Commit Graph

139 Commits

Author SHA1 Message Date
AustinMroz
be7c34e28b Update control_after_generate schema (#8505)
Updates `control_after_generate` in the schema to support specifying the
default control value as a string

See Comfy-Org/ComfyUI#12187

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2026-01-30 21:34:50 -08:00
Christian Byrne
47113b117e refactor: migrate keybindings to DDD structure (#8369)
## Summary

Migrate keybindings domain to `src/platform/keybindings/` following DDD
principles.

## Changes

- **What**: Consolidate keybinding-related code (types, store, service,
defaults, reserved keys) into a single domain module with flat structure
- Extracted `KeyComboImpl` and `KeybindingImpl` classes into separate
files
- Updated all consumers to import from new location
- Colocated tests with source files
- Updated stores/README.md and services/README.md to remove migrated
entries

## Review Focus

- Verify all import paths were updated correctly
- Check that the flat structure is appropriate (vs nested core/data/ui
layers)

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---------

Co-authored-by: Subagent 5 <subagent@example.com>
Co-authored-by: Amp <amp@ampcode.com>
2026-01-29 18:40:58 -08:00
guill
9be853f6b5 feat: support dev-only nodes (#8359)
## Summary

Support `dev_only` property to node definitions that hides nodes from
search and menus unless dev mode is enabled. Dev-only nodes display a
"DEV" badge when visible.

This functionality is primarily intended to support unit-testing nodes
on Comfy Cloud, but also has other uses.

## Changes

- **What**: Nodes flagged as dev_only in the node schema will only
appear in search and menus if Dev Mode is on.

## Screenshots (if applicable)

With Dev Mode off:
<img width="2189" height="1003" alt="image"
src="https://github.com/user-attachments/assets/a08e1fd7-dca9-4ce1-9964-5f4f3b7b95ac"
/>

With Dev Mode on:
<img width="2201" height="1066" alt="image"
src="https://github.com/user-attachments/assets/7fe6cd1f-f774-4f48-b604-a528e286b584"
/>

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2026-01-28 19:41:45 -08:00
Rizumu Ayaka
1b1356951e feat: add settings option to always show advanced widgets on all nodes (#8244)
Solved issue:
Currently, the display status of advanced widgets can only be set
individually for each node, but users would like to have a global switch
to always display all advanced widgets.

I also adjusted some related code to solve the issue of code
duplication.

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2026-01-23 19:47:51 -07:00
Christian Byrne
219d86db2c feat: Add search_aliases to node search (#8223)
Adds `search_aliases` to Fuse.js search keys, enabling users to find
nodes by alternative names.



https://github.com/user-attachments/assets/6bde3e5d-29c7-4cb0-b102-e600a92c7019



## Changes
- Add `search_aliases` to Fuse.js keys in `nodeSearchService.ts`
- Add type definition for `search_aliases` field in `nodeDefSchema.ts`

**Depends on:** Comfy-Org/ComfyUI#12010

## Related PRs
- **Backend:** Comfy-Org/ComfyUI#12010,
https://github.com/Comfy-Org/ComfyUI/pull/12035/
- **Adding aliases**:
  - https://github.com/Comfy-Org/ComfyUI/pull/12016
  - https://github.com/Comfy-Org/ComfyUI/pull/12017
  - https://github.com/Comfy-Org/ComfyUI/pull/12018
  - https://github.com/Comfy-Org/ComfyUI/pull/12019
- **Docs:** https://github.com/Comfy-Org/docs/pull/729

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Co-authored-by: Amp <amp@ampcode.com>
2026-01-22 19:06:05 -07:00
Alexander Piskun
5c142275ad Move price badges to python nodes (#7816)
## Summary

Backend part: https://github.com/Comfy-Org/ComfyUI/pull/11582

- Move API node pricing definitions from hardcoded frontend functions to
backend-defined JSONata expressions
- Add `price_badge` field to node definition schema containing JSONata
expression and dependency declarations
- Implement async JSONata evaluation with signature-based caching for
efficient reactive updates
- Show one decimal in credit badges when meaningful (e.g., 1.5 credits
instead of 2 credits)

## Screenshots (if applicable)

<!-- Add screenshots or video recording to help explain your changes -->

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2026-01-22 09:17:07 -08:00
Johnpaul Chiwetelu
7ef4ea6f25 Road to No Explicit Any Part 7: Scripts and Dialog Cleanup (#8092)
## Summary

Continues the TypeScript strict typing improvements by removing `any`
types from core scripts and dialog components.

### Changes

**api.ts (6 instances)**
- Define `V1RawPrompt` and `CloudRawPrompt` tuple types for queue prompt
formats
- Export `QueueIndex`, `PromptInputs`, `ExtraData`, `OutputsToExecute`
from apiSchema
- Type `#postItem` body, `storeUserData` data, and `getCustomNodesI18n`
return

**groupNodeManage.ts (all @ts-expect-error removed)**
- Add `GroupNodeConfigEntry` interface to LGraph.ts
- Extend `GroupNodeWorkflowData` with `title`, `widgets_values`, and
typed `config`
- Type all class properties with definite assignment assertions
- Type all method parameters and event handlers
- Fix save button callback with proper generic types for node ordering

**changeTracker.ts (4 instances)**
- Type `nodeOutputs` as `Record<string, ExecutedWsMessage['output']>`
- Type prompt callback with `CanvasPointerEvent` and proper value types

**asyncDialog.ts and dialog.ts**
- Make `ComfyAsyncDialog` generic with `DialogAction<T>` type
- Type `ComfyDialog` constructor and show method parameters
- Update `ManageGroupDialog.show` signature to match base class

## Test plan
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
- [x] Sourcegraph checks for external usage

---
Related: Continues from #8083

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2026-01-20 00:41:40 +00:00
Terry Jia
be8916b4ce feat: Add visual crop preview widget for ImageCrop node - widget ImageCrop (#7825)
## Summary

Another implementation for image crop node, alternative for
https://github.com/Comfy-Org/ComfyUI_frontend/pull/7014
As discussed with @christian-byrne and @DrJKL we could have single
widget - IMAGECROP with 4 ints and UI preview.

However, this solution requires changing the definition of image crop
node in BE (sent
[here](https://github.com/comfyanonymous/ComfyUI/pull/11594)), which
will break the exsiting workflow, also it would not allow connect
separate int node as input, I am not sure it is a good idea.

So I keep two PRs openned for references

## Screenshots


https://github.com/user-attachments/assets/fde6938c-4395-48f6-ac05-6282c5eb8157

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2026-01-17 17:09:16 -05:00
ric-yu
c0a649ef43 refactor: encapsulate error extraction in TaskItemImpl getters (#7650)
## Summary
- Add `errorMessage` and `executionError` getters to `TaskItemImpl` that
extract error info from status messages
- Update `useJobErrorReporting` composable to use these getters instead
of standalone function
- Remove the standalone `extractExecutionError` function

This encapsulates error extraction within `TaskItemImpl`, preparing for
the Jobs API migration where the underlying data format will change but
the getter interface will remain stable.

## Test plan
- [x] All existing tests pass
- [x] New tests added for `TaskItemImpl.errorMessage` and
`TaskItemImpl.executionError` getters
- [x] TypeScript, lint, and knip checks pass

🤖 Generated with [Claude Code](https://claude.com/claude-code)

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---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
2026-01-15 21:11:22 -07:00
Johnpaul Chiwetelu
c56e8425d4 Road to No Explicit Any Part 6: Composables and Extensions (#8083)
## Summary
- Type `onExecuted` callbacks with `NodeExecutionOutput` in saveMesh.ts
and uploadAudio.ts
- Type composable parameters and return values properly
(useLoad3dViewer, useImageMenuOptions, useJobMenu, useResultGallery,
useContextMenuTranslation)
- Type `taskRef` as `TaskItemImpl` with updated test mocks
- Fix error catch and index signature patterns without `any`
- Add `NodeOutputWith<T>` generic helper for typed access to passthrough
properties on `NodeExecutionOutput`

## Test plan
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
- [x] Unit tests pass for affected files
- [x] Sourcegraph checks confirm no external usage of modified types

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2026-01-16 00:27:28 +01:00
Rizumu Ayaka
b1b2fd8a4f feat: right side panel favorites, no selection state, and more... (#7812)
Most of the features in this pull request are completed and can be
reviewed and merged.

## TODO

- [x] no selection panel
- [x] group selected panel
- [x] tabs 
  - [x] favorites tab
  - [x] global settings tab
  - [x] nodes tab
- [x] widget actions menu 
  - [x] [Bug]: style bugs
- [x] button zoom to the node on canvas.
- [x] rename widgets on widget actions
  - [ ] [Bug]: the canvas has not been updated after renaming. 
- [x] global settings
  - [ ] setting item: "show advanced parameters"
    - blocked by other things. skip for now.
  - [x] setting item: show toolbox on selection 
  - [x] setting item: nodes 2.0
  - [ ] setting item: "background color"
    - blocked by other things. skip for now.
  - [x] setting item: grid spacing
  - [x] setting item: snap nodes to grid
  - [x] setting item: link shape
  - [x] setting item: show connected links
  - [x] form style reuses the form style of node widgets
- [x] group node cases
  - [x] group node settings
  - [x] show all nodes in group
  - [x] show frame name on nodes when multiple selections are made
  - [x] group multiple selections
- [x] [Bug]: nodes without widgets cannot display the location and their
group
  - [x] [Bug]: labels layout
- [x] favorites
  - [x] the indicator on widgets
  - [x] favorite and unfavorite buttons on widgets
- [x] [Bug]: show node name in favorite widgets + improve labels layout
- [ ] [Bug]: After canceling the like, the like list will not be updated
immediately.
- [x] [Bug]: The favorite function does not work for the project on
Subgraph.
- [x] subgraph
- [x] add the node name from where this parameter comes from when node
is subgraph
  - [x] show and hide directly on Inputs
    - [x] some bugs need to be fixed.
- [x] advanced widgets 
  - [x] button: show advanced inputs
- Clicking button expands the "Advanced Inputs" section on the right
side panel, regardless of whether the panel is open or not
    - [x] [Bug]: style bugs
  - [x] advanced inputs section when node is subgraph
- [x] inputs tab rearranging
  - [x] favorited inputs rearranging
  - [x] subgraph inputs rearranging
- [ ] review and reconstruction to improve complexity and architecture

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Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: bymyself <cbyrne@comfy.org>
2026-01-13 20:37:17 -07:00
pythongosssss
97ca9f489e Integrated tab bar UI elements (#7853)
## Summary

The current help / feedback is often overlooked by users, this adds a
setting that makes it more visible moving it up into the tab bar and
moves the user login/profile button out of the "action bar" into the tab
bar.

## Changes
- Add 'Comfy.UI.TabBarLayout' setting with Default/Integrated options
- Move Help & User controls to tab bar when Integrated mode is enabled
- Extract help center logic into shared useHelpCenter composable

## Screenshots (if applicable)

<img width="515" height="540" alt="image"
src="https://github.com/user-attachments/assets/c9e6057f-4fb1-4da6-b25d-9df4b19be31a"
/>
<img width="835" height="268" alt="image"
src="https://github.com/user-attachments/assets/24afc0e8-97eb-45cf-af86-15a9b464e9a8"
/>

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2026-01-11 00:11:50 -07:00
Kelly Yang
3ce588ad42 Update viewjobhistorycommand (#7911)
## Summary

Add the key binding to the schema and mark the setting as hidden.

https://github.com/Comfy-Org/ComfyUI_frontend/pull/7805#pullrequestreview-3627969654

## Changes

**What**: 
- Added a new `shortcuts` field to the user settings database model.
- Marked the `shortcuts` field as `hidden` in the `API/Schema` to ensure
it remains internal for now, as suggested by the reviewer @benceruleanlu
.
- Migrated shortcut storage logic from frontend-only (store) to
persistent backend storage.
- **Breaking**: None
- **Dependencies**:  None

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2026-01-10 22:45:53 -07:00
Alexander Brown
41ffb7c627 feat: add polling fallback for stale asset downloads (#7926)
## Summary

Adds a polling fallback mechanism to recover from dropped WebSocket
messages during model downloads.

## Problem

When downloading models via the asset download service, status updates
are received over WebSocket. Sometimes these messages are dropped
(network issues, reconnection, etc.), causing downloads to appear
"stuck" even when they've completed on the backend.

## Solution

Periodically poll for stale downloads using the existing REST API:

- Track `lastUpdate` timestamp on each download
- Downloads without updates for 10s are considered "stale"
- Poll stale downloads every 10s via `GET /tasks/{task_id}` to check if
the asset exists
- If the asset exists with size > 0, mark the download as completed

## Implementation

- Added `lastUpdate` field to `AssetDownload` interface
- Use VueUse's `useIntervalFn` with a `watch` to auto start/stop polling
based on active downloads
- Reuse existing `handleAssetDownload` for completion (synthetic event)
- Added 9 unit tests covering the polling behavior

## Testing

- All existing tests pass
- New tests cover:
  - Basic download tracking
  - Completion/failure handling  
  - Duplicate message prevention
  - Stale download polling
  - Polling error handling

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Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2026-01-09 16:23:12 -08:00
Benjamin Lu
372890811d [QPOv2] Add media assets viewmode toggle (#7729)
Adds a button to toggle the view mode of the media assets panel

<img width="530" height="326" alt="image"
src="https://github.com/user-attachments/assets/0946e87d-03b0-4606-9142-ac18aae89ecc"
/>

Part of the QPO v2 iteration, figma design can be found
[here](https://www.figma.com/design/LVilZgHGk5RwWOkVN6yCEK/Queue-Progress-Modal?node-id=3330-37286&m=dev).
This will be implemented in a series of stacked PRs that can be reviewed
and merged individually.

main <-- #7729, #7731, #7737, #7743, #7745

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2026-01-06 12:24:41 -08:00
Luke Mino-Altherr
14d0ec73f6 [feat] Add async model upload with WebSocket progress tracking (#7746)
## Summary
- Adds asynchronous model upload support with HTTP 202 responses
- Implements WebSocket-based real-time download progress tracking via
`asset_download` events
- Creates `assetDownloadStore` for centralized download state management
and toast notifications
- Updates upload wizard UI to show "processing" state when downloads
continue in background

## Changes
- **Core**: New `assetDownloadStore` for managing async downloads with
WebSocket events
- **API**: Support for HTTP 202 async upload responses with task
tracking
- **UI**: Upload wizard now shows "processing" state and allows closing
dialog during download
- **Progress**: Periodic toast notifications (every 5s) during active
downloads with completion/error toasts
- **Schema**: Updated task statuses (`created`, `running`, `completed`,
`failed`) and WebSocket message types

## Review Focus
- WebSocket event handling and download state management in
`assetDownloadStore`
- Upload flow UX - users can now close the dialog and download continues
in background
- Toast notification frequency and timing
- Schema alignment with backend async upload API

Fixes #7748

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Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
2026-01-06 11:43:11 -08:00
Christian Byrne
fbdaf5d7f3 feat: New Template Library (#7062)
## Summary

Implement the new design for template library

## Changes

- What
  - New sort option: `Popular` and  `Recommended`
  - New category: `Popular`, leverage the `Popular` sorting
  - Support add category stick to top of the side bar 
- Support template customized visible in different platform by
`includeOnDistributions` field

### How to make `Popular` and `Recommended` work

Add usage-based ordering to workflow templates with position bias
correction, manual ranking (searchRank), and freshness boost.

New sort modes:
- "Recommended" (default): usage × 0.5 + searchRank × 0.3 + freshness ×
0.2
- "Popular": usage × 0.9 + freshness × 0.1

## Screenshots (if applicable)

New default ordering:

<img width="1812" height="1852" alt="Selection_2485"
src="https://github.com/user-attachments/assets/8f4ed6e9-9cf4-43a8-8796-022dcf4c277e"
/>

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Popular category:

<img width="281" height="283" alt="image"
src="https://github.com/user-attachments/assets/fd54fcb8-6caa-4982-a6b6-1f70ca4b31e3"
/>

---------

Co-authored-by: Yourz <crazilou@vip.qq.com>
Co-authored-by: GitHub Action <action@github.com>
2026-01-06 19:10:40 +01:00
Alexander Brown
10feb1fd5b chore: migrate tests from tests-ui/ to colocate with source files (#7811)
## Summary

Migrates all unit tests from `tests-ui/` to colocate with their source
files in `src/`, improving discoverability and maintainability.

## Changes

- **What**: Relocated all unit tests to be adjacent to the code they
test, following the `<source>.test.ts` naming convention
- **Config**: Updated `vitest.config.ts` to remove `tests-ui` include
pattern and `@tests-ui` alias
- **Docs**: Moved testing documentation to `docs/testing/` with updated
paths and patterns

## Review Focus

- Migration patterns documented in
`temp/plans/migrate-tests-ui-to-src.md`
- Tests use `@/` path aliases instead of relative imports
- Shared fixtures placed in `__fixtures__/` directories

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---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
2026-01-05 16:32:24 -08:00
Christian Byrne
0762985ca7 cleanup: remove the legacy mask editor and all related code (#7370)
## Summary

Removes the legacy mask editor. May also want to remove the "Beta" tags
on all the current mask editor components/mentions in the app now as
well.

## Context

Telemetry data shows zero users using the legacy mask editor. It has
been considerable time since we switched to the new one, and there
really is no reason to use the legacy version given how lacking it is.

In https://github.com/Comfy-Org/ComfyUI_frontend/pull/7332 (v1.35.2 -
Dec 11, 2025), we added a final warning that the legacy mask editor is
being removed.

On 1.36, this PR can be merged, as more than enough warning will have
been given.

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2025-12-22 07:17:31 -07:00
Terry Jia
3c4b99ed84 3dgs & ply support (#7602)
## Summary

integrated sparkjs https://sparkjs.dev/, built by [world labs
](https://www.worldlabs.ai/) to support 3dgs.

- Add 3D Gaussian Splatting (3DGS) support using @sparkjsdev/spark
library
- Add PLY file format support with multiple rendering engines
- Support new file formats: `.ply`, `.spz`, `.splat`, `.ksplat`
- Add PLY Engine setting with three options: `threejs` (mesh), `fastply`
(optimized ASCII point clouds), `sparkjs` (3DGS)
- Add `FastPLYLoader` for 4-5x faster ASCII PLY parsing
- Add `original(Advanced)` material mode for point cloud rendering with
THREE.Points

3dgs generated by https://marble.worldlabs.ai/

test ply file from:
1. made by https://github.com/PozzettiAndrea/ComfyUI-DepthAnythingV3
2. threejs offically repo

## Screenshots


https://github.com/user-attachments/assets/44e64d3e-b58d-4341-9a70-a9aa64801220



https://github.com/user-attachments/assets/76b0dfba-0c12-4f64-91cb-bfc5d672294d



https://github.com/user-attachments/assets/2a8bfe81-1fb2-44c4-8787-dff325369c61



https://github.com/user-attachments/assets/e4beecee-d7a2-40c9-97f7-79b09c60312d

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Terry Jia
dec929909b live selection (#7465)
## Summary

Add real-time selection feedback during marquee drag, matching the
behavior users expect from other applications.

## Changes

- Nodes and groups are now selected/deselected instantly as the
selection rectangle moves
- Supports all modifier keys (Shift to add, Alt to subtract) during drag
- Added Comfy.Graph.LiveSelection setting (off by default)

## Rationale

This interaction pattern is standard across virtually all design and
productivity software:
- Operating Systems: Windows Explorer, macOS Finder, and Linux file
managers all show live selection feedback when dragging
- Design Tools: Figma, Sketch, Adobe Illustrator, Photoshop, and Blender
use real-time selection
- IDEs: VS Code, JetBrains IDEs show live selection in file explorers
- Node Editors: Unreal Engine Blueprints, Unity Shader Graph, and
Houdini all support live selection

## Screenshots

https://github.com/user-attachments/assets/8b0c2217-47f9-4422-9cab-cb39e145310c

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2025-12-15 19:22:39 -05:00
Dr.Lt.Data
3e8a83547d feat: add live preview method setting for prompt execution (#7385)
## Summary

Add frontend setting to override live preview method per prompt
execution.

## Changes

- **What**: New setting `Comfy.Execution.PreviewMethod` allows users to
override preview method (default/none/auto/latent2rgb/taesd) from
frontend. Applied to Queue Prompt, Queue Front, Run Selected Nodes, and
Auto Queue.
- **Dependencies**: Requires backend support from
comfyanonymous/ComfyUI#11261

## Review Focus

- `'default'` option does not send `preview_method` to backend (uses
server CLI setting)
- Legacy UI intentionally not modified (deprecated, maintains backward
compatibility)
- `versionAdded: '1.35.3'` assigned tentatively; adjust as needed for
actual release version

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2025-12-11 22:45:57 -05:00
Johnpaul Chiwetelu
b9f75b6cc8 fix: improve type safety in type definitions (#7337)
## Summary

- Replace `any` types with proper TypeScript types in core type
definitions
- Add generics to `SettingParams`, `setting.get<T>()`, and
`setting.set<T>()` for type-safe setting access
- Add `NodeExecutionOutput` interface for `onExecuted` callback
- Change function parameters from `any` to `unknown` where appropriate

## Type Research

Performed GitHub code search across custom node repositories to
understand actual usage patterns:

**`onExecuted` output properties** (used in rgthree-comfy,
ComfyUI-KJNodes, ComfyUI-ExLlama-Nodes, comfy_mtb, etc.):
- `output.text` - string or string array for text display nodes
- `output.images`, `output.audio`, `output.video` - media outputs
- `output.ui.items` - complex debug/preview data with `input`, `text`,
`b64_images`

**`extensionManager.setting.get/set`** (used in ComfyUI-Crystools,
ComfyUI-Copilot, etc.):
- Returns various types (boolean, number, string, objects)
- Now uses generics: `setting.get<boolean>('MyExt.Setting')`

**`ComfyExtension` custom properties** (used in rgthree-comfy,
ComfyUI-Manager):
- `aboutPageBadges`, `commands`, custom methods
- Kept as `any` index signature since extensions add arbitrary
properties

## Changes

| File | Change |
|------|--------|
| `extensionTypes.ts` | Generic `setting.get<T>()` and
`setting.set<T>()`, typed Toast options |
| `litegraph-augmentation.d.ts` | `onExecuted(output:
NodeExecutionOutput)` |
| `metadataTypes.ts` | GLTF index signatures `any` → `unknown` |
| `apiSchema.ts` | New `NodeExecutionOutput` interface |
| `settings/types.ts` | `SettingOnChange<T>`, `SettingMigration<T>`,
`SettingParams<TValue>` |
| `nodeDefSchema.ts` | `validateComfyNodeDef(data: unknown)` |
| `workflowSchema.ts` | `isSubgraphDefinition(obj: unknown)` |
| `telemetry/types.ts` | `checkForCompletedTopup(events: AuditLog[])` |

## Test plan

- [x] `pnpm typecheck` passes
- [x] `pnpm test:unit` passes (3732 tests)
- [x] `pnpm lint` passes

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2025-12-11 22:10:01 +01:00
Christian Byrne
0eba638a0f cleanup: remove unused queue setting (#7353)
## Summary

Removes setting which no longer has any effect due to the Queue panel
being removed.

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2025-12-11 00:03:15 -07:00
AustinMroz
49824824e6 Add support for growable inputs (#6830)
![autogrow-optional_00002](https://github.com/user-attachments/assets/79bfe703-23d7-45fb-86ce-88baa9eaf582)

Also fixes connections to widget inputs created by a dynamic combo
breaking on reload.

Performs some refactoring to group the prior dynamic inputs code.

See also, the overarching frontend PR: comfyanonymous/ComfyUI#10832

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2025-12-01 21:05:25 -08:00
Christian Byrne
2b751200be test: add setting to ignore version compatibility toast warnings in e2e tests (#7004)
There's a warning toast shown if the frontend is considered out-of-date
(relative to the version in the requirements.txt of
comfyanonymous/ComfyUI). As a result, e2e tests run on older release
branches (e.g., when backporting or hotfixing) can sometimes trigger the
warning which obviously causes visual regression tests to fail. This PR
adds a hidden setting to disable the warning and sets it to `true` in
the e2e test fixtures.

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2025-11-29 19:56:19 -07:00
Christian Byrne
5fa0295ff5 feat: update About panel (system stats and version info) to work on cloud (#6940)
## Summary

Updates the About Panel in the settings to work with the cloud-specific
`GET /system_stats` response schema.

| Before | After |
| ------ | ----- |
| <img width="1922" height="1436" alt="Selection_2392"
src="https://github.com/user-attachments/assets/3b97bf38-7eeb-4f46-9c59-eb681f5d7401"
/> | <img width="1922" height="1436" alt="Selection_2391"
src="https://github.com/user-attachments/assets/1d30e604-654a-4d48-ba05-4cac3b54c2ba"
/> |

## Screenshots (if applicable)

OSS version stays the same:

<img width="1922" height="1436" alt="Selection_2393"
src="https://github.com/user-attachments/assets/40e1eeeb-fc5a-4ad0-b37f-dc5d0374901e"
/>

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2025-11-25 16:34:34 -07:00
AustinMroz
6782d04f00 Support display_name on frontend (#6922)
The v3 schema allows defining a `display_name` on inputs, but this was
previously ignored on the frontend. It is now used to designate a
default value for the label of a widget or input.

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2025-11-25 10:36:14 -08:00
Alexander Brown
6d41e8b6e4 Feat: Load Image (from Outputs) support in Vue Nodes (#6836)
## Summary

Expose the Auto-refresh and manual refresh controls.
Fixes an issue with the Dropdown where it was index dependent so wasn't
updating correctly as new items came in.

## Screenshots

<!-- Add screenshots or video recording to help explain your changes -->

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2025-11-22 23:59:00 -08:00
AustinMroz
bc553f12be Add support for dynamic widgets (#6661)
Adds support for "dynamic combo" widgets where selecting a value on a
combo widget can cause other widgets or inputs to be created.


![dynamic-widgets_00001](https://github.com/user-attachments/assets/c797d008-f335-4d4e-9b2e-6fe4a7187ba7)

Includes a fairly large refactoring in litegraphService to remove
`#private` methods and cleanup some duplication in constructors for
subgraphNodes.

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---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2025-11-20 16:53:59 -07:00
Benjamin Lu
e42715086e Implement workflow progress panel (#6092)
Adds a workflow progress panel component underneath the
`actionbar-container`.

I suggest starting a review at the extraneous changes that were needed.
Including but not limited to:

- `get createTime()` in queueStore
- `promptIdToWorkflowId`, `initializingPromptIds`, and
`nodeProgressStatesByPrompt` in executionStore
- `create_time` handling in v2ToV1Adapter
- `pointer-events-auto` on ComfyActionbar.vue

The rest of the changes should be contained under
`QueueProgressOverlay.vue`, and has less of a blast radius in case
something goes wrong.

---------

Co-authored-by: pythongosssss <125205205+pythongosssss@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Jin Yi <jin12cc@gmail.com>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Johnpaul Chiwetelu <49923152+Myestery@users.noreply.github.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: Comfy Org PR Bot <snomiao+comfy-pr@gmail.com>
Co-authored-by: christian-byrne <72887196+christian-byrne@users.noreply.github.com>
2025-11-18 22:43:49 -08:00
Alexander Brown
61b3ca046a Cleanup: Missed the schema and registration for the removed unused widgets (#6742)
## Summary

Just a cleanup following up on
https://github.com/Comfy-Org/ComfyUI_frontend/pull/6741
2025-11-19 01:47:24 +00:00
Alexander Brown
471ccca1dd Style: Design System use across more components (#6705)
## Summary

Only remaining use is in `buttonTypes.ts` which @viva-jinyi is going to
be working on to consolidate our different buttons soon.

## Changes

- **What**: Replace light/dark colors with theme aware design system
tokens.

## Review Focus

Double check the chosen colors for the components

## Screenshots

| Before | After |
| ------ | ----- |
| <img width="607" height="432" alt="image"
src="https://github.com/user-attachments/assets/6c0ee6d6-819f-40b1-b775-f8b25dd18104"
/> | <img width="646" height="488" alt="image"
src="https://github.com/user-attachments/assets/9c8532de-8ac6-4b48-9021-3fd0b3e0bc63"
/> |

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---------

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2025-11-17 12:27:10 -08:00
Jin Yi
f80fc4cf9a feat: Add sort functionality to Media Asset Panel (#6695)
## Overview
Adds sort functionality to the Media Asset Panel. Users can sort assets
by creation time in Cloud environments.

## Key Changes

### 1. Sort Functionality (Cloud Only)
- "Newest first" (most recent)
- "Oldest first" (oldest)
- Sorting based on `create_time` field (output assets)
- Sorting based on `created_at` field (input assets)
- Sort button is only displayed in Cloud environments

### 2. create_time Field Integration
**Related PR**: #6092

Implemented sort functionality using the `create_time` field introduced
in PR #6092. Applied the code from that PR directly to the following
files:

- `src/schemas/apiSchema.ts`: Added `create_time` field to `zExtraData`
- `src/stores/queueStore.ts`: Added `createTime` getter to
`TaskItemImpl`
- `src/platform/remote/comfyui/history/types/historyV2Types.ts`: Added
`create_time` to History V2 API response types
- `src/platform/remote/comfyui/history/adapters/v2ToV1Adapter.ts`: Pass
through `create_time` in V2→V1 adapter
- `src/platform/assets/composables/media/assetMappers.ts`: Include
`create_time` in asset metadata

### 3. Component Structure Improvements
Created new components following existing component styles for
consistency:

- **`MediaAssetSearchBar.vue`**: Component combining existing SearchBox
with sort button
- **`AssetSortButton.vue`**: Same structure as `MoreButton.vue`
(IconButton + Popover)
- **`MediaAssetSortMenu.vue`**: Same style as `MediaAssetMoreMenu.vue`
(using IconTextButton)
- **`AssetsSidebarTab.vue`**: Refactored to use `MediaAssetSearchBar`

### 4. Utility Usage
- Improved sort logic using `es-toolkit`'s `sortBy`
- Follows project guidelines (CLAUDE.md)

## Technical Details

### History V2 API's create_time
- Cloud backend provides `create_time` (in milliseconds) through History
V2 API
- Enables accurate sorting by creation time
- For input assets, uses existing `created_at` (ISO string)

### Sort Implementation
Uses `es-toolkit`'s `sortBy` in `useMediaAssetFiltering` composable:

```typescript
// Get timestamp from asset (either create_time or created_at)
const getAssetTime = (asset: AssetItem): number => {
  return (
    (asset.user_metadata?.create_time as number) ??
    (asset.created_at ? new Date(asset.created_at).getTime() : 0)
  )
}

// Sort by time
if (sortBy.value === 'oldest') {
  return sortByUtil(searchFiltered.value, [getAssetTime])
} else {
  return sortByUtil(searchFiltered.value, [(asset) => -getAssetTime(asset)])
}
```

## Testing
-  Typecheck passed
-  Lint passed
-  Format passed

🤖 Generated with [Claude Code](https://claude.com/claude-code)

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Co-authored-by: Claude <noreply@anthropic.com>
2025-11-14 04:56:04 +00:00
AustinMroz
23b0d2eb7f Add front end support for type matching (#6582)
This PR implements front end logic to handle MatchType inputs and
outputs.
See  comfyanonymous/ComfyUI#10644

This allows for the implementation of nodes such as a "switch node"
where input types change based on the connections made.

![switch-node](https://github.com/user-attachments/assets/090515ba-484c-4295-b7b3-204b0c72fc4a)

As part of this implementation, significant cleanup is being performed
in the reroute code. Extra testing will be required to make sure these
changes don't introduce regressions.

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2025-11-12 13:30:58 -07:00
Johnpaul Chiwetelu
1e71eae177 Persist template filters (#6657)
This pull request adds persistent filter and sort settings to the
template library, allowing users' filter choices and sort preferences to
be saved and restored across sessions. The main changes include
integrating the settings store with the template filtering composable,
updating the schema and core settings, and ensuring filter changes are
saved efficiently.

**Template Library Filter Persistence:**

*
[`src/composables/useTemplateFiltering.ts`](diffhunk://#diff-a1ec9d65962033526942cbcabeac8538ef3cd723e2e9e889cf668ccf6270d167L1-R32):
The filter state (`selectedModels`, `selectedUseCases`,
`selectedRunsOn`, and `sortBy`) is now initialized from the settings
store and changes are persisted back using debounced watchers. This
ensures user preferences are saved and restored.
[[1]](diffhunk://#diff-a1ec9d65962033526942cbcabeac8538ef3cd723e2e9e889cf668ccf6270d167L1-R32)
[[2]](diffhunk://#diff-a1ec9d65962033526942cbcabeac8538ef3cd723e2e9e889cf668ccf6270d167R259-R291)
*
[`src/platform/settings/constants/coreSettings.ts`](diffhunk://#diff-9fb7e2cdcdc60a92bdb54698fb49909bd2a84a50ffb69e2b60529a948eeb9756R1056-R1083):
Added new hidden settings for template filter selections and sort
preference, with sensible defaults.
*
[`src/schemas/apiSchema.ts`](diffhunk://#diff-b769532e74f826ca909951c0c34331b9246efb3f6901ff95a856ecf01ad826beR504-R514):
Updated the settings schema to include the new template filter and sort
settings, ensuring type safety and validation.

**Default Behavior Adjustment:**

*
[`src/composables/useTemplateFiltering.ts`](diffhunk://#diff-a1ec9d65962033526942cbcabeac8538ef3cd723e2e9e889cf668ccf6270d167L200-R209):
Changed the default sort order when clearing filters to `'newest'` to
match the new default in settings.


https://github.com/user-attachments/assets/259e87e6-20b3-4c91-b1bf-4b7d70649878

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2025-11-12 13:25:09 -07:00
pythongosssss
fd236b3587 UI color updates & tweaks (#6381)
## Summary

Small updates to the UI to make it more visually distinct from the graph
nodes and improving the login button

## Changes

- **What**: 
  - Improve theme support with dynamic colors
  - Standardize surface colors/borders
  - Add shadows to all floating UI elements
  - Change side toolbar to be docked by default
  - Decrease side toolbar width
  - Change login button to icon only
  - Update C button to be more distinctive

## Review Focus

- Theme tokens, I am not sure what the overall plan for how these tokens
will be supported for custom user palettes. I've implemented a method
where default variables are chosen that look nice over all existing
themes, but they can be overridden.

## Screenshots

Dark theme updated color
<img width="958" height="615" alt="image"
src="https://github.com/user-attachments/assets/a2c540cf-6c05-4ad3-996b-8b7b80df8d2d"
/>

Themed & updated menu button (active vs hover vs default)
<img width="58" height="338" alt="github"
src="https://github.com/user-attachments/assets/90244ee2-d5ee-4b26-9d99-f4b8439aa372"
/><img width="58" height="338" alt="nord"
src="https://github.com/user-attachments/assets/053e8e7b-d639-4b72-92d2-ec7e2167aab8"
/><img width="58" height="338" alt="arc"
src="https://github.com/user-attachments/assets/3caeb07b-d41b-4d88-83b4-ef8d45d4e5a6"
/><img width="58" height="338" alt="solarized"
src="https://github.com/user-attachments/assets/6ebf6afb-ec3a-436b-90eb-bda40be1c79f"
/><img width="58" height="338" alt="light"
src="https://github.com/user-attachments/assets/fbb7f96a-b722-40c5-86fa-a0732e166972"
/><img width="58" height="338" alt="dark"
src="https://github.com/user-attachments/assets/5459208b-9256-4c55-9373-169e9cd9f09a"
/>

With labels
<img width="58" height="394" alt="labels"
src="https://github.com/user-attachments/assets/f97ee354-35cd-42b8-896f-57ac39644c1d"
/>

Logged out (only visible on desktop)
<img width="323" height="48" alt="logged out"
src="https://github.com/user-attachments/assets/75b71420-0c1b-446f-8cdd-43c68674d346"
/>

Logged in
<img width="355" height="48" alt="logged in"
src="https://github.com/user-attachments/assets/324fd133-a793-49dd-844a-f93dd5d1effb"
/>


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Co-authored-by: github-actions <github-actions@github.com>
2025-11-02 12:43:21 -08:00
Terry Jia
afa10f7a1e [refactor] refactor load3d (#5765)
Summary

Fully Refactored the Load3D module to improve architecture and
maintainability by consolidating functionality into a
centralized composable pattern and simplifying component structure. and
support VueNodes system

  Changes

- Architecture: Introduced new useLoad3d composable to centralize 3D
loading logic and state
  management
- Component Simplification: Removed redundant components
(Load3DAnimation.vue, Load3DAnimationScene.vue,
  PreviewManager.ts) 
- Support VueNodes
- improve config store
- remove lineart output due Animation doesnot support it, may add it
back later
- remove Preview screen and keep scene in fixed ratio in load3d (not
affect preview3d)
- improve record video feature which will already record video by same
ratio as scene
Need BE change https://github.com/comfyanonymous/ComfyUI/pull/10025


https://github.com/user-attachments/assets/9e038729-84a0-45ad-b0f2-11c57d7e0c9a



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2025-10-31 16:19:35 -04:00
Arjan Singh
f2355a6ad1 feat(historyV2): load workflows for images (#6384)
## Summary

Hooked up the "Load Workflow" action to our `history_v2` API.

Note: Our cloud envs were being stress tested right now so images are
loading at time of recording. Images were loading for me during
development before I had time to create the video.


## Screenshots 📷 



https://github.com/user-attachments/assets/02145504-ceae-497b-9049-553796d698da



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2025-10-29 18:35:42 -07:00
Simula_r
f629d325b2 Feat/vue nodes arrange alg (#6212)
## Summary

### Problem: 
The Vue nodes renderer/feature introduces new designs for each node i.e.
the equivalent Litegraph node design is smaller and the vue node design
is non uniformly larger.

### Example: 

Litegraph Ksampler node: 200w x 220h

<img width="200" height="220" alt="image"
src="https://github.com/user-attachments/assets/eef0117b-7e02-407d-98ab-c610fd1ec54c"
/>

Vue Node Ksampler node: 445w x 430h 

<img width="445" height="430" alt="image"
src="https://github.com/user-attachments/assets/e78d9d45-5b32-4e8d-bf1c-bce1c699037f"
/>

This means if users load a workflow in Litegraph and then switches to
Vue nodes renderer the nodes are using the same Litegraph positions
which would cause a visual overlap and overall look broken.

### Example:

<img width="1510" height="726" alt="image"
src="https://github.com/user-attachments/assets/3b7ae9d2-6057-49b2-968e-c531a969fac4"
/>
<img width="1475" height="850" alt="image"
src="https://github.com/user-attachments/assets/ea10f361-09bd-4daa-97f1-6b45b5dde389"
/>

### Solution:

Scale the positions of the nodes in lite graph radially from the center
of the bounds of all nodes. And then simply move the Vue nodes to those
new positions.

1. Get the `center of the bounds of all LG nodes`.
2. Get the `xy of each LG node`.
3. Get the vector from `center of the bounds of all LG nodes` `-` `xy of
each LG node`.
4. Scale it by a factor (e.g. 1.75x which is the average Vue node size
increase plus some visual padding.)
5. Move each Vue node to the scaled `xy of each LG node`. 

Result: The nodes are spaced apart removing overlaps while keeping the
spatial layout intact.

<img width="2173" height="1096" alt="image"
src="https://github.com/user-attachments/assets/7817d866-4051-47bb-a589-69ca77a0bfd3"
/>

### Further concerns.

This vector scaling algorithm needs to run once per workflow when in vue
nodes. This means when in Litegraph and switching to Vue nodes, it needs
to run before the nodes render. And then now that the entire app is in
vue nodes, we need to run it each time we load a workflow. However, once
its run, we do not need to run it again. Therefore we must persist a
flag that it has run somewhere. This PR also adds that feature by
leveraging the `extra` field in the workflow schema.

---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: JakeSchroeder <jake@axiom.co>
2025-10-28 14:14:39 -07:00
Arjan Singh
c67c93ff4b feat(api): add history_v2 for cloud outputs (#6288)
## Summary

Backport outputs from new cloud history endpoint

Does:
1. Show history in the Queue
2. Show outputs from prompt execution

Does not:
1. Handle appending latest images generated to queue history
2. Making sure that workflow data from images is available from load
(requires additional API call to fetch)

Most of this PR is:
1. Test fixtures (truncated workflow to test).
2. The service worker so I could verify my changes locally.

## Changes

- Add `history_v2` to `history` adapter
- Add tests for mapping
- Do branded validation for promptIds (suggestion from @DrJKL)
- Create a dev environment service worker so we can view cloud hosted
images in development.

## Review Focus

1. Is the dev-only service work the right way to do it? It was the
easiest I could think of.
4. Are the validation changes too heavy? I can rip them out if needed.

## Screenshots 🎃 


https://github.com/user-attachments/assets/1787485a-8d27-4abe-abc8-cf133c1a52aa

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6288-Feat-history-v2-outputs-2976d73d365081a99864c40343449dcd)
by [Unito](https://www.unito.io)

---------

Co-authored-by: bymyself <cbyrne@comfy.org>
2025-10-25 22:16:38 -07:00
Christian Byrne
b1439be7f0 remove checkbox from sign up form (#6269)
## Summary

Removes the checkbox from the sign up form to simplify the user
experience. The "By clicking 'Next' or 'Sign Up'..." notice at the
bottom already covers terms and privacy.

## Changes

- Removed checkbox field from sign up schema
- Updated `SignUpForm.vue` component
- Removed unused `Checkbox` import

## Before/After

**Before:**
Sign up form included a checkbox that users had to check before
submitting

**After:**
Sign up form is cleaner without the checkbox. The existing notice text
covers the same information:
> "By clicking 'Next' or 'Sign Up', you agree to our Terms of Use and
Privacy Policy."

This notice appears on both sign in and sign up modals.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6269-remove-checkbox-from-sign-up-form-2976d73d3650819ab480e4db6685baee)
by [Unito](https://www.unito.io)
2025-10-24 19:21:16 -07:00
Johnpaul Chiwetelu
9ef6f94f92 [fix] Enable AUDIO_RECORD widget in both LiteGraph and Vue nodes modes (#6094)
Fixed the AUDIO_RECORD widget to display correctly in both rendering
modes:

- Removed conflicting AUDIO_RECORD registration from ComfyWidgets that
was blocking the custom widget implementation in uploadAudio.ts
extension
- Changed canvasOnly flags from true to false on both audioUIWidget and
recordWidget to enable Vue nodes rendering
- Added type override (recordWidget.type = 'audiorecord') after widget
creation to enable Vue component lookup while preserving LiteGraph
button rendering
- Removed unused IAudioRecordWidget type definition

The widget now works correctly:
- LiteGraph mode: Displays as a functional button
- Vue nodes mode: Displays full recording UI with waveform visualization

## Summary

<!-- One sentence describing what changed and why. -->

## Changes

- **What**: <!-- Core functionality added/modified -->
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->

## Review Focus

<!-- Critical design decisions or edge cases that need attention -->

<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->

## Screenshots (if applicable)

<!-- Add screenshots or video recording to help explain your changes -->



https://github.com/user-attachments/assets/cf6513d4-0a4b-4210-88e2-a948855b5206


┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6094-fix-Enable-AUDIO_RECORD-widget-in-both-LiteGraph-and-Vue-nodes-modes-28e6d73d365081faa879f53e3e2dddad)
by [Unito](https://www.unito.io)

---------

Co-authored-by: bymyself <cbyrne@comfy.org>
2025-10-18 03:15:26 -07:00
pythongosssss
984ebef416 Floating Menus - UI rework (#5980)
## Summary

Enhancing and further modernizing the UI, giving users more usable area
whilst keeping farmiliar positioning and feel of elements.

## Changes

- **What**: Significant restructure of the UI elements, changing
elements from large blocks to floating elements, updating:
- Side toolbar menu (floating style, supports small/normal mode,
combines to scroll on height overflow)
- Bottom tabs panel (floating style, tabs redesigned)
- Action bar (support for docking/undocking menu)
    - Added login/user menu button to top right
- Restyled breadcrumbs (still collapse when overflows)
- Add litegraph support for fps info position (so it isn't covered by
the sidebar)

- **Breaking**: 
- Removed various elements and added new ones, I have tested custom
sidebars, custom actions, etc but if scripts are inserting elements into
"other" elements they may have been (re)moved.
- Remove support for bottom menu
- Remove support for 2nd-row tabs

## Screenshots 
<img width="1116" height="907" alt="ui"
src="https://github.com/user-attachments/assets/b040a215-67d3-4c88-8c4d-f402a16a34f6"
/>


https://github.com/user-attachments/assets/571dbda5-01ec-47e8-b235-ee1b88c93dd0

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5980-Floating-Menus-UI-rework-2866d73d3650810aac60cc1afe979b60)
by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
2025-10-16 18:12:09 -07:00
Johnpaul Chiwetelu
d7796fcda4 Vuenodes/audio widgets (#5627)
This pull request introduces a new audio playback widget for node UIs
and integrates it into the node widget system. The main changes include
the implementation of the `WidgetAudioUI` component, its registration in
the widget registry, and updates to pass node data to the new widget.
Additionally, some logging was added for debugging purposes.

**Audio Widget Implementation and Integration:**

* Added a new `WidgetAudioUI.vue` component that provides audio playback
controls (play/pause, progress slider, volume, options) and loads audio
files from the server based on node data.
* Registered the new `WidgetAudioUI` component in the widget registry by
importing it and adding an entry for the `audioUI` type.
[[1]](diffhunk://#diff-c2a60954f7fdf638716fa1f83e437774d5250e9c99f3aa83c84a1c0e9cc5769bR21)
[[2]](diffhunk://#diff-c2a60954f7fdf638716fa1f83e437774d5250e9c99f3aa83c84a1c0e9cc5769bR112-R115)
* Updated `NodeWidgets.vue` to pass `nodeInfo` as the `node-data` prop
to widgets of type `audioUI`, enabling the widget to access
node-specific audio file information.

**Debugging and Logging:**

* Added logging of `nodeData` in `LGraphNode.vue` and
`WidgetAudioUI.vue` to help with debugging and understanding the data
structure.
[[1]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2R188-R189)
[[2]](diffhunk://#diff-71cce190d74c6b5359288857ab9917caededb8cdf1a7e6377578b78aa32be2fcR1-R284)

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5627-Vuenodes-audio-widgets-2716d73d365081fbbc06c1e6cf4ebf4d)
by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Arjan Singh <1598641+arjansingh@users.noreply.github.com>
Co-authored-by: filtered <176114999+webfiltered@users.noreply.github.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Jin Yi <jin12cc@gmail.com>
Co-authored-by: DrJKL <DrJKL@users.noreply.github.com>
Co-authored-by: Robin Huang <robin.j.huang@gmail.com>
Co-authored-by: github-actions <github-actions@github.com>
2025-10-09 21:29:06 -07:00
Rizumu Ayaka
c96f719f91 feat: dropdown widgets vue node ui (#5624)
- Load media dropdown widgets
- Load models dropdown widgets

I added a lot of feedback effects during interactions.
I tried my best to break the Dropdown into small components.
To make it more flexible, I provided many configurable props and
v-model.

<img width="1000" alt="CleanShot 2025-09-18 at 01 54 38"
src="https://github.com/user-attachments/assets/1a413078-1547-44b8-8b48-1ce8f8e764b5"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5624-feat-dropdown-widgets-vue-node-ui-2716d73d36508115a52bc1fb6d6376d0)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Christian Byrne <cbyrne@comfy.org>
2025-09-26 12:04:39 -07:00
Alexander Brown
08220d50d9 Lint: Turn on rules that should allow for verbatimModuleSyntax (#5616)
* lint: turn on type import rules setting up for verbatimModuleSyntax

* lint: --fix for type imports
2025-09-16 22:03:41 -07:00
Terry Jia
6866e1277a new design for left click and wheel (#5566)
* new design for left click and wheel

* update snap

* fix import

* fix test

* default value

* fix test

* Update test expectations [skip ci]

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-09-16 20:11:17 -07:00
Arjan Singh
e601bcb300 [refactor] create src/platform/assets (#5598)
* [refactor] create src/platform/assets

Per @christian-byrne's feedback. Just bringing this into the repo sooner to clean up from my feature branch

* [fix] code review feedback
2025-09-15 14:36:33 -07:00
Christian Byrne
ca312fd1ea [refactor] Improve workflow domain organization (#5584)
* [refactor] move workflow domain to its own folder

* [refactor] Fix workflow platform architecture organization

- Move workflow rendering functionality to renderer/thumbnail domain
- Rename ui folder to management for better semantic clarity
- Update all import paths to reflect proper domain boundaries
- Fix test imports to use new structure

Architecture improvements:
- rendering → renderer/thumbnail (belongs with other rendering logic)
- ui → management (better name for state management and UI integration)

This ensures proper separation of concerns and domain boundaries.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* [fix] Resolve circular dependency between nodeDefStore and subgraphStore

* [fix] Update browser test imports to use new workflow platform paths

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-09-15 02:22:37 -07:00