Commit Graph

1051 Commits

Author SHA1 Message Date
snomiao
ce71c2c529 feat: Add more Storybook stories for UI components 2025-09-22 21:10:30 +00:00
Alexander Brown
e5d4d07d32 Refactor: More state management simplification (#5721)
## Summary

Remove more procedural synchronization in favor of using reactive
references.

> Note: Also includes some fixes for issues caused during HMR.

## Review Focus

In testing it seems to work the same, but let me know if I missed
something.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5721-Refactor-More-state-management-simplification-2766d73d3650819b8d7ddc047c460f2b)
by [Unito](https://www.unito.io)
2025-09-22 13:15:33 -07:00
Alexander Brown
c4c0e52e64 Refactor: Let LGraphNode handle more events itself (#5709)
## Summary

Don't route events up through GraphCanvas if the component itself can
handle the changes

## Changes

- **What**: Reduce the indirect access or action dispatch to
composables/stores.

## Review Focus

The behavior should be either equivalent or a little snappier than
before. Also, the local state in LGraphNode has (almost) all been
removed in favor of reacting to the nodeData prop.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
2025-09-20 22:14:30 -07:00
Alexander Brown
8133bd4b7b Refactor: Composable disentangling (#5695)
## Summary

Prerequisite refactor/cleanup to use a global store instead of having
nodes throw up events to a parent component that stores a reference to a
singleton service that itself bootstraps and synchronizes with a
separate service to maintain a partially reactive but not fully reactive
set of states that describe some but not all aspects of the nodes on
either the litegraph, the vue side, or both.

## Changes

- **What**: Refactoring, the behavior should not change.
- **Dependencies**: A type utility to help with Vue component props

## Review Focus

Is there something about the current structure that this could affect
that would not be caught by our tests or using the application?

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5695-Refactor-Composable-disentangling-2746d73d365081e6938ce656932f3e36)
by [Unito](https://www.unito.io)
2025-09-20 13:06:42 -07:00
Christian Byrne
0801778f60 feat: Add Vue node subgraph title button and fix subgraph navigation with vue nodes (#5572)
## Summary
- Adds subgraph title button to Vue node headers (matching LiteGraph
behavior)
- Fixes Vue node lifecycle issues during subgraph navigation and tab
switching
- Extracts reusable `useSubgraphNavigation` composable with
callback-based API
- Adds comprehensive tests for subgraph functionality
- Ensures proper graph context restoration during tab switches



https://github.com/user-attachments/assets/fd4ff16a-4071-4da6-903f-b2be8dd6e672



┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: DrJKL <DrJKL@users.noreply.github.com>
2025-09-19 14:19:06 -07:00
Christian Byrne
df2fda6077 [refactor] Replace manual semantic version utilities/functions with semver package (#5653)
## Summary
- Replace custom `compareVersions()` with `semver.compare()`
- Replace custom `isSemVer()` with `semver.valid()`  
- Remove deprecated version comparison functions from `formatUtil.ts`
- Update all version comparison logic across components and stores
- Fix tests to use semver mocking instead of formatUtil mocking

## Benefits
- **Industry standard**: Uses well-maintained, battle-tested `semver`
package
- **Better reliability**: Handles edge cases more robustly than custom
implementation
- **Consistent behavior**: All version comparisons now use the same
underlying logic
- **Type safety**: Better TypeScript support with proper semver types


Fixes #4787

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: DrJKL <DrJKL@users.noreply.github.com>
Co-authored-by: Claude <noreply@anthropic.com>
2025-09-19 12:27:49 -07:00
Christian Byrne
a17c74fa0c fix: add optional chaining to nodeDef access in NodeTooltip (#5663)
## Summary

Extension of https://github.com/Comfy-Org/ComfyUI_frontend/pull/5659:
Added optional chaining to NodeTooltip component to prevent TypeError
when `nodeDef` is undefined for unknown node types.

## Changes

- **What**: Added [optional chaining
operator](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Optional_chaining)
(`?.`) to safely access `nodeDef` properties in NodeTooltip component

## Review Focus

Error handling for node types not found in nodeDefStore and tooltip
display behavior for unrecognized nodes.

Fixes CLOUD-FRONTEND-STAGING-3N

Co-authored-by: Claude <noreply@anthropic.com>
2025-09-19 01:04:12 -07:00
Christian Byrne
002fac0232 [refactor] Migrate manager code to DDD structure (#5662)
## Summary

Reorganized custom nodes manager functionality from scattered technical
layers into a cohesive domain-focused module following [domain-driven
design](https://en.wikipedia.org/wiki/Domain-driven_design) principles.

## Changes

- **What**: Migrated all manager code from technical layers
(`src/components/`, `src/stores/`, etc.) to unified domain structure at
`src/workbench/extensions/manager/`
- **Breaking**: Import paths changed for all manager-related modules
(40+ files updated)

## Review Focus

Verify all import path updates are correct and no circular dependencies
introduced. Check that [Vue 3 composition
API](https://vuejs.org/guide/reusability/composables.html) patterns
remain consistent across relocated composables.


┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-09-19 00:03:05 -07:00
Christian Byrne
7e115543fa fix: prevent TypeError when nodeDef is undefined in NodeTooltip (#5659)
## Summary

Fix TypeError in NodeTooltip component when `nodeDef` is undefined. This
occurs when hovering over nodes whose type is not found in the
nodeDefStore.

## Changes

- Add optional chaining (`?.`) to `nodeDef.description` access on line
71
- Follows the same defensive pattern used in previous fixes for similar
issues

## Context

This addresses Sentry issue
[CLOUD-FRONTEND-STAGING-1B](https://comfy-org.sentry.io/issues/6829258525/)
which shows 19 occurrences affecting 14 users.

The fix follows the same pattern as previous commits:
-
[290bf52fc](290bf52fc5)
- Fixed similar issue on line 112
-
[e8997a765](e8997a7653)
- Fixed multiple similar issues


┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5659-fix-prevent-TypeError-when-nodeDef-is-undefined-in-NodeTooltip-2736d73d3650816e8be3f44889198b58)
by [Unito](https://www.unito.io)
2025-09-18 23:53:58 -07:00
Benjamin Lu
2ff0d951ed Slot functionality for vue nodes (#5628)
Allows for simple slot functionality in vue nodes mode.

Has:
- Drag new link from slot
- Connect new link from dropping on slot

Now:
- Tests

After:
- Drop on reroute
- Correct link color on connect
- Drop on node
- Hover effects

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5628-Slot-functionality-for-vue-nodes-2716d73d365081c59a3cef7c8a5e539e)
by [Unito](https://www.unito.io)

---------

Co-authored-by: bymyself <cbyrne@comfy.org>
Co-authored-by: AustinMroz <austin@comfy.org>
Co-authored-by: Claude <noreply@anthropic.com>
2025-09-18 19:35:15 -07:00
Christian Byrne
1f88925144 fix: don't immediately close missing nodes dialog if manager is disabled (#5647)
If manager is disabled, it assumed all missing nodes are installed and
immediately closes the missing nodes warning when loading a workflow
with missing nodes.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-09-18 17:54:37 -07:00
Christian Byrne
bc85d4e87b Make Vue nodes read-only when in panning mode (#5574)
## Summary

Integrated Vue node components with canvas panning mode to prevent UI
interference during navigation.

## Changes

- **What**: Added
[canCapturePointerEvents](https://docs.comfy.org/guide/vue-nodes)
computed property to `useCanvasInteractions` composable that checks
canvas read-only state
- **What**: Modified Vue node components (LGraphNode, NodeWidgets) to
conditionally handle pointer events based on canvas navigation mode
- **What**: Updated node event handlers to respect panning mode and
forward events to canvas when appropriate

## Review Focus

Event forwarding logic in panning mode and pointer event capture state
management across Vue node hierarchy.

```mermaid
graph TD
    A[User Interaction] --> B{Canvas in Panning Mode?}
    B -->|Yes| C[Forward to Canvas]
    B -->|No| D[Handle in Vue Component]
    C --> E[Canvas Navigation]
    D --> F[Node Selection/Widget Interaction]

    G[canCapturePointerEvents] --> H{read_only === false}
    H -->|Yes| I[Allow Vue Events]
    H -->|No| J[Block Vue Events]

    style A fill:#f9f9f9,stroke:#333,color:#000
    style E fill:#f9f9f9,stroke:#333,color:#000
    style F fill:#f9f9f9,stroke:#333,color:#000
    style I fill:#e1f5fe,stroke:#01579b,color:#000
    style J fill:#ffebee,stroke:#c62828,color:#000
```

## Screenshots




https://github.com/user-attachments/assets/00dc5e4a-2b56-43be-b92e-eaf511e52542

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5574-Make-Vue-nodes-read-only-when-in-panning-mode-26f6d73d3650818c951cd82c8fe58972)
by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
2025-09-18 15:43:35 -07:00
Johnpaul Chiwetelu
78d0ea6fa5 LazyImage on Safari (#5626)
This pull request improves the lazy loading behavior and caching
strategy for images in the `LazyImage.vue` component. The most
significant changes are focused on optimizing image rendering and
resource management, as well as improving code clarity.

**Lazy loading behavior improvements:**

* Changed the `<img>` element to render only when `cachedSrc` is
available, ensuring that images are not displayed before they are ready.
* Updated watchers in `LazyImage.vue` to use clearer variable names
(`shouldLoadVal` instead of `shouldLoad`) for better readability and
maintainability.
[[1]](diffhunk://#diff-3a1bfa7eb8cb26b04bea73f7b4b4e3c01e9d20a7eba6c3738fb47f96da1a7c95L80-R81)
[[2]](diffhunk://#diff-3a1bfa7eb8cb26b04bea73f7b4b4e3c01e9d20a7eba6c3738fb47f96da1a7c95L96-R96)

**Caching strategy enhancement:**

* Modified the `fetch` call in `mediaCacheService.ts` to use `{ cache:
'force-cache' }`, which leverages the browser's cache more aggressively
when loading media, potentially improving performance and reducing
network requests.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5626-LazyImage-on-Safari-2716d73d365081eeb1d3c2a96be4d408)
by [Unito](https://www.unito.io)
2025-09-18 11:20:19 -07:00
Alexander Brown
08220d50d9 Lint: Turn on rules that should allow for verbatimModuleSyntax (#5616)
* lint: turn on type import rules setting up for verbatimModuleSyntax

* lint: --fix for type imports
2025-09-16 22:03:41 -07:00
Alexander Brown
6b59f839e0 Devex: Faster linting (#5611)
* devex: Keep the presubmit from wiping the lint cache

* devex: typescript for eslint config

* devex: upgrade lint plugins and dedupe lockfile

* lint: Fix autofixable rules with updated vue linter

* lint: Remove default for required prop

* lint: temporarily disable warnings for missing defaults

* deps: Update vue-tsc

* lint: use the config convenience utility, switch to using projectService

* lint: Fix redundant eslint config blocks and misplaced parser

* lint: Split up parsing options for typescript vs vue files
2025-09-16 19:23:03 -07:00
AustinMroz
6a01b08ebf Subgraph widget promotion - Part 1 (#5537)
* Prerequisite tweaks for subgraph widget promotion

* Clean up DOMWidget tracking on graph change

* Mark migrated CombOWidget functions private

* Cleanup placeholder node cast
2025-09-16 19:17:35 -07:00
Alexander Brown
15cffe9d9e style: Flip the shade direction for charoal to go from light to dark (#5609) 2025-09-16 16:31:13 -07:00
filtered
b8d8193a38 Copy startup terminal (#5585)
* Add copyTerminal translation key

* Add copy terminal button with select all functionality

* Remove copy button from error view button group

* Add hover-based copy button overlay to terminal

* Fix clipboard copy implementation in BaseTerminal

* Add 'Copy all' tooltip to terminal copy button

* Fix copy button to be away from right hand side

* Update copy button to respect existing selection

- Copy only selected text if any exists
- Copy all text and clear selection if nothing selected
- Update tooltip to reflect new behavior

* Add dynamic tooltip showing actual copy action

- Show 'Copy selection' when text is selected
- Show 'Copy all' when no text is selected

* Remove redundant i18n

* Fix aria-label to use dynamic tooltip text

* Remove debug console.error statements from useTerminal

Clean up debug logging added during development:
- Remove selection change debug logging
- Remove focus state debug logging
- Remove keyboard event debug logging
- Remove copy/paste debug logging

* Remove redundant keyboard handling from useTerminal

The rebase commit already fixed basic copy/paste.
Removed only the complex keyboard event handling that
duplicates the rebase fix. Kept the valuable UI features:
- Hover copy button overlay
- Right-click context menu

* Use Tailwind transition classes instead of custom CSS

Replace custom .animate-fade-in with standard Tailwind
transition-opacity duration-200 classes

* Use VueUse useElementHover for robust hover handling

Replace manual mouseenter/mouseleave events with VueUse
useElementHover composable which properly handles all
edge cases including mouseout and interrupted events

* Move tooltip to left of button

Relieves squished tooltip

* Simplify code

* Fix listener lifecycle management

Consolidate setup into single onMounted block instead
of creating unnecessary duplicate lifecycle hooks

* Replace any type with proper IDisposable type

* Refactor copy logic for clarity

* Use v-show for proper opacity transitions

* Prefer optional chaining

* Use useEventListener for context menu

* Remove redundant opacity classes

* Add BaseTerminal component tests

* Use pointer-events for button interactivity

* Update tests for pointer-events button behavior

* Fix clipboard mock in tests

* Fix test expectations for opacity classes

* Simplify hover tests for button state

* Remove low-value 'renders terminal container' test

* Remove non-functional 'button responds to hover' test

* Remove implementation detail test for dispose listener

* Remove redundant 'tracks selection changes' test

* Remove obvious comments from test file

* Use cn() utility for conditional classes

* Update tests-ui/tests/components/bottomPanel/tabs/terminal/BaseTerminal.spec.ts

Co-authored-by: Alexander Brown <drjkl@comfy.org>

* [auto-fix] Apply ESLint and Prettier fixes

* Remove 'any' types from wrapper and terminalMock variables

Add assertion to verify onSelectionChange was called

* Move mountBaseTerminal factory to module scope

* Rename test file

- Current consensus is .test.ts for component files

* Update src/components/bottomPanel/tabs/terminal/BaseTerminal.vue

* nit

---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: GitHub Action <action@github.com>
2025-09-15 17:06:41 -07:00
Arjan Singh
62897c669b [fix] add focus state and aria to select components (#5596)
* [fix] add focus state and aria to select components

* [fix] typo in gitignore

* [fix] code review feedback
2025-09-15 21:48:52 +00:00
Christian Byrne
27ab355f9c [refactor] Improve updates/notifications domain organization (#5590)
* [refactor] Move update-related functionality to platform/updates domain

Reorganizes release management, version compatibility, and notification functionality
following Domain-Driven Design principles, mirroring VSCode's architecture pattern.

- Move releaseService.ts to platform/updates/common/
- Move releaseStore.ts to platform/updates/common/
- Move versionCompatibilityStore.ts to platform/updates/common/
- Move useFrontendVersionMismatchWarning.ts to platform/updates/common/
- Move toastStore.ts to platform/updates/common/
- Move ReleaseNotificationToast.vue to platform/updates/components/
- Move WhatsNewPopup.vue to platform/updates/components/
- Update 25+ import paths across codebase and tests

This creates a cohesive "updates" domain containing all functionality related to
software updates, version checking, release notifications, and user communication
about application state changes.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* fix imports

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-09-15 04:34:37 -07:00
Christian Byrne
4c8c4a1ad4 [refactor] Improve settings domain organization (#5550)
* refactor: move settingStore to platform/settings

Move src/stores/settingStore.ts to src/platform/settings/settingStore.ts
to separate platform infrastructure from domain logic following DDD principles.

Updates all import references across ~70 files to maintain compatibility.

* fix: update remaining settingStore imports after rebase

* fix: complete remaining settingStore import updates

* fix: update vi.mock paths for settingStore in tests

Update all test files to mock the new settingStore location at
@/platform/settings/settingStore instead of @/stores/settingStore

* fix: resolve remaining settingStore imports and unused imports after rebase

* fix: update settingStore mock path in SelectionToolbox test

Fix vi.mock path from @/stores/settingStore to @/platform/settings/settingStore
to resolve failing Load3D viewer button test.

* refactor: complete comprehensive settings migration to platform layer

This commit completes the migration of all settings-related code to the platform layer
as part of the Domain-Driven Design (DDD) architecture refactoring.

- constants/coreSettings.ts → platform/settings/constants/coreSettings.ts
- types/settingTypes.ts → platform/settings/types.ts
- stores/settingStore.ts → platform/settings/settingStore.ts (already moved)

- composables/setting/useSettingUI.ts → platform/settings/composables/useSettingUI.ts
- composables/setting/useSettingSearch.ts → platform/settings/composables/useSettingSearch.ts
- composables/useLitegraphSettings.ts → platform/settings/composables/useLitegraphSettings.ts

- components/dialog/content/SettingDialogContent.vue → platform/settings/components/SettingDialogContent.vue
- components/dialog/content/setting/SettingItem.vue → platform/settings/components/SettingItem.vue
- components/dialog/content/setting/SettingGroup.vue → platform/settings/components/SettingGroup.vue
- components/dialog/content/setting/SettingsPanel.vue → platform/settings/components/SettingsPanel.vue
- components/dialog/content/setting/ColorPaletteMessage.vue → platform/settings/components/ColorPaletteMessage.vue
- components/dialog/content/setting/ExtensionPanel.vue → platform/settings/components/ExtensionPanel.vue
- components/dialog/content/setting/ServerConfigPanel.vue → platform/settings/components/ServerConfigPanel.vue

- ~100+ import statements updated across the codebase
- Test file imports corrected
- Component imports fixed in dialog service and command menubar
- Composable imports updated in GraphCanvas.vue

```
src/platform/settings/
├── components/          # All settings UI components
├── composables/         # Settings-related composables
├── constants/          # Core settings definitions
├── types.ts           # Settings type definitions
└── settingStore.ts    # Central settings state management
```

 TypeScript compilation successful
 All tests passing (settings store, search functionality, UI components)
 Production build successful
 Domain boundaries properly established

This migration consolidates all settings functionality into a cohesive platform domain,
improving maintainability and following DDD principles for better code organization.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* fix: format and lint after rebase conflict resolution

* fix: update remaining import paths to platform settings

- Fix browser test import: extensionAPI.spec.ts
- Fix script import: collect-i18n-general.ts
- Complete settings migration import path updates

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-09-15 03:53:08 -07:00
Christian Byrne
e3bb29ceb8 [refactor] Move thumbnail functionality to renderer/core domain (#5586)
Move thumbnail functionality from src/renderer/thumbnail/ to src/renderer/core/thumbnail/
to align with domain-driven design architecture. Thumbnail generation is core rendering
infrastructure and belongs alongside other core renderer utilities.

Changes:
- Move useWorkflowThumbnail.ts and graphThumbnailRenderer.ts to renderer/core/thumbnail/
- Update all import paths in consuming files
- Fix relative imports within moved files

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-authored-by: Claude <noreply@anthropic.com>
2025-09-15 02:58:35 -07:00
Christian Byrne
ca312fd1ea [refactor] Improve workflow domain organization (#5584)
* [refactor] move workflow domain to its own folder

* [refactor] Fix workflow platform architecture organization

- Move workflow rendering functionality to renderer/thumbnail domain
- Rename ui folder to management for better semantic clarity
- Update all import paths to reflect proper domain boundaries
- Fix test imports to use new structure

Architecture improvements:
- rendering → renderer/thumbnail (belongs with other rendering logic)
- ui → management (better name for state management and UI integration)

This ensures proper separation of concerns and domain boundaries.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* [fix] Resolve circular dependency between nodeDefStore and subgraphStore

* [fix] Update browser test imports to use new workflow platform paths

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-09-15 02:22:37 -07:00
filtered
bbff9c8217 Desktop: Add terminal context menu (text) (#5563)
* Add text context menu to terminal on right-click

Enable single right-click context menu in BaseTerminal for desktop app users.  Previously required two right clicks.

* Use useEventListener for context menu

* Fix overzealous tab-complete

* nit
2025-09-15 01:10:02 -07:00
Christian Byrne
6349ceee6c [refactor] Improve renderer domain organization (#5552)
* [refactor] Improve renderer architecture organization

Building on PR #5388, this refines the renderer domain structure:

**Key improvements:**
- Group all transform utilities in `transform/` subdirectory for better cohesion
- Move canvas state to dedicated `renderer/core/canvas/` domain
- Consolidate coordinate system logic (TransformPane, useTransformState, sync utilities)

**File organization:**
- `renderer/core/canvas/canvasStore.ts` (was `stores/graphStore.ts`)
- `renderer/core/layout/transform/` contains all coordinate system utilities
- Transform sync utilities co-located with core transform logic

This creates clearer domain boundaries and groups related functionality
while building on the foundation established in PR #5388.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* fix: Clean up linter-modified files

* Fix import paths and clean up unused imports after rebase

- Update all remaining @/stores/graphStore references to @/renderer/core/canvas/canvasStore
- Remove unused imports from selection toolbox components
- All tests pass, only reka-ui upstream issue remains in typecheck

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* [auto-fix] Apply ESLint and Prettier fixes

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
2025-09-14 21:28:08 -07:00
Terry Jia
11cb525545 Settings radio (#5536)
* add radio support for setting

* remove wrong code

* add tests
2025-09-14 14:21:42 -07:00
Terry Jia
6e2d86520b add sortOrder for setting item (#5534)
* add priority for setting item

* keep original order

* remove comment
2025-09-14 00:40:44 -07:00
Christian Byrne
d146a7896a Add progress bars on Vue Nodes (#5469)
* track execution progress in vue nodes

* add test

* remove pointless execution state test

The test was mocking everything including the provide/inject mechanism,
so it wasn't testing real behavior. The execution progress feature
works correctly as verified through manual testing.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* remove accidentally committed PR_TEMPLATE.md

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* [refactor] address PR review feedback from @DrJKL

- Replace hardcoded #0B8CE9 color with blue-100 class for consistency
- Replace magic number 56px with top-14 class for progress bar positioning
- Use storeToRefs() for better Pinia reactivity
- Reduce heavy commenting per maintainer preference

* fix: update LGraphNode test to mock useNodeExecutionState properly

The test was failing because it passed executing as a prop, but the component
uses the useNodeExecutionState composable. Added proper mock for the composable
to test the animate-pulse class application during execution.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-09-14 00:19:13 -07:00
Johnpaul Chiwetelu
ac107b45ea Floating Selection Toolbox Improvements (#5218)
* WIP

* WIP: UI design for right click menu

* feat: add composable for node customization and information handling

* fix: correct v-show directive in MaskEditorButton and enhance MoreOptions functionality

* feat: add selection and subgraph operations composables for enhanced graph management

* fix: update computed properties to use 'void' for non-reactive calls and add MenuOptionItem component

* feat: add composables for More Options menu and submenu positioning logic

* feat: refactor MoreOptions component to use MenuOptionItem for menu rendering and streamline submenu handling

* feat: implement SubmenuPopover component for enhanced submenu functionality and selection handling

* feat: add 'More Options' label and enhance shape options in localization file

* refactor: simplify shape name handling by removing Pascal case conversion and using localized names

* refactor: enhance submenu handling by dynamically setting refs and improving key assignment

* feat: implement useNodeArrangement composable for node alignment and distribution functionality

* feat: enhance useMoreOptionsMenu with image node operations and alignment options

* feat: localize context menu options and enhance submenu handling

* refactor: improve type safety for title assignment in selection operations and enhance color option retrieval in node customization

* fix: adjust component order in SelectionToolbox for improved layout

* feat: update FrameNodes button visibility and tooltip, and add localization for frameNodes

* feat: enhance button visibility logic in SelectionToolbox based on selection types

* refactor: reorganize properties panel option in More Options menu for single nodes

* remove excessive logging and alerts

* fix component tests

* ad browser tests

* feat: enhance popover behavior in MoreOptions component to manage visibility state during selection overlay changes

* refactor: update visibility logic for buttons in SelectionToolbox and ExecuteButton components

* refactor: remove duplicate shape option and clean up shapeOptions array

* refactor: update help toggle logic in InfoButton and useMoreOptionsMenu to manage sidebar and help state

* refactor: streamline node info handling and integrate output node filtering in useNodeInfo and useMoreOptionsMenu

* Added useSelectionState composable consolidating all selection-derived state and the node help toggle

* Updated toolbox buttons (InfoButton, BookmarkButton, BypassButton, MaskEditorButton, ConvertToSubgraphButton, PinButton, DeleteButton, ColorPickerButton, ExecuteButton, FrameNodes, Load3DViewerButton) to remove duplicated selection logic and use useSelectionState

* Introduced HideReason ('manual' | 'drag') to differentiate drag-induced hides from manual/outside hides in MoreOptions

* refactor: enhance popover visibility handling during drag events using canvas state

* fix: update shape option name from 'default' to 'box' and add localization for 'box'

* refactor: streamline BypassButton logic and enhance MoreOptions menu with state bumping

* refactor: remove toast notifications from subgraph operations for cleaner logic

* refactor: ensure menu options re-compute when selection flags change

* feat: Enhance MoreOptions behavior with drag-and-drop support

* fix: Update mask icon class for consistent styling in MaskEditorButton

* refactor: Standardize icon sizes and classes across selection toolbox buttons

* refactor: Update layout and styling in SelectionToolbox and MoreOptions components

* refactor: Improve selection toolbox behavior with more options state management

* Refactor: Remove unused imports and conditionally add subgraph option in menu

* Enhance popover behavior: add show/hide event handlers and improve positioning logic

* Cleanup: Remove debug comments from popover functions for clarity

* Refactor: Clean up FrameNodes component and add MenuOptionBadge for better option display

* Cleanup: Remove debug comments from useSelectionToolboxPosition for clarity

* Add useFrameNodes composable for grouping selected nodes

* Refactor: Update shape options in useNodeCustomization and localize frame nodes label

* fix tests

* Cleanup: Remove packageManager entry from package.json

* Refactor: Replace ILucide icons with named imports from lucide-vue-next

* Refactor: Update shape selection and improve color picker behavior in selection toolbox

* Update test expectations [skip ci]

* feat: Enhance More Options Menu for group node management and update localization strings

* refactor: Comment out PublishButton

* refactor: Comment out test for bookmark button visibility in SelectionToolbox

* refactor: Update class names for dark theme compatibility in ExecuteButton and MenuOptionItem components

* refactor: Modularize menu options by creating dedicated composables for group, image, node, and selection operations

* refactor: Update selectors in tests to match design changes

* refactor: Update help button selector in Node Help tests

* refactor: Update getGroupColorOptions to accept groupContext and bump parameters

* Update test expectations [skip ci]

* refactor: Center KSampler node before interaction in More Options submenu tests

* refactor: Adjust KSampler node positioning and simplify button click in More Options submenu tests

* refactor: Rename comfyPageFixture import for clarity

* refactor: use gap-1 instead of the explicit gap-[4px]

* refactor: Replace app.canvas with canvasStore.getCanvas for  state management

* refactor: Simplify prop access by removing 'props.' prefix in MenuOptionItem component

* refactor: Remove explicit type annotation for item in buildSelectionSignature function

* refactor: Replace Lucide icons with string-based icon references in menu options

* refactor: Remove export from interface declarations for improved clarity

* refactor: Simplify class binding in BypassButton component for improved readability

* refactor: Update button class for consistent sizing in ExecuteButton component

* refactor: Update help button locator class for consistency in Node Help tests

* fix node help test

* refactor: Remove unused imports and simplify visibility conditions in selection toolbox components

* feat: Add 3D node selection logic and cleanup on unmount for selection toolbox

* refactor: Update help button locator to use consistent data-testid in Node Help tests

* fix: Correct help button locator syntax in Node Help tests

* refactor: Change resetMoreOptionsState to an internal function in useSelectionToolboxPosition

* test: Add Load3D node visibility logic for ColorPickerButton and remove redundant test case

* fix: Increase tooltip show delay for ColorPickerButton

* fix: Update selectedOutputNodes computation to filter by isLGraphNode

* fix: Remove unused nodeDef reference from InfoButton and submenu trigger from MenuOptionItem

* fix: Update showInfoButton logic to depend on nodeDef value

* refactor: Remove deprecated getBasicNodeOptions function for cleaner code

* refactor: Replace useNodeInfo with useSelectedNodeActions

* refactor: Integrate useNodeDefStore for improved node definition handling in SelectionToolbox and InfoButton tests

* refactor: Introduce useCanvasRefresh composable for consistent canvas refresh logic across node operations

* refactor: Remove irrelevant append-to attribute from Popover

* refactor: Use storeToRefs for selectedItems in useSelectionState and add tests for selection logic

* refactor: Update ExecuteButton to use hasOutputNodesSelected for visibility and remove unnecessary computed property

* refactor: move display of execution button tests to selectionToolbox

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-09-13 22:52:30 -07:00
Simula_r
b1917c6469 Fix/vue nodes viewport culling (#5510)
* debug: disable culling flag

* fix: vue nodes LOD

* fix: viewport culling and improve perf

* fix: PR feedback and more perf improvements

* refactor: forEach to for of

* fix: PR feedback

* fix: PR feedback

* fix: PR feedback

* fix: PR feedback

---------

Co-authored-by: Jake Schroeder <jake.schroeder@isophex.com>
2025-09-13 20:59:53 -07:00
Alexander Brown
0e01ca0a98 a11y: Bigger click/touch target for Slider track (#5524)
* a11y: Bigger click/touch target for Slider track

* a11y: z-index fix and bigger thumb too.
2025-09-12 23:34:39 -07:00
Alexander Brown
1845708ddb Component: Vue Widget Slider (new) (#5516)
* feat: Initial shadcn configuration

* component: Add Slider component from shadcn-vue

* deps: Add tw-animate-css

* component: Align slider with Figma styles

* component: Set the step value for the slider, update styles

* fix: update component tests to work with Array of values

* vite: Don't reload dev server for test changes

* component: Swap text for a number input kept in sync with the slider

* cleanup: Don't need the override if the input isn't type="number"

* test: add step size tests

* cleanup: Don't need cn for these

* css: Update token names to match new Figma Variables

* lint: Fix camelCase vs train-case in passthrough

* feat: If the value is deleted, revert to the slider state cc: @PabloWiedemann

* feat: Improve cursor styles, grabbable thumb, clickable track

* lint: temporarily disable some warnings

* feat: Grabbing while sliding (most of the time)
2025-09-12 18:52:18 -07:00
Alexander Brown
c588f2f457 Feat: Change the Run button / ActionBar to dock by default (#5519)
* Feat: Change the Run button / ActionBar to dock by default

@PabloWiedemann

* Update test expectations [skip ci]

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-09-12 14:07:32 -07:00
Christian Byrne
6645b3917f Update ApiNodesSignInContent.vue (#5514) 2025-09-12 00:09:04 -07:00
snomiao
4ec6223189 fix: Add JSON import assertions for Node.js ESM compatibility (#5507)
Added `with { type: 'json' }` assertions to all JSON imports to ensure compatibility with Node.js ES modules and Playwright environments. This follows the current ESM specification where JSON imports require explicit type assertions.

Affected areas:
- Tailwind config
- i18n locale imports (36 files)
- Test fixtures and spec files
- API client feature flags
- Core color palettes

References:
- https://nodejs.org/api/esm.html
- https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Statements/import/with

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-authored-by: Claude <noreply@anthropic.com>
2025-09-11 20:22:21 -07:00
Alexander Brown
54cbf42a84 fix: Missing .value led to the release dot always showing (#5500) 2025-09-12 00:11:55 +00:00
Jin Yi
e70ddea684 fix: Add dropdown size control to Select components and improve UI (#5290)
* feature: size adjust

* feature: design adjust

* fix: popover width, height added

* fix: li style override

* refactor: improve component readability and
  maintainability per PR feedback

  - Replace CardGridList component with
  createGridStyle utility function
  - Add runtime validation for grid column values
  - Remove !important usage in MultiSelect, use cn()
  function instead
  - Extract popover sizing logic into
  usePopoverSizing composable
  - Improve class string readability by splitting
  into logical groups
  - Use Tailwind size utilities (size-8, size-10)
  instead of separate width/height
  - Remove magic numbers in SearchBox, align with
  button sizes
  - Rename BaseWidgetLayout to BaseModalLayout for
  clarity
  - Enhance SearchBox click area to cover entire
  component
  - Refactor long class strings using cn() utility
  across components

* fix: BaseWidgetLayout => BaseModalLayout

* fix: CardGrid deleted

* fix: unused exported types

* Update test expectations [skip ci]

* chore: code review

* Update test expectations [skip ci]

* chore: restore screenshot

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-09-11 03:01:06 -07:00
Benjamin Lu
038f86fe84 fix(canvas): use vertical-align: top to eliminate baseline gap (#5484)
* fix(canvas): make graph canvas block-level to eliminate baseline gap

- Change <canvas id=graph-canvas> to display:block via Tailwind class
- Removes 1–5 px baseline offset between canvas and container
- Aligns canvas and TransformPane origins; fixes link/slot endpoint drift

No behavioral changes beyond layout origin alignment; no dependent CSS relies on inline/baseline.

* switch block to align-top

* Update test expectations [skip ci]

* Revert "Update test expectations [skip ci]"

This reverts commit ee0dfd4e0a.

* empty commit for ci

* Update test expectations [skip ci]

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-09-11 01:52:15 -07:00
Jin Yi
6ea021d595 feat: Auto-close LoadWorkflowWarning dialog when all missing nodes are installed (#5321)
* feat: Auto-close LoadWorkflowWarning dialog when all missing nodes are installed

- Add computed property to check if all missing nodes are installed
- Watch for completion and automatically close dialog with 500ms delay
- Show success toast notification when installation completes
- Add translation key for success message

This improves UX by automatically dismissing the warning dialog once the user has successfully installed all missing nodes through the manager.

* fix: settimeout to nexttick

* [auto-fix] Apply ESLint and Prettier fixes

---------

Co-authored-by: GitHub Action <action@github.com>
2025-09-10 23:19:04 -07:00
Alexander Brown
7245213ed6 Fix: In standard mode, don't stop when you hit a Vue node. (#5445)
* fix: Forward the scrolling events to the litegraph canvas.

* prior-art: Use the existing event forwarding logic from useCanvasInteractions (h/t Ben)

* fix: Get proper scaling from properties in the original event, fix browser zoom

* tests: Fix missing property on mock

* types: Cleanup type annotations in the test

* cleanup: Initialize the mocks in place.

* tests: extract createMockPointerEvent

* tests: extract createMockWheelEvent

* tests: extract createMockLGraphCanvas

* tests: Add additional assertion for stopPropagation

* tests: Comment pruning, test rename suggested by @arjansingh
2025-09-10 23:17:06 -07:00
Jin Yi
5f045b335d [feat] Improve UX for disabled node packs in Manager dialog (#5478)
* [feat] Improve UX for disabled node packs in Manager dialog

- Hide "Update All" button when only disabled packs have updates
- Add tooltip on "Update All" hover to indicate disabled nodes won't be updated
- Disable version selector and show tooltip for disabled node packs
- Filter updates to only show enabled packs in the update queue
- Add visual indicators (opacity, cursor) for disabled pack cards
- Add comprehensive test coverage for new functionality

This improves the user experience by clearly indicating which packs
can be updated and preventing confusion about disabled packs.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* chore: missing nodes description added

* test: test code modified

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-09-10 22:35:16 -07:00
Jin Yi
5b834acc86 feat(tailwind): add lucide icon support via iconify plugin (#5453) 2025-09-10 01:20:25 +00:00
Christian Byrne
43ab1c9b09 Add z-index management in Vue Nodes based on interaction recency (#5429)
* fix z-index on selection for vue nodes

* fix unused export

* refactor to DDD

* Use Tailwind utility for pointer events instead of inline style

Move pointer-events: auto from inline style to Tailwind class
pointer-events-auto as suggested in PR review.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* Rename defaultSource to layoutSource parameter

Rename parameter in useNodeZIndex options interface for better
clarity as suggested in PR review.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* Improve test mocking pattern with vi.mocked approach

Replace global mock object with per-test vi.mocked pattern
and proper Partial typing instead of as any, as suggested
in PR review.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* [auto-fix] Apply ESLint and Prettier fixes

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
2025-09-09 15:02:24 -07:00
Jin Yi
b800227783 feat: add dynamic icon support for NavItem components (#5285)
* feat: add dynamic icon support for NavItem components

- Created NavIcon component with switch-case based icon rendering
- Added iconName prop to NavItem and NavItemData interface
- Updated LeftSidePanel to pass icon names to nav items
- Added sample icons to SampleModelSelector navigation (download, tag, layers, grid)
- Uses i-lucide syntax without imports for better tree-shaking

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* test: add Storybook stories for navigation components

- Add NavIcon.stories.ts with interactive icon selector and all icons gallery
- Add NavItem.stories.ts with text customization and interactive list examples
- Add LeftSidePanel.stories.ts with various navigation configurations
- Remove old Navigation.stories.ts (replaced with component-specific stories)
- Configure slot visibility and hide update:modelValue event in controls

* refactor: simplify NavIcon component and improve type definitions

* fix: add icon size specification for Lucide icons in Storybook

* feature: NavItem story modified

* fix: disable knip unresolved imports rule for virtual icon modules

Add unresolved: 'off' to knip configuration to ignore virtual module imports
from unplugin-icons (~icons/*). These are generated at build time and cannot
be resolved statically.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* chore: v-if condition added

* chore: knip ignoreUnresolved added based on knip issue PR

* refactor: navItem types added & deleting any type on storybook files

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-09-08 21:34:36 -07:00
Christian Byrne
713ad134cf Implement selection state management in Vue Nodes (#5421)
* let canvas continue to own selection state management

* fix merge error

* refactor: use computed instead of watcher for selectedNodeIds

Replace watcher pattern with computed for better Vue idioms:
- More reactive and efficient
- Automatically recomputes when dependencies change
- Simpler, more declarative code

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* fix: improve injection error handling for selectedNodeIds

Replace silent fallback with explicit error when SelectedNodeIds
is not provided:
- Fail fast instead of silently using empty Set
- Clear error message for debugging
- Prevents nodes appearing unselected due to missing provider

Addresses DrJKL's concern about injection default behavior.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* test: improve mocking patterns using vi.mockObject

Replace manual mock interfaces with vi.mockObject for better type safety:
- Use Vitest's built-in mocking utilities instead of manual interfaces
- Properly configure mock return values
- Remove unnecessary type assertions

Addresses DrJKL's feedback on test mocking patterns.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* test: extract repeated nodeData for clarity

Extract common test nodeData object to reduce duplication:
- Move repeated VueNodeData object to describe scope
- Replace 6 instances of identical nodeData declarations
- Maintain different nodeData for specific test cases

Addresses DrJKL's suggestion to extract repeated test data.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* add type safety to mocks

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-09-08 00:43:30 -07:00
Jin Yi
55882924fc [bugfix] Fix manager dialog warning banner close button visibility (#5397)
* feature: manager banner style fix

* fix: light-theme color

* fix: icon color modified for dark theme
2025-09-06 21:48:59 -07:00
AustinMroz
fc8d5621ac Implement subgraph publishing (#5139)
* Implement subgraph publishing

* Add missing null check

* Fix subgraph blueprint display in workflows tab

* Fix demotion of subgraph blueprints on reload

* Update locales [skip ci]

* Update blueprint def on save, cleanup

* Fix skipped tracking on subgraph publish

When a subgraph is first published, it previously was not added to the
subgraphCache. This would cause deletion to fail until a reload occurred.

* Fix failing vite tests

A couple of tests that were mocking classes broke SubgraphBlueprint
inheritance. Since they aren't testing anythign related to subgraph
blueprints, the subgraph store is mocked as well.

* Make blueprint breadcrumb badge clickable

* Add confirmation for overwrite on publish

* Simplify blueprint badge naming

* Swap to promise.allSettled when fetching subgraphs

* Navigate into subgraph on blueprint edit

* Revert mission of value in blueprint breadcrumb

This was causing the blueprint badge to always display

* Misc code quality fixes

* Set subgraphNode title on blueprint add.

When a subgraph blueprint is added to the graph, the title of the
subgraphNode is now set to be the title of the blueprint.

NOTE: The name of the subgraph node when a blueprint is edited is left
unchanged. This may cause minor user confusion.

* Add "Delete Blueprint" option to breadcrumb

When editing a blueprint, the options provided for the root graph of the
breadcrumb included a Delete Workflow option. This still functioned for
deleting the current blueprint when selected, but didn't make sense. It
has been updated to instead describe that it deletes the current
blueprint

* Extract subgraph load code as function

* Fix subgraphs appearing in library after refresh

Subgraph nodes were hidden from the node library and context menu by
setting skip_list to true. Unfortunately, this causes them to be
mistakenly be caught and registered as vue nodes when a refresh is
performed. This is fixed by adding a check for skip_list.

* Add delete button and confirmation for deletion

* Use more specific warning for blueprint deletion

* At success toast on subgraph publish

Will return later to potentially add a node library link to the toast

* Don't apply subgraph context menu to normal nodes

Subgraph blueprints have a right click -> delete option in the node
library.  This was incorrectly being dislplayed on non blueprint nodes.

* Remove hardcoded subgraphs path

Rather happy with this change. Rather than trying to introduce a
recursive import to pass a magic string, this solution is both
sufficient AND allows potential future extensions with less breakage.

* Fix nodeDef update on save

Wait to update the node def cache until after a blueprint has been
saved. Before, changes to links weren't actually being made visisble.

* Fix SaveAs with subgraph blueprints

* Remove ugly serialize/deserialize

Thought I had already tested this, and found that the mere existence of
proxies was causing issues, but simply adding a correct annotation is
sufficient now.

* Improve error specificity

* Framework for user defined blueprint descriptions

BlueprintDescription can be added to a workflows extra field to provide
more useful information about a blueprint's purpose

Actually hooking this up in a way that is user accessible is out of
scope for right now, but this will simplify future implementation.

* Cleanup breadcrumb dropdown options

Removes Dupliate for blueprints, adds a publish subgraph option.

The publish subgraph button currently routes through the save as logic.
Unforunately, this results in the prompt for name referencing workflows.
The cleanest way to resolve this is still being considered

* Move blueprint renaming into blueprint load

Blueprints should automatically set the name of the added node to the
filename when added. This mostly worked, but created uglier edgecases:
The subgraph itself wasn't renamed, and it would need to be
reimplemented to apply when editing a blueprint.

Instead, this is now applied when a subgraphBlueprint is first loaded.
This keeps all the logic routed through a single point

* Move saveAs prompt into workflow class

Ensures that the correct publish text is displayed when editing
blueprints without making an awful mess of imports

* Fix tests by making subgraphBlueprint internal

This has the added benefit of forcing better organization.

Reverts the useWorkflowThumbnail patch as it is no longer required.

* Add tests for subgraph blueprints

* Rewrite confirmation dialog

* Fix overwrite on publish new subgraph

1 is used as a placeholder size as -1 indicates the baking userFile is
temporary, not persisted, and therefore, not able to overwrite when
saved.

* When editing blueprint, tint background blue

* Fix blueprint tint at low LOD

* Set node source for blueprints to Blueprint

* Fix publish test

Making subgraph blueprints non temporary on publish made it so the
following load actually occurs. A mock has been added for this load.

* Fix multiple nits

* Further cleanup: error handling, and comments

* Fixing failing test cases

This also moves the bg tinting to a property of the workflow,
which makes things more extensible in the future.

* Fix temporary marking on publish.

The prior fix to allow overwrite of an existing blueprint on publish was
misguided. By marking a not-yet-loaded file as non-temporary, the load
performed prior to saving was actually fetching the file off disk and
discarding the existing changes. This additionally entirely prevented
publishing when a blueprint did not already exist with the current name.

To fix this, the blueprint is not marked as non-temporary until after
the load occurs. Note that this load is still required as it initializes
the change tracker state required for saving.

* Block unloading subgraph blueprints

Will need to be revisited if lazy loading is implemented, but this
requires solving some ugly sync/async issues.

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-09-06 21:27:04 -07:00
Christian Byrne
20d4fe709c [feat] Add ESLint rule for deprecated PrimeVue components (#5389)
* [feat] Add ESLint rule for deprecated PrimeVue components

Adds no-restricted-imports rule to catch usage of deprecated PrimeVue 4+ components and guide developers to use their replacements:
- Dropdown → Select
- OverlayPanel → Popover
- Calendar → DatePicker
- InputSwitch → ToggleSwitch
- Sidebar → Drawer

This prevents accidental usage of deprecated components and ensures consistency across the codebase.

* Add ESLint ignore for existing deprecated Dropdown usage

Adds TODO comment for future migration to Select component in SearchFilterDropdown.

* Update eslint.config.js

Co-authored-by: Alexander Brown <drjkl@comfy.org>

---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2025-09-06 21:09:35 -07:00
Jin Yi
2eb5c2ab91 fix: feature flags and manager state handling (#5317)
* fix: Replace reactive feature flags with non-reactive approach

- Changed managerUIState from computed to getManagerUIState() function
- Ensures fresh computation on each call to avoid timing issues
- Updates all consumers to use the new function-based approach
- Fixes manager UI state determination issues

This change addresses the reactivity issues where feature flags were not
updating properly due to Vue's reactive system limitations with external
API values.

* fix: Add HelpCenter manager state handling and API version switching

- Fixed HelpCenter manager extension to check manager state
- Fixed 'Manager' command to respect manager state
- Added dynamic API prefix switching based on manager state
- Added debug logging for manager state determination

This ensures legacy manager uses /api/ prefix and new manager uses /api/v2/ prefix

* fix: Simplify manager state determination and fix API timing issues

- Remove unnecessary extension check from manager state store
- Use only feature flags (client and server) for state determination
- Default to NEW_UI when server flags not loaded (safer default)
- Fix ImportFailInfoBulk to not send empty requests
- Resolves initial 404 errors on installed API calls

* fix: Correct manager state determination for non-v4 servers

- Fix serverSupportsV4=false returning DISABLED instead of LEGACY_UI
- Server without v4 support should use legacy manager, not disable it
- Clarify condition for server v4 + client non-v4 case

* chore: Remove debug console.log statements

- Remove all debug logging from manager state store
- Remove logging from comfy manager service
- Clean up code for production

* test: Update manager state store tests to match new logic

- Update test expectations for server feature flags undefined case (returns NEW_UI)
- Update test expectations for server not supporting v4 case (returns LEGACY_UI)
- Tests now correctly reflect the actual behavior of the manager state logic

* fix: Remove dynamic API version handling in manager service

- Remove getApiBaseURL() function and axios interceptor
- Always use /api/v2/ for New Manager (hardcoded)
- Add isManagerServiceAvailable() to block service calls when not in NEW_UI state
- Simplify API handling as manager packages are now completely separated

* refactor: Add helper functions to managerStateStore for better code reuse

- Add isManagerEnabled(), isNewManagerUI(), isLegacyManagerUI() helpers
- Add shouldShowInstallButton(), shouldShowManagerButtons() for UI logic
- Update components to use helper functions where applicable
- Add comprehensive tests for new helper functions
- Centralize state checking logic to reduce duplication

* fix: Ensure SystemStats is loaded before conflict detection

- Move conflict detection from App.vue to GraphCanvas.vue
- Check manager state before running conflict detection
- Ensures SystemStats and feature flags are loaded first
- Prevents unnecessary API calls when manager is disabled

* docs: Clarify feature flag default behavior in manager state

- Add detailed comments explaining why NEW_UI is the default
- Clarify that undefined state is temporary during WebSocket connection
- Document graceful error handling when server doesn't support v2 API

* fix: Ensure consistent manager state handling for legacy commands

- Legacy commands now show error toast in NEW_UI mode
- Settings fallback for DISABLED mode
- Consistent error handling across all manager entry points
- Legacy commands only work in LEGACY_UI mode as expected

* refactor: centralize manager opening logic into managerStateStore

- Create openManager() function in managerStateStore to eliminate duplicate code
- Replace 8+ repeated switch statements across different files with single function
- Fix inconsistency where legacy command failure in LEGACY_UI mode incorrectly opened new manager
- Add support for legacy-only commands that should show error in NEW_UI mode
- Ensure all manager entry points behave consistently according to feature flags
- Clean up unused imports and fix ESLint errors

This addresses Christian's code review feedback about duplicate switch statements
and improves maintainability by providing a single source of truth for manager
opening logic.

* fix: use correct i18n import in managerStateStore

- Replace useI18n with direct t import from @/i18n
- Fixes issue where error messages showed as numbers (e.g. '26') instead of text
- Ensures toast messages display correctly in NEW_UI mode when legacy commands are invoked

* feature: initial tab fix

* test: Fix managerStateStore test failures by adding missing mocks

The test was failing because managerStateStore imports dialogService,
which imports ErrorDialogContent.vue that instantiates the app object.
This caused api.addEventListener errors in tests.

Added proper mocks for:
- dialogService
- commandStore
- toastStore

This prevents the problematic import chain and fixes the test failures.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* refactor: convert managerStateStore to composable

- Move managerStateStore from store to composable pattern
- All functions are non-reactive utilities that don't need state management
- Follows Pinia guideline: "If it's not reactive, it shouldn't be in a store"
- Update all import paths across 8 files
- Move and update test file accordingly

This change improves architecture consistency as other utility functions
in the codebase also use composables rather than stores when reactivity
is not required.

* refactor: use readonly computed properties instead of getter methods

- Convert all getter methods to readonly computed properties
- Follows Vue conventions for better performance through caching
- Change access pattern from function calls to .value properties
- Update all usages across 6 files
- Thanks to @DrJKL for the suggestion

This improves performance by caching computed values and aligns
with Vue's reactive system patterns.

* fix: check isManagerEnabled check to GraphCanvas.vue to avoid the side-effects of calling useConflictDetection which  include calling useComfyManagerStore

* chore: console.log to console.debug

* chore: useConflictDetection().initializeConflictDetection()

* test: add mockManagerDisabled option to disable manager in Playwright tests

- Add mockManagerDisabled parameter to ComfyPage.setup() (defaults to true)
- Override api.getServerFeature() to return false for manager feature flag
- Prevents manager initialization from interfering with subgraph tests
- Individual tests can still enable manager when needed by passing mockManagerDisabled: false

* chore: text modified

* fix: resolve CI/CD failures by fixing manager initialization timing

## Problem
GraphCanvas.vue was initializing conflict detection during component setup,
causing side effects in test environment where manager is disabled. This led
to 4 Playwright test failures in PR #5317.

## Root Cause
- GraphCanvas.vue called useConflictDetection() in setup phase
- This triggered store side effects even when manager was disabled
- systemStats wasn't ready when checking manager state

## Solution
1. Removed conflict detection initialization from GraphCanvas.vue entirely
2. Refactored systemStatsStore to use VueUse's useAsyncState pattern
3. Added isInitialized check in useManagerState to wait for systemStats
4. Updated useConflictDetection to check manager state internally

## Changes
- **GraphCanvas.vue**: Removed all conflict detection code
- **systemStatsStore**: Implemented useAsyncState for proper async handling
- **useManagerState**: Added isInitialized check before checking manager state
- **useConflictDetection**: Added internal manager state validation
- **App.vue**: Removed unnecessary fetchSystemStats calls
- **Tests**: Updated unit tests for new async behavior

## Test Results
All 4 previously failing Playwright tests now pass:
- featureFlags.spec.ts (feature flag handling)
- subgraph.spec.ts (breadcrumb updates, DOM cleanup)
- widget.spec.ts (image changes)

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* chore: modified the note

* fix: test code modified

* fix: when manager is new manager ui, conflict detectetion should work

* fix: ensure fetch system stats before determine manager stats & when new ui & call legacy ui, open new manger dialog by default

* chore: unnecessary .value deleted & fetch name modified to refetch

* fix: ref type .value needed

* chore: vue use until pattern for waiting initializing

* fix: .value added

* fix: useManagerState test to properly mock reactive refs

The test was failing because it was mocking systemStats and isInitialized as plain values instead of reactive refs. The actual composable uses storeToRefs which returns refs with .value properties.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* fix: when system stats initialized, use until(systemStatsStore.isInitialized)

* fix: test

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-09-06 14:04:09 -07:00
Jin Yi
30d337c264 fix: packEnable button added hasConflict props (#5392) 2025-09-06 12:37:06 -07:00