*PR Created by the Glary-Bot Agent*
---
## Summary
- Replace all `cn` / `ClassValue` imports from the
`@/utils/tailwindUtil` re-export shim with direct imports from
`@comfyorg/tailwind-utils` across 198 source files in `src/` and 3 in
`apps/desktop-ui/`
- Delete both shim files (`src/utils/tailwindUtil.ts` and
`apps/desktop-ui/src/utils/tailwindUtil.ts`)
- Add explicit `@comfyorg/tailwind-utils` dependency to
`apps/desktop-ui/package.json`
- Update documentation references in `AGENTS.md`,
`docs/guidance/design-standards.md`, and
`docs/guidance/vue-components.md`
Fixes#11288
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Glary-Bot <glary-bot@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Harden the `ChangeTracker` lifecycle to eliminate the class of bugs
where an inactive workflow's tracker silently captures the wrong graph
state. Renames `checkState()` to `captureCanvasState()` with a
self-defending assertion, introduces `deactivate()` and
`prepareForSave()` lifecycle methods, and closes a latent undo-history
corruption bug discovered during code review.
## Background
ComfyUI supports multiple workflows open as tabs, but only one canvas
(`app.rootGraph`) exists at a time. When the user switches tabs, the old
workflow's graph is unloaded and the new one is loaded into this shared
canvas.
The old `checkState()` method serialized `app.rootGraph` into
`activeState` to track changes for undo/redo. It had no awareness of
*which* workflow it belonged to -- if called on an inactive tab's
tracker, it would capture the active tab's graph data and silently
overwrite the inactive workflow's state. This caused permanent data loss
(fixed in PR #10745 with caller-side `isActive` guards).
The caller-side guards were fragile: every new call site had to remember
to add the guard, and forgetting would reintroduce the same silent data
corruption. Additionally, `beforeLoadNewGraph` only called `store()`
(viewport/outputs) without `checkState()`, meaning canvas state could be
stale if a tab switch happened without a preceding mouseup event.
### Before (fragile)
```
saveWorkflow(workflow):
if (isActive(workflow)) <-- caller must remember this guard
workflow.changeTracker.checkState() <-- name implies "read", actually writes
...
beforeLoadNewGraph():
activeWorkflow.changeTracker.store() <-- only saves viewport, NOT graph state
```
### After (self-defending)
```
saveWorkflow(workflow):
workflow.changeTracker.prepareForSave() <-- handles active/inactive internally
...
beforeLoadNewGraph():
activeWorkflow.changeTracker.deactivate() <-- captures graph + viewport together
```
## Changes
- Rename `checkState` to `captureCanvasState` with active-tracker
assertion
- Add `deactivate()` and `prepareForSave()` lifecycle methods
- Fix undo-history corruption: `captureCanvasState()` guarded by
`_restoringState`
- Fix viewport regression during undo: `deactivate()` skips
`captureCanvasState()` during undo/redo but always calls `store()` to
preserve viewport (regression from PR #10247)
- Log inactive tracker warnings unconditionally at warn level (not
DEV-only)
- Deprecated `checkState()` wrapper for extension compatibility
- Rename `checkState` to `captureCanvasState` in
`useWidgetSelectActions` composable
- Add `appModeStore.ts` to manual call sites documentation
- Add `checkState()` deprecation note to architecture docs
- Add 16 unit tests covering all guard conditions, lifecycle methods,
and undo behavior
- Add E2E test: "Undo preserves viewport offset"
## New ChangeTracker Public API
| Method | Caller | Purpose |
|--------|--------|---------|
| `captureCanvasState()` | Event handlers, UI interactions | Snapshots
canvas into activeState, pushes undo. Asserts active tracker. |
| `deactivate()` | `beforeLoadNewGraph` only | `captureCanvasState()`
(skipped during undo/redo) + `store()`. Freezes state for tab switch. |
| `prepareForSave()` | Save paths only | Active: `captureCanvasState()`.
Inactive: no-op. |
| `checkState()` | **Deprecated** -- extensions only | Wrapper that
delegates to `captureCanvasState()` with deprecation warning. |
| `store()` | Internal to `deactivate()` | Saves viewport, outputs,
subgraph navigation. |
| `restore()` | `afterLoadNewGraph` | Restores viewport, outputs,
subgraph navigation. |
| `reset()` | `afterLoadNewGraph`, save | Resets initial state (marks as
"clean"). |
## Test plan
- [x] Unit tests: 16 tests covering all guard conditions, state capture,
undo queue behavior
- [x] E2E test: "Undo preserves viewport offset" verifies no viewport
drift on undo
- [x] E2E test: "Prevents captureCanvasState from corrupting workflow
state during tab switch"
- [x] Existing E2E: "Closing an inactive tab with save preserves its own
content"
- [ ] Manual: rapidly switch tabs during undo/redo, verify no viewport
drift
- [ ] Manual: verify extensions calling `checkState()` see deprecation
warning in console
## Summary
With a previously saved workflow, selecting "Save as" in app mode would
not correctly change the file extension to the chosen mode, and would
require an additional save after to persist the actual mode change.
Recreation:
- Build app
- Save as worklow X, app mode
- Select Save as from builder footer [Save | v] chevron button
- Select node graph
- Save
- Check workflow on disk - it's still called X.app.json and doesn't have
linearMode: false <-- bug
## Changes
- **What**:
- pass isApp to save workflow
- ensure active graph & initialMode are correctly set when calling
saveAs BEFORE the actual saveWorkflow call
- add linearMode to workflowShema to prevent casts
- tests
## Review Focus
e2e tests coming in a follow up PR along with some refactoring of the
browser tests (left this PR focused to the actual fix)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
We've had some reports of issues selecting inputs/nodes when trying to
use the builder in LiteGraph mode and due to the complexity of the
canvas system, we're going to enable Nodes 2.0 when entering the builder
to ensure the best experience.
## Changes
- **What**:
- When entering builder select mode automatically switch to Nodes 2.0
- Extract reusable component from features toast
- Show popup telling user the mode was changed
- Add hidden setting for storing "don't show again" on the switch popup
## Review Focus
- I have not removed the LiteGraph selection code in case someone still
manages to enter the builder in LiteGraph mode, this should be cleaned
up in future
## Screenshots (if applicable)
<img width="423" height="224" alt="image"
src="https://github.com/user-attachments/assets/cc2591bc-e5dc-47ef-a3c6-91ca7b6066ff"
/>
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
- When in app mode, workflows can be loaded by dragging and dropping as
elsewhere.
- Dragging a file which is supported by a selected app input to the
center panel will apply drop effects on the specific input
- This overrides the loading of workflows
- There's not currently an indicator for where the image will go. This
is being considered for a followup PR
- Outputs can be dragged from the assets panel onto nodes
- This fixes behaviour outside of app mode as well
- Has some thorny implementation specifics
- Non-core nodes may not be able to accept these inputs without an
update
- Node DragOver filtering has reduced functionality when dragging from
the assets pane. Nodes may have the blue border without being able to
accept a drag operation.
- When dropped onto the canvas, the workflow will load (a fix), but the
workflow name will be the url of the image preview
- The entire card is used for the drag preview
<img width="329" height="380" alt="image"
src="https://github.com/user-attachments/assets/2945f9a3-3e77-4e14-a812-4a361976390d"
/>
- Adds a new scroll-shadows tailwind util as an indicator that more
content is available by scrolling.
- Since a primary goal was preventing API costs overflowing, I've made
the indicator fairly strong. This can be tuned later if needed

- Initial support for text outputs in App Mode
- Also causes jobs with text outputs to incorrectly display in the
assets panel with a generic 'check' icon instead of a text specific
icon. This will need a dedicated pass, but shouldn't be overly onerous
in the interim.
<img width="1209" height="735" alt="text output"
src="https://github.com/user-attachments/assets/fcd1cf9f-5d5c-434c-acd0-58d248237b99"
/>
NOTE: Displaying text outputs conflicted with the changes in #9622. I'll
leave text output still disabled in this PR and open a new PR for
reconciling text as an output so it can go through dedicated review.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
As a temporary fix for widgets being incorrectly hidden, #9669 allowed
all disabled widgets to be displayed.
This PR provides a more robust implementation to derive whether the
widget, as would be displayed from the root graph, is disabled.
Potential regression:
- Drag drop handlers are applied on node, not widgets. A subgraph
containing a "Load Image" node, does not allow dragging and dropping an
image onto the subgraphNode in order to load it. Because app mode
widgets would display from the original owning node prior to this PR,
these drag/drop handlers would apply. Placing "Load Image" nodes. I
believe this change makes behavior more consistent, but it warrants
consideration.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
App mode stores the state of selected widgets as a tuple of `[NodeId,
WidgetName]`. With recent subgraph changes, for a given node,
`widget.name` will no longer uniquely resolve to a single widget.
- From both Vue and Litegraph, selecting an input for display in App
mode will now resolve the NodeId of the node which owns the widget
instead of the selected node.
- When displaying selections in litegraph, if the NodeId does not exist
in the current graph, instead of resolving the actual node the rootGraph
is searched for any subgraphNode which contains a view matching the
`[NodeId, WidgetName]` pair.
- When displaying widgets in App mode, the widget is always set as being
a view of the real widget (This means that they will not display a
purple promotion border.
Known Issue:
- These same subgraph changes made it so that a widget can be linked
without being disabled. This PR makes it so widgets which have been
linked instead display normally under the assumption that they are
incorrectly marked as disabled. As disabled widgets can not be selected
as inputs, this should handle normal usage fine, but a better solution
is being investigated
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Additional fixes and updates based on testing
## Changes
- **What**:
- add warning to welcome screen & when sharing an app that has had all
outputs removed
- fix target workflow when changing mode via tab right click menu
- change build app text to be conditional "edit" vs "build" depending on
if an app is already defined
- update empty apps sidebar tab button text to make it clearer
- remove templates button from app mode (we will reintroduce this once
we have app templates)
- add "exit to graph" after applying default mode of node graph
- update cancel button to remove item from queue if it hasn't started
yet
- improve scoping of jobs/outputs to the current workflow [not perfect
but should be much improved]
- close sidebar tabs on entering app mode
- change tooltip to be under the workflow menu rather than covering the
button
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
- Increased the z-index on app mode outputs so that they display above a
zoomed image
- The "view job" button on the job queued toast in mobile app mode will
take you to outputs instead of assets
- Image previews now have a minimum zoom of ~20% and a maximum zoom of
~50x
- The enter panel in linear mode now has a minimum size of ~1/5th screen
size
- In arrange mode, dragging to rearrange inputs will no longer cause a
horizontal scrollbar to appear.
- Videos will now display the first frame instead of a generic video
icon
- Muted/Bypassed nodes can no longer be selected as inputs/outputs, or
be displayed when in app mode.
- Linked input can no longer be selected or displayed
- Adds a share workflow button in app mode and wires up the existing
context menu
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
Enable `better-tailwindcss/enforce-consistent-class-order` lint rule and
auto-fix all 1027 violations across 263 files. Stacked on #9427.
## Changes
- **What**: Sort Tailwind classes into consistent order via `eslint
--fix`
- Enable `enforce-consistent-class-order` as `'error'` in eslint config
- Purely cosmetic reordering — no behavioral or visual changes
## Review Focus
Mechanical auto-fix PR — all changes are class reordering only. This is
the largest diff but lowest risk since it changes no class names, only
their order.
**Stack:** #9417 → #9427 → **this PR**
Fixes#9300 (partial — 3 of 3 rules)
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by [Unito](https://www.unito.io)
## Summary
Enable `better-tailwindcss/enforce-canonical-classes` lint rule and
auto-fix all 611 violations across 173 files. Stacked on #9417.
## Changes
- **What**: Simplify Tailwind classes to canonical forms via `eslint
--fix`:
- `h-X w-X` → `size-X`
- `overflow-x-hidden overflow-y-hidden` → `overflow-hidden`
- and other canonical simplifications
- Enable `enforce-canonical-classes` as `'error'` in eslint config
## Review Focus
Mechanical auto-fix PR — all changes produced by `eslint --fix`. No
visual or behavioral changes; canonical forms are functionally
identical.
**Stack:** #9417 → **this PR** → PR 3 (class order)
Fixes#9300 (partial — 2 of 3 rules)
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by [Unito](https://www.unito.io)
## Summary
Adds handling for entering app mode with an empty graph prompting the
user to load a template as a starting point
## Changes
- **What**:
- app mode handle empty workflows, disable builder button, show
different message
- fix fitView when switching from app mode to graph
## Review Focus
Moving the fitView since the canvas is hidden in app mode until after
the workflow is loaded and the mode has been switched back to graph, I
don't see how this could cause any issues but worth a closer eye
## Screenshots (if applicable)
<img width="1057" height="916" alt="image"
src="https://github.com/user-attachments/assets/2ffe2b6d-9ce1-4218-828a-b7bc336c365a"
/>
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
A working branch of smaller app mode fixes. Can be merged at any time
and I'll make a new branch.
- Selected inputs and outputs can now be re-ordered when clicking on
label text
- 3d outputs once again display correctly
- Some padding has been added to the side so that control buttons don't
overlap with the floating app sidebar controls
- A "Share" button placeholder has been added to the menu, but is
disabled
- Adds a workaround for canvas read_only state being disabled when
'space' is pressed.
- This one is particularly hacky, and can be pulled out if problematic
- Fix download all only downloading the first output
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Change app mode changes to be written directly to the workflow on change
instead of requiring explicit save via builder.
Temporary: Adds `.app.json` file extension to app files for
identification since we don't currently have a way to identify them with
metadata
Removes app builder save dialog and replaces it with default mode
selection
## Changes
- **What**:
- ensure all save locations handle app mode
- remove dirtyLinearData and flushing
- **Breaking**:
- if people are relying on workflow names and are converting to/from app
mode in the same workflow, they will gain/lose the `.app` part of the
extension
## Screenshots (if applicable)
<img width="689" height="84" alt="image"
src="https://github.com/user-attachments/assets/335596ee-dce9-4e3a-a7b5-f0715c294e41"
/>
<img width="421" height="324" alt="image"
src="https://github.com/user-attachments/assets/ad3cd33c-e9f0-4c30-8874-d4507892fc6b"
/>
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
- The input and output indicators are now plugged directly into the
`LGraphNode.vue` template. Care was taken to make implementation to have
low cost for performance and complexity when not in app mode setup.
- Context menu event handlers are added to each widget in vue mode
instead of resolving the target widget of an event
- Swap the nodeId passed by `useGraphNodeManager` to not include the
locator id. This id was never used and was incorrect since it didn't
resolve across nested subgraphs.
- Continued bug fixes for app mode as a whole.
Known issue: There is disparity of nodeId between litegraph (which
references the widget in the root graph) and vue (which promotes the
original widget). Efforts to reconcile are ongoing.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: pythongosssss <125205205+pythongosssss@users.noreply.github.com>
## Summary
- fix sizing of sidebars in app mode
- update feedback button to match design
- update job queue notification
- clickable queue spinner item to allow clear queue
- refactor mode out of store to specific workflow instance
- support different saved vs active mode
- other styling/layout tweaks
## Changes
- **What**: Changes the store to a composable and moves the mode state
to the workflow.
- This enables switching between tabs and maintaining the mode they were
in
## Screenshots (if applicable)
<img width="1866" height="1455" alt="image"
src="https://github.com/user-attachments/assets/f9a8cd36-181f-4948-b48c-dd27bd9127cf"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9137-App-mode-more-updates-fixes-3106d73d365081a18ccff6ffe24fdec7)
by [Unito](https://www.unito.io)
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