## Summary
Rename `imagePreviewStore.ts` → `nodeOutputStore.ts` to match the store
it houses (`useNodeOutputStore`, Pinia ID `nodeOutput`).
## Changes
- **What**: Rename file + test file, update all 21 import paths, mock
paths, and describe labels
- **Breaking**: None — exported symbol (`useNodeOutputStore`) and Pinia
store ID (`nodeOutput`) are unchanged
## Custom Node Ecosystem Audit
Searched the ComfyUI custom node ecosystem for `imagePreviewStore` and
`useNodeOutputStore`:
- **Not part of the public API** — neither filename nor export appear in
`comfyui_frontend_package` or `vite.types.config.mts`
- **1 external repo found:** `wallen0322/ComfyUI-AE-Animation` —
contains a full fork of the frontend source tree; it copies the file
internally and does not import from the published package. **No
breakage.**
- **No custom nodes import this store via the extension API.** This is a
safe internal-only rename.
## Review Focus
Pure mechanical rename — no logic changes. Verify no stale
`imagePreviewStore` references remain.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9416-refactor-rename-imagePreviewStore-to-nodeOutputStore-31a6d73d3650816086c5e62959861ddb)
by [Unito](https://www.unito.io)
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Standalone WebGL2 rendering engine for client-side GLSL shader preview,
with utility functions that mirror the backend `nodes_glsl.py` detection
logic.
## Changes
- **What**: New `GLSLPreviewEngine` class (OffscreenCanvas + WebGL2),
`glslUtils.ts` (detectOutputCount, detectPassCount,
hasVersionDirective), and unit tests
- **GLSLPreviewEngine**: Fullscreen triangle via `gl_VertexID` (no VBO),
ping-pong FBOs for multi-pass rendering, MRT via `gl.drawBuffers()`,
blob output via `canvas.convertToBlob()`
- **glslUtils**: Pure functions ported from backend Python to
TypeScript, regex-based detection matching `_detect_output_count()` and
`_detect_pass_count()`
## Review Focus
- WebGL2 resource lifecycle (context loss, texture cleanup, FBO teardown
in `dispose()`)
- Ping-pong FBO logic for multi-pass shaders
- Engine tests are WebGL2-gated (`describe.skip` in happy-dom) — they
run in real browser environments
## Stacked PR
PR 2 of 3. Stacked on #9198 (fix: GLSLShader preview promotion).
PR 3: `feat/glsl-live-preview` (composable + LGraphNode.vue integration)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9200-feat-GLSLPreviewEngine-GLSL-utility-functions-3126d73d3650812fadc6df4a26387d0e)
by [Unito](https://www.unito.io)
## Summary
Adds handling for entering app mode with an empty graph prompting the
user to load a template as a starting point
## Changes
- **What**:
- app mode handle empty workflows, disable builder button, show
different message
- fix fitView when switching from app mode to graph
## Review Focus
Moving the fitView since the canvas is hidden in app mode until after
the workflow is loaded and the mode has been switched back to graph, I
don't see how this could cause any issues but worth a closer eye
## Screenshots (if applicable)
<img width="1057" height="916" alt="image"
src="https://github.com/user-attachments/assets/2ffe2b6d-9ce1-4218-828a-b7bc336c365a"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9393-feat-App-mode-empty-graph-handling-3196d73d3650812cab0ce878109ed5c9)
by [Unito](https://www.unito.io)
## Summary
Enable `better-tailwindcss/no-deprecated-classes` lint rule and auto-fix
all 103 violations across 65 files. First PR in a stacked series for
#9300.
## Changes
- **What**: Replace deprecated Tailwind v3 classes with v4 equivalents:
- `rounded` → `rounded-sm` (85)
- `flex-shrink-0` → `shrink-0` (16)
- `flex-grow` → `grow` (2)
- Enable `no-deprecated-classes` as `'error'` in eslint config
- Update one test asserting on `'rounded'` class string
## Review Focus
Mechanical auto-fix PR — all changes produced by `eslint --fix`. No
visual or behavioral changes (Tailwind v4 aliases these classes
identically).
Fixes#9300 (partial — 1 of 3 rules)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9417-fix-enable-no-deprecated-classes-tailwind-lint-rule-31a6d73d3650819eaef4cf8ad84fb186)
by [Unito](https://www.unito.io)
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Adds a collapse/expand all toggle button to all parameter and error tabs
in the right side panel, letting users quickly collapse or expand all
accordion sections at once.
## Changes
- **New component**: `CollapseToggleButton.vue` — a reusable icon button
(list-collapse / list-tree icon) with tooltip, bound via `v-model`
- **Error tab**: Toggle collapses/expands all error groups; per-group
state is now managed through `isSectionCollapsed` /
`setSectionCollapsed` helpers
- **Nodes tab** (`TabNodes.vue`): Per-node `collapseMap`; toggle
overrides per-section state; defaults to collapsed (nodes tab default
was already collapsed)
- **Normal inputs tab** (`TabNormalInputs.vue`): Per-node `collapseMap`
+ `advancedCollapsed`; toggle covers both normal and advanced sections;
defaults to collapsed when multiple nodes selected
- **Subgraph inputs tab** (`TabSubgraphInputs.vue`): Toggle covers both
main and advanced inputs sections
- **Global parameters tab** (`TabGlobalParameters.vue`): Toggle bound to
single `SectionWidgets`
- **i18n**: Added `g.collapseAll` and `g.expandAll` keys
## Review Focus
- `isAllCollapsed` getter in each tab: reads from the same per-section
state so the toggle accurately reflects current state rather than being
independently tracked
- `TabNormalInputs`: multi-node selection default collapse behaviour is
preserved through `isSectionCollapsed` fallback logic
## Screenshots
<img width="778" height="643" alt="image"
src="https://github.com/user-attachments/assets/04d07f32-5135-47f9-b029-78ca78a996fb"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9333-feat-add-collapse-expand-all-toggle-to-right-panel-tabs-3176d73d36508123ba22d6e81983bb1b)
by [Unito](https://www.unito.io)
## Summary
Add `eslint-plugin-better-tailwindcss` to the ESLint toolchain for
Tailwind CSS v4 class linting.
## Changes
- **What**: Integrate `eslint-plugin-better-tailwindcss` (v4.3.1) with
the recommended config, pointed at the design-system CSS entry point for
v4 theme resolution. Five rules are enabled initially:
`enforce-canonical-classes`, `no-deprecated-classes`,
`no-conflicting-classes`, `no-duplicate-classes`,
`no-unnecessary-whitespace`. Three rules are disabled pending follow-up:
`no-unknown-classes` (needs PrimeIcon/custom class whitelisting),
`enforce-consistent-line-wrapping` (oxfmt conflict risk),
`enforce-consistent-class-order` (large batch change).
- **Dependencies**: `eslint-plugin-better-tailwindcss` ^4.3.1
- Fix conflicting `outline outline-1` classes in
`FormDropdownMenuActions.vue` (caught by the new
`no-conflicting-classes` rule).
## Review Focus
- Is the rule severity/enablement strategy appropriate for incremental
adoption?
- The 700 warnings (mostly `enforce-canonical-classes` and
`no-deprecated-classes`) are all auto-fixable via `eslint --fix` —
should we batch-fix them in this PR or a follow-up?
Fixes COM-15518
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9245-feat-add-eslint-plugin-better-tailwindcss-for-Tailwind-v4-linting-3136d73d365081df8a64dd55962d073f)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Replace hardcoded color and spacing values with semantic design tokens
and cache a computed variant class in StatusBadge.
## Changes
- **What**: Use Tailwind 4 CSS spacing variables in FormDropdownMenu
layout configs, replace zinc color utilities with semantic
`node-component-border` tokens in FormDropdownInput, wrap
`statusBadgeVariants()` in a `computed` for caching in StatusBadge.
## Review Focus
Straightforward token replacements and a computed caching change -- no
behavioral differences expected.
Fixes#9087Fixes#9086Fixes#7910
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9349-fix-replace-hardcoded-styles-with-design-tokens-and-cache-StatusBadge-variants-3186d73d36508185aae2e0753c9d1694)
by [Unito](https://www.unito.io)
A working branch of smaller app mode fixes. Can be merged at any time
and I'll make a new branch.
- Selected inputs and outputs can now be re-ordered when clicking on
label text
- 3d outputs once again display correctly
- Some padding has been added to the side so that control buttons don't
overlap with the floating app sidebar controls
- A "Share" button placeholder has been added to the menu, but is
disabled
- Adds a workaround for canvas read_only state being disabled when
'space' is pressed.
- This one is particularly hacky, and can be pulled out if problematic
- Fix download all only downloading the first output
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9368-Misc-app-mode-fixes-3196d73d365081eab02ad1e693784707)
by [Unito](https://www.unito.io)
## Summary
- In cloud mode, large generated images (4K, 8K+) cause browser freezing
when loaded at full resolution for preview display
- The cloud backend (ingest service) now supports a `res` query
parameter on `/api/view` that returns server-side resized JPEG (quality
80, max 512px) instead of redirecting to the full-size GCS original
- This PR adds `&res=512` to all image preview URLs in cloud mode,
reducing browser decode overhead from tens of MB to tens of KB
- Downloads still use the original resolution (no `res` param)
- No impact on localhost/desktop builds (`isCloud` compile-time
constant)
### without `?res`
302 -> png downloads
<img width="808" height="564" alt="스크린샷 2026-02-28 오후 6 53 03"
src="https://github.com/user-attachments/assets/7c1c62dd-0bc4-468d-9c74-7b98e892e126"
/>
<img width="323" height="137" alt="스크린샷 2026-02-28 오후 6 52 52"
src="https://github.com/user-attachments/assets/926aa0c4-856c-4057-96a0-d8fbd846762b"
/>
200 -> jpeg
### with `?res`
<img width="811" height="407" alt="스크린샷 2026-02-28 오후 6 51 55"
src="https://github.com/user-attachments/assets/d58d46ae-6749-4888-8bad-75344c4d868b"
/>
### Changes
- **New utility**: `getCloudResParam(filename?)` returns `&res=512` in
cloud mode for image files, empty string otherwise
- **Core stores**: `imagePreviewStore` appends `res` to node output
URLs; `queueStore.ResultItemImpl` gets a `previewUrl` getter (separates
preview from download URLs)
- **Applied to**: asset browser thumbnails, widget dropdown previews,
linear mode indicators, image compare node, background image upload
### Intentionally excluded
- Downloads (`getAssetUrl`) — need original resolution
- Mask editor — needs pixel-accurate data
- Audio/video/3D files — `res` only applies to raster images
- Execution-in-progress previews — use WebSocket blob URLs, not
`/api/view`
## Test plan
- [x] Unit tests for `getCloudResParam()` (5 tests: cloud/non-cloud,
image/non-image, undefined filename)
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
- [x] All 5332 unit tests pass
- [x] Manual verification on cloud.comfy.org: `res=512` returns 200 with
resized JPEG; without `res` returns 302 redirect to GCS PNG original
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
- The input and output indicators are now plugged directly into the
`LGraphNode.vue` template. Care was taken to make implementation to have
low cost for performance and complexity when not in app mode setup.
- Context menu event handlers are added to each widget in vue mode
instead of resolving the target widget of an event
- Swap the nodeId passed by `useGraphNodeManager` to not include the
locator id. This id was never used and was incorrect since it didn't
resolve across nested subgraphs.
- Continued bug fixes for app mode as a whole.
Known issue: There is disparity of nodeId between litegraph (which
references the widget in the root graph) and vue (which promotes the
original widget). Efforts to reconcile are ongoing.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9259-Support-selection-app-inputs-and-outputs-from-vue-mode-3136d73d365081ae8e56e35bf6322409)
by [Unito](https://www.unito.io)
---------
Co-authored-by: pythongosssss <125205205+pythongosssss@users.noreply.github.com>
## Summary
Fix multiple issues with promoted widget resolution in nested subgraphs,
ensuring correct value propagation, slot matching, and rendering for
deeply nested promoted widgets.
## Changes
- **What**: Stabilize nested subgraph promoted widget resolution chain
- Use deep source keys for promoted widget values in Vue rendering mode
- Resolve effective widget options from the source widget instead of the
promoted view
- Stabilize slot resolution for nested promoted widgets
- Preserve combo value rendering for promoted subgraph widgets
- Prevent subgraph definition deletion while other nodes still reference
the same type
- Clean up unused exported resolution types
## Review Focus
- `resolveConcretePromotedWidget.ts` — new recursive resolution logic
for deeply nested promoted widgets
- `useGraphNodeManager.ts` — option extraction now uses
`effectiveWidget` for promoted widgets
- `SubgraphNode.ts` — unpack no longer force-deletes definitions
referenced by other nodes
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9282-fix-stabilize-nested-subgraph-promoted-widget-resolution-3146d73d365081208a4fe931bb7569cf)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Prevent latent previews received after the job/node has already finished
processing overwriting the actual output display
## Changes
- **What**:
- updates job preview store to also track which node the preview was for
- updates linear progress tracking to store executed nodes enabling
skipping previews of these
## Review Focus
<!-- Critical design decisions or edge cases that need attention -->
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
## Screenshots (if applicable)
<!-- Add screenshots or video recording to help explain your changes -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9261-App-mode-discard-slow-preview-messages-to-prevent-overwriting-output-image-3136d73d3650817884c2ce2ff5993b9e)
by [Unito](https://www.unito.io)
## Summary
- fix sizing of sidebars in app mode
- update feedback button to match design
- update job queue notification
- clickable queue spinner item to allow clear queue
- refactor mode out of store to specific workflow instance
- support different saved vs active mode
- other styling/layout tweaks
## Changes
- **What**: Changes the store to a composable and moves the mode state
to the workflow.
- This enables switching between tabs and maintaining the mode they were
in
## Screenshots (if applicable)
<img width="1866" height="1455" alt="image"
src="https://github.com/user-attachments/assets/f9a8cd36-181f-4948-b48c-dd27bd9127cf"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9137-App-mode-more-updates-fixes-3106d73d365081a18ccff6ffe24fdec7)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Address several small CodeRabbit-filed issues: clipboard simplification,
queue getter cleanup, pointer handling, and test parameterization.
## Changes
- **What**:
- Simplify `useCopyToClipboard` by using VueUse's built-in `legacy` mode
instead of a manual `document.execCommand` fallback
- Remove `queueIndex` getter alias from `TaskItemImpl`, replace all
usages with `job.priority`
- Add `pointercancel` event handling and try-catch around
`releasePointerCapture` in `useNodeResize` to prevent stuck resize state
- Parameterize repetitive `getNodeProvider` tests in
`modelToNodeStore.test.ts` using `it.each()`
- Fixes#9024
- Fixes#7955
- Fixes#7323
- Fixes#8703
## Review Focus
- `useCopyToClipboard`: VueUse's `legacy: true` enables the
`execCommand` fallback internally — verify browser compat is acceptable
- `useNodeResize`: cleanup logic extracted into shared function used by
both `pointerup` and `pointercancel`
## Summary
Add `GLSLShader` to `CANVAS_IMAGE_PREVIEW_NODE_TYPES` so GLSL shader
previews are promoted through subgraph nodes.
## Changes
- Add `'GLSLShader'` to the `CANVAS_IMAGE_PREVIEW_NODE_TYPES` set in
`src/composables/node/useNodeCanvasImagePreview.ts`
## Context
GLSLShader node previews were not showing on parent subgraph nodes
because `CANVAS_IMAGE_PREVIEW_NODE_TYPES` only included `PreviewImage`
and `SaveImage`. The `$$canvas-image-preview` pseudo-widget was never
created for GLSLShader nodes, so the promotion system had nothing to
promote. This degraded the UX of all 12 shipped GLSL blueprint subgraphs
— users couldn't see shader output previews without expanding the
subgraph.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9198-fix-add-GLSLShader-to-canvas-image-preview-node-types-3126d73d3650817dbe9beab4bdeaa414)
by [Unito](https://www.unito.io)
## Summary
Address several trivial CodeRabbit-filed issues: type guard extraction,
ESLint globals, curve editor optimizations, and type relocation.
## Changes
- **What**: Extract `isSingleImage()` type guard in WidgetImageCompare;
add `__DISTRIBUTION__`/`__IS_NIGHTLY__` to ESLint globals and remove
stale disable comments; remove unnecessary `toFixed(4)` from curve path
generation; optimize `histogramToPath` with array join; move
`CurvePoint` type to curve domain
- Fixes#9175
- Fixes#8281
- Fixes#9116
- Fixes#9145
- Fixes#9147
## Review Focus
All changes are mechanical/trivial. Curve path output changes from
fixed-precision to raw floats — SVG handles both fine.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9196-fix-address-trivial-CodeRabbit-issues-3126d73d365081f19a5ce20305403098)
by [Unito](https://www.unito.io)
## Summary
Surfaces missing node pack information in the Errors Tab, grouped by
registry pack, with one-click install support via ComfyUI Manager.
## Changes
- **What**: Errors Tab now groups missing nodes by their registry pack
and shows a `MissingPackGroupRow` with pack name, node/pack counts, and
an Install button that triggers Manager installation. A
`MissingNodeCard` shows individual unresolvable nodes that have no
associated pack. `useErrorGroups` was extended to resolve missing node
types to their registry packs using the `/api/workflow/missing_nodes`
endpoint. `executionErrorStore` was refactored to track missing node
types separately from execution errors and expose them reactively.
- **Breaking**: None
## Review Focus
- `useErrorGroups.ts` — the new `resolveMissingNodePacks` logic fetches
pack metadata and maps node types to pack IDs; edge cases around partial
resolution (some nodes have a pack, some don't) produce both
`MissingPackGroupRow` and `MissingNodeCard` entries
- `executionErrorStore.ts` — the store now separates `missingNodeTypes`
state from `errors`; the deferred-warnings path in `app.ts` now calls
`setMissingNodeTypes` so the Errors Tab is populated even when a
workflow loads without executing
## Screenshots (if applicable)
https://github.com/user-attachments/assets/97f8d009-0cac-4739-8740-fd3333b5a85b
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9213-feat-show-missing-node-packs-in-Errors-Tab-with-install-support-3126d73d36508197bc4bf8ebfd2125c8)
by [Unito](https://www.unito.io)
## Summary
- Show a canvas-based loading spinner on image upload nodes (LoadImage)
during file upload via drag-drop, paste, or file picker
- Display the uploading file's name immediately in the filename dropdown
instead of showing the previous file's name
- Show the uploading audio file's name immediately in the audio widget
during upload
## Changes
- **`useNodeImageUpload.ts`**: Add `isUploading` flag and
`onUploadStart` callback to the upload lifecycle; clear `node.imgs`
during upload to prevent stale previews
- **`useImagePreviewWidget.ts`**: Add `renderUploadSpinner` that draws
an animated arc spinner on the canvas when `node.isUploading` is true;
guard against empty `imgs` array
- **`useImageUploadWidget.ts`**: Set `fileComboWidget.value` to the new
filename on upload start; clear `node.imgs` on combo widget change
- **`uploadAudio.ts`**: Set `audioWidget.value` to the new filename on
upload start
- **`litegraph-augmentation.d.ts`**: Add `isUploading` property to
`LGraphNode`
https://github.com/user-attachments/assets/818ce529-cb83-428a-8c98-dd900a128343
## Test plan
- [x] Upload an image via file picker on LoadImage node — spinner shows
during upload, filename updates immediately
- [x] Drag-and-drop an image onto LoadImage node — same behavior
- [x] Paste an image onto LoadImage node — same behavior
- [x] Change the dropdown selection on LoadImage — old preview clears,
new image loads
- [x] Upload an audio file — filename updates immediately in the widget
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9189-feat-show-loading-spinner-and-uploading-filename-during-image-upload-3126d73d365081e4af27cd7252f34298)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
#8625 fixed a bug where `ProgressTextWidget`s would be serialized to
workflow data and, under rare circumstances, clobber over other widget
values on restore.
I was mistaken that the `serialize: false` being sent to options does
serve a purpose: preventing the widget value from being serialized to
the (api) prompt which is sent to the backend. This PR reverts the
removal so now both forms of disabling serialization apply.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9221-Prevent-serialization-of-progress-text-to-prompt-3126d73d365081c5b9ecc560f0a248d5)
by [Unito](https://www.unito.io)
## Summary
Fix infinite node resize loop in Vue mode where textarea widgets caused
nodes to grow ~33px per frame indefinitely.
## Changes
- **What**: Two feedback loops broken in the LiteGraph↔Vue layout sync:
1. `_arrangeWidgets()` in LiteGraph's draw loop was calling `setSize()`
every frame with its own computed widget height, which disagreed with
Vue's DOM-measured height. Guarded with `!LiteGraph.vueNodesMode`.
2. `useLayoutSync` was calling `setSize()` which triggers the size
setter → writes back to layoutStore with `source=Canvas` →
`handleLayoutChange` updates CSS vars → ResizeObserver fires → loop.
Changed to direct array assignment (matching the existing position sync
pattern).
## Review Focus
- The `_arrangeWidgets` guard: in Vue mode, the DOM/ResizeObserver is
the source of truth for node sizing, so LiteGraph should not grow nodes
via `setSize()`. Verify no Vue-mode features depend on this growth path.
- The `useLayoutSync` change: `liteNode.size[0] = ...` modifies `_size`
via the getter without triggering the setter, avoiding the Canvas-source
bounce. `onResize` is still called. Verify no downstream code relies on
the setter side effects when syncing from layout store.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9177-fix-prevent-infinite-node-resize-loop-in-Vue-mode-3116d73d365081e4ad88f1cfad51df18)
by [Unito](https://www.unito.io)
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Replace the Proxy-based proxy widget system with a store-driven
architecture where `promotionStore` and `widgetValueStore` are the
single sources of truth for subgraph widget promotion and widget values,
and `SubgraphNode.widgets` is a synthetic getter composing lightweight
`PromotedWidgetView` objects from store state.
## Motivation
The subgraph widget promotion system previously scattered state across
multiple unsynchronized layers:
- **Persistence**: `node.properties.proxyWidgets` (tuples on the
LiteGraph node)
- **Runtime**: Proxy-based `proxyWidget.ts` with `Overlay` objects,
`DisconnectedWidget` singleton, and `isProxyWidget` type guards
- **UI**: Each Vue component independently calling `parseProxyWidgets()`
via `customRef` hacks
- **Mutation flags**: Imperative `widget.promoted = true/false` set on
`subgraph-opened` events
This led to 4+ independent parsings of the same data, complex cache
invalidation, and no reactive contract between the promotion state and
the rendering layer. Widget values were similarly owned by LiteGraph
with no Vue-reactive backing.
The core principle driving these changes: **Vue owns truth**. Pinia
stores are the canonical source; LiteGraph objects delegate to stores
via getters/setters; Vue components react to store state directly.
## Changes
### New stores (single sources of truth)
- **`promotionStore`** — Reactive `Map<NodeId, PromotionEntry[]>`
tracking which interior widgets are promoted on which SubgraphNode
instances. Graph-scoped by root graph ID to prevent cross-workflow state
collision. Replaces `properties.proxyWidgets` parsing, `customRef`
hacks, `widget.promoted` mutation, and the `subgraph-opened` event
listener.
- **`widgetValueStore`** — Graph-scoped `Map<WidgetKey, WidgetState>`
that is the canonical owner of widget values. `BaseWidget.value`
delegates to this store via getter/setter when a node ID is assigned.
Eliminates the need for Proxy-based value forwarding.
### Synthetic widgets getter (SubgraphNode)
`SubgraphNode.widgets` is now a getter that reads
`promotionStore.getPromotions(rootGraphId, nodeId)` and returns cached
`PromotedWidgetView` objects. No stubs, no Proxies, no fake widgets
persisted in the array. The setter is a no-op — mutations go through
`promotionStore`.
### PromotedWidgetView
A class behind a `createPromotedWidgetView` factory, implementing the
`PromotedWidgetView` interface. Delegates value/type/options/drawing to
the resolved interior widget and stores. Owns positional state (`y`,
`computedHeight`) for canvas layout. Cached by
`PromotedWidgetViewManager` for object-identity stability across frames.
### DOM widget promotion
Promoted DOM widgets (textarea, image upload, etc.) render on the
SubgraphNode surface via `positionOverride` in `domWidgetStore`.
`DomWidgets.vue` checks for overrides and uses the SubgraphNode's
coordinates instead of the interior node's.
### Promoted previews
New `usePromotedPreviews` composable resolves image/audio/video preview
widgets from promoted entries, enabling SubgraphNodes to display
previews of interior preview nodes.
### Deleted
- `proxyWidget.ts` (257 lines) — Proxy handler, `Overlay`,
`newProxyWidget`, `isProxyWidget`
- `DisconnectedWidget.ts` (39 lines) — Singleton Proxy target
- `useValueTransform.ts` (32 lines) — Replaced by store delegation
### Key architectural changes
- `BaseWidget.value` getter/setter delegates to `widgetValueStore` when
node ID is set
- `LGraph.add()` reordered: `node.graph` assigned before widget
`setNodeId` (enables store registration)
- `LGraph.clear()` cleans up graph-scoped stores to prevent stale
entries across workflow switches
- `promotionStore` and `widgetValueStore` state nested under root graph
UUID for multi-workflow isolation
- `SubgraphNode.serialize()` writes promotions back to
`properties.proxyWidgets` for persistence compatibility
- Legacy `-1` promotion entries resolved and migrated on first load with
dev warning
## Test coverage
- **3,700+ lines of new/updated tests** across 36 test files
- **Unit**: `promotionStore.test.ts`, `widgetValueStore.test.ts`,
`promotedWidgetView.test.ts` (921 lines),
`subgraphNodePromotion.test.ts`, `proxyWidgetUtils.test.ts`,
`DomWidgets.test.ts`, `PromotedWidgetViewManager.test.ts`,
`usePromotedPreviews.test.ts`, `resolvePromotedWidget.test.ts`,
`subgraphPseudoWidgetCache.test.ts`
- **E2E**: `subgraphPromotion.spec.ts` (622 lines) — promote/demote,
manual/auto promotion, paste preservation, seed control augmentation,
image preview promotion; `imagePreview.spec.ts` extended with
multi-promoted-preview coverage
- **Fixtures**: 2 new subgraph workflow fixtures for preview promotion
scenarios
## Review focus
- Graph-scoped store keying (`rootGraphId`) — verify isolation across
workflows/tabs and cleanup on `LGraph.clear()`
- `PromotedWidgetView` positional stability — `_arrangeWidgets` writes
to `y`/`computedHeight` on cached objects; getter returns fresh array
but stable object references
- DOM widget position override lifecycle — overrides set on promote,
cleared on demote/removal/subgraph navigation
- Legacy `-1` entry migration — resolved and written back on first load;
unresolvable entries dropped with dev warning
- Serialization round-trip — `promotionStore` state →
`properties.proxyWidgets` on serialize, hydrated back on configure
## Diff breakdown (excluding lockfile)
- 153 files changed, ~7,500 insertions, ~1,900 deletions (excluding
pnpm-lock.yaml churn)
- ~3,700 lines are tests
- ~300 lines deleted (proxyWidget.ts, DisconnectedWidget.ts,
useValueTransform.ts)
<!-- Fixes #ISSUE_NUMBER -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8856-feat-synthetic-widgets-getter-for-SubgraphNode-proxy-widget-v2-3076d73d365081c7b517f5ec7cb514f3)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Adds new store for tracking outputs lin linear mode and reworks outputs
to display the following: skeleton -> latent preview -> node output ->
job result.
## Changes
- **What**:
- New store for wrangling various events into a usable list of live
outputs
- Replace manual list with reka-ui list box
- Extract various composables
## Review Focus
Getting all the events and stores aligned to happen consistently and in
the correct order was a challenge, unifying the various sources. so
suggestions there would be good
## Screenshots (if applicable)
https://github.com/user-attachments/assets/13449780-ee48-4d9a-b3aa-51dca0a124c7
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9028-App-Mode-Progress-outputs-5-30d6d73d3650817aaa9dee622fffe426)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
Fix error overlays not showing on subgraph container nodes and nested
error cards not appearing in the Errors tab when a node inside a
subgraph fails.
## Changes
- **What**: Error overlay and Errors tab filtering now use full
hierarchical execution IDs (e.g. `65:70`) instead of local node IDs,
enabling correct ancestor detection at any nesting depth
- Added `getExecutionIdByNode` to
[graphTraversalUtil.ts](src/utils/graphTraversalUtil.ts) to compute a
node's full execution ID chain from the root graph
- Added `errorAncestorExecutionIds` computed set and
`isContainerWithInternalError(node)` helper to
[executionErrorStore.ts](src/stores/executionErrorStore.ts) for O(1)
container checks
- Updated `hasAnyError` in
[LGraphNode.vue](src/extensions/vueNodes/components/LGraphNode.vue) to
use the new store helper
- Fixed `isErrorInSelection` in
[useErrorGroups.ts](src/components/rightSidePanel/errors/useErrorGroups.ts)
to use full execution IDs for selected containers
## Review Focus
- `errorAncestorExecutionIds` is rebuilt reactively whenever the active
errors change — confirm this is efficient enough given typical error
counts
- `getExecutionIdByNode` walks up the graph hierarchy; verify the base
case (root graph, no parent) is handled correctly
## Screenshots
https://github.com/user-attachments/assets/b5be5892-80a9-4e5e-8b6f-fe754b4ebc4ehttps://github.com/user-attachments/assets/92ff12b3-3bc9-4f02-ba4a-e2c7384bafe5https://github.com/user-attachments/assets/be8e95be-ac8c-4699-9be9-b11902294bda
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9129-fix-fix-error-overlay-and-TabErrors-filtering-for-nested-subgraphs-3106d73d365081c1875bc1a3c89eae29)
by [Unito](https://www.unito.io)
## Summary
Show the \"Enter Subgraph\" and \"Error\" buttons simultaneously in the
node footer when a subgraph node has errors, instead of only showing the
Error button.
## Changes
- **What**: Replaced the single mutually-exclusive `Button` in the node
footer with a flex container that can display both the \"Enter
Subgraph\" button and the \"Error\" button side by side, separated by a
divider
- **What**: When a subgraph node has errors, the Enter button shows a
short label \"Enter\" to fit alongside the Error button; otherwise it
shows the full \"Enter Subgraph\" label
- **What**: Advanced inputs toggle button is now explicitly restricted
to non-subgraph nodes (preserving existing behavior)
- **What**: Added `"enter": "Enter"` i18n key for the shortened subgraph
entry label
## Review Focus
- Layout behavior when both buttons are visible (subgraph node with
errors)
- Collapsed vs. expanded node states with the new flex container
- The `divide-x divide-component-node-border` divider between buttons
> Note: May need to backport to a stable release branch.
## Screenshot
https://github.com/user-attachments/assets/1eb4afe0-bf82-4677-ad86-6e15a9c0a487
- Fixes <!-- #ISSUE_NUMBER -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9126-feat-node-show-Enter-Subgraph-and-Error-buttons-side-by-side-in-node-footer-3106d73d3650818a9afdeb51813825d9)
by [Unito](https://www.unito.io)
## Summary
- Replace 83 `as unknown as` double casts with safer alternatives across
33 files
- Use `as Partial<X> as X` pattern where TypeScript allows it
- Create/reuse factory functions from `litegraphTestUtils.ts` for mock
objects
- Widen `getWorkflowDataFromFile` return type to include `ComfyMetadata`
directly
- Reduce total `as unknown as` count from ~153 to 71
The remaining 71 occurrences are genuinely necessary due to cross-schema
casts, generic variance, missing index signatures, Float64Array-to-tuple
conversions, and DOM type incompatibilities.
## Test plan
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
- [x] All affected unit tests pass
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9107-fix-replace-as-unknown-as-casts-with-safer-patterns-3106d73d3650815cb5bcd613ad635bd7)
by [Unito](https://www.unito.io)