Adds the framework for a system to automate display of a curated list of
recommended widgets to the node.
As part of this, a return to display of "image previews" was made.
This code is causing lots of problems. Much of the logic is dependent
upon the actual node going through the draw loop. As nodes in the
subgraph don't receive redraws, there's lots of issues with managing the
initial display and ensuring that an initial draw occurs.
This commit includes support for updating previews, but is more brittle
than I would like.
While node.properties function with anything serializeable, the format
for proxyWidgets is not a valid option for type. After great
consideration, all access to and from this value goes through a JSON
serialization and parsing always includes a zod validation step.
This is sturdier to outside misuse, has even lower risk of custom node
breakage, and means that there's now proper type checking at the
boundries of interaction.
Performance was a major concern against this, but the path is quite
cold. I estimate the value of optimization here to be 3-4 orders of
magnitude less important than anything occuring during the draw loop
(like access to proxyWidget elements)
This was needed from an organizational standpoint. For now, it requires
an ugly setTimeout to prevent proxyWidgets from being clobbered during
initialization, but this will be cleaned up later.
This also allows for the proxy widget code to have type checks ignored.
I fully intend to find a functional solution here, but this provides a
migration path where typechecking can be enabled for the rest of the PR
first
Also cleans up type checking on graph change in scripts/app.ts
* fix(canvas): make graph canvas block-level to eliminate baseline gap
- Change <canvas id=graph-canvas> to display:block via Tailwind class
- Removes 1–5 px baseline offset between canvas and container
- Aligns canvas and TransformPane origins; fixes link/slot endpoint drift
No behavioral changes beyond layout origin alignment; no dependent CSS relies on inline/baseline.
* switch block to align-top
* Update test expectations [skip ci]
* Revert "Update test expectations [skip ci]"
This reverts commit ee0dfd4e0a.
* empty commit for ci
* Update test expectations [skip ci]
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Previously, when toggling the mode of multiple nodes, each node would
have its state individually toggled. Now it enables mode if any node is
not currently set to that mode and only disables if all already match.
* feat: Auto-close LoadWorkflowWarning dialog when all missing nodes are installed
- Add computed property to check if all missing nodes are installed
- Watch for completion and automatically close dialog with 500ms delay
- Show success toast notification when installation completes
- Add translation key for success message
This improves UX by automatically dismissing the warning dialog once the user has successfully installed all missing nodes through the manager.
* fix: settimeout to nexttick
* [auto-fix] Apply ESLint and Prettier fixes
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* fix: Forward the scrolling events to the litegraph canvas.
* prior-art: Use the existing event forwarding logic from useCanvasInteractions (h/t Ben)
* fix: Get proper scaling from properties in the original event, fix browser zoom
* tests: Fix missing property on mock
* types: Cleanup type annotations in the test
* cleanup: Initialize the mocks in place.
* tests: extract createMockPointerEvent
* tests: extract createMockWheelEvent
* tests: extract createMockLGraphCanvas
* tests: Add additional assertion for stopPropagation
* tests: Comment pruning, test rename suggested by @arjansingh
* [feat] Improve UX for disabled node packs in Manager dialog
- Hide "Update All" button when only disabled packs have updates
- Add tooltip on "Update All" hover to indicate disabled nodes won't be updated
- Disable version selector and show tooltip for disabled node packs
- Filter updates to only show enabled packs in the update queue
- Add visual indicators (opacity, cursor) for disabled pack cards
- Add comprehensive test coverage for new functionality
This improves the user experience by clearly indicating which packs
can be updated and preventing confusion about disabled packs.
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Co-Authored-By: Claude <noreply@anthropic.com>
* chore: missing nodes description added
* test: test code modified
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* [ci] ignore local browser tests files
this is where i have claude put its one off playwright scripts
* [feat] carve out path to call asset browser in combo widget
* [feat] use buttons on Model Loaders when Asset API setting is on
* tailwind: Migrate out of the js/ts config part 1
* tailwind: Migrate custom variant and utility
* Update test expectations [skip ci]
* tailwind: Use relative colors for alpha variants
* fix: Use the new numbered color tokens
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* add component tests for slots
* use `for of` for better error report
* add runtime type check to make assertions valid
* add runtime type check to make assertions valid
* fix z-index on selection for vue nodes
* fix unused export
* refactor to DDD
* Use Tailwind utility for pointer events instead of inline style
Move pointer-events: auto from inline style to Tailwind class
pointer-events-auto as suggested in PR review.
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Co-Authored-By: Claude <noreply@anthropic.com>
* Rename defaultSource to layoutSource parameter
Rename parameter in useNodeZIndex options interface for better
clarity as suggested in PR review.
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Co-Authored-By: Claude <noreply@anthropic.com>
* Improve test mocking pattern with vi.mocked approach
Replace global mock object with per-test vi.mocked pattern
and proper Partial typing instead of as any, as suggested
in PR review.
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* [auto-fix] Apply ESLint and Prettier fixes
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* feat: add dynamic icon support for NavItem components
- Created NavIcon component with switch-case based icon rendering
- Added iconName prop to NavItem and NavItemData interface
- Updated LeftSidePanel to pass icon names to nav items
- Added sample icons to SampleModelSelector navigation (download, tag, layers, grid)
- Uses i-lucide syntax without imports for better tree-shaking
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* test: add Storybook stories for navigation components
- Add NavIcon.stories.ts with interactive icon selector and all icons gallery
- Add NavItem.stories.ts with text customization and interactive list examples
- Add LeftSidePanel.stories.ts with various navigation configurations
- Remove old Navigation.stories.ts (replaced with component-specific stories)
- Configure slot visibility and hide update:modelValue event in controls
* refactor: simplify NavIcon component and improve type definitions
* fix: add icon size specification for Lucide icons in Storybook
* feature: NavItem story modified
* fix: disable knip unresolved imports rule for virtual icon modules
Add unresolved: 'off' to knip configuration to ignore virtual module imports
from unplugin-icons (~icons/*). These are generated at build time and cannot
be resolved statically.
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Co-Authored-By: Claude <noreply@anthropic.com>
* chore: v-if condition added
* chore: knip ignoreUnresolved added based on knip issue PR
* refactor: navItem types added & deleting any type on storybook files
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Co-authored-by: Claude <noreply@anthropic.com>
* [feat] Refactor overlay compatibility into reusable composable
- Create useTransformCompatOverlayProps composable for centralized overlay prop management
- Update Select, MultiSelect, TreeSelect, and FileUpload components to use composable
- Provides appendTo='self' for transform inheritance in CSS-transformed parents
- Enables easy future additions of other transform compatibility props
- Fix duplicate v-bind attributes by combining props into single computed object
* fix: Keep the canvas container from being scrolled by children
* types: Align the appendTo type with primevue internals
* Update test expectations [skip ci]
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Co-authored-by: github-actions <github-actions@github.com>
* Remove COMFY_VUE_NODE_DIMENSIONS
* [refactor] Use getSlotPosition for Vue nodes in link rendering
Replace direct node position calls with getSlotPosition utility when Vue nodes mode is enabled. This ensures consistent slot positioning across the canvas rendering system.
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Co-Authored-By: Claude <noreply@anthropic.com>
* Fix getSlotPosition readonly return value (#5433)
* Update accordingly to new type
* Fix canvas/screen conversion formulas in useTransformState (#5406)
* Fix conversion formulas
* update test expectations
* Remove unused type import
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Co-authored-by: filtered <176114999+webfiltered@users.noreply.github.com>
* switch to schema interface and remove assertions at callsites
* [refactor] improve type safety and code organization - addresses @DrJKL's review feedback
- Remove unnecessary type assertions from REROUTE_DEFAULTS
- Use safer Omit<RerouteData, 'id' < /dev/null | 'parentId'> pattern for defaults to prevent hardcoded ID bugs
- Extract asRerouteId and asLinkId utility functions to module scope as pure functions
- Update getRerouteField to handle partial defaults safely
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [fix] revert to clean defaults pattern - removes any type usage
Reverted the overcomplicated Omit pattern back to the simple, working approach.
The original pattern was cleaner and didn't introduce unnecessary complexity.
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