30 +00:00
Jin Yi
4dab27a84e feat: Improve MediaAssetCard video controls and add gallery view (#6065)
## Summary
- Enhanced video control visibility logic for better UX
- Added fullscreen gallery view with zoom-in button  
- Fixed hover interaction issues with overlays

## Changes

### Video Controls
- **Before**: Controls hidden when not hovering
- **After**: Controls always visible when not playing, hover-based
during playback

### Overlay Behavior  
- **Before**: All overlays hidden during video playback
- **After**: All overlays (actions, tags, layers) show on hover even
during playback

### Gallery View
- Added zoom-in button to top-right corner (all media types except 3D)
- Integrated with existing ResultGallery component
- Gallery closes when clicking dimmed background area

### Bug Fixes
- Fixed hover flicker issue by proper event handling on overlay elements

## Test Plan
- [x] Test video controls visibility (paused vs playing)
- [x] Test overlay hover behavior during video playback
- [x] Test zoom-in button opens gallery view
- [x] Test gallery closes on background click
- [x] Test 3D assets don't show zoom button
- [x] Test in Storybook with various media types

🤖 Generated with [Claude Code](https://claude.ai/code)

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-10-15 11:45:55 -07:00
Jin Yi
9c0b3c4f7d Add MediaAssetCard presentation components (#5878)
## Summary

Implements a comprehensive media asset card component system for the
Asset Manager sidebar, enabling display and interaction with various
media types (images, videos, audio, and 3D models).

## Changes

### New Components
- **MediaAssetCard**: Main card component for displaying media assets
- **Media type-specific components**: Specialized display logic for each
media type
  - MediaImageTop/Bottom
  - MediaVideoTop/Bottom  
  - MediaAudioTop/Bottom
  - Media3DTop/Bottom
- **MediaAssetActions**: Top-left action buttons (delete, download, more
options)
- **MediaAssetMoreMenu**: Dropdown menu for additional actions
- **SquareChip**: Chip component for displaying duration and file format
with dark/light variants
- **MediaAssetButtonDivider**: Visual separator for button groups

### Features
- **Video playback**: Autoplay with native video controls
  - Dynamic duration chip positioning based on control visibility
  - Hides overlays when video is playing
- **Audio playback**: Audio icon with HTML5 audio element
  - Duration chip with consistent positioning
- **3D model support**: Icon display for 3D assets
- **Selection state**: Proper hover and selected state handling with CSS
priority fixes

### Architecture Improvements
- **Domain-Driven Design structure**: Organized under
`src/platform/mediaAsset/` following DDD principles
- **Provide/Inject pattern**: Eliminates props drilling with
MediaAssetKey InjectionKey
- **Composable pattern**: `useMediaAssetActions` manages all action
handlers
- **Type safety**: Comprehensive TypeScript types for media assets and
actions

### UI/UX Enhancements
- **CardTop component**: Added custom class props for slot positioning
- **SquareChip component**: Backdrop blur effects with variant system
- **Lazy loading**: Image optimization with LazyImage component
- **Responsive states**: Loading, selected, and hover states

### Utilities
- **formatDuration**: Converts milliseconds to human-readable format
(45s, 1m 23s, 1h 2m)

## Testing
- Comprehensive Storybook stories for all media types
- Grid layout examples
- Loading and selected state demonstrations

## File Structure
```
src/platform/assets/
├── components/
│   ├── MediaAssetCard.vue
│   ├── MediaAssetCard.stories.ts
│   ├── MediaAssetActions.vue
│   ├── MediaAssetMoreMenu.vue
│   ├── MediaAssetButtonDivider.vue
│   ├── MediaImageTop.vue
│   ├── MediaImageBottom.vue
│   ├── MediaVideoTop.vue
│   ├── MediaVideoBottom.vue
│   ├── MediaAudioTop.vue
│   ├── MediaAudioBottom.vue
│   ├── Media3DTop.vue
│   └── Media3DBottom.vue
├── composables/
│   └── useMediaAssetActions.ts
└── schemas/
    └── mediaAssetSchema.ts
```

## Screenshots

[media_asset_record.webm](https://github.com/user-attachments/assets/d13b5cc0-a262-4850-bb81-ca1daa0dd969)

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
2025-10-11 14:39:04 -07:00
Alexander Brown
874ef3ba0c Lint: Add eslint import plugin (#5955)
## Summary

Adds the linter, turns on the recommended and a few extra rules, fixes
existing violations.

Doesn't prohibit `../../...` imports yet, that'll be it's own PR.

## Changes

- **What**: Consistent and fixable imports
- **Dependencies**: The plugin and parser

## Review Focus

How do you feel about the recommended rules?
What about the extra ones?
[Any
more](https://github.com/un-ts/eslint-plugin-import-x?tab=readme-ov-file#rules)
you'd want to turn on?

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2025-10-07 20:31:00 -07:00
Arjan Singh
abf2b3b980 Full Asset Selection Experience (Assets API) (#5900)
## Summary

Full Integration of Asset Browsing and Selection when Assets API is
enabled.

## Changes

1. Replace Model Left Side Tab with experience
2. Configurable titles for the Asset Browser Modal
3. Refactors to simplify callback code
4. Refactor to make modal filters reactive (they change their values
based on assets displayed)
5. Add `browse()` mode with ability to create node directly from the
Asset Browser Modal (in `browse()` mode)

## Screenshots

Demo of many different types of Nodes getting configured by the Modal



https://github.com/user-attachments/assets/34f9c964-cdf2-4c5d-86a9-a8e7126a7de9

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2025-10-03 20:34:59 -07:00
Johnpaul Chiwetelu
01b3aeae68 Prune console.log() (#5867)
Introduce a no-console rule in ESLint configuration and remove existing
console log statements throughout the codebase, replacing some with
warnings or comments.

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2025-10-01 18:34:58 -07:00
Arjan Singh
13ce23399c Asset Browser Design Review + Filters (#5737)
## Summary

Fixed design feedback and wired up the filter controls.

## Review Focus

Design Feedback:
-
[4872888](48728881af)
-
[9a0b63e](9a0b63edce)

Filters Hookup:
-
[07f22f8](07f22f8074)

Misc (can focus less on):
- claude guidance:
[23e6fa9](23e6fa9723)
- test helpers:
[7801ed9](7801ed9e28)

## Screenshots (if applicable)
<img width="1534" height="1175" alt="Screenshot 2025-09-23 at 1 03
12 PM"
src="https://github.com/user-attachments/assets/d82088e4-7d72-4c6f-904e-5180774d64a5"
/>

<img width="1794" height="793" alt="Screenshot 2025-09-23 at 1 03 22 PM"
src="https://github.com/user-attachments/assets/56eac2ba-5ecc-4a20-843f-ce683dea668c"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5737-Asset-Browser-Design-Review-Filters-2776d73d3650813e890bd16fa6a0433f)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: GitHub Action <action@github.com>
2025-09-25 11:17:26 -07:00
Arjan Singh
fd12591756 [feat] integrate asset browser with widget system (#5629)
## Summary

Add asset browser dialog integration for combo widgets with full
animation support and proper state management.

(Thank you Claude from saving me me from merge conflict hell on this
one.)

## Changes

- Widget integration: combo widgets now use AssetBrowserModal for
eligible asset types
- Dialog animations: added animateHide() for smooth close transitions
- Async operations: proper sequencing of widget updates and dialog
animations
- Service layer: added getAssetsForNodeType() and getAssetDetails()
methods
- Type safety: comprehensive TypeScript types and error handling
- Test coverage: unit tests for all new functionality
- Bonus: fixed the hardcoded labels in AssetFilterBar

Widget behavior:
- Shows asset browser button for eligible widgets when asset API enabled
- Handles asset selection with proper callback sequencing
- Maintains widget value updates and litegraph notification

## Review Focus

I will call out some stuff inline.

## Screenshots


https://github.com/user-attachments/assets/9d3a72cf-d2b0-445f-8022-4c49daa04637

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---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
2025-09-20 11:44:18 -07:00
Arjan Singh
dfa1cbba4f Asset Browser Modal Component (#5607)
* [ci] ignore playwright mcp directory

* [feat] add AssetBrowserModal

And all related sub components

* [feat] reactive filter functions

* [ci] clean up storybook config

* [feat] add sematic AssetCard

* [fix] i love lucide

* [fix] AssetCard layout issues

* [fix] add AssetBadge type

* [fix] simplify useAssetBrowser

* [fix] modal layout

* [fix] simplify useAssetBrowserDialog

* [fix] add tailwind back to storybook

* [fix] better reponsive layout

* [fix] missed i18n string

* [fix] missing i18n translations

* [fix] remove erroneous prevent on keyboard.space

* [feat] add asset metadata validation utilities

* [fix] remove erroneous test code

* [fix] remove forced min and max width on AssetCard

* [fix] import statement nits
2025-09-17 16:17:09 -07:00