## Summary
Make some settings dynamic based on whether in cloud or localhost
1. Comfy.Memory.AllowManualUnload (line 18-24)
- Type: 'hidden' on cloud, 'boolean' on localhost
- Default: false on cloud, true on localhost
2. Comfy.Validation.Workflows (line 25-30)
- Default: false on cloud, true on localhost
3. Comfy.Workflow.ShowMissingModelsWarning (line 282-288)
- Type: 'hidden' on cloud, 'boolean' on localhost
- Default: false on cloud, true on localhost
4. Comfy.ModelLibrary.AutoLoadAll (line 387-394)
- Type: 'hidden' on cloud, 'boolean' on localhost
5. Comfy.QueueButton.BatchCountLimit (line 595-603)
- Default: 4 on cloud, 100 on localhost
6. Comfy.Toast.DisableReconnectingToast (line 943-949)
- Default: true on cloud, false on localhost
7. Comfy.Assets.UseAssetAPI (line 1068-1075)
- Default: true on cloud, false on localhost
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6302-change-some-settings-for-cloud-specific-behavior-2986d73d365081169be4ebd11823a7fa)
by [Unito](https://www.unito.io)
## Summary
Create display priority based on execution success timestamps.
Next up is displaying in progress prompts in the queue.
## Review Focus
@DrJKL and I discussed logic and decided for history, execution success
(when the prompt finishes) is the best way to assign priority.
This does differ from existing cloud logic which uses execution start
time.
For prompt progress I intend to create a priority for them based on
start time.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6336-feat-historyV2-create-sythetic-queue-priority-2996d73d365081ffa3a0f8071c178066)
by [Unito](https://www.unito.io)
## Summary
Fixes `trackTemplate` calls to use raw template ID instead of translated
workflow name for analytics tracking.
## Problem
When users load templates with non-English locale, the `workflow_name`
field was being tracked in their language (e.g., "默认工作流" for Chinese
users) instead of English. This makes statistical analysis difficult.
## Changes
- Updated both `trackTemplate` calls in `useTemplateWorkflows.ts` to use
raw `id` instead of translated `workflowName`
- The translated name is still used for display purposes in
`loadGraphData`
**Before:**
```typescript
useTelemetry()?.trackTemplate({
workflow_name: workflowName, // Could be "默认工作流"
template_source: sourceModule
})
```
**After:**
```typescript
useTelemetry()?.trackTemplate({
workflow_name: id, // Always "default"
template_source: sourceModule
})
```
## Testing
- [x] Type checking passes
- [x] Verified translated names still used for display
## Related
Part of comprehensive i18n audit for telemetry tracking. Related to
template metadata English tracking in PR #6304.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6320-bugfix-use-raw-template-ID-for-workflow_name-in-telemetry-tracking-2996d73d365081d8aef3fa2529a10247)
by [Unito](https://www.unito.io)
## Summary
Updates `SurveyResponses` interface to match actual survey fields 1-to-1
based on analytics requirements.
## Changes
- Remove `team_size` property (no corresponding survey question exists)
- Change `use_case` to `useCase` to match actual survey field name
- Remove `intended_use` property (doesn't exist in actual survey)
- Add `making` field array for content generation type tracking (video,
image, etc.)
This fixes a Mixpanel analytics issue where survey properties weren't
mapping 1-to-1 with actual survey questions, making statistical analysis
difficult.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6314-bugfix-fix-survey-properties-mapping-to-match-actual-survey-data-2996d73d36508158a335e6b73e3e14ef)
by [Unito](https://www.unito.io)
## Summary
Track template metadata in English for analytics regardless of user's
locale to enable consistent statistical analysis.
## Changes
- **What**: Load English [template
index](https://github.com/Comfy-Org/ComfyUI_frontend/tree/main/public/templates)
alongside localized version (cloud builds only)
- **What**: Added `getEnglishMetadata()` method to
`workflowTemplatesStore` that returns English versions of template tags,
category, useCase, models, and license
- **What**: Updated `MixpanelTelemetryProvider` to prefer English
metadata for analytics events, falling back to localized values
## Review Focus
English template fetch only triggers in cloud builds via `isCloud` flag.
Non-cloud builds see no bundle size impact. Method returns null when
English templates unavailable, with fallback to localized data ensuring
analytics continue working in edge cases.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6292-translate-all-analytics-to-English-for-template-metadata-2986d73d365081fdbc21f372aa9bb41e)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Backport outputs from new cloud history endpoint
Does:
1. Show history in the Queue
2. Show outputs from prompt execution
Does not:
1. Handle appending latest images generated to queue history
2. Making sure that workflow data from images is available from load
(requires additional API call to fetch)
Most of this PR is:
1. Test fixtures (truncated workflow to test).
2. The service worker so I could verify my changes locally.
## Changes
- Add `history_v2` to `history` adapter
- Add tests for mapping
- Do branded validation for promptIds (suggestion from @DrJKL)
- Create a dev environment service worker so we can view cloud hosted
images in development.
## Review Focus
1. Is the dev-only service work the right way to do it? It was the
easiest I could think of.
4. Are the validation changes too heavy? I can rip them out if needed.
## Screenshots 🎃https://github.com/user-attachments/assets/1787485a-8d27-4abe-abc8-cf133c1a52aa
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6288-Feat-history-v2-outputs-2976d73d365081a99864c40343449dcd)
by [Unito](https://www.unito.io)
---------
Co-authored-by: bymyself <cbyrne@comfy.org>
## Summary
Implements server-side remote configuration to decouple runtime behavior
from build artifacts, enabling dynamic configuration updates without
redeployment.
## Technical Changes
- **Replaced** build-time constants (`__MIXPANEL_TOKEN__`,
`__BUILD_FLAGS__`) with runtime configuration loaded from
`/api/features`
- Configuration now sourced from `window.__CONFIG__` (hydrated from
`/api/features` endpoint)
- **Added** `src/platform/remoteConfig/` service that polls server
configuration every 30 seconds
- **Modified** application bootstrap sequence in `main.ts` to load
remote config before module initialization (required for cloud builds)
- **Removed** global constants: `__BUILD_FLAGS__`, `__MIXPANEL_TOKEN__`.
Runtime subscription enforcement toggle via `subscription_required` flag
- Server health alerts with variant-based severity rendering
(info/warning/error) via topbar badges
## Rationale
- **Build-once-deploy-anywhere**: Single immutable artifact promoted
through environments (staging → production)
- **Zero-downtime configuration**: Update behavior without rebuilding or
redeploying the application
- **Incident response**: Disable features or display alerts dynamically
in response to outages or degraded service
- **Instant rollback**: Revert configuration changes server-side without
artifact redeployment
- **Progressive delivery**: Enable A/B testing, canary releases, and
user/region-based configuration
- **Environment parity**: Eliminate configuration drift between staging
and production builds
- Decouples deployment cadence from configuration changes
- Enables GitOps workflows for configuration management separate from
code deployments
- Supports real-time operational control of client behavior
- Reduces build matrix complexity (no per-environment builds)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6246-change-cloud-feature-flags-to-be-loaded-dynamically-at-runtime-rather-than-set-in-build-2966d73d3650811cbb41c9093961037a)
by [Unito](https://www.unito.io)
## Summary
Centralized all download functionalities across app. Then changed
downloadFile on the cloud distribution to stream assets via blob fetches
while desktop/local retains direct anchor downloads. This fixes issue
where trying to download cross-origin resources opens them in the
window, potentially losing the user's unsaved changes.
## Changes
- **What**: Moved `downloadBlob` into `downloadUtil`, routed all callers
(3D exporter, recording manager, node template export, workflow/palette
export, Litegraph save, ~~`useDownload` consumers~~) through shared
helpers, and changed `downloadFile` to `fetch` first when `isCloud` so
cross-origin URLs download reliably
- `useDownload` is the exception since we simply cannot do model
downloads through blob (forcing user to transfer the entire model data
twice is bad). Fortunately on cloud, the user doesn't need to download
models locally anyway.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6188-refactor-centralize-all-download-utils-across-app-and-apply-special-cloud-specific-behav-2946d73d365081de9f27f0994950511d)
by [Unito](https://www.unito.io)
`Comfy.Canvas.NavigationMode` and `Comfy.Canvas.LeftMouseClickBehavior`
introduce a circular dependency where setting the value of one will set
the value of the other.
This is solved by having `NavigationMode` skip changing other settings
when `oldValue` is undefined.
- Note that `oldValue` is only undefined during initial load. When a
user changes the value for the first time, oldValue will be the default
value.
In the unlikely event desync occurs (a user manually editing the backing
json?), the registration of the subsequent `LeftMouseClickBehavior` will
still correct `NavigationMode` back to custom
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6184-Fix-circular-dependency-in-setting-registration-2936d73d365081809aa5d8bff0bf2333)
by [Unito](https://www.unito.io)
## Summary
Added Service Worker to inject Firebase auth headers into browser-native
`/api/view` requests (img, video, audio tags) for cloud distribution.
## Changes
- **What**: Implemented [Service
Worker](https://developer.mozilla.org/en-US/docs/Web/API/Service_Worker_API)
to intercept and authenticate media requests that cannot natively send
custom headers
- **Dependencies**: None (uses native Service Worker API)
## Implementation Details
**Tree-shaking**: Uses compile-time `isCloud` constant - completely
removed from localhost/desktop builds (verified via bundle analysis).
Verify yourself by building the app and `grep -r
"registerAuthServiceWorker\|setupAuth" dist/`
**Caching**: 50-minute auth header cache with automatic invalidation on
login/logout to prevent redundant token fetches.
**Message Flow**:
```mermaid
sequenceDiagram
participant IMG as Browser
participant SW as Service Worker
participant MT as Main Thread
participant FB as Firebase Auth
IMG->>SW: GET /api/view/image.png
SW->>SW: Check cache (50min TTL)
alt Cache miss
SW->>MT: REQUEST_AUTH_HEADER
MT->>FB: getAuthHeader()
FB-->>MT: Bearer token
MT-->>SW: AUTH_HEADER_RESPONSE
SW->>SW: Cache token
end
SW->>IMG: Fetch with Authorization header
Note over SW,MT: On login/logout: INVALIDATE_AUTH_HEADER
```
## Review Focus
- **Same-origin mode**: Service Worker uses `mode: 'same-origin'` to
allow custom headers (browser-native requests default to `no-cors` which
strips headers)
- **Request deduplication**: Prevents concurrent auth header requests
from timing out
- **Build verification**: Confirm `register-*.js` absent in localhost
builds, present (~3.2KB) in cloud builds
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6139-auth-add-service-worker-on-cloud-distribution-to-attach-auth-header-to-browser-native--2916d73d3650812698dccd07d943ab3c)
by [Unito](https://www.unito.io)
## Summary
This code is entirely excluded from open-source, local, and desktop
builds. During minification and dead-code elimination, the Mixpanel
library is fully tree-shaken -- meaning no telemetry code is ever
included or downloaded in those builds. Even the inline callsites are
removed during the build (because `isCloud` becomes false and the entire
block becomes dead code and is removed). The code not only has no
effect, is not even distributed in the first place. We’ve gone to great
lengths to ensure this behavior.
Verification proof:
https://github.com/user-attachments/assets/b66c35f7-e233-447f-93da-4d70c433908d
Telemetry is *enabled only in the ComfyUI Cloud environment*. Its goal
is to help us understand and improve onboarding and new-user adoption.
ComfyUI aims to be accessible to everyone, but we know the learning
curve can be steep. Anonymous usage insights will help us identify where
users struggle and guide us toward making the experience more intuitive
and welcoming.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6154-add-telemetry-provider-for-cloud-distribution-2926d73d3650813cb9ccfb3a2733848b)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Summary
Implements cloud subscription management UI and flow for ComfyUI Cloud
users.
Core Features:
- Subscription Status Tracking: Global reactive state management for
subscription status across all components
using shared subscriptionStatus ref
- Subscribe to Run Button: Replaces the Run button in the actionbar with
a "Subscribe to Run" button for users
without active subscriptions
- Subscription Required Dialog: Modal dialog with subscription benefits,
pricing, and checkout flow with video
background
- Subscription Settings Panel: New settings panel showing subscription
status, renewal date, and quick access to
billing management
- Auto-detection & Polling: Automatically polls subscription status
after checkout completion and syncs state
across the application
https://github.com/user-attachments/assets/f41b8e6a-5845-48a7-8169-3a6fc0d2e5c8
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6064-subscription-page-28d6d73d36508135a2a0fe7c94b40852)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
Enhancing and further modernizing the UI, giving users more usable area
whilst keeping farmiliar positioning and feel of elements.
## Changes
- **What**: Significant restructure of the UI elements, changing
elements from large blocks to floating elements, updating:
- Side toolbar menu (floating style, supports small/normal mode,
combines to scroll on height overflow)
- Bottom tabs panel (floating style, tabs redesigned)
- Action bar (support for docking/undocking menu)
- Added login/user menu button to top right
- Restyled breadcrumbs (still collapse when overflows)
- Add litegraph support for fps info position (so it isn't covered by
the sidebar)
- **Breaking**:
- Removed various elements and added new ones, I have tested custom
sidebars, custom actions, etc but if scripts are inserting elements into
"other" elements they may have been (re)moved.
- Remove support for bottom menu
- Remove support for 2nd-row tabs
## Screenshots
<img width="1116" height="907" alt="ui"
src="https://github.com/user-attachments/assets/b040a215-67d3-4c88-8c4d-f402a16a34f6"
/>
https://github.com/user-attachments/assets/571dbda5-01ec-47e8-b235-ee1b88c93dd0
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5980-Floating-Menus-UI-rework-2866d73d3650810aac60cc1afe979b60)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
## Summary
- Enhanced video control visibility logic for better UX
- Added fullscreen gallery view with zoom-in button
- Fixed hover interaction issues with overlays
## Changes
### Video Controls
- **Before**: Controls hidden when not hovering
- **After**: Controls always visible when not playing, hover-based
during playback
### Overlay Behavior
- **Before**: All overlays hidden during video playback
- **After**: All overlays (actions, tags, layers) show on hover even
during playback
### Gallery View
- Added zoom-in button to top-right corner (all media types except 3D)
- Integrated with existing ResultGallery component
- Gallery closes when clicking dimmed background area
### Bug Fixes
- Fixed hover flicker issue by proper event handling on overlay elements
## Test Plan
- [x] Test video controls visibility (paused vs playing)
- [x] Test overlay hover behavior during video playback
- [x] Test zoom-in button opens gallery view
- [x] Test gallery closes on background click
- [x] Test 3D assets don't show zoom button
- [x] Test in Storybook with various media types
🤖 Generated with [Claude Code](https://claude.ai/code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6065-feat-Improve-MediaAssetCard-video-controls-and-add-gallery-view-28d6d73d3650818c90cfc5d0d00e4826)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
After #5292, at certain browser zoom levels, the xterm terminal did not
fill horizontal space properly, showing a gap with mismatched background
colors (`#171717` viewport vs `black` terminal content).
Fixes https://github.com/Comfy-Org/ComfyUI_frontend/issues/6049
## Problem
The hardcoded `#171717` terminal theme background only affected the
xterm viewport, while terminal content remained black, causing a visible
color mismatch at low zoom levels where the gap was more apparent.
Fixed by keeping original theme when not on desktop distribution.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6056-fix-terminal-style-28c6d73d36508132b521e5767f41d540)
by [Unito](https://www.unito.io)
## Summary
Establishes distribution-specific code pattern using compile-time
constants and dead code elimination. Demonstrates with Help Center by
hiding extension manager and update buttons in cloud distribution.
Below commentary makes assumption that minifcation and tree-shaking is
enabled (which isn't true yet, but will be eventually).
## Changes
- **What**: Added `src/platform/distribution/types.ts` with distribution
detection via `__DISTRIBUTION__` variable
- **Build**: Vite replaces `__DISTRIBUTION__` at build time using
environment variables
- **Tree-shaking**: All code not relevant to target distribution is
DCR'd and eliminated from bundle
- **Example**: Help Center hides "Manager Extension" menu item and
"Update" buttons in cloud builds
## Pattern
This PR defines a `__DISTRIBUTION__` variable which gets replaced at
build time by Vite using environment variables. All code not relevant to
the given distribution is then DCR'd and tree-shaken.
For simple cases (like this Help Center PR), import `isCloud` and use
compile-time conditionals:
```typescript
import { isCloud } from '@/platform/distribution/types'
if (!isCloud) {
items.push({
key: 'manager',
action: async () => {
await useManagerState().openManager({ ... })
}
})
}
```
The code is DCR'd at build time so there's zero runtime overhead - we
don't even incur the `if (isCloud)` cost because Terser eliminates it.
For complex services later, we'll add interfaces and use an index.ts
that exports different implementations under the same alias per
distribution. It will resemble a DI container but simpler since we don't
need runtime discovery like backend devs do. This guarantees types and
makes testing easier.
Example for services:
```typescript
// src/platform/storage/index.ts
import { isCloud } from '@/platform/distribution/types'
if (isCloud) {
export { CloudStorage as StorageService } from './cloud'
} else {
export { LocalStorage as StorageService } from './local'
}
```
Example for component variants:
```typescript
// src/components/downloads/index.ts
import { isCloud } from '@/platform/distribution/types'
if (isCloud) {
export { default as DownloadButton } from './DownloadButton.cloud.vue'
} else {
export { default as DownloadButton } from './DownloadButton.desktop.vue'
}
```
## Implementation Details
Distribution types (`src/platform/distribution/types.ts`):
```typescript
type Distribution = 'desktop' | 'localhost' | 'cloud'
declare global {
const __DISTRIBUTION__: Distribution
}
const DISTRIBUTION: Distribution = __DISTRIBUTION__
export const isCloud = DISTRIBUTION === 'cloud'
```
Vite configuration adds the define:
```typescript
const DISTRIBUTION = (process.env.DISTRIBUTION || 'localhost') as
| 'desktop'
| 'localhost'
| 'cloud'
export default defineConfig({
define: {
__DISTRIBUTION__: JSON.stringify(DISTRIBUTION)
}
})
```
## Build Commands
```bash
pnpm build # localhost (default)
DISTRIBUTION=cloud pnpm build # cloud
DISTRIBUTION=desktop pnpm build # desktop
```
## Future Applications
This pattern can be used with auth or telemetry services - which will
guarantee all the telemetry code, for example, is not even in the code
distributed in OSS Comfy whatsoever while still being able to develop
off `main`.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6028-Add-distribution-detection-pattern-28a6d73d365081b08767d395472cd1bc)
by [Unito](https://www.unito.io)
## Summary
Implements a comprehensive media asset card component system for the
Asset Manager sidebar, enabling display and interaction with various
media types (images, videos, audio, and 3D models).
## Changes
### New Components
- **MediaAssetCard**: Main card component for displaying media assets
- **Media type-specific components**: Specialized display logic for each
media type
- MediaImageTop/Bottom
- MediaVideoTop/Bottom
- MediaAudioTop/Bottom
- Media3DTop/Bottom
- **MediaAssetActions**: Top-left action buttons (delete, download, more
options)
- **MediaAssetMoreMenu**: Dropdown menu for additional actions
- **SquareChip**: Chip component for displaying duration and file format
with dark/light variants
- **MediaAssetButtonDivider**: Visual separator for button groups
### Features
- **Video playback**: Autoplay with native video controls
- Dynamic duration chip positioning based on control visibility
- Hides overlays when video is playing
- **Audio playback**: Audio icon with HTML5 audio element
- Duration chip with consistent positioning
- **3D model support**: Icon display for 3D assets
- **Selection state**: Proper hover and selected state handling with CSS
priority fixes
### Architecture Improvements
- **Domain-Driven Design structure**: Organized under
`src/platform/mediaAsset/` following DDD principles
- **Provide/Inject pattern**: Eliminates props drilling with
MediaAssetKey InjectionKey
- **Composable pattern**: `useMediaAssetActions` manages all action
handlers
- **Type safety**: Comprehensive TypeScript types for media assets and
actions
### UI/UX Enhancements
- **CardTop component**: Added custom class props for slot positioning
- **SquareChip component**: Backdrop blur effects with variant system
- **Lazy loading**: Image optimization with LazyImage component
- **Responsive states**: Loading, selected, and hover states
### Utilities
- **formatDuration**: Converts milliseconds to human-readable format
(45s, 1m 23s, 1h 2m)
## Testing
- Comprehensive Storybook stories for all media types
- Grid layout examples
- Loading and selected state demonstrations
## File Structure
```
src/platform/assets/
├── components/
│ ├── MediaAssetCard.vue
│ ├── MediaAssetCard.stories.ts
│ ├── MediaAssetActions.vue
│ ├── MediaAssetMoreMenu.vue
│ ├── MediaAssetButtonDivider.vue
│ ├── MediaImageTop.vue
│ ├── MediaImageBottom.vue
│ ├── MediaVideoTop.vue
│ ├── MediaVideoBottom.vue
│ ├── MediaAudioTop.vue
│ ├── MediaAudioBottom.vue
│ ├── Media3DTop.vue
│ └── Media3DBottom.vue
├── composables/
│ └── useMediaAssetActions.ts
└── schemas/
└── mediaAssetSchema.ts
```
## Screenshots
[media_asset_record.webm](https://github.com/user-attachments/assets/d13b5cc0-a262-4850-bb81-ca1daa0dd969)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Currently, the "What's Changed" popup toast in bottom left appears after
updating if three conditions are true:
1. Using Desktop app
2. Don't have notifications disabled in settings
3. Have not seen/dismissed the notification before
Then the fourth condition is
4. At least 1 of the last 2 notifications is medium or high priority
However, we only ever show the most recent notification, so this logic
is flawed. In addition, it presents issues:
- When the changelog is first generated by AI, it is marked as "low"
priority until human review. But if the changelog _prior_ to that is
"medium" or "high", the AI-generated one might get shown anyway - which
frustrates the intended process.
There's also a bug fixed here concidentally where if the server only
returns a single entry, it is never shown (due to `slice(0, -1)` syntax
when checking priorities).
## Changes
- **What**: Updated Pinia release store to read `attention` from the
newest release only and expanded unit coverage for toast visibility
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5959-fix-what-s-changed-release-toast-attention-level-logic-2856d73d36508141b9b2d8d3b11153b2)
by [Unito](https://www.unito.io)
The third PR for managing display of widgets on subgraph nodes. This is
the one that actually makes the functionality usable and user visible.
Adds
- A right-side modal for configuring which widgets are promoted,
accessed by right click or selection toolbar
- This menu allows for re-arranging widget order by dragging and
dropping.
- Indicators inside the subgraph for which widgets have been promoted.
- Context menu options for promoting or demoting widget inside of a
subgraph.
<img width="767" height="694" alt="image"
src="https://github.com/user-attachments/assets/4f78645d-7b26-48ba-8c49-78f4807e89e8"
/>
<img width="784" height="435" alt="image"
src="https://github.com/user-attachments/assets/7005c730-a732-481e-befb-57019a8a31a7"
/>
Known issues
- Some preview widgets are not added to a node until a draw operation
occurs. The code does not yet have a way of determining which nodes
should have draw operations forced to facilitate initial widget
creation.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5826-Add-UI-code-for-configuring-subgraphNode-widgets-27c6d73d36508146accbf395e5bcd36a)
by [Unito](https://www.unito.io)