Commit Graph

207 Commits

Author SHA1 Message Date
AustinMroz
4a5e7c8bcb Further dynamic input fixes (#8026)
- Fix deserialization of matchtype inputs spawned by autogrow.
- Rotate multitype slot indicators to align with design changes.
- Fix several instance of incorrect group matching
- MatchType reactively updates input type in vue
- Support the "hollow circle" optional input indicator in vue
- Custom combo sends index of selection to backend

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2026-01-22 00:02:49 -08:00
Christian Byrne
c7b5f47055 feat(canvas): hide widgets marked advanced unless node.showAdvanced is true (#8147)
Hides widgets marked with `options.advanced = true` on the Vue Node
canvas unless `node.showAdvanced` is true.

## Changes
- Updates `NodeWidgets.vue` template to check `widget.options.advanced`
combined with `nodeData.showAdvanced`
- Updates `gridTemplateRows` computed to exclude hidden advanced widgets
- Adds `showAdvanced` to `VueNodeData` interface in
`useGraphNodeManager.ts`

## Related
- Backend PR that adds `advanced` flag: comfyanonymous/ComfyUI#11939
- Toggle button PR: feat/advanced-widgets-toggle-button

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---------

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2026-01-20 23:02:16 -07:00
AustinMroz
79d3b2c291 Fix properties context menu (#8188)
A tiny fix for a regression introduced in #7817 that prevented changing
a node's properties through the litegraph context menu.
<img width="838" height="568" alt="image"
src="https://github.com/user-attachments/assets/a73e8da4-f5ff-4e65-8003-55883f8d08be"
/>

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2026-01-20 13:31:56 -08:00
Johnpaul Chiwetelu
7ef4ea6f25 Road to No Explicit Any Part 7: Scripts and Dialog Cleanup (#8092)
## Summary

Continues the TypeScript strict typing improvements by removing `any`
types from core scripts and dialog components.

### Changes

**api.ts (6 instances)**
- Define `V1RawPrompt` and `CloudRawPrompt` tuple types for queue prompt
formats
- Export `QueueIndex`, `PromptInputs`, `ExtraData`, `OutputsToExecute`
from apiSchema
- Type `#postItem` body, `storeUserData` data, and `getCustomNodesI18n`
return

**groupNodeManage.ts (all @ts-expect-error removed)**
- Add `GroupNodeConfigEntry` interface to LGraph.ts
- Extend `GroupNodeWorkflowData` with `title`, `widgets_values`, and
typed `config`
- Type all class properties with definite assignment assertions
- Type all method parameters and event handlers
- Fix save button callback with proper generic types for node ordering

**changeTracker.ts (4 instances)**
- Type `nodeOutputs` as `Record<string, ExecutedWsMessage['output']>`
- Type prompt callback with `CanvasPointerEvent` and proper value types

**asyncDialog.ts and dialog.ts**
- Make `ComfyAsyncDialog` generic with `DialogAction<T>` type
- Type `ComfyDialog` constructor and show method parameters
- Update `ManageGroupDialog.show` signature to match base class

## Test plan
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
- [x] Sourcegraph checks for external usage

---
Related: Continues from #8083

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2026-01-20 00:41:40 +00:00
AustinMroz
b0d7a7f0f4 Control widget fixes (#8160)
#8112 updated control widgets to be disabled when the controlled widget
is disabled. However, some workflows already exist that contain a
promoted control widget which does not function. This widget wouldn't be
marked as disabled (and thus, demoted) until the interior subgraph was
entered as updating `computedDisabled` is tacked to node draw. This is
fixed by having subgraphs eagerly update the `computedDisabled` state on
each node when configured.

Additionally, when `createCopyForNode` was used, linkedWidget retained
pointers to widgets which no longer have relation to the newly cloned
widget. This is resolved by instead not copying linkedWidgets.
Functionally, linkedWidgets is only used for control widgets and not
copying has the effect of ensuring that seed widgets linked to a
subgraph input will not display a control popover button in vue mode
which does nothing.

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2026-01-19 12:59:01 -08:00
AustinMroz
6db4750d96 Fix crosshair cursor in vue mode (#8120)
When the mouse cursor is at the very edge of a a node in vue mode, a
crosshair cursor will sometimes display. This happens because the mouse
is over the canvas, and `LGraphCanvas.processMouseMove` determines the
cursor is still above the node.

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---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-01-18 11:00:00 -08:00
AustinMroz
c9d74777ba Migrate parentIds when converting to subgraph (#5708)
The parentId property on links and reroutes was not handled at all in
the "Convert to Subgraph" code.
This needs to be addressed in 4 cases
- A new external input link must have parentId set to the first
non-migrated reroute
- A new external output link must have the parentId of it's eldest
remaining child set to undefined
- A new internal input link must have the parentId of it's eldest
remaining child set to undefined
- A new internal output link must have the parentId set to the first
migrated reroute

This is handled in two parts by adding logic where the boundry links is
created
- The change involves mutation of inputs (which isn't great) but the
function here was already mutating inputs into an invalid state
  - @DrJKL Do you see a quick way to better fix both these cases?

Looks like litegraph tests aren't enabled and cursory glance shows
multiple need to be updated to reflect recent changes. I'll still try to
add some tests anyways.
EDIT: Tests are non functional. Seems the subgraph conversion call
requires the rest of the frontend is running and has event listeners to
register the subgraph node def. More work than anticipated, best
revisited later

Resolves #5669

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---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-01-17 19:13:05 -08:00
Terry Jia
be8916b4ce feat: Add visual crop preview widget for ImageCrop node - widget ImageCrop (#7825)
## Summary

Another implementation for image crop node, alternative for
https://github.com/Comfy-Org/ComfyUI_frontend/pull/7014
As discussed with @christian-byrne and @DrJKL we could have single
widget - IMAGECROP with 4 ints and UI preview.

However, this solution requires changing the definition of image crop
node in BE (sent
[here](https://github.com/comfyanonymous/ComfyUI/pull/11594)), which
will break the exsiting workflow, also it would not allow connect
separate int node as input, I am not sure it is a good idea.

So I keep two PRs openned for references

## Screenshots


https://github.com/user-attachments/assets/fde6938c-4395-48f6-ac05-6282c5eb8157

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2026-01-17 17:09:16 -05:00
AustinMroz
69512b9b28 Fix asset selection in litegraph (#8117)
#8074 included some refactoring to the asset dialogue to ensure that it
wouldn't pop up multiple times in vue mode

But moving the openModal function to be contained in options means that
`this` is no longer the widget, but instead the options object. This is
fixed by requiring that widget be explicitly passed as a parameter.

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2026-01-16 19:17:10 -07:00
Alexander Brown
e4308a7258 refactor: rename CLAUDE.md to AGENTS.md (#8052)
## Summary

Pure rename of CLAUDE.md files to AGENTS.md (no content changes).

## Changes

| Old Path | New Path |
|----------|----------|
| `.github/CLAUDE.md` | `.github/AGENTS.md` |
| `.storybook/CLAUDE.md` | `.storybook/AGENTS.md` |
| `browser_tests/CLAUDE.md` | `browser_tests/AGENTS.md` |
| `src/CLAUDE.md` | `src/AGENTS.md` |
| `src/components/CLAUDE.md` | `src/components/AGENTS.md` |
| `src/lib/litegraph/CLAUDE.md` | `src/lib/litegraph/AGENTS.md` |

Root `CLAUDE.md` deleted (content will be merged into `AGENTS.md` in
follow-up PR).

## Follow-up

A second PR will add glob-based guidance files and consolidate
redundancies.

---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
2026-01-16 13:32:18 -08:00
AustinMroz
a6b6857e37 Fix copypasted primitives inside subgraphs (#8094)
Copying a subgraph which contains primitive nodes would cause the
primitives to fail to initialize. This was caused because they did not
have their `onGraphConfigured` and `onAfterGraphConfigured` callbacks
applied.

There's already a copy of `forEachNode` in
`@/utils/graphTraversalUtil.ts`, but the method is small and I want to
avoid litegraph referencing outside code.

See also #6606, where a similar fix was needed

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2026-01-15 21:36:39 -07:00
AustinMroz
0d5ca96a2b Further linear fixes (#8074)
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2026-01-15 14:45:19 -08:00
pythongosssss
ebca0cb1e0 Fix vue node slot position calculation (#7877)
## Summary

Fix slot position for Vue nodes using LiteGraph calculation

Fixes #7446

## Changes
- Updated getInput/OutputPos to call getSlotPosition which handles
positions for both LiteGraph & Vue nodes correctly
- Add regression test

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2026-01-13 20:40:21 -07:00
Johnpaul Chiwetelu
3412a0908d Road to No Explicit Any Part 4: LiteGraph Cleanup (#7970)
## Summary
- Remove all remaining `any` types from LiteGraph module
- Define proper `Panel` interface for createPanel function and related
callbacks
- Type `SlotTypeDefaultNodeOpts` for slot type defaults configuration
- Fix type inference issues in sendActionToCanvas and contextMenuCompat

## Changes
- **SubgraphIONodeBase.ts**: Remove unnecessary `as any` cast in
showSlotContextMenu
- **interfaces.ts**: Add Panel, PanelButton, PanelWidget,
PanelWidgetOptions, PanelWidgetCallback types
- **LGraphNode.ts**: Type panel callbacks (onShowCustomPanelInfo,
onAddPropertyToPanel) and onGetPropertyInfo
- **LGraphCanvas.ts**: 
  - Type node_panel and options_panel as Panel
  - Type inner_clicked callback parameters
- Type local variables (nodeNewType, nodeNewOpts, prevent_timeout, iS,
sIn, sOut)
  - Add SlotTypeDefaultNodeOpts interface for slot type configuration
- **LGraph.ts**: Fix sendActionToCanvas type inference with proper array
handling
- **contextMenuCompat.ts**: Add null guard for newImpl parameter

## Test plan
- [x] pnpm typecheck passes
- [x] pnpm lint passes
- [x] knip passes (no unused exports)

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2026-01-14 02:49:12 +01:00
AustinMroz
97a78f4a35 Implement vue math (#7759)
Adds support for entering math inside number widgets in vue mode

![vue-math_00001](https://github.com/user-attachments/assets/e8ed7e2a-511f-4550-bfdd-1c467972d30d)

Migrates components to simple html elements (div and button) by
borrowing styling from the (reverted) reka-ui migration in #6985. The
existing (evil) litegraph eval code is extracted as a utility function
and reused.

This PR means we're entirely writing our own NumberField.

Also adds support for scrubbing widgets like in litegraph

![scrubbing_00001](https://github.com/user-attachments/assets/890bcd28-34f4-4be0-908f-657e43f671b0)

### Known Issue
- Scrubbing causes text to be highlighted, ~~starting a scrub from
highlighted text will instead drag the text~~.
- It seems this can only be prevented with `pointerdown.prevent`, but
this requires a manual `input.focus()` which does not place the cursor
at location of mouse click.

(Obligatory: _It won't do you a bit of good to review math_)

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Co-authored-by: DrJKL <DrJKL0424@gmail.com>
2026-01-13 15:11:33 -08:00
Terry Jia
14866ac11b feat: rename Vue-only widget label to Node 2.0 only (#8025)
## Summary

Add i18n key widgets.node2only and use it in litegraph widgets that only
support vueNodes mode.

## Screenshots (if applicable)
<img width="534" height="288" alt="image"
src="https://github.com/user-attachments/assets/e0987ec7-af09-4885-adf1-0c5cd6cba356"
/>

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2026-01-13 14:31:19 -07:00
Johnpaul Chiwetelu
965ab674d5 Road to No Explicit Any Part 3: Litegraph (#7935)
## Summary

- Replace `any` types with proper TypeScript types in litegraph core
files
- Focused on `LGraphCanvas.ts`, `LGraphNode.ts`, and `LGraph.ts`

## Changes

**LGraphCanvas.ts:**
- `ICreatePanelOptions` interface: `closable`, `window`, `width`,
`height`
- `options` property: `skip_events`, `viewport`, `skip_render`,
`autoresize`
- `prompt` function: `value` and `callback` parameters
- `onSearchBox` return type: `string[] | void`
- `onSearchBoxSelection` callback: `name: string`, `event: MouseEvent`
- `onDrawBackground` / `onDrawForeground` callbacks: `visible_area:
Rectangle`
- Properties Panel callback parameters

**LGraphNode.ts:**
- `onDropFile` / `onDropData`: `file: File`, `filename: string`
- `action_call` option: `string` (5 occurrences)
- `onSerialize` return type: `void`
- `onDrawTitleBar.fgcolor`: `string`

**LGraph.ts:**
- `LGraphConfig`: `align_to_grid`, `links_ontop` as `boolean`
- `triggerInput`: `value: unknown`
- `setCallback`: `func: (() => void) | undefined`

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2026-01-12 19:30:33 +00:00
Godwin Iheuwa
7b274b74f1 fix: add beforeChange/afterChange to convertToSubgraph for proper undo (#7791)
## Summary
- Adds missing `beforeChange()` and `afterChange()` lifecycle calls to
`convertToSubgraph()` method

## Problem
When converting nodes to a subgraph and then pressing Ctrl+Z to undo,
the node positions were being changed from their original locations
instead of being properly restored.

## Root Cause
The `convertToSubgraph()` method in `LGraph.ts` was missing the
`beforeChange()` and `afterChange()` lifecycle calls that are needed for
proper undo/redo state tracking. These calls record the graph state
before and after modifications.

The inverse operation `unpackSubgraph()` already has these calls (see
line 1742), so this is simply matching the existing pattern.

## Solution
Add `beforeChange()` at the start of the method (after validation) and
`afterChange()` before the return.

## Testing
1. Create a workflow with several nodes positioned in specific locations
2. Select 2-3 nodes
3. Right-click → "Convert Selection to Subgraph"
4. Press Ctrl+Z to undo
5. Verify nodes return to their exact original positions

Fixes comfyanonymous/ComfyUI#11514

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Co-authored-by: RUiNtheExtinct <deepkarma001@gmail.com>
2026-01-11 00:11:08 -07:00
Alexander Brown
dbb0bd961f Chore: TypeScript cleanup - remove 254 @ts-expect-error suppressions (#7884)
## Summary

Removes **254** `@ts-expect-error` suppressions through proper type
fixes rather than type assertions.

## Key Changes

### Type System Improvements
- Add `globalDefs` and `groupNodes` types to `ComfyAppWindowExtension`
- Extract interfaces for group node handling (`GroupNodeHandler`,
`InnerNodeOutput`, etc.)
- Add `getHandler()` helper to consolidate GROUP symbol access pattern

### Files Fixed
- **pnginfo.ts**: 39 suppressions removed via proper typing of
workflow/prompt data
- **app.ts**: 39 suppressions removed via interface extraction and type
narrowing
- **Tier 1 files**: 17 suppressions removed (maskeditor, imageDrawer,
groupNode, etc.)
- **groupNode.ts**: Major refactoring with proper interface organization

## Approach

Following established constraints:
- No `any` types
- No `as unknown as T` casts (except legacy API boundaries)
- Priority: Fix actual types > Type narrowing > Targeted suppressions as
last resort
- Prefix unused callback parameters with underscore
- Extract repeated inline types into named interfaces

## Validation

-  `pnpm typecheck` passes
-  `pnpm lint` passes
-  `pnpm knip` passes

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---------

Co-authored-by: Amp <amp@ampcode.com>
2026-01-10 21:17:31 -08:00
Johnpaul Chiwetelu
a6ca2bcd42 fix: improve type safety in litegraph library layer - No Explicit Any mission (PR 2) (#7401)
## Summary

Part 2 of the type safety remediation plan. This PR focuses on the
Litegraph Library Layer as part of the **No Explicit Any** mission.

### Changes

**LiteGraphGlobal.ts:**
- `DEFAULT_GROUP_FONT_SIZE`: Changed from `any` (with no value) to
`number = 24`. The internal fallback was already 24, so the constant was
effectively useless without an assigned value.
- `getParameterNames`: Replace `any` with `unknown` in function
signature
- `extendClass`: Replace deprecated
`__lookupGetter__`/`__defineGetter__` with modern
`Object.getOwnPropertyDescriptor`/`defineProperty` and add proper Record
types

**LGraphNodeProperties.ts:**
- Replace `any` with `unknown` for property values
- Use `Record<string, unknown>` with proper type assertions for dynamic
property access

**types/widgets.ts & BaseWidget.ts:**
- Change `callback` value parameter from `any` to properly typed
(`unknown` in interface, `TWidget['value']` in implementation)

**Consuming code fixes:**
- `previewAny.ts`: Add explicit `boolean` type annotation for callback
value
- `ButtonWidget.ts`: Pass widget value instead of widget instance to
callback (matching the interface signature)

## Breaking Change Analysis (Sourcegraph Verified)

### ButtonWidget callback fix (`this` → `this.value`)
This PR fixes the ButtonWidget callback to pass `value` instead of
`this`, matching the interface definition.

**Verification via Sourcegraph** - all external usages are safe:
-
[comfyui-ollama](https://cs.comfy.org/github.com/stavsap/comfyui-ollama/-/blob/web/js/OllamaNode.js?L84)
- doesn't use callback args
-
[ComfyLab-Pack](https://cs.comfy.org/github.com/bugltd/ComfyLab-Pack/-/blob/dist/js/nodes/list.js?L8)
- doesn't use callback args
-
[ComfyUI_PaintingCoderUtils](https://cs.comfy.org/github.com/jammyfu/ComfyUI_PaintingCoderUtils/-/blob/web/js/click_popup.js?L18)
- doesn't use callback args
-
[ComfyUI-ShaderNoiseKSampler](https://cs.comfy.org/github.com/AEmotionStudio/ComfyUI-ShaderNoiseKSampler/-/blob/web/matrix_button.js?L3055-3056)
- was already working around this bug

---------

Co-authored-by: GitHub Action <action@github.com>
2026-01-09 21:58:39 +01:00
AustinMroz
99cb7a2da1 Fix linked asset widget promotion in vue (#7895)
Asset widgets resolve the list of models by checking the name of the
node the widget is contained on. When an asset widget is linked to a
subgraph node, a clone is made of the widget and then the clone is used
to initialize an asset widget in vue mode. Since the widget no longer
holds any form of reference to the original node, asset data fails to
resolve.

This is fixed by storing the original nodeType as an option on the
cloned widget when an asset widget is linked to a subgraph input.

| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/345f9cc1-da04-44ab-8fed-76379c8528de"/>
| <img width="360" alt="after"
src="https://github.com/user-attachments/assets/88d1ddaa-56fb-41b3-8d5d-0ded02aaa7d2"
/>|

See also #7563, #7560

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2026-01-08 09:12:02 -08:00
Alexander Brown
43f0ac2e8f Chore: Typescript cleanup (1 / N) (#7817)
## Summary

Remove 178 `@ts-expect-error` suppressions (935 → 757, 19% reduction) by
fixing underlying type issues instead of suppressing errors.

## Changes

- **What**: Type safety improvements across `src/lib/litegraph/` and
related test files
  - Prefix unused callback parameters with `_` instead of suppressing
  - Use type intersections for mock methods on real objects
  - Use `Partial<T>` for incomplete test objects instead of `as unknown`
  - Add non-null assertions after `.toBeDefined()` checks in tests
  - Let TypeScript infer vitest fixture parameter types
- **Breaking**: None

## Review Focus

- `LGraphCanvas.ts` has the largest changes (232 lines) — all mechanical
unused parameter fixes
- Test files use type intersection pattern for mocks: `node as
LGraphNode & { mockFn: ... }`
- Removed dead code: `src/platform/cloud/onboarding/auth.ts` (47 lines,
unused)

### Key Files
| File | Change |
|------|--------|
| `LGraphCanvas.ts` | 57 suppressions removed (unused params) |
| `subgraph/__fixtures__/*` | Fixture type improvements |
| `*.test.ts` files | Mock typing with intersections |

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Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
2026-01-06 15:47:50 -08:00
Alexander Brown
10feb1fd5b chore: migrate tests from tests-ui/ to colocate with source files (#7811)
## Summary

Migrates all unit tests from `tests-ui/` to colocate with their source
files in `src/`, improving discoverability and maintainability.

## Changes

- **What**: Relocated all unit tests to be adjacent to the code they
test, following the `<source>.test.ts` naming convention
- **Config**: Updated `vitest.config.ts` to remove `tests-ui` include
pattern and `@tests-ui` alias
- **Docs**: Moved testing documentation to `docs/testing/` with updated
paths and patterns

## Review Focus

- Migration patterns documented in
`temp/plans/migrate-tests-ui-to-src.md`
- Tests use `@/` path aliases instead of relative imports
- Shared fixtures placed in `__fixtures__/` directories

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---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
2026-01-05 16:32:24 -08:00
AustinMroz
9fc6a5a27d Workaround for reload causing node spread (#7751)
#7435 introduced a tricky regression which will cause extremely small
levels of zoom with nodes spread far apart when in vue mode. I am able
to consistently reproduce this behaviour by
- Being in vue mode
- Swapping to a different tab so that ComfyUI is in the background
- Making a pointless line change to frontend code so that vite forces a
reload
- Waiting ~1 minute to ensure the reload completes
- Swapping back to the ComfyUI tab

From testing, if a reload occurs while the tab is backgrounded, the
canvas has an uninitialized size of 300x150. This PR proposes falling
back to a more sane default width and height of 1920x1080 if it is
detected that the canvas element is unitialized.

| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/8e19fc98-7187-4008-98cc-fb5ea3bcdce2"/>
| <img width="360" alt="after"
src="https://github.com/user-attachments/assets/add88614-3451-44df-ae9a-b0b867486459"
/>|

This appears to have consistently good results, but second opinions or
further testing would be appreciated. A more reasonable option (like
skipping this automatic fitView if the canvas has uninitialized size) is
likely to be safer, even if it results in a return of edge cases
resulting in a graph having no nodes in view after load.

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2025-12-23 23:29:36 -08:00
AustinMroz
f9b58904d9 Ensure widgets always get a single callback (#7579)
The other side of reactivity. Ensure that vue mode always registers a
callback on litegraph nodes and never registers more than one.

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2025-12-23 15:48:01 -08:00
AustinMroz
68ccd683ad Do not delay fit to view on graph restore (#7645)
Fixes a bug where swapping to a different workflow from the inside of a
subgraph would cause nodes to be in an incorrect position after swapping
back. in vue mode

Prior to an unknown-but-recent PR, all nodes would would stack on the
origin. This PR instead solves the remaining issue where having
`ComfyEnableWorkflowViewRestore` would cause incorrect node positions.

This is done by not delaying the fitView by a frame (which causes it to
occur after the graph is no longer in the configuring state). In order
to accomplish this, the code in LGraphNode has been updated to allow
measuring node bounds without requiring a ctx argument. This arg is only
used to ensure sufficient width for a node's title and is irrelevant
when loading an existing graph.

| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/7f73817b-36e9-4400-8342-9e660cb36628"/>
| <img width="360" alt="after"
src="https://github.com/user-attachments/assets/c7ab4b99-2797-4276-9703-58d489cc3eaf"
/>|

See also #7591, which solves similar issues, but does not resolve this
bug.

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2025-12-19 20:03:52 -08:00
AustinMroz
108cfaaa4b Support display of multitype slots (#7457)
Example with forcibly modified types for testing
<img width="736" height="425" alt="image"
src="https://github.com/user-attachments/assets/e885a7d0-5946-41be-b9b4-b9b195f50c92"
/>

Vue mode doesn't currently seem to display optional inputs, but the SVGs
here include support for being made hollow with `--shape: url(#hollow)`
<img width="765" height="360" alt="image"
src="https://github.com/user-attachments/assets/0ea57179-99a4-4001-aa18-856e172287c0"
/>


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2025-12-15 21:25:58 -05:00
Terry Jia
dec929909b live selection (#7465)
## Summary

Add real-time selection feedback during marquee drag, matching the
behavior users expect from other applications.

## Changes

- Nodes and groups are now selected/deselected instantly as the
selection rectangle moves
- Supports all modifier keys (Shift to add, Alt to subtract) during drag
- Added Comfy.Graph.LiveSelection setting (off by default)

## Rationale

This interaction pattern is standard across virtually all design and
productivity software:
- Operating Systems: Windows Explorer, macOS Finder, and Linux file
managers all show live selection feedback when dragging
- Design Tools: Figma, Sketch, Adobe Illustrator, Photoshop, and Blender
use real-time selection
- IDEs: VS Code, JetBrains IDEs show live selection in file explorers
- Node Editors: Unreal Engine Blueprints, Unity Shader Graph, and
Houdini all support live selection

## Screenshots

https://github.com/user-attachments/assets/8b0c2217-47f9-4422-9cab-cb39e145310c

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2025-12-15 19:22:39 -05:00
Terry Jia
4ec4da785b fix: render selection rectangle in DOM layer to appear above DOM widgets (#7474)
## Summary
Selection box was being drawn on canvas which appeared below DOM widgets
like images and textareas.

Now rendered via SelectionRectangle.vue with high z-index to ensure
visibility during drag selection.

## Screenshots (if applicable)
before
<img width="1268" height="1258" alt="image"
src="https://github.com/user-attachments/assets/7cb1271c-9ce6-4fac-83a9-ac783a309d97"
/>

after
<img width="1509" height="1129" alt="image"
src="https://github.com/user-attachments/assets/55dd698f-1213-4e60-ae46-9ed292ecd70c"
/>

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by [Unito](https://www.unito.io)
2025-12-15 13:41:10 -05:00
Johnpaul Chiwetelu
c414635ead [feat] Add context menu converter infrastructure (#7113)
## Summary
- Add `contextMenuConverter.ts` with utilities for converting LiteGraph
context menu items to Vue menu format
- Improve `contextMenuCompat.ts` with set-based diffing for more
reliable legacy extension detection
- Extend `MenuOption`/`SubMenuOption` types with `source`, `disabled`,
`isColorPicker`, and `category` type fields
- Add unit tests for converter functions

## Context
This is foundational work for migrating the node context menu from a
custom Popover-based component to PrimeVue ContextMenu.

The converter provides:
- Menu ordering and section grouping (core items first, then extensions)
- Deduplication with preference for Vue-native items over LiteGraph
items
- Extension categorization with labeled section
- Support for disabled states and color picker submenus

## Test plan
- [x] Unit tests pass for `buildStructuredMenu` (9 tests)
- [x] Unit tests pass for `convertContextMenuToOptions` (7 tests)
- [x] Typecheck passes
- [x] Lint passes
- [x] Knip passes (no unused exports)

## Related
This is PR 1 of 2 for the node context menu migration. PR 2 will wire up
the UI component.

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2025-12-14 21:01:12 -07:00
Christian Byrne
585d46d4fb fix: inner groups being moved double when moving outer group (in vue mode) (#7447)
## Summary

Fixes issue when dragging a group that had inner groups when in vue
mode.

When dragging the outer group in Vue mode:

1. getAllNestedItems(selected) returns ALL items: outer group + inner
groups + nodes
2. moveChildNodesInGroupVueMode loops through all items
3. For outer group G1: calls G1.move(delta, true) then
moveGroupChildren(G1, ...)
4. moveGroupChildren calls G2.move(delta) (no skipChildren) - this moves
G2 AND G2's children!
5. Then the loop reaches G2: calls G2.move(delta, true) - moves G2 again
6. Plus moveGroupChildren(G2, ...) processes G2's children again

This PR fixes it by adding `skipChildren=true` to the `move` call.

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by [Unito](https://www.unito.io)
2025-12-14 18:37:29 -08:00
AustinMroz
3a091277d0 Nesting support for autogrow (#7275)
- Modifies autogrow inputs to be named by key
- Allows autogrow inputs to be added after initialization.
  - Such as when added by another dynamic combo
- Groups dynamic input information under a single comfyDynamic property
which is opaque to Litegraph

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2025-12-14 02:29:34 -08:00
AustinMroz
3c8b7b015c Fix subgraphNode widget cloning with compressed target_slot (#7388)
## Cause
When graphs are actually exported, several layers of cleanup are
applied. Among these is link compression. Any widgets with inputs that
aren't used do not have inputs stored in the workflow. This was
implemented for backwards compatibility with the old "convert to input"
system for widgets. As part of this process, the target_slots on links
are rewritten such that they point to the index of the widget as if
unconnected widgets did not exist.

This "incorrect" state for links is only corrected AFTER a workflow has
loaded because the 'fix' method needs nodes to be initialized in order
to calculate the correct target_slot

This becomes a problem when subgraphs are introduced. SubgraphInputs
need to resolve a link to its target slot in order to construct a clone
of the linked widget DURING the loading process. Since this target slot
is not accurate, this can result in the cloned widget having the wrong
type.

For a minimal reproduction:
- Create a subgraph with an Empty Latent Image with batch_size linked to
the Subgraph Input
- Export the workflow
- On load, the batch_size has step and min attributes which incorrectly
correspond to width

## Fix
There's multiple possible ways to address this and input on direction is
appreciated
- Fix links before loading graph
  - Likely to break with any dynamic state
- Fix links, then load graph again
- Ugly, bad performance, dynamic state may require multiple passes to
correctly ripple
- In the Subgraph code, ignore target_slot and instead `.find()` input
with matching linkId (proposed)
- Promising, but means accepting that state is just wrong sometimes.
Another forever footgun.
- Entirely remove the input compression
- Some people may complain, and old workflows still need to be supported
- Only remove target_slot redirection inside subgraphs
- Creates ugly logical difference between what happens inside and
outside subgraphs.
  - Still leaves old workflows broken

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2025-12-11 12:32:35 -08:00
Taehoon Kim
8e28dda85c fix: unpacking a missing node causes it to disappear (#7341)
## Summary

Fixes the issue where unpacking a subgraph containing missing nodes
causes those nodes to disappear. Missing nodes are now automatically
restored as placeholder nodes that preserve their original data,
allowing them to be recovered when the node types are installed later.

## Changes

- **What**: 
- Modified `multiClone()` to preserve missing nodes as serialized data
when creating subgraphs
- Added `skipMissingNodes` option to `unpackSubgraph()` method to
restore missing nodes as placeholder nodes instead of throwing errors
- Updated `useSubgraphOperations.unpackSubgraph()` to automatically
restore missing nodes as placeholders (removed confirmation dialog)
- Replaced deprecated `LiteGraph.cloneObject()` with `structuredClone()`
  - Removed unused i18n keys and debugging logs

## Review Focus

- **Placeholder node restoration**: Missing nodes are restored using the
same mechanism as `LGraph.configure()` (creating `LGraphNode` with
`last_serialization` and `has_errors` flags). This ensures compatibility
with the existing missing node manager.
- **Performance**: Optimized `getMissingNodeTypes()` to check
`registered_node_types` first before attempting node creation, and uses
Set for O(1) duplicate checking.
- **Data preservation**: Missing nodes preserve their original type,
title, and serialized data in `last_serialization`, allowing automatic
recovery when node types are installed.
- **Backward compatibility**: The `skipMissingNodes` option defaults to
`false`, maintaining original behavior for other code paths. Only the
UI-level `unpackSubgraph()` always uses `skipMissingNodes: true`.

<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #7279 -->

## Demo

Before:


https://github.com/user-attachments/assets/e0327d05-802d-4a64-a9db-4d174e185d82

After:


https://github.com/user-attachments/assets/37ab3140-0ada-480e-b9d5-fef8856f8b27

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by [Unito](https://www.unito.io)
2025-12-11 04:29:28 -07:00
Alexander Brown
72b5444d5a Devex: Linter updates (#7309)
## Summary

Updates for the linter/formatter deps, turning on some more rules.

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---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
2025-12-10 11:08:47 -08:00
AustinMroz
eb04178e33 Fix compatibility with older browsers (#7205)
Resolves #7174

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2025-12-09 23:19:53 -07:00
Terry Jia
b88d96d6cc fix: node shape not reactive in vueNodes mode (#7302)
## Summary

add node shape support in vueNodes

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/7144

## Screenshots (if applicable)


https://github.com/user-attachments/assets/df8a4fa6-5686-435d-a814-4fe3990f7e69

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---------

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2025-12-09 23:19:03 -07:00
Christian Byrne
d3e9e15f07 change credits icons and tooltips (conditional on feature flag) (#7276)
This PR changes the credits icons and tooltips based on state of the
`subscription_tiers_enabled` feature flag.

When the flag is enabled (or undefined -- for local), the dollar icon is
replaced with the lucide-component icon in UserCredit and node price
badges (Partner Nodes), and a new tooltip row appears in
CurrentUserPopover displaying "Credits have been unified" with a
detailed hover tooltip explaining the credit unification across Partner
Nodes and Cloud workflows.

<img width="539" height="535" alt="image"
src="https://github.com/user-attachments/assets/7e952f9b-0abb-4979-85b7-0eecdeaf808c"
/>

Related:

- https://github.com/Comfy-Org/ComfyUI_frontend/pull/6115 (borrows badge
implementation from this PR)

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2025-12-09 02:41:32 -07:00
Alexander Brown
5139e0564e Style: Font Consistency (#7220)
## Summary

Reduce lower level font definitions in most places. Default to Inter.

See #6912 

## Review Focus

Comic Sans is still an option...

## Screenshots (if applicable)

<!-- Add screenshots or video recording to help explain your changes -->

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2025-12-08 19:48:11 -07:00
AustinMroz
248929c655 When moving subgraphInput link, properly disconnect old link (#7229)
When moving an existing link with subgraphInput as source to a new node,
the prior link is removed, but the previous target node would not have
it's link property cleared.

Resolves #7225

Also re-enables several functional skipped tests.

It feels like I'm having to play whack-a-mole reimplementing the same
fixes on every permutation of subgraphIO links. I'd like to setup up a
unified test set that covers them all, but wouldn't want the added work
to further delay this fix.

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2025-12-08 13:22:05 -08:00
AustinMroz
a8f6bea371 Color links as common type (#7211)
Previously the color of a link would simply use the type of the target
slot and fallback to the type of the origin slot. When a connection is
made to a node that accepts the any type ('*'), the link has the green
color of an unknown type.

Instead, when a connection is made, the type of a link is now calculated
as the greatest common type of the source and destination. This means
that connections to reroutes are correctly colored.

| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/a5544730-e69a-4c85-af33-b303bb30ae71"
/>| <img width="360" alt="after"
src="https://github.com/user-attachments/assets/7d7b59fd-1b79-440b-a97d-a1657313c484"
/>|

The code for calculating common types already exists, it has simply been
moved into litegraph and given a more descriptive name.

Resolves #7196

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---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2025-12-06 12:00:07 -08:00
AustinMroz
f800c4091c Fix zombie linkIds on node deletion, add safety check (#7153)
Resolves #7152

- Adds a safety check to make sure link exists.
- Actually solves the problem by making sure the linkId is removed from
the subgraphOutput node when a node is deleted.

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---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2025-12-04 12:20:03 -08:00
Terry Jia
e9d5ce7f3f selection rectangle for vueNodes (#7088)
## Summary

fix: render selection rectangle in DOM layer for Vue nodes mode.

When Vue nodes are enabled, the canvas selection rectangle was being
rendered behind Vue node elements due to DOM stacking order (canvas
layer is below the TransformPane layer).

## Changes
- Adds a new SelectionRectangle.vue component that renders the selection
box as a DOM element
- Places it above the Vue nodes layer so it's always visible during drag
selection
- Skips canvas-based selection rectangle rendering when Vue nodes mode
is active
- Bonus: adds a semi-transparent blue fill style for better visibility


## Screenshots
before

https://github.com/user-attachments/assets/a8ee2ca3-00fd-4fdc-925a-dc9f846f4280

after

https://github.com/user-attachments/assets/66b7f2f5-f0a0-486f-9556-3872d07d65be

One more thing, the following improvement will be live selection,
something like:


https://github.com/user-attachments/assets/05a2b7ea-89b1-4568-bd2a-792f4fc11d8e

but I don't want to increase this PR, so I will send live selection
after this selection rectangle

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2025-12-03 08:26:57 -05:00
Terry Jia
379af28678 fix: handle Unicode characters in clipboard copy/paste and add Paste menu option (#7103)
## Summary
Use TextEncoder/TextDecoder for UTF-8 safe base64 encoding/decoding

When copying nodes containing non-Latin1 characters (e.g., Chinese
characters in localized_name field), btoa() throws an error:

InvalidCharacterError: Failed to execute 'btoa' on 'Window': The string
to be encoded contains characters outside of the Latin1 range.

The copy operation saved data to localStorage successfully, but failed
to write to the browser clipboard. On paste, the browser clipboard still
contained old data, causing the wrong node to be pasted.

<!-- Fixes #ISSUE_NUMBER -->
https://github.com/Comfy-Org/ComfyUI_frontend/issues/6993
https://github.com/Comfy-Org/ComfyUI_frontend/issues/5449
https://github.com/comfyanonymous/ComfyUI/issues/8481

## Screenshots (if applicable)
before

https://github.com/user-attachments/assets/8abd9049-91bb-4200-8853-e26753376007

after

https://github.com/user-attachments/assets/7d969f32-bb0f-4c7a-baa2-65d576a4eba2

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2025-12-02 15:31:27 -08:00
Alexander Brown
c263111eeb Feat: Add preview as plaintext toggle for Preview As Text (#7102)
## Summary

Adds a toggle to conditionally render the text as Markdown.

## Also...

Fixes some type issues across our myriad Widget types. We should
probably clean those up.

## Example


https://github.com/user-attachments/assets/24fed943-1e79-4ea4-a962-826b06d68761



This could be a good minimal testcase for dynamic widgets @AustinMroz

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2025-12-02 14:37:57 -08:00
AustinMroz
49824824e6 Add support for growable inputs (#6830)
![autogrow-optional_00002](https://github.com/user-attachments/assets/79bfe703-23d7-45fb-86ce-88baa9eaf582)

Also fixes connections to widget inputs created by a dynamic combo
breaking on reload.

Performs some refactoring to group the prior dynamic inputs code.

See also, the overarching frontend PR: comfyanonymous/ComfyUI#10832

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2025-12-01 21:05:25 -08:00
niknah
b50b34ac95 Expose LGraphNode.getSlotPosition (#7042)
Before node v2, you could use getInputPos, getOutputPos. In node v2,
that is not possible.

## Summary

Want to get the position of the output / inputs on the graph like before
node v2.

## Changes

- **What**: <!-- Core functionality added/modified --> Added
LGraphNode.getSlotPosition

## Review Focus


## Screenshots (if applicable)

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7042-Expose-LGraphNode-getSlotPosition-2ba6d73d36508195a0fed2d1fe2b64f6)
by [Unito](https://www.unito.io)
2025-11-30 12:55:16 -07:00
Alexander Brown
d3aa8dfc88 A11y/style: Make properties panel use theme colors. Not comprehensive. (#7036)
## Summary

Addressing the theme aspect of #6976 

## Changes

- **What**: Not comprehensive, but swaps many of the colors in the
litegraph panel styles to reference theme tokens.

## Screenshots (if applicable)
<img width="730" height="637" alt="image"
src="https://github.com/user-attachments/assets/1f8b0c0f-f957-487e-96b5-324ed2a6a717"
/>
<img width="721" height="719" alt="image"
src="https://github.com/user-attachments/assets/37f098a3-39f6-4cae-8bcb-601121d106f5"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7036-A11y-style-Make-properties-panel-use-theme-colors-Not-comprehensive-2ba6d73d365081038481c66be68a599a)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-11-29 16:06:29 -08:00
Christian Byrne
29dbfa3f60 fix: Vue Node <-> Litegraph node height offset normalization (#6966)
## Summary

Changes the layout store to treat node sizes as body-only measurements
while LiteGraph continues to reason about full heights. DOM-driven
updates are tagged with `LayoutSource.DOM`, which lets the store strip
the title height exactly once before persisting. That classification (a
new mutation source - `LayoutSource.DOM`) is accurate because those
mutations are triggered by the browser’s layout engine via
ResizeObserver, rather than by direct calls into the layout APIs (e.g.,
`moveNodeTo`, `useNodeDrag`). So all sources are:

- `LayoutSource.DOM`: browser layout/ResizeObserver measurements that
include the title bar
- `LayoutSource.Vue`: direct Vue-driven mutations routed through the
layout store
- `LayoutSource.Canvas`: legacy LiteGraph/canvas updates that will be
phased out over time
- `LayoutSource.External`: for multiplayer or syncing with a when going
online after making changes offline (in teams/workspace)

When layout state flows back into LiteGraph we add the title height just
in time for `liteNode.setSize`, so LiteGraph’s rendering stays
unchanged. This makes Vue node resizing and workflow persistence
deterministic - multiline widgets hold their dimensions across reloads
because every path that crosses the layout/LiteGraph boundary performs
the same normalization.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6966-normalize-height-at-sites-2b76d73d365081b6bcb4f4ce6a27663a)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-11-26 17:37:24 -07:00
Johnpaul Chiwetelu
a21c813d11 Style button widgets (#6900)
This pull request introduces improvements to widget customization and UI
consistency in the application. The most notable changes are the
addition of support for icon classes in widget options, updates to
button rendering logic, and enhanced visual consistency for button
components.

Widget customization enhancements:
* Added an optional `iconClass` property to the `IWidgetOptions`
interface in `widgets.ts`, allowing widgets to specify custom icons.

UI and rendering updates:
* Updated `WidgetButton.vue` to render the widget label and, if
provided, an icon using the new `iconClass` option. Also standardized
button styling and label usage.
* Improved button styling in `WidgetRecordAudio.vue` for better visual
consistency with other components.
<img width="662" height="534" alt="Screenshot 2025-11-25 at 01 36 45"
src="https://github.com/user-attachments/assets/43bbe226-07fd-48be-9b98-78b08a726b1b"
/>


┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6900-Style-button-widgets-2b66d73d3650818ebeadd9315a47ba0f)
by [Unito](https://www.unito.io)
2025-11-25 01:12:30 +00:00