## Summary
Pass target tier to billing portal API for deep linking to Stripe's
subscription update confirmation screen when user has an active
subscription.
## Changes
- **What**: When a user with an active subscription clicks a tier in
PricingTable, pass the target tier (including billing cycle) to
`accessBillingPortal` which sends it as `target_tier` in the request
body. This enables the backend to create a Stripe billing portal deep
link directly to the subscription update confirmation screen.
- **Dependencies**: Requires comfy-api PR for `POST /customers/billing`
`target_tier` support
## Review Focus
- PricingTable now differentiates between new subscriptions (checkout
flow) and existing subscriptions (billing portal with deep link)
- Type derivation uses `Parameters<typeof
authStore.accessBillingPortal>[0]` to avoid duplicating the tier union
(matches codebase pattern)
- Registry types manually updated to include `target_tier` field (will
be regenerated when API is deployed)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7692-feat-pass-target-tier-to-billing-portal-for-subscription-updates-2d06d73d365081b38fe4c81e95dce58c)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: GitHub Action <action@github.com>
Prior to the release of subgraphs, there was a single graph accessed
through `app.graph`. Now that there's multiple graphs, there's a lot of
code that needs to be reviewed and potentially updated depending on if
it cares about nearby nodes, all nodes, or something else requiring
specific attention.
This was done by simply changing the type of `app.graph` to unknown so
the typechecker will complain about every place it's currently used.
References were then updated to `app.rootGraph` if the previous usage
was correct, or actually rewritten.
By not getting rid of `app.graph`, this change already ensures that
there's no loss of functionality for custom nodes, but the prior typing
of `app.graph` can always be restored if future dissuasion of
`app.graph` usage creates issues.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7399-Cleanup-app-graph-usage-2c76d73d365081178743dfdcf07f44d0)
by [Unito](https://www.unito.io)
Re-enables the system notification popup for cloud distribution,
allowing cloud devs to notify cloud users about new features and updates
without requiring a new release.
Cloud now fetches release notes from the "cloud" project (instead of
"comfyui") and uses the `cloud_version` field for version comparison.
Since cloud versions are git hashes rather than semver, a helper handles
both formats gracefully.
The "What's New" popup is enabled for cloud, while the update toast and
red dot indicator remain desktop-only since cloud auto-updates and
doesn't require user action.
You can test this by doing `pnpm dev:cloud` and you will see a
notification I added (for testing):
<img width="1891" height="2077" alt="image"
src="https://github.com/user-attachments/assets/6599a6dc-a3e1-406f-a22d-14262be1f258"
/>
Content is controlled by non-devs at cms.comfy.org.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7277-feat-Enable-system-notifications-on-cloud-2c46d73d365081bcb33cd79ec18faefe)
by [Unito](https://www.unito.io)
Adds a workflow progress panel component underneath the
`actionbar-container`.
I suggest starting a review at the extraneous changes that were needed.
Including but not limited to:
- `get createTime()` in queueStore
- `promptIdToWorkflowId`, `initializingPromptIds`, and
`nodeProgressStatesByPrompt` in executionStore
- `create_time` handling in v2ToV1Adapter
- `pointer-events-auto` on ComfyActionbar.vue
The rest of the changes should be contained under
`QueueProgressOverlay.vue`, and has less of a blast radius in case
something goes wrong.
---------
Co-authored-by: pythongosssss <125205205+pythongosssss@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Jin Yi <jin12cc@gmail.com>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Johnpaul Chiwetelu <49923152+Myestery@users.noreply.github.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: Comfy Org PR Bot <snomiao+comfy-pr@gmail.com>
Co-authored-by: christian-byrne <72887196+christian-byrne@users.noreply.github.com>
## Summary
- Removed development-only restriction for Assets sidebar tab
- Assets sidebar is now available in all environments (production and
development)
## Changes
- Removed `import.meta.env.DEV` condition check in
`registerCoreSidebarTabs()`
- Removed outdated comment about development-only display
## Test plan
- [ ] Verify Assets sidebar appears in production build
- [ ] Verify Assets sidebar functionality works correctly in production
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6717-feat-Enable-Assets-sidebar-in-production-2ae6d73d36508157a7e1d4eb9cbf0a42)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Fix bug where 3D files were not displayed in the Media Asset Panel's
Generated tab
## Problem
- 3D files (`.obj`, `.fbx`, `.gltf`, `.glb`) appear correctly in
QueueSidebarTab
- 3D files do not appear in Media Asset Panel's Generated tab
## Root Cause
`ResultItemImpl.supportsPreview` getter only checked for Image, Video,
and Audio files, excluding 3D files. This caused:
1. 3D files to be filtered out in `TaskItemImpl.previewOutput`
2. Items with undefined `previewOutput` to be skipped in
`mapHistoryToAssets`
3. 3D files not appearing in the Media Asset Panel
## Solution
- Add `is3D` getter to `ResultItemImpl`
- Include 3D file support in `supportsPreview`
- Use `getMediaTypeFromFilename` utility to detect 3D file types based
on extension
## Changes
- `src/stores/queueStore.ts`:
- Import `getMediaTypeFromFilename`
- Add `is3D` getter
- Update `supportsPreview` to include `|| this.is3D`
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-authored-by: Claude <noreply@anthropic.com>
Update the desktop guide links to make them platform and locale-aware
Edited by Terry:
Refactor external link management by introducing a centralized
useExternalLink composable with automatic locale and platform detection
for documentation URLs.
- Created useExternalLink composable - A new centralized utility for
managing all external links
- Dynamic docs URL builder (buildDocsUrl) - Automatically constructs
docs.comfy.org URLs with:
- Locale detection (Chinese vs English)
- Platform detection (macOS vs Windows for desktop)
- Flexible path construction with options
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-4471-Add-platform-and-locale-aware-desktop-guide-URL-2346d73d3650815ea4a4dd64be575bbe)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Terry Jia <terryjia88@gmail.com>
## Summary
This PR refactors the mask editor from a vanilla JavaScript
implementation to Vue 3 + Composition API, aligning it with the ComfyUI
frontend's modern architecture. This is a structural refactor without UI
changes - all visual appearances and user interactions remain identical.
Net change: +1,700 lines (mostly tests)
## Changes
- Converted from class-based managers to Vue 3 Composition API
- Migrated state management to Pinia stores (maskEditorStore,
maskEditorDataStore)
- Split monolithic managers into focused composables:
- useBrushDrawing - Brush rendering and drawing logic
- useCanvasManager - Canvas lifecycle and operations
- useCanvasTools - Tool-specific canvas operations
- usePanAndZoom - Pan and zoom functionality
- useToolManager - Tool selection and coordination
- useKeyboard - Keyboard shortcuts
- useMaskEditorLoader/Saver - Data loading and saving
- useCoordinateTransform - Coordinate system transformations
- Replaced imperative DOM manipulation with Vue components
- Added comprehensive test coverage
## What This PR Does NOT Change
Preserved Original Styling:
- Original CSS retained in packages/design-system/src/css/style.css
- Some generic controls (DropdownControl, SliderControl, ToggleControl)
preserved as-is
- Future migration to Tailwind and PrimeVue components is planned but
out of scope for this PR
Preserved Core Functionality:
- Drawing algorithms and brush rendering logic remain unchanged
- Pan/zoom calculations preserved
- Canvas operations (composite modes, image processing) unchanged
- Tool behaviors (brush, color select, paint bucket) identical
- No changes to mask generation or export logic
DO NOT Review:
- CSS styling choices (preserved from original)
- Drawing algorithm implementations (unchanged)
- Canvas rendering logic (ported as-is)
- UI/UX changes (none exist)
- Component library choices (future work)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6629-fully-refactor-mask-editor-into-vue-based-2a46d73d36508114ab8bd2984b4b54e4)
by [Unito](https://www.unito.io)
## Overview
Adds sort functionality to the Media Asset Panel. Users can sort assets
by creation time in Cloud environments.
## Key Changes
### 1. Sort Functionality (Cloud Only)
- "Newest first" (most recent)
- "Oldest first" (oldest)
- Sorting based on `create_time` field (output assets)
- Sorting based on `created_at` field (input assets)
- Sort button is only displayed in Cloud environments
### 2. create_time Field Integration
**Related PR**: #6092
Implemented sort functionality using the `create_time` field introduced
in PR #6092. Applied the code from that PR directly to the following
files:
- `src/schemas/apiSchema.ts`: Added `create_time` field to `zExtraData`
- `src/stores/queueStore.ts`: Added `createTime` getter to
`TaskItemImpl`
- `src/platform/remote/comfyui/history/types/historyV2Types.ts`: Added
`create_time` to History V2 API response types
- `src/platform/remote/comfyui/history/adapters/v2ToV1Adapter.ts`: Pass
through `create_time` in V2→V1 adapter
- `src/platform/assets/composables/media/assetMappers.ts`: Include
`create_time` in asset metadata
### 3. Component Structure Improvements
Created new components following existing component styles for
consistency:
- **`MediaAssetSearchBar.vue`**: Component combining existing SearchBox
with sort button
- **`AssetSortButton.vue`**: Same structure as `MoreButton.vue`
(IconButton + Popover)
- **`MediaAssetSortMenu.vue`**: Same style as `MediaAssetMoreMenu.vue`
(using IconTextButton)
- **`AssetsSidebarTab.vue`**: Refactored to use `MediaAssetSearchBar`
### 4. Utility Usage
- Improved sort logic using `es-toolkit`'s `sortBy`
- Follows project guidelines (CLAUDE.md)
## Technical Details
### History V2 API's create_time
- Cloud backend provides `create_time` (in milliseconds) through History
V2 API
- Enables accurate sorting by creation time
- For input assets, uses existing `created_at` (ISO string)
### Sort Implementation
Uses `es-toolkit`'s `sortBy` in `useMediaAssetFiltering` composable:
```typescript
// Get timestamp from asset (either create_time or created_at)
const getAssetTime = (asset: AssetItem): number => {
return (
(asset.user_metadata?.create_time as number) ??
(asset.created_at ? new Date(asset.created_at).getTime() : 0)
)
}
// Sort by time
if (sortBy.value === 'oldest') {
return sortByUtil(searchFiltered.value, [getAssetTime])
} else {
return sortByUtil(searchFiltered.value, [(asset) => -getAssetTime(asset)])
}
```
## Testing
- ✅ Typecheck passed
- ✅ Lint passed
- ✅ Format passed
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6695-feat-Add-sort-functionality-to-Media-Asset-Panel-2ab6d73d3650818c818ff3559875d869)
by [Unito](https://www.unito.io)
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
- Implement pagination for media assets history to handle large datasets
efficiently
- Add infinite scroll support with approach-end event handler
- Support offset parameter in history API for both V1 and V2 endpoints
## Changes
- Add offset parameter support to `api.getHistory()` method
- Update history fetchers (V1/V2) to include offset in API requests
- Implement `loadMoreHistory()` in assetsStore with pagination state
management
- Add `loadMore`, `hasMore`, and `isLoadingMore` to IAssetsProvider
interface
- Add approach-end handler in AssetsSidebarTab for infinite scroll
- Set BATCH_SIZE to 200 for efficient loading
## Implementation Improvements
Simplified offset-based pagination by removing unnecessary
reconciliation logic:
- Remove `reconcileHistory`, `taskItemsMap`, `lastKnownQueueIndex`
(offset is sufficient)
- Replace `assetItemsByPromptId` Map → `loadedIds` Set (store IDs only)
- Replace `findInsertionIndex` binary search → push + sort (faster for
batch operations)
- Replace `loadingPromise` → `isLoadingMore` boolean (simpler state
management)
- Fix memory leak by cleaning up Set together with array slice
## Test Plan
- [x] TypeScript compilation passes
- [x] ESLint and Prettier formatting applied
- [x] Test infinite scroll in media assets tab
- [x] Verify network requests include correct offset parameter
- [x] Confirm no duplicate items when loading more
🤖 Generated with [Claude Code](https://claude.ai/code)
---------
Co-authored-by: Claude <noreply@anthropic.com>
This pull request introduces a new extensible system for adding custom
action bar buttons to the top menu, and demonstrates its use by adding a
cloud feedback button. The changes include defining a new
`ActionBarButton` type, updating the extension system to support action
bar buttons, creating a Pinia store to aggregate buttons from
extensions, and updating the UI to render these buttons in the top menu.
The cloud feedback button is now conditionally loaded for cloud
environments.
**Extensible Action Bar Button System**
* Defined a new `ActionBarButton` interface in `comfy.ts` for describing
buttons (icon, label, tooltip, class, click handler) and added an
`actionBarButtons` property to the `ComfyExtension` interface to allow
extensions to contribute buttons.
[[1]](diffhunk://#diff-c29886a1b0c982c6fff3545af0ca
<img width="1134" height="437" alt="Screenshot 2025-11-07 at 01 07 36"
src="https://github.com/user-attachments/assets/36b6145a-0b82-4f7d-88e8-f2ea350a359b"
/>
8ec269876c2cf3948f867d08c14032c04d66R60-R82)
[[2]](diffhunk://#diff-c29886a1b0c982c6fff3545af0ca8ec269876c2cf3948f867d08c14032c04d66R128-R131)
* Created a Pinia store (`actionBarButtonStore.ts`) that collects all
action bar buttons from registered extensions for use in the UI.
**UI Integration**
* Added a new `ActionBarButtons.vue` component that renders all action
bar buttons using the store, and integrated it into the top menu section
(`TopMenuSection.vue`).
[[1]](diffhunk://#diff-d6820f57cde865083d515ac0c23e1ad09e6fbc6792d742ae948a1d3b772be473R1-R28)
[[2]](diffhunk://#diff-45dffe390927ed2d5ba2426a139c52adae28ce15f81821c88e7991944562074cR10)
[[3]](diffhunk://#diff-45dffe390927ed2d5ba2426a139c52adae28ce15f81821c88e7991944562074cR28)
**Cloud Feedback Button Extension**
* Implemented a new extension (`cloudFeedbackTopbarButton.ts`) that
registers a "Feedback" button opening the Zendesk feedback page, and
ensured it loads only in cloud environments.
[[1]](diffhunk://#diff-b84a6a0dfaca19fd77b3fae6999a40c3ab8d04ed22636fcdecc65b385a8e9a98R1-R24)
[[2]](diffhunk://#diff-236993d9e4213efe96d267c75c3292d32b93aa4dd6c3318d26a397e0ae56bc87R32)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6626-Cloud-feedback-Extension-2a46d73d36508170bd07f582ccfabb3c)
by [Unito](https://www.unito.io)
Fixes a race causing “No auth header available for session creation”
during sign‑in, by skipping the initial token refresh event, and
wrapping extension auth hooks with async error handling.
Sentry:
https://comfy-org.sentry.io/issues/6990347926/?alert_rule_id=1614600&project=4509681221369857
Context
- Error surfaced as an unhandled rejection when session creation was
triggered without a valid auth header.
- Triggers: both onAuthUserResolved and onAuthTokenRefreshed fired
during initial login.
- Pre‑fix, onIdTokenChanged treated the very first token emission as a
“refresh” as well, so two concurrent createSession() calls ran
back‑to‑back.
- One of those calls could land before a Firebase ID token existed, so
getAuthHeader() returned null → createSession threw “No auth header
available for session creation”.
Exact pre‑fix failure path
- src/extensions/core/cloudSessionCookie.ts
- onAuthUserResolved → useSessionCookie().createSession()
- onAuthTokenRefreshed → useSessionCookie().createSession()
- src/stores/firebaseAuthStore.ts
- onIdTokenChanged increments tokenRefreshTrigger even for the initial
token (treated as a refresh)
- getAuthHeader() → getIdToken() may be undefined briefly during
initialization
- src/platform/auth/session/useSessionCookie.ts
- createSession(): calls authStore.getAuthHeader(); if falsy, throws
Error('No auth header available for session creation')
What this PR changes
1) Skip initial token “refresh”
- Track lastTokenUserId and ignore the first onIdTokenChanged for a
user; only subsequent token changes count as refresh events.
- File: src/stores/firebaseAuthStore.ts
2) Wrap extension auth hooks with async error handling
- Use wrapWithErrorHandlingAsync for
onAuthUserResolved/onAuthTokenRefreshed/onAuthUserLogout callbacks to
avoid unhandled rejections.
- File: src/services/extensionService.ts
Result
- Eliminates the timing window where createSession() runs before
getIdToken() returns a token.
- Ensures any remaining errors are caught and reported instead of
surfacing as unhandled promise rejections.
Notes
- Lint and typecheck run clean (pnpm lint:fix && pnpm typecheck).
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6563-Fix-session-cookie-creation-race-dedupe-calls-skip-initial-token-refresh-wrap-extensio-2a16d73d365081ef8c22c5ac8cb948aa)
by [Unito](https://www.unito.io)
This PR cleans up the base-layer utilities so they no longer pull
renderer or workbench code. The renderer-only `isPrimitiveNode` guard
now lives in `src/renderer/utils/nodeTypeGuards.ts`, and the node
help/model/ordering helpers have moved into `src/workbench/utils`. All
affected services, stores, scripts, and tests were updated to import
from the new locations.
The idea is to reduce the number of Base→Renderer/Base→Workbench edges
(higher scoped base/common utils should not import from
renderer/workbench layers).
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6621-refactor-move-renderer-dependent-utils-into-workbench-scope-2a36d73d36508167aff0fc8a22202d7f)
by [Unito](https://www.unito.io)
## Summary
1. Add a `getOptionLabel` option to `ComboWidget` so users of it can map
of custom labels to widget values. (e.g., `"My Photo" ->
"my_photo_1235.png"`).
2. Utilize this ability in Cloud environment to map user uploaded
filenames to their corresponding input asset.
3. Copious unit tests to make sure I didn't (AFAIK) break anything
during the refactoring portion of development.
4. Bonus: Scope model browser to only show in cloud distributions until
it's released elsewhere; should prevent some undesired UI behavior if a
user accidentally enables the assetAPI.
## Review Focus
Widget code: please double check the work there.
## Screenshots (if applicable)
https://github.com/user-attachments/assets/a94b3203-c87f-4285-b692-479996859a5a
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6585-Feat-input-mapping-2a26d73d365081faa667e49892c8d45a)
by [Unito](https://www.unito.io)
## Summary
Deduplicates workflow run telemetry and keeps a single source of truth
for execution while retaining click analytics and attributing initiator
source.
- Keep execution tracking in one place via `trackWorkflowExecution()`
- Keep click analytics via `trackRunButton(...)`
- Attribute initiator with `trigger_source` = 'button' | 'keybinding' |
'legacy_ui'
- Remove pre‑tracking from keybindings to avoid double/triple counting
- Update legacy UI buttons to emit both click + execution events (they
bypass commands)
## Problem
PR #6499 added tracking at multiple layers:
1) Keybindings tracked via a dedicated method and then executed a
command
2) Menu items tracked via a dedicated method and then executed a command
3) Commands also tracked execution
Because these ultimately trigger the same command path, this produced
duplicate (sometimes triplicate) events per user action and made it hard
to attribute initiator precisely.
## Solution
- Remove redundant tracking from keybindings (and previous legacy menu
handler)
- Commands now emit both:
- `trackRunButton(...)` (click analytics, includes `trigger_source` when
provided)
- `trackWorkflowExecution()` (single execution start; includes the last
`trigger_source`)
- Legacy UI buttons (which call `app.queuePrompt(...)` directly) now
also emit both events with `trigger_source = 'legacy_ui'`
- Add `ExecutionTriggerSource` type and wire `trigger_source` through
provider so `EXECUTION_START` matches the most recent click intent
### Telemetry behavior after this change
- `RUN_BUTTON_CLICKED` (click analytics)
- Emitted when a run is initiated via:
- Button: `trigger_source = 'button'`
- Keybinding: `trigger_source = 'keybinding'`
- Legacy UI: `trigger_source = 'legacy_ui'`
- `EXECUTION_START` (execution lifecycle)
- Emitted once per run at start; includes `trigger_source` matched to
the click intent above
- Paired with `EXECUTION_SUCCESS` / `EXECUTION_ERROR` from execution
handlers
## Benefits
- ✅ Accurate counts by removing duplicated run events
- ✅ Clear initiator attribution (button vs keybinding vs legacy UI)
- ✅ Separation of “intent” (click) vs. “lifecycle” (execution)
- ✅ Simpler implementation and maintenance
## Files Changed (high level)
- `src/services/keybindingService.ts`: Route run commands with
`trigger_source = 'keybinding'`
- `src/components/actionbar/ComfyRunButton/ComfyQueueButton.vue`: Send
`trigger_source = 'button'` to commands
- `src/scripts/ui.ts`: Legacy queue buttons emit `trackRunButton({
trigger_source: 'legacy_ui' })` and `trackWorkflowExecution()`
- `src/composables/useCoreCommands.ts`: Commands emit
`trackRunButton(...)` + `trackWorkflowExecution()`; accept telemetry
metadata
- `src/platform/telemetry/types.ts`: Add `ExecutionTriggerSource` and
optional `trigger_source` in click + execution payloads
- `src/platform/telemetry/providers/cloud/MixpanelTelemetryProvider.ts`:
Carry `trigger_source` from click → execution and reset after use
- `src/stores/commandStore.ts`: Allow commands to receive args (for
telemetry metadata)
- `src/extensions/core/groupNode.ts`: Adjust command function signatures
to new execute signature
## Related
- Reverts the multi‑event approach from #6499
- Keeps `trackWorkflowExecution()` as the canonical execution event
while preserving click analytics and initiator attribution with
`trackRunButton(...)`
┆Issue is synchronized with this Notion page by Unito
---------
Co-authored-by: Christian Byrne <c.byrne@comfy.org>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Benjamin Lu <benjaminlu1107@gmail.com>
Co-authored-by: Claude <noreply@anthropic.com>
Summary
- Add new telemetry event: `app:run_triggered` with `{ trigger_source:
'button' | 'keybinding' | 'menu' }`.
- Instrument all run initiation paths:
- UI Queue button emits `run_triggered` (source `button`) and keeps
emitting `run_button_click` for UI-only tracking.
- Keybindings (Ctrl+Enter / Ctrl+Shift+Enter) emit `run_triggered`
(source `keybinding`).
- Menus (menubar + legacy menu buttons) emit `run_triggered` (source
`menu`).
- Mixpanel provider now supports `trackRunTriggered` and forwards
`run_triggered`.
- `execution_start` tracking remains unchanged.
Motivation
GTM observed more `execution_start` events than `run_button_click`. This
change clarifies attribution by adding a unified event across all
triggers while preserving the UI-only `run_button_click` metric.
Files
- src/platform/telemetry/types.ts: Add `RunTriggeredMetadata`,
`RUN_TRIGGERED`, provider method signature.
- src/platform/telemetry/providers/cloud/MixpanelTelemetryProvider.ts:
Implement `trackRunTriggered`.
- src/components/actionbar/ComfyRunButton/ComfyQueueButton.vue: Emit
`run_triggered` on button path.
- src/services/keybindingService.ts: Emit `run_triggered` when queue
commands are invoked via keybindings.
- src/stores/menuItemStore.ts: Emit `run_triggered` for queue commands
invoked via menubar.
- src/scripts/ui.ts: Emit `run_triggered` for legacy menu queue buttons.
Notes
- `run_button_click` continues to represent UI button presses only.
- `run_triggered` now represents all user-initiated runs with clear
source attribution.
QA
- Cloud build: verify `app:run_triggered` appears with the correct
`trigger_source` for button, keybinding, and menu triggers.
- Verify `app:run_button_click` only fires for the button path.
- Confirm `execution_start` still tracks as before.
If preferred, we can extend `run_triggered` with additional fields
(e.g., queue mode, batchCount) in a follow-up.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6499-feat-telemetry-add-unified-run_triggered-event-for-all-run-initiations-29e6d73d3650819fb481d3e0e925c50f)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
Resolving an executionId to a locatorId can fail if the current workflow
does not match the queued one. Rather than throwing an error, the
resolution functions have been changed to return undefined.
Of note, all consumers of these functions already had checks to ensure
the returned value is not undefined.
- Even the test for failure state already specified that it should
return instead of throwing an error.
This PR cleans up a frequent sentry error.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6460-On-failed-subgraph-resolution-return-undefined-29c6d73d365081c5860ed7d24a99414c)
by [Unito](https://www.unito.io)
## 📋 Overview
Implemented a new Media Assets sidebar tab in ComfyUI for managing
user-uploaded input files and generated output files. This feature
supports both local and cloud environments and is currently enabled only
in development mode.
## 🎯 Key Features
### 1. Media Assets Sidebar Tab
- **Imported** / **Generated** files separated by tabs
- Visual display with file preview cards
- Gallery view support (navigable with arrow keys)
### 2. Environment-Specific Implementation
- **`useInternalMediaAssets`**: For local environment
- Fetches file list via `/files` API
- Retrieves generation task execution time via `/history` API
- Processes history data using the same logic as QueueSidebarTab
- **`useCloudMediaAssets`**: For cloud environment
- File retrieval through assetService
- History data processing using TaskItemImpl
- Auto-truncation of long filenames over 20 characters (e.g.,
`very_long_filename_here.png` → `very_long_...here.png`)
### 3. Execution Time Display
- Shows task execution time on generated image cards (e.g., "2.3s")
- Calculated from History API's `execution_start` and
`execution_success` messages
- Displayed at MediaAssetCard's duration chip location
### 4. Gallery Feature
- Full-screen gallery mode on image click
- Navigate between images with keyboard arrows
- Exit gallery with ESC key
- Reuses ResultGallery component from QueueSidebarTab
### 5. Development Mode Only
- Excluded from production builds using `import.meta.env.DEV` condition
- Feature in development, scheduled for official release after
stabilization
## 🛠️ Technical Changes
### New Files Added
- `src/components/sidebar/tabs/AssetsSidebarTab.vue` - Main sidebar tab
component
- `src/composables/sidebarTabs/useAssetsSidebarTab.ts` - Sidebar tab
definition
- `src/composables/useInternalMediaAssets.ts` - Local environment
implementation
- `src/composables/useCloudMediaAssets.ts` - Cloud environment
implementation
- `packages/design-system/src/icons/image-ai-edit.svg` - Icon addition
### Modified Files
- `src/stores/workspace/sidebarTabStore.ts` - Added dev mode only tab
display logic
- `src/platform/assets/components/MediaAssetCard.vue` - Added execution
time display, zoom event
- `src/platform/assets/components/MediaImageTop.vue` - Added image
dimension detection
- `packages/shared-frontend-utils/src/formatUtil.ts` - Added media type
determination utility functions
- `src/locales/en/main.json` - Added translation keys
[media_asset_OSS_cloud.webm](https://github.com/user-attachments/assets/a6ee3b49-19ed-4735-baad-c2ac2da868ef)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Changed history reconciliation to use `promptId` instead of `queueIndex`
to support cloud environments that don't have queue indices.
Refactored into pure functions with expressive naming.
## Changes
- Use `promptId` (unique UUID) for reconciliation instead of
`queueIndex` (not available in cloud)
- Extract `reconcileHistoryWithServer` with helpers: `extractPromptIds`,
`isAddedAfter`, `sortNewestFirst`
- Added 34 tests covering reconciliation edge cases, sorting, and limits
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6327-use-prompt-id-rather-than-queue-index-for-history-reconciliation-2996d73d3650818e9471dbeb53cc23bb)
by [Unito](https://www.unito.io)
## Summary
Implements server-side remote configuration to decouple runtime behavior
from build artifacts, enabling dynamic configuration updates without
redeployment.
## Technical Changes
- **Replaced** build-time constants (`__MIXPANEL_TOKEN__`,
`__BUILD_FLAGS__`) with runtime configuration loaded from
`/api/features`
- Configuration now sourced from `window.__CONFIG__` (hydrated from
`/api/features` endpoint)
- **Added** `src/platform/remoteConfig/` service that polls server
configuration every 30 seconds
- **Modified** application bootstrap sequence in `main.ts` to load
remote config before module initialization (required for cloud builds)
- **Removed** global constants: `__BUILD_FLAGS__`, `__MIXPANEL_TOKEN__`.
Runtime subscription enforcement toggle via `subscription_required` flag
- Server health alerts with variant-based severity rendering
(info/warning/error) via topbar badges
## Rationale
- **Build-once-deploy-anywhere**: Single immutable artifact promoted
through environments (staging → production)
- **Zero-downtime configuration**: Update behavior without rebuilding or
redeploying the application
- **Incident response**: Disable features or display alerts dynamically
in response to outages or degraded service
- **Instant rollback**: Revert configuration changes server-side without
artifact redeployment
- **Progressive delivery**: Enable A/B testing, canary releases, and
user/region-based configuration
- **Environment parity**: Eliminate configuration drift between staging
and production builds
- Decouples deployment cadence from configuration changes
- Enables GitOps workflows for configuration management separate from
code deployments
- Supports real-time operational control of client behavior
- Reduces build matrix complexity (no per-environment builds)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6246-change-cloud-feature-flags-to-be-loaded-dynamically-at-runtime-rather-than-set-in-build-2966d73d3650811cbb41c9093961037a)
by [Unito](https://www.unito.io)
## Summary
This code is entirely excluded from open-source, local, and desktop
builds. During minification and dead-code elimination, the Mixpanel
library is fully tree-shaken -- meaning no telemetry code is ever
included or downloaded in those builds. Even the inline callsites are
removed during the build (because `isCloud` becomes false and the entire
block becomes dead code and is removed). The code not only has no
effect, is not even distributed in the first place. We’ve gone to great
lengths to ensure this behavior.
Verification proof:
https://github.com/user-attachments/assets/b66c35f7-e233-447f-93da-4d70c433908d
Telemetry is *enabled only in the ComfyUI Cloud environment*. Its goal
is to help us understand and improve onboarding and new-user adoption.
ComfyUI aims to be accessible to everyone, but we know the learning
curve can be steep. Anonymous usage insights will help us identify where
users struggle and guide us toward making the experience more intuitive
and welcoming.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6154-add-telemetry-provider-for-cloud-distribution-2926d73d3650813cb9ccfb3a2733848b)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Summary
Implements cloud subscription management UI and flow for ComfyUI Cloud
users.
Core Features:
- Subscription Status Tracking: Global reactive state management for
subscription status across all components
using shared subscriptionStatus ref
- Subscribe to Run Button: Replaces the Run button in the actionbar with
a "Subscribe to Run" button for users
without active subscriptions
- Subscription Required Dialog: Modal dialog with subscription benefits,
pricing, and checkout flow with video
background
- Subscription Settings Panel: New settings panel showing subscription
status, renewal date, and quick access to
billing management
- Auto-detection & Polling: Automatically polls subscription status
after checkout completion and syncs state
across the application
https://github.com/user-attachments/assets/f41b8e6a-5845-48a7-8169-3a6fc0d2e5c8
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6064-subscription-page-28d6d73d36508135a2a0fe7c94b40852)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
This pull request refactors how top bar badges are handled in the
application, making badge rendering extensible and moving cloud badge
logic into the extension system. The main changes include replacing the
old `CloudBetaBadge` component with a new, generic badge system,
introducing a Pinia store for badge management, and updating the
extension API to support top bar badges.
**Badge System Refactor and Extensibility**
* Replaced the hardcoded `CloudBetaBadge` with a new `TopbarBadges`
component, which dynamically renders badges from the store instead of
relying on the `isCloud` flag in `TopMenubar.vue`.
[[1]](diffhunk://#diff-b7d7bf1028f09fb907c09edf27631214d005c93b80eaff7cf15cfd53671b1e8aL9-R9)
[[2]](diffhunk://#diff-b7d7bf1028f09fb907c09edf27631214d005c93b80eaff7cf15cfd53671b1e8aL43-R48)
* Renamed and refactored `CloudBetaBadge.vue` to `TopbarBadge.vue`,
making it accept a generic `badge` prop and removing i18n logic from the
component.
* Added a new `TopbarBadges.vue` component to render all badges from the
`topbarBadgeStore`.
**Badge Data Management**
* Introduced a new Pinia store `topbarBadgeStore` that aggregates top
bar badges from all extensions, enabling dynamic badge management.
**Extension System Integration**
* Updated the extension API (`ComfyExtension` interface) to support a
new `topbarBadges` property, allowing extensions to contribute badges to
the top bar.
* Added a core extension (`cloudBadge.ts`) that registers a "Comfy
Cloud" beta badge when running in a cloud environment, using the new
badge system.
[[1]](diffhunk://#diff-b7818ca9daae2411d56695777160b8132507f2a3ff4f700d2510453c8833ca75R1-R16)
[[2]](diffhunk://#diff-236993d9e4213efe96d267c75c3292d32b93aa4dd6c3318d26a397e0ae56bc87R2)
**Type Definitions**
* Added a new `TopbarBadge` type to `comfy.ts` to define the structure
for top bar badges, supporting optional labels.
Cherry picked over from #6025, should've been made to target main to
begin with
## Summary
Fixes the browser tab progress and favicon remaining at ~14% after
workflow completion on `main` by resetting execution state when a run
ends (success, error, or interruption).
## Changes
- Add `execution_success` listener in the execution store
- Centralize terminal-state cleanup in `resetExecutionState()`
- Clear `nodeProgressStates`, queued prompt entry,
`_executingNodeProgress`, and set `activePromptId` to `null`
- Ensures `isIdle` becomes `true` post-run so tab title and favicon no
longer freeze mid-progress
resolves#6024
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6026-fix-execution-reset-progress-state-after-runs-to-unfreeze-tab-title-favicon-main-28a6d73d365081f188ebc2e69d936dd9)
by [Unito](https://www.unito.io)
## Summary
Extracts desktop UI into apps/desktop-ui package with minimal changes.
## Changes
- **What**:
- Separates desktop-specific code into standalone package with
independent Vite config, router, and i18n
- Drastically simplifies the main app router by removing all desktop
routes
- Adds a some code duplication, most due to the existing design
- Some duplication can be refactored to be *simpler* on either side - no
need to split things by `isElectron()`
- Rudimentary storybook support has been added
- **Breaking**: Stacked PR for publishing must be merged before this PR
makes it to stable core (but publishing _could_ be done manually)
- #5915
- **Dependencies**: Takes full advantage of pnpm catalog. No additional
dependencies added.
## Review Focus
- Should be no changes to normal frontend operation
- Scripts added to root package.json are acceptable
- The duplication in this PR is copied as is, wherever possible. Any
corrections or fix-ups beyond the scope of simply migrating the
functionality as-is, can be addressed in later PRs. That said, if any
changes are made, it instantly becomes more difficult to separate the
duplicated code out into a shared utility.
- Tracking issue to address concerns: #5925
### i18n
Fixing i18n is out of scope for this PR. It is a larger task that we
should consider carefully and implement properly. Attempting to isolate
the desktop i18n and duplicate the _current_ localisation scripts would
be wasted energy.
The third PR for managing display of widgets on subgraph nodes. This is
the one that actually makes the functionality usable and user visible.
Adds
- A right-side modal for configuring which widgets are promoted,
accessed by right click or selection toolbar
- This menu allows for re-arranging widget order by dragging and
dropping.
- Indicators inside the subgraph for which widgets have been promoted.
- Context menu options for promoting or demoting widget inside of a
subgraph.
<img width="767" height="694" alt="image"
src="https://github.com/user-attachments/assets/4f78645d-7b26-48ba-8c49-78f4807e89e8"
/>
<img width="784" height="435" alt="image"
src="https://github.com/user-attachments/assets/7005c730-a732-481e-befb-57019a8a31a7"
/>
Known issues
- Some preview widgets are not added to a node until a draw operation
occurs. The code does not yet have a way of determining which nodes
should have draw operations forced to facilitate initial widget
creation.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5826-Add-UI-code-for-configuring-subgraphNode-widgets-27c6d73d36508146accbf395e5bcd36a)
by [Unito](https://www.unito.io)