Commit Graph

508 Commits

Author SHA1 Message Date
Christian Byrne
e7588c33e1 refactor: rename imagePreviewStore to nodeOutputStore (#9416)
## Summary

Rename `imagePreviewStore.ts` → `nodeOutputStore.ts` to match the store
it houses (`useNodeOutputStore`, Pinia ID `nodeOutput`).

## Changes

- **What**: Rename file + test file, update all 21 import paths, mock
paths, and describe labels
- **Breaking**: None — exported symbol (`useNodeOutputStore`) and Pinia
store ID (`nodeOutput`) are unchanged

## Custom Node Ecosystem Audit

Searched the ComfyUI custom node ecosystem for `imagePreviewStore` and
`useNodeOutputStore`:
- **Not part of the public API** — neither filename nor export appear in
`comfyui_frontend_package` or `vite.types.config.mts`
- **1 external repo found:** `wallen0322/ComfyUI-AE-Animation` —
contains a full fork of the frontend source tree; it copies the file
internally and does not import from the published package. **No
breakage.**
- **No custom nodes import this store via the extension API.** This is a
safe internal-only rename.

## Review Focus

Pure mechanical rename — no logic changes. Verify no stale
`imagePreviewStore` references remain.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-03-05 13:52:50 -08:00
Christian Byrne
c817563cf0 feat: GLSLPreviewEngine + GLSL utility functions (#9200)
## Summary

Standalone WebGL2 rendering engine for client-side GLSL shader preview,
with utility functions that mirror the backend `nodes_glsl.py` detection
logic.

## Changes

- **What**: New `GLSLPreviewEngine` class (OffscreenCanvas + WebGL2),
`glslUtils.ts` (detectOutputCount, detectPassCount,
hasVersionDirective), and unit tests
- **GLSLPreviewEngine**: Fullscreen triangle via `gl_VertexID` (no VBO),
ping-pong FBOs for multi-pass rendering, MRT via `gl.drawBuffers()`,
blob output via `canvas.convertToBlob()`
- **glslUtils**: Pure functions ported from backend Python to
TypeScript, regex-based detection matching `_detect_output_count()` and
`_detect_pass_count()`

## Review Focus

- WebGL2 resource lifecycle (context loss, texture cleanup, FBO teardown
in `dispose()`)
- Ping-pong FBO logic for multi-pass shaders
- Engine tests are WebGL2-gated (`describe.skip` in happy-dom) — they
run in real browser environments

## Stacked PR

PR 2 of 3. Stacked on #9198 (fix: GLSLShader preview promotion).
PR 3: `feat/glsl-live-preview` (composable + LGraphNode.vue integration)

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-03-05 03:04:33 -08:00
pythongosssss
5376b7ed1e feat: App mode empty graph handling (#9393)
## Summary

Adds handling for entering app mode with an empty graph prompting the
user to load a template as a starting point

## Changes

- **What**: 
- app mode handle empty workflows, disable builder button, show
different message
- fix fitView when switching from app mode to graph

## Review Focus

Moving the fitView since the canvas is hidden in app mode until after
the workflow is loaded and the mode has been switched back to graph, I
don't see how this could cause any issues but worth a closer eye

## Screenshots (if applicable)

<img width="1057" height="916" alt="image"
src="https://github.com/user-attachments/assets/2ffe2b6d-9ce1-4218-828a-b7bc336c365a"
/>

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-03-05 02:27:05 -08:00
pythongosssss
e0089d93d0 feat: App mode progress updates (#9375)
## Summary

- move progress bar below preview thumbnail instead of overlaying it
- add interactive pending placeholder
- fix: scope in-progress items to active workflow in output history

## Screenshots (if applicable)

<img width="209" height="86" alt="image"
src="https://github.com/user-attachments/assets/46590fdc-3df9-4a40-8492-a54e63e3f44c"
/>

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-03-05 02:26:03 -08:00
Christian Byrne
493b1e42aa fix: enable no-deprecated-classes tailwind lint rule (#9417)
## Summary

Enable `better-tailwindcss/no-deprecated-classes` lint rule and auto-fix
all 103 violations across 65 files. First PR in a stacked series for
#9300.

## Changes

- **What**: Replace deprecated Tailwind v3 classes with v4 equivalents:
  - `rounded` → `rounded-sm` (85)
  - `flex-shrink-0` → `shrink-0` (16)
  - `flex-grow` → `grow` (2)
- Enable `no-deprecated-classes` as `'error'` in eslint config
- Update one test asserting on `'rounded'` class string

## Review Focus

Mechanical auto-fix PR — all changes produced by `eslint --fix`. No
visual or behavioral changes (Tailwind v4 aliases these classes
identically).

Fixes #9300 (partial — 1 of 3 rules)

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by [Unito](https://www.unito.io)

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-03-05 07:41:23 +00:00
Jin Yi
706060a2bf [refactor] Replace PrimeVue ProgressSpinner with Lucide loader icon (#9372)
## Summary
- Replace PrimeVue `ProgressSpinner` with Lucide `loader-circle` icon in
App.vue and WorkspaceAuthGate.vue
- Use white color for loading spinner for better visibility on dark
backgrounds
- Remove `primevue/progressspinner` imports and update related test

## Changes
- **App.vue**: Replace `ProgressSpinner` with
`icon-[lucide--loader-circle]`
- **WorkspaceAuthGate.vue**: Same replacement
- **WorkspaceAuthGate.test.ts**: Remove ProgressSpinner mock, use
`.animate-spin` selector

## Review Focus
- Visual consistency of white spinner on dark background during initial
load

<img width="1596" height="1189" alt="스크린샷 2026-03-04 오후 6 28 27"
src="https://github.com/user-attachments/assets/d703db74-4123-4328-912a-45ac45cf6eeb"
/>
<img width="1680" height="1304" alt="스크린샷 2026-03-04 오후 6 28 24"
src="https://github.com/user-attachments/assets/8026d10a-7e06-4f95-849c-bc891756823c"
/>

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-03-05 16:23:22 +09:00
jaeone94
f00a65ced0 feat: add collapse/expand all toggle to right panel tabs (#9333)
## Summary
Adds a collapse/expand all toggle button to all parameter and error tabs
in the right side panel, letting users quickly collapse or expand all
accordion sections at once.

## Changes
- **New component**: `CollapseToggleButton.vue` — a reusable icon button
(list-collapse / list-tree icon) with tooltip, bound via `v-model`
- **Error tab**: Toggle collapses/expands all error groups; per-group
state is now managed through `isSectionCollapsed` /
`setSectionCollapsed` helpers
- **Nodes tab** (`TabNodes.vue`): Per-node `collapseMap`; toggle
overrides per-section state; defaults to collapsed (nodes tab default
was already collapsed)
- **Normal inputs tab** (`TabNormalInputs.vue`): Per-node `collapseMap`
+ `advancedCollapsed`; toggle covers both normal and advanced sections;
defaults to collapsed when multiple nodes selected
- **Subgraph inputs tab** (`TabSubgraphInputs.vue`): Toggle covers both
main and advanced inputs sections
- **Global parameters tab** (`TabGlobalParameters.vue`): Toggle bound to
single `SectionWidgets`
- **i18n**: Added `g.collapseAll` and `g.expandAll` keys

## Review Focus
- `isAllCollapsed` getter in each tab: reads from the same per-section
state so the toggle accurately reflects current state rather than being
independently tracked
- `TabNormalInputs`: multi-node selection default collapse behaviour is
preserved through `isSectionCollapsed` fallback logic

## Screenshots
<img width="778" height="643" alt="image"
src="https://github.com/user-attachments/assets/04d07f32-5135-47f9-b029-78ca78a996fb"
/>


┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-03-04 21:41:15 -08:00
Christian Byrne
80e31a27b1 refactor: remove redundant = false defaults on boolean props (#9155)
## Summary

Remove redundant `= false` defaults from destructured `defineProps` on
boolean props, since Vue's [Boolean
casting](https://vuejs.org/guide/components/props.html#boolean-casting)
already defaults absent boolean props to `false`.

## Changes

- **What**: Remove 10 unnecessary `= false` default values across 8
components

## Review Focus

Vue compiles `defineProps<{ myBool?: boolean }>()` to `{ myBool: { type:
Boolean, required: false } }`. Boolean casting means absent boolean
props are already `false` — the explicit `= false` in JS destructuring
defaults never triggers.

Follow-up to #9150.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-03-04 16:59:05 -08:00
Kelly Yang
120524faa1 feat(minimap): add node execution status visualization (#9187)
## Summary

Added visual indicators (colored borders) to the MiniMap to display the
real-time execution status (running, executed, or error) of nodes.

## Changes

- **What**: Added visual feedback to the MiniMap to show node execution
states (green for running/executed, red for errors) by integrating with
`useExecutionStore` and updating the canvas renderer.

## Review Focus

Confirmed that relying on the array `.includes()` check for
`executingNodeIds` in the data sources avoids unnecessary `Set`
allocations during frequent redraws.

## Screenshots 

<img width="540" height="446" alt="14949d48035db5c64cceb11f7f7f94a3"
src="https://github.com/user-attachments/assets/cac53a80-9882-43fd-a725-7003fe3fd21a"
/>

<img width="562" height="464" alt="7e922f54dea2cea4e6b66202d2ad0dd3"
src="https://github.com/user-attachments/assets/e178b981-3af0-417f-8e21-a706f192fabf"
/>

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-03-04 16:43:12 -08:00
Kelly Yang
fd9e774a29 feat(ui): add copy button to read-only textarea widget on hover (#9331)
## Summary

Added a `copy-to-clipboard` button that appears when hovering over
read-only textarea widgets to improve user experience.

## Changes

- **What**: Added a copy button utilizing `useCopyToClipboard` to
[WidgetTextarea.vue](cci:7://file:///Users/kelly/Documents/comfyui/ComfyUI_frontend/src/renderer/extensions/vueNodes/widgets/components/WidgetTextarea.vue:0:0-0:0)
that only displays when the widget is read-only and hovered.

## Screenshots 
<img width="670" height="498" alt="e30362fdc6792f3a955f3415f0f42afb"
src="https://github.com/user-attachments/assets/1b7ec5dc-3733-48b6-9708-6ae56926054a"
/>

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Terry Jia <terryjia88@gmail.com>
Co-authored-by: Alexander Brown <DrJKL0424@gmail.com>
Co-authored-by: Dante <bunggl@naver.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-03-05 09:35:38 +09:00
Christian Byrne
b8edb11ac1 feat: add eslint-plugin-better-tailwindcss for Tailwind v4 linting (#9245)
## Summary

Add `eslint-plugin-better-tailwindcss` to the ESLint toolchain for
Tailwind CSS v4 class linting.

## Changes

- **What**: Integrate `eslint-plugin-better-tailwindcss` (v4.3.1) with
the recommended config, pointed at the design-system CSS entry point for
v4 theme resolution. Five rules are enabled initially:
`enforce-canonical-classes`, `no-deprecated-classes`,
`no-conflicting-classes`, `no-duplicate-classes`,
`no-unnecessary-whitespace`. Three rules are disabled pending follow-up:
`no-unknown-classes` (needs PrimeIcon/custom class whitelisting),
`enforce-consistent-line-wrapping` (oxfmt conflict risk),
`enforce-consistent-class-order` (large batch change).
- **Dependencies**: `eslint-plugin-better-tailwindcss` ^4.3.1
- Fix conflicting `outline outline-1` classes in
`FormDropdownMenuActions.vue` (caught by the new
`no-conflicting-classes` rule).

## Review Focus

- Is the rule severity/enablement strategy appropriate for incremental
adoption?
- The 700 warnings (mostly `enforce-canonical-classes` and
`no-deprecated-classes`) are all auto-fixable via `eslint --fix` —
should we batch-fix them in this PR or a follow-up?

Fixes COM-15518

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by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-03-04 15:34:23 -08:00
AustinMroz
57a919fad2 Split selection into an inputs and outputs step (#9362)
When building an app, selecting inputs and selecting outputs are now 2
separate steps. This prevents confusion where clicking on the widget of
an output node will select that widget instead of the entire output.

<img width="1673" height="773" alt="image"
src="https://github.com/user-attachments/assets/e5994479-6fcf-4572-b58b-bf8cecfb7d55"
/>

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
2026-03-04 15:18:16 -08:00
Johnpaul Chiwetelu
316a05c77f fix: replace hardcoded styles with design tokens and cache StatusBadge variants (#9349)
## Summary

Replace hardcoded color and spacing values with semantic design tokens
and cache a computed variant class in StatusBadge.

## Changes

- **What**: Use Tailwind 4 CSS spacing variables in FormDropdownMenu
layout configs, replace zinc color utilities with semantic
`node-component-border` tokens in FormDropdownInput, wrap
`statusBadgeVariants()` in a `computed` for caching in StatusBadge.

## Review Focus

Straightforward token replacements and a computed caching change -- no
behavioral differences expected.

Fixes #9087
Fixes #9086
Fixes #7910

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by [Unito](https://www.unito.io)
2026-03-04 14:23:47 -08:00
AustinMroz
f084a60708 Misc app mode fixes (#9368)
A working branch of smaller app mode fixes. Can be merged at any time
and I'll make a new branch.
- Selected inputs and outputs can now be re-ordered when clicking on
label text
- 3d outputs once again display correctly
- Some padding has been added to the side so that control buttons don't
overlap with the floating app sidebar controls
- A "Share" button placeholder has been added to the menu, but is
disabled
- Adds a workaround for canvas read_only state being disabled when
'space' is pressed.
  - This one is particularly hacky, and can be pulled out if problematic
- Fix download all only downloading the first output

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-03-04 10:14:05 -08:00
pythongosssss
194218a9d6 fix: Prune invalid builder mappings on load (#9376)
## Summary

- extract resolveNode to reusable util
- remove mid builder pruning
- handle missing widgets with label

## Review Focus

`resolveNode` was simplified for subgraphs by calling getNodeById on
each of the subgraphs instead of searching their inner nodes manually.

## Screenshots (if applicable)

"Widget not visible"
<img width="657" height="822" alt="image"
src="https://github.com/user-attachments/assets/ab7d1e87-3210-4e54-876a-07881974b5c7"
/>
<img width="674" height="375" alt="image"
src="https://github.com/user-attachments/assets/c50ec871-d423-43d6-8e1e-7b1a362f621c"
/>

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-03-04 09:52:14 -08:00
AustinMroz
fe8ab1d896 App mode mobile redesign (#9047)
Reworks the app mode display for mobile devices. Adds multiple bottom
tabs that can be swiped between.


![AnimateDiff_00005](https://github.com/user-attachments/assets/e1c928ff-dd52-4f4c-83a6-c351c4711e62)

To be handled in followup PRs
- Nicer error display
- Support for even smaller screens
- UX improvements for the 'Outputs' pane
  - Was postponed to minimize conflicts with non-mobile development.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
2026-03-03 14:18:19 -08:00
Terry Jia
613058e831 fix: propagate widget disabled state to Vue node components (#9321)
## Summary

Widgets with `widget.disabled = true` (e.g. display-only counters in
custom nodes) were editable in Vue node mode despite being correctly
greyed out in litegraph mode. The disabled state from the widget store
was not being merged into the options passed to Vue widget components.

## Screenshots (if applicable)
Before


https://github.com/user-attachments/assets/6957dd86-6eb9-4edb-93ee-50fc5aa5350f


After


https://github.com/user-attachments/assets/d954006f-d7e6-4e7c-9b3c-bcabed0e6260

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9321-fix-propagate-widget-disabled-state-to-Vue-node-components-3166d73d365081a7936aeabe81eb6e15)
by [Unito](https://www.unito.io)
2026-03-03 10:27:26 -05:00
Terry Jia
a6f1b1cf90 fix: sync subgraph name on double-click title rename (#9353)
## Summary
The Vue renderer's title editing path (NodeHeader →
useNodeEventHandlers) only updated node.title but not subgraph.name, so
the breadcrumb didn't reflect the new name when entering the subgraph.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-03-02 20:15:21 -08:00
Dante
740df0470e feat: use cloud backend thumbnail resize for image previews (#9298)
## Summary

- In cloud mode, large generated images (4K, 8K+) cause browser freezing
when loaded at full resolution for preview display
- The cloud backend (ingest service) now supports a `res` query
parameter on `/api/view` that returns server-side resized JPEG (quality
80, max 512px) instead of redirecting to the full-size GCS original
- This PR adds `&res=512` to all image preview URLs in cloud mode,
reducing browser decode overhead from tens of MB to tens of KB
- Downloads still use the original resolution (no `res` param)
- No impact on localhost/desktop builds (`isCloud` compile-time
constant)

### without `?res`

302 -> png downloads
<img width="808" height="564" alt="스크린샷 2026-02-28 오후 6 53 03"
src="https://github.com/user-attachments/assets/7c1c62dd-0bc4-468d-9c74-7b98e892e126"
/>
<img width="323" height="137" alt="스크린샷 2026-02-28 오후 6 52 52"
src="https://github.com/user-attachments/assets/926aa0c4-856c-4057-96a0-d8fbd846762b"
/>

200 -> jpeg

### with `?res`
<img width="811" height="407" alt="스크린샷 2026-02-28 오후 6 51 55"
src="https://github.com/user-attachments/assets/d58d46ae-6749-4888-8bad-75344c4d868b"
/>


### Changes

- **New utility**: `getCloudResParam(filename?)` returns `&res=512` in
cloud mode for image files, empty string otherwise
- **Core stores**: `imagePreviewStore` appends `res` to node output
URLs; `queueStore.ResultItemImpl` gets a `previewUrl` getter (separates
preview from download URLs)
- **Applied to**: asset browser thumbnails, widget dropdown previews,
linear mode indicators, image compare node, background image upload

### Intentionally excluded

- Downloads (`getAssetUrl`) — need original resolution
- Mask editor — needs pixel-accurate data
- Audio/video/3D files — `res` only applies to raster images
- Execution-in-progress previews — use WebSocket blob URLs, not
`/api/view`

## Test plan

- [x] Unit tests for `getCloudResParam()` (5 tests: cloud/non-cloud,
image/non-image, undefined filename)
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
- [x] All 5332 unit tests pass
- [x] Manual verification on cloud.comfy.org: `res=512` returns 200 with
resized JPEG; without `res` returns 302 redirect to GCS PNG original

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-03 02:56:06 +00:00
Terry Jia
117448fba4 fix: stop pointer events on audio widgets to prevent node drag (#9329)
## Summary

Audio player and record widgets were missing @pointerdown.stop, causing
node drag when interacting with the timeline or controls.

## Screenshots (if applicable)
before


https://github.com/user-attachments/assets/061a9ad2-0cc2-45f8-aea0-d45e3a2912b9


after


https://github.com/user-attachments/assets/a510c50a-65b8-4944-9480-b53cbe61c7da

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-03-02 20:43:25 -05:00
Terry Jia
da77227cf2 fix: clear combo widget value when removing image preview (#9323)
## Summary
The X button on image preview in VueNodes mode only cleared the stored
outputs but left the combo widget value intact, causing the old image to
persist across workflow runs and page refreshes.

## Screenshots (if applicable)
Before

https://github.com/user-attachments/assets/e2146ed1-5d79-41d6-946c-b30667ffac6a

After


https://github.com/user-attachments/assets/359b81fa-acc9-4711-9cee-62c230086f0c

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-03-02 20:26:44 -05:00
pythongosssss
9b05d7cbb7 App mode output history UX improvements (#9285)
## Summary
- replace reka ui list with normal elements due to rekas aggressive
autoscrolling and event blocking
- rework layout to fix in progress items outside scrollable area
- extract feedback component
- avoid scroll position changing when adding new items
- add left/right keyboard navigation

## Screenshots (if applicable)
Showing fixed active items at start
<img width="1292" height="101" alt="image"
src="https://github.com/user-attachments/assets/dcd3215c-ac09-4081-b483-8631d17ca6bf"
/>

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-03-02 14:46:45 -08:00
pythongosssss
31a4dce5d4 Add enterAppBuilder method for skipping arrange mode (#9310)
## Summary

When already in app mode and entering builder with outputs defined, skip
the select step and go straight to arrange

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-03-02 11:10:48 -08:00
pythongosssss
0d7dc15916 App mode output feed to only show current session results for outputs defined in the app (#9307)
## Summary

Updates app mode to only show images from:
- the workflow that generated the image
- in the current session
- for the outputs selected in the builder

## Changes

- **What**: 
- adds new mapping of jobid -> workflow path [cant use id here as it is
not guaranteed unique], capped at 4k entries
- fix bug where executing a workflow then quickly switching tabs
associated incorrect workflow
- add missing output history tests

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-03-02 11:10:20 -08:00
AustinMroz
1dd789fa54 Support selection of app inputs and outputs from vue mode (#9259)
- The input and output indicators are now plugged directly into the
`LGraphNode.vue` template. Care was taken to make implementation to have
low cost for performance and complexity when not in app mode setup.
- Context menu event handlers are added to each widget in vue mode
instead of resolving the target widget of an event
- Swap the nodeId passed by `useGraphNodeManager` to not include the
locator id. This id was never used and was incorrect since it didn't
resolve across nested subgraphs.
- Continued bug fixes for app mode as a whole.

Known issue: There is disparity of nodeId between litegraph (which
references the widget in the root graph) and vue (which promotes the
original widget). Efforts to reconcile are ongoing.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: pythongosssss <125205205+pythongosssss@users.noreply.github.com>
2026-03-02 09:49:21 -08:00
Alexander Brown
dd1a1f77d6 fix: stabilize nested subgraph promoted widget resolution (#9282)
## Summary

Fix multiple issues with promoted widget resolution in nested subgraphs,
ensuring correct value propagation, slot matching, and rendering for
deeply nested promoted widgets.

## Changes

- **What**: Stabilize nested subgraph promoted widget resolution chain
- Use deep source keys for promoted widget values in Vue rendering mode
- Resolve effective widget options from the source widget instead of the
promoted view
  - Stabilize slot resolution for nested promoted widgets
  - Preserve combo value rendering for promoted subgraph widgets
- Prevent subgraph definition deletion while other nodes still reference
the same type
  - Clean up unused exported resolution types

## Review Focus

- `resolveConcretePromotedWidget.ts` — new recursive resolution logic
for deeply nested promoted widgets
- `useGraphNodeManager.ts` — option extraction now uses
`effectiveWidget` for promoted widgets
- `SubgraphNode.ts` — unpack no longer force-deletes definitions
referenced by other nodes

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
2026-02-28 13:45:04 -08:00
pythongosssss
f83daa6f3b App mode - discard slow preview messages to prevent overwriting output image (#9261)
## Summary

Prevent latent previews received after the job/node has already finished
processing overwriting the actual output display

## Changes

- **What**: 
- updates job preview store to also track which node the preview was for
- updates linear progress tracking to store executed nodes enabling
skipping previews of these

## Review Focus

<!-- Critical design decisions or edge cases that need attention -->

<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->

## Screenshots (if applicable)

<!-- Add screenshots or video recording to help explain your changes -->

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by [Unito](https://www.unito.io)
2026-02-27 10:58:41 -08:00
pythongosssss
9fb93a5b0a App mode - more updates & fixes (#9137)
## Summary

- fix sizing of sidebars in app mode
- update feedback button to match design
- update job queue notification
- clickable queue spinner item to allow clear queue
- refactor mode out of store to specific workflow instance
- support different saved vs active mode
- other styling/layout tweaks

## Changes

- **What**: Changes the store to a composable and moves the mode state
to the workflow.
- This enables switching between tabs and maintaining the mode they were
in

## Screenshots (if applicable)
<img width="1866" height="1455" alt="image"
src="https://github.com/user-attachments/assets/f9a8cd36-181f-4948-b48c-dd27bd9127cf"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9137-App-mode-more-updates-fixes-3106d73d365081a18ccff6ffe24fdec7)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2026-02-26 09:55:10 -08:00
Johnpaul Chiwetelu
45ca1beea2 fix: address small CodeRabbit issues (#9229)
## Summary

Address several small CodeRabbit-filed issues: clipboard simplification,
queue getter cleanup, pointer handling, and test parameterization.

## Changes

- **What**:
- Simplify `useCopyToClipboard` by using VueUse's built-in `legacy` mode
instead of a manual `document.execCommand` fallback
- Remove `queueIndex` getter alias from `TaskItemImpl`, replace all
usages with `job.priority`
- Add `pointercancel` event handling and try-catch around
`releasePointerCapture` in `useNodeResize` to prevent stuck resize state
- Parameterize repetitive `getNodeProvider` tests in
`modelToNodeStore.test.ts` using `it.each()`

- Fixes #9024
- Fixes #7955
- Fixes #7323
- Fixes #8703

## Review Focus

- `useCopyToClipboard`: VueUse's `legacy: true` enables the
`execCommand` fallback internally — verify browser compat is acceptable
- `useNodeResize`: cleanup logic extracted into shared function used by
both `pointerup` and `pointercancel`
2026-02-26 02:32:53 -08:00
Christian Byrne
aef299caf8 fix: add GLSLShader to canvas image preview node types (#9198)
## Summary

Add `GLSLShader` to `CANVAS_IMAGE_PREVIEW_NODE_TYPES` so GLSL shader
previews are promoted through subgraph nodes.

## Changes

- Add `'GLSLShader'` to the `CANVAS_IMAGE_PREVIEW_NODE_TYPES` set in
`src/composables/node/useNodeCanvasImagePreview.ts`

## Context

GLSLShader node previews were not showing on parent subgraph nodes
because `CANVAS_IMAGE_PREVIEW_NODE_TYPES` only included `PreviewImage`
and `SaveImage`. The `$$canvas-image-preview` pseudo-widget was never
created for GLSLShader nodes, so the promotion system had nothing to
promote. This degraded the UX of all 12 shipped GLSL blueprint subgraphs
— users couldn't see shader output previews without expanding the
subgraph.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-02-26 01:15:24 -08:00
Johnpaul Chiwetelu
188fafa89a fix: address trivial CodeRabbit issues (#9196)
## Summary

Address several trivial CodeRabbit-filed issues: type guard extraction,
ESLint globals, curve editor optimizations, and type relocation.

## Changes

- **What**: Extract `isSingleImage()` type guard in WidgetImageCompare;
add `__DISTRIBUTION__`/`__IS_NIGHTLY__` to ESLint globals and remove
stale disable comments; remove unnecessary `toFixed(4)` from curve path
generation; optimize `histogramToPath` with array join; move
`CurvePoint` type to curve domain

- Fixes #9175
- Fixes #8281
- Fixes #9116
- Fixes #9145
- Fixes #9147

## Review Focus

All changes are mechanical/trivial. Curve path output changes from
fixed-precision to raw floats — SVG handles both fine.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-02-26 00:43:14 -08:00
Terry Jia
5cfd1aa77e feat: add Painter Node (#8521)
## Summary
Add PainterNode widget for freehand mask drawing directly on the canvas,
with brush/eraser tools, opacity, hardness, and background color
controls.

need BE changes https://github.com/Comfy-Org/ComfyUI/pull/12294

## Screenshots (if applicable)


https://github.com/user-attachments/assets/7222063a-0e40-40bb-b72e-b42c8984beb9



┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8521-feat-add-Painter-Node-2fa6d73d36508124ab2ede449a0cc67a)
by [Unito](https://www.unito.io)
2026-02-25 21:08:49 -08:00
jaeone94
80fe51bb8c feat: show missing node packs in Errors Tab with install support (#9213)
## Summary

Surfaces missing node pack information in the Errors Tab, grouped by
registry pack, with one-click install support via ComfyUI Manager.

## Changes

- **What**: Errors Tab now groups missing nodes by their registry pack
and shows a `MissingPackGroupRow` with pack name, node/pack counts, and
an Install button that triggers Manager installation. A
`MissingNodeCard` shows individual unresolvable nodes that have no
associated pack. `useErrorGroups` was extended to resolve missing node
types to their registry packs using the `/api/workflow/missing_nodes`
endpoint. `executionErrorStore` was refactored to track missing node
types separately from execution errors and expose them reactively.
- **Breaking**: None

## Review Focus

- `useErrorGroups.ts` — the new `resolveMissingNodePacks` logic fetches
pack metadata and maps node types to pack IDs; edge cases around partial
resolution (some nodes have a pack, some don't) produce both
`MissingPackGroupRow` and `MissingNodeCard` entries
- `executionErrorStore.ts` — the store now separates `missingNodeTypes`
state from `errors`; the deferred-warnings path in `app.ts` now calls
`setMissingNodeTypes` so the Errors Tab is populated even when a
workflow loads without executing

## Screenshots (if applicable)


https://github.com/user-attachments/assets/97f8d009-0cac-4739-8740-fd3333b5a85b


┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-02-25 20:25:47 -08:00
Dante
c24c4ab607 feat: show loading spinner and uploading filename during image upload (#9189)
## Summary
- Show a canvas-based loading spinner on image upload nodes (LoadImage)
during file upload via drag-drop, paste, or file picker
- Display the uploading file's name immediately in the filename dropdown
instead of showing the previous file's name
- Show the uploading audio file's name immediately in the audio widget
during upload

## Changes
- **`useNodeImageUpload.ts`**: Add `isUploading` flag and
`onUploadStart` callback to the upload lifecycle; clear `node.imgs`
during upload to prevent stale previews
- **`useImagePreviewWidget.ts`**: Add `renderUploadSpinner` that draws
an animated arc spinner on the canvas when `node.isUploading` is true;
guard against empty `imgs` array
- **`useImageUploadWidget.ts`**: Set `fileComboWidget.value` to the new
filename on upload start; clear `node.imgs` on combo widget change
- **`uploadAudio.ts`**: Set `audioWidget.value` to the new filename on
upload start
- **`litegraph-augmentation.d.ts`**: Add `isUploading` property to
`LGraphNode`



https://github.com/user-attachments/assets/818ce529-cb83-428a-8c98-dd900a128343



## Test plan
- [x] Upload an image via file picker on LoadImage node — spinner shows
during upload, filename updates immediately
- [x] Drag-and-drop an image onto LoadImage node — same behavior
- [x] Paste an image onto LoadImage node — same behavior
- [x] Change the dropdown selection on LoadImage — old preview clears,
new image loads
- [x] Upload an audio file — filename updates immediately in the widget

🤖 Generated with [Claude Code](https://claude.com/claude-code)

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 20:22:42 -08:00
AustinMroz
a309281ac5 Prevent serialization of progress text to prompt (#9221)
#8625 fixed a bug where `ProgressTextWidget`s would be serialized to
workflow data and, under rare circumstances, clobber over other widget
values on restore.

I was mistaken that the `serialize: false` being sent to options does
serve a purpose: preventing the widget value from being serialized to
the (api) prompt which is sent to the backend. This PR reverts the
removal so now both forms of disabling serialization apply.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-02-25 17:25:12 -08:00
AustinMroz
1ab48b42a7 Add App I/O selection system (#8965)
Adds a system for selecting the inputs and outputs which should be
displayed when inside linear mode. Functions only in litegraph
currently. Vue support will require a separate, larger PR.
Inputs and outputs can be re-ordered by dragging and dropping on the
side panel.

![builder_00001](https://github.com/user-attachments/assets/6345adbd-519e-455d-b71e-0020aa03c6b7)

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8965-Add-App-I-O-selection-system-30b6d73d365081569b36c1682a1fdbc5)
by [Unito](https://www.unito.io)
2026-02-25 08:53:00 -08:00
Alexander Brown
2ff14fadc2 fix: prevent infinite node resize loop in Vue mode (#9177)
## Summary

Fix infinite node resize loop in Vue mode where textarea widgets caused
nodes to grow ~33px per frame indefinitely.

## Changes

- **What**: Two feedback loops broken in the LiteGraph↔Vue layout sync:
1. `_arrangeWidgets()` in LiteGraph's draw loop was calling `setSize()`
every frame with its own computed widget height, which disagreed with
Vue's DOM-measured height. Guarded with `!LiteGraph.vueNodesMode`.
2. `useLayoutSync` was calling `setSize()` which triggers the size
setter → writes back to layoutStore with `source=Canvas` →
`handleLayoutChange` updates CSS vars → ResizeObserver fires → loop.
Changed to direct array assignment (matching the existing position sync
pattern).

## Review Focus

- The `_arrangeWidgets` guard: in Vue mode, the DOM/ResizeObserver is
the source of truth for node sizing, so LiteGraph should not grow nodes
via `setSize()`. Verify no Vue-mode features depend on this growth path.
- The `useLayoutSync` change: `liteNode.size[0] = ...` modifies `_size`
via the getter without triggering the setter, avoiding the Canvas-source
bounce. `onResize` is still called. Verify no downstream code relies on
the setter side effects when syncing from layout store.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

Co-authored-by: Amp <amp@ampcode.com>
2026-02-24 21:12:16 +00:00
Terry Jia
e333ad459e feat: add CurveEditor component (#8860)
## Summary
Prerequisite for upcoming native color correction nodes (ColorCurves).

Reusable curve editor with monotone cubic Hermite interpolation,
drag-to-add/move/delete control points, and SVG-based rendering.
Includes CurvePoint type, LUT generation utility, and useCurveEditor
composable for interaction logic.

## Screenshots (if applicable)



https://github.com/user-attachments/assets/948352c7-bdf2-40f9-a8f0-35bc2b2f3202

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-02-23 21:19:06 -08:00
Terry Jia
3b5649232d feat: add batch image navigation to ImageCompare node (#9151)
## Summary

Add batch image navigation to the ImageCompare node so users can browse
all images in a batch instead of only seeing the first one.
## Changes
The backend already returns all batch images in a_images/b_images
arrays, but the frontend only used index [0]. Now all images are mapped
to URLs and a navigation bar with prev/next controls appears above the
comparison slider when either side has more than one image. A/B sides
navigate independently. Extracted a reusable BatchNavigation component
for the index selector UI.

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/9098

## Screenshots (if applicable)


https://github.com/user-attachments/assets/a801cc96-9182-4b0d-a342-4e6107290f47

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9151-feat-add-batch-image-navigation-to-ImageCompare-node-3116d73d365081498be6d401773619a3)
by [Unito](https://www.unito.io)
2026-02-23 23:56:46 -05:00
Johnpaul Chiwetelu
724827d8cc refactor: replace withDefaults with Vue 3.5 props destructuring (#9150)
## Summary
- Replace all `withDefaults(defineProps<...>())` with Vue 3.5 reactive
props destructuring across 14 components
- Update `props.xxx` references to use destructured variables directly
in script and template

- Fixes #2334

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-02-23 20:30:44 -08:00
Alexander Brown
c25f9a0e93 feat: synthetic widgets getter for SubgraphNode (proxy-widget-v2) (#8856)
## Summary

Replace the Proxy-based proxy widget system with a store-driven
architecture where `promotionStore` and `widgetValueStore` are the
single sources of truth for subgraph widget promotion and widget values,
and `SubgraphNode.widgets` is a synthetic getter composing lightweight
`PromotedWidgetView` objects from store state.

## Motivation

The subgraph widget promotion system previously scattered state across
multiple unsynchronized layers:

- **Persistence**: `node.properties.proxyWidgets` (tuples on the
LiteGraph node)
- **Runtime**: Proxy-based `proxyWidget.ts` with `Overlay` objects,
`DisconnectedWidget` singleton, and `isProxyWidget` type guards
- **UI**: Each Vue component independently calling `parseProxyWidgets()`
via `customRef` hacks
- **Mutation flags**: Imperative `widget.promoted = true/false` set on
`subgraph-opened` events

This led to 4+ independent parsings of the same data, complex cache
invalidation, and no reactive contract between the promotion state and
the rendering layer. Widget values were similarly owned by LiteGraph
with no Vue-reactive backing.

The core principle driving these changes: **Vue owns truth**. Pinia
stores are the canonical source; LiteGraph objects delegate to stores
via getters/setters; Vue components react to store state directly.

## Changes

### New stores (single sources of truth)

- **`promotionStore`** — Reactive `Map<NodeId, PromotionEntry[]>`
tracking which interior widgets are promoted on which SubgraphNode
instances. Graph-scoped by root graph ID to prevent cross-workflow state
collision. Replaces `properties.proxyWidgets` parsing, `customRef`
hacks, `widget.promoted` mutation, and the `subgraph-opened` event
listener.
- **`widgetValueStore`** — Graph-scoped `Map<WidgetKey, WidgetState>`
that is the canonical owner of widget values. `BaseWidget.value`
delegates to this store via getter/setter when a node ID is assigned.
Eliminates the need for Proxy-based value forwarding.

### Synthetic widgets getter (SubgraphNode)

`SubgraphNode.widgets` is now a getter that reads
`promotionStore.getPromotions(rootGraphId, nodeId)` and returns cached
`PromotedWidgetView` objects. No stubs, no Proxies, no fake widgets
persisted in the array. The setter is a no-op — mutations go through
`promotionStore`.

### PromotedWidgetView

A class behind a `createPromotedWidgetView` factory, implementing the
`PromotedWidgetView` interface. Delegates value/type/options/drawing to
the resolved interior widget and stores. Owns positional state (`y`,
`computedHeight`) for canvas layout. Cached by
`PromotedWidgetViewManager` for object-identity stability across frames.

### DOM widget promotion

Promoted DOM widgets (textarea, image upload, etc.) render on the
SubgraphNode surface via `positionOverride` in `domWidgetStore`.
`DomWidgets.vue` checks for overrides and uses the SubgraphNode's
coordinates instead of the interior node's.

### Promoted previews

New `usePromotedPreviews` composable resolves image/audio/video preview
widgets from promoted entries, enabling SubgraphNodes to display
previews of interior preview nodes.

### Deleted

- `proxyWidget.ts` (257 lines) — Proxy handler, `Overlay`,
`newProxyWidget`, `isProxyWidget`
- `DisconnectedWidget.ts` (39 lines) — Singleton Proxy target
- `useValueTransform.ts` (32 lines) — Replaced by store delegation

### Key architectural changes

- `BaseWidget.value` getter/setter delegates to `widgetValueStore` when
node ID is set
- `LGraph.add()` reordered: `node.graph` assigned before widget
`setNodeId` (enables store registration)
- `LGraph.clear()` cleans up graph-scoped stores to prevent stale
entries across workflow switches
- `promotionStore` and `widgetValueStore` state nested under root graph
UUID for multi-workflow isolation
- `SubgraphNode.serialize()` writes promotions back to
`properties.proxyWidgets` for persistence compatibility
- Legacy `-1` promotion entries resolved and migrated on first load with
dev warning

## Test coverage

- **3,700+ lines of new/updated tests** across 36 test files
- **Unit**: `promotionStore.test.ts`, `widgetValueStore.test.ts`,
`promotedWidgetView.test.ts` (921 lines),
`subgraphNodePromotion.test.ts`, `proxyWidgetUtils.test.ts`,
`DomWidgets.test.ts`, `PromotedWidgetViewManager.test.ts`,
`usePromotedPreviews.test.ts`, `resolvePromotedWidget.test.ts`,
`subgraphPseudoWidgetCache.test.ts`
- **E2E**: `subgraphPromotion.spec.ts` (622 lines) — promote/demote,
manual/auto promotion, paste preservation, seed control augmentation,
image preview promotion; `imagePreview.spec.ts` extended with
multi-promoted-preview coverage
- **Fixtures**: 2 new subgraph workflow fixtures for preview promotion
scenarios

## Review focus

- Graph-scoped store keying (`rootGraphId`) — verify isolation across
workflows/tabs and cleanup on `LGraph.clear()`
- `PromotedWidgetView` positional stability — `_arrangeWidgets` writes
to `y`/`computedHeight` on cached objects; getter returns fresh array
but stable object references
- DOM widget position override lifecycle — overrides set on promote,
cleared on demote/removal/subgraph navigation
- Legacy `-1` entry migration — resolved and written back on first load;
unresolvable entries dropped with dev warning
- Serialization round-trip — `promotionStore` state →
`properties.proxyWidgets` on serialize, hydrated back on configure

## Diff breakdown (excluding lockfile)

- 153 files changed, ~7,500 insertions, ~1,900 deletions (excluding
pnpm-lock.yaml churn)
- ~3,700 lines are tests
- ~300 lines deleted (proxyWidget.ts, DisconnectedWidget.ts,
useValueTransform.ts)

<!-- Fixes #ISSUE_NUMBER -->

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: GitHub Action <action@github.com>
2026-02-23 13:33:41 -08:00
AustinMroz
d7546e68ef Add functionality to quickly disconnect moved input links (#7459)
Disconnections are frequently performed by dragging a link from an input
slot and dropping it on the canvas, but needing to wait for the
searchbox to pop up, and then needing to manually close out of this can
make it feel slow. Sometimes, this will even result in users disabling
the link release action for more responsive graph building.

Instead, this PR introduces new functionality where a link which is
moved only a short distance from a node input and dropped will be
immediately disconnected instead of performing the default link release
action.

![fast-disco_00001](https://github.com/user-attachments/assets/5b0795da-12c0-4347-8ea1-6fc1bcafaae2)

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-02-23 11:54:54 -08:00
pythongosssss
f811b173c6 App Mode - Progress/outputs - 5 (#9028)
## Summary

Adds new store for tracking outputs lin linear mode and reworks outputs
to display the following: skeleton -> latent preview -> node output ->
job result.

## Changes

- **What**: 
- New store for wrangling various events into a usable list of live
outputs
- Replace manual list with reka-ui list box
- Extract various composables

## Review Focus
Getting all the events and stores aligned to happen consistently and in
the correct order was a challenge, unifying the various sources. so
suggestions there would be good

## Screenshots (if applicable)


https://github.com/user-attachments/assets/13449780-ee48-4d9a-b3aa-51dca0a124c7

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9028-App-Mode-Progress-outputs-5-30d6d73d3650817aaa9dee622fffe426)
by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
2026-02-23 10:43:25 -08:00
pythongosssss
b29dbec916 App mode - landing/arrange screens - 4 (#9026)
## Summary

Updates messaging on app mode welcome pages and adds arrange view

## Screenshots (if applicable)

Build app view
<img width="628" height="470" alt="image"
src="https://github.com/user-attachments/assets/7f648769-1380-4093-8de9-414d05303b87"
/>

Run view
<img width="593" height="471" alt="image"
src="https://github.com/user-attachments/assets/cc81cfd0-fa89-4402-82f4-6bbdd0e7e2f9"
/>

Arrange view
<img width="1071" height="829" alt="image"
src="https://github.com/user-attachments/assets/ae8666ef-dff1-4fde-929e-89479c891261"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9026-App-mode-landing-arrange-screens-4-30d6d73d365081f4b209f34834a2ce5e)
by [Unito](https://www.unito.io)
2026-02-23 10:16:22 -08:00
pythongosssss
0f4bceafdd App mode - App mode toolbar - 3 (#9025)
## Summary

Adds a new toolbar for app mode

## Changes

- **What**:  Adds new toolbar with builder mode disabled

## Screenshots (if applicable)

<img width="172" height="220" alt="image"
src="https://github.com/user-attachments/assets/16f3cf61-bcbe-4b4d-a169-01c934140354"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9025-App-mode-App-mode-toolbar-3-30d6d73d365081549af6fdd1937b098f)
by [Unito](https://www.unito.io)
2026-02-23 10:05:52 -08:00
pythongosssss
d601aba721 App mode - Unify menus - 2 (#9023)
## Summary

Updates subgraph breadcrumbs menu, workflow tabs context menu & linear
mode menu to use a single implementation.
Adds new menu items for enter/exit app mode  
Hides menu when in builder mode

## Changes

- **What**: Changes the components to use either a reka-ui context menu
or dropdown, with a standard inner list
- **Breaking**: Remove existing linear toggle from sidebar as it is now
in the menu


## Screenshots (if applicable)
It looks basically identical other than the icon changes based on mode:

In Graph Mode:
<img width="261" height="497" alt="image"
src="https://github.com/user-attachments/assets/eb9968a2-b528-4e21-9e14-ab4a67e717ae"
/>

In App Mode:
<img width="254" height="499" alt="image"
src="https://github.com/user-attachments/assets/54a89fab-e7b2-4cb0-bcb7-43d6d076ac83"
/>

Right click tab:
<img width="321" height="564" alt="image"
src="https://github.com/user-attachments/assets/c12c7d64-2dba-45bb-be76-2615f3e38cc6"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9023-App-mode-Unify-menus-2-30d6d73d36508162bfc0e308d5f705de)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2026-02-23 09:49:52 -08:00
jaeone94
ddcfdb924d fix: fix error overlay and TabErrors filtering for nested subgraphs (#9129)
## Summary

Fix error overlays not showing on subgraph container nodes and nested
error cards not appearing in the Errors tab when a node inside a
subgraph fails.

## Changes

- **What**: Error overlay and Errors tab filtering now use full
hierarchical execution IDs (e.g. `65:70`) instead of local node IDs,
enabling correct ancestor detection at any nesting depth
- Added `getExecutionIdByNode` to
[graphTraversalUtil.ts](src/utils/graphTraversalUtil.ts) to compute a
node's full execution ID chain from the root graph
- Added `errorAncestorExecutionIds` computed set and
`isContainerWithInternalError(node)` helper to
[executionErrorStore.ts](src/stores/executionErrorStore.ts) for O(1)
container checks
- Updated `hasAnyError` in
[LGraphNode.vue](src/extensions/vueNodes/components/LGraphNode.vue) to
use the new store helper
- Fixed `isErrorInSelection` in
[useErrorGroups.ts](src/components/rightSidePanel/errors/useErrorGroups.ts)
to use full execution IDs for selected containers

## Review Focus

- `errorAncestorExecutionIds` is rebuilt reactively whenever the active
errors change — confirm this is efficient enough given typical error
counts
- `getExecutionIdByNode` walks up the graph hierarchy; verify the base
case (root graph, no parent) is handled correctly

## Screenshots


https://github.com/user-attachments/assets/b5be5892-80a9-4e5e-8b6f-fe754b4ebc4e



https://github.com/user-attachments/assets/92ff12b3-3bc9-4f02-ba4a-e2c7384bafe5



https://github.com/user-attachments/assets/be8e95be-ac8c-4699-9be9-b11902294bda



┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9129-fix-fix-error-overlay-and-TabErrors-filtering-for-nested-subgraphs-3106d73d365081c1875bc1a3c89eae29)
by [Unito](https://www.unito.io)
2026-02-23 02:52:45 -08:00
pythongosssss
d6c902187d App mode - store - 1 (#9022)
## Summary

Adds a store to control the mode the app is in (app, graph, builder)
Changes the existing linearMode in canvasStore to update new store

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9022-App-mode-store-1-30d6d73d365081498df1c1192c9860f0)
by [Unito](https://www.unito.io)
2026-02-23 02:10:58 -08:00
jaeone94
dd8520020e feat(node): show Enter Subgraph and Error buttons side by side in node footer (#9126)
## Summary
Show the \"Enter Subgraph\" and \"Error\" buttons simultaneously in the
node footer when a subgraph node has errors, instead of only showing the
Error button.

## Changes
- **What**: Replaced the single mutually-exclusive `Button` in the node
footer with a flex container that can display both the \"Enter
Subgraph\" button and the \"Error\" button side by side, separated by a
divider
- **What**: When a subgraph node has errors, the Enter button shows a
short label \"Enter\" to fit alongside the Error button; otherwise it
shows the full \"Enter Subgraph\" label
- **What**: Advanced inputs toggle button is now explicitly restricted
to non-subgraph nodes (preserving existing behavior)
- **What**: Added `"enter": "Enter"` i18n key for the shortened subgraph
entry label

## Review Focus
- Layout behavior when both buttons are visible (subgraph node with
errors)
- Collapsed vs. expanded node states with the new flex container
- The `divide-x divide-component-node-border` divider between buttons

> Note: May need to backport to a stable release branch.

## Screenshot


https://github.com/user-attachments/assets/1eb4afe0-bf82-4677-ad86-6e15a9c0a487



- Fixes <!-- #ISSUE_NUMBER -->

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9126-feat-node-show-Enter-Subgraph-and-Error-buttons-side-by-side-in-node-footer-3106d73d3650818a9afdeb51813825d9)
by [Unito](https://www.unito.io)
2026-02-23 00:43:17 -08:00
Johnpaul Chiwetelu
02e926471f fix: replace as-unknown-as casts with safer patterns (#9107)
## Summary

- Replace 83 `as unknown as` double casts with safer alternatives across
33 files
- Use `as Partial<X> as X` pattern where TypeScript allows it
- Create/reuse factory functions from `litegraphTestUtils.ts` for mock
objects
- Widen `getWorkflowDataFromFile` return type to include `ComfyMetadata`
directly
- Reduce total `as unknown as` count from ~153 to 71

The remaining 71 occurrences are genuinely necessary due to cross-schema
casts, generic variance, missing index signatures, Float64Array-to-tuple
conversions, and DOM type incompatibilities.

## Test plan

- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
- [x] All affected unit tests pass

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9107-fix-replace-as-unknown-as-casts-with-safer-patterns-3106d73d3650815cb5bcd613ad635bd7)
by [Unito](https://www.unito.io)
2026-02-22 20:46:12 -08:00