Commit Graph

348 Commits

Author SHA1 Message Date
pythongosssss
f4ed79b133 feat: Add apps sidebar tab (#9342)
## Summary

<!-- One sentence describing what changed and why. -->

## Changes

- **What**: <!-- Core functionality added/modified -->
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->

## Review Focus

<!-- Critical design decisions or edge cases that need attention -->

<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->

## Screenshots (if applicable)

<img width="383" height="359" alt="image"
src="https://github.com/user-attachments/assets/47905196-9db6-4a57-8cf7-384d4d37d000"
/>

<img width="335" height="281" alt="image"
src="https://github.com/user-attachments/assets/843068f3-e895-4781-bf5f-e0eb86d3387c"
/>

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2026-03-04 09:54:26 -08:00
AustinMroz
fe8ab1d896 App mode mobile redesign (#9047)
Reworks the app mode display for mobile devices. Adds multiple bottom
tabs that can be swiped between.


![AnimateDiff_00005](https://github.com/user-attachments/assets/e1c928ff-dd52-4f4c-83a6-c351c4711e62)

To be handled in followup PRs
- Nicer error display
- Support for even smaller screens
- UX improvements for the 'Outputs' pane
  - Was postponed to minimize conflicts with non-mobile development.

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---------

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2026-03-03 14:18:19 -08:00
pythongosssss
68b16e3a3f feat: App mode saving rework (#9338)
## Summary

Change app mode changes to be written directly to the workflow on change
instead of requiring explicit save via builder.
Temporary: Adds `.app.json` file extension to app files for
identification since we don't currently have a way to identify them with
metadata
Removes app builder save dialog and replaces it with default mode
selection

## Changes

- **What**: 
- ensure all save locations handle app mode
- remove dirtyLinearData and flushing

- **Breaking**: 
- if people are relying on workflow names and are converting to/from app
mode in the same workflow, they will gain/lose the `.app` part of the
extension

## Screenshots (if applicable)

<img width="689" height="84" alt="image"
src="https://github.com/user-attachments/assets/335596ee-dce9-4e3a-a7b5-f0715c294e41"
/>

<img width="421" height="324" alt="image"
src="https://github.com/user-attachments/assets/ad3cd33c-e9f0-4c30-8874-d4507892fc6b"
/>

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by [Unito](https://www.unito.io)
2026-03-03 11:35:36 -08:00
Christian Byrne
3f497081ee feat: Node Library sidebar and V2 Search dialog UI/UX updates (#9085)
## Summary

Implement 11 Figma design discrepancies for the Node Library sidebar and
V2 Node Search dialog, aligning the UI with the [Toolbox Figma
design](https://www.figma.com/design/xMFxCziXJe6Denz4dpDGTq/Toolbox?node-id=2074-21394&m=dev).

## Changes

- **What**: Sidebar: reorder tabs (All/Essentials/Blueprints), rename
Custom→Blueprints, uppercase section headers, chevron-left of folder
icon, bookmark-on-hover for node rows, filter dropdown with checkbox
items, sort labels (Categorized/A-Z) with label-left/check-right layout,
hide section headers in A-Z mode. Search dialog: expand filter chips
from 3→6, add Recents and source categories to sidebar, remove "Filter
by" label. Pull foundation V2 components from merged PR #8548.
- **Dependencies**: Depends on #8987 (V2 Node Search) and #8548
(NodeLibrarySidebarTabV2)

## Review Focus

- Filter dropdown (`filterOptions`) is UI-scaffolded but not yet wired
to filtering logic (pending V2 integration)
- "Recents" category currently returns frequency-based results as
placeholder until a usage-tracking store is implemented
- Pre-existing type errors from V2 PR dependencies not in the base
commit (SearchBoxV2, usePerTabState, TextTicker, getProviderIcon,
getLinkTypeColor, SidebarContainerKey) are expected and will resolve
when rebased onto main after parent PRs land

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---------

Co-authored-by: Yourz <crazilou@vip.qq.com>
Co-authored-by: github-actions <github-actions@github.com>
2026-02-28 22:34:27 +08:00
pythongosssss
9fb93a5b0a App mode - more updates & fixes (#9137)
## Summary

- fix sizing of sidebars in app mode
- update feedback button to match design
- update job queue notification
- clickable queue spinner item to allow clear queue
- refactor mode out of store to specific workflow instance
- support different saved vs active mode
- other styling/layout tweaks

## Changes

- **What**: Changes the store to a composable and moves the mode state
to the workflow.
- This enables switching between tabs and maintaining the mode they were
in

## Screenshots (if applicable)
<img width="1866" height="1455" alt="image"
src="https://github.com/user-attachments/assets/f9a8cd36-181f-4948-b48c-dd27bd9127cf"
/>

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---------

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2026-02-26 09:55:10 -08:00
Benjamin Lu
c957841862 fix: open previewable assets from list preview click/double-click (#9077)
## Summary
- emit `preview-click` from `AssetsListItem` when clicking the preview
tile
- wire assets sidebar rows and queue job-history rows so preview-tile
click and row double-click open the viewer/gallery
- gate job-history preview opening by `taskRef.previewOutput` (not
`iconImageUrl`) and use preview output URL/type so video previews are
supported
- add/extend tests for preview click and double-click behavior in assets
list and job history

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2026-02-25 18:03:07 -08:00
Alexander Brown
482ad401d4 fix: eradicate tailwind @apply usage in vue styles (#9146)
## Summary

Remove Tailwind `@apply` from Vue styles across `src/` and
`apps/desktop-ui/src/` to align with Tailwind v4 guidance, replacing
usages with template utilities or native CSS while preserving behavior.

## Changes

- **What**:
- Batch 1: migrated low-risk template/style utility bundles out of
`@apply`.
- Batch 2: converted PrimeVue/`:deep()` override `@apply` blocks to
native CSS declarations.
- Batch 3: converted `src/components/node/NodeHelpContent.vue` markdown
styling from `@apply` to native CSS/token-based declarations.
- Batch 4: converted final desktop pseudo-element `@apply` styles and
removed stale `@reference` directives no longer required.
- Verified `rg -n "^\s*@apply\b" src apps -g "*.vue"` has no real CSS
`@apply` directives remaining (only known template false-positive event
binding in `NodeSearchContent.vue`).

## Review Focus

- Visual parity in components that previously depended on `@apply` in
`:deep()` selectors and markdown content:
  - topbar tabs/popovers, dialogs, breadcrumb, terminal overrides
  - desktop install/dialog/update/maintenance surfaces
  - node help markdown rendering
- Confirm no regressions from removal of now-unneeded `@reference`
directives.

## Screenshots (if applicable)

- No new screenshots included in this PR.
- Screenshot Playwright suite was run with `--grep="@screenshot"` and
reports baseline diffs in this environment (164 passed, 39 failed, 3
skipped) plus a teardown `EPERM` restore error on local path
`C:\Users\DrJKL\ComfyUI\LTXV\user`.

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---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2026-02-24 21:23:52 -08:00
pythongosssss
d601aba721 App mode - Unify menus - 2 (#9023)
## Summary

Updates subgraph breadcrumbs menu, workflow tabs context menu & linear
mode menu to use a single implementation.
Adds new menu items for enter/exit app mode  
Hides menu when in builder mode

## Changes

- **What**: Changes the components to use either a reka-ui context menu
or dropdown, with a standard inner list
- **Breaking**: Remove existing linear toggle from sidebar as it is now
in the menu


## Screenshots (if applicable)
It looks basically identical other than the icon changes based on mode:

In Graph Mode:
<img width="261" height="497" alt="image"
src="https://github.com/user-attachments/assets/eb9968a2-b528-4e21-9e14-ab4a67e717ae"
/>

In App Mode:
<img width="254" height="499" alt="image"
src="https://github.com/user-attachments/assets/54a89fab-e7b2-4cb0-bcb7-43d6d076ac83"
/>

Right click tab:
<img width="321" height="564" alt="image"
src="https://github.com/user-attachments/assets/c12c7d64-2dba-45bb-be76-2615f3e38cc6"
/>

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2026-02-23 09:49:52 -08:00
Christian Byrne
54f13930a4 feat: add display name mappings for Essentials tab nodes (#9072)
## Summary

Add frontend-only display name mappings for nodes shown in the
Essentials tab, plus parse the new `essentials_category` field from the
backend.

## Changes

- **What**: Created `src/constants/essentialsDisplayNames.ts` with a
static mapping of node names to user-friendly display names (e.g.
`CLIPTextEncode` → "Text", `ImageScale` → "Resize Image"). Regular nodes
use exact name matching; blueprint nodes use prefix matching since their
filenames include model-specific suffixes. Integrated into
`NodeLibrarySidebarTab.vue`'s `renderedRoot` computed for leaf node
labels with fallback to `display_name`. Added `essentials_category`
(z.string().optional()) to the node def schema and `ComfyNodeDefImpl` to
parse the field already sent by the backend (PR #12357).

## Review Focus

Display names are resolved only in the Essentials tab tree view
(`NodeLibrarySidebarTab.vue`), not globally, to avoid side effects on
search, bookmarks, or other views. Blueprint prefix matching is ordered
longest-first so more specific prefixes (e.g. `image_inpainting_`) match
before shorter ones (e.g. `image_edit`).

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2026-02-22 01:03:15 -08:00
Christian Byrne
3678e65bec feat: add feature flag to disable Essentials tab in node library (#9067)
## Summary

Add a `node_library_essentials_enabled` feature flag to gate the
Essentials tab, allowing the rest of the new node library to ship while
the Essentials tab is finalized.

## Changes

- **What**: New feature flag (`node_library_essentials_enabled`) that
hides the Essentials tab in the node library sidebar and search category
sidebar. Defaults to `true` in dev/nightly builds, `false` in
production. Overridable via remote config or server feature flags. Falls
back to the "All" tab if a user previously had Essentials selected.

**Disabled UI**

<img width="547" height="782" alt="image"
src="https://github.com/user-attachments/assets/bcfcecd4-cbae-4d7b-9bcc-64bdf57929e2"
/>

**Enabled UI**

<img width="547" height="782" alt="image"
src="https://github.com/user-attachments/assets/0fb030ea-3bde-475e-982b-45e8f190cb8f"
/>


## Review Focus

- Feature flag pattern follows existing conventions (e.g.
`linearToggleEnabled`)
- Fallback behavior when essentials tab was previously selected by user

┆Issue is synchronized with this [Notion
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---------

Co-authored-by: GitHub Action <action@github.com>
2026-02-21 21:40:45 -08:00
Alexander Brown
8f48b11f6a fix: resolve missing i18n key warnings (#9064)
## Summary

Fix multiple i18n missing key console warnings by correcting key paths
and adding missing translations.

## Changes

- **What**: 
- `ScrubableNumberInput`: Fixed references to non-existent
`g.ariaLabel.decrement`/`g.ariaLabel.increment` keys → use
`g.decrement`/`g.increment`
- `SidebarIcon`: Replaced `t()` with `st()` (safe translate) to prevent
double-translation when parent components pass pre-translated strings
- `en/main.json`: Added missing `menuLabels.Copy`, `menuLabels.Paste`,
`menuLabels.Select All` keys

## Review Focus

The `SidebarIcon` change from `t()` to `st()` is the key design
decision. `SidebarIcon` receives both i18n keys (from sidebar tabs via
`SideToolbar`) and pre-translated strings (from dedicated sidebar button
components). Using `st()` (which checks `te()` before translating)
handles both cases without warnings.

┆Issue is synchronized with this [Notion
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---------

Co-authored-by: Amp <amp@ampcode.com>
2026-02-21 15:26:37 -08:00
Benjamin Lu
17f34788dc fix: disable inspect for non-previewable assets (#8989)
## Summary
Prevent text/other assets from opening a blank fullscreen viewer by
restricting inspect/zoom to previewable media kinds.

## Changes
- Add `isPreviewableMediaType` helper in shared `formatUtil`.
- Gate inspect/zoom actions in `AssetsSidebarTab`, `MediaAssetCard`, and
`MediaAssetContextMenu` using an allowlist (`image`, `video`, `audio`,
`3D`).
- Build gallery items from previewable assets only.
- Add unit tests for `isPreviewableMediaType`.

## Why
`ResultGallery` only renders image/video/audio; text/other assets could
previously enter fullscreen with no renderable content.

## Review Focus
- Verify text/other assets no longer show Inspect and do not open
fullscreen.
- Verify image/video/audio behavior is unchanged.
- Verify 3D still opens the 3D viewer dialog.

┆Issue is synchronized with this [Notion
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---------

Co-authored-by: Johnpaul Chiwetelu <49923152+Myestery@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
2026-02-21 01:43:14 -08:00
Benjamin Lu
9184f9bce4 fix: support text and misc generated asset states (#8914)
## Summary
Align generated-asset state classification to a single shared source and
implement the missing text/misc states in both card and list previews.

## Changes
- **What**:
- Extended `getMediaTypeFromFilename` in
`packages/shared-frontend-utils` to return `text` and `other`, and
changed unknown/no-extension fallback from `image` to `other`.
- Added text extension handling (`txt`, `md`, `json`, `csv`, `yaml/yml`,
`xml`, `log`) and kept existing media kinds.
- Updated generated-assets UI to use shared media-type detection
directly (removed the local generated-assets classifier).
  - Added text and misc card preview components:
    - `text` -> `icon-[lucide--text]`
    - `other` -> `icon-[lucide--check-check]`
- Updated list-item preview behavior so only `image`/`video` use preview
media URLs; `text`/`other` use icon fallback.
- Widened media kind schema for asset display metadata to include `text`
and `other`.
- **Breaking**: No API breaking changes; internal media kind union
widened for frontend asset display paths.
- **Dependencies**: None.

## Review Focus
- Verify generated text assets render paragraph/text icon state in card
+ list.
- Verify unknown/misc assets consistently render double-check icon state
in card + list.
- Verify existing image/video/audio/3D behavior remains unchanged.

## Screenshots (if applicable)
<img width="282" height="158" alt="image"
src="https://github.com/user-attachments/assets/76cf2d1b-9d34-4c7c-92a1-50bbc55871e5"
/>
<img width="432" height="489" alt="image"
src="https://github.com/user-attachments/assets/024fece3-f241-484d-a37e-11948559ebbc"
/>
<img width="421" height="494" alt="image"
src="https://github.com/user-attachments/assets/ed64ba0c-bf46-4c3b-996e-4bc613ee029e"
/>


┆Issue is synchronized with this [Notion
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Co-authored-by: Johnpaul Chiwetelu <49923152+Myestery@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
2026-02-21 01:27:28 -08:00
Benjamin Lu
25880aa024 fix: update asset video previews for card and list (#8908)
## Summary
Render generated video previews in list items using a real video element (instead of an image element (this caused errors before)) and include a custom play button with dimming per [the designs](https://www.figma.com/design/LVilZgHGk5RwWOkVN6yCEK/Queue-Progress-Modal?node-id=3928-39270&m=dev).

## Changes
- **What**:
  - List item preview path now renders a `video` element when `isVideoPreview` is true.
  - Video list preview uses `preload="metadata"`, `muted`, `playsinline`, and `pointer-events-none` so row click behavior stays unchanged.
  - Kept the custom overlay/play affordance and increased overlay dimming from `bg-black/10` to `bg-black/15`.
  - Updated tests for `AssetsListItem`, `MediaVideoTop`, and `AssetsSidebarListView`.

## Review Focus
- Confirm list item click behavior still opens/selects asset (no inline playback interaction).
- Confirm video list previews now show actual video frame path instead of broken image fallback.

## Limitation
Backend does not currently provide a dedicated poster/thumbnail image for video outputs in the job preview payload. In the frontend today, we can either show a video icon placeholder, or load/render the full video itself to obtain a preview frame.

## Screenshots (if applicable)
<img width="427" height="499" alt="image" src="https://github.com/user-attachments/assets/3f974817-9d73-4fee-9fa5-2f1f68942c06" />
<img width="230" height="92" alt="image" src="https://github.com/user-attachments/assets/1fbfdd6a-72dd-47e2-96bf-8f7eb41c36f2" />
2026-02-21 00:59:36 -08:00
Yourz
6ee3803770 feat: implement NodeLibrarySidebarTabV2 with Reka UI components (#8548)
## Summary

Implement a redesigned Node Library sidebar using Reka UI components
with virtualized tree rendering and improved UX.

## Changes

- **What**: 
  - Add three-tab structure (Essential, All, Custom) using Reka UI Tabs
- Implement TreeExplorerV2 with virtualized tree using
TreeRoot/TreeVirtualizer for performance
  - Add node hover preview with teleport to show NodePreview component
  - Implement context menu for toggling favorites on nodes
  - Add search functionality that auto-expands matching folders
- Create panel components: EssentialNodesPanel, AllNodesPanel,
CustomNodesPanel
  - Add 'Open Manager' button in CustomNodesPanel
  - Use custom icons: comfy--node for nodes, ph--folder-fill for folders
  - New node preview component: `NodePreviewCard`
  - Api node folder icon
  - Node drag preview

- **Feature Flag**: Enabled via URL parameter `?nodeRedesign=true`

## Review Focus

- TreeExplorerV2.vue uses `[...expandedKeys]` to prevent internal
mutation by Reka UI TreeRoot
- Context menu injection key is exported from TreeExplorerV2Node.vue and
imported by TreeExplorerV2.vue
- Hover preview uses teleport to
`#node-library-node-preview-container-v2`

## Screenshots (if applicable)

| Feature | Screenshot | 
|---|---|
| All nodes tab |<img width="323" height="761" alt="image"
src="https://github.com/user-attachments/assets/1976222b-83dc-4a1b-838a-2d49aedea3b8"
/>|
| Custom nodes tab | <img width="308" height="748" alt="image"
src="https://github.com/user-attachments/assets/2c23bffb-bdaa-4c6c-8cac-7610fb7f3fb7"
/>|
|Api nodes icon | <img width="299" height="523" alt="image"
src="https://github.com/user-attachments/assets/e9ca05b0-1143-44cf-b227-6462173c7cd0"
/>|
| node preview|<img width="499" height="544" alt="image"
src="https://github.com/user-attachments/assets/8961a7b4-77ae-4e57-99cf-62d9e4e17088"
/>|
| node drag preview | <img width="434" height="289" alt="image"
src="https://github.com/user-attachments/assets/b5838c90-65d4-4bee-b2b3-c41b57870da8"
/>|



Test by adding `?nodeRedesign=true` to the URL

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: bymyself <cbyrne@comfy.org>
2026-02-20 22:06:09 -08:00
Jin Yi
c05644045f fix(assets): dismiss context menu on scroll and outside click (#8952) 2026-02-21 13:19:13 +09:00
Benjamin Lu
b3aed9afd0 feat: split job history into a dedicated sidebar tab (#8957)
## Summary

Move queue job history into a dedicated sidebar tab (gated by `Comfy.Queue.QPOV2`) and remove mixed job-history UI from the Assets sidebar so assets and job controls are separated.

## Changes

- **What**:
  - Added `JobHistorySidebarTab` with reusable job UI primitives: `JobFilterTabs`, `JobFilterActions`, `JobAssetsList`, and shared `JobHistoryActionsMenu`.
  - Added reactive `job-history` tab registration in `sidebarTabStore`; prepends above Assets when `Comfy.Queue.QPOV2` is enabled and unregisters cleanly when disabled.
  - Added debounced search to `useJobList` (filters by job title, metadata, and prompt id).
  - Extracted clear-history dialog logic to `useQueueClearHistoryDialog` and reused it from queue overlay and job history tab.
  - Removed active-job rendering and queue-clear controls from assets list/grid/tab views; assets sidebar now focuses on media assets only.
  - Removed the QPOV2 gate from `MediaAssetViewModeToggle` and updated queue/job localized copy.
  - Added and updated tests for queue overlay header actions, job filters, search filtering, sidebar tab registration, and assets sidebar behavior.

## Review Focus

- Verify QPOV2 toggle behavior:
  - `Docked Job History` menu action toggles `Comfy.Queue.QPOV2`.
  - `job-history` tab insertion/removal order and active-tab reset on removal.
- Verify behavior split between tabs:
  - Job controls (cancel/delete/view/filter/search/clear history/clear queue) live in Job History.
  - Assets sidebar loading/empty states and list/grid rendering remain correct after removing active jobs.

## Screenshots (if applicable)
<img width="670" height="707" alt="image" src="https://github.com/user-attachments/assets/3a201fcb-d104-4e95-b5fe-49c4006a30a5" />
2026-02-20 16:42:41 -08:00
AustinMroz
306fb94cf5 Linear mode arrangement tweaks (#8853)
Planning to keep updates smaller and more contained in the interest of
collaboration and velocity
- The breadcrumb hamburger menu that provides workflow options is now
displayed in linear mode
- As part of this change, the reka-ui popover component now accepts
primvevue format MenuItems
- I prefer the format I had, but this makes transitioning stuff easier.
- The simplified linear history is moved to always be horizontal and
shown beneath previews.
- The label has been removed from the "Give Feedback" button on desktop
so it does not overlap
- The full side toolbar is displayed in linear mode
  - This is temporary,  but it gets the dead code pruned out now.
- Lays some groundwork for selecting an asset from the assets panel to
also select the item in the main linear panel
- The api `promptQueued` event can now optionally include a promptIds,
which list the ids for all jobs that were queued together as part of
that batch
- Update the max for the `number of generations` field to respect the
recently updated cloud limits

| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/e632679c-d727-4882-841b-09e99a2f81a4"
/> | <img width="360" alt="after"
src="https://github.com/user-attachments/assets/a9bcd809-c314-49bd-a479-2448d1a88456"/>|

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-02-20 03:17:19 -08:00
Christian Byrne
473713cf02 refactor: rename internal promptId/PromptId to jobId/JobId (#8730)
## Summary

Rename all internal TypeScript usage of legacy `promptId`/`PromptId`
naming to `jobId`/`JobId` across ~38 files for consistency with the
domain model.

## Changes

- **What**: Renamed internal variable names, type aliases, function
names, class getters, interface fields, and comments from
`promptId`/`PromptId` to `jobId`/`JobId`. Wire-protocol field names
(`prompt_id` in Zod schemas and `e.detail.prompt_id` accesses) are
intentionally preserved since they match the backend API contract.

## Review Focus

- All changes are pure renames with no behavioral changes
- Wire-protocol fields (`prompt_id`) are deliberately unchanged to
maintain backend compatibility
- Test fixtures updated to use consistent `job-id` naming

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-02-20 02:10:53 -08:00
pythongosssss
6902e38e6a V2 Node Search (+ hidden Node Library changes) (#8987)
## Summary

Redesigned node search with categories

## Changes

- **What**: Adds a v2 search component, leaving the existing
implementation untouched
- It also brings onboard the incomplete node library & preview changes,
disabled and behind a hidden setting
- **Breaking**: Changes the 'default' value of the node search setting
to v2, adding v1 (legacy) as an option

## Screenshots (if applicable)




https://github.com/user-attachments/assets/2ab797df-58f0-48e8-8b20-2a1809e3735f

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Yourz <crazilou@vip.qq.com>
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
2026-02-20 01:10:03 -08:00
Alexander Brown
faede75bb4 fix: show skeleton loading state in asset folder view (#8979)
## Description

When clicking a multi-output job to enter folder view,
`resolveOutputAssetItems` fetches job details asynchronously. During
this fetch, the panel showed "No generated files found" because there
was no loading state for the folder resolution—only the media list fetch
had one.

This replaces the empty state flash with skeleton cards that match the
asset grid layout, using the known output count from metadata to render
the correct number of placeholders.

Supersedes #8960.

### Changes

- **Add shadcn/vue `Skeleton` component**
(`src/components/ui/skeleton/Skeleton.vue`)
- **Use `useAsyncState`** from VueUse to track folder asset resolution,
providing `isLoading` automatically
- **Wire `folderLoading`** into `showLoadingState` and `showEmptyState`
computeds
- **Replace `ProgressSpinner`** with a skeleton grid that mirrors the
asset card layout
- **Use `metadata.outputCount`** to predict skeleton count; falls back
to 6

### Before / After

| Before | After |
|--------|-------|
| "No generated files found" flash | Skeleton cards matching grid layout
|

## Checklist

- [x] Code follows project conventions
- [x] No `any` types introduced
- [x] Lint and typecheck pass

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Amp <amp@ampcode.com>
2026-02-18 18:35:36 -08:00
Jin Yi
553ea63357 [refactor] Migrate SettingDialog to BaseModalLayout design system (#8270) 2026-02-12 16:27:11 +09:00
Johnpaul Chiwetelu
4fc1d2ef5b feat: No Explicit Any (#8601)
## Summary
- Add `typescript/no-explicit-any` rule to `.oxlintrc.json` to enforce
no explicit `any` types
- Fix all 40 instances of explicit `any` throughout the codebase
- Improve type safety with proper TypeScript types

## Changes Made

### Configuration
- Added `typescript/no-explicit-any` rule to `.oxlintrc.json`

### Type Fixes
- Replaced `any` with `unknown` for truly unknown types
- Updated generic type parameters to use `unknown` defaults instead of
`any`
- Fixed method `this` parameters to avoid variance issues
- Updated component props to match new generic types
- Fixed test mocks to use proper type assertions

### Key Files Modified
- `src/types/treeExplorerTypes.ts`: Updated TreeExplorerNode interface
generics
- `src/platform/settings/types.ts`: Fixed SettingParams generic default
- `src/lib/litegraph/src/LGraph.ts`: Fixed ParamsArray type constraint
- `src/extensions/core/electronAdapter.ts`: Fixed onChange callbacks
- `src/views/GraphView.vue`: Added proper type imports
- Multiple test files: Fixed type assertions and mocks

## Test Plan
- [x] All lint checks pass (`pnpm lint`)
- [x] TypeScript compilation succeeds (`pnpm typecheck`)
- [x] Pre-commit hooks pass
- [x] No regression in functionality

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-02-12 00:13:48 +01:00
Christian Byrne
6c8473e4e4 refactor: replace runtime isElectron() with build-time isDesktop constant (#8710)
## Summary

Replace all runtime `isElectron()` function calls with the build-time
`isDesktop` constant from `@/platform/distribution/types`, enabling
dead-code elimination in non-desktop builds.

## Changes

- **What**: Migrate 30 files from runtime `isElectron()` detection
(checking `window.electronAPI`) to the compile-time `isDesktop` constant
(driven by `__DISTRIBUTION__` Vite define). Remove `isElectron` from
`envUtil.ts`. Update `isNativeWindow()` to use `isDesktop`. Guard
`electronAPI()` calls behind `isDesktop` checks in stores. Update 7 test
files to use `vi.hoisted` + getter mock pattern for per-test `isDesktop`
toggling. Add `DISTRIBUTION=desktop` to `dev:electron` script.

## Review Focus

- The `electronDownloadStore.ts` now guards the top-level
`electronAPI()` call behind `isDesktop` to prevent crashes on
non-desktop builds.
- Test mocking pattern uses `vi.hoisted` with a getter to allow per-test
toggling of the `isDesktop` value.
- Pre-existing issues not addressed: `as ElectronAPI` cast in
`envUtil.ts`, `:class="[]"` in `BaseViewTemplate.vue`,
`@ts-expect-error` in `ModelLibrarySidebarTab.vue`.
- This subsumes PR #8627 and renders PR #6122 and PR #7374 obsolete.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-02-07 19:47:05 -08:00
Alexander Brown
69c8c84aef fix: resolve i18n no-restricted-imports lint warnings (#8704)
## Summary

Fix all i18n `no-restricted-imports` lint warnings and upgrade rules
from `warn` to `error`.

## Changes

- **What**: Migrate Vue components from `import { t/d } from '@/i18n'`
to `const { t } = useI18n()`. Migrate non-component `.ts` files from
`useI18n()` to `import { t/d } from '@/i18n'`. Allow `st` import from
`@/i18n` in Vue components (it wraps `te`/`t` for safe fallback
translation). Remove `@deprecated` tag from `i18n.ts` global exports
(still used by `st` and non-component code). Upgrade both lint rules
from `warn` to `error`.

## Review Focus

- The `st` helper is intentionally excluded from the Vue component
restriction since it provides safe fallback translation needed for
custom node definitions.

Fixes #8701

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Amp <amp@ampcode.com>
2026-02-06 20:54:53 -08:00
Christian Byrne
478cfc0b5e feat: replace puzzle icon with extensions-blocks icon for manager button (#8644)
## Summary

Replace the manager button puzzle icon with a custom extensions-blocks
SVG icon and add a "Manage Extensions" text label to the top bar button.

## Changes

- **What**: Swap `icon-[lucide--puzzle]` →
`icon-[comfy--extensions-blocks]` in TopMenuSection, ComfyMenuButton,
and ManagerDialog. Add visible "Manage Extensions" label (hidden below
md). Align tooltip with new label text.

## Review Focus

- Visual appearance of the new icon at different sizes
- Button layout with text label at md+ breakpoints
- Red dot notification positioning with wider button

Fixes COM-12161

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-02-05 16:33:26 -08:00
Christian Byrne
66e776774a feat: add default keybindings for toggle mode and assets panel (#8593)
## Summary
Add default keyboard shortcuts for mode toggle and assets panel access.

## Changes
- **Ctrl+Shift+A**: Toggle between Simple Mode and Graph Mode
(`Comfy.ToggleLinear`)
- **A**: Open/toggle assets panel (`Workspace.ToggleSidebarTab.assets`)
- Show keybinding in ModeToggle button tooltip (e.g. "Simple Mode
(Ctrl+Shift+A)")

## Keybinding Rationale
- `A` follows the existing pattern: `w` (workflows), `n` (node-lib), `m`
(model-lib)
- `Ctrl+Shift+A` chosen because:
  - Ctrl+Shift is the standard modifier pattern for toggle commands
  - "A" mnemonic for "App mode"
  - Does not conflict with existing keybindings

## Testing
- Verified typecheck passes
- Verified lint passes

<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit

* **New Features**
* Tooltips now show dynamic keyboard shortcut suffixes for mode and tab
controls.
  * Added keyboard shortcut: A — toggles the assets sidebar.
  * Added keyboard shortcut: Ctrl+Shift+A — toggles linear mode.

* **Localization**
* Added a localized shortcut suffix template so displayed shortcuts
respect translations.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8593-feat-add-default-keybindings-for-toggle-mode-and-assets-panel-2fc6d73d36508172bd6ed3378f43de55)
by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
2026-02-03 16:06:33 -08:00
Christian Byrne
278d491030 refactor: move ellipsis and punctuation into i18n translation strings (#8573)
## Summary

Move ellipsis and punctuation characters into i18n translation strings
for proper internationalization support.

## Changes

- Add 12 new translation keys with punctuation included:
- Placeholder keys with trailing ellipsis (e.g.,
`searchNodesPlaceholder: "Search Nodes..."`)
  - `downloadWithSize` with interpolation: `"Download ({size})"`
  - `completedWithCheckmark`: `"Completed ✓"`
- Prompt keys with colons (e.g., `enterNewNamePrompt: "Enter new
name:"`)
- Update 20 files to use new translation keys instead of string
concatenation

## Review Focus

This eliminates string concatenation patterns like `$t('key') + '...'`
that break proper internationalization, since different languages may
use different punctuation or may not need ellipsis/colons in the same
contexts.

Fixes #7333


<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit

* **Chores**
* Standardized localization across the app: unified search placeholders
and input hints; updated dialog prompt texts for renaming,
saving/exporting, and related prompts.
* **New Features**
  * Download buttons now show file size via localized text.
  * Completed status displays a localized label with a checkmark.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8573-refactor-move-ellipsis-and-punctuation-into-i18n-translation-strings-2fc6d73d365081828ad3f257bcac7799)
by [Unito](https://www.unito.io)
2026-02-03 15:50:18 -08:00
Alexander Brown
f2d5bfab73 test(browser): refactor browser tests for reliability and maintainability (#8510)
## Summary

Major refactoring of browser tests to improve reliability,
maintainability, and type safety.

## Changes

### Test Infrastructure Decomposition
- Decomposed `ComfyPage.ts` (~1000 lines) into focused helpers:
- `CanvasHelper`, `DebugHelper`, `SubgraphHelper`,
`NodeOperationsHelper`
- `SettingsHelper`, `WorkflowHelper`, `ClipboardHelper`,
`KeyboardHelper`
- Created `ContextMenu` page object, `BaseDialog` base class, and
`BottomPanel` page object
- Extracted `DefaultGraphPositions` constants

### Locator Stability
- Added `data-testid` attributes to Vue components (sidebar, dialogs,
node library)
- Created centralized `selectors.ts` with test ID constants
- Replaced fragile CSS selectors (`.nth()`, `:nth-child()`) with
`getByTestId`/`getByRole`

### Performance & Reliability
- Removed `setTimeout` anti-patterns (replaced with `waitForFunction`)
- Replaced `waitForTimeout` with retrying assertions
- Replaced hardcoded coordinates with computed `NodeReference` positions
- Enforced LF line endings for all text files

### Type Safety
- Enabled `no-explicit-any` lint rule for browser_tests via oxlint
- Purged `as any` casts from browser_tests
- Added Window type augmentation for standardized window access
- Added proper type annotations throughout

### Bug Fixes
- Restored `ExtensionManager` API contract
- Removed test-only settings from production schema
- Fixed flaky selectors and missing test setup

## Testing
- All browser tests pass
- Typecheck passes


<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit

* **Tests**
* Overhauled browser E2E test infrastructure with many new
helpers/fixtures, updated test APIs, and CI test container image bumped
for consistency.

* **Chores**
* Standardized line endings and applied stricter lint rules for browser
tests; workspace dependency version updated.

* **Documentation**
* Updated Playwright and TypeScript testing guidance and test-run
commands.

* **UI**
* Added stable data-testids to multiple components to improve
testability.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->

---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2026-02-03 12:29:40 -08:00
Alexander Brown
cbdc7d030f feat: code splitting optimization - reduce initial bundle by 36% (#8542)
## Summary

Reduces initial module preload from 12.94 MB to 8.24 MB (-4.7 MB, -36%).

## Changes

- Split vendor chunks for better cache isolation (firebase, sentry,
i18n, zod, etc.)
- Exclude heavy optional chunks from initial preload: THREE.js, xterm,
tiptap, chart.js, yjs
- Lazy load 16 dialog components in dialogService
- Add \endor-yjs\ chunk for CRDT library

## Metrics

| Metric | Before | After |
|--------|--------|-------|
| Initial preload | 12.94 MB | 8.24 MB |
| vendor-other | 4,006 KB | 2,156 KB |
| dialogService | 1,860 KB | 1,304 KB |

All excluded chunks still load on-demand when their features are used.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8542-feat-code-splitting-optimization-reduce-initial-bundle-by-36-2fb6d73d36508146aaf7fdaed3274033)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: github-actions <github-actions@github.com>
2026-02-02 19:05:28 -08:00
Christian Byrne
22755d2cb2 fix: display active jobs in oldest-first order in media assets panel (#8561)
## Summary

Active jobs (pending/running) in the media assets panel now display in
FIFO order - oldest jobs first (first to be processed at top). This
matches the queue processing order and the old queue panel behavior.

## Changes

- **AssetsSidebarListView.vue**: Add `.toReversed()` to `activeJobItems`
computed to reverse job order for display
- **AssetsSidebarGridView.vue**: Same change for grid view consistency
- **AssetsSidebarListView.test.ts**: Unit test verifying oldest-first
ordering

## Root Cause

PR #8225 changed sorting from `queueIndex` to `createTime` descending in
`useJobList.ts`, which placed newest jobs first. For active jobs, users
expect oldest first (FIFO - first to be processed appears at top).

## Solution

Rather than modifying the shared `useJobList` composable (which serves
both the assets panel and queue overlay), the fix applies
`.toReversed()` at the view layer for the active jobs section only.
This:
- Preserves the newest-first order for completed/history jobs
- Displays active jobs in oldest-first order
- Maintains backward compatibility with the queue overlay

## Testing

- Unit test added to verify FIFO ordering of active jobs
- All existing `useJobList` tests pass

Fixes COM-14151

<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->

## Summary by CodeRabbit

* **Bug Fixes**
* Corrected the display order of active jobs in the sidebar to show jobs
in oldest-first (FIFO) sequence.

* **Tests**
* Added unit tests for the assets sidebar list view to verify job
ordering and filtering behavior.

<!-- end of auto-generated comment: release notes by coderabbit.ai -->

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-02-02 18:57:42 -08:00
Benjamin Lu
2740c7cdd5 Add expandable output stacks to assets list view (#8283)
Add expandable output stacks to the assets list view.

Monolith ver. of https://github.com/Comfy-Org/ComfyUI_frontend/pull/8298
and its children

List view currently collapses multi-output jobs into a single row, which
makes sibling outputs easy to miss and causes selection/zoom behavior to
drift once items are expanded elsewhere. This change adds a stack toggle
to list rows, expands child outputs derived from job data, and keeps
list-view selection and gallery navigation aligned with the expanded
list. Output mapping and “load full outputs” checks are centralized so
folder view and stacks share the same helper, and job-detail parsing now
yields previewable outputs for the list view. Asset actions now prefer
metadata prompt IDs to support the composite IDs used by stacked
outputs.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8283-Add-expandable-output-stacks-to-assets-list-view-2f16d73d365081a99fc6f1519ac2e57c)
by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Johnpaul Chiwetelu <49923152+Myestery@users.noreply.github.com>
2026-02-02 03:31:01 -08:00
Christian Byrne
47113b117e refactor: migrate keybindings to DDD structure (#8369)
## Summary

Migrate keybindings domain to `src/platform/keybindings/` following DDD
principles.

## Changes

- **What**: Consolidate keybinding-related code (types, store, service,
defaults, reserved keys) into a single domain module with flat structure
- Extracted `KeyComboImpl` and `KeybindingImpl` classes into separate
files
- Updated all consumers to import from new location
- Colocated tests with source files
- Updated stores/README.md and services/README.md to remove migrated
entries

## Review Focus

- Verify all import paths were updated correctly
- Check that the flat structure is appropriate (vs nested core/data/ui
layers)

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8369-refactor-migrate-keybindings-to-DDD-structure-2f66d73d36508120b169dc737075fb45)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Subagent 5 <subagent@example.com>
Co-authored-by: Amp <amp@ampcode.com>
2026-01-29 18:40:58 -08:00
Alexander Brown
a4cf9a1ca8 Fix: Hide Jobs in Assets Panel when Queue V2 is disabled. (#8450)
## Summary

See Title.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8450-Fix-Hide-Jobs-in-Assets-Panel-when-Queue-V2-is-disabled-2f86d73d3650810c8155c1fea92fc0aa)
by [Unito](https://www.unito.io)
2026-01-29 16:23:16 -08:00
AustinMroz
868180eb28 Disable logs button in sidebar on cloud (#8429)
Since cloud doesn't currently provide logs, this button was just causing
confusion.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8429-Disable-logs-button-in-sidebar-on-cloud-2f76d73d365081a4b909dd9a105e381e)
by [Unito](https://www.unito.io)
2026-01-29 09:58:25 -08:00
Christian Byrne
23a5baef43 feat: add category support for blueprints and protect global blueprints (#8378)
## Summary

This PR adds two related features for subgraph blueprints:

### 1. Protect Global Blueprints from Deletion
- Added `isGlobalBlueprint()` helper that distinguishes blueprints by
`python_module` field
- User blueprints have `python_module: 'blueprint'`
- Global (installed) blueprints have `python_module` set to the node
pack name
- Guarded `deleteBlueprint()` to show a warning toast for global
blueprints
- Hidden delete menu in node library for global blueprints

### 2. Category Support for Blueprints
- User blueprints now use category `Subgraph Blueprints/User`
- Global blueprints use `Subgraph Blueprints/{category}` if category is
provided, otherwise `Subgraph Blueprints`
- Extended `GlobalSubgraphData.info` type with optional `category` field
- Added `category` to `zSubgraphDefinition` schema

## Files Changed
- `src/stores/subgraphStore.ts` - Core logic for both features
- `src/stores/subgraphStore.test.ts` - Tests for `isGlobalBlueprint`
- `src/components/sidebar/tabs/nodeLibrary/NodeTreeLeaf.vue` - Hide
delete menu for global blueprints
- `src/scripts/api.ts` - Extended `GlobalSubgraphData` type
- `src/platform/workflow/validation/schemas/workflowSchema.ts` - Added
category to schema
- `src/locales/en/main.json` - Added translation key

## Testing
-  `pnpm typecheck` passed
-  `pnpm lint` passed

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Subagent 5 <subagent@example.com>
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: AustinMroz <austin@comfy.org>
2026-01-28 23:30:48 -08:00
AustinMroz
d5e9be6a64 Additional linear tweaks (#8375)
- Textareas have a fixed (larger) height. This was requested by design
and I thought I fixed it while back.
  | Before | After |
  | ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/35ecfa42-4812-43b3-9844-4ef1f757ae40"
/> | <img width="360" alt="after"
src="https://github.com/user-attachments/assets/8d13e114-6524-4f3e-ae61-0d31d754466c"
/>|
- Since the typeform survey popover doesn't work well on mobile, the
button will instead open the survey in a new tab for mobile users.
- Workaround for the first linear output on local not being
automatically selected for display
- Add the linear mode toggle to the bottom left of mobile layout
<img width="634" height="90" alt="image"
src="https://github.com/user-attachments/assets/571c672c-5913-4dc9-84f9-d16c49b4a587"
/>
- Adds a hamburger menu to the mobile layout providing buttons for
opening workflows, templates, and an additional exit linear option.
- Button takes up a full line of space, so it doesn't provide much space
savings currently. May need some design iteration.
<img width="635" height="225" alt="image"
src="https://github.com/user-attachments/assets/a305e795-db0d-4265-b64b-04326a69216d"
/>

And an unrelated tweak requested by Comfy: when opening templates, the
searchbar is autofocused.

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by [Unito](https://www.unito.io)
2026-01-28 15:22:41 -08:00
pythongosssss
d890e7568a Add asset deletion progress indicator (#7906)
## Summary

Currently the delay between user action and visual response is too long
and it looks like it hasn't worked.
This adds a visual indicator that the action is processing.

## Changes

- add loading indicator while asset is deleting

## Screenshots (if applicable)
(Artifically delayed deletion)


https://github.com/user-attachments/assets/a9a8b9fe-896d-4666-b643-ec8b990f6444

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7906-Add-asset-deletion-progress-indicator-2e26d73d365081ed82b8e770ba3d0615)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Jin Yi <jin12cc@gmail.com>
2026-01-27 21:21:50 -07:00
Benjamin Lu
aa6f9b7009 fix: persist assets sidebar view mode (#8299) 2026-01-24 15:17:34 -08:00
AustinMroz
3bfd62b9fc Linear: progressbar, tooltips, and output fixes (#8250)
- Fixes only the first output being displayed in linear mode after the
jobs migration
- Fixes selected output no longer scrolling into view in history
- Adds a progress bar indicator on running job
<img width="113" height="102" alt="image"
src="https://github.com/user-attachments/assets/ca684dbe-12c8-44aa-98f0-2985c0159156"
/>
- Moves linear toggle button to v-tooltip
- Fixes placeholder sometimes continuing to display after a new output.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8250-Linear-progressbar-tooltips-and-output-fixes-2f06d73d365081ca9fa3ebf0e2516487)
by [Unito](https://www.unito.io)
2026-01-23 21:08:31 -08:00
Johnpaul Chiwetelu
b1d8bf0b13 refactor: eliminate unsafe type assertions from Group 2 test files (#8258)
## Summary
Improved type safety in test files by eliminating unsafe type assertions
and adopting official testing patterns. Reduced unsafe `as unknown as`
type assertions and eliminated all `null!` assertions.

## Changes
- **Adopted @pinia/testing patterns**
- Replaced manual Pinia store mocking with `createTestingPinia()` in
`useSelectionState.test.ts`
  - Eliminated ~120 lines of mock boilerplate
- Created `createMockSettingStore()` helper to replace duplicated store
mocks in `useCoreCommands.test.ts`

- **Eliminated unsafe null assertions**
- Created explicit `MockMaskEditorStore` interface with proper nullable
types in `useCanvasTools.test.ts`
- Replaced `null!` initializations with `null` and used `!` at point of
use or `?.` for optional chaining

- **Made partial mock intent explicit**
- Updated test utilities in `litegraphTestUtils.ts` to use explicit
`Partial<T>` typing
- Changed cast pattern from `as T` to `as Partial<T> as T` to show
incomplete mock intent
- Applied to `createMockLGraphNode()`, `createMockPositionable()`, and
`createMockLGraphGroup()`

- **Created centralized mock utilities** in
`src/utils/__tests__/litegraphTestUtils.ts`
- `createMockLGraphNode()`, `createMockPositionable()`,
`createMockLGraphGroup()`, `createMockSubgraphNode()`
  - Updated 8+ test files to use centralized utilities
- Used union types `Partial<T> | Record<string, unknown>` for flexible
mock creation

## Results
-  0 typecheck errors
-  0 lint errors  
-  All tests passing in modified files
-  Eliminated all `null!` assertions
-  Reduced unsafe double-cast patterns significantly

## Files Modified (18)
- `src/components/graph/SelectionToolbox.test.ts`
-
`src/components/graph/selectionToolbox/{BypassButton,ColorPickerButton,ExecuteButton}.test.ts`
- `src/components/sidebar/tabs/queue/ResultGallery.test.ts`
- `src/composables/canvas/useSelectedLiteGraphItems.test.ts`
- `src/composables/graph/{useGraphHierarchy,useSelectionState}.test.ts`
-
`src/composables/maskeditor/{useCanvasHistory,useCanvasManager,useCanvasTools,useCanvasTransform}.test.ts`
- `src/composables/node/{useNodePricing,useWatchWidget}.test.ts`
- `src/composables/{useBrowserTabTitle,useCoreCommands}.test.ts`
- `src/utils/__tests__/litegraphTestUtils.ts`

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8258-refactor-eliminate-unsafe-type-assertions-from-Group-2-test-files-2f16d73d365081549c65fd546cc7c765)
by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: AustinMroz <austin@comfy.org>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: Benjamin Lu <benjaminlu1107@gmail.com>
2026-01-24 05:10:35 +01:00
Jin Yi
f647c8f9ee [bugfix] Fix inconsistent menu icon sizes in ComfyMenuButton (#8268)
## Summary
Replace MDI font icons with Tailwind Iconify (Lucide) icons for Settings
and Manage Extensions menu items to fix size inconsistency with Browse
Template icon.

## Changes
- **What**: MDI font icons (`mdi mdi-cog-outline`, `mdi
mdi-puzzle-outline`) rendered at 14px (`text-sm` font-size), while the
Tailwind Iconify icon (`icon-[comfy--template]`) rendered at ~16.8px due
to `scale: 1.2` in the Tailwind plugin config. Replaced with
`icon-[lucide--settings]` and `icon-[lucide--puzzle]` so all icons use
the same rendering pipeline.
2026-01-23 15:47:50 +09:00
AustinMroz
7952eb477e Add telemetry for entering linear mode (#8263)
Standard disclaimer: Telemetry only applies on cloud builds

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8263-Add-telemetry-for-entering-linear-mode-2f16d73d3650819ea53efeeb562ea095)
by [Unito](https://www.unito.io)
2026-01-22 22:28:41 -07:00
Jin Yi
df85c4d463 [refactor] Move ActiveJobCard to platform/assets and add ActiveMediaAssetCard story (#8242) 2026-01-23 13:49:33 +09:00
Benjamin Lu
92357445e4 feat: show active jobs label in top menu (#8169)
Replace the top-menu queue history icon with a localized “N active”
label so active jobs are visible at a glance.

Requested as part of the new
[designs](https://www.figma.com/design/LVilZgHGk5RwWOkVN6yCEK/Queue-Progress-Modal?node-id=3381-6181&m=dev).

I checked all failing snapshots and they are all expected (1 flaky).

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8169-feat-show-active-jobs-label-in-top-menu-2ee6d73d3650812cbf0cda389395c563)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2026-01-21 20:45:29 -07:00
Jin Yi
e4d2bc2b59 [feat] Add active jobs display to grid view (#8209)
## Summary
Show active jobs in grid view matching the list view behavior, with
refactored component structure.

## Changes
- **ActiveJobCard**: New component for grid view job display with
progress bar
- **AssetsSidebarGridView**: Extracted grid view logic from
AssetsSidebarTab (matching ListView pattern)
- **Progress styling**: Use `useProgressBarBackground` composable for
consistent progress bar styling
- **Assets header**: Add "Generated/Imported assets" header in grid view
2026-01-22 11:02:28 +09:00
Jin Yi
d9e5b07c73 [bugfix] Clear queue button now properly removes initializing jobs from UI (#8203)
## Summary

- Fix: Initializing jobs now properly disappear from UI when cancelled
or cleared
- Add `clearInitializationByPromptIds` batch function for optimized Set
operations
- Handle Cloud vs local environment correctly (use `api.deleteItem` for
Cloud, `api.interrupt` for local)

## Problem

When clicking 'Clear queue' button or X button on initializing jobs, the
jobs remained visible in both AssetsSidebarListView and JobQueue
components until page refresh.

## Root Cause

1. `initializingPromptIds` in `executionStore` was not being cleared
when jobs were cancelled/deleted
2. Cloud environment requires `api.deleteItem()` instead of
`api.interrupt()` for cancellation

## Changes

- `src/stores/executionStore.ts`: Export `clearInitializationByPromptId`
and add batch `clearInitializationByPromptIds` function
- `src/composables/queue/useJobMenu.ts`: Add Cloud branch handling and
initialization cleanup
- `src/components/queue/QueueProgressOverlay.vue`: Fix `onCancelItem()`,
`cancelQueuedWorkflows()`, `interruptAll()`
- `src/components/sidebar/tabs/AssetsSidebarTab.vue`: Add initialization
cleanup to `handleClearQueue()`


[screen-capture.webm](https://github.com/user-attachments/assets/0bf911c2-d8f4-427c-96e0-4784e8fe0f08)


🤖 Generated with [Claude Code](https://claude.com/claude-code)

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8203-bugfix-Clear-queue-button-now-properly-removes-initializing-jobs-from-UI-2ef6d73d36508162a55bd84ad39ab49c)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-21 14:15:58 +09:00
Jin Yi
ac825bdb87 [feat] Show dynamic header based on active assets tab (#8199) 2026-01-21 13:06:44 +09:00
Jin Yi
f7ac0aa39e [feat] Add queue badge to assets sidebar tab (#8170) 2026-01-21 10:49:36 +09:00
pythongosssss
851e8beb29 Fix dragging Vue nodes into canvas from library (#8118)
## Summary

Updates the node preview rendering to use the same app context as the
main app so it can access the same plugins

## Changes

Assigns manually created vnode app context to the current instances
context

## Review Focus

This is using somewhat advanced/almost-internal Vue functionality,
however I couldn't come up with a better alternative that didn't require
recreating an entirely new app and re-registering all dependencies or
redoing how draggable node previews are done.
The draggable image needs to be rendered synchronously, so rendering a
node in the active app and capturing that isn't possible to guarantee to
be done synchronously (afaik - suggestions welcome)

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8118-Fix-dragging-Vue-nodes-into-canvas-from-library-2eb6d73d365081a0a956d8280e009592)
by [Unito](https://www.unito.io)
2026-01-16 22:50:54 -07:00