Commit Graph

637 Commits

Author SHA1 Message Date
Christian Byrne
725a0a2b89 fix: remove timeouts from error toasts so they persist until dismissed (#9543)
## Summary

Remove `life` (timeout) property from all error-severity toast calls so
they persist until manually dismissed, preventing users from missing
important error messages.

## Changes

- **What**: Removed `life` property from 86 error toast calls across 46
files. Error toasts now use PrimeVue's default behavior (no
auto-dismiss). Non-error toasts (success, warn, info) are unchanged.
- Also fixed a pre-existing lint issue in `TaskListPanel.vue` (`import {
t } from '@/i18n'` → `useI18n()`)

## Review Focus

- One conditional toast in `useMediaAssetActions.ts` intentionally keeps
`life` because its severity alternates between `warn` and `error`

Fixes
https://www.notion.so/comfy-org/Implement-Remove-timeouts-for-all-error-toasts-31b6d73d365081cead54fddc77ae7c3d

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by [Unito](https://www.unito.io)
2026-03-07 15:08:13 -08:00
pythongosssss
1687ca93b3 feat: Integrated tab UI updates (#8516)
## Summary
Next iteration of the integrated tab/top menu

## Changes
- **What**:  
- make integrated default, rename old to legacy
- move feedback to integrated
- fix user icon shapes
- remove comfy cloud text in top bar, move to canvas stats
- add chevron to C logo menu
- move help back to sidebar
   - remove now unused help top positioning code

## Screenshots (if applicable)
<img width="428" height="148" alt="image"
src="https://github.com/user-attachments/assets/725025b7-4982-4f61-be11-8aabb0a1faff"
/>
<img width="264" height="187" alt="image"
src="https://github.com/user-attachments/assets/91fa5e92-df08-4467-9bc5-50a614d9b8aa"
/>
<img width="1169" height="220" alt="image"
src="https://github.com/user-attachments/assets/68c81bea-0cff-48df-8303-a6231a1d2fc4"
/>
<img width="242" height="207" alt="image"
src="https://github.com/user-attachments/assets/5a10f40e-83ae-44c3-9434-3dbe87ba30e2"
/>
<img width="302" height="222" alt="image"
src="https://github.com/user-attachments/assets/27fcc638-5fff-4302-9a1f-066227aafd86"
/>

---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
2026-03-07 11:20:01 -08:00
pythongosssss
1058b7d12d feat/fix: App mode QA feedback 2 (#9511)
## Summary

Additional fixes and updates based on testing

## Changes

- **What**: 
- add warning to welcome screen & when sharing an app that has had all
outputs removed
- fix target workflow when changing mode via tab right click menu
- change build app text to be conditional "edit" vs "build" depending on
if an app is already defined
- update empty apps sidebar tab button text to make it clearer
- remove templates button from app mode (we will reintroduce this once
we have app templates)
- add "exit to graph" after applying default mode of node graph
- update cancel button to remove item from queue if it hasn't started
yet
- improve scoping of jobs/outputs to the current workflow [not perfect
but should be much improved]
- close sidebar tabs on entering app mode
- change tooltip to be under the workflow menu rather than covering the
button

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by [Unito](https://www.unito.io)
2026-03-06 18:57:03 -08:00
AustinMroz
7a01be388f More app fixes (#9432)
- Increased the z-index on app mode outputs so that they display above a
zoomed image
- The "view job" button on the job queued toast in mobile app mode will
take you to outputs instead of assets
- Image previews now have a minimum zoom of ~20% and a maximum zoom of
~50x
- The enter panel in linear mode now has a minimum size of ~1/5th screen
size
- In arrange mode, dragging to rearrange inputs will no longer cause a
horizontal scrollbar to appear.
- Videos will now display the first frame instead of a generic video
icon
- Muted/Bypassed nodes can no longer be selected as inputs/outputs, or
be displayed when in app mode.
- Linked input can no longer be selected or displayed
- Adds a share workflow button in app mode and wires up the existing
context menu

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by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
2026-03-06 13:41:52 -08:00
pythongosssss
4ff14b5eb9 feat/fix: App mode QA updates (#9439)
## Summary

Various fixes from app mode QA

## Changes

- **What**: 
- fix: prevent inserting nodes from workflow/apps sidebar tabs
- fix: hide json extension in workflow tab
- fix: hide apps nav button in apps tab when already in apps mode
- fix: center text on arrange page
- fix: prevent IoItems from "jumping" due to stale transform after drag
and drop op
- fix: refactor side panels and add custom stable pixel based sizing
- fix: make outputs/inputs lists in app builder scrollable
- fix: fix rerun not working correctly

- feat: add text to interrupt button
- feat: add enter app mode button to builder toolbar
- feat: add tooltip to download button on linear view
- feat: show last output of workflow in arrange tab if available
- feat: show download count in download all button, hide if only 1 asset
to download

## Review Focus

- Rerun - I am not sure why it was triggering widget actions, removing
it seemed like the correct fix
- useStablePrimeVueSplitter - this is a workaround for the fact it uses
percent sizing, I also tried switching to reka-ui splitters, but they
also only support % sizing in our version [pixel based looks to have
been added in a newer version, will log an issue to upgrade & replace
splitters with this]


## Screenshots (if applicable)

<img width="1314" height="1129" alt="image"
src="https://github.com/user-attachments/assets/c430f9d6-7c29-4853-803e-5b6fe7086fca"
/>
<img width="511" height="283" alt="image"
src="https://github.com/user-attachments/assets/b7e594d4-70a1-41e3-8ba1-78512f2a5c8b"
/>
<img width="254" height="232" alt="image"
src="https://github.com/user-attachments/assets/1d146399-39ea-4b0e-928c-340b74957535"
/>
<img width="487" height="198" alt="image"
src="https://github.com/user-attachments/assets/e2ba7f5d-8ff5-47f4-9526-61ebb99514b8"
/>
<img width="378" height="647" alt="image"
src="https://github.com/user-attachments/assets/a47a3054-9320-4327-bdc0-b0a16e19f83d"
/>
<img width="1016" height="476" alt="image"
src="https://github.com/user-attachments/assets/479ae50e-d380-4d56-a5c9-5df142b14ed0"
/>


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2026-03-06 20:02:19 +00:00
AustinMroz
55b8236c8d Fix localization on share and hide entry (#9395)
A placeholder share entry was added in #9368, but the localization for
this share label was then removed in #9361.

This localization is re-added in a location that is less likely to be
overwritten and the menu item is set to hidden. I'll manually connect it
to the workflow sharing feature flag in a followup PR after that has
been merged.

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by [Unito](https://www.unito.io)
2026-03-06 09:35:18 -08:00
Johnpaul Chiwetelu
5e17bbbf85 feat: expose litegraph internal keybindings (#9459)
## Summary

Migrate hardcoded litegraph canvas keybindings (Ctrl+A/C/V, Delete,
Backspace) into the customizable keybinding system so users can remap
them via Settings > Keybindings.

## Changes

- **What**: Register Ctrl+A (SelectAll), Ctrl+C (CopySelected), Ctrl+V
(PasteFromClipboard), Ctrl+Shift+V (PasteFromClipboardWithConnect),
Delete/Backspace (DeleteSelectedItems) as core keybindings in
`defaults.ts`. Add new `PasteFromClipboardWithConnect` command. Remove
hardcoded handling from litegraph `processKey()`, the `app.ts` Ctrl+C/V
monkey-patch, and the `keybindingService` canvas forwarding logic.

Fixes #1082
Fixes #2015

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by [Unito](https://www.unito.io)
2026-03-06 18:30:35 +01:00
Alexander Brown
1bac5d9bdd feat: workflow sharing and ComfyHub publish flow (#8951)
## Summary

Add workflow sharing by URL and a multi-step ComfyHub publish wizard,
gated by feature flags and an optional profile gate.

## Changes

- **What**: Share dialog with URL generation and asset warnings;
ComfyHub publish wizard (Describe → Examples → Finish) with thumbnail
upload and tags; profile gate flow; shared workflow URL loader with
confirmation dialog
- **Dependencies**: None (new `sharing/` module under
`src/platform/workflow/`)

## Review Focus

- Three new feature flags: `workflow_sharing_enabled`,
`comfyhub_upload_enabled`, `comfyhub_profile_gate_enabled`
- Share service API contract and stale-share detection
(`workflowShareService.ts`)
- Publish wizard and profile gate state management
- Shared workflow URL loading and query-param preservation

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---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: GitHub Action <action@github.com>
2026-03-05 16:33:06 -08:00
Christian Byrne
e7588c33e1 refactor: rename imagePreviewStore to nodeOutputStore (#9416)
## Summary

Rename `imagePreviewStore.ts` → `nodeOutputStore.ts` to match the store
it houses (`useNodeOutputStore`, Pinia ID `nodeOutput`).

## Changes

- **What**: Rename file + test file, update all 21 import paths, mock
paths, and describe labels
- **Breaking**: None — exported symbol (`useNodeOutputStore`) and Pinia
store ID (`nodeOutput`) are unchanged

## Custom Node Ecosystem Audit

Searched the ComfyUI custom node ecosystem for `imagePreviewStore` and
`useNodeOutputStore`:
- **Not part of the public API** — neither filename nor export appear in
`comfyui_frontend_package` or `vite.types.config.mts`
- **1 external repo found:** `wallen0322/ComfyUI-AE-Animation` —
contains a full fork of the frontend source tree; it copies the file
internally and does not import from the published package. **No
breakage.**
- **No custom nodes import this store via the extension API.** This is a
safe internal-only rename.

## Review Focus

Pure mechanical rename — no logic changes. Verify no stale
`imagePreviewStore` references remain.

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Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-03-05 13:52:50 -08:00
AustinMroz
57a919fad2 Split selection into an inputs and outputs step (#9362)
When building an app, selecting inputs and selecting outputs are now 2
separate steps. This prevents confusion where clicking on the widget of
an output node will select that widget instead of the entire output.

<img width="1673" height="773" alt="image"
src="https://github.com/user-attachments/assets/e5994479-6fcf-4572-b58b-bf8cecfb7d55"
/>

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---------

Co-authored-by: GitHub Action <action@github.com>
2026-03-04 15:18:16 -08:00
Benjamin Lu
1cee6272c1 fix: add run progress toggle to job history menu (#9176)
Summary
- Add hidden setting `Comfy.Queue.ShowRunProgressBar` (default `true`).
- Add `Show run progress bar` toggle to the shared `...` job history
menu (`JobHistoryActionsMenu`), placed next to `Docked Job History`.
- Use that setting to control both the inline run progress bar and the
inline summary text under it.
- Keep queue button right-click context menu focused on queue actions.
- Add/update tests for the new toggle behavior and summary visibility.

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2026-03-04 14:15:11 -08:00
pythongosssss
31276ff2a6 feat: Show empty workflow dialog when entering app builder with no nodes (#9379)
## Summary

Prompts users to load a template or return to graph when entering
builder mode on an empty workflow

## Screenshots (if applicable)

<img width="627" height="275" alt="image"
src="https://github.com/user-attachments/assets/c1a35dc3-4e8f-4abd-95b9-2f92524e8ebf"
/>

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by [Unito](https://www.unito.io)
2026-03-04 12:15:56 -08:00
AustinMroz
f084a60708 Misc app mode fixes (#9368)
A working branch of smaller app mode fixes. Can be merged at any time
and I'll make a new branch.
- Selected inputs and outputs can now be re-ordered when clicking on
label text
- 3d outputs once again display correctly
- Some padding has been added to the side so that control buttons don't
overlap with the floating app sidebar controls
- A "Share" button placeholder has been added to the menu, but is
disabled
- Adds a workaround for canvas read_only state being disabled when
'space' is pressed.
  - This one is particularly hacky, and can be pulled out if problematic
- Fix download all only downloading the first output

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by [Unito](https://www.unito.io)
2026-03-04 10:14:05 -08:00
pythongosssss
68b16e3a3f feat: App mode saving rework (#9338)
## Summary

Change app mode changes to be written directly to the workflow on change
instead of requiring explicit save via builder.
Temporary: Adds `.app.json` file extension to app files for
identification since we don't currently have a way to identify them with
metadata
Removes app builder save dialog and replaces it with default mode
selection

## Changes

- **What**: 
- ensure all save locations handle app mode
- remove dirtyLinearData and flushing

- **Breaking**: 
- if people are relying on workflow names and are converting to/from app
mode in the same workflow, they will gain/lose the `.app` part of the
extension

## Screenshots (if applicable)

<img width="689" height="84" alt="image"
src="https://github.com/user-attachments/assets/335596ee-dce9-4e3a-a7b5-f0715c294e41"
/>

<img width="421" height="324" alt="image"
src="https://github.com/user-attachments/assets/ad3cd33c-e9f0-4c30-8874-d4507892fc6b"
/>

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2026-03-03 11:35:36 -08:00
pythongosssss
b18a0713db feat: App mode enter builder menu item (#9341)
## Summary

Adds enter builder menu item for easier access to app builder. 
Fixes issues with seen item tracking

## Changes

- **What**: 
- add enter builder menu item
- change non visible items to still be returned as part of the array, so
they are not incorrectly removed from the seen-items tracking
- split toggle-app-mode into two stable items

## Screenshots (if applicable)

<img width="309" height="526" alt="image"
src="https://github.com/user-attachments/assets/69affc2c-34ab-45eb-b47b-efacb8a20b99"
/>

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2026-03-03 08:35:47 -08:00
Terry Jia
dccf68ddb7 fix: improve painter cursor performance by bypassing Vue reactivity (#9339)
## Summary
Previously painter has node performance issue. 
Use direct DOM manipulation for cursor position updates instead of
reactive refs, and add will-change-transform for GPU layer promotion.

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by [Unito](https://www.unito.io)
2026-03-02 21:18:48 -05:00
AustinMroz
1dd789fa54 Support selection of app inputs and outputs from vue mode (#9259)
- The input and output indicators are now plugged directly into the
`LGraphNode.vue` template. Care was taken to make implementation to have
low cost for performance and complexity when not in app mode setup.
- Context menu event handlers are added to each widget in vue mode
instead of resolving the target widget of an event
- Swap the nodeId passed by `useGraphNodeManager` to not include the
locator id. This id was never used and was incorrect since it didn't
resolve across nested subgraphs.
- Continued bug fixes for app mode as a whole.

Known issue: There is disparity of nodeId between litegraph (which
references the widget in the root graph) and vue (which promotes the
original widget). Efforts to reconcile are ongoing.

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---------

Co-authored-by: pythongosssss <125205205+pythongosssss@users.noreply.github.com>
2026-03-02 09:49:21 -08:00
Alexander Brown
dd1a1f77d6 fix: stabilize nested subgraph promoted widget resolution (#9282)
## Summary

Fix multiple issues with promoted widget resolution in nested subgraphs,
ensuring correct value propagation, slot matching, and rendering for
deeply nested promoted widgets.

## Changes

- **What**: Stabilize nested subgraph promoted widget resolution chain
- Use deep source keys for promoted widget values in Vue rendering mode
- Resolve effective widget options from the source widget instead of the
promoted view
  - Stabilize slot resolution for nested promoted widgets
  - Preserve combo value rendering for promoted subgraph widgets
- Prevent subgraph definition deletion while other nodes still reference
the same type
  - Clean up unused exported resolution types

## Review Focus

- `resolveConcretePromotedWidget.ts` — new recursive resolution logic
for deeply nested promoted widgets
- `useGraphNodeManager.ts` — option extraction now uses
`effectiveWidget` for promoted widgets
- `SubgraphNode.ts` — unpack no longer force-deletes definitions
referenced by other nodes

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---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
2026-02-28 13:45:04 -08:00
pythongosssss
0ab3fdc2c9 Add indicator circle when new unseen menu items are available (#9220)
## Summary

Adds a little indicator circle when new workflow menu items are added
that the user has not seen

## Changes

- **What**: Adds a hidden setting to track menu items flagged as new
that have been seen

## Screenshots (if applicable)

<img width="164" height="120" alt="image"
src="https://github.com/user-attachments/assets/ac36673d-fbf1-42ff-9a9e-1371eb96115b"
/>

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2026-02-28 12:53:26 -08:00
Christian Byrne
3f497081ee feat: Node Library sidebar and V2 Search dialog UI/UX updates (#9085)
## Summary

Implement 11 Figma design discrepancies for the Node Library sidebar and
V2 Node Search dialog, aligning the UI with the [Toolbox Figma
design](https://www.figma.com/design/xMFxCziXJe6Denz4dpDGTq/Toolbox?node-id=2074-21394&m=dev).

## Changes

- **What**: Sidebar: reorder tabs (All/Essentials/Blueprints), rename
Custom→Blueprints, uppercase section headers, chevron-left of folder
icon, bookmark-on-hover for node rows, filter dropdown with checkbox
items, sort labels (Categorized/A-Z) with label-left/check-right layout,
hide section headers in A-Z mode. Search dialog: expand filter chips
from 3→6, add Recents and source categories to sidebar, remove "Filter
by" label. Pull foundation V2 components from merged PR #8548.
- **Dependencies**: Depends on #8987 (V2 Node Search) and #8548
(NodeLibrarySidebarTabV2)

## Review Focus

- Filter dropdown (`filterOptions`) is UI-scaffolded but not yet wired
to filtering logic (pending V2 integration)
- "Recents" category currently returns frequency-based results as
placeholder until a usage-tracking store is implemented
- Pre-existing type errors from V2 PR dependencies not in the base
commit (SearchBoxV2, usePerTabState, TextTicker, getProviderIcon,
getLinkTypeColor, SidebarContainerKey) are expected and will resolve
when rebased onto main after parent PRs land

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---------

Co-authored-by: Yourz <crazilou@vip.qq.com>
Co-authored-by: github-actions <github-actions@github.com>
2026-02-28 22:34:27 +08:00
jaeone94
a0e518aa98 refactor(node-replacement): reorganize domain components and expand comprehensive test suite (#9301)
## Summary

Resolves six open issues by reorganizing node replacement components
into a domain-driven folder structure, refactoring event handling to
follow the emit pattern, and adding comprehensive test coverage across
all affected modules.

## Changes

- **What**:
- Moved `SwapNodeGroupRow.vue` and `SwapNodesCard.vue` from
`src/components/rightSidePanel/errors/` to
`src/platform/nodeReplacement/components/` (Issues #9255)
- Moved `useMissingNodeScan.ts` from `src/composables/` to
`src/platform/nodeReplacement/missingNodeScan.ts`, renamed to reflect it
is a plain function not a Vue composable (Issues #9254)
- Refactored `SwapNodeGroupRow.vue` to emit a `'replace'` event instead
of calling `useNodeReplacement()` and `useExecutionErrorStore()`
directly; replacement logic now handled in `TabErrors.vue` (Issue #9267)
- Added unit tests for `removeMissingNodesByType`
(`executionErrorStore.test.ts`), `scanMissingNodes`
(`missingNodeScan.test.ts`), and `swapNodeGroups` computed
(`swapNodeGroups.test.ts`, `useErrorGroups.test.ts`) (Issue #9270)
- Added placeholder detection tests covering unregistered-type detection
when `has_errors` is false, and exclusion of registered types
(`useNodeReplacement.test.ts`) (Issue #9271)
- Added component tests for `MissingNodeCard` and `MissingPackGroupRow`
covering rendering, expand/collapse, events, install states, and edge
cases (Issue #9231)
- Added component tests for `SwapNodeGroupRow` and `SwapNodesCard`
(Issues #9255, #9267)

## Additional Changes (Post-Review)

- **Edge case guard in placeholder detection**
(`useNodeReplacement.ts`): When `last_serialization.type` is absent (old
serialization format), the predicate falls back to `n.type`, which the
app may have already run through `sanitizeNodeName` — stripping HTML
special characters (`& < > " ' \` =`). In that case, a `Set.has()`
lookup against the original unsanitized type name would silently miss,
causing replacement to be skipped.

Fixed by including sanitized variants of each target type in the
`targetTypes` Set at construction time. For the overwhelmingly common
case (no special characters in type names), the Set deduplicates the
entries and runtime behavior is identical to before.

A regression test was added to cover the specific scenario:
`last_serialization.type` absent + live `n.type` already sanitized.

## Review Focus

- `TabErrors.vue`: confirm the new `@replace` event handler correctly
replaces nodes and removes them from missing nodes list (mirrors the old
inline logic in `SwapNodeGroupRow`)
- `missingNodeScan.ts`: filename/export name change from
`useMissingNodeScan` — verify all call sites updated via `app.ts`
- Test mocking strategy: module-level `vi.mock()` factories use closures
over `ref`/plain objects to allow per-test overrides without global
mutable state

- Fixes #9231
- Fixes #9254
- Fixes #9255
- Fixes #9267
- Fixes #9270
- Fixes #9271
2026-02-28 06:17:30 -08:00
pythongosssss
c090d189f0 Render app builder in arrange mode (#9260)
## Summary

Adds app builder in arrange/preview mode with re-orderable widgets,
maintaining size (as much as possible) between the select + preview
steps

## Changes

- **What**: 
- Extract sidebar size constants for sharing between canvas splitter +
app mode
- Add widget list using DraggableList and render inert WidgetItems

## Screenshots (if applicable)

<img width="1391" height="923" alt="image"
src="https://github.com/user-attachments/assets/3e17eafe-db1e-40a3-83b5-15a7d0672909"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9260-Render-app-builder-in-arrange-mode-3136d73d365081ef875acab683d01d9e)
by [Unito](https://www.unito.io)
2026-02-27 02:32:44 -08:00
Christian Byrne
1054ba8949 fix: batch updateClipPath via requestAnimationFrame (#9173)
## Summary

Batch `getBoundingClientRect()` calls in `updateClipPath` via
`requestAnimationFrame` to avoid forced synchronous layout.

## Changes

- **What**: Wrap the layout-reading portion of `updateClipPath` in
`requestAnimationFrame()` with cancellation. Multiple rapid calls within
the same frame are coalesced into a single layout read. Eliminates
~1,053 forced synchronous layouts per profiling session.

## Review Focus

- `getBoundingClientRect()` forces synchronous layout. When interleaved
with style mutations (from PrimeVue `useStyle`, cursor writes, Vue VDOM
patching), this creates layout thrashing — especially in Firefox where
Stylo aggressively invalidates the entire style cache.
- The RAF wrapper coalesces all calls within a frame into one, reading
layout only once per frame. The `cancelAnimationFrame` ensures only the
latest parameters are used.
- `willChange: 'clip-path'` is included to hint the browser to optimize
clip-path animations.

## Stack

4 of 4 in Firefox perf fix stack. Depends on #9170.

<!-- Fixes #ISSUE_NUMBER -->

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-02-26 18:53:14 -08:00
jaeone94
1c3984a178 feat: add node replacement UI to Errors Tab (#9253)
## Summary

Adds a node replacement UI to the Errors Tab so users can swap missing
nodes with compatible alternatives directly from the error panel,
without opening a separate dialog.

## Changes

- **What**: New `SwapNodesCard` and `SwapNodeGroupRow` components render
swap groups in the Errors Tab; each group shows the missing node type,
its instances (with locate buttons), and a Replace button. Added
`useMissingNodeScan` composable to scan the graph for missing nodes and
populate `executionErrorStore`. Added `removeMissingNodesByType()` to
`executionErrorStore` so replaced nodes are pruned from the error list
reactively.

## Bug Fixes Found During Implementation

### Bug 1: Replaced nodes render as empty shells until page refresh

`replaceWithMapping()` directly mutates `_nodes[idx]`, bypassing the Vue
rendering pipeline entirely. Because the replacement node reuses the
same ID, `vueNodeData` retains the stale entry from the old placeholder
(`hasErrors: true`, empty widgets/inputs). `graph.setDirtyCanvas()` only
repaints the LiteGraph canvas and has no effect on Vue.

**Fix**: After `replaceWithMapping()`, manually call
`nodeGraph.onNodeAdded?.(newNode)` to trigger `handleNodeAdded` in
`useGraphNodeManager`, which runs `extractVueNodeData(newNode)` and
updates `vueNodeData` correctly. Also added a guard in `handleNodeAdded`
to skip `layoutStore.createNode()` when a layout for the same ID already
exists, preventing a duplicate `spatialIndex.insert()`.

### Bug 2: Missing node error list overwritten by incomplete server
response

Two compounding issues: (A) the server's `missing_node_type` error only
reports the *first* missing node — the old handler parsed this and
called `surfaceMissingNodes([singleNode])`, overwriting the full list
collected at load time. (B) `queuePrompt()` calls `clearAllErrors()`
before the API request; if the subsequent rescan used the stale
`has_errors` flag and found nothing, the missing nodes were permanently
lost.

**Fix**: Created `useMissingNodeScan.ts` which scans
`LiteGraph.registered_node_types` directly (not `has_errors`). The
`missing_node_type` catch block in `app.ts` now calls
`rescanAndSurfaceMissingNodes(this.rootGraph)` instead of parsing the
server's partial response.

## Review Focus

- `handleReplaceNode` removes the group from the store only when
`replaceNodesInPlace` returns at least one replaced node — should we
always clear, or only on full success?
- `useMissingNodeScan` re-scans on every execution-error change; confirm
no performance concerns for large graphs with many subgraphs.


## Screenshots 


https://github.com/user-attachments/assets/78310fc4-0424-4920-b369-cef60a123d50



https://github.com/user-attachments/assets/3d2fd5e1-5e85-4c20-86aa-8bf920e86987



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by [Unito](https://www.unito.io)
2026-02-26 17:37:48 -08:00
pythongosssss
9fb93a5b0a App mode - more updates & fixes (#9137)
## Summary

- fix sizing of sidebars in app mode
- update feedback button to match design
- update job queue notification
- clickable queue spinner item to allow clear queue
- refactor mode out of store to specific workflow instance
- support different saved vs active mode
- other styling/layout tweaks

## Changes

- **What**: Changes the store to a composable and moves the mode state
to the workflow.
- This enables switching between tabs and maintaining the mode they were
in

## Screenshots (if applicable)
<img width="1866" height="1455" alt="image"
src="https://github.com/user-attachments/assets/f9a8cd36-181f-4948-b48c-dd27bd9127cf"
/>

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2026-02-26 09:55:10 -08:00
Johnpaul Chiwetelu
45ca1beea2 fix: address small CodeRabbit issues (#9229)
## Summary

Address several small CodeRabbit-filed issues: clipboard simplification,
queue getter cleanup, pointer handling, and test parameterization.

## Changes

- **What**:
- Simplify `useCopyToClipboard` by using VueUse's built-in `legacy` mode
instead of a manual `document.execCommand` fallback
- Remove `queueIndex` getter alias from `TaskItemImpl`, replace all
usages with `job.priority`
- Add `pointercancel` event handling and try-catch around
`releasePointerCapture` in `useNodeResize` to prevent stuck resize state
- Parameterize repetitive `getNodeProvider` tests in
`modelToNodeStore.test.ts` using `it.each()`

- Fixes #9024
- Fixes #7955
- Fixes #7323
- Fixes #8703

## Review Focus

- `useCopyToClipboard`: VueUse's `legacy: true` enables the
`execCommand` fallback internally — verify browser compat is acceptable
- `useNodeResize`: cleanup logic extracted into shared function used by
both `pointerup` and `pointercancel`
2026-02-26 02:32:53 -08:00
Christian Byrne
aef299caf8 fix: add GLSLShader to canvas image preview node types (#9198)
## Summary

Add `GLSLShader` to `CANVAS_IMAGE_PREVIEW_NODE_TYPES` so GLSL shader
previews are promoted through subgraph nodes.

## Changes

- Add `'GLSLShader'` to the `CANVAS_IMAGE_PREVIEW_NODE_TYPES` set in
`src/composables/node/useNodeCanvasImagePreview.ts`

## Context

GLSLShader node previews were not showing on parent subgraph nodes
because `CANVAS_IMAGE_PREVIEW_NODE_TYPES` only included `PreviewImage`
and `SaveImage`. The `$$canvas-image-preview` pseudo-widget was never
created for GLSLShader nodes, so the promotion system had nothing to
promote. This degraded the UX of all 12 shipped GLSL blueprint subgraphs
— users couldn't see shader output previews without expanding the
subgraph.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-02-26 01:15:24 -08:00
Johnpaul Chiwetelu
188fafa89a fix: address trivial CodeRabbit issues (#9196)
## Summary

Address several trivial CodeRabbit-filed issues: type guard extraction,
ESLint globals, curve editor optimizations, and type relocation.

## Changes

- **What**: Extract `isSingleImage()` type guard in WidgetImageCompare;
add `__DISTRIBUTION__`/`__IS_NIGHTLY__` to ESLint globals and remove
stale disable comments; remove unnecessary `toFixed(4)` from curve path
generation; optimize `histogramToPath` with array join; move
`CurvePoint` type to curve domain

- Fixes #9175
- Fixes #8281
- Fixes #9116
- Fixes #9145
- Fixes #9147

## Review Focus

All changes are mechanical/trivial. Curve path output changes from
fixed-precision to raw floats — SVG handles both fine.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-02-26 00:43:14 -08:00
Terry Jia
5cfd1aa77e feat: add Painter Node (#8521)
## Summary
Add PainterNode widget for freehand mask drawing directly on the canvas,
with brush/eraser tools, opacity, hardness, and background color
controls.

need BE changes https://github.com/Comfy-Org/ComfyUI/pull/12294

## Screenshots (if applicable)


https://github.com/user-attachments/assets/7222063a-0e40-40bb-b72e-b42c8984beb9



┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8521-feat-add-Painter-Node-2fa6d73d36508124ab2ede449a0cc67a)
by [Unito](https://www.unito.io)
2026-02-25 21:08:49 -08:00
Christian Byrne
2cb4c5eff3 fix: textarea stays disabled after link disconnect on promoted widgets (#9199)
## Summary

Fix textarea widgets staying disabled after disconnecting a link on
promoted widgets in subgraphs.

## Changes

- **What**: `refreshNodeSlots` used `SafeWidgetData.name` for slot
metadata lookups, but for promoted widgets this is `sourceWidgetName`
(the interior widget name), which doesn't match the subgraph node's
input slot widget name. Added `slotName` field to `SafeWidgetData` to
track the original LiteGraph widget name, and updated `refreshNodeSlots`
to use `slotName ?? name` for correct matching.

## Review Focus

The key change is the `slotName` field on `SafeWidgetData` — it's only
populated when `name !== widget.name` (i.e., for promoted widgets). The
`refreshNodeSlots` function now uses `widget.slotName ?? widget.name` to
look up slot metadata, ensuring promoted widgets correctly update their
`linked` state on disconnect.

Fixes #8818

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-02-25 20:50:11 -08:00
Dante
c24c4ab607 feat: show loading spinner and uploading filename during image upload (#9189)
## Summary
- Show a canvas-based loading spinner on image upload nodes (LoadImage)
during file upload via drag-drop, paste, or file picker
- Display the uploading file's name immediately in the filename dropdown
instead of showing the previous file's name
- Show the uploading audio file's name immediately in the audio widget
during upload

## Changes
- **`useNodeImageUpload.ts`**: Add `isUploading` flag and
`onUploadStart` callback to the upload lifecycle; clear `node.imgs`
during upload to prevent stale previews
- **`useImagePreviewWidget.ts`**: Add `renderUploadSpinner` that draws
an animated arc spinner on the canvas when `node.isUploading` is true;
guard against empty `imgs` array
- **`useImageUploadWidget.ts`**: Set `fileComboWidget.value` to the new
filename on upload start; clear `node.imgs` on combo widget change
- **`uploadAudio.ts`**: Set `audioWidget.value` to the new filename on
upload start
- **`litegraph-augmentation.d.ts`**: Add `isUploading` property to
`LGraphNode`



https://github.com/user-attachments/assets/818ce529-cb83-428a-8c98-dd900a128343



## Test plan
- [x] Upload an image via file picker on LoadImage node — spinner shows
during upload, filename updates immediately
- [x] Drag-and-drop an image onto LoadImage node — same behavior
- [x] Paste an image onto LoadImage node — same behavior
- [x] Change the dropdown selection on LoadImage — old preview clears,
new image loads
- [x] Upload an audio file — filename updates immediately in the widget

🤖 Generated with [Claude Code](https://claude.com/claude-code)

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 20:22:42 -08:00
Hunter
8c3738fb77 feat: add Free subscription tier support (#8864)
## Summary

Add frontend support for a Free subscription tier — login/signup page
restructuring, telemetry instrumentation, and tier-aware billing gating.

## Changes

- **What**: 
- Restructure login/signup pages: OAuth buttons promoted as primary
sign-in method, email login available via progressive disclosure
- Add Free tier badge on Google sign-up button with dynamic credit count
from remote config
- Add `FREE` subscription tier to type system (tier pricing, tier rank,
registry types)
  - Add `isFreeTier` computed to `useSubscription()`
- Disable credit top-up for Free tier users (dialogService,
purchaseCredits, popover CTA)
- Show subscription/upgrade dialog instead of top-up dialog when Free
tier user hits out-of-credits
- Add funnel telemetry: `trackLoginOpened`, enrich `trackSignupOpened`
with `free_tier_badge_shown`, track email toggle clicks

## Review Focus

- Tier gating logic: Free tier users should see "Upgrade" instead of
"Add Credits" and never reach the top-up flow
- Telemetry event design for Mixpanel funnel analysis
- Progressive disclosure UX on login/signup pages

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-02-24 23:28:51 -05:00
Jin Yi
164379bf4b [refactor] Redesign missing models dialog (#9014)
## Summary
Redesign the missing models warning dialog to match the MissingNodes
dialog pattern with header/content/footer separation, type badges, file
sizes, and context-sensitive actions.

## Changes
- **What**: Split `MissingModelsWarning.vue` into `MissingModelsHeader`,
`MissingModelsContent`, `MissingModelsFooter` components following the
established MissingNodes pattern. Added model type badges (VAE,
DIFFUSION, LORA, etc.), inline file sizes, total download size, custom
model warnings, and context-sensitive footer buttons (Download all /
Download available / Ok, got it). Extracted security validation into
shared `missingModelsUtils.ts`. Removed orphaned `FileDownload`,
`ElectronFileDownload`, `useDownload`, and `useCivitaiModel` files.
- **Breaking**: None

## Review Focus
- Badge styling and icon button variants for theme compatibility
- Security validation logic preserved correctly in extracted utility
- E2e test locator updates for the new dialog structure

<img width="641" height="478" alt="스크린샷 2026-02-20 오후 7 35 23"
src="https://github.com/user-attachments/assets/ded27dc7-04e6-431d-9b2e-a96ba61043a4"
/>

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: github-actions <github-actions@github.com>
2026-02-25 10:51:18 +09:00
Dante
9108b7535a feat: support video file drag-drop and paste (#9154) 2026-02-25 07:59:26 +09:00
Dante
02a38110cd feat: audio drag-drop and paste support (#9152) 2026-02-24 18:59:57 +09:00
Christian Byrne
a94574d379 fix: open image in new tab on cloud fetches as blob to avoid GCS auto-download (#9122)
## Summary

Fix "Open Image" on cloud opening a new tab that auto-downloads the
asset instead of displaying it inline.

## Changes

- **What**: Add `openFileInNewTab()` to `downloadUtil.ts` that fetches
cross-origin URLs as blobs before opening in a new tab, avoiding GCS
`Content-Disposition: attachment` redirects. Opens the blank tab
synchronously to preserve user-gesture activation (avoiding popup
blockers), then navigates to a blob URL once the fetch completes. Blob
URLs are revoked after 60s or immediately if the tab was closed. Update
both call sites (`useImageMenuOptions` and `litegraphService`) to use
the new function.

## Review Focus

- The synchronous `window.open('', '_blank')` before the async fetch is
intentional to preserve user-gesture context and avoid popup blockers.
- Blob URL revocation strategy: 60s timeout for successful opens,
immediate revoke if tab was closed, tab closed on fetch failure.
- Shared `fetchAsBlob()` helper is also used by the existing
`downloadViaBlobFetch`.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-02-23 21:28:16 -08:00
Terry Jia
e333ad459e feat: add CurveEditor component (#8860)
## Summary
Prerequisite for upcoming native color correction nodes (ColorCurves).

Reusable curve editor with monotone cubic Hermite interpolation,
drag-to-add/move/delete control points, and SVG-based rendering.
Includes CurvePoint type, LUT generation utility, and useCurveEditor
composable for interaction logic.

## Screenshots (if applicable)



https://github.com/user-attachments/assets/948352c7-bdf2-40f9-a8f0-35bc2b2f3202

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-02-23 21:19:06 -08:00
Alexander Brown
c25f9a0e93 feat: synthetic widgets getter for SubgraphNode (proxy-widget-v2) (#8856)
## Summary

Replace the Proxy-based proxy widget system with a store-driven
architecture where `promotionStore` and `widgetValueStore` are the
single sources of truth for subgraph widget promotion and widget values,
and `SubgraphNode.widgets` is a synthetic getter composing lightweight
`PromotedWidgetView` objects from store state.

## Motivation

The subgraph widget promotion system previously scattered state across
multiple unsynchronized layers:

- **Persistence**: `node.properties.proxyWidgets` (tuples on the
LiteGraph node)
- **Runtime**: Proxy-based `proxyWidget.ts` with `Overlay` objects,
`DisconnectedWidget` singleton, and `isProxyWidget` type guards
- **UI**: Each Vue component independently calling `parseProxyWidgets()`
via `customRef` hacks
- **Mutation flags**: Imperative `widget.promoted = true/false` set on
`subgraph-opened` events

This led to 4+ independent parsings of the same data, complex cache
invalidation, and no reactive contract between the promotion state and
the rendering layer. Widget values were similarly owned by LiteGraph
with no Vue-reactive backing.

The core principle driving these changes: **Vue owns truth**. Pinia
stores are the canonical source; LiteGraph objects delegate to stores
via getters/setters; Vue components react to store state directly.

## Changes

### New stores (single sources of truth)

- **`promotionStore`** — Reactive `Map<NodeId, PromotionEntry[]>`
tracking which interior widgets are promoted on which SubgraphNode
instances. Graph-scoped by root graph ID to prevent cross-workflow state
collision. Replaces `properties.proxyWidgets` parsing, `customRef`
hacks, `widget.promoted` mutation, and the `subgraph-opened` event
listener.
- **`widgetValueStore`** — Graph-scoped `Map<WidgetKey, WidgetState>`
that is the canonical owner of widget values. `BaseWidget.value`
delegates to this store via getter/setter when a node ID is assigned.
Eliminates the need for Proxy-based value forwarding.

### Synthetic widgets getter (SubgraphNode)

`SubgraphNode.widgets` is now a getter that reads
`promotionStore.getPromotions(rootGraphId, nodeId)` and returns cached
`PromotedWidgetView` objects. No stubs, no Proxies, no fake widgets
persisted in the array. The setter is a no-op — mutations go through
`promotionStore`.

### PromotedWidgetView

A class behind a `createPromotedWidgetView` factory, implementing the
`PromotedWidgetView` interface. Delegates value/type/options/drawing to
the resolved interior widget and stores. Owns positional state (`y`,
`computedHeight`) for canvas layout. Cached by
`PromotedWidgetViewManager` for object-identity stability across frames.

### DOM widget promotion

Promoted DOM widgets (textarea, image upload, etc.) render on the
SubgraphNode surface via `positionOverride` in `domWidgetStore`.
`DomWidgets.vue` checks for overrides and uses the SubgraphNode's
coordinates instead of the interior node's.

### Promoted previews

New `usePromotedPreviews` composable resolves image/audio/video preview
widgets from promoted entries, enabling SubgraphNodes to display
previews of interior preview nodes.

### Deleted

- `proxyWidget.ts` (257 lines) — Proxy handler, `Overlay`,
`newProxyWidget`, `isProxyWidget`
- `DisconnectedWidget.ts` (39 lines) — Singleton Proxy target
- `useValueTransform.ts` (32 lines) — Replaced by store delegation

### Key architectural changes

- `BaseWidget.value` getter/setter delegates to `widgetValueStore` when
node ID is set
- `LGraph.add()` reordered: `node.graph` assigned before widget
`setNodeId` (enables store registration)
- `LGraph.clear()` cleans up graph-scoped stores to prevent stale
entries across workflow switches
- `promotionStore` and `widgetValueStore` state nested under root graph
UUID for multi-workflow isolation
- `SubgraphNode.serialize()` writes promotions back to
`properties.proxyWidgets` for persistence compatibility
- Legacy `-1` promotion entries resolved and migrated on first load with
dev warning

## Test coverage

- **3,700+ lines of new/updated tests** across 36 test files
- **Unit**: `promotionStore.test.ts`, `widgetValueStore.test.ts`,
`promotedWidgetView.test.ts` (921 lines),
`subgraphNodePromotion.test.ts`, `proxyWidgetUtils.test.ts`,
`DomWidgets.test.ts`, `PromotedWidgetViewManager.test.ts`,
`usePromotedPreviews.test.ts`, `resolvePromotedWidget.test.ts`,
`subgraphPseudoWidgetCache.test.ts`
- **E2E**: `subgraphPromotion.spec.ts` (622 lines) — promote/demote,
manual/auto promotion, paste preservation, seed control augmentation,
image preview promotion; `imagePreview.spec.ts` extended with
multi-promoted-preview coverage
- **Fixtures**: 2 new subgraph workflow fixtures for preview promotion
scenarios

## Review focus

- Graph-scoped store keying (`rootGraphId`) — verify isolation across
workflows/tabs and cleanup on `LGraph.clear()`
- `PromotedWidgetView` positional stability — `_arrangeWidgets` writes
to `y`/`computedHeight` on cached objects; getter returns fresh array
but stable object references
- DOM widget position override lifecycle — overrides set on promote,
cleared on demote/removal/subgraph navigation
- Legacy `-1` entry migration — resolved and written back on first load;
unresolvable entries dropped with dev warning
- Serialization round-trip — `promotionStore` state →
`properties.proxyWidgets` on serialize, hydrated back on configure

## Diff breakdown (excluding lockfile)

- 153 files changed, ~7,500 insertions, ~1,900 deletions (excluding
pnpm-lock.yaml churn)
- ~3,700 lines are tests
- ~300 lines deleted (proxyWidget.ts, DisconnectedWidget.ts,
useValueTransform.ts)

<!-- Fixes #ISSUE_NUMBER -->

┆Issue is synchronized with this [Notion
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---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: GitHub Action <action@github.com>
2026-02-23 13:33:41 -08:00
pythongosssss
d601aba721 App mode - Unify menus - 2 (#9023)
## Summary

Updates subgraph breadcrumbs menu, workflow tabs context menu & linear
mode menu to use a single implementation.
Adds new menu items for enter/exit app mode  
Hides menu when in builder mode

## Changes

- **What**: Changes the components to use either a reka-ui context menu
or dropdown, with a standard inner list
- **Breaking**: Remove existing linear toggle from sidebar as it is now
in the menu


## Screenshots (if applicable)
It looks basically identical other than the icon changes based on mode:

In Graph Mode:
<img width="261" height="497" alt="image"
src="https://github.com/user-attachments/assets/eb9968a2-b528-4e21-9e14-ab4a67e717ae"
/>

In App Mode:
<img width="254" height="499" alt="image"
src="https://github.com/user-attachments/assets/54a89fab-e7b2-4cb0-bcb7-43d6d076ac83"
/>

Right click tab:
<img width="321" height="564" alt="image"
src="https://github.com/user-attachments/assets/c12c7d64-2dba-45bb-be76-2615f3e38cc6"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9023-App-mode-Unify-menus-2-30d6d73d36508162bfc0e308d5f705de)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2026-02-23 09:49:52 -08:00
Johnpaul Chiwetelu
02e926471f fix: replace as-unknown-as casts with safer patterns (#9107)
## Summary

- Replace 83 `as unknown as` double casts with safer alternatives across
33 files
- Use `as Partial<X> as X` pattern where TypeScript allows it
- Create/reuse factory functions from `litegraphTestUtils.ts` for mock
objects
- Widen `getWorkflowDataFromFile` return type to include `ComfyMetadata`
directly
- Reduce total `as unknown as` count from ~153 to 71

The remaining 71 occurrences are genuinely necessary due to cross-schema
casts, generic variance, missing index signatures, Float64Array-to-tuple
conversions, and DOM type incompatibilities.

## Test plan

- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
- [x] All affected unit tests pass

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9107-fix-replace-as-unknown-as-casts-with-safer-patterns-3106d73d3650815cb5bcd613ad635bd7)
by [Unito](https://www.unito.io)
2026-02-22 20:46:12 -08:00
Benjamin Lu
35f15d18b4 feat: add job history and assets sidebar badge behavior (#9050)
## Summary
Add sidebar badge behavior for queue/asset visibility updates:
- Job History tab icon shows active jobs count (`queued + running`) only
when the Job History panel is closed.
- Assets tab icon no longer mirrors active jobs; when QPO V2 is enabled
it now shows the number of assets added since the last time Assets was
opened.
- Opening Assets clears the unseen added-assets badge count.

## Changes
- Added `iconBadge` logic to Job History sidebar tab.
- Replaced Assets sidebar badge source with new unseen-assets counter
logic.
- Added `assetsSidebarBadgeStore` to track unseen asset additions from
history updates and reset on Assets open.
- Added/updated unit tests for both sidebar tab composables and the new
store behavior.


https://github.com/user-attachments/assets/33588a2a-c607-4fcc-8221-e7f11c3d79cc



┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9050-fix-add-job-history-and-assets-sidebar-badge-behavior-30e6d73d365081c38297fe6aac9cd34c)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Johnpaul Chiwetelu <49923152+Myestery@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
2026-02-22 01:05:39 -08:00
Christian Byrne
3678e65bec feat: add feature flag to disable Essentials tab in node library (#9067)
## Summary

Add a `node_library_essentials_enabled` feature flag to gate the
Essentials tab, allowing the rest of the new node library to ship while
the Essentials tab is finalized.

## Changes

- **What**: New feature flag (`node_library_essentials_enabled`) that
hides the Essentials tab in the node library sidebar and search category
sidebar. Defaults to `true` in dev/nightly builds, `false` in
production. Overridable via remote config or server feature flags. Falls
back to the "All" tab if a user previously had Essentials selected.

**Disabled UI**

<img width="547" height="782" alt="image"
src="https://github.com/user-attachments/assets/bcfcecd4-cbae-4d7b-9bcc-64bdf57929e2"
/>

**Enabled UI**

<img width="547" height="782" alt="image"
src="https://github.com/user-attachments/assets/0fb030ea-3bde-475e-982b-45e8f190cb8f"
/>


## Review Focus

- Feature flag pattern follows existing conventions (e.g.
`linearToggleEnabled`)
- Fallback behavior when essentials tab was previously selected by user

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9067-feat-add-feature-flag-to-disable-Essentials-tab-in-node-library-30e6d73d36508103b3cad9fc5d260611)
by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
2026-02-21 21:40:45 -08:00
Dante
38675e658f feat: add dev-time feature flag overrides via localStorage (#9075)
## Summary
- Adds `localStorage`-based dev-time override for feature flags, with
`ff:` key prefix (e.g.
`localStorage.setItem('ff:team_workspaces_enabled', 'true')`)
- Override priority: dev localStorage > remoteConfig >
serverFeatureFlags
- Guarded by `import.meta.env.DEV` — tree-shaken to empty function in
production builds
- Extracts `resolveFlag` helper in `useFeatureFlags` to eliminate
repeated fallback pattern

Fixes #9054

## Test plan
- [x] `getDevOverride` unit tests: boolean/number/string/object parsing,
prefix isolation, invalid JSON warning
- [x] `api.getServerFeature` / `serverSupportsFeature` override tests
- [x] `useFeatureFlags` override priority tests, including
`teamWorkspacesEnabled` bypassing guards
- [x] Production build verified: `getDevOverride` compiles to empty
function body, localStorage never accessed
- [x] `pnpm typecheck`, `pnpm lint` clean

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9075-feat-add-dev-time-feature-flag-overrides-via-localStorage-30f6d73d365081b394d3ccc461987b1a)
by [Unito](https://www.unito.io)
2026-02-21 20:36:09 -08:00
Christian Byrne
40aa7c5974 feat(persistence): fix QuotaExceededError and cross-workspace draft leakage (#8520)
## Summary

Completes the workflow persistence overhaul by integrating the new draft
system into the app and migrating existing data. Fixes two critical
bugs:

1. **QuotaExceededError** - localStorage fills up with workflow drafts,
breaking auto-save
2. **Cross-workspace data leakage** - Drafts from one ComfyUI instance
appear in another

## Changes

- **What**: 
- `useWorkflowPersistenceV2.ts` - Main composable that hooks into graph
changes with 512ms debounce
- `migrateV1toV2.ts` - One-time migration of existing drafts to the new
scoped format
  - Updated E2E tests for new storage key patterns
- **Why**: Users lose work when storage quota is exceeded, and see
confusing workflows from other instances

## How It Works

- **Workspace scoping**: Each ComfyUI instance (identified by server
URL) has isolated draft storage
- **LRU eviction**: When storage is full, oldest drafts are
automatically removed (keeps 32 most recent)
- **Tab isolation**: Each browser tab tracks its own active/open
workflows via sessionStorage
- **Debounced saves**: Graph changes are batched with 512ms delay to
reduce storage writes

## Migration

Existing V1 drafts are automatically migrated on first load. The
migration:
1. Reads drafts from old `Comfy.Workflow.*` keys
2. Converts to new workspace-scoped format
3. Cleans up old keys after successful migration

---
*Part 4 of 4 in the workflow persistence improvements stack*

---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Simula_r <18093452+simula-r@users.noreply.github.com>
2026-02-21 00:57:50 -08:00
Christian Byrne
55ee6e7e63 fix: "Add Subgraph to Library" context menu not saving subgraph (#9056)
## Summary

Fix "Add Subgraph to Library" context menu option which was bookmarking
(UI favorite) instead of actually saving the subgraph as a reusable
blueprint.

## Changes

- **What**: Replace `nodeBookmarkStore.addBookmark()` with
`subgraphStore.publishSubgraph()` in `addSubgraphToLibrary`, matching
the working toolbar button behavior. Hide the menu option when multiple
items are selected since `publishSubgraph` requires exactly one
SubgraphNode.

## Review Focus

The original implementation (PR #5218) used `addBookmark` which only
adds a star/favorite — it never called the `publishSubgraph` function
that serializes, prompts for a name, and saves the subgraph as a
blueprint file. The toolbar button (`SaveToSubgraphLibrary.vue`) worked
correctly because it calls the `Comfy.PublishSubgraph` command which
uses `publishSubgraph`.

The multi-select visibility guard (`!hasMultipleSelection`) matches
`SaveToSubgraphLibrary.vue`'s `v-show` guard. "Unpack Subgraph" remains
visible for multi-select since it handles multiple SubgraphNodes
correctly.

Fixes COM-15200

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9056-fix-Add-Subgraph-to-Library-context-menu-not-saving-subgraph-30e6d73d36508177ba7ef97a2fe9b893)
by [Unito](https://www.unito.io)
2026-02-20 22:56:53 -08:00
Yourz
6ee3803770 feat: implement NodeLibrarySidebarTabV2 with Reka UI components (#8548)
## Summary

Implement a redesigned Node Library sidebar using Reka UI components
with virtualized tree rendering and improved UX.

## Changes

- **What**: 
  - Add three-tab structure (Essential, All, Custom) using Reka UI Tabs
- Implement TreeExplorerV2 with virtualized tree using
TreeRoot/TreeVirtualizer for performance
  - Add node hover preview with teleport to show NodePreview component
  - Implement context menu for toggling favorites on nodes
  - Add search functionality that auto-expands matching folders
- Create panel components: EssentialNodesPanel, AllNodesPanel,
CustomNodesPanel
  - Add 'Open Manager' button in CustomNodesPanel
  - Use custom icons: comfy--node for nodes, ph--folder-fill for folders
  - New node preview component: `NodePreviewCard`
  - Api node folder icon
  - Node drag preview

- **Feature Flag**: Enabled via URL parameter `?nodeRedesign=true`

## Review Focus

- TreeExplorerV2.vue uses `[...expandedKeys]` to prevent internal
mutation by Reka UI TreeRoot
- Context menu injection key is exported from TreeExplorerV2Node.vue and
imported by TreeExplorerV2.vue
- Hover preview uses teleport to
`#node-library-node-preview-container-v2`

## Screenshots (if applicable)

| Feature | Screenshot | 
|---|---|
| All nodes tab |<img width="323" height="761" alt="image"
src="https://github.com/user-attachments/assets/1976222b-83dc-4a1b-838a-2d49aedea3b8"
/>|
| Custom nodes tab | <img width="308" height="748" alt="image"
src="https://github.com/user-attachments/assets/2c23bffb-bdaa-4c6c-8cac-7610fb7f3fb7"
/>|
|Api nodes icon | <img width="299" height="523" alt="image"
src="https://github.com/user-attachments/assets/e9ca05b0-1143-44cf-b227-6462173c7cd0"
/>|
| node preview|<img width="499" height="544" alt="image"
src="https://github.com/user-attachments/assets/8961a7b4-77ae-4e57-99cf-62d9e4e17088"
/>|
| node drag preview | <img width="434" height="289" alt="image"
src="https://github.com/user-attachments/assets/b5838c90-65d4-4bee-b2b3-c41b57870da8"
/>|



Test by adding `?nodeRedesign=true` to the URL

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8548-WIP-feat-implement-NodeLibrarySidebarTabV2-with-Reka-UI-components-2fb6d73d36508134b7e0f75a2c9b976a)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: bymyself <cbyrne@comfy.org>
2026-02-20 22:06:09 -08:00
Christian Byrne
b27eb5861a fix(queue): allow deleting failed jobs from queue progress UI (#8478)
## Summary
Failed jobs could not be removed from the Media Assets queue progress
panel because `useJobActions` only supported cancel for pending/running
jobs.

## Changes
- Add `deleteAction`, `canDeleteJob`, `runDeleteJob` to `useJobActions`
composable
- Export `removeFailedJob` from `useJobMenu` with optional task
parameter
- Update `ActiveMediaAssetCard.vue` to show delete button on failed jobs

## Testing
1. Queue a workflow that will fail (e.g., missing model)
2. Open Media Assets panel
3. Hover over the failed job card → delete button (circle-minus icon)
appears
4. Click delete → job is removed from queue


┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8478-fix-queue-allow-deleting-failed-jobs-from-queue-progress-UI-2f86d73d3650810ba3aaf6cf38703bf5)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Amp <amp@ampcode.com>
2026-02-20 16:49:36 -08:00
Benjamin Lu
b3aed9afd0 feat: split job history into a dedicated sidebar tab (#8957)
## Summary

Move queue job history into a dedicated sidebar tab (gated by `Comfy.Queue.QPOV2`) and remove mixed job-history UI from the Assets sidebar so assets and job controls are separated.

## Changes

- **What**:
  - Added `JobHistorySidebarTab` with reusable job UI primitives: `JobFilterTabs`, `JobFilterActions`, `JobAssetsList`, and shared `JobHistoryActionsMenu`.
  - Added reactive `job-history` tab registration in `sidebarTabStore`; prepends above Assets when `Comfy.Queue.QPOV2` is enabled and unregisters cleanly when disabled.
  - Added debounced search to `useJobList` (filters by job title, metadata, and prompt id).
  - Extracted clear-history dialog logic to `useQueueClearHistoryDialog` and reused it from queue overlay and job history tab.
  - Removed active-job rendering and queue-clear controls from assets list/grid/tab views; assets sidebar now focuses on media assets only.
  - Removed the QPOV2 gate from `MediaAssetViewModeToggle` and updated queue/job localized copy.
  - Added and updated tests for queue overlay header actions, job filters, search filtering, sidebar tab registration, and assets sidebar behavior.

## Review Focus

- Verify QPOV2 toggle behavior:
  - `Docked Job History` menu action toggles `Comfy.Queue.QPOV2`.
  - `job-history` tab insertion/removal order and active-tab reset on removal.
- Verify behavior split between tabs:
  - Job controls (cancel/delete/view/filter/search/clear history/clear queue) live in Job History.
  - Assets sidebar loading/empty states and list/grid rendering remain correct after removing active jobs.

## Screenshots (if applicable)
<img width="670" height="707" alt="image" src="https://github.com/user-attachments/assets/3a201fcb-d104-4e95-b5fe-49c4006a30a5" />
2026-02-20 16:42:41 -08:00
jaeone94
46c40c755e feat: node-specific error tab with selection-aware grouping and error overlay (#8956)
## Summary
Enhances the error panel with node-specific views: single-node selection
shows errors grouped by message in compact mode, container nodes
(subgraph/group) expose child errors via a badge and "See Error" button,
and a floating ErrorOverlay appears after execution failure with a
deduplicated summary and quick navigation to the errors tab.

## Changes
- **Consolidate error tab**: Remove `TabError.vue`; merge all error
display into `TabErrors.vue` and drop the separate `error` tab type from
`rightSidePanelStore`
- **Selection-aware grouping**: Single-node selection regroups errors by
message (not `class_type`) and renders `ErrorNodeCard` in compact mode
- **Container node support**: Detect child-node errors in subgraph/group
nodes via execution ID prefix matching; show error badge and "See Error"
button in `SectionWidgets`
- **ErrorOverlay**: New floating card shown after execution failure with
deduplicated error messages, "Dismiss" and "See Errors" actions;
`isErrorOverlayOpen` / `showErrorOverlay` / `dismissErrorOverlay` added
to `executionStore`
- **Refactor**: Centralize error ID collection in `executionStore`
(`allErrorExecutionIds`, `hasInternalErrorForNode`); split `errorGroups`
into `allErrorGroups` (unfiltered) and `tabErrorGroups`
(selection-filtered); move `ErrorOverlay` business logic into
`useErrorGroups`

## Review Focus
- `useErrorGroups.ts`: split into `allErrorGroups` / `tabErrorGroups`
and the new `filterBySelection` parameter flow
- `executionStore.ts`: `hasInternalErrorForNode` helper and
`allErrorExecutionIds` computed
- `ErrorOverlay.vue`: integration with `executionStore` overlay state
and `useErrorGroups`

## Screenshots
<img width="853" height="461" alt="image"
src="https://github.com/user-attachments/assets/a49ab620-4209-4ae7-b547-fba13da0c633"
/>
<img width="854" height="203" alt="image"
src="https://github.com/user-attachments/assets/c119da54-cd78-4e7a-8b7a-456cfd348f1d"
/>
<img width="497" height="361" alt="image"
src="https://github.com/user-attachments/assets/74b16161-cf45-454b-ae60-24922fe36931"
/>

---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
2026-02-20 12:14:52 -08:00
Jin Yi
7bf9d51d1d [bugfix] Show active job count in assets sidebar badge (#9015)
## Summary
Assets sidebar badge now shows total active jobs (pending + running)
instead of only pending jobs, making it consistent with the "X active
jobs" label inside the panel.

## Changes
- **What**: Changed `iconBadge` in `useAssetsSidebarTab` from
`pendingTasks.length` to `activeJobsCount` (pending + running)
- Badge still hidden when QPO V2 is disabled (legacy queue)

## Review Focus
- Whether `activeJobsCount` (pending + running) is the correct metric
for the badge

<img width="1718" height="1327" alt="스크린샷 2026-02-20 오후 7 46
40(2)"
src="https://github.com/user-attachments/assets/4d0d2bed-8be9-44d7-bd62-4dd8c075d265"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9015-bugfix-Show-active-job-count-in-assets-sidebar-badge-30d6d73d365081c287a6ce9bc0a60244)
by [Unito](https://www.unito.io)
2026-02-20 20:02:10 +09:00