Per ADR_0009, linking to a SubgraphInput must be indistinguishable from
a regular link. buildSlotMetadata derived 'linked' via getNodeById on
the link origin, which returns null for the SUBGRAPH_INPUT_ID sentinel
(SubgraphInputNode is not in _nodes_by_id). Widgets stayed enabled and
no slot dot rendered in Vue mode.
Use input.link != null directly, matching the origin-agnostic check in
LGraphNode.updateComputedDisabled used by canvas mode.
Amp-Thread-ID: https://ampcode.com/threads/T-019e4caf-85c8-75d8-86c2-5da97285a81a
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Stops the Shape submenu (and any other PrimeVue nested submenu) from
being clipped behind the node context menu when the menu fits in the
viewport.
## Changes
- **What**: `constrainMenuHeight` in `NodeContextMenu.vue` now applies
`max-height` + `overflow-y: auto` to the root `<ul>` only when
`scrollHeight > availableHeight`. The common case keeps `overflow:
visible`.
- Added `browser_tests/tests/nodeContextMenuShapeSubmenu.spec.ts`
regression spec.
## Review Focus
Root cause: setting only `overflow-y: auto` on a `<ul>` coerces
`overflow-x` to a non-visible value per CSS spec (`If one of
overflow-x/overflow-y is visible and the other isn't, the visible value
is computed as auto`). PrimeVue `ContextMenuSub` renders submenus
in-tree as a nested `<ul>` with `position: absolute; left: 100%`, so the
implicit horizontal clip hides them entirely.
The pre-existing overflow scenario (#10824 / #10854) is unchanged — when
the menu actually overflows, the clamp still applies and
`nodeContextMenuOverflow.spec.ts` continues to verify scroll. Submenu
clipping in that overflow case is a known limitation, not introduced by
this PR.
Fixes FE-570
## screenshot
### AS IS
<img width="788" height="505" alt="Screenshot 2026-05-07 at 12 43 26 PM"
src="https://github.com/user-attachments/assets/36d34070-0c57-4385-a130-0394f22f282e"
/>
### TO BE
<img width="779" height="627" alt="Screenshot 2026-05-07 at 12 42 44 PM"
src="https://github.com/user-attachments/assets/00956729-763b-4787-822f-209e8ea42331"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-12035-fix-keep-node-context-menu-overflow-visible-when-content-fits-3586d73d365081ad9aaec82f220d401c)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
Replace the SUBGRAPH_INPUT_ID sentinel check in buildSlotMetadata with a
check that the upstream node actually resolves via getNodeById. Promoted
widgets (link origin = SUBGRAPH_INPUT sentinel) naturally render as
editable instead of disabled with a phantom upstream chip, and the
renderer no longer imports a litegraph sentinel constant.
Test setup now uses a real upstream node + upstream.connect() instead of
an unreferenced input.link id. Added regression test for the
non-resolvable-upstream case.
Amp-Thread-ID: https://ampcode.com/threads/T-019e3d8c-b6b4-731e-b3fb-9bdb6fefb1ae
Co-authored-by: Amp <amp@ampcode.com>
## Summary
When the built-in logs terminal stayed open during a backend restart,
the buffer froze on pre-restart entries and live log streaming silently
stopped — only closing and reopening the panel resynced. Listen for the
api `reconnected` event and rebuild the terminal contents the same way a
fresh open would.
## Changes
- **What**:
- Extract `useLogsTerminal` composable. The SFC is now a thin shell
holding `terminal: shallowRef<Terminal>` and forwarding to the
composable, so `onMounted`/`onScopeDispose` no longer rely on the
child's emit callback timing.
- Subscribe to `api`'s `reconnected` event via `useEventListener`,
registered synchronously before any awaits. On reconnect:
`terminal.reset()` → refetch raw logs → `scrollToBottom()` →
`subscribeLogs(true)` (the backend loses the per-client subscription on
restart, so re-subscribe is required for live streaming to resume).
- Wrap in-flight resync/mount fetches in AbortControllers. Overlapping
reconnects abort the prior resync, and unmount mid-fetch suppresses
writes to the disposed xterm.
- Hide BaseTerminal whenever `errorMessage` is set so the error layout
doesn't expose an empty xterm container behind the message;
`loading=false` after both load failure and resync success so a later
successful reconnect can clear a stuck spinner.
- Migrate the load/resync error strings to vue-i18n
(`logsTerminal.loadError`, `logsTerminal.resyncError`).
## Review Focus
- **Re-subscribe is the non-obvious half of the fix** — without it, even
after the WebSocket reconnects the backend never resumes streaming logs
to this client because its subscription state was wiped on restart. The
visible "stale buffer" is only one symptom; the silent "no new logs"
symptom needed the explicit `subscribeLogs(true)` re-call in resync.
- `terminal.reset()` lives after a successful raw-logs fetch (not
before) so a failed resync leaves the prior buffer visible instead of
blanking it; resync errors surface via the same inline error message the
mount path uses.
- 8 unit tests around the composable: mount + subscribe, resync ordering
(reset → write → scroll → subscribe via `invocationCallOrder`),
in-flight resync abort on double reconnect, resync error surfacing,
mount-failure-then-recovery, unmount-mid-fetch terminal-write
suppression, listener cleanup on unmount.
- 2 E2E tests using `ws.close()` on the proxied WebSocket as the
reconnect trigger and `subscribeLogs` HTTP fetch count as the sync point
(same pattern as `wsReconnectStaleJob.spec.ts`). Red-checked: disabling
the `reconnected` listener fails exactly the two new tests, all 8
pre-existing tests stay green.
Fixes FE-712
## Screenshots
Before - (After rebooting, the console window does not update from its
state before the reboot must remount the console window for it to
resync.)
https://github.com/user-attachments/assets/b1e49c2c-89a4-4a4a-82b4-064412acee12
After - (The console window syncs automatically after a reboot.)
https://github.com/user-attachments/assets/54b582c5-ad42-41c0-9886-18f4495859da
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-12270-fix-terminal-resync-logs-console-on-backend-reconnect-3606d73d3650812fb13fd1934c632344)
by [Unito](https://www.unito.io)
## Summary
Model Library sidebar now refreshes automatically when an upload
completes, and the `r` keybinding refreshes the library in addition to
refreshing combo widgets inside graph nodes.
## Changes
- **What**:
- `modelStore`: new `refreshModelFolder(name)` for surgical reset+reload
of one folder, and `refresh()` that re-loads any folders that had been
loaded
- `ModelLibrarySidebarTab.vue`: watches
`assetDownloadStore.lastCompletedDownload` and refreshes the affected
folder; the in-panel refresh button now routes through `refresh()`
- `Comfy.RefreshNodeDefinitions` (`r` key): also calls
`modelStore.refresh()` so the keyboard fallback actually refreshes the
Model Library list
## Review Focus
- Both `modelStore` and `assetsStore` exist; the upload wizard was only
refreshing the latter, which is what caused the bug. Confirm the new
watcher path is the right hook (rather than wiring it inside the wizard)
— chose this so it also covers completions that happen after the wizard
has been closed.
- `refreshModelFolder` falls back to `refresh()` (not raw
`loadModelFolders()`) for unknown folder types, to avoid dropping other
folders' loaded contents.
- Generated tab half of the ticket is intentionally **deferred** until
BE-885 (cursor pagination on `GET /api/jobs`) lands — AC items around
"no duplicates" and "cursor state maintained" depend on it.
Fixes FE-695 (Model Library half).
## Screenshots (if applicable)
N/A — behavior change verified by unit tests.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-12257-fix-model-library-auto-refresh-after-upload-plus-r-key-fallback-3606d73d3650811a8895ef6e3ef2b4b8)
by [Unito](https://www.unito.io)
## Summary
When a Preview3D / Load3D / SaveGLB node lives inside a subgraph, the 3D
viewer correctly displays the model the first time you enter the
subgraph but is blank after exiting and re-entering — even though
`node.properties['Last Time Model File']` is still populated and the
underlying file is on disk.
Fix: introduce a persistent companion to `waitForLoad3d` in
`useLoad3d.ts`:
- `onLoad3dReady(callback)` — registers a callback that fires on *every*
(re-)initialization of the `Load3d` instance for a given node, not just
the first one. Cleared automatically when the node is removed from the
graph (chained into `node.onRemoved` alongside the existing
`pendingCallbacks` cleanup).
- `waitForLoad3d` keeps its original one-shot semantics so callbacks
that install per-node side effects (e.g. wrapping `node.onExecuted`,
setting `sceneWidget.serializeValue`) do not chain on remount.
- When `onLoad3dReady` is registered after a `Load3d` instance already
exists, the callback fires synchronously as well, so the same code path
covers both initial setup and subsequent rehydrations.
Preview3D / Load3D / SaveGLB move the "reapply state from
`node.properties` / `model_file` widget to the Load3d viewer" block from
`waitForLoad3d` to `onLoad3dReady`.
First mount and every subsequent remount now run identical rehydration
code, with `node.properties['Last Time Model File']` (already
workflow-JSON-serialised) as the single source of truth.
## Screenshots (if applicable)
before
https://github.com/user-attachments/assets/e4b0fe6f-c898-4210-b545-7ad6883ed722
after
https://github.com/user-attachments/assets/a4a28490-071d-4694-87a8-5eaa501ac168
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-12294-FE-702-rehydrate-3D-viewer-on-subgraph-re-entry-via-persistent-ready-hook-3616d73d3650811e93e7dedb32762711)
by [Unito](https://www.unito.io)
## Summary
Resolve the queue progress node label from queued prompt metadata so
subgraph execution IDs show the correct node name without depending on
the live canvas.
## Changes
- **What**: Store a prompt-scoped `executionId -> { title, type }`
lookup from `p.output` when queueing a job, and use that lookup for the
active job's executing node label.
- **What**: Reuse the same job-scoped node info for the browser tab
title so it stays aligned with the queue overlay.
- **What**: Add unit coverage for root and subgraph execution IDs, and
merge the branch forward to current `main`.
## Review Focus
This keeps the fix scoped to the existing singular `activeJobId` path.
It fixes subgraph labels and avoids the workflow-switching regression
from resolving against `app.rootGraph`, but it does not redesign
concurrent multi-job selection yet.
Longer term, the cleaner solution is still prompt-scoped execution
metadata from the backend rather than frontend reconstruction.
## Screenshots (if applicable)
N/A
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Benjamin Lu <benjaminlu1107@gmail.com>
- proxyWidgetMigration: switch repairValue/migratePreview to exhaustive
switches with a shared `assertUnreachablePlan(plan: never)` helper so
adding a new Plan kind triggers a TS error at the dispatcher.
- previewExposureStore: drop unused `moveExposure` action (and its
tests); document deferred Object.freeze hardening at getExposures.
- usePromotedPreviews: drop optional chaining on
nodeOutputStore.getNode*ByExecutionId methods (always defined).
- BaseWidget: drop the unused `_suppressPromotedOutline` parameter on
`getOutlineColor` and the `suppressPromotedOutline` field on
`DrawWidgetOptions`; remove all 14 call sites.
- SubgraphNodeWidget.vue: switch to tuple-form `defineEmits<{ ... }>()`.
- LGraph: rewrite the `proxyWidgetMigrationFlush` JSDoc to cite the
real reason for late binding (the migration module's transitive
workbench imports, not PreviewExposureStore); mark both
`proxyWidgetMigrationFlush` and `autoExposePreviewNodes` `@internal`.
- proxyWidgetMigration tests: update assertions to verify behavior
(host inputs, exposures, quarantine entries) now that
`flushProxyWidgetMigration` returns void.
Amp-Thread-ID: https://ampcode.com/threads/T-019e2812-d683-710e-946f-9ddb9018ff5a
Co-authored-by: Amp <amp@ampcode.com>
The appModeStore identity refactor required every selected input to map
to a `widget.entityId`, set by `BaseWidget.setNodeId`. Third-party
extensions that push plain POJO widgets directly onto `node.widgets`
(bypassing `addCustomWidget`) have no `entityId`, so their selections
were dropped from App Mode with a "no canonical identity available"
warning and the linear-widgets panel rendered empty.
Add `getWidgetEntityIdForNode(node, widget)` in `litegraphUtil` that
returns `widget.entityId` when present and otherwise derives
`(rootGraphId, node.id, widget.name)` directly. Apply the helper in:
- `safeWidgetMapper` so the Vue projection includes POJOs
- `appModeStore.findWidgetByEntityId` and the legacy-NodeId branch so
POJO selections resolve on first selection and on reload
Fixes the `@vue-nodes In App Mode, widget width updates with panel size`
browser test for nodes that use the legacy `node.widgets.push(...)`
pattern.
Amp-Thread-ID: https://ampcode.com/threads/T-019e2561-ca22-76fa-8356-0c6f92548f8d
Co-authored-by: Amp <amp@ampcode.com>
- Skip LivePreview render on SubgraphNode hosts; previews flow through
promotedPreviews / previewExposureStore as the single source of truth
- Treat exposures as authoritative in SubgraphEditor.getActivePreviewWidgets
so $$canvas-image-preview rows always surface, even when the interior
source node lacks a matching promotable widget
- Hydrate canonical/legacy preview exposures at configure time in
SubgraphNode._hydratePreviewExposures; usePromotedPreviews is now a
pure read with path-style nested host fallback
- Add KSampler/KSamplerAdvanced to virtual canvas-image-preview node types
so live samplers expose preview rows pre-execution
- SubgraphEditor.open() returns early when panel is already visible to
avoid flaky context-menu opens
- Remove obsolete proxy-widget test; convert inline @vue-nodes name
prefix to tag annotation across subgraphPromotion.spec.ts
- Drop stale "migrates legacy host exposure keys while reading previews"
unit tests now that migration runs at configure time
Review feedback fixes:
- useResolvedSelectedInputs: clone graphNodes array to avoid shared
reference with app.rootGraph.nodes
- previewExposureSchema: avoid mutating the property parameter
- nodeOutputStore: case-insensitive `.svg` check
Amp-Thread-ID: https://ampcode.com/threads/T-019e23c9-3dc1-7381-ae59-c0372b3325e2
Co-authored-by: Amp <amp@ampcode.com>
## Summary
`openJobWorkflow` (Job Queue → "Open Workflow in New Tab") had no error
handling around `workflowService.openWorkflow`. When workflow JSON
contained nodes that fail `LiteGraph.configure()` (e.g. rgthree
`DisplayAny`, stale `GetNode/SetNode aux_id`), the menu action appeared
to do nothing — either an early return after a generic "Load Workflow
Error" dialog (`app.ts:1340-1347`) or a context-less toast from the
surrounding `wrapWithErrorHandlingAsync`.
This PR catches the error inside `openJobWorkflow` and routes it to
`dialogService.showErrorDialog` with a Job-Queue-specific `reportType`
so users get a clear, actionable message tied to the action they
invoked.
- Fixes#8841
- Linear:
[FE-215](https://linear.app/comfyorg/issue/FE-215/open-workflow-from-frontend-not-working)
## Red-Green Verification
| Commit | CI Status | Run |
|--------|-----------|-----|
| `test: add failing test for openJobWorkflow swallowing load errors`
(a422b392d) | 🔴 failure |
https://github.com/Comfy-Org/ComfyUI_frontend/actions/runs/25531063427 |
| `fix: surface error dialog when Open Workflow from Job Queue fails`
(86b2a3a9) | 🟢 success |
https://github.com/Comfy-Org/ComfyUI_frontend/actions/runs/25531374096 |
## Test Plan
- [x] CI red on test-only commit
- [x] CI green on fix commit
- [ ] Manual: load a workflow containing rgthree `DisplayAny` from Job
Queue → "Open Workflow in New Tab" → confirm error dialog appears with
Job-Queue context instead of nothing
<img width="972" height="662" alt="Screenshot 2026-05-13 at 5 58 31 PM"
src="https://github.com/user-attachments/assets/bf1d8d96-85b7-47a8-89d8-b3bb69a526cb"
/>
## Summary
Replaces #12164.
Right-clicking a Vue node, using the selection toolbox More Options
menu, or clicking the selection toolbox Node Info button now opens the
right-side Info tab only when the new-menu UI makes that panel
available. Legacy-menu contexts hide the no-op action even when the
legacy node library design is selected; node-library help remains
isolated to the node library itself. The existing
`selection_toolbox_node_info_opened` telemetry fires only after the
toolbox button successfully opens node info. No new context-menu
telemetry event is added in this PR.
## Changes
- **What**: Share the node-info availability/action path across the
context menu and selection toolbox, keep legacy-menu state out of the
right-side panel public store API, tighten node-info settings tests, and
add unit plus E2E regression coverage for new-menu and legacy-menu
modes.
- **Dependencies**: None
## Review Focus
Confirm the node context menu, selection toolbox direct Info button, and
selection toolbox More Options entry all respect right-side panel
availability, including legacy menu + legacy node library mode, while
node-library help behavior remains isolated to the node library.
## Validation
- Self-review: checked production path, unit mocks, and Playwright
coverage; only gap found was weak E2E coverage for the toolbox direct
Info path, now strengthened.
- `pnpm test:unit -- src/composables/graph/useSelectionState.test.ts
src/components/graph/SelectionToolbox.test.ts
src/components/graph/selectionToolbox/InfoButton.test.ts`
- `pnpm test:browser:local -- --project=chromium
browser_tests/tests/selectionToolboxActions.spec.ts
browser_tests/tests/selectionToolboxSubmenus.spec.ts
browser_tests/tests/vueNodes/interactions/node/contextMenu.spec.ts
--grep "info button opens the right-side info tab|info button is
hidden|hides Node Info|should open node info"`
- `pnpm typecheck:browser`
- `pnpm exec oxlint --type-aware
browser_tests/tests/selectionToolboxActions.spec.ts`
- `pnpm exec eslint --cache --no-warn-ignored
browser_tests/tests/selectionToolboxActions.spec.ts`
- `pnpm exec oxfmt --check
browser_tests/tests/selectionToolboxActions.spec.ts`
- `git diff --check`
- Commit hooks: lint-staged + `pnpm typecheck` + `pnpm
typecheck:browser`
- Push hook: `knip --cache` (existing tag hint only)
## Screenshots (if applicable)
Before
https://github.com/user-attachments/assets/4b1f6ddb-a01c-4958-81ab-36167f434e59https://github.com/user-attachments/assets/83433f0d-24f1-46b7-a81d-f0f065812496
After
https://github.com/user-attachments/assets/30bd61e5-f8d4-48b7-97e0-26c93e3cb362https://github.com/user-attachments/assets/afce9f51-a43d-434f-a006-6b357a61ac8f
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Clear missing media validation errors after paste/drop media uploads by
emitting the existing widget-change event path.
## Changes
- **What**: Emit `node.onWidgetChanged` after image/video upload
completion updates the file combo widget.
- **What**: Emit the same widget-change path after Load Audio upload
completion.
- **What**: Add unit coverage for upload completion emitting
`onWidgetChanged` and for missing media clearing through that existing
hook path.
- **What**: Add E2E coverage for Load Image drag/drop and paste clearing
validation rings, with red/green verified from a fresh `main` base.
- **Dependencies**: None.
## Review Focus
Please check that paste/drop upload paths now reuse the existing
widget-change error-clearing path instead of expanding `widget.callback`
patching.
Also check the Load Image E2E helper path for synthetic paste/drop
behavior.
Supersedes #12207.
Ref: FE-687
## Screenshots
Before
https://github.com/user-attachments/assets/2cee52bc-b1c8-4dff-8a02-5b18a69ae639
After
https://github.com/user-attachments/assets/e1ecd147-1d8a-470e-b77d-13345d473ef3
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-12212-fix-clear-media-upload-errors-via-widget-change-35f6d73d365081bcb1a0dfc042d417eb)
by [Unito](https://www.unito.io)
Replace the encoded `[name, sourceNodeId, sourceWidgetName].join(':')`
host-state-name with the canonical `WidgetEntityId` per ADR 0009. Producers
and consumers flip in the same diff:
- Delete `getPromotedWidgetHostStateName` (was internal disambiguator)
- `PromotedWidgetView` reads/writes via `widgetValueIO` keyed by `entityId`
- `SubgraphNode.serialize` reads via `readWidgetValue(widget.entityId)`
- `getExplicitHostWidgetValue` drops its now-unused `subgraphNode` param
- `safeWidgetMapper` no longer overrides `storeNodeId/storeName`; those
fields are removed from `SafeWidgetData`
- `useProcessedWidgets` looks up state via `getWidgetState(entityId)`
- `getWidgetIdentity` collapses to `${entityId}:${type}` (type suffix
preserves the PR #9896 invariant for node-def schema drift)
Net -66 LOC. No fallback / accept-either branches: entityId is the single
source of truth for widget identity across the renderer.
Amp-Thread-ID: https://ampcode.com/threads/T-019e2260-c2ba-70b4-9962-1638be4bf645
Co-authored-by: Amp <amp@ampcode.com>
Introduce a canonical `WidgetEntityId` (`graphId:nodeId:name`) sourced
from the widget instance itself, replacing the ad-hoc tuple plus
NodeLocatorId scheme used by app-mode selection.
- Add `src/world/` with branded `WidgetEntityId`, lookup by id, and
value I/O helpers.
- Expose `entityId` on `IBaseWidget` / `BaseWidget` and
`PromotedWidgetView`; surface it through the Vue widget mapper.
- Migrate `appModeStore` selection tuples and pruning to entity-id
identity; legacy NodeId / NodeLocatorId tuples are upgraded forward.
- Update `AppBuilder`, `AppModeWidgetList`, and resize composable to
consume entity ids instead of (nodeId, widgetName) pairs.
Also fix a multi-host primitive bypass bug in `proxyWidgetMigration`:
host values now land on each host's input mirror, never the shared
interior consumer widget, and a marker on the primitive lets later
hosts of the same subgraph reuse the bypassed `SubgraphInput` after
the first host severs the primitive's outputs.
Co-authored-by: Amp <amp@ampcode.com>
Amp-Thread-ID: https://ampcode.com/threads/T-019e2235-1469-7501-bad7-388dcb5b4a29
## Summary
Rework the painter always hands the backend a valid asset reference:
- Drop the `hasStrokes` flag and the `isCanvasEmpty` check.
- `serializeValue` falls back to the existing `modelValue` when the
canvas element is transiently unmounted, reuses the cached upload when
not dirty and a value is present, and otherwise uploads the current
canvas (a fully transparent PNG is a valid no-op mask, Painter's Python
`execute()` treats painter_alpha=0 the same as "no mask painted").
- `handleClear` now also clears `modelValue` so a user-initiated clear
doesn't resurrect a stale upload on the next serialize.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-12196-FE-566-fix-Painter-mask-submission-edge-cases-on-cloud-35e6d73d365081dd8856ddb785952526)
by [Unito](https://www.unito.io)
- Add loadOrMigrateExposures(rootGraphId, primary, ...legacy) used by
both top-level host resolution and resolveNestedHost; deduplicates
the 'try primary -> fall back -> migrate to primary' pattern.
- Add readReactivePreviewUrls() that bundles the 4-way reactive
dependency reads with the URL fetch fallback, keeping the comment
about Vue dependency tracking next to the code that depends on it.
- Replace the 3-way previewMediaType ternary with a lookup map +
default via getPreviewMediaType().
- Replace the imperative for-loop + previews.push() + continue chain
with exposures.flatMap(); eliminates the last 'let' in the function.
- Drop the exposurePairs rename map; read exposure.name /
exposure.sourceNodeId / exposure.sourcePreviewName directly.
Amp-Thread-ID: https://ampcode.com/threads/T-019e1f3a-a617-70b4-8945-3f0fbd34c1de
Co-authored-by: Amp <amp@ampcode.com>
Replace five separate vi.hoisted(() => vi.fn()) declarations plus the
useNodeOutputStoreMock factory with a single inline vi.mock factory
that owns the singleton store. Tests configure individual methods via
vi.mocked(useNodeOutputStore().method), matching the project's
vitest-patterns guidance and the pattern used in useGLSLPreview.test.
Amp-Thread-ID: https://ampcode.com/threads/T-019e1f3a-a617-70b4-8945-3f0fbd34c1de
Co-authored-by: Amp <amp@ampcode.com>
- Replace vi.clearAllMocks() + four explicit mockReset() calls with
single vi.resetAllMocks().
- Drop dead nodeOutputStore variable; inline the per-test mock store
assignment.
- Parameterize video/audio media-type cases via it.for.
- Rename the previously misleading 'uses preview exposures by source
preview name' test to clearly target the default-image branch when
previewMediaType is unset.
- Extract arrangePromotedPreview() helper to collapse repeating four-line
setup boilerplate.
- Replace '$$canvas-image-preview' magic strings with the existing
CANVAS_IMAGE_PREVIEW_WIDGET constant.
Amp-Thread-ID: https://ampcode.com/threads/T-019e1f3a-a617-70b4-8945-3f0fbd34c1de
Co-authored-by: Amp <amp@ampcode.com>
Two CI Playwright failures in the multi-host primitive fanout test and
the legacy-prefixed proxyWidget normalization test traced to the same
class of mismatch: the migration wrote per-host widget state to a key
the Vue rendering layer didn't read from, and `classify()` accepted
source widgets that `repairCreateSubgraphInput()` then rejected.
Failure 1 — Per-host independence
The migration's `setHostWidgetState` registers values under
`(rootGraphId, hostNodeId, "<name>:<sourceNodeId>:<sourceWidgetName>")`,
but `safeWidgetMapper` produced `storeNodeId/storeName` pointing at the
shared interior key `(rootGraphId, sourceNodeId, sourceWidgetName)`. The
host-scoped value was therefore invisible to Vue; the rendered input
fell back to the empty interior default.
Add `ensureHostWidgetState()` on `PromotedWidgetView` that idempotently
registers a host-scoped store entry seeded with the current effective
value (factored shared registration into `registerHostWidgetState`).
Update `safeWidgetMapper` so promoted widgets call it and expose the
host-scoped `storeNodeId`/`storeName` derived from
`getPromotedWidgetHostStateName`. Two unit tests asserted the previous
interior-keyed identity; updated to assert the host-scoped key while
preserving the same distinct-identity invariant.
Failure 2 — Legacy nested proxy entries
`classify()` resolved source widgets via
`findSourceWidget(...) ?? getPromotableWidgets(...).find(...)`, but
`repairCreateSubgraphInput()` used only `findSourceWidget(...)`. A
legacy entry whose source was a nested SubgraphNode passed
classification then quarantined at repair time, leaving the host with
fewer rendered widgets than expected.
Extract a shared `resolveSourceWidget()` helper applying the same
fallback in both call sites.
Amp-Thread-ID: https://ampcode.com/threads/T-019e1f0b-176e-7659-80f5-20323ac54898
Co-authored-by: Amp <amp@ampcode.com>
- appModeStore: collapse 4 legacy-tuple migration helpers into one
upgradeAndValidateInput; pruneLinearData becomes a thin map+filter.
- nodeOutputStore: derive *ByExecutionId from the locator index
instead of mirroring state.
- previewExposureStore: demote unused ResolveNestedHostFn export to
a local type.
- Inline two trivial wrapper modules (resolvePromotedWidgetSource,
previewExposureTypes) into their primary consumers.
- previewExposureChain: strip JSDoc, extract leaf builder helper,
fix double-warn bug on cycle detection.
## Summary
- Prevent missing media detection from scanning media loader nodes while
a drag/drop, paste, or file-select upload is still in progress.
- Align LoadAudio with the existing media upload lifecycle by setting
`node.isUploading`, blocking concurrent uploads, and clearing the flag
after upload completion.
- Keep added-node model and missing-node scans on the original
one-microtask path, while deferring added-node media scanning by one
extra microtask so upload handlers can mark transient upload state
before the scan reads widget values.
## Why
Drag/drop and paste can create media loader nodes before the backing
upload has settled. During that short window, the widget may contain a
local filename that is not yet backend-resolvable, so missing media
detection can surface a false missing asset. Refreshing works because
the upload has completed by then.
## Follow-up
- E2E coverage for this upload race will be handled in a follow-up PR
together with E2E coverage for the annotated output-media path changes
from #12069.
## Validation
- `pnpm format`
- `pnpm lint`
- `pnpm typecheck`
- `pnpm vitest run src/composables/graph/useErrorClearingHooks.test.ts
src/platform/missingMedia/missingMediaScan.test.ts
src/extensions/core/uploadAudio.test.ts
src/composables/node/useNodeImageUpload.test.ts`
- Re-ran `pnpm typecheck` after rebasing onto latest `main`
- Pre-push `knip` hook passed
Fixes FE-620
## Screenshots
Before
https://github.com/user-attachments/assets/db7891de-a4b5-4cde-aa76-6340e6cdf7b2
After
https://github.com/user-attachments/assets/9b99bb13-0d5b-4ff7-8f52-66eea6e417ec
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-12111-fix-suppress-missing-media-scan-during-uploads-35b6d73d365081f3b54eed02874ccaa4)
by [Unito](https://www.unito.io)
*PR Created by the Glary-Bot Agent*
---
Enables the oxlint rule `vitest/consistent-each-for` (configured to
prefer `.for` for `test`, `it`, `describe`, and `suite`) and migrates
every `.each` parameterized test in the repo to `.for`. Using `.for`
avoids accidentally splatting tuple elements into separate callback
arguments and exposes `TestContext` as the second callback argument.
The first commit covers the 38 lint-detected files (88 callsites):
renames `.each` → `.for` and updates callback signatures to destructure
when the data is an array of tuples (objects/primitives already work
unchanged with `.for`).
The follow-up commit addresses code review feedback: oxlint's rule does
not recognize `test.each` on extended test bases
(`baseTest.extend(...)`) and skips files in `ignorePatterns`
(`src/extensions/core/*`). These were converted manually so the policy
is uniform across the codebase.
## Verification
- `node_modules/.bin/oxlint src` — 0 errors, 0 `consistent-each-for`
violations
- `pnpm typecheck` — passes
- `pnpm test:unit` — all modified test files pass; pre-existing
environmental flakes (`GraphView.test.ts`, `ColorWidget.test.ts`, etc.,
unchanged here and flaky on `main` in this sandbox) are unrelated
- `pnpm lint` / `pnpm knip` — clean
- Manual verification: 362 tests across 6 representative converted
suites re-run in an interactive shell — all passing
Manual UI verification (Playwright/screenshots) is not applicable:
changes are test-file-only refactors with no production runtime or UI
behavior change.
## Notes on `.for` semantics
- Array-of-tuples (`[[a, b], ...]`) passes the tuple as a single arg, so
callbacks were changed from `(a, b) => …` to `([a, b]) => …`.
- Array-of-objects (`[{a}, …]`) already used destructuring — unchanged.
- Array-of-primitives (`['a', …]`) — callback signature unchanged.
- A handful of complex cases use a small `type Case = [...]` alias plus
`it.for<Case>([...])` to preserve tuple inference where TS narrowed
unions otherwise broke parameter types.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-12161-test-enable-vitest-consistent-each-for-and-migrate-each-for-35e6d73d3650810c9417e07bdd9f27a2)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Glary-Bot <glary-bot@users.noreply.github.com>
## Summary
This PR fixes missing-media false positives for annotated media widget
values such as:
```txt
photo.png [output]
clip.mp4 [input]
147257c95a3e957e0deee73a077cfec89da2d906dd086ca70a2b0c897a9591d6e.png [output]
clip.mp4[input] // Cloud compact form
```
The change is intentionally scoped to the missing-media detection
pipeline for:
- `LoadImage`
- `LoadImageMask`
- `LoadVideo`
- `LoadAudio`
It preserves the raw widget value on `MissingMediaCandidate.name` for UI
display, grouping, replacement, and user-facing missing-media rows.
Normalized values are used only as comparison keys during verification.
## Diff Size
`main...HEAD` line diff is currently:
- Production/runtime code: `+478 / -37` (`515` changed lines)
- Unit test code: `+960 / -47` (`1,007` changed lines)
- Total: `+1,438 / -84` (`1,522` changed lines)
The PR looks large mostly because it locks both Cloud and OSS/Core
runtime paths with unit coverage; the production/runtime change is about
one third of the total diff.
## What Changed
- Added missing-media-scoped annotation helpers for detection-only path
normalization.
- Core/OSS recognizes spaced suffixes like `file.png [output]`.
- Cloud also recognizes compact suffixes like `file.png[output]`.
- User-selectable trailing `input` and `output` annotations are
normalized for matching.
- Unknown annotations and middle-of-filename annotations are left
unchanged.
- Added shared file-path helpers in `formatUtil`:
- `joinFilePath(subfolder, filename)`
- `getFilePathSeparatorVariants(filepath)`
- Updated media verification to compare candidates against both raw and
normalized match keys.
- Kept input candidates and generated output candidates in separate
identifier sets so an input asset cannot accidentally satisfy an output
reference with the same name.
- Moved missing-media source loading into `missingMediaAssetResolver` so
`missingMediaScan` remains focused on scan/verification orchestration.
- Updated Cloud generated-media verification to use the Cloud assets API
instead of job history:
- Cloud input candidates use input/public assets.
- Cloud output candidates use `output` tagged assets.
- Kept OSS/Core generated-media verification history-based, matching the
current generated-picker/widget availability model.
## Runtime Verification Paths
### Cloud
Cloud stores generated outputs as asset records. For an annotated output
value, this PR verifies against the `output` asset tag rather than job
history.
```txt
Widget value
"147257...d6e.png [output]"
|
v
Detection keys
"147257...d6e.png [output]"
"147257...d6e.png"
|
v
Cloud asset sources
input candidates -> /api/assets?include_tags=input&include_public=true
output candidates -> /api/assets?include_tags=output&include_public=true
|
v
Match against
asset.name
asset.asset_hash
subfolder/asset.name
subfolder/asset.asset_hash
slash and backslash separator variants
```
Example:
```ts
candidate.name = 'abc123.png [output]'
asset.name = 'ComfyUI_00001_.png'
asset.asset_hash = 'abc123.png'
asset.tags = ['output']
// Result: not missing
```
### OSS / Core
Core widget options for the normal loader nodes are input-folder based.
Annotated output values are resolved by Core through
`folder_paths.get_annotated_filepath()`, but the current generated
picker path is history-backed. This PR keeps OSS generated verification
aligned with that widget availability model instead of treating the full
output folder as the source of truth.
```txt
Widget value
"subfolder/photo.png [output]"
|
v
Detection keys
"subfolder/photo.png [output]"
"subfolder/photo.png"
|
v
OSS generated source
fetchHistoryPage(...)
|
v
History preview_output
filename: "photo.png"
subfolder: "subfolder"
|
v
Generated match keys
"subfolder/photo.png"
"subfolder\\photo.png"
```
This means OSS/Core verification is about whether the generated media is
currently available through the same generated/history-backed path the
widget uses, not a full disk-level executability check across the entire
output directory.
## Why Not Consolidate All Annotated Path Parsers
There are existing annotated-path parsers in image widget, Load3D, and
path creation code. This PR does not replace them.
The helper added here is detection-only: it strips annotations to build
comparison keys for missing-media verification. Parser consolidation
across widget implementations is intentionally left out of scope to keep
this fix narrow.
## Known Follow-Ups / Out Of Scope
- FE-620 tracks the separate video drag-and-drop upload race between
upload completion and missing-media detection.
- Published/shared workflow assets are still not fully represented by
`/api/assets?include_public=true`; that remains a backend/API contract
issue.
- A future backend/API contract that answers “is this workflow media
executable?” would be preferable to stitching together runtime-specific
FE sources.
- OSS/Core full output-folder scanning via `/internal/files/output` was
considered, but that endpoint is internal, shallow (`os.scandir`), and
not the same source currently used by the generated picker flow.
## Validation
- `pnpm test:unit -- missingMediaAssetResolver missingMediaScan
mediaPathDetectionUtil formatUtil`
- touched files `oxfmt`
- touched files `oxlint --fix`
- touched files `eslint --cache --fix --no-warn-ignored`
- `pnpm typecheck`
- pre-commit `pnpm knip --cache`
- pre-push `pnpm knip --cache`
`knip` passes with the existing tag hint:
```txt
Unused tag in src/scripts/metadata/flac.ts: getFromFlacBuffer → @knipIgnoreUnusedButUsedByCustomNodes
```
## Screenshots
Before
https://github.com/user-attachments/assets/50eab565-3160-4a57-a758-87ec2c09071e
After
https://github.com/user-attachments/assets/08adcbbd-c3fc-43f9-b86c-327e4eb5abd8
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-12069-fix-handle-annotated-output-media-paths-in-missing-media-scan-3596d73d365081f4afa3d4dd45cad3da)
by [Unito](https://www.unito.io)
## Summary
The dirtyClose modal had three buttons (`Cancel | No | Save`) and the
sign-out flow collapsed two distinct outcomes (deny vs. dismiss) into a
single early return — so today clicking "No" *cancels* sign-out instead
of signing out without saving, and clicking "Save" never actually saves
before logging out. This PR drops `Cancel` for `dirtyClose`, gives each
caller a context-specific deny label, and fixes the sign-out 3-state
handling.
- Fixes
[FE-419](https://linear.app/comfyorg/issue/FE-419/unsaved-changes-modal-uses-confusing-button-labels)
## Changes
- **What**:
- `ConfirmationDialogContent.vue`: hide `Cancel` for
`type='dirtyClose'`; add `denyLabel?: string` prop; autofocus `Save`
(preserves work on Enter).
- `dialogService.confirm()`: accept and forward `denyLabel`.
- `useAuthActions.logout`: handle `null` (cancel) / `false` (sign out
anyway, no save) / `true` (save each modified workflow, then logout)
distinctly. Pass `denyLabel: 'Sign out anyway'`.
- `workflowService.closeWorkflow`: pass `denyLabel: 'Close anyway'`.
- i18n: add `auth.signOut.signOutAnyway` and
`sideToolbar.workflowTab.closeAnyway`.
- **Breaking**: none. The `denyLabel` prop is optional and falls back to
`g.no`.
## Review Focus
- The "Save" branch in `useAuthActions.logout` now iterates
`workflowStore.modifiedWorkflows` and awaits
`useWorkflowService().saveWorkflow(workflow)` for each before calling
`authStore.logout()`. The close-tab path
(`workflowService.closeWorkflow`) was already correct — only the
sign-out path needed the same shape.
- `ConfirmationDialogContent` autofocus moves from `Cancel` (gone for
`dirtyClose`) to `Save`. The dialog is still dismissable via ESC /
outside-click, which routes through `dialogComponentProps.onClose →
resolve(null)` — sign-out and close-tab both treat `null` as cancel.
- Out of scope: the native browser `beforeunload` warning
(`UnloadWindowConfirmDialog.vue`) is a separate flow and never reaches
the in-app modal.
## Tests
- Unit (`useAuthActions.test.ts`, new): logout handles `null` / `false`
/ `true` / no-modified-workflows; saves *every* modified workflow before
`authStore.logout`; passes `denyLabel='Sign out anyway'`.
- Unit (`ConfirmationDialogContent.test.ts`): Cancel hidden for
`dirtyClose`; custom `denyLabel` rendered; falls back to `g.no` when
omitted.
- E2E (`workflowTabs.spec.ts`): modified-tab close shows `Close anyway`
(not `No`) and no `Cancel`; clicking `Close anyway` removes the tab; ESC
keeps the tab.
## screenshot
### AS IS
<img width="816" height="379" alt="Screenshot 2026-04-27 at 5 40 19 PM"
src="https://github.com/user-attachments/assets/a8e39403-bf72-455a-8d86-6ceb1f94ac85"
/>
<img width="923" height="396" alt="Screenshot 2026-04-27 at 5 40 38 PM"
src="https://github.com/user-attachments/assets/08031c7c-b3a6-45d7-a4dc-5dcb4e63cfa0"
/>
### TO BE
<img width="1661" height="872" alt="Screenshot 2026-04-27 at 5 43 40 PM"
src="https://github.com/user-attachments/assets/b89d160b-be66-450e-981e-32b1591f6841"
/>
<img width="1488" height="584" alt="Screenshot 2026-04-27 at 5 44 21 PM"
src="https://github.com/user-attachments/assets/b3a141a7-1f3b-4f25-85a9-49529229c28b"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-11669-fix-clarify-unsaved-changes-modal-buttons-and-fix-sign-out-3-state-34f6d73d365081bf8afad8e146b3b990)
by [Unito](https://www.unito.io)
## Summary
Temporarily patch FE-569 by keeping the affected portaled Reka dropdowns
and menus above their containing PrimeVue dialogs when PrimeVue auto
z-index state has been elevated.
## Changes
- **What**: Added a small compatibility helper,
`usePrimeVueOverlayChildStyle`, that returns an anchor ref plus a
computed inline style for child popover content. The helper finds the
nearest PrimeVue dialog mask (`.p-dialog-mask` / `.p-overlay-mask`) from
the parent surface and, only when found, applies `parent z-index + 1` to
the affected Reka overlay content.
- **What**: Applied that helper at the exact PrimeVue parent surfaces
where the issue was found. This PR does not add a global overlay policy
and does not change every Reka select/dropdown in the app.
- **What**: Added optional `contentStyle`/`selectContentStyle` plumbing
only where needed so the style reaches the actual portaled Reka overlay
root.
- **What**: Added focused unit coverage for the helper contract: no
PrimeVue parent preserves existing stacking, PrimeVue dialog/overlay
masks render child content above the parent, low parent z-index values
respect the Reka floor, and invalid z-index values do not inject an
inline override.
- **Approach**: This is intentionally a minimal, parent-scoped band-aid.
It avoids a global PrimeVue overlay scanner because global sampling can
be polluted by unrelated persistent PrimeVue roots such as Toast and
would turn this fix into a broader layering policy.
- **Approach**: The patch targets the confirmed failure mode: a Reka
child overlay rendering below its owning PrimeVue dialog after PrimeVue
autoZIndex has been elevated. It does not attempt to solve PrimeVue
z-index globally.
- **Lifecycle**: This is temporary migration compatibility. PrimeVue
dialogs and controls are being incrementally migrated to Reka UI, so
`usePrimeVueOverlayChildStyle` and the optional style props added for
FE-569 should be removed once the affected parent surfaces move to Reka.
- **Breaking**: None. New props are optional and no public API contract
is changed.
- **Dependencies**: None.
## Patched Entry Points
This PR pinpoints the six affected user-facing surfaces below. Each
patch is applied from the PrimeVue dialog parent and passed only to the
Reka child overlay content that can render underneath that parent.
https://github.com/user-attachments/assets/d0d1522a-ffc7-4934-9e7a-06b83e20f809
1. **Workflow Template Library filters**
- **How to enter**: click the Templates button in the left sidebar, or
open the Comfy menu and choose **Browse Templates**.
- **Affected elements**: the template filter popovers in
`WorkflowTemplateSelectorDialog`: **Model**, **Use case**, **Runs on**,
and **Sort by**.
- **Patch point**: `WorkflowTemplateSelectorDialog.vue` anchors to the
template dialog content filter area and passes `selectContentStyle` to
the affected `MultiSelect` / `SingleSelect` controls.
https://github.com/user-attachments/assets/3641fa24-da51-4392-a904-9085f8a5a2f4
2. **Manager dialog header controls**
- **How to enter**: open Manager from the top/menu Manager entry when
the new Manager UI is available.
- **Affected elements**: the Manager header controls in `ManagerDialog`:
search mode `SingleSelect`, search autocomplete suggestions, and
**Sort** `SingleSelect`.
- **Patch point**: `ManagerDialog.vue` anchors to the dialog header and
passes `selectContentStyle` to those three Reka overlays.
https://github.com/user-attachments/assets/cf25cc06-f851-48ef-9d9c-9ec2da8afc06
3. **Asset Browser filter bar**
- **How to enter**: open the Asset Browser from an eligible model widget
browse action, the Model Library flow, or another
`useAssetBrowserDialog` caller.
- **Affected elements**: `AssetFilterBar` controls: **File formats**,
**Base models**, **Ownership**, and **Sort by**.
- **Patch point**: `AssetBrowserModal.vue` anchors to the PrimeVue
dialog header and passes the style through `AssetFilterBar` to its
`MultiSelect` / `SingleSelect` controls.
https://github.com/user-attachments/assets/e27bd805-10c0-4b3b-97f3-9e11faa47021
4. **Asset Browser model info panel**
- **How to enter**: open Asset Browser, select an asset, then use the
right-side model info panel.
- **Affected element**: the **Model type** select in `ModelInfoPanel`.
- **Patch point**: `AssetBrowserModal.vue` reuses the same parent-scoped
style and passes it to `ModelInfoPanel` as `selectContentStyle`.
https://github.com/user-attachments/assets/5e9f7ef0-ebd7-4987-ba1b-2137c034086f
5. **Upload Model confirmation step**
- **How to enter**: open Asset Browser, click **Upload**, enter/fetch
model metadata, then proceed to the confirmation step.
- **Affected element**: the **Model type** `SingleSelect` in
`UploadModelConfirmation`.
- **Patch point**: `UploadModelConfirmation.vue` anchors within the
upload dialog content and passes `selectContentStyle` to the model type
selector.
https://github.com/user-attachments/assets/ec145f26-8621-455b-915e-bedee47e1cbd
6. **Settings > Keybinding panel controls**
- **How to enter**: open Settings from the sidebar/menu, then select the
**Keybinding** panel.
- **Affected elements**: the keybinding preset select, the preset
overflow dropdown menu, and the row context menu inside
`KeybindingPanel`.
- **Patch point**: `KeybindingPanel.vue` anchors to the settings dialog
panel and passes `keybindingOverlayContentStyle` only to those Reka
overlay roots.
## Review Focus
- Confirm the patch stays narrowly scoped to the six known PrimeVue
parent + Reka child overlay surfaces above.
- Confirm `contentStyle` reaches the actual portaled Reka overlay
content in each patched path.
- Confirm the fallback behavior preserves existing stacking when no
PrimeVue parent overlay is found; in that case the helper returns an
empty style object and leaves existing Tailwind z-index classes alone.
- Please avoid expanding this into a larger overlay refactor. The goal
is a clean, backport-friendly compatibility patch while the Reka
migration continues.
Validation performed:
- `pnpm exec vitest run src/composables/usePopoverSizing.test.ts`
- `pnpm typecheck`
- `pnpm lint` (passes with existing unrelated warnings only)
- `pnpm format:check`
- commit hook lint-staged checks (`oxfmt`, `stylelint`, `oxlint`,
`eslint --fix`, `pnpm typecheck`)
- pre-push `pnpm knip`
Linear: FE-569
## Bug Screenshots
https://github.com/user-attachments/assets/e73761af-9867-4c50-ab0d-4e32e59011e1https://github.com/user-attachments/assets/145daf4d-3268-428b-9987-1e1afd0b866f
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-12038-fix-keep-Reka-overlays-above-PrimeVue-dialogs-3596d73d365081e7af49dbc4d3905962)
by [Unito](https://www.unito.io)
## Summary
- Defer thumbnail capture until camera state is restored via new
modelReady event so captureThumbnail no longer races with the saved
view, fixing the "snap back to default on hover" regression.
- Repaint the live scene at the end of captureThumbnail so the canvas is
not left with the offscreen mask/normal pass when the render loop is
gated.
- Persist post-fitToViewer model.scale + model.position into the
existing modelConfig.gizmo slot so a refresh reapplies them via the
existing applyGizmoConfigToLoad3d path; rotation stays owned by
upDirection.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-11944-FE-537-fix-load3d-preserve-camera-view-fit-transform-and-first-frame-paint-after-re-3576d73d365081429653ea4740612617)
by [Unito](https://www.unito.io)
Adds targeted behavioral tests for the slimmed `useBrushDrawing`
orchestration composable (Phase E of the brush-drawing refactor).
## Changes
- 5 new tests covering previously untested branches:
- `compositeStroke` receives `isRgb=true` when active layer is `rgb`
- `compositeStroke` receives `isErasing=true` when tool is `eraser`
- Mask canvas opacity is restored after drawing on the mask layer
- `globalCompositeOperation` is set to `destination-out` during
`handleDrawing` when tool is eraser
- `globalCompositeOperation` is set to `destination-out` during
`handleDrawing` when right mouse button is held
## Coverage (useBrushDrawing.ts)
| Metric | Before | After |
|--------|--------|-------|
| Statements | 86.33% | 87.05% |
| Branches | 68.75% | 70.00% |
| Functions | 90.00% | 90.00% |
| Lines | 89.23% | 90.00% |
All 18 tests pass. GPU paths remain `/* c8 ignore */` excluded
(untestable without WebGL).
- Fixes#0
<!-- CURSOR_SUMMARY -->
---
> [!NOTE]
> **Low Risk**
> Low risk: changes are limited to unit tests, adding coverage for
eraser/right-click composition and `drawEnd` GPU compositing/opacity
restoration paths without altering production logic.
>
> **Overview**
> Adds new `useBrushDrawing` test cases to cover previously untested
branches: setting `globalCompositeOperation` to `destination-out` during
`handleDrawing` when erasing (tool or right-click), and verifying
`drawEnd` passes correct `isRgb`/`isErasing` flags to
`gpu.compositeStroke`.
>
> Also asserts mask-layer opacity is restored after `drawEnd`,
increasing behavioral coverage around stroke completion and canvas
visibility cleanup.
>
> <sup>Reviewed by [Cursor Bugbot](https://cursor.com/bugbot) for commit
20c411e6ce. Bugbot is set up for automated
code reviews on this repo. Configure
[here](https://www.cursor.com/dashboard/bugbot).</sup>
<!-- /CURSOR_SUMMARY -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-12001-test-maskeditor-expand-useBrushDrawing-behavioral-coverage-3586d73d365081388ebcef91c2172c0a)
by [Unito](https://www.unito.io)
## Summary
Restores required-input validation highlighting on Vue node input slots.
## Changes
- **What**: Passes validation error state from `NodeSlots` to
`InputSlot` using node locator IDs, including subgraph and nested
subgraph execution IDs.
- **What**: Adds unit coverage for root, one-level subgraph, and nested
subgraph slot error mapping.
- **What**: Adds a Vue Nodes screenshot regression test that asserts the
missing required input slot itself receives the error highlight.
- **Dependencies**: None.
## Review Focus
- Required input errors on Vue-rendered node's slots.
- The new Playwright screenshot expectation will need the `New Browser
Test Expectation` label for Linux baseline generation.
## Screenshots (if applicable)
Before
<img width="499" height="324" alt="스크린샷 2026-05-05 오후 3 00 44"
src="https://github.com/user-attachments/assets/285fdf91-6d7e-480b-99b9-715705f78914"
/>
After
<img width="482" height="356" alt="스크린샷 2026-05-05 오후 3 01 11"
src="https://github.com/user-attachments/assets/51b8db49-eb9c-4155-8aa5-109c0bd7699b"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-11950-fix-highlight-missing-input-slots-on-Vue-nodes-3576d73d365081bd85bfd1ea149d45c5)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Fixes the Cloud-only nested subgraph missing-model false positive
covered by the stacked regression test in #11907.
When returning from an outer subgraph to the root graph, the Vue graph
node manager replays `onNodeAdded` for existing graph nodes. The
realtime error-clearing hook handled a subgraph container by recursively
scanning all interior nodes. For nested subgraphs, that also scanned the
nested subgraph container itself.
Nested subgraph container widgets are promoted synthetic views of
interior widgets. Scanning them as real model-loader nodes is wrong: the
container node type is the subgraph UUID, not `UNETLoader`, so Cloud
asset resolution can classify an installed promoted model as missing.
## Changes
- Skip nested subgraph container nodes during parent subgraph replay
scans.
- Keep scanning real active interior leaf nodes.
- Add unit coverage proving the replay scan visits the `UNETLoader` leaf
but not the nested subgraph container.
- Remove the `test.fail()` annotation from the Cloud E2E regression test
added in #11907.
## Stacked PR
This PR is stacked on #11907. After #11907 lands, this branch should be
rebased or retargeted onto `main`.
## Verification
- `pnpm exec vitest run
src/composables/graph/useErrorClearingHooks.test.ts -t "skips nested
subgraph containers during parent subgraph replay scan"`
- `pnpm exec oxfmt --check
src/composables/graph/useErrorClearingHooks.ts
src/composables/graph/useErrorClearingHooks.test.ts
browser_tests/tests/propertiesPanel/errorsTabCloudMissingModels.spec.ts`
- `pnpm exec eslint src/composables/graph/useErrorClearingHooks.ts
src/composables/graph/useErrorClearingHooks.test.ts
browser_tests/tests/propertiesPanel/errorsTabCloudMissingModels.spec.ts`
- `pnpm exec oxlint src/composables/graph/useErrorClearingHooks.ts
src/composables/graph/useErrorClearingHooks.test.ts
browser_tests/tests/propertiesPanel/errorsTabCloudMissingModels.spec.ts
--type-aware`
- `pnpm typecheck`
- `pnpm typecheck:browser`
- `pnpm build:cloud`
- `PLAYWRIGHT_LOCAL=1 PLAYWRIGHT_TEST_URL=http://localhost:8188 pnpm
exec playwright test
browser_tests/tests/propertiesPanel/errorsTabCloudMissingModels.spec.ts
--project=cloud`
- commit hook: `pnpm typecheck`, `pnpm typecheck:browser`
- push hook: `pnpm knip`
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-11908-fix-skip-nested-subgraph-containers-in-replay-scan-3566d73d3650819c8687d6ab74add1b9)
by [Unito](https://www.unito.io)
## Summary
Use ShadCN-style Reka popover primitives for the live queue job list
after the unused legacy queue row implementation is removed in #11621.
This is the first step in migrating popovers toward the ShadCN UI
pattern: local design-system wrappers over Reka UI, rather than ad hoc
direct Reka or PrimeVue popovers at each call site.
## Changes
- **What**: Added the minimal ShadCN-style popover primitives needed by
this fix: `Popover`, `PopoverAnchor`, and `PopoverContent`.
- **What**: Migrated `JobAssetsList` job details from manual fixed
positioning to these popover primitives with viewport collision
handling.
- **What**: Removed the obsolete manual hover-position helper after
`JobAssetsList` stopped using it.
- **Dependencies**: No new dependencies; the primitives wrap the
existing `reka-ui` package.
- Added browser coverage for bottom-row job details clipping in the
queue overlay.
## Review Focus
- This PR is stacked on #11621.
- The live queue surfaces are `JobAssetsList` consumers: expanded queue
progress overlay and job history sidebar.
- The new `src/components/ui/popover` files intentionally seed the
ShadCN-style migration path, but only include the pieces used here to
keep the first PR small.
- Follow-up PRs can add `PopoverTrigger` and migrate existing
PrimeVue/direct-Reka popovers once there is an actual caller.
## Summary
Phase D of the **useBrushDrawing-refactor plan.md**. Extract `WebGPU`
state management from `useBrushDrawing` into a dedicated
`useGPUResources` composable, reducing `useBrushDrawing` from ~1,160
lines to ~230. This is Phase D of the ongoing `useBrushDrawing`
decomposition (Phases A–C landed in previous PRs).
## Changes
- **What**: Split `useBrushDrawing` along a clean boundary — GPU
device/texture lifecycle moves to `useGPUResources`, stroke
orchestration stays in `useBrushDrawing`. Shared reactive state
(`dirtyRect`, `isSavingHistory`, `previewCanvas`) is now owned by
`useGPUResources` and exposed as refs. A pure
`clampDirtyRect` helper is extracted to `gpuUtils.ts`.
- **Dependencies**: No new dependencies
## Tests
Local test - pass
<!-- CURSOR_SUMMARY -->
---
> [!NOTE]
> **Medium Risk**
> Refactors WebGPU initialization, texture management, and readback
paths used during drawing; regressions could affect stroke rendering,
canvas visibility, and undo/redo GPU sync.
>
> **Overview**
> Extracts WebGPU device/texture/renderer lifecycle, watchers (clear,
undo/redo sync, texture recreation), and readback logic out of
`useBrushDrawing` into a new `useGPUResources` composable, with shared
refs (`dirtyRect`, `isSavingHistory`, `previewCanvas`, `hasRenderer`)
now owned by that module.
>
> Updates `useBrushDrawing` to delegate GPU-specific operations
(prepare/render/draw point/composite/readback/cleanup) to
`useGPUResources` while keeping CPU drawing + stroke orchestration, and
adds new pure helpers in `gpuUtils` (`clampDirtyRect`,
`buildStrokePoints`) to centralize dirty-rect clamping and stroke point
resampling.
>
> Adds Vitest coverage for the new helpers, `useGPUResources`
no-op/error behavior when GPU isn’t available, and `useBrushDrawing`
interactions with the extracted GPU API (composition mode selection,
shift-line, history save, and canvas/preview opacity restoration).
>
> <sup>Reviewed by [Cursor Bugbot](https://cursor.com/bugbot) for commit
a9fcd80ab5. Bugbot is set up for automated
code reviews on this repo. Configure
[here](https://www.cursor.com/dashboard/bugbot).</sup>
<!-- /CURSOR_SUMMARY -->
┆Issue is synchronized with this [Notion
page](https://app.notion.com/p/PR-11784-refactor-extract-GPU-lifecycle-into-useGPUResources-phase-D-3526d73d365081108a97c164a0bfa13e)
by [Unito](https://www.unito.io)
## Summary
Use spread pattern when writing `nodeValue.properties['Model Config']`
so future ModelConfig fields are preserved across viewer dialog
cancel/apply.
## Changes
- **What**: Spread existing `Model Config` before applying known keys in
both `restoreInitialState()` and `applyChanges()` in
[useLoad3dViewer.ts](src/composables/useLoad3dViewer.ts). Removes the
hard-coded `showSkeleton: false` override from `applyChanges()` so it
falls through from the existing config.
## Review Focus
The change is intentionally minimal and matches the suggestion in the
upstream issue. Two regression tests added (one each for restore/apply)
verify that an unknown future field on Model Config survives both code
paths.
Fixes#11346
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-11838-fix-load3d-preserve-unknown-Model-Config-fields-with-spread-3546d73d3650819686efc4e1a9799ad9)
by [Unito](https://www.unito.io)
## Summary
Preview 3D and Animation nodes were stuck at the LOD from initial page
load because CSS `scale3d` transforms don't affect
`clientWidth`/`clientHeight` — `handleResize()` always received
layout-space dimensions regardless of zoom level. This fix passes
`ds.scale` as the renderer pixel ratio so the 3D scene renders at the
correct visual resolution when the graph is zoomed in or out.
## Changes
- **What**: In `Load3d.handleResize()`, call
`renderer.setPixelRatio(ds.scale)` before `setSize` so pixel density
scales with canvas zoom. A `getZoomScale` callback is threaded through
`Load3DOptions` → `Load3d` constructor → `handleResize`. In `useLoad3d`,
a watcher on `canvasStore.appScalePercentage` triggers `handleResize`
whenever the zoom level changes.
- **What**: Fix `SceneManager.captureScene()` to save and restore the
renderer's logical size and pixel ratio around capture, so exact-pixel
output is unaffected by the current zoom state.
## Review Focus
- `handleResize` now calls `setPixelRatio` before `setSize`. Three.js
renders at `logicalWidth × pixelRatio` physical pixels while CSS
displays it at `logicalWidth` CSS pixels — this is the standard pattern
for HiDPI but here used to match the visual zoom level.
- `captureScene` must reset `pixelRatio` to 1 so `setSize(w, h)`
produces exactly `w×h` pixel output. It saves and restores both logical
size and pixel ratio via `renderer.getSize()` /
`renderer.getPixelRatio()`.
- The zoom watcher is guarded with `getActivePinia()` to avoid errors in
unit tests and non-Pinia contexts.
## Test
before
https://github.com/user-attachments/assets/9778ad54-7cb2-4fdc-b200-65a683ee8e4d
after
https://github.com/user-attachments/assets/acfaaf7a-43c7-495f-b352-5dd2cdaa94db
## Analysis Report
https://linear.app/comfyorg/issue/FE-401/bug-preview-3d-and-animation-nodes-lod-stuck-at-initial-page-load
## More
- Add `debounce` and pixel ratio limit
<!-- CURSOR_SUMMARY -->
---
> [!NOTE]
> **Medium Risk**
> Medium risk because it changes core `Load3d.handleResize()` rendering
behavior (pixel ratio/LOD) and adds a debounced zoom-driven resize
watcher, which could affect performance or visual output across all
Load3D nodes. Capture logic is also refactored to manipulate renderer
size/pixel ratio and camera params, so regressions would show up in
thumbnails/exports.
>
> **Overview**
> Fixes Load3D LOD/render sharpness when the graph canvas is zoomed by
threading a new `getZoomScale` option from `useLoad3d` into `Load3d` and
using it to call `renderer.setPixelRatio()` (clamped) during
`handleResize()`.
>
> Adds a debounced watcher on `canvasStore.appScalePercentage` to
trigger `handleResize()` on zoom changes, and updates
`SceneManager.captureScene()` to temporarily force pixel ratio 1 and
restore renderer size/pixel ratio and camera settings after capture.
Coverage is expanded with new Playwright smoke coverage plus unit tests
for zoom propagation, debouncing, pixel ratio behavior, and capture
state restoration.
>
> <sup>Reviewed by [Cursor Bugbot](https://cursor.com/bugbot) for commit
261940d111. Bugbot is set up for automated
code reviews on this repo. Configure
[here](https://www.cursor.com/dashboard/bugbot).</sup>
<!-- /CURSOR_SUMMARY -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-11734-fix-load3d-update-renderer-pixel-ratio-on-canvas-zoom-to-fix-LOD-resolution-3516d73d365081e6b3d4cdd05f516489)
by [Unito](https://www.unito.io)
## Summary
Replace `vi.mock('vue-i18n')` stub with a real `createI18n` plugin
instance in `useReconnectingNotification` tests.
## Changes
- **What**: Add `setupComposable()` helper that renders a wrapper
component via `@testing-library/vue` with a real `createI18n` plugin.
Assertions now check translated values
(`'Reconnecting'`/`'Reconnected'`) instead of raw i18n keys. Removes the
brittle `vi.mock('vue-i18n')` stub.
## Review Focus
Straightforward test-only change — the composable requires a component
setup context for `useI18n()`, so we render a thin wrapper via
`@testing-library/vue` with the i18n plugin installed.
Fixes#11153
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-11386-test-use-real-vue-i18n-plugin-in-useReconnectingNotification-tests-3476d73d3650814ba70eea6df91c8bbe)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>