## Summary
<!-- One sentence describing what changed and why. -->
Enable Quiver AI icon for partner nodes
## Changes
- **What**: <!-- Core functionality added/modified -->
- Enable Quiver AI icon for partner nodes
No Quiver AI nodes now, just mock the data to see how it will look
<img width="1062" height="926" alt="image"
src="https://github.com/user-attachments/assets/1b81a1cc-d72c-413d-bd75-a63925c27a4b"
/>
## Review Focus
When Quiver AI nodes provided, the icon should show at both node library
tree, but also the PreviewCard label.
<!-- Critical design decisions or edge cases that need attention -->
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
## Screenshots (if applicable)
<!-- Add screenshots or video recording to help explain your changes -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-10366-feat-enable-Quiver-AI-icon-for-partner-nodes-32a6d73d365081d4801ec2619bd2c77c)
by [Unito](https://www.unito.io)
## Summary
Add a waveform-based audio player component (`WaveAudioPlayer`)
replacing the native `<audio>` element, with authenticated API fetch for
cloud audio playback.
## Changes
- **What**:
- Add `useWaveAudioPlayer` composable with waveform visualization from
audio data (Web Audio API `decodeAudioData`), playback controls, and
seek support
- Add `WaveAudioPlayer.vue` component with compact (inline waveform +
time) and expanded (full transport controls) variants
- Replace native `<audio>` in `MediaAudioTop.vue` and `ResultAudio.vue`
with `WaveAudioPlayer`
- Use `api.fetchApi()` instead of bare `fetch()` to include Firebase JWT
auth headers, fixing 401 errors in cloud environments
- Add Storybook stories and unit tests
## Review Focus
- The audio URL is fetched via `api.fetchApi()` with auth headers,
converted to a Blob URL, then passed to the native `<audio>` element.
This avoids 401 Unauthorized in cloud environments where `/api/view`
requires authentication.
- URL-to-route extraction logic (`url.includes(apiBase)`) handles both
full API URLs and relative paths.
[screen-capture.webm](https://github.com/user-attachments/assets/44e61812-0391-4b47-a199-92927e75f8b4)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-10158-feat-add-WaveAudioPlayer-with-waveform-visualization-and-authenticated-audio-fetch-3266d73d365081beab3fc6274c39fcd4)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
- The DraggableList component takes a v-model.
- When a drag is completed, it reassigns to v-model so an update event
fires
- App Builder sets v-model="appModeStore.selectedInputs"
- Thus a completed drag operation effectively performs
appModeStore.selectedInputs = newList
- In appModeStore, selectedInputs is a reactive. Thus, after a drag/drop
operation occurs, selectedInputs in the store is not the same value as
appModeStore.selectedInputs
When a reliable repro for the issue had not yet been found, an attempted
earlier fix for this was to swap from watchers to directly updating
`selectedInputs`. Since this change makes the code cleaner and still
make the code safer, the change is left in place.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-10342-Don-t-use-watcher-for-loading-app-mode-selections-3296d73d365081f7b216e79c4f4f4e8d)
by [Unito](https://www.unito.io)
## Summary
- Hide the "Comfy API Key" login button and help text from the sign-in
modal when running on Cloud
- API key auth is only used on local ComfyUI; Cloud has
Firebase-whitelisted Google/GitHub auth
- The button was appearing on Cloud as a relic of shared code between
Cloud and local ComfyUI
## Context
[Discussion with Robin in
#proj-cloud-frontend](https://comfy-organization.slack.com/archives/C09FY39CC3V/p1773977756997559)
— API key auth only works on local because Firebase requires whitelisted
domains. On Cloud, SSO (Google/GitHub) works natively, so the API key
option is unnecessary and confusing.
<img width="470" height="865" alt="Screenshot 2026-03-20 at 9 53 20 AM"
src="https://github.com/user-attachments/assets/5bbdcbaf-243c-48c6-9bd0-aaae815925ea"
/>
## Test plan
- [ ] Verify login modal on local ComfyUI still shows the "Comfy API
Key" button
- [ ] Verify login modal on cloud.comfy.org no longer shows the "Comfy
API Key" button
## Summary
- Add keybinding preset system: save, load, switch, import, export, and
delete named keybinding sets stored via `/api/userdata/keybindings/`
- Preset selector dropdown with "Save Changes" button for modified
custom presets, and "Import keybinding preset" action
- More-options menu in header row with save as new, reset, delete,
import, and export actions
- Search box and menu teleported to settings dialog header (matching
templates modal layout)
- 11 unit tests for preset service CRUD operations
Fixes#1084Fixes#1085
## Test plan
- [ ] Open Settings > Keybinding, verify search box and "..." menu
appear in header
- [ ] Modify a keybinding, verify "Default *" shows modified indicator
- [ ] Use "Save as new preset" from menu, verify preset appears in
dropdown
- [ ] Switch between presets, verify unsaved changes prompt
- [ ] Export preset, import it back, verify bindings restored
- [ ] Delete a custom preset, verify reset to default
- [ ] Verify "Save Changes" button appears only on modified custom
presets
- [ ] Run `pnpm vitest run
src/platform/keybindings/presetService.test.ts`
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9681-feat-import-export-keybinding-presets-31e6d73d3650810f88e4d21b3df3e2dd)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
## Description
On cloud, asset filenames are content hashes (e.g. `16bcbbe5...png`)
while the UI shows `display_name` (e.g. `ComfyUI_00011_`). Fuse.js was
only searching the `name` field, so typing the visible name in the Media
Assets search returned no results.
## Changes
### What
- Add `display_name` to the Fuse.js search keys in
`useMediaAssetFiltering`, so users can search by the name they actually
see in the panel.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-10254-fix-search-media-assets-by-display_name-in-addition-to-name-3276d73d3650813dbaf0ccd9d57ccfa3)
by [Unito](https://www.unito.io/)
Co-authored-by: Amp <amp@ampcode.com>
## Summary
- Add e2e test covering node copy/paste (Ctrl+C/V), image paste onto a
selected LoadImage node, and image paste on empty canvas creating a new
LoadImage node
- Extract `simulateImagePaste` into reusable
`ClipboardHelper.pasteFile()` with auto-detected filename and MIME type
- Add test workflow asset `load_image_with_ksampler.json` and
`image32x32.webp` image asset
## Test plan
- [ ] `pnpm typecheck:browser` passes
- [ ] `pnpm exec eslint browser_tests/tests/copyPaste.spec.ts` passes
- [ ] New test passes in CI: `Copy paste node, image paste onto
LoadImage, image paste on empty canvas`
- [ ] Existing copy/paste tests unaffected
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-10233-test-add-copy-paste-node-and-image-paste-e2e-tests-3276d73d365081e78bb9f3f1bf34389f)
by [Unito](https://www.unito.io)
## Summary
Eliminate the double `goto()` in `ComfyPage.setup()` by using
`addInitScript` to seed localStorage before the first navigation.
## Changes
- **What**: Move route mocking and localStorage seeding before `goto()`,
replacing `page.evaluate` with `page.addInitScript` so values are set
before app JS executes on first load. Removes the second `goto()` call
entirely.
## Review Focus
- Verify all Playwright E2E shards pass — the `clearStorage: false` and
`mockReleases: false` paths should be unaffected.
- Note: `addInitScript` persists for the page lifetime (like
`FeatureFlagHelper.seedFlags` already does), so any subsequent
`page.reload()` or `goto()` in tests will also clear storage. This
should be fine since tests that use `clearStorage: false` skip this
block.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-10313-perf-eliminate-double-page-navigation-in-Playwright-test-setup-3286d73d36508158a8edeefb27fcae20)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Fix workflow loading for nested subgraphs with duplicate node IDs by
configuring subgraph definitions in topological (leaf-first) order.
## Changes
- **What**: Three pre-existing bugs that surface when loading nested
subgraphs with colliding node IDs:
1. Subgraph definitions configured in serialization order — a parent
subgraph's `SubgraphNode.configure` would run before its referenced
child subgraph was populated, causing link/widget resolution failures.
2. `_resolveLegacyEntry` returned `undefined` when `input._widget`
wasn't set yet, instead of falling back to `resolveSubgraphInputTarget`.
3. `_removeDuplicateLinks` removed duplicate links without updating
`SubgraphOutput.linkIds`, leaving stale references that broke prompt
execution.
- **What (housekeeping)**: Moved `subgraphDeduplication.ts` from
`utils/` to `subgraph/` directory where it belongs.
## Review Focus
- Topological sort correctness: Kahn's algorithm with edges from
dependency→dependent ensures leaves configure first. Cycle fallback
returns original order.
- IO slot link repair: `_repairIOSlotLinkIds` runs after
`_configureSubgraph` creates IO slots, patching any `linkIds` that point
to links removed by `_removeDuplicateLinks` during `super.configure()`.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-10314-fix-configure-nested-subgraph-definitions-in-dependency-order-3286d73d36508171b149e238b8de84c2)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
- When in app mode, workflows can be loaded by dragging and dropping as
elsewhere.
- Dragging a file which is supported by a selected app input to the
center panel will apply drop effects on the specific input
- This overrides the loading of workflows
- There's not currently an indicator for where the image will go. This
is being considered for a followup PR
- Outputs can be dragged from the assets panel onto nodes
- This fixes behaviour outside of app mode as well
- Has some thorny implementation specifics
- Non-core nodes may not be able to accept these inputs without an
update
- Node DragOver filtering has reduced functionality when dragging from
the assets pane. Nodes may have the blue border without being able to
accept a drag operation.
- When dropped onto the canvas, the workflow will load (a fix), but the
workflow name will be the url of the image preview
- The entire card is used for the drag preview
<img width="329" height="380" alt="image"
src="https://github.com/user-attachments/assets/2945f9a3-3e77-4e14-a812-4a361976390d"
/>
- Adds a new scroll-shadows tailwind util as an indicator that more
content is available by scrolling.
- Since a primary goal was preventing API costs overflowing, I've made
the indicator fairly strong. This can be tuned later if needed

- Initial support for text outputs in App Mode
- Also causes jobs with text outputs to incorrectly display in the
assets panel with a generic 'check' icon instead of a text specific
icon. This will need a dedicated pass, but shouldn't be overly onerous
in the interim.
<img width="1209" height="735" alt="text output"
src="https://github.com/user-attachments/assets/fcd1cf9f-5d5c-434c-acd0-58d248237b99"
/>
NOTE: Displaying text outputs conflicted with the changes in #9622. I'll
leave text output still disabled in this PR and open a new PR for
reconciling text as an output so it can go through dedicated review.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-10122-App-Mode-dragAndDrop-text-output-and-scroll-shadows-3256d73d3650810caaf8d75de94388c9)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
Set topbar menus to non-modal so they dismiss when clicking
inputs/textareas inside nodes with Nodes 2.0 enabled.
## Changes
- **What**: Add `:modal="false"` to `ContextMenuRoot` in WorkflowTab and
`DropdownMenuRoot` in WorkflowActionsDropdown.

## Review Focus
Modal reka-ui menus set `body.pointer-events: none` and prevent
`focusOutside` dismissal. With Nodes 2.0, widget components use
`@pointerdown.capture.stop` to prevent node dragging, which also blocks
reka-ui's document-level outside-click detection. Non-modal menus allow
`focusin`-based dismissal, which is unaffected by pointerdown stopping.
## Testing
An E2E regression test for this fix requires Nodes 2.0 to be explicitly
enabled (feature-flag guarded), opening a specific topbar menu, and then
clicking inside a canvas node's textarea — an interaction sequence that
has no existing Playwright fixture/helper pattern in the codebase; the
fix itself is a one-line :modal="false" attribute change on reka-ui
primitives whose behavior is documented and tested upstream.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-10310-fix-set-topbar-menus-to-non-modal-so-they-dismiss-on-canvas-interaction-3286d73d3650815287d1c66c6ffd4814)
by [Unito](https://www.unito.io)
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Fixes a regression introduced in v1.41.21 where
`_removeDuplicateLinks()` (added by #9120 / backport #10045) incorrectly
removes valid links during workflow loading when the target node has
widget-to-input conversions that shift slot indices.
- Fixes https://github.com/Comfy-Org/workflow_templates/issues/715
## Root Cause
The `_removeDuplicateLinks()` method added in #9120 uses
`node.inputs[link.target_slot]` to determine which duplicate link to
keep. However, `target_slot` is the slot index recorded at serialization
time. During `LGraphNode.configure()`, the `onConnectionsChange`
callback triggers widget-to-input conversions (e.g., KSamplerAdvanced
converting `steps`, `cfg`, `start_at_step`, etc.), which inserts new
entries into the `inputs` array. This shifts indices so that
`node.inputs[target_slot]` no longer points to the expected input.
**Concrete example with `video_wan2_2_14B_i2v.json`:**
The Wan2.2 Image-to-Video subgraph contains a Switch node (id=120)
connected to KSamplerAdvanced (id=85) cfg input. The serialized data has
two links with the same connection tuple `(origin_id=120, origin_slot=0,
target_id=85, target_slot=5)`:
| Link ID | Connection | Status |
|---------|-----------|--------|
| 257 | 120:0 → 85:5 (FLOAT) | Orphaned duplicate (not referenced by any
input.link) |
| 276 | 120:0 → 85:5 (FLOAT) | Valid (referenced by node 85
input.link=276) |
When `_removeDuplicateLinks()` runs after all nodes are configured:
1. KSamplerAdvanced is created with 4 default inputs, but after
`configure()` with widget conversions, it has **13 inputs** (shifted
indices)
2. The method checks `node.inputs[5].link` (target_slot=5 from the
LLink), but index 5 is now a different input due to the shift
3. `node.inputs[5].link === null` → the method incorrectly decides link
276 is not referenced
4. **Link 276 (valid) is removed, link 257 (orphan) is kept** →
connection lost
This worked correctly in v1.41.20 because `_removeDuplicateLinks()` did
not exist.
## Changes
Replace the `target_slot`-based positional lookup with a full scan of
the target node's inputs to find which duplicate link ID is actually
referenced by `input.link`. Also repair `input.link` if it still points
to a removed duplicate after cleanup.
## Test Plan
- [x] Added regression test: shifted slot index scenario
(widget-to-input conversion)
- [x] Added regression test: `input.link` repair when pointing to
removed duplicate
- [x] Existing `_removeDuplicateLinks` tests pass (45/45)
- [x] Full unit test suite passes (6885/6885)
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes (0 errors)
- [x] Manual verification: loaded `video_wan2_2_14B_i2v.json` in clean
state — Switch→KSamplerAdvanced cfg link is now preserved
- [ ] E2E testing is difficult for this fix since it requires a workflow
with duplicate links in a subgraph containing nodes with widget-to-input
conversions (e.g., KSamplerAdvanced). The specific conditions —
duplicate LLink entries + slot index shift from widget conversion — are
hard to set up in Playwright without a pre-crafted fixture workflow and
backend node type registration. The unit tests cover the core logic
directly.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-10289-fix-_removeDuplicateLinks-incorrectly-removes-valid-link-when-slot-indices-shift-3286d73d36508140b053fd538163e383)
by [Unito](https://www.unito.io)
## Summary
Fix broken link rendering (noodles disappearing or going to wrong
positions) when switching between app mode and graph mode tabs.
## Changes
- **What**: When the graph canvas is hidden via `display: none` in app
mode, slot elements lose valid DOM measurements. On switching back,
links rendered at stale coordinates or disappeared. This PR rekeys
`LGraphNode` components by workflow path, adds measurability guards to
skip hidden slots, clears stale layouts, and watches `linearMode` to
trigger a full slot layout resync on mode transitions.
## Review Focus
- The `isSlotElementMeasurable` guard skips elements that are
disconnected or have zero-size rects — verify this doesn't inadvertently
skip slots during normal graph rendering.
- The `linearMode` watcher clears all slot layouts when entering app
mode and requests a full resync when leaving — confirm no flicker or
race with the RAF-based sync scheduler.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-10273-fix-resync-slot-layouts-when-switching-between-app-mode-and-graph-mode-3276d73d3650812f9366dae53c7b2d37)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Fire a client-side `subscription_success` event to GTM when a
subscription activates, enabling LinkedIn and Meta conversion tracking
tags.
## Changes
- **What**: Wire `trackMonthlySubscriptionSucceeded()` into both
subscription detection paths (legacy dialog watcher + workspace
billingOperationStore). This method existed but had zero call sites
(dead code). The event name remains `subscription_success` (not
`purchase`) to avoid double-counting with the server-side GA4
Measurement Protocol purchase event and the existing Google Ads Purchase
conversion tag in GTM.
## Review Focus
- billingOperationStore only fires telemetry for `subscription`
operations, not `topup`.
- Legacy flow: telemetry fires in the existing `isActiveSubscription`
watcher, before `emit("close", true)`.
- Workspace flow: telemetry fires in `handleSuccess()` after status
update but before billing context refresh.
- No event name change: `subscription_success` was the original name and
avoids collision with the server-side `purchase` event.
---------
Co-authored-by: Benjamin Lu <benjaminlu1107@gmail.com>
## Summary
Fix the bottom-right graph canvas toolbar (zoom controls, fit-to-view,
minimap toggle) not being visible on mobile devices in normal graph
mode.
## Problem
PrimeVue applies `overflow: hidden` to all `.p-splitterpanel` elements
by default. The `GraphCanvasMenu` component is absolutely positioned
(`right-0 bottom-0`) inside the `graph-canvas-panel` SplitterPanel. On
mobile viewports, the panel's bounding box can be smaller than the full
canvas area, causing the toolbar to be clipped by the `overflow:
hidden`.
## Solution
Add `overflow-visible` to the `graph-canvas-panel` SplitterPanel class
to override PrimeVue's default `overflow: hidden`. This allows the
absolutely-positioned toolbar (and minimap) to remain visible regardless
of viewport size.
<img width="873" height="1056" alt="image"
src="https://github.com/user-attachments/assets/7239a5ce-8ce8-4e1d-a8ff-6d6d3c61f5da"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-10168-fix-make-graph-canvas-toolbar-visible-on-mobile-3266d73d36508130b675e839cb748fd5)
by [Unito](https://www.unito.io)
## Summary
Fixes a regression introduced in #9680 where groups and nodes could
render in different coordinate spaces when loading legacy
`workflowRendererVersion: "Vue"` workflows with Vue nodes mode enabled.
- Add post-normalization sync to copy normalized LiteGraph node bounds
into `layoutStore` during `loadGraphData`
- Keep sync scoped to Vue nodes mode and only when normalization
actually ran
- Add unit tests for the new layout-store sync helper
- Add Playwright regression coverage for legacy Vue workflow load path
using `groups/nested-groups-1-inner-node`, asserting node/group
centering-gap distances remain within baseline tolerances
## Testing
- pnpm test:unit
src/renderer/core/layout/sync/syncLayoutStoreFromGraph.test.ts
- pnpm test:unit
src/renderer/extensions/vueNodes/layout/ensureCorrectLayoutScale.test.ts
- pnpm exec eslint
src/renderer/core/layout/sync/syncLayoutStoreFromGraph.ts
src/renderer/core/layout/sync/syncLayoutStoreFromGraph.test.ts
- pnpm exec oxlint src/scripts/app.ts
src/renderer/core/layout/sync/syncLayoutStoreFromGraph.ts
src/renderer/core/layout/sync/syncLayoutStoreFromGraph.test.ts
- pnpm typecheck
- pnpm typecheck:browser
- pnpm exec eslint browser_tests/tests/vueNodes/groups/groups.spec.ts
- pnpm exec oxlint browser_tests/tests/vueNodes/groups/groups.spec.ts
- pnpm exec playwright test
browser_tests/tests/vueNodes/groups/groups.spec.ts --grep "legacy Vue
workflows"
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-10256-fix-resync-vue-node-layout-store-after-legacy-normalization-3276d73d365081568eebc6aa0827d943)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
- On graph change, set the `graph.id` as location hash
- On hash change, navigate to the target `graph.id` either in the
current, or any other loaded workflow.
`canvasStore.currentGraph` does not trigger when `app.loadGraphData` is
called. A trigger could be forced here, but I'm concerned about side
effects. Instead `updateHash` is manually called.
Code search shows that there are no current custom nodes using
`onhashchange`
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6811-Allow-graph-navigation-by-browser-forward-backward-2b26d73d365081bb8414fdf7c3686124)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
- Fix `findProvidersWithFallback` to try all parent paths progressively
instead of jumping from exact match to top-level segment only.
Previously `"a/b/c"` would try `"a/b/c"` then `"a"`, now correctly tries
`"a/b/c"` → `"a/b"` → `"a"`
- Use empty key `''` for `DownloadAndLoadCogVideoControlNet` and
`DownloadAndLoadCogVideoModel` registrations so `shouldUseAssetBrowser`
returns false — these nodes use HuggingFace repo names, not file-based
assets, so the asset browser finds nothing and shows an empty dropdown
## Test plan
- [x] All 46 existing `modelToNodeStore` tests pass
- [ ] Verify CogVideo ControlNet and HF model dropdowns show options
(after backend deploy)
- [x] Verify "Use" button on CogVideo/ControlNet/* models creates the
correct node
- [ ] Verify GGUF asset browser still works
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
- Copy Url button in MissingModelRow now copies a browsable page URL
instead of a direct download URL
- HuggingFace: `/resolve/` → `/blob/` (file page with model info and
download button)
- Civitai: strips `/api/download` or `/api/v1` prefix (model page)
## Changes
- Add `toBrowsableUrl()` to `missingModelDownload.ts` — converts
download URLs to browsable page URLs for HuggingFace and Civitai
- Update `MissingModelRow.vue` to use `toBrowsableUrl()` when copying
- Add 5 unit tests covering HuggingFace, Civitai, and non-matching URL
cases
## Test plan
- [x] Unit tests pass (14/14) — `toBrowsableUrl` covered by 5 dedicated
tests
- [x] Lint, format, typecheck pass
- [x] Manual: load workflow with missing HuggingFace models, click Copy
Url, verify copied URL opens the file page
- [x] Manual: load workflow with missing Civitai models, click Copy Url,
verify copied URL opens the model page
### Why no E2E test
The Copy Url button is only visible when `!isCloud &&
model.representative.url && !isAssetSupported`. Writing an E2E test for
the clipboard content would require:
1. A test fixture with a real HuggingFace/Civitai URL (fragile — depends
on external availability)
2. Granting `clipboard-read` permission in Playwright context
3. Ensuring `isAssetSupported` evaluates to `false` against the local
test server's node definitions
The URL transformation logic is a pure function, fully covered by unit
tests. E2E clipboard content verification has no existing patterns in
the codebase and would be environment-dependent and flaky.
---------
Co-authored-by: Jin Yi <jin12cc@gmail.com>
## Summary
Address code review feedback from #10134 by renaming the component and
improving implementation quality.
## Changes
- Rename `ResultGallery` → `MediaLightbox` across all references
- Replace `useEventListener(window, 'keydown')` with `@keydown` on
dialog element
- Remove change detector tests (`renders close button`, `prevents
default on arrow keys`)
- Remove redundant `toBeVisible()` before Playwright click (implicit
wait)
- Update keyboard tests to dispatch on dialog element instead of
`window`
- Sort button icon sizes (`icon-sm`, `icon`, `icon-lg`)
- Wire zoom event to lightbox in `MediaAssetCard` story via
`context.args`
- Add standalone `MediaLightbox` Storybook story under
`Platform/Assets/`
Fixes#10134
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-10235-refactor-Rename-ResultGallery-to-MediaLightbox-and-address-code-review-3276d73d365081299b42f682373a12f1)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Amp <amp@ampcode.com>
## Summary
- Add `quickRegister()` entries for LTX Video prompt enhancer models:
- `LLM/Llama-3.2-3B-Instruct` → `LTXVPromptEnhancerLoader` (`llm_name`)
- `LLM/Florence-2-large-PromptGen-v2.0` → `LTXVPromptEnhancerLoader`
(`image_captioner_name`)
These mappings ensure the "Use" button in the model browser correctly
creates
the appropriate loader node when users click on these LLM models.
## Test plan
- [x] Verify "Use" button works for LLM/Llama-3.2-3B-Instruct in model
browser
- [x] Verify "Use" button works for LLM/Florence-2-large-PromptGen-v2.0
in model browser
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-10234-feat-add-model-to-node-mappings-for-LTX-Video-prompt-enhancer-3276d73d36508154847cdbae8c6e9bf1)
by [Unito](https://www.unito.io)
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
## Summary
Fix 3D asset disappearing when switching between 3D and image outputs in
app mode — missing `onUnmounted` cleanup leaked WebGL contexts.
## Changes
- **What**: Add `onUnmounted` hook to `Preview3d.vue` that calls
`viewer.cleanup()`, releasing the WebGL context when Vue destroys the
component via its v-if chain. Add unit tests covering init, cleanup on
unmount, and remount behavior.
## Review Focus
When switching outputs in app mode, Vue's v-if chain destroys and
recreates `Preview3d`. Without `onUnmounted` cleanup, the old `Load3d`
instance (WebGL context, RAF loop, ResizeObserver) leaks. After ~8-16
toggles, the browser's WebGL context limit is exhausted and new 3D
viewers silently fail to render.
<!-- Pipeline-Ticket: e36489d2-a9fb-47ca-9e27-88eb3170836b -->
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
- WebcamCapture's `serializeValue` was ignoring the `/upload/image`
response and returning the original timestamp-based filename
(`webcam/${timestamp}.png [temp]`)
- This breaks content-addressed storage backends (e.g. Comfy Cloud)
where the server returns a different (hash-based) filename, causing
`ImageDownloadError` at inference time
- Now reads `data.name` and `data.subfolder` from the upload response,
matching the pattern already used by `useNodeImageUpload` and
`useMaskEditorSaver`
- No behavioral change for local ComfyUI — the server already returns
the same filename, it was just being ignored
## Test plan
- [x] WebcamCapture node captures and uploads an image successfully on
local ComfyUI
- [x] WebcamCapture node works correctly on Comfy Cloud (no
`ImageDownloadError`)
- [ ] Duplicate filename edge case: upload two captures with same
timestamp — server-renamed file is used correctly
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-10220-fix-use-server-response-filename-in-WebcamCapture-serialization-3266d73d3650818aa9bdff8d27586180)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
## Summary
`queueStore.update()` previously used a request-ID guard that discarded
responses whenever a newer call had been initiated. During concurrent
job execution, rapid WebSocket events (`status`, `execution_success`,
etc.) created a sustained stream of `update()` calls where:
1. **Every response got discarded** — each returning response saw a
higher `updateRequestId`, so data was never applied to the store until
the event burst subsided
2. **All HTTP requests still fired** — the guard didn't suppress
outgoing calls, just discarded stale responses after the fact
This caused the UI to freeze showing stale job states (e.g. completed
jobs still showing as "Running") during bursts, then snap all at once
when the storm ended.
## Changes
Replace the request-ID guard with a single-flight coalescing pattern:
- **At most one fetch in flight** at a time — no request spam
- **Every response is applied** — no UI starvation
- **Dirty flag** triggers one re-fetch if calls arrived during flight —
eventual consistency
## Testing
Added 5 unit tests covering:
- Concurrent calls coalesce into a single re-fetch
- No response starvation (every response applied)
- No duplicate requests when no concurrent calls
- Loading state transitions through coalesced re-fetches
- Normal sequential behavior preserved
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-10203-fix-replace-stale-request-guard-with-single-flight-coalescing-in-queueStore-update-3266d73d365081088656e4e55ca4dbd3)
by [Unito](https://www.unito.io)
## Summary
The `computed` in `usePromotedPreviews` only tracked `nodeOutputs` as a
reactive dependency. GLSL live previews (and other preview-only sources)
write to `nodePreviewImages` instead of `nodeOutputs`, so promoted
preview widgets on SubgraphNodes never re-evaluated when live previews
updated.
## Changes
**Production** (`usePromotedPreviews.ts` — 3-line fix):
- Add `nodePreviewImages[locatorId]` as a second reactive dependency
alongside `nodeOutputs[locatorId]`
- Guard now passes when *either* source has data, not just `nodeOutputs`
**Tests** (`usePromotedPreviews.test.ts`):
- Add `nodePreviewImages` to mock store type and factory
- Add `seedPreviewImages()` helper
- Add `getNodeImageUrls.mockReset()` in `beforeEach` for proper test
isolation
- Two new test cases:
- `returns preview when only nodePreviewImages exist (e.g. GLSL live
preview)`
- `recomputes when preview images are populated after first evaluation`
- Clean up existing tests to use hoisted `getNodeImageUrls` mock
directly instead of `vi.mocked(useNodeOutputStore().getNodeImageUrls)`
## What this supersedes
This is a minimal re-implementation of #9461. That PR also modified
`promotionStore.ts` with a `_version`/`_touch()` monotonic counter to
manually force reactivity — that approach is dropped here as it is an
anti-pattern (manually managing reactivity counters instead of using
Vue's built-in reactivity system). The promotionStore changes were not
needed for this fix.
## Related
- Supersedes #9461
- Prerequisite work: #9198 (add GLSLShader to canvas image preview node
types)
- Upstream feature: #9201 (useGLSLPreview composable)
- Adjacent: #9435 (centralize node image rendering state in
NodeImageStore)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-10165-fix-track-nodePreviewImages-in-usePromotedPreviews-for-GLSL-live-preview-propagation-3266d73d365081cd87d0d12c4c041907)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
Harden subgraph test coverage: remove low-value change-detector tests,
consolidate fixtures, add behavioral coverage, and fix test
infrastructure issues. Includes minor production code corrections
discovered during test hardening.
## Changes
- **What**: Comprehensive subgraph test suite overhaul across 6 phases
- Removed change-detector tests and redundant assertions
- Consolidated fixture helpers into `subgraphHelpers.ts` /
`subgraphFixtures.ts`
- Added Pinia initialization and fixture reset to all test files
- Fixed barrel import violations (circular dependency prevention)
- Added behavioral coverage for slot connections, events, edge cases
- Added E2E helper and smoke test for subgraph promotion
- Exported `SubgraphSlotBase` from litegraph barrel for test access
- **Production code changes** (minor correctness fixes found during
testing):
- `resolveSubgraphInputLink.ts`: iterate forward (first-connected-wins)
to match `_resolveLinkedPromotionBySubgraphInput`
- `promotionSchema.ts`: return `[]` instead of throwing on invalid
`proxyWidgets`; console.warn always (not DEV-only)
- `LGraph.ts`: disconnect-after-veto ordering fix
- `litegraph.ts`: barrel export swap for `SubgraphSlotBase`
- **Stats**: 349 tests passing, 0 skipped across 26 test files
## Review Focus
- Tests that merely asserted default property values were deleted
(change detectors)
- Fixture state is now reset via `resetSubgraphFixtureState()` in
`beforeEach`
- All imports use `@/lib/litegraph/src/litegraph` barrel to avoid
circular deps
- Production changes are small and directly motivated by test findings
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: bymyself <cbyrne@comfy.org>
## Summary
Migrate two TypeScript lint rules from ESLint to oxlint and upgrade
`eslint-plugin-oxlint` to 1.55.0.
## Changes
- **Rule migration**: Move `typescript/no-import-type-side-effects` and
`typescript/no-empty-object-type` (with `allowInterfaces: 'always'`)
from `eslint.config.ts` to `.oxlintrc.json`.
- **Plugin upgrade**: Bump `eslint-plugin-oxlint` from 1.25.0 to 1.55.0,
which auto-disables additional ESLint rules now covered by oxlint. This
surfaced pre-existing `no-unused-expressions` violations (the `void`
prefixes and ternary-to-if/else changes), which are fixed in a separate
commit.
- **Dependencies**: None — `eslint-plugin-oxlint` auto-disables the
corresponding ESLint rules when they appear in `.oxlintrc.json`.
## Review Focus
- Verify the two migrated rules produce identical diagnostics in oxlint
as they did in ESLint
## Migration Status
See `temp/plans/eslint-to-oxlint-migration.md` for what can/can't
migrate and why.
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
- Fix nested SubgraphNode input slots doubling on each page reload
- Root cause: during configure, `_configureSubgraph` recreates
`SubgraphInput` objects with new references, and the `input-added` event
handler used `===` identity check which failed for these new objects,
causing `addInput()` to duplicate inputs
- Add `id`-based fallback matching in the `input-added` handler and
rebind `_subgraphSlot` with re-registered listeners
## Changes
**`SubgraphNode.ts:614-622`**: Add UUID `id` fallback to the `===`
reference check in the `input-added` event handler. When a stale
reference is matched by id, call `_addSubgraphInputListeners()` to
update `_subgraphSlot` and re-register listeners on the new
`SubgraphInput` object.
**`SubgraphNode.test.ts`**: 2 regression tests for nested subgraph
reconfigure scenarios.
## Test plan
- [x] Existing SubgraphNode tests pass (6 passed, 34 skipped)
- [x] New tests verify inputs don't duplicate after single and repeated
reconfigure cycles
- [x] Manual: create a subgraph containing another subgraph node, save,
reload — input slots should remain unchanged
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-10187-fix-prevent-nested-SubgraphNode-input-slots-from-doubling-on-reload-3266d73d3650817286abea52365a626e)
by [Unito](https://www.unito.io)
## Summary
- Update the E2E test expectation for missing nodes overlay behavior
when switching between opened workflows
- `showMissingNodes` was intentionally changed to `true` in
`workflowService.ts` so users always see missing node pack info when
switching tabs, allowing them to install missing packs without a page
reload
- The test previously asserted the overlay should NOT reappear; now it
asserts the overlay SHOULD reappear
## Test plan
- [x] CI E2E tests pass with updated expectation
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-10190-test-update-E2E-to-expect-missing-nodes-overlay-on-tab-switch-3266d73d36508106a48efff7309bd4e5)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>