Commit Graph

143 Commits

Author SHA1 Message Date
AustinMroz
44c317fd05 Fix reactivity washing in refreshNodeSlots (#7802)
Creating a copy with spread resulted in a copy which was not reactive.

Solves a bug where all widgets on a node in vue mode would cease to be
reactive after any connection is made to the node.

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-01-11 07:01:34 +00:00
Alexander Brown
10feb1fd5b chore: migrate tests from tests-ui/ to colocate with source files (#7811)
## Summary

Migrates all unit tests from `tests-ui/` to colocate with their source
files in `src/`, improving discoverability and maintainability.

## Changes

- **What**: Relocated all unit tests to be adjacent to the code they
test, following the `<source>.test.ts` naming convention
- **Config**: Updated `vitest.config.ts` to remove `tests-ui` include
pattern and `@tests-ui` alias
- **Docs**: Moved testing documentation to `docs/testing/` with updated
paths and patterns

## Review Focus

- Migration patterns documented in
`temp/plans/migrate-tests-ui-to-src.md`
- Tests use `@/` path aliases instead of relative imports
- Shared fixtures placed in `__fixtures__/` directories

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---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
2026-01-05 16:32:24 -08:00
Alexander Brown
3ae2b52649 Chore: Upgrade Vitest to v4 (#7797)
## Summary

https://vitest.dev/guide/migration.html#vitest-4

## Changes

- **What**: Update Vitest and some associated dependencies
- **What**: Fix issue with our existing mocks and mock types

## Review Focus

Double check the test updates. I tried to keep the changes minimal.

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---------

Co-authored-by: GitHub Action <action@github.com>
2025-12-29 19:24:35 -08:00
Jin Yi
39815b5a66 fix: import fail info warning icon (#7753)
# Fix Import Failed Warning Icon

## Problem Description

Warning icons were not displayed when import failed errors occurred in
installed packages.

## Root Cause

Conflict detection logic mismatch between `PackCardFooter` and
`PackEnableToggle`:

- **PackCardFooter**: Uses `checkNodeCompatibility()`
- System compatibility check **before** installation (OS, accelerator,
version, etc.)
  - Does not include import failed information

- **PackEnableToggle**: Uses `getConflictsForPackageByID()`  
- Actual conflict data **after** installation (including import failed)
  - But was dependent on parent component's `hasConflict` prop

## Changes Made

### 1. PackEnableToggle.vue
```diff
- <div v-if="hasConflict">
+ <div v-if="packageConflict?.has_conflict">
```
- Removed `hasConflict` prop dependency
- Changed to use only internal store data (`packageConflict`)

### 2. PackCardFooter.vue  
```diff
- <PackEnableToggle :has-conflict="hasConflicts" :node-pack="nodePack" />
+ <PackEnableToggle :node-pack="nodePack" />
```
- Removed unnecessary `has-conflict` prop passing

## Result

-  Warning icon properly displays for installed packages with import
failed errors
-  Conflict modal works correctly when clicked
-  Each component uses appropriate conflict detection logic


[after.webm](https://github.com/user-attachments/assets/80576018-0a5b-4e32-9df6-686be3774313)

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---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: github-actions <github-actions@github.com>
2025-12-26 11:08:00 -07:00
Christian Byrne
959c1990b5 update partner nodes from USD to comfy credits (#7451)
## Summary

Show in comfy credits

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---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: bigcat88 <bigcat88@icloud.com>
2025-12-22 19:59:35 +02:00
Terry Jia
3c4b99ed84 3dgs & ply support (#7602)
## Summary

integrated sparkjs https://sparkjs.dev/, built by [world labs
](https://www.worldlabs.ai/) to support 3dgs.

- Add 3D Gaussian Splatting (3DGS) support using @sparkjsdev/spark
library
- Add PLY file format support with multiple rendering engines
- Support new file formats: `.ply`, `.spz`, `.splat`, `.ksplat`
- Add PLY Engine setting with three options: `threejs` (mesh), `fastply`
(optimized ASCII point clouds), `sparkjs` (3DGS)
- Add `FastPLYLoader` for 4-5x faster ASCII PLY parsing
- Add `original(Advanced)` material mode for point cloud rendering with
THREE.Points

3dgs generated by https://marble.worldlabs.ai/

test ply file from:
1. made by https://github.com/PozzettiAndrea/ComfyUI-DepthAnythingV3
2. threejs offically repo

## Screenshots


https://github.com/user-attachments/assets/44e64d3e-b58d-4341-9a70-a9aa64801220



https://github.com/user-attachments/assets/76b0dfba-0c12-4f64-91cb-bfc5d672294d



https://github.com/user-attachments/assets/2a8bfe81-1fb2-44c4-8787-dff325369c61



https://github.com/user-attachments/assets/e4beecee-d7a2-40c9-97f7-79b09c60312d

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2025-12-20 14:04:16 -07:00
Benjamin Lu
f6bc10bb9d Sync node help with selection and add watcher tests (#7105)
## Summary
- add a watcher to sync the node help panel with the currently selected
node
- add unit coverage for help auto-switching and guard cases

## Testing
- pnpm typecheck
- pnpm lint:fix
- pnpm exec vitest
tests-ui/tests/composables/graph/useSelectionState.test.ts

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2025-12-19 20:51:10 -08:00
Simula_r
ccb73186fb refactor: start on removing FF for subscription tiers (#7596)
## Summary

Refactor: remove FF for subscription tier, remove legacy code for non
subscription tier logic.
 
## Review Focus

Preexisting cloud functionality impact.

<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->

## Screenshots (if applicable)

<!-- Add screenshots or video recording to help explain your changes -->

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2025-12-19 18:52:37 -07:00
Alexander Brown
6d57b4def5 Fix: Minimap rendering (#7639)
## Summary

Restores the refs, but in a way that vue-tsc understands.

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Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Simula_r <18093452+simula-r@users.noreply.github.com>
2025-12-19 11:52:13 -08:00
Terry Jia
ed7ec2af0f improve logic of 3d scene size (#7619)
## Summary

improve 3d scene size logic, for preview3d, it should not have target
size

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2025-12-19 05:56:19 -05:00
Alexander Piskun
5d1bf6dfb3 fix(api-nodes-pricing): adjust prices for Tripo3D (#6828) 2025-12-16 09:04:20 +02:00
Christian Byrne
0646bb368a perf: add gpu hint and transform settle to prevent rasterizing while zooming (scale transform) (#7417)
## Summary

Ensures the nodes get their own compositing layers during scale
transform (tracked via mouse wheel events), which prevents rasterization
during transform. Adds forced reflow at end of transform to ensure
layers are always at correct resolution (fixes blurriness and some
readability issues).

Videos show testing this branch first then testing main - doing layer
visualization, paint (include paint operations calculations and actual
raster) visualizations, and cpu usage monitoring.


https://github.com/user-attachments/assets/c5fab219-0b32-4822-9238-c4572f0d6a44



https://github.com/user-attachments/assets/7e172e8d-cc5b-4dcd-aa07-1dfc3eb65bac
2025-12-12 15:41:13 -07:00
AustinMroz
f2a0e5102e Cleanup app.graph usage (#7399)
Prior to the release of subgraphs, there was a single graph accessed
through `app.graph`. Now that there's multiple graphs, there's a lot of
code that needs to be reviewed and potentially updated depending on if
it cares about nearby nodes, all nodes, or something else requiring
specific attention.

This was done by simply changing the type of `app.graph` to unknown so
the typechecker will complain about every place it's currently used.
References were then updated to `app.rootGraph` if the previous usage
was correct, or actually rewritten.

By not getting rid of `app.graph`, this change already ensures that
there's no loss of functionality for custom nodes, but the prior typing
of `app.graph` can always be restored if future dissuasion of
`app.graph` usage creates issues.

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2025-12-11 23:37:34 -07:00
Alexander Piskun
8ba8b21fa0 increase some API nodes pricing (#7156)
## Summary

Changes for Runway, Luma and Ideogram nodes.

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---------

Co-authored-by: Luke Mino-Altherr <luke@comfy.org>
Co-authored-by: Hunter <huntcsg@users.noreply.github.com>
2025-12-11 14:03:09 -05:00
Alexander Brown
72b5444d5a Devex: Linter updates (#7309)
## Summary

Updates for the linter/formatter deps, turning on some more rules.

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Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
2025-12-10 11:08:47 -08:00
Christian Byrne
aef40834f3 add shared comfy credit conversion helpers (#7061)
Introduces cents<->usd<->credit converters plus basic formatters and
adds test. Lays groundwork to start converting UI components into
displaying comfy credits.

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---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-12-09 05:11:27 -07:00
Benjamin Lu
41eb45754b Fix desktop menu docs links regression (#7181)
## Summary
- make `useExternalLink` rely on the global i18n locale so it can be
used safely outside setup
- restore `electronAdapter` to use the shared `useExternalLink` helper
for docs URLs and static links

## Motivation
Desktop menu items disappeared because a top-level call to
`useExternalLink` in `electronAdapter` triggered `useI18n` at
module-eval time, throwing and blocking extension registration. By
making the composable global-locale-only and using it in
`electronAdapter`, the module can load without setup context while
preserving link behavior.

## Testing
- pnpm typecheck
- pnpm lint:fix

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2025-12-08 22:20:07 -07:00
Alexander Brown
662974b222 Speed: Remove some optimizations that weren't optimizing (#6209)
## Summary

Simplify the TransformPane.

## Changes

- **What**: Remove the settling and culling composables. Gets rid of a
frequent event emission and some event handling addition/removals.

## Review Focus

In testing with a huge workflow in Vue mode, it was a lot faster without
these than with.
Can you check to see if you experience the same benefits?

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2025-12-02 21:28:52 -08:00
Terry Jia
379af28678 fix: handle Unicode characters in clipboard copy/paste and add Paste menu option (#7103)
## Summary
Use TextEncoder/TextDecoder for UTF-8 safe base64 encoding/decoding

When copying nodes containing non-Latin1 characters (e.g., Chinese
characters in localized_name field), btoa() throws an error:

InvalidCharacterError: Failed to execute 'btoa' on 'Window': The string
to be encoded contains characters outside of the Latin1 range.

The copy operation saved data to localStorage successfully, but failed
to write to the browser clipboard. On paste, the browser clipboard still
contained old data, causing the wrong node to be pasted.

<!-- Fixes #ISSUE_NUMBER -->
https://github.com/Comfy-Org/ComfyUI_frontend/issues/6993
https://github.com/Comfy-Org/ComfyUI_frontend/issues/5449
https://github.com/comfyanonymous/ComfyUI/issues/8481

## Screenshots (if applicable)
before

https://github.com/user-attachments/assets/8abd9049-91bb-4200-8853-e26753376007

after

https://github.com/user-attachments/assets/7d969f32-bb0f-4c7a-baa2-65d576a4eba2

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by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-12-02 15:31:27 -08:00
Alexander Piskun
10222860eb feat(api-nodes-pricing): add prices for Flux2ProImageNode (#6921)
## Summary

Price badges for https://github.com/comfyanonymous/ComfyUI/pull/10880

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2025-11-25 11:56:10 -08:00
Tristan Sommer
4adcf09cca GPU accelerated maskeditor rendering (#6767)
## GPU accelerated brush engine for the mask editor

- Full GPU acceleration using TypeGPU and type-safe shaders
- Catmull-Rom Spline Smoothing
- arc-length equidistant resampling
- much improved performance, even for huge images
- photoshop like opacity clamping for brush strokes
- much improved soft brushes
- fallback to CPU fully implemented, much improved CPU rendering
features as well

### Tested Browsers
- Chrome (fully supported)
- Safari 26 (fully supported, prev versions CPU fallback)
- Firefox (CPU fallback, flags needed for full support)



https://github.com/user-attachments/assets/b7b5cb8a-2290-4a95-ae7d-180e11fccdb0



https://github.com/user-attachments/assets/4297aaa5-f249-499a-9b74-869677f1c73b



https://github.com/user-attachments/assets/602b4783-3e2b-489e-bcb9-70534bcaac5e

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2025-11-22 09:07:16 -05:00
Alexander Brown
9da82f47ef Feat: Alt+Drag to clone - Vue Nodes (#6789)
## Summary

Replicate the alt+drag to clone behavior present in litegraph.

## Changes

- **What**: Simplify the interaction/drag handling, now with less state!
- **What**: Alt+Click+Drag a node to clone it

## Screenshots (if applicable)



https://github.com/user-attachments/assets/469e33c2-de0c-4e64-a344-1e9d9339d528



<!-- Add screenshots or video recording to help explain your changes -->

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2025-11-21 14:16:03 -08:00
Alexander Piskun
68c38f0098 feat(api-nodes-pricing): add Nano-Banana-2 prices (#6781)
## Summary

Change pricing display for Nano Banana 1, and added pricing for Nano
Banana 2.

## Screenshots (if applicable)

<img width="2101" height="963" alt="image"
src="https://github.com/user-attachments/assets/78c922c6-f6d8-47c3-afeb-adf28deb5542"
/>

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2025-11-20 09:20:05 -08:00
Jin Yi
87106ccb95 [bugfix] Fix execute button incorrectly disabled on empty workflows (#6774)
## Summary

Fixes a bug where the queue/execute button was incorrectly disabled with
a warning icon when creating a new empty workflow, due to stale missing
nodes data persisting from a previous workflow.

## Root Cause

When switching from a workflow with missing nodes to an empty workflow,
the `getWorkflowPacks()` function in `useWorkflowPacks.ts` would return
early without clearing the `workflowPacks.value` ref, causing stale
missing node data to persist.

## Changes

- **`useWorkflowPacks.ts`**: Explicitly clear `workflowPacks.value = []`
when switching to empty workflow
- **`useMissingNodes.test.ts`**: Add test case to verify missing nodes
state clears when switching to empty workflow

## Test Plan

- [x] Added unit test covering the empty workflow scenario
- [x] All 20 unit tests pass
- [x] TypeScript type checking passes
- [x] Manual verification: Create workflow with missing nodes → Create
new empty workflow → Button should be enabled

## Before

1. Open workflow with missing nodes → Button disabled  (correct)
2. Create new empty workflow → Button still disabled  (bug)
3. Click valid workflow → Button enabled 

## After

1. Open workflow with missing nodes → Button disabled 
2. Create new empty workflow → Button enabled  (fixed)
3. Click valid workflow → Button enabled 

[screen-capture
(2).webm](https://github.com/user-attachments/assets/833355d6-6b4b-4e77-94b9-d7964454cfce)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

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2025-11-19 21:22:32 -08:00
Jin Yi
a521066b25 [feat] Add missing nodes warning UI to queue button and breadcrumb (#6674) 2025-11-19 12:23:24 -07:00
Benjamin Lu
e42715086e Implement workflow progress panel (#6092)
Adds a workflow progress panel component underneath the
`actionbar-container`.

I suggest starting a review at the extraneous changes that were needed.
Including but not limited to:

- `get createTime()` in queueStore
- `promptIdToWorkflowId`, `initializingPromptIds`, and
`nodeProgressStatesByPrompt` in executionStore
- `create_time` handling in v2ToV1Adapter
- `pointer-events-auto` on ComfyActionbar.vue

The rest of the changes should be contained under
`QueueProgressOverlay.vue`, and has less of a blast radius in case
something goes wrong.

---------

Co-authored-by: pythongosssss <125205205+pythongosssss@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Jin Yi <jin12cc@gmail.com>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Johnpaul Chiwetelu <49923152+Myestery@users.noreply.github.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: Comfy Org PR Bot <snomiao+comfy-pr@gmail.com>
Co-authored-by: christian-byrne <72887196+christian-byrne@users.noreply.github.com>
2025-11-18 22:43:49 -08:00
Alexander Piskun
f8912ebaf4 feat(api-nodes-pricing): add pricing for gemini-3-pro-preview model (#6735)
## Summary

Pricing is a little bit higher then for `2.5` models:

https://cloud.google.com/vertex-ai/generative-ai/pricing#gemini-models-3

## Screenshots (if applicable)

<img width="1202" height="821" alt="Screenshot From 2025-11-18 19-28-21"
src="https://github.com/user-attachments/assets/c4a279f3-8981-4424-93c5-efa7b68f0578"
/>

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2025-11-18 14:48:09 -08:00
Alexander Brown
00fa9b691b Fix: Simplify the widget state logic (#6741)
## Summary

Fixes the case where a value is updated in the graph but the result
doesn't reflect on the widget representation on the relevant node.

## Changes

- **What**: Uses vanilla Vue utilities instead of a special utility
- **What**: Fewer places where state could be desynced.

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2025-11-18 14:32:22 -08:00
Alexander Brown
471ccca1dd Style: Design System use across more components (#6705)
## Summary

Only remaining use is in `buttonTypes.ts` which @viva-jinyi is going to
be working on to consolidate our different buttons soon.

## Changes

- **What**: Replace light/dark colors with theme aware design system
tokens.

## Review Focus

Double check the chosen colors for the components

## Screenshots

| Before | After |
| ------ | ----- |
| <img width="607" height="432" alt="image"
src="https://github.com/user-attachments/assets/6c0ee6d6-819f-40b1-b775-f8b25dd18104"
/> | <img width="646" height="488" alt="image"
src="https://github.com/user-attachments/assets/9c8532de-8ac6-4b48-9021-3fd0b3e0bc63"
/> |

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2025-11-17 12:27:10 -08:00
Terry Jia
7a11dc59b6 [refactor] remove node as dependency in 3d node (#6707)
## Summary

This PR refactors the Load3d 3D rendering system to remove its direct
dependency on LGraphNode, making it a more decoupled and reusable
component. The core rendering engine is now framework-agnostic and can
be used in any context, not just within LiteGraph nodes.

## Changes

1. Decoupled Load3d from LGraphNode
  - Before: Load3d directly accessed node.widgets and node.properties
- After: Load3d accepts optional parameters and callbacks, delegating
node integration to the calling code

2. Event-Driven State Management
  - Removed internal storage from Load3d core components
- Camera, controls, and view helper managers now emit cameraChanged
events instead of directly storing state
- External code (e.g., useLoad3d) listens to events and handles
persistence to node.properties

3. Reactive Dimension Updates

- Introduced getDimensions callback to support reactive dimension
updates
- Fixes the issue where dimension changes in vueNodes mode required a
refresh
- The callback is invoked on every render to get fresh width/height
values

4. Improved Configuration System

- Load3DConfiguration now accepts properties: Dictionary<NodeProperty |
undefined> instead of custom storage
  interface
  - Uses official LiteGraph type definitions (Dictionary, NodeProperty)
  - More semantic parameter naming: storage → properties

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2025-11-15 06:36:36 -05:00
ComfyUI Wiki
b347dd1734 Centralized management of external links (#4471)
Update the desktop guide links to make them platform and locale-aware

Edited by Terry:
Refactor external link management by introducing a centralized
useExternalLink composable with automatic locale and platform detection
for documentation URLs.

- Created useExternalLink composable - A new centralized utility for
managing all external links
- Dynamic docs URL builder (buildDocsUrl) - Automatically constructs
docs.comfy.org URLs with:
  - Locale detection (Chinese vs English)
  - Platform detection (macOS vs Windows for desktop)
  - Flexible path construction with options

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---------

Co-authored-by: Terry Jia <terryjia88@gmail.com>
2025-11-13 21:35:28 -08:00
Terry Jia
1a6913c466 fully refactor mask editor into vue-based (#6629)
## Summary

This PR refactors the mask editor from a vanilla JavaScript
implementation to Vue 3 + Composition API, aligning it with the ComfyUI
frontend's modern architecture. This is a structural refactor without UI
changes - all visual appearances and user interactions remain identical.

Net change: +1,700 lines (mostly tests)

## Changes

- Converted from class-based managers to Vue 3 Composition API
- Migrated state management to Pinia stores (maskEditorStore,
maskEditorDataStore)
- Split monolithic managers into focused composables:
    - useBrushDrawing - Brush rendering and drawing logic
    - useCanvasManager - Canvas lifecycle and operations
    - useCanvasTools - Tool-specific canvas operations
    - usePanAndZoom - Pan and zoom functionality
    - useToolManager - Tool selection and coordination
    - useKeyboard - Keyboard shortcuts
    - useMaskEditorLoader/Saver - Data loading and saving
    - useCoordinateTransform - Coordinate system transformations
- Replaced imperative DOM manipulation with Vue components
- Added comprehensive test coverage

## What This PR Does NOT Change

  Preserved Original Styling:
  - Original CSS retained in packages/design-system/src/css/style.css
- Some generic controls (DropdownControl, SliderControl, ToggleControl)
preserved as-is
- Future migration to Tailwind and PrimeVue components is planned but
out of scope for this PR

  Preserved Core Functionality:
  - Drawing algorithms and brush rendering logic remain unchanged
  - Pan/zoom calculations preserved
  - Canvas operations (composite modes, image processing) unchanged
  - Tool behaviors (brush, color select, paint bucket) identical
  - No changes to mask generation or export logic

DO NOT Review:
  -  CSS styling choices (preserved from original)
  - Drawing algorithm implementations (unchanged)
  -  Canvas rendering logic (ported as-is)
  - UI/UX changes (none exist)
  - Component library choices (future work)

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2025-11-13 20:57:03 -08:00
Johnpaul Chiwetelu
1e71eae177 Persist template filters (#6657)
This pull request adds persistent filter and sort settings to the
template library, allowing users' filter choices and sort preferences to
be saved and restored across sessions. The main changes include
integrating the settings store with the template filtering composable,
updating the schema and core settings, and ensuring filter changes are
saved efficiently.

**Template Library Filter Persistence:**

*
[`src/composables/useTemplateFiltering.ts`](diffhunk://#diff-a1ec9d65962033526942cbcabeac8538ef3cd723e2e9e889cf668ccf6270d167L1-R32):
The filter state (`selectedModels`, `selectedUseCases`,
`selectedRunsOn`, and `sortBy`) is now initialized from the settings
store and changes are persisted back using debounced watchers. This
ensures user preferences are saved and restored.
[[1]](diffhunk://#diff-a1ec9d65962033526942cbcabeac8538ef3cd723e2e9e889cf668ccf6270d167L1-R32)
[[2]](diffhunk://#diff-a1ec9d65962033526942cbcabeac8538ef3cd723e2e9e889cf668ccf6270d167R259-R291)
*
[`src/platform/settings/constants/coreSettings.ts`](diffhunk://#diff-9fb7e2cdcdc60a92bdb54698fb49909bd2a84a50ffb69e2b60529a948eeb9756R1056-R1083):
Added new hidden settings for template filter selections and sort
preference, with sensible defaults.
*
[`src/schemas/apiSchema.ts`](diffhunk://#diff-b769532e74f826ca909951c0c34331b9246efb3f6901ff95a856ecf01ad826beR504-R514):
Updated the settings schema to include the new template filter and sort
settings, ensuring type safety and validation.

**Default Behavior Adjustment:**

*
[`src/composables/useTemplateFiltering.ts`](diffhunk://#diff-a1ec9d65962033526942cbcabeac8538ef3cd723e2e9e889cf668ccf6270d167L200-R209):
Changed the default sort order when clearing filters to `'newest'` to
match the new default in settings.


https://github.com/user-attachments/assets/259e87e6-20b3-4c91-b1bf-4b7d70649878

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2025-11-12 13:25:09 -07:00
Terry Jia
879cb8f1a8 support panoramic image in 3d node (#6638)
## Summary

Adds panoramic image support to the 3D node viewer, allowing users to
display equirectangular panoramic images as immersive backgrounds
alongside the existing tiled image mode.

## Changes

- Toggle between tiled and panorama rendering modes for background
images
- Field of view (FOV) control for panorama mode
- Refactored FOV slider into reusable PopupSlider component

## Screenshots


https://github.com/user-attachments/assets/8955d74b-b0e6-4b26-83ca-ccf902b43aa6

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2025-11-11 04:02:12 -05:00
Benjamin Lu
ba100c4a04 Hide browser tab star when autosave is enabled (#6568)
- Hide "*" indicator in the browser tab title when autosave is enabled
(Comfy.Workflow.AutoSave === 'after delay').
- Refactor: extract readable computed values
(`shouldShowUnsavedIndicator`, `isActiveWorkflowModified`,
`isActiveWorkflowPersisted`).
- Aligns with workflow tab behavior; also hides while Shift is held
(matches in-app tab logic).

Files touched:
- src/composables/useBrowserTabTitle.ts

Validation:
- Ran `pnpm lint:fix` and `pnpm typecheck` — both passed.

Manual test suggestions:
- With autosave set to 'after delay': modify a workflow → browser tab
should not show `*`.
- With autosave 'off': modify or open non-persisted workflow → browser
tab shows `*`.
- Hold Shift: indicator hidden while held (consistent with workflow
tab).

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by [Unito](https://www.unito.io)
2025-11-07 21:30:34 -07:00
Arjan Singh
8849d54e20 fix: use WidgetSelectDropdown for models (#6607)
## Summary

As the commit says, the model loaders were broken in cloud if you
enabled Vue Nodes (not a thing I think user does yet).

This fixes it by configuring the `WidgetSelectDropdown` to load so the
user load models like they would load a input or output asset.

## Review Focus

Probably `useAssetWidgetData` to make sure it's idomatic.

This part of
[assetsStore](https://github.com/Comfy-Org/ComfyUI_frontend/pull/6607/files#diff-18a5914c9f12c16d9c9c3a9f6d0e203a9c00598414d3d1c8637da9ca77339d83R158-R234)
as well.

## Screenshots

<img width="1196" height="1005" alt="Screenshot 2025-11-05 at 5 34
22 PM"
src="https://github.com/user-attachments/assets/804cd3c4-3370-4667-b606-bed52fcd6278"
/>

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---------

Co-authored-by: GitHub Action <action@github.com>
2025-11-06 03:34:17 +00:00
Christian Byrne
4810b5728a [feat] Add Partner Nodes virtual category and rename license filter (#6542)
This PR adds a 'Partner Nodes' virtual category that filters templates
where OpenSource === false, and renames the 'License' filter to 'Runs
on' with values 'ComfyUI' and 'Partner API'. The implementation is
backward compatible and works like the existing 'Basics' category - it
filters templates from any category without duplication. The filter
logic now uses the explicit OpenSource field instead of heuristic
detection. This change coordinates with upcoming workflow_templates repo
updates that will move API templates to GENERATION TYPE categories and
add the OpenSource field to all API node templates.

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-02 20:50:16 -08:00
Christian Byrne
8df0a3885d [feat] Rename license filter to 'Runs On' filter in template selector (#6543)
## Summary

Renamed the templates license filter to better reflect its actual
purpose - showing where a template executes (locally in ComfyUI vs
external/remote API).

The current "License" filter has been causing confusion with model
licensing terms (e.g., Apache vs flux-dev licensing). This PR clarifies
the filter's purpose by renaming it to "Runs On" and updating the
options to be more descriptive of inference location.

<img width="196" height="230" alt="image"
src="https://github.com/user-attachments/assets/8cbea263-f399-4945-82c1-357ec185f5a7"
/>

<img width="861" height="597" alt="image"
src="https://github.com/user-attachments/assets/af116876-d7a5-49c5-b791-1fda637ff3a3"
/>


## Changes

- **Filter name**: "License" → "Runs On"
- **Filter options**: 
  - "Open Source" → "ComfyUI"
  - "Closed Source (API Nodes)" → "External or Remote API"
- **Icon**: Changed from `file-text` to `server` for better visual
representation
- **Variable naming**: Updated all related variables, types, and tests
to use `runsOn` naming convention
- **Telemetry**: Updated metadata to track `selected_runs_on` instead of
`selected_licenses`

## Why "Runs On"?

- **Clear intent**: Users want to know if a template runs locally or
requires an API call
- **Avoids confusion**: Separates the concept from model licensing terms
- **Inclusive wording**: "Remote" is included alongside "API" to help
users who may not be familiar with API terminology
- **Cloud-agnostic**: "Runs On" works whether the app itself is running
locally or in the cloud

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2025-11-02 16:35:42 -08:00
Terry Jia
afa10f7a1e [refactor] refactor load3d (#5765)
Summary

Fully Refactored the Load3D module to improve architecture and
maintainability by consolidating functionality into a
centralized composable pattern and simplifying component structure. and
support VueNodes system

  Changes

- Architecture: Introduced new useLoad3d composable to centralize 3D
loading logic and state
  management
- Component Simplification: Removed redundant components
(Load3DAnimation.vue, Load3DAnimationScene.vue,
  PreviewManager.ts) 
- Support VueNodes
- improve config store
- remove lineart output due Animation doesnot support it, may add it
back later
- remove Preview screen and keep scene in fixed ratio in load3d (not
affect preview3d)
- improve record video feature which will already record video by same
ratio as scene
Need BE change https://github.com/comfyanonymous/ComfyUI/pull/10025


https://github.com/user-attachments/assets/9e038729-84a0-45ad-b0f2-11c57d7e0c9a



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2025-10-31 16:19:35 -04:00
AustinMroz
ca5729a8e7 Add pricing badge when a subgraph contains partner nodes (#6354)
<img width="596" height="213" alt="image"
src="https://github.com/user-attachments/assets/174c5461-f638-42de-b3ad-0e108dee3983"
/>


![api-badge-subgraph_00003](https://github.com/user-attachments/assets/067d0398-47e9-4e97-9e1d-67fac2935e55)


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by [Unito](https://www.unito.io)
2025-10-29 20:41:04 -07:00
Terry Jia
e7f640b436 subscription improve (#6339)
## Summary

Run keyboard shortcut bypasses paywall
Top Up button visible before paywall (confusing - hide until subscribed)
Question mark icon next to commercial models has no tooltip (hide until
added)

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---------

Co-authored-by: bymyself <cbyrne@comfy.org>
2025-10-28 13:00:27 -07:00
Alexander Piskun
fca0ea72f7 feat(api-nodes): add pricing for new LTXV-2 models (#6307)
## Summary

For the upcoming LTXV API nodes.

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2025-10-26 11:45:55 -07:00
Christian Byrne
2ea6c92030 sort template workflows by required vram (#6285)
## Summary

Resolves https://github.com/Comfy-Org/ComfyUI_frontend/issues/6281 by
implementing the stubbed out vram sorting. Previously was waiting for it
to be added to the templates data and it now has
(https://github.com/Comfy-Org/workflow_templates/blob/main/templates/index.json)

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2025-10-25 15:52:24 -07:00
Christian Byrne
dc5d41642d disable transform settling reflow when panning the graph (#6186)
## Summary

- disable pan tracking in `useTransformSettling` so we stop wiring
high-frequency pointer listeners during canvas drags
- the post-navigation-interaction forced reflow is only necessary when
zooming since it is for fixing pixel stretch that results from `scale`
(which doesn't happen during panning/`translate`)
- extend settle delay to 512ms to reduce unnecessary reflow while
preserving post-zoom pixel fix

After this PR, there should be 0 reflows when panning the graph.

First PR in series to address:

- https://github.com/Comfy-Org/ComfyUI_frontend/issues/6151

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---------

Co-authored-by: DrJKL <DrJKL@users.noreply.github.com>
2025-10-22 14:33:05 -07:00
Christian Byrne
7ad1112535 add telemetry provider for cloud distribution (#6154)
## Summary

This code is entirely excluded from open-source, local, and desktop
builds. During minification and dead-code elimination, the Mixpanel
library is fully tree-shaken -- meaning no telemetry code is ever
included or downloaded in those builds. Even the inline callsites are
removed during the build (because `isCloud` becomes false and the entire
block becomes dead code and is removed). The code not only has no
effect, is not even distributed in the first place. We’ve gone to great
lengths to ensure this behavior.

Verification proof:


https://github.com/user-attachments/assets/b66c35f7-e233-447f-93da-4d70c433908d

Telemetry is *enabled only in the ComfyUI Cloud environment*. Its goal
is to help us understand and improve onboarding and new-user adoption.
ComfyUI aims to be accessible to everyone, but we know the learning
curve can be steep. Anonymous usage insights will help us identify where
users struggle and guide us toward making the experience more intuitive
and welcoming.

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---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-10-19 19:47:35 -07:00
Christian Byrne
10748bdac9 [auth] handle auth/requires-recent-login for account deletion and password updates (#6109)
## Summary

Implemented error recovery system to handle Firebase
`auth/requires-recent-login` errors when deleting accounts or updating
passwords.


https://github.com/user-attachments/assets/92a79e2a-cff5-4b18-b529-dbaf5f2303f2

## Changes

- **What**: Added [ErrorRecoveryStrategy
pattern](https://firebase.google.com/docs/auth/web/manage-users#re-authenticate_a_user)
to `useErrorHandling` composable with automatic retry logic for
sensitive Firebase operations
- **Breaking**: None - recovery strategies are optional, all existing
code unchanged

## Technical Details

Firebase enforces
[reauthentication](https://firebase.google.com/docs/reference/js/auth#autherrorcodes)
for security-sensitive operations (account deletion, password changes)
after ~5 minutes of inactivity. Previously these operations failed with
cryptic error messages.

New flow:
1. Operation throws `auth/requires-recent-login`
2. Recovery strategy shows confirmation dialog
3. User logs out and re-authenticates
4. Operation automatically retries

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2025-10-18 01:24:52 -07:00
Christian Byrne
10af2300fa rework minimap, toolbox, and menu designs with unified theming (#6038)
## Summary

This PR redesigns the graph canvas interface components including
minimap, toolbox, and menu systems with updated spacing, colors, and
interaction patterns - using the design tokens directly from Figma,
which can be used elsewhere going forward.

There are some other changes to the designs, outlined
[here](https://www.notion.so/comfy-org/Update-Minimap-Menu-v2-2886d73d365080e88e12f8df027019c0):

- [x]  Update/standardize the padding between viewport and toolbox
- [x] Update toolbox component’s style to match the other floating menus
style (border radius, height, padding and follow theme colors)
- [x]  Expose the minimap button
- [x]  Remove the focus button and delete it’s keybinding
- [x]  Group the hand and the default cursor buttons


https://github.com/user-attachments/assets/92542e60-c32d-4a21-a6f6-e72837a70b17

## Review Focus

New CSS variables for cross-component theming consistency and
CanvasModeSelector component extraction for improved code organization.

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---------

Co-authored-by: github-actions <github-actions@github.com>
2025-10-14 14:26:07 -07:00
Alexander Brown
0616c049e4 hotfix: quick test updates for sora2 pricing badge. (#5966)
## Summary

Update expectations post-merge.

See https://github.com/Comfy-Org/ComfyUI_frontend/pull/5958
2025-10-07 17:14:43 -07:00
Marwan Ahmed
34d5a4523a OpenAIVideoSora2 Frontend pricing (#5958)
test: update OpenAIVideoSora2 tests to use `size` instead of
`resolution`

Refactored all OpenAIVideoSora2 test cases in useNodePricing.test.ts to
align with
the updated node logic that replaces the `resolution` widget with
`size`.
Adjusted validation, pricing, and error message expectations
accordingly.

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2025-10-07 16:48:15 -07:00
Alexander Piskun
ac9ebe1266 feat(api-nodes): add pricing for new Kling 2.5 Turbo model (#5892)
## Summary

Added prices for new model to the `KlingTextToVideoNode` and
`KlingImage2VideoNode` nodes

## Screenshots (if applicable)

<img width="2150" height="991" alt="Screenshot From 2025-10-02 10-51-04"
src="https://github.com/user-attachments/assets/489d2aeb-9c8b-4123-91ab-4e17df460862"
/>

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2025-10-04 21:50:05 -07:00