Commit Graph

258 Commits

Author SHA1 Message Date
Christian Byrne
29dbfa3f60 fix: Vue Node <-> Litegraph node height offset normalization (#6966)
## Summary

Changes the layout store to treat node sizes as body-only measurements
while LiteGraph continues to reason about full heights. DOM-driven
updates are tagged with `LayoutSource.DOM`, which lets the store strip
the title height exactly once before persisting. That classification (a
new mutation source - `LayoutSource.DOM`) is accurate because those
mutations are triggered by the browser’s layout engine via
ResizeObserver, rather than by direct calls into the layout APIs (e.g.,
`moveNodeTo`, `useNodeDrag`). So all sources are:

- `LayoutSource.DOM`: browser layout/ResizeObserver measurements that
include the title bar
- `LayoutSource.Vue`: direct Vue-driven mutations routed through the
layout store
- `LayoutSource.Canvas`: legacy LiteGraph/canvas updates that will be
phased out over time
- `LayoutSource.External`: for multiplayer or syncing with a when going
online after making changes offline (in teams/workspace)

When layout state flows back into LiteGraph we add the title height just
in time for `liteNode.setSize`, so LiteGraph’s rendering stays
unchanged. This makes Vue node resizing and workflow persistence
deterministic - multiline widgets hold their dimensions across reloads
because every path that crosses the layout/LiteGraph boundary performs
the same normalization.

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2025-11-26 17:37:24 -07:00
Simula_r
4b87b1fdc5 fix: remove LOD from vue nodes (#6950)
## Summary

Refactor to remove LOD from vue nodes. Also, hide Litegraph LOD settings
in vue nodes to prevent confusion / stale setting. Keep litegraph LOD
the exact same.

## Changes

- **What**: settings, all LOD related code in vue nodes

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2025-11-26 12:26:05 -07:00
Alexander Brown
8b5cfe7e55 Lint: Adding more checks for non internationalized strings (#5625)
## Summary

Catch more user visible (or audible) text that isn't
internationalizable.

## Changes

- **What**: Linter now checks other attributes for raw text.

## Review Focus

What other properties have leaked English text to non-English locales
that aren't in here?
2025-11-24 21:55:47 -08:00
Alexander Brown
d58a464c9c Style: Widget spacing and Markdown padding (#6902)
## Summary

Less padding, looks nice.

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2025-11-24 18:31:21 -08:00
Johnpaul Chiwetelu
a21c813d11 Style button widgets (#6900)
This pull request introduces improvements to widget customization and UI
consistency in the application. The most notable changes are the
addition of support for icon classes in widget options, updates to
button rendering logic, and enhanced visual consistency for button
components.

Widget customization enhancements:
* Added an optional `iconClass` property to the `IWidgetOptions`
interface in `widgets.ts`, allowing widgets to specify custom icons.

UI and rendering updates:
* Updated `WidgetButton.vue` to render the widget label and, if
provided, an icon using the new `iconClass` option. Also standardized
button styling and label usage.
* Improved button styling in `WidgetRecordAudio.vue` for better visual
consistency with other components.
<img width="662" height="534" alt="Screenshot 2025-11-25 at 01 36 45"
src="https://github.com/user-attachments/assets/43bbe226-07fd-48be-9b98-78b08a726b1b"
/>


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2025-11-25 01:12:30 +00:00
Alexander Brown
c06a7279e2 Style: Grid for widgets (#6891)
## Summary

Keeps the controls and widgets a consistent width, but lets the size be
more flexible

## Screenshots

<!-- Add screenshots or video recording to help explain your changes -->

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2025-11-24 11:46:24 -08:00
Alexander Brown
0b33470744 Minor: transformState and setting error cleanup (#6841)
## Summary

Fixes the routing of TransformState through the node and the console
error from a setting that ends up being undefined via
useRenderModeSetting.

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2025-11-23 12:24:37 -07:00
Alexander Brown
6d41e8b6e4 Feat: Load Image (from Outputs) support in Vue Nodes (#6836)
## Summary

Expose the Auto-refresh and manual refresh controls.
Fixes an issue with the Dropdown where it was index dependent so wasn't
updating correctly as new items came in.

## Screenshots

<!-- Add screenshots or video recording to help explain your changes -->

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2025-11-22 23:59:00 -08:00
Alexander Brown
c1e237255a Fix: TextArea context menu (#6834)
## Summary

Allow the default browser context menu within textareas on Vue Nodes.

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2025-11-22 15:18:04 -08:00
Alexander Brown
d6c5b33fce Fix: Vue <--> Litegraph scaling logic. (#6745)
Consistent names and order of operations. I think this fixes the
resizing too.

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2025-11-22 01:52:20 +00:00
Alexander Brown
9da82f47ef Feat: Alt+Drag to clone - Vue Nodes (#6789)
## Summary

Replicate the alt+drag to clone behavior present in litegraph.

## Changes

- **What**: Simplify the interaction/drag handling, now with less state!
- **What**: Alt+Click+Drag a node to clone it

## Screenshots (if applicable)



https://github.com/user-attachments/assets/469e33c2-de0c-4e64-a344-1e9d9339d528



<!-- Add screenshots or video recording to help explain your changes -->

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2025-11-21 14:16:03 -08:00
Alexander Brown
a8d6f7baff Feat: Show Progress Text on Vue Nodes, Markdown for Preview as Text (#6805)
## Summary

Maps the progressText / text preview to a readonly Markdown widget.

## Review Focus

Anything else to tweak about this while I'm in here?

## Screenshots
<img width="1107" height="593" alt="image"
src="https://github.com/user-attachments/assets/a445c07a-2fcb-480c-976e-bda6ff343f14"
/>

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2025-11-21 13:54:53 -08:00
Alexander Brown
e563c1be75 hotfix: Stop clicks on the textarea from propagating to the node itself (#6788)
## Summary

Selecting text shouldn't drag the node.

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2025-11-20 21:05:24 -07:00
AustinMroz
87d6d18c57 Fix linear mode with vue (#6769)
Previously, entering linear mode from vue mode would cause all nodes to
be set to position 0.

This is fixed by ignoring resize updates with a contentRect of all 0s

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2025-11-19 21:39:38 -08:00
AustinMroz
bb51a5aa76 Add linear mode (#6670)
![linear-mode](https://github.com/user-attachments/assets/d1aa078a-00a8-4e71-86d5-ee929b269c90)

See also: #6642

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2025-11-19 16:59:43 -07:00
Johnpaul Chiwetelu
14d94da52b Fix Node Event Handlers for Shift Click (#6262)
This pull request refactors the node selection and pointer interaction
logic in the Vue node graph editor to improve multi-selection behavior,
clarify event handling, and enhance test coverage. The main change is to
defer multi-select toggle actions (such as ctrl+click for
selection/deselection) from pointer down to pointer up, preventing
premature selection state changes and making drag interactions more
robust. The drag initiation logic is also refined to only start dragging
after the pointer moves beyond a threshold, and new composable methods
are introduced for granular node selection control.

**Node selection and pointer event handling improvements:**
* Refactored multi-select (ctrl/cmd/shift+click) logic in
`useNodeEventHandlersIndividual`: selection toggling is now deferred to
pointer up, and pointer down only brings the node to front without
changing selection state. The previous `hasMultipleNodesSelected`
function and related logic were removed for clarity.
[[1]](diffhunk://#diff-8d3820a1ca9c569bce00671fdd6290af81315ae11b8f3d6f29a5a9d30379d084L18-L35)
[[2]](diffhunk://#diff-8d3820a1ca9c569bce00671fdd6290af81315ae11b8f3d6f29a5a9d30379d084L57-L73)
[[3]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aL112-L116)
[[4]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aR127-R143)
* Added new composable methods `deselectNode` and
`toggleNodeSelectionAfterPointerUp` to `useNodeEventHandlersIndividual`
for more granular control over node selection, and exposed them in the
returned API.
[[1]](diffhunk://#diff-8d3820a1ca9c569bce00671fdd6290af81315ae11b8f3d6f29a5a9d30379d084R210-R245)
[[2]](diffhunk://#diff-8d3820a1ca9c569bce00671fdd6290af81315ae11b8f3d6f29a5a9d30379d084L251-R259)

**Pointer interaction and drag behavior changes:**
* Updated `useNodePointerInteractions` to track pointer down/up state
and only start dragging after the pointer moves beyond a pixel
threshold. Multi-select toggling is now handled on pointer up, not
pointer down, and selection state is read from the actual node manager
for accuracy.
[[1]](diffhunk://#diff-b50f38fec4f988dcbee7b7adf2b3425ae1e40a7ff10439ecbcb380dfa0a05ee1R6-R10)
[[2]](diffhunk://#diff-b50f38fec4f988dcbee7b7adf2b3425ae1e40a7ff10439ecbcb380dfa0a05ee1R33-R34)
[[3]](diffhunk://#diff-b50f38fec4f988dcbee7b7adf2b3425ae1e40a7ff10439ecbcb380dfa0a05ee1R44-R53)
[[4]](diffhunk://#diff-b50f38fec4f988dcbee7b7adf2b3425ae1e40a7ff10439ecbcb380dfa0a05ee1R76-R110)
[[5]](diffhunk://#diff-b50f38fec4f988dcbee7b7adf2b3425ae1e40a7ff10439ecbcb380dfa0a05ee1R122-R123)
[[6]](diffhunk://#diff-b50f38fec4f988dcbee7b7adf2b3425ae1e40a7ff10439ecbcb380dfa0a05ee1L131-R175)

**Test suite enhancements:**
* Improved and expanded tests for pointer interactions and selection
logic, including new cases for ctrl+click selection toggling on pointer
up, drag threshold behavior, and mocking of new composable methods.
[[1]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdR9-R11)
[[2]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdR35-R56)
[[3]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdR100-R102)
[[4]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdL144-R181)
[[5]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdL155-R196)
[[6]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdL196-R247)
[[7]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdL276-R336)
[[8]](diffhunk://#diff-8d94b444c448b346f5863e859c75f67267439a56a02baf44b385af1c6945effdR348-R423)
* Updated test setup and assertions for node event handlers, ensuring
selection changes are only triggered at the correct event phase and that
drag and multi-select logic is covered.
[[1]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aL4-R7)
[[2]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aR92)

These changes make node selection more predictable and user-friendly,
and ensure drag and multi-select actions behave consistently in both the
UI and the test suite.

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/6128



https://github.com/user-attachments/assets/582804d0-1d21-4ba0-a161-6582fb379352
2025-11-19 11:32:20 -08:00
Alexander Brown
61b3ca046a Cleanup: Missed the schema and registration for the removed unused widgets (#6742)
## Summary

Just a cleanup following up on
https://github.com/Comfy-Org/ComfyUI_frontend/pull/6741
2025-11-19 01:47:24 +00:00
Alexander Brown
00fa9b691b Fix: Simplify the widget state logic (#6741)
## Summary

Fixes the case where a value is updated in the graph but the result
doesn't reflect on the widget representation on the relevant node.

## Changes

- **What**: Uses vanilla Vue utilities instead of a special utility
- **What**: Fewer places where state could be desynced.

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2025-11-18 14:32:22 -08:00
Simula_r
0cff8eb357 fix: arbitrary styles, min size <= content, ensure layout calc, trunc… (#6731)
## Summary

### Problem:
After [vue node compacting
PR](https://github.com/Comfy-Org/ComfyUI_frontend/pull/6687) the white
space within the node has been greatly reduced, lowering the min
intrinsic size, thus allowing us to reduce the amount we need to scale
up via ensureCorrectLayoutScale(), therefore increasing readability of
nodes. Great!

However, a side effect of reducing the scale factor means nodes with
larger min content will not be scaled up enough causing nodes to be too
large in many cases.

For example, if the min intrinsic width is very long due to input
length:
<img width="807" height="519" alt="image"
src="https://github.com/user-attachments/assets/a6ea3852-bed5-49b2-b10e-c2e65c6450b2"
/>

### Solution:
Allow for nodes to be resized less than their intrinsic min width. And
truncate widget inputs like many other node UIs do.

IMPORTANT: when a node is added via search or other, it will still get a
min size based on its intrinsic content it just wont be the min width!
So best of both worlds.

<img width="670" height="551" alt="image"
src="https://github.com/user-attachments/assets/f4f5ec8c-037e-472f-a5a1-d8a59a87c0b0"
/>


this means we choose a default min width and clamp resize to it. This
also means we have to remove the arbitrary min width values that were
sprinkled around the vue node widgets. They are not needed because
instead of min width, they can take up full width and inherit the sizing
from the node min width! This makes nodes like little browser windows
and widgets are just responsive elements with in. Much more natural imo.

### Bonus
- Set ensureCorrectLayouScale() to scale factor of 1.2 which means vue
nodes are now only being set 20% bigger than LG. That covers for the
height difference we cant change!
- Fix ensureCorrectLayouScale() to offset y position for groups / better
alignment
- Get rid of arbitrary inflexible min width like min-[417px] which
shouldnt have been used the first place
- Make Select and Input overlay portals width set to their content


## Changes

**What**: 
- Node resizing behavior
- Node widget min width
- Widget input and slot truncation
- Misc arbitrary styling that should have been fluid

## Screenshots (if applicable)


https://github.com/user-attachments/assets/3ea4b8fe-565a-47f7-b3ab-6cef56cecde5


https://github.com/user-attachments/assets/2fe1e1a0-a9dc-4000-b865-ce2d8c7f3606


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2025-11-18 13:52:23 -07:00
Alexander Brown
2f81e5b30a Fix: Persist Size across Collapsing Vue Nodes (#6726)
## Summary

When restoring a collapsed node, return to the uncollapsed size.

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2025-11-17 22:04:08 +00:00
Alexander Brown
471ccca1dd Style: Design System use across more components (#6705)
## Summary

Only remaining use is in `buttonTypes.ts` which @viva-jinyi is going to
be working on to consolidate our different buttons soon.

## Changes

- **What**: Replace light/dark colors with theme aware design system
tokens.

## Review Focus

Double check the chosen colors for the components

## Screenshots

| Before | After |
| ------ | ----- |
| <img width="607" height="432" alt="image"
src="https://github.com/user-attachments/assets/6c0ee6d6-819f-40b1-b775-f8b25dd18104"
/> | <img width="646" height="488" alt="image"
src="https://github.com/user-attachments/assets/9c8532de-8ac6-4b48-9021-3fd0b3e0bc63"
/> |

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2025-11-17 12:27:10 -08:00
Alexander Brown
adfd2e514e [Style] Compact Modern Nodes (#6687)
## Summary

Simple and clean is the way that we're making the nodes tonight.

## Changes

- **What**: Smaller minimum widths for nodes and labels
- **What**: Smaller font for the labels
- **What**: Removed outlines for widgets
- **What**: Fixes a text/background issue with buttons on widgets
- **What**: Smaller header
- **What**: Less padding within the node itself

## Review Focus

Check out the new styles and how they align with the Designs.

## Screenshots

| Before | After |
| --- | --- |
| <img width="542" height="486" alt="image"
src="https://github.com/user-attachments/assets/41fe9801-7a43-49ac-87fc-36d3b2ee82fb"
/> | <img width="411" height="388" alt="image"
src="https://github.com/user-attachments/assets/a7c21120-bf67-4039-86b3-c348bcc4341b"
/> |

<!-- Add screenshots or video recording to help explain your changes -->

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2025-11-13 16:32:38 -08:00
Simula_r
bbfada561e Fix/vue nodes auto scale (#6664)
## Summary

**Problem:** ensureCorrectLayoutScale scales up LG -> Vue. But doesn't
scale down from Vue -> LG.

**Solution:** Bi directional scaling.

**Bonus:** fix edge cases such as subgraphs, groups, and reroutes. Also,
set auto scale: true now that we 'preserve' LG scale.

**IMPORTANT:** useVueNodeResizeTracking.ts sets vue node height -
Litegraph.NODE_TITLE_HEIGHT on workflow load using a resize observer.
Reloading the page (loading a workflow) in Vue mode, will subtract
height each time. This can look like a problem caused by
ensureCorrectLayoutScale. It is not. Need to fix. Here was an attempt by
[removing the Litegraph.NODE_TITLE_HEIGHT
entirely](https://github.com/Comfy-Org/ComfyUI_frontend/pull/6643).

## Review Focus

Full lifecycle of loading workflows and switching between vue and lg.
Race conditions could be present. For example switching the mode using
keybind very fast.

## Screenshots (if applicable)


https://github.com/user-attachments/assets/5576b760-13a8-45b9-b8f7-64e1caf443c1



https://github.com/user-attachments/assets/46d6f870-df76-4084-968a-53cb629fc123

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2025-11-12 17:44:08 -07:00
Rizumu Ayaka
2cf3739236 refactor: use defineAsyncComponent for widget components (#6644)
currently, three.js is still being imported from the core extension. I'm
working on resolving this issue

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Co-authored-by: DrJKL <DrJKL0424@gmail.com>
2025-11-12 01:41:11 -08:00
Christian Byrne
2542449d45 chore: add missing i18n keys in sidebar, assets, toolbox, dropdowns (#6622)
This PR 

- adds missing locale keys for 3D viewer toast strings, assets sidebar
labels, and node error keys
- cleans up the selection toolbox, media previews, node components, and
widget uploader to rely on `$t`/`st` (exposed to template scope at
compile time) instead of importing from `useI18n`.
- updates `eslint.config.ts` to teach the Intlify rule about the locale
layout

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Co-authored-by: Alexander Brown <drjkl@comfy.org>
2025-11-11 14:27:07 -07:00
Christian Byrne
535f857330 refactor: move renderer-dependent utils into workbench scope (#6621)
This PR cleans up the base-layer utilities so they no longer pull
renderer or workbench code. The renderer-only `isPrimitiveNode` guard
now lives in `src/renderer/utils/nodeTypeGuards.ts`, and the node
help/model/ordering helpers have moved into `src/workbench/utils`. All
affected services, stores, scripts, and tests were updated to import
from the new locations.

The idea is to reduce the number of Base→Renderer/Base→Workbench edges
(higher scoped base/common utils should not import from
renderer/workbench layers).

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-11-06 19:32:41 -07:00
Christian Byrne
90c2c0fae0 style: update Vue node designs to use semantic tokens (#6304)
## Summary

Use semantic tokens instead of colors

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-06 01:01:39 -08:00
Arjan Singh
8849d54e20 fix: use WidgetSelectDropdown for models (#6607)
## Summary

As the commit says, the model loaders were broken in cloud if you
enabled Vue Nodes (not a thing I think user does yet).

This fixes it by configuring the `WidgetSelectDropdown` to load so the
user load models like they would load a input or output asset.

## Review Focus

Probably `useAssetWidgetData` to make sure it's idomatic.

This part of
[assetsStore](https://github.com/Comfy-Org/ComfyUI_frontend/pull/6607/files#diff-18a5914c9f12c16d9c9c3a9f6d0e203a9c00598414d3d1c8637da9ca77339d83R158-R234)
as well.

## Screenshots

<img width="1196" height="1005" alt="Screenshot 2025-11-05 at 5 34
22 PM"
src="https://github.com/user-attachments/assets/804cd3c4-3370-4667-b606-bed52fcd6278"
/>

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by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
2025-11-06 03:34:17 +00:00
Alexander Brown
22a84b1c0c hotfix: Fix dragging state not clearing after leaving (#6604)
## Summary

Fixes the state persisting when dragging over a node (but not dropping)

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2025-11-05 15:42:31 -08:00
Arjan Singh
35d53c2c75 feat(WidgetSelectDropdown): support mapped display names (#6602)
## Summary

Add the ability for `WidgetSelectDropdown` to leverage `getOptionLabel`
for custom display labels.

## Review Focus

Will note inline.

## Screenshots


https://github.com/user-attachments/assets/0167cc12-e23d-4b6d-8f7f-74fd97a18397

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2025-11-05 13:12:59 -08:00
Christian Byrne
549ef79e02 update minimap and canvas bg to use menu color tokens (#6589)
Update minimap and graph canvas menu (bottom right) to use menu tokens.
Change canvas BG color on default dark theme.

<img width="3840" height="2029" alt="image"
src="https://github.com/user-attachments/assets/6d168981-df27-40c0-829c-59150b8a6a12"
/>


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---------

Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
2025-11-05 12:16:19 -08:00
Arjan Singh
a2ef569b9c feat(ComboWidget): add ability to have mapped inputs (#6585)
## Summary

1. Add a `getOptionLabel` option to `ComboWidget` so users of it can map
of custom labels to widget values. (e.g., `"My Photo" ->
"my_photo_1235.png"`).
2. Utilize this ability in Cloud environment to map user uploaded
filenames to their corresponding input asset.
3. Copious unit tests to make sure I didn't (AFAIK) break anything
during the refactoring portion of development.
4. Bonus: Scope model browser to only show in cloud distributions until
it's released elsewhere; should prevent some undesired UI behavior if a
user accidentally enables the assetAPI.

## Review Focus

Widget code: please double check the work there.

## Screenshots (if applicable)



https://github.com/user-attachments/assets/a94b3203-c87f-4285-b692-479996859a5a


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2025-11-05 11:33:00 -08:00
Johnpaul Chiwetelu
265f1257e7 Updated node tokens (#6569)
This pull request updates the design system color tokens and refactors
node and widget component styles throughout the codebase to use new,
more consistent CSS variables. The changes ensure that node and widget
components are styled using unified design tokens, improving
maintainability and theme support for both light and dark modes.

**Design System Token Updates**

* Added new component and node-related CSS variables for background,
border, foreground, and widget states in both light and dark themes in
`style.css`.
[[1]](diffhunk://#diff-71b6b57a56095b04e47c797a5016149b76b27971cab04b93f033f1f846e0f5a0R246-R256)
[[2]](diffhunk://#diff-71b6b57a56095b04e47c797a5016149b76b27971cab04b93f033f1f846e0f5a0R354-R364)
* Introduced `--color-graphite-400` and adjusted several existing color
assignments for better palette consistency.
[[1]](diffhunk://#diff-71b6b57a56095b04e47c797a5016149b76b27971cab04b93f033f1f846e0f5a0R76)
[[2]](diffhunk://#diff-71b6b57a56095b04e47c797a5016149b76b27971cab04b93f033f1f846e0f5a0L304-R316)
* Updated semantic CSS variables to reference the new component/node
tokens for easier usage in components.
* Changed `--secondary-background-hover` to match
`--secondary-background` for improved hover consistency.

**Component Refactoring: Node and Widget Styles**

* Refactored Vue component classes and inline styles to use the new CSS
variables for node backgrounds, borders, and widget states, replacing
legacy variables like `bg-node-component-surface` and
`border-node-component-border` with `bg-component-node-background` and
`border-component-node-border`.
[[1]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2L11-R14)
[[2]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2L39-R39)
[[3]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2L384-R384)
[[4]](diffhunk://#diff-19537a67677431ecdc9aec43877d28814e37edf0e45b0b0b484ea08832cad299L5-R13)
* Updated widget dropdowns, select, and input components to use
`text-component-node-foreground-secondary` for icons and foregrounds,
and new background variables for buttons and inputs.
[[1]](diffhunk://#diff-489229f88dfdfd5d883a3ef7fad6effa0790a18a831d5a9d84642dfb246962a2L29-R29)
[[2]](diffhunk://#diff-489229f88dfdfd5d883a3ef7fad6effa0790a18a831d5a9d84642dfb246962a2L100-R100)
[[3]](diffhunk://#diff-661a09de2721335e118a693b25d09922ada0ccbd0a51284691ed784fbe18874eL13-R13)
[[4]](diffhunk://#diff-2856391d03b0d38db1ed922b5034a05bc32e978c51f8175057d84cf82399d986L13-R13)
[[5]](diffhunk://#diff-4ee47848821aff71b6da0a1bb7fb8976e7879d706f71ff2ab3c5b046f5ef528cL10-R10)
[[6]](diffhunk://#diff-8b7ed2ce6194a262fb1e950294699cb8722630920362143a765802b602ae5fc8L106-R113)
[[7]](diffhunk://#diff-8b7ed2ce6194a262fb1e950294699cb8722630920362143a765802b602ae5fc8L119-R123)
[[8]](diffhunk://#diff-597a77456bf4b0c2d390fc46a930f37156b2f26ca030259b6703e5d39ff6b20eL37-R53)
[[9]](diffhunk://#diff-29348fa2e5b8cec1301a99bdec241379aeefc1747cceeb0c39b7df452ca635ffL7-R7)

**Service Layer Updates**

* Updated the color palette service mapping to use the new CSS variable
names for node and widget colors, ensuring consistency across the
application.
* 



https://github.com/user-attachments/assets/d9535f9a-b459-49bf-b2fe-ed872916fa4e



These changes collectively modernize the styling approach for node and
widget components, making it easier to maintain and extend theme
support.

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-11-05 01:13:17 -07:00
Johnpaul Chiwetelu
fac86e35bf Drag vuenodes input (#6514)
This pull request introduces several improvements to Vue reactivity and
user experience in the graph node and widget system. The main focus is
on ensuring that changes to node and widget data reliably trigger
updates in Vue components, improving drag-and-drop support for nodes,
and enhancing widget value handling for better compatibility and
reactivity.

**Vue Reactivity Improvements:**

* In `useGraphNodeManager.ts`, node data updates now create a completely
new object and add a timestamp (`_updateTs`) to force Vue's reactivity
system to detect changes. Additionally, node data is re-set on the next
tick to guarantee component updates.
[[1]](diffhunk://#diff-f980db6f42cef913c3fe92669783b255d617e40b9ccef9a1ab9cc8e326ff1790L272-R280)
[[2]](diffhunk://#diff-f980db6f42cef913c3fe92669783b255d617e40b9ccef9a1ab9cc8e326ff1790R326-R335)
* Widget value composables (`useWidgetValue` and related helpers) now
accept either a direct value or a getter function for `modelValue`, and
always normalize it to a getter. Watches are updated to use this getter
for more reliable reactivity.
[[1]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L13-R14)
[[2]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911R49-R57)
[[3]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L82-R91)
[[4]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L100-R104)
[[5]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L117-R121)
[[6]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L140-R144)
[[7]](diffhunk://#diff-0c43cefa9fb524ae86541c7ca851e97a22b3fd01f95795c83273c977be77468fL47-R47)
* In `useImageUploadWidget.ts`, widget value updates now use a new
array/object to ensure Vue detects the change, especially for batch
uploads.

**Drag-and-Drop Support for Nodes:**

* The `LGraphNode.vue` component adds drag-and-drop event handlers
(`dragover`, `dragleave`, `drop`) and visual feedback (`isDraggingOver`
state and highlight ring) for improved user experience when dragging
files onto nodes. Node callbacks (`onDragOver`, `onDragDrop`) are used
for custom validation and handling.
[[1]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2L26-R27)
[[2]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2R47-R49)
[[3]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2R482-R521)

**Widget and Audio Upload Handling:**

* In `uploadAudio.ts`, after uploading an audio file, the widget's
callback is manually triggered to ensure Vue nodes update. There is also
a commented-out call to mark the canvas as dirty for potential future
refresh logic.
[[1]](diffhunk://#diff-796b36f2cafb906a5e95b5750ca5ddc1bf57a304d4a022e0bdaee04b4ee5bbc4R61-R65)
[[2]](diffhunk://#diff-796b36f2cafb906a5e95b5750ca5ddc1bf57a304d4a022e0bdaee04b4ee5bbc4R190-R191)

These changes collectively improve the reliability and responsiveness of
UI updates in the graph node system, especially in scenarios involving
external updates, drag-and-drop interactions, and batch widget value
changes.



https://github.com/user-attachments/assets/8e3194c9-196c-4e13-ad0b-a32177f2d062



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2025-11-05 09:11:56 +01:00
Christian Byrne
47688fe363 fix minimap navigation on touch devices (#6580)
Fixes minimap navigation (dragging the viewport box on the minimap) on
touch devices.

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---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2025-11-04 15:18:30 -07:00
AustinMroz
7c2a768d83 More forgiving connections in vue (#6565)
The previous link connection code uses
[closest](https://developer.mozilla.org/en-US/docs/Web/API/Element/closest)
to find a slot. Closest only checks parents, not siblings. Since the
sought element has no children, this meant connection to a slot required
the mouse be directly over the slot.

This is changed by finding the closest (parent) widget or slot, and then
querying for the slot. For simplicity, this means introducing an
`lg-node-widget` class. As a result, connections can be made by hovering
anywhere over a valid widget.


![vue-connections_00001](https://github.com/user-attachments/assets/e556ff3f-8cbb-4198-998d-9c2aadf2c73c)


Resolves #6488

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2025-11-04 13:45:14 -08:00
Johnpaul Chiwetelu
c2150c6046 [fix] improve FormDropdownMenu scrolling behavior (#6570)
This pull request makes a minor UI adjustment to the
`FormDropdownMenu.vue` component. The change improves the dropdown
menu's usability by allowing its contents to scroll vertically and adds
a small top margin for better spacing.

* UI improvement: Changed the dropdown list container to use
`overflow-y-scroll` and added a top margin (`mt-2`) for improved
scrolling and spacing.
(`src/renderer/extensions/vueNodes/widgets/components/form/dropdown/FormDropdownMenu.vue`)-
Add top margin (mt-2) for better spacing
- Change overflow-hidden to overflow-y-scroll for scrollable list

## Current

https://github.com/user-attachments/assets/40cb4600-ff4e-41a5-89d6-a9aee48fa633

## Before


https://github.com/user-attachments/assets/fbe7a399-06d5-4cda-b850-f28b09f20d73

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2025-11-03 23:25:05 -08:00
Alexander Brown
eae93c2a79 Style: Pinned, Muted, Bypassed header indicators (#6530)
## Summary

Match (mostly) the header design for Modern Nodes' statuses.

## Changes

- **What**: Styling to match designs for more states.

## Screenshot

<img width="591" height="687" alt="image"
src="https://github.com/user-attachments/assets/bf8fe5d1-bd42-455c-ab20-668632ab5049"
/>

<!-- Add screenshots or video recording to help explain your changes -->

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---------

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Co-authored-by: github-actions <github-actions@github.com>
2025-11-03 18:14:38 -08:00
Alexander Brown
4cfa5b4b5d Feat: Doubleclick to toggle edit for Markdown (litegraph) (#6560)
## Summary

See https://github.com/Comfy-Org/ComfyUI_frontend/pull/6537, but for
litegraph widget.

Doesn't allow dragging the node through the rendered markdown yet, that
would be more complicated (DOMWidget complication)

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2025-11-03 16:28:35 -08:00
AustinMroz
f38255bff4 Fix sizing of image previews in vue mode (#6557)
#6352 apparently introduced a regression in scaling for image previews

This PR fixes image scaling and, as a more opinionated change, makes the
image dimensions stay adjacent to the image
<img width="1283" height="668" alt="image"
src="https://github.com/user-attachments/assets/56fabe30-665f-45bb-9ed5-1c1bb79d7e54"
/>

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---------

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2025-11-03 14:27:58 -07:00
AustinMroz
befa84130b Fix empty combo widget for missing models in vue (#6555)
When a loaded workflow uses a model which does not exist, the combo
widget would previously display as empty. This PR
- Sets the placeholder value to the localValue, so that an invalid
selection still displays
- Sets the selection as invalid when the value is not in valid options
so that it displays in red.

<img width="817" height="200" alt="image"
src="https://github.com/user-attachments/assets/be7d6372-3957-4fd6-ac1e-778f058ec0ba"
/>

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2025-11-03 14:26:17 -07:00
pythongosssss
fd236b3587 UI color updates & tweaks (#6381)
## Summary

Small updates to the UI to make it more visually distinct from the graph
nodes and improving the login button

## Changes

- **What**: 
  - Improve theme support with dynamic colors
  - Standardize surface colors/borders
  - Add shadows to all floating UI elements
  - Change side toolbar to be docked by default
  - Decrease side toolbar width
  - Change login button to icon only
  - Update C button to be more distinctive

## Review Focus

- Theme tokens, I am not sure what the overall plan for how these tokens
will be supported for custom user palettes. I've implemented a method
where default variables are chosen that look nice over all existing
themes, but they can be overridden.

## Screenshots

Dark theme updated color
<img width="958" height="615" alt="image"
src="https://github.com/user-attachments/assets/a2c540cf-6c05-4ad3-996b-8b7b80df8d2d"
/>

Themed & updated menu button (active vs hover vs default)
<img width="58" height="338" alt="github"
src="https://github.com/user-attachments/assets/90244ee2-d5ee-4b26-9d99-f4b8439aa372"
/><img width="58" height="338" alt="nord"
src="https://github.com/user-attachments/assets/053e8e7b-d639-4b72-92d2-ec7e2167aab8"
/><img width="58" height="338" alt="arc"
src="https://github.com/user-attachments/assets/3caeb07b-d41b-4d88-83b4-ef8d45d4e5a6"
/><img width="58" height="338" alt="solarized"
src="https://github.com/user-attachments/assets/6ebf6afb-ec3a-436b-90eb-bda40be1c79f"
/><img width="58" height="338" alt="light"
src="https://github.com/user-attachments/assets/fbb7f96a-b722-40c5-86fa-a0732e166972"
/><img width="58" height="338" alt="dark"
src="https://github.com/user-attachments/assets/5459208b-9256-4c55-9373-169e9cd9f09a"
/>

With labels
<img width="58" height="394" alt="labels"
src="https://github.com/user-attachments/assets/f97ee354-35cd-42b8-896f-57ac39644c1d"
/>

Logged out (only visible on desktop)
<img width="323" height="48" alt="logged out"
src="https://github.com/user-attachments/assets/75b71420-0c1b-446f-8cdd-43c68674d346"
/>

Logged in
<img width="355" height="48" alt="logged in"
src="https://github.com/user-attachments/assets/324fd133-a793-49dd-844a-f93dd5d1effb"
/>


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Co-authored-by: github-actions <github-actions@github.com>
2025-11-02 12:43:21 -08:00
Alexander Brown
fddebd4a73 Feat: Nicer click behavior for the Markdown Widget (#6537)
## Summary

Double click instead of single to edit. No longer changes background
color dramatically on hover.

<!-- Add screenshots or video recording to help explain your changes -->

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2025-11-02 08:42:45 -08:00
Benjamin Lu
7bf8e5af38 feat(telemetry): add tracking for sidebar, run menu, dialogs, subgraphs, settings and credits (#6511)
Summary
- Add comprehensive telemetry for key UI interactions using existing
telemetry hooks (cloud-enabled, no-op in OSS):

Sidebar and top-level
- Node library button: `node_library`
- Model library button: `model_library`
- Workflows button: `workflows`
- Assets/Media button: `assets`
- Templates button: `templates`
- Keyboard Shortcuts: `keyboard_shortcuts`
- Console: `console`
- Help Center: `help_center`
- Settings (from Comfy logo menu): `settings_menu`

Floating canvas menu
- Minimap toggle: `minimap_toggle`
- Hide links toggle: `hide_links`

Run button and queue
- Run button handle (drag): `run_button_handle`
- Run mode selection: `run_instant`, `run_on_change`
- Queue multiple: `queue_multiple` fires on each run when batch count >
1 (moved from batch-count-change to run-time, per guidance)

Error dialogs
- Close (X/mask/ESC): `error_dialog_close` via dialog onClose
- Show report: `error_show_report`
- Help fix this: `error_help_fix_this`
- Find issues: `error_find_issues`

Nodes / Subgraphs
- Selection toolbox “Node info”: `node_info`
- Enter subgraph (node header enter): `open_subgraph`
- Subgraph breadcrumb navigation: `subgraph_breadcrumb_item` and
`subgraph_breadcrumb_root`

Settings / Credits / Search
- Settings menu button (under Comfy logo): `settings_menu`
- Purchase credits (Settings > Credits panel): tracked via existing
`trackAddApiCreditButtonClicked`
- Purchase credits (Avatar popover Top Up): tracked via existing
`trackAddApiCreditButtonClicked`
- Debounced search telemetry already present for node search and
template filters; left as-is

Notes and answers
- Error dialog onClose: only fires when the dialog actually closes (X,
mask, ESC, or programmatic close). “Show report” and “Help fix this” do
not close the dialog; they each emit their own events.
- Telemetry is behind the cloud provider; calls are optional
(`useTelemetry()?.…`). OSS builds send nothing.

Open questions / follow-ups
- Primary Run button click: today cloud-only `trackRunButton` exists; we
can also emit a UI-level `run` click (`UI_BUTTON_CLICKED` style)
alongside it if desired. Confirm preference and I can add it.
- Subgraph usage richness: if we want structured analytics (e.g.,
action, depth, subgraph id, node count), I can add a dedicated provider
method and include richer metadata at enter/breadcrumb.
- Optional parity: track the Comfy menu’s “Browse Templates” item in
addition to the sidebar Templates button.

Quality
- Ran `pnpm lint:fix` and `pnpm typecheck`; both pass locally.

Implementation details
- All handlers refactored to named functions where needed; used `void`
for intentionally unawaited async calls per lint rules.
- Event names kept consistent in `button_id` strings; happy to align to
a different naming scheme if you prefer.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6511-feat-telemetry-add-tracking-for-sidebar-run-menu-dialogs-subgraphs-settings-and-cre-29e6d73d365081a1b8b4fdfbbf40e18b)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: Claude <noreply@anthropic.com>
2025-11-01 23:09:41 -07:00
AustinMroz
0e9c29e7b7 Fix node header height for subgraphs (#6525)
Node headers are slightly too tall on subgraph nodes due to the height
of the "enter subgraph" button. This is fixed by explicitly setting the
height of the enter subgraph button.
<img width="991" height="171" alt="image"
src="https://github.com/user-attachments/assets/34d049a7-1dee-46c2-ab28-169c3f546347"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6525-Fix-node-header-height-for-subgraphs-29f6d73d3650810eaf95e7a6d107c2bd)
by [Unito](https://www.unito.io)
2025-11-01 22:43:38 -07:00
AustinMroz
02aaf577ec Fix inability to select image from batch in vue (#6521)
Selecting a new image from a batch sets isLoading to true, but
handleImageLoad is never triggered so the image never displays.

Swapping to a different image from a batch is currently the only place
isLoading is set to true. This change, even if temporary, results in a
good chunk of dead code.

To my understanding, ImagePreviews are always object URLs and should
never need to load, so I don't foresee the loading placeholder being
needed here.

Resolves #6458

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6521-Fix-inability-to-select-image-from-batch-in-vue-29e6d73d36508162abeaeece7c5e0eed)
by [Unito](https://www.unito.io)
2025-11-01 16:56:41 -07:00
AustinMroz
dffb07c745 Fix badge overflow (#6516)
Prevents node badges from overflowing out of the node header in vue mode
<img width="1157" height="593" alt="image"
src="https://github.com/user-attachments/assets/005e13e7-8bcc-46c4-9531-e6eba237cf60"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6516-Fix-badge-overflow-29e6d73d365081328250cbeb3ebbb670)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-11-01 13:49:33 -07:00
Terry Jia
afa10f7a1e [refactor] refactor load3d (#5765)
Summary

Fully Refactored the Load3D module to improve architecture and
maintainability by consolidating functionality into a
centralized composable pattern and simplifying component structure. and
support VueNodes system

  Changes

- Architecture: Introduced new useLoad3d composable to centralize 3D
loading logic and state
  management
- Component Simplification: Removed redundant components
(Load3DAnimation.vue, Load3DAnimationScene.vue,
  PreviewManager.ts) 
- Support VueNodes
- improve config store
- remove lineart output due Animation doesnot support it, may add it
back later
- remove Preview screen and keep scene in fixed ratio in load3d (not
affect preview3d)
- improve record video feature which will already record video by same
ratio as scene
Need BE change https://github.com/comfyanonymous/ComfyUI/pull/10025


https://github.com/user-attachments/assets/9e038729-84a0-45ad-b0f2-11c57d7e0c9a



┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5765-refactor-refactor-load3d-2796d73d365081728297cc486e2e9052)
by [Unito](https://www.unito.io)
2025-10-31 16:19:35 -04:00
Alexander Brown
e606ff34ec Feat: Vue Node Slot Improvements (#6359)
## Summary

Several fixes and improvements to the slot behavior on Vue nodes.

## Changes

- **What**: Restore the pseudo-slots, if there are slots being hidden by
collapse
- **What**: Connections while collapsed
- **What**: Display the links in a more reasonable location
- **What**: Fixes styling of linked widgets
- **What**: [~Fix reconnecting logic to prioritize newly disconnected
and now empty
slots~](https://github.com/Comfy-Org/ComfyUI_frontend/pull/6370)

## Review Focus

<!-- Critical design decisions or edge cases that need attention -->

<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->

## Screenshots (if applicable)


https://github.com/user-attachments/assets/913cfb8f-acdd-4f3d-b619-c280cc11cce5


<!-- Add screenshots or video recording to help explain your changes -->

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6359-WIP-Collapsed-nodes-multislots-29b6d73d3650817289d5f0a8efdade84)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-10-29 20:32:05 -07:00
Alexander Brown
fac8bd68dc Fix: Disable pointer events on images to allow them to be drag targets (#6388)
## Summary

Allows SaveImage and other nodes with ImagePreviews to be dragged by the
image.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6388-Fix-Disable-pointer-events-on-images-to-allow-them-to-be-drag-targets-29c6d73d365081e796f0e8171a860062)
by [Unito](https://www.unito.io)
2025-10-30 01:45:50 +00:00