var $jscomp = $jscomp || {}; $jscomp.scope = {}; $jscomp.ASSUME_ES5 = !1; $jscomp.ASSUME_NO_NATIVE_MAP = !1; $jscomp.ASSUME_NO_NATIVE_SET = !1; $jscomp.defineProperty = $jscomp.ASSUME_ES5 || "function" == typeof Object.defineProperties ? Object.defineProperty : function(v, c, h) { v != Array.prototype && v != Object.prototype && (v[c] = h.value); }; $jscomp.getGlobal = function(v) { return "undefined" != typeof window && window === v ? v : "undefined" != typeof global && null != global ? global : v; }; $jscomp.global = $jscomp.getGlobal(this); $jscomp.polyfill = function(v, c, h, e) { if (c) { h = $jscomp.global; v = v.split("."); for (e = 0; e < v.length - 1; e++) { var p = v[e]; p in h || (h[p] = {}); h = h[p]; } v = v[v.length - 1]; e = h[v]; c = c(e); c != e && null != c && $jscomp.defineProperty(h, v, {configurable:!0, writable:!0, value:c}); } }; $jscomp.polyfill("Array.prototype.fill", function(v) { return v ? v : function(c, h, e) { var p = this.length || 0; 0 > h && (h = Math.max(0, p + h)); if (null == e || e > p) { e = p; } e = Number(e); 0 > e && (e = Math.max(0, p + e)); for (h = Number(h || 0); h < e; h++) { this[h] = c; } return this; }; }, "es6", "es3"); $jscomp.SYMBOL_PREFIX = "jscomp_symbol_"; $jscomp.initSymbol = function() { $jscomp.initSymbol = function() { }; $jscomp.global.Symbol || ($jscomp.global.Symbol = $jscomp.Symbol); }; $jscomp.Symbol = function() { var v = 0; return function(c) { return $jscomp.SYMBOL_PREFIX + (c || "") + v++; }; }(); $jscomp.initSymbolIterator = function() { $jscomp.initSymbol(); var v = $jscomp.global.Symbol.iterator; v || (v = $jscomp.global.Symbol.iterator = $jscomp.global.Symbol("iterator")); "function" != typeof Array.prototype[v] && $jscomp.defineProperty(Array.prototype, v, {configurable:!0, writable:!0, value:function() { return $jscomp.arrayIterator(this); }}); $jscomp.initSymbolIterator = function() { }; }; $jscomp.arrayIterator = function(v) { var c = 0; return $jscomp.iteratorPrototype(function() { return c < v.length ? {done:!1, value:v[c++]} : {done:!0}; }); }; $jscomp.iteratorPrototype = function(v) { $jscomp.initSymbolIterator(); v = {next:v}; v[$jscomp.global.Symbol.iterator] = function() { return this; }; return v; }; $jscomp.iteratorFromArray = function(v, c) { $jscomp.initSymbolIterator(); v instanceof String && (v += ""); var h = 0, e = {next:function() { if (h < v.length) { var p = h++; return {value:c(p, v[p]), done:!1}; } e.next = function() { return {done:!0, value:void 0}; }; return e.next(); }}; e[Symbol.iterator] = function() { return e; }; return e; }; $jscomp.polyfill("Array.prototype.values", function(v) { return v ? v : function() { return $jscomp.iteratorFromArray(this, function(c, h) { return h; }); }; }, "es8", "es3"); (function(v) { function c() { g.debug && console.log("Graph created"); this.list_of_graphcanvas = null; this.clear(); } function h(a) { this._ctor(); } function e(a, b, d) { d = d || {}; this.background_image = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAGQAAABkCAIAAAD/gAIDAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQBJREFUeNrs1rEKwjAUhlETUkj3vP9rdmr1Ysammk2w5wdxuLgcMHyptfawuZX4pJSWZTnfnu/lnIe/jNNxHHGNn//HNbbv+4dr6V+11uF527arU7+u63qfa/bnmh8sWLBgwYJlqRf8MEptXPBXJXa37BSl3ixYsGDBMliwFLyCV/DeLIMFCxYsWLBMwSt4Be/NggXLYMGCBUvBK3iNruC9WbBgwYJlsGApeAWv4L1ZBgsWLFiwYJmCV/AK3psFC5bBggULloJX8BpdwXuzYMGCBctgwVLwCl7Be7MMFixYsGDBsu8FH1FaSmExVfAxBa/gvVmwYMGCZbBg/W4vAQYA5tRF9QYlv/QAAAAASUVORK5CYII="; a && a.constructor === String && (a = document.querySelector(a)); this.max_zoom = 10; this.min_zoom = 0.1; this.title_text_font = "bold 14px Arial"; this.inner_text_font = "normal 12px Arial"; this.default_link_color = "#AAC"; this.highquality_render = !0; this.editor_alpha = 1; this.pause_rendering = !1; this.render_only_selected = this.clear_background = this.render_shadows = !0; this.live_mode = !1; this.allow_interaction = this.allow_dragnodes = this.allow_dragcanvas = this.show_info = !0; this.render_connections_shadows = this.always_render_background = !1; this.render_connection_arrows = this.render_curved_connections = this.render_connections_border = !0; this.connections_width = 3; b && b.attachCanvas(this); this.setCanvas(a); this.clear(); d.skip_render || this.startRendering(); this.autoresize = d.autoresize; } function p(a, b) { return Math.sqrt((b[0] - a[0]) * (b[0] - a[0]) + (b[1] - a[1]) * (b[1] - a[1])); } function n(a, b, d, f, g, e) { return d < a && d + g > a && f < b && f + e > b ? !0 : !1; } function u(a, b) { return a[0] > b[2] || a[1] > b[3] || a[2] < b[0] || a[3] < b[1] ? !1 : !0; } function x(a, b) { this.options = b = b || {}; var d = this; b.parentMenu && (b.parentMenu.constructor !== this.constructor ? (console.error("parentMenu must be of class ContextMenu, ignoring it"), b.parentMenu = null) : (this.parentMenu = b.parentMenu, this.parentMenu.lock = !0, this.parentMenu.current_submenu = this)); b.event && b.event.constructor !== MouseEvent && b.event.constructor !== CustomEvent && (console.error("Event passed to ContextMenu is not of type MouseEvent or CustomEvent. Ignoring it."), b.event = null); var f = document.createElement("div"); f.className = "litegraph litecontextmenu litemenubar-panel"; f.style.minWidth = 100; f.style.minHeight = 100; f.style.pointerEvents = "none"; setTimeout(function() { f.style.pointerEvents = "auto"; }, 100); f.addEventListener("mouseup", function(a) { a.preventDefault(); return !0; }, !0); f.addEventListener("contextmenu", function(a) { if (2 != a.button) { return !1; } a.preventDefault(); return !1; }, !0); f.addEventListener("mousedown", function(a) { if (2 == a.button) { return d.close(), a.preventDefault(), !0; } }, !0); this.root = f; if (b.title) { var g = document.createElement("div"); g.className = "litemenu-title"; g.innerHTML = b.title; f.appendChild(g); } g = 0; for (var e in a) { var q = a.constructor == Array ? a[e] : e; null != q && q.constructor !== String && (q = void 0 === q.content ? String(q) : q.content); this.addItem(q, a[e], b); g++; } f.addEventListener("mouseleave", function(a) { d.lock || d.close(a); }); a = document; b.event && (a = b.event.target.ownerDocument); a || (a = document); a.body.appendChild(f); e = b.left || 0; a = b.top || 0; b.event && (e = b.event.pageX - 10, a = b.event.pageY - 10, b.title && (a -= 20), b.parentMenu && (b = b.parentMenu.root.getBoundingClientRect(), e = b.left + b.width), b = document.body.getBoundingClientRect(), g = f.getBoundingClientRect(), e > b.width - g.width - 10 && (e = b.width - g.width - 10), a > b.height - g.height - 10 && (a = b.height - g.height - 10)); f.style.left = e + "px"; f.style.top = a + "px"; } var g = v.LiteGraph = {NODE_TITLE_HEIGHT:16, NODE_SLOT_HEIGHT:15, NODE_WIDTH:140, NODE_MIN_WIDTH:50, NODE_COLLAPSED_RADIUS:10, NODE_COLLAPSED_WIDTH:80, CANVAS_GRID_SIZE:10, NODE_TITLE_COLOR:"#222", NODE_DEFAULT_COLOR:"#999", NODE_DEFAULT_BGCOLOR:"#444", NODE_DEFAULT_BOXCOLOR:"#AEF", NODE_DEFAULT_SHAPE:"box", MAX_NUMBER_OF_NODES:1000, DEFAULT_POSITION:[100, 100], node_images_path:"", VALID_SHAPES:["box", "round"], BOX_SHAPE:1, ROUND_SHAPE:2, CIRCLE_SHAPE:3, INPUT:1, OUTPUT:2, EVENT:-1, ACTION:-1, ALWAYS:0, ON_EVENT:1, NEVER:2, ON_TRIGGER:3, proxy:null, debug:!1, throw_errors:!0, allow_scripts:!0, registered_node_types:{}, node_types_by_file_extension:{}, Nodes:{}, registerNodeType:function(a, b) { if (!b.prototype) { throw "Cannot register a simple object, it must be a class with a prototype"; } b.type = a; g.debug && console.log("Node registered: " + a); a.split("/"); var d = b.constructor.name, f = a.lastIndexOf("/"); b.category = a.substr(0, f); b.title || (b.title = d); if (b.prototype) { for (var t in h.prototype) { b.prototype[t] || (b.prototype[t] = h.prototype[t]); } } Object.defineProperty(b.prototype, "shape", {set:function(a) { switch(a) { case "box": this._shape = g.BOX_SHAPE; break; case "round": this._shape = g.ROUND_SHAPE; break; case "circle": this._shape = g.CIRCLE_SHAPE; break; default: this._shape = a; } }, get:function(a) { return this._shape; }, enumerable:!0}); this.registered_node_types[a] = b; b.constructor.name && (this.Nodes[d] = b); b.prototype.onPropertyChange && console.warn("LiteGraph node class " + a + " has onPropertyChange method, it must be called onPropertyChanged with d at the end"); if (b.supported_extensions) { for (t in b.supported_extensions) { this.node_types_by_file_extension[b.supported_extensions[t].toLowerCase()] = b; } } }, addNodeMethod:function(a, b) { h.prototype[a] = b; for (var d in this.registered_node_types) { var f = this.registered_node_types[d]; f.prototype[a] && (f.prototype["_" + a] = f.prototype[a]); f.prototype[a] = b; } }, createNode:function(a, b, d) { var f = this.registered_node_types[a]; if (!f) { return g.debug && console.log('GraphNode type "' + a + '" not registered.'), null; } b = b || f.title || a; f = new f(b); f.type = a; f.title || (f.title = b); f.properties || (f.properties = {}); f.properties_info || (f.properties_info = []); f.flags || (f.flags = {}); f.size || (f.size = f.computeSize()); f.pos || (f.pos = g.DEFAULT_POSITION.concat()); f.mode || (f.mode = g.ALWAYS); if (d) { for (var t in d) { f[t] = d[t]; } } return f; }, getNodeType:function(a) { return this.registered_node_types[a]; }, getNodeTypesInCategory:function(a) { var b = [], d; for (d in this.registered_node_types) { "" == a ? null == this.registered_node_types[d].category && b.push(this.registered_node_types[d]) : this.registered_node_types[d].category == a && b.push(this.registered_node_types[d]); } return b; }, getNodeTypesCategories:function() { var a = {"":1}, b; for (b in this.registered_node_types) { this.registered_node_types[b].category && !this.registered_node_types[b].skip_list && (a[this.registered_node_types[b].category] = 1); } var d = []; for (b in a) { d.push(b); } return d; }, reloadNodes:function(a) { var b = document.getElementsByTagName("script"), d = [], f; for (f in b) { d.push(b[f]); } b = document.getElementsByTagName("head")[0]; a = document.location.href + a; for (f in d) { var t = d[f].src; if (t && t.substr(0, a.length) == a) { try { g.debug && console.log("Reloading: " + t); var e = document.createElement("script"); e.type = "text/javascript"; e.src = t; b.appendChild(e); b.removeChild(d[f]); } catch (q) { if (g.throw_errors) { throw q; } g.debug && console.log("Error while reloading " + t); } } } g.debug && console.log("Nodes reloaded"); }, cloneObject:function(a, b) { if (null == a) { return null; } a = JSON.parse(JSON.stringify(a)); if (!b) { return a; } for (var d in a) { b[d] = a[d]; } return b; }, isValidConnection:function(a, b) { return !a || !b || a == b || a !== g.EVENT && b !== g.EVENT && a.toLowerCase() == b.toLowerCase() ? !0 : !1; }}; g.getTime = "undefined" != typeof performance ? performance.now.bind(performance) : "undefined" != typeof Date && Date.now ? Date.now.bind(Date) : "undefined" != typeof process ? function() { var a = process.hrtime(); return 0.001 * a[0] + 1e-6 * a[1]; } : function() { return (new Date).getTime(); }; v.LGraph = g.LGraph = c; c.supported_types = ["number", "string", "boolean"]; c.prototype.getSupportedTypes = function() { return this.supported_types || c.supported_types; }; c.STATUS_STOPPED = 1; c.STATUS_RUNNING = 2; c.prototype.clear = function() { this.stop(); this.status = c.STATUS_STOPPED; this.last_node_id = 0; this._nodes = []; this._nodes_by_id = {}; this._nodes_executable = this._nodes_in_order = null; this.last_link_id = 0; this.links = {}; this.iteration = 0; this.config = {}; this.fixedtime = this.runningtime = this.globaltime = 0; this.elapsed_time = this.fixedtime_lapse = 0.01; this.starttime = 0; this.catch_errors = !0; this.global_inputs = {}; this.global_outputs = {}; this.debug = !0; this.change(); this.sendActionToCanvas("clear"); }; c.prototype.attachCanvas = function(a) { if (a.constructor != e) { throw "attachCanvas expects a LGraphCanvas instance"; } a.graph && a.graph != this && a.graph.detachCanvas(a); a.graph = this; this.list_of_graphcanvas || (this.list_of_graphcanvas = []); this.list_of_graphcanvas.push(a); }; c.prototype.detachCanvas = function(a) { if (this.list_of_graphcanvas) { var b = this.list_of_graphcanvas.indexOf(a); -1 != b && (a.graph = null, this.list_of_graphcanvas.splice(b, 1)); } }; c.prototype.start = function(a) { if (this.status != c.STATUS_RUNNING) { this.status = c.STATUS_RUNNING; if (this.onPlayEvent) { this.onPlayEvent(); } this.sendEventToAllNodes("onStart"); this.starttime = g.getTime(); var b = this; this.execution_timer_id = setInterval(function() { b.runStep(1, !this.catch_errors); }, a || 1); } }; c.prototype.stop = function() { if (this.status != c.STATUS_STOPPED) { this.status = c.STATUS_STOPPED; if (this.onStopEvent) { this.onStopEvent(); } null != this.execution_timer_id && clearInterval(this.execution_timer_id); this.execution_timer_id = null; this.sendEventToAllNodes("onStop"); } }; c.prototype.runStep = function(a, b) { a = a || 1; var d = g.getTime(); this.globaltime = 0.001 * (d - this.starttime); var f = this._nodes_executable ? this._nodes_executable : this._nodes; if (f) { if (b) { for (var t = 0; t < a; t++) { for (var e = 0, q = f.length; e < q; ++e) { var l = f[e]; if (l.mode == g.ALWAYS && l.onExecute) { l.onExecute(); } } this.fixedtime += this.fixedtime_lapse; if (this.onExecuteStep) { this.onExecuteStep(); } } if (this.onAfterExecute) { this.onAfterExecute(); } } else { try { for (t = 0; t < a; t++) { e = 0; for (q = f.length; e < q; ++e) { if (l = f[e], l.mode == g.ALWAYS && l.onExecute) { l.onExecute(); } } this.fixedtime += this.fixedtime_lapse; if (this.onExecuteStep) { this.onExecuteStep(); } } if (this.onAfterExecute) { this.onAfterExecute(); } this.errors_in_execution = !1; } catch (w) { this.errors_in_execution = !0; if (g.throw_errors) { throw w; } g.debug && console.log("Error during execution: " + w); this.stop(); } } a = g.getTime() - d; 0 == a && (a = 1); this.elapsed_time = 0.001 * a; this.globaltime += 0.001 * a; this.iteration += 1; } }; c.prototype.updateExecutionOrder = function() { this._nodes_in_order = this.computeExecutionOrder(!1); this._nodes_executable = []; for (var a = 0; a < this._nodes_in_order.length; ++a) { this._nodes_in_order[a].onExecute && this._nodes_executable.push(this._nodes_in_order[a]); } }; c.prototype.computeExecutionOrder = function(a) { for (var b = [], d = [], f = {}, t = {}, e = {}, q = 0, l = this._nodes.length; q < l; ++q) { var c = this._nodes[q]; if (!a || c.onExecute) { f[c.id] = c; var k = 0; if (c.inputs) { for (var h = 0, p = c.inputs.length; h < p; h++) { c.inputs[h] && null != c.inputs[h].link && (k += 1); } } 0 == k ? d.push(c) : e[c.id] = k; } } for (; 0 != d.length;) { if (c = d.shift(), b.push(c), delete f[c.id], c.outputs) { for (q = 0; q < c.outputs.length; q++) { if (a = c.outputs[q], null != a && null != a.links && 0 != a.links.length) { for (h = 0; h < a.links.length; h++) { (l = this.links[a.links[h]]) && !t[l.id] && (k = this.getNodeById(l.target_id), null == k ? t[l.id] = !0 : (t[l.id] = !0, --e[k.id], 0 == e[k.id] && d.push(k))); } } } } } for (q in f) { b.push(f[q]); } b.length != this._nodes.length && g.debug && console.warn("something went wrong, nodes missing"); for (q = 0; q < b.length; ++q) { b[q].order = q; } return b; }; c.prototype.getTime = function() { return this.globaltime; }; c.prototype.getFixedTime = function() { return this.fixedtime; }; c.prototype.getElapsedTime = function() { return this.elapsed_time; }; c.prototype.sendEventToAllNodes = function(a, b, d) { d = d || g.ALWAYS; var f = this._nodes_in_order ? this._nodes_in_order : this._nodes; if (f) { for (var t = 0, e = f.length; t < e; ++t) { var c = f[t]; if (c[a] && c.mode == d) { if (void 0 === b) { c[a](); } else { if (b && b.constructor === Array) { c[a].apply(c, b); } else { c[a](b); } } } } } }; c.prototype.sendActionToCanvas = function(a, b) { if (this.list_of_graphcanvas) { for (var d = 0; d < this.list_of_graphcanvas.length; ++d) { var f = this.list_of_graphcanvas[d]; f[a] && f[a].apply(f, b); } } }; c.prototype.add = function(a, b) { if (a) { -1 != a.id && null != this._nodes_by_id[a.id] && (console.warn("LiteGraph: there is already a node with this ID, changing it"), a.id = ++this.last_node_id); if (this._nodes.length >= g.MAX_NUMBER_OF_NODES) { throw "LiteGraph: max number of nodes in a graph reached"; } null == a.id || -1 == a.id ? a.id = ++this.last_node_id : this.last_node_id < a.id && (this.last_node_id = a.id); a.graph = this; this._nodes.push(a); this._nodes_by_id[a.id] = a; if (a.onAdded) { a.onAdded(this); } this.config.align_to_grid && a.alignToGrid(); b || this.updateExecutionOrder(); if (this.onNodeAdded) { this.onNodeAdded(a); } this.setDirtyCanvas(!0); this.change(); return a; } }; c.prototype.remove = function(a) { if (null != this._nodes_by_id[a.id] && !a.ignore_remove) { if (a.inputs) { for (var b = 0; b < a.inputs.length; b++) { var d = a.inputs[b]; null != d.link && a.disconnectInput(b); } } if (a.outputs) { for (b = 0; b < a.outputs.length; b++) { d = a.outputs[b], null != d.links && d.links.length && a.disconnectOutput(b); } } if (a.onRemoved) { a.onRemoved(); } a.graph = null; if (this.list_of_graphcanvas) { for (b = 0; b < this.list_of_graphcanvas.length; ++b) { d = this.list_of_graphcanvas[b], d.selected_nodes[a.id] && delete d.selected_nodes[a.id], d.node_dragged == a && (d.node_dragged = null); } } b = this._nodes.indexOf(a); -1 != b && this._nodes.splice(b, 1); delete this._nodes_by_id[a.id]; if (this.onNodeRemoved) { this.onNodeRemoved(a); } this.setDirtyCanvas(!0, !0); this.change(); this.updateExecutionOrder(); } }; c.prototype.getNodeById = function(a) { return null == a ? null : this._nodes_by_id[a]; }; c.prototype.findNodesByClass = function(a) { for (var b = [], d = 0, f = this._nodes.length; d < f; ++d) { this._nodes[d].constructor === a && b.push(this._nodes[d]); } return b; }; c.prototype.findNodesByType = function(a) { a = a.toLowerCase(); for (var b = [], d = 0, f = this._nodes.length; d < f; ++d) { this._nodes[d].type.toLowerCase() == a && b.push(this._nodes[d]); } return b; }; c.prototype.findNodesByTitle = function(a) { for (var b = [], d = 0, f = this._nodes.length; d < f; ++d) { this._nodes[d].title == a && b.push(this._nodes[d]); } return b; }; c.prototype.getNodeOnPos = function(a, b, d) { d = d || this._nodes; for (var f = d.length - 1; 0 <= f; f--) { var g = d[f]; if (g.isPointInsideNode(a, b, 2)) { return g; } } return null; }; c.prototype.addGlobalInput = function(a, b, d) { this.global_inputs[a] = {name:a, type:b, value:d}; if (this.onGlobalInputAdded) { this.onGlobalInputAdded(a, b); } if (this.onGlobalsChange) { this.onGlobalsChange(); } }; c.prototype.setGlobalInputData = function(a, b) { if (a = this.global_inputs[a]) { a.value = b; } }; c.prototype.getGlobalInputData = function(a) { return (a = this.global_inputs[a]) ? a.value : null; }; c.prototype.renameGlobalInput = function(a, b) { if (b != a) { if (!this.global_inputs[a]) { return !1; } if (this.global_inputs[b]) { return console.error("there is already one input with that name"), !1; } this.global_inputs[b] = this.global_inputs[a]; delete this.global_inputs[a]; if (this.onGlobalInputRenamed) { this.onGlobalInputRenamed(a, b); } if (this.onGlobalsChange) { this.onGlobalsChange(); } } }; c.prototype.changeGlobalInputType = function(a, b) { if (!this.global_inputs[a]) { return !1; } if (this.global_inputs[a].type.toLowerCase() != b.toLowerCase() && (this.global_inputs[a].type = b, this.onGlobalInputTypeChanged)) { this.onGlobalInputTypeChanged(a, b); } }; c.prototype.removeGlobalInput = function(a) { if (!this.global_inputs[a]) { return !1; } delete this.global_inputs[a]; if (this.onGlobalInputRemoved) { this.onGlobalInputRemoved(a); } if (this.onGlobalsChange) { this.onGlobalsChange(); } return !0; }; c.prototype.addGlobalOutput = function(a, b, d) { this.global_outputs[a] = {name:a, type:b, value:d}; if (this.onGlobalOutputAdded) { this.onGlobalOutputAdded(a, b); } if (this.onGlobalsChange) { this.onGlobalsChange(); } }; c.prototype.setGlobalOutputData = function(a, b) { if (a = this.global_outputs[a]) { a.value = b; } }; c.prototype.getGlobalOutputData = function(a) { return (a = this.global_outputs[a]) ? a.value : null; }; c.prototype.renameGlobalOutput = function(a, b) { if (!this.global_outputs[a]) { return !1; } if (this.global_outputs[b]) { return console.error("there is already one output with that name"), !1; } this.global_outputs[b] = this.global_outputs[a]; delete this.global_outputs[a]; if (this.onGlobalOutputRenamed) { this.onGlobalOutputRenamed(a, b); } if (this.onGlobalsChange) { this.onGlobalsChange(); } }; c.prototype.changeGlobalOutputType = function(a, b) { if (!this.global_outputs[a]) { return !1; } if (this.global_outputs[a].type.toLowerCase() != b.toLowerCase() && (this.global_outputs[a].type = b, this.onGlobalOutputTypeChanged)) { this.onGlobalOutputTypeChanged(a, b); } }; c.prototype.removeGlobalOutput = function(a) { if (!this.global_outputs[a]) { return !1; } delete this.global_outputs[a]; if (this.onGlobalOutputRemoved) { this.onGlobalOutputRemoved(a); } if (this.onGlobalsChange) { this.onGlobalsChange(); } return !0; }; c.prototype.setInputData = function(a, b) { a = this.findNodesByName(a); for (var d = 0, f = a.length; d < f; ++d) { a[d].setValue(b); } }; c.prototype.getOutputData = function(a) { return this.findNodesByName(a).length ? m[0].getValue() : null; }; c.prototype.triggerInput = function(a, b) { a = this.findNodesByName(a); for (var d = 0; d < a.length; ++d) { a[d].onTrigger(b); } }; c.prototype.setCallback = function(a, b) { a = this.findNodesByName(a); for (var d = 0; d < a.length; ++d) { a[d].setTrigger(b); } }; c.prototype.connectionChange = function(a) { this.updateExecutionOrder(); if (this.onConnectionChange) { this.onConnectionChange(a); } this.sendActionToCanvas("onConnectionChange"); }; c.prototype.isLive = function() { if (!this.list_of_graphcanvas) { return !1; } for (var a = 0; a < this.list_of_graphcanvas.length; ++a) { if (this.list_of_graphcanvas[a].live_mode) { return !0; } } return !1; }; c.prototype.change = function() { g.debug && console.log("Graph changed"); this.sendActionToCanvas("setDirty", [!0, !0]); if (this.on_change) { this.on_change(this); } }; c.prototype.setDirtyCanvas = function(a, b) { this.sendActionToCanvas("setDirty", [a, b]); }; c.prototype.serialize = function() { for (var a = [], b = 0, d = this._nodes.length; b < d; ++b) { a.push(this._nodes[b].serialize()); } d = []; for (b in this.links) { var f = this.links[b]; d.push([f.id, f.origin_id, f.origin_slot, f.target_id, f.target_slot, f.type]); } return {iteration:this.iteration, frame:this.frame, last_node_id:this.last_node_id, last_link_id:this.last_link_id, links:d, config:this.config, nodes:a}; }; c.prototype.configure = function(a, b) { b || this.clear(); b = a.nodes; if (a.links && a.links.constructor === Array) { for (var d = {}, f = 0; f < a.links.length; ++f) { var t = a.links[f]; d[t[0]] = {id:t[0], origin_id:t[1], origin_slot:t[2], target_id:t[3], target_slot:t[4], type:t[5]}; } a.links = d; } for (f in a) { this[f] = a[f]; } a = !1; this._nodes = []; f = 0; for (d = b.length; f < d; ++f) { t = b[f]; var e = g.createNode(t.type, t.title); e ? (e.id = t.id, this.add(e, !0)) : (g.debug && console.log("Node not found: " + t.type), a = !0); } f = 0; for (d = b.length; f < d; ++f) { t = b[f], (e = this.getNodeById(t.id)) && e.configure(t); } this.updateExecutionOrder(); this.setDirtyCanvas(!0, !0); return a; }; c.prototype.load = function(a) { var b = this, d = new XMLHttpRequest; d.open("GET", a, !0); d.send(null); d.onload = function(a) { 200 !== d.status ? console.error("Error loading graph:", d.status, d.response) : (a = JSON.parse(d.response), b.configure(a)); }; d.onerror = function(a) { console.error("Error loading graph:", a); }; }; c.prototype.onNodeTrace = function(a, b, d) { }; v.LGraphNode = g.LGraphNode = h; h.prototype._ctor = function(a) { this.title = a || "Unnamed"; this.size = [g.NODE_WIDTH, 60]; this.graph = null; this._pos = new Float32Array(10, 10); Object.defineProperty(this, "pos", {set:function(a) { !a || 2 > !a.length || (this._pos[0] = a[0], this._pos[1] = a[1]); }, get:function() { return this._pos; }, enumerable:!0}); this.id = -1; this.type = null; this.inputs = []; this.outputs = []; this.connections = []; this.properties = {}; this.properties_info = []; this.data = null; this.flags = {}; }; h.prototype.configure = function(a) { for (var b in a) { if ("console" != b) { if ("properties" == b) { for (var d in a.properties) { if (this.properties[d] = a.properties[d], this.onPropertyChanged) { this.onPropertyChanged(d, a.properties[d]); } } } else { null != a[b] && ("object" == typeof a[b] ? this[b] && this[b].configure ? this[b].configure(a[b]) : this[b] = g.cloneObject(a[b], this[b]) : this[b] = a[b]); } } } if (this.onConnectionsChange) { if (this.inputs) { for (var f = 0; f < this.inputs.length; ++f) { d = this.inputs[f]; var t = this.graph.links[d.link]; this.onConnectionsChange(g.INPUT, f, !0, t, d); } } if (this.outputs) { for (f = 0; f < this.outputs.length; ++f) { if (d = this.outputs[f], d.links) { for (b = 0; b < d.links.length; ++b) { t = this.graph.links[d.links[b]], this.onConnectionsChange(g.OUTPUT, f, !0, t, d); } } } } } for (f in this.inputs) { d = this.inputs[f], d.link && d.link.length && (t = d.link, "object" == typeof t && (d.link = t[0], this.graph.links[t[0]] = {id:t[0], origin_id:t[1], origin_slot:t[2], target_id:t[3], target_slot:t[4]})); } for (f in this.outputs) { if (d = this.outputs[f], d.links && 0 != d.links.length) { for (b in d.links) { t = d.links[b], "object" == typeof t && (d.links[b] = t[0]); } } } if (this.onConfigure) { this.onConfigure(a); } }; h.prototype.serialize = function() { if (this.outputs) { for (var a = 0; a < this.outputs.length; a++) { delete this.outputs[a]._data; } } a = {id:this.id, title:this.title, type:this.type, pos:this.pos, size:this.size, data:this.data, flags:g.cloneObject(this.flags), inputs:this.inputs, outputs:this.outputs, mode:this.mode}; this.properties && (a.properties = g.cloneObject(this.properties)); a.type || (a.type = this.constructor.type); this.color && (a.color = this.color); this.bgcolor && (a.bgcolor = this.bgcolor); this.boxcolor && (a.boxcolor = this.boxcolor); this.shape && (a.shape = this.shape); if (this.onSerialize) { this.onSerialize(a); } return a; }; h.prototype.clone = function() { var a = g.createNode(this.type), b = g.cloneObject(this.serialize()); if (b.inputs) { for (var d = 0; d < b.inputs.length; ++d) { b.inputs[d].link = null; } } if (b.outputs) { for (d = 0; d < b.outputs.length; ++d) { b.outputs[d].links && (b.outputs[d].links.length = 0); } } delete b.id; a.configure(b); return a; }; h.prototype.toString = function() { return JSON.stringify(this.serialize()); }; h.prototype.getTitle = function() { return this.title || this.constructor.title; }; h.prototype.setOutputData = function(a, b) { if (this.outputs && !(-1 == a || a >= this.outputs.length)) { var d = this.outputs[a]; if (d && (d._data = b, this.outputs[a].links)) { for (d = 0; d < this.outputs[a].links.length; d++) { this.graph.links[this.outputs[a].links[d]].data = b; } } } }; h.prototype.getInputData = function(a, b) { if (this.inputs && !(a >= this.inputs.length || null == this.inputs[a].link)) { a = this.graph.links[this.inputs[a].link]; if (!a) { return null; } if (!b) { return a.data; } b = this.graph.getNodeById(a.origin_id); if (!b) { return a.data; } if (b.updateOutputData) { b.updateOutputData(a.origin_slot); } else { if (b.onExecute) { b.onExecute(); } } return a.data; } }; h.prototype.isInputConnected = function(a) { return this.inputs ? a < this.inputs.length && null != this.inputs[a].link : !1; }; h.prototype.getInputInfo = function(a) { return this.inputs ? a < this.inputs.length ? this.inputs[a] : null : null; }; h.prototype.getInputNode = function(a) { if (!this.inputs || a >= this.inputs.length) { return null; } a = this.inputs[a]; return a && a.link ? (a = this.graph.links[a.link]) ? this.graph.getNodeById(a.origin_id) : null : null; }; h.prototype.getOutputData = function(a) { return !this.outputs || a >= this.outputs.length ? null : this.outputs[a]._data; }; h.prototype.getOutputInfo = function(a) { return this.outputs ? a < this.outputs.length ? this.outputs[a] : null : null; }; h.prototype.isOutputConnected = function(a) { return this.outputs ? a < this.outputs.length && this.outputs[a].links && this.outputs[a].links.length : null; }; h.prototype.getOutputNodes = function(a) { if (!this.outputs || 0 == this.outputs.length || a >= this.outputs.length) { return null; } a = this.outputs[a]; if (!a.links || 0 == a.links.length) { return null; } for (var b = [], d = 0; d < a.links.length; d++) { var f = this.graph.links[a.links[d]]; f && (f = this.graph.getNodeById(f.target_id)) && b.push(f); } return b; }; h.prototype.trigger = function(a, b) { if (this.outputs && this.outputs.length) { this.graph && (this.graph._last_trigger_time = g.getTime()); for (var d = 0; d < this.outputs.length; ++d) { var f = this.outputs[d]; !f || f.type !== g.EVENT || a && f.name != a || this.triggerSlot(d, b); } } }; h.prototype.triggerSlot = function(a, b) { if (this.outputs && (a = this.outputs[a]) && (a = a.links) && a.length) { this.graph && (this.graph._last_trigger_time = g.getTime()); for (var d = 0; d < a.length; ++d) { var f = this.graph.links[a[d]]; if (f) { var t = this.graph.getNodeById(f.target_id); if (t) { if (f._last_time = g.getTime(), f = t.inputs[f.target_slot], t.onAction) { t.onAction(f.name, b); } else { if (t.mode === g.ON_TRIGGER && t.onExecute) { t.onExecute(b); } } } } } } }; h.prototype.addProperty = function(a, b, d, f) { d = {name:a, type:d, default_value:b}; if (f) { for (var g in f) { d[g] = f[g]; } } this.properties_info || (this.properties_info = []); this.properties_info.push(d); this.properties || (this.properties = {}); this.properties[a] = b; return d; }; h.prototype.addOutput = function(a, b, d) { a = {name:a, type:b, links:null}; if (d) { for (var f in d) { a[f] = d[f]; } } this.outputs || (this.outputs = []); this.outputs.push(a); if (this.onOutputAdded) { this.onOutputAdded(a); } this.size = this.computeSize(); return a; }; h.prototype.addOutputs = function(a) { for (var b = 0; b < a.length; ++b) { var d = a[b], f = {name:d[0], type:d[1], link:null}; if (a[2]) { for (var g in d[2]) { f[g] = d[2][g]; } } this.outputs || (this.outputs = []); this.outputs.push(f); if (this.onOutputAdded) { this.onOutputAdded(f); } } this.size = this.computeSize(); }; h.prototype.removeOutput = function(a) { this.disconnectOutput(a); this.outputs.splice(a, 1); this.size = this.computeSize(); if (this.onOutputRemoved) { this.onOutputRemoved(a); } }; h.prototype.addInput = function(a, b, d) { a = {name:a, type:b || 0, link:null}; if (d) { for (var f in d) { a[f] = d[f]; } } this.inputs || (this.inputs = []); this.inputs.push(a); this.size = this.computeSize(); if (this.onInputAdded) { this.onInputAdded(a); } return a; }; h.prototype.addInputs = function(a) { for (var b = 0; b < a.length; ++b) { var d = a[b], f = {name:d[0], type:d[1], link:null}; if (a[2]) { for (var g in d[2]) { f[g] = d[2][g]; } } this.inputs || (this.inputs = []); this.inputs.push(f); if (this.onInputAdded) { this.onInputAdded(f); } } this.size = this.computeSize(); }; h.prototype.removeInput = function(a) { this.disconnectInput(a); this.inputs.splice(a, 1); this.size = this.computeSize(); if (this.onInputRemoved) { this.onInputRemoved(a); } }; h.prototype.addConnection = function(a, b, d, f) { a = {name:a, type:b, pos:d, direction:f, links:null}; this.connections.push(a); return a; }; h.prototype.computeSize = function(a, b) { a = Math.max(this.inputs ? this.inputs.length : 1, this.outputs ? this.outputs.length : 1); b = b || new Float32Array([0, 0]); a = Math.max(a, 1); b[1] = 14 * a + 6; a = (a = this.title) ? 8.4 * a.length : 0; var d = 0, f = 0; if (this.inputs) { for (var t = 0, e = this.inputs.length; t < e; ++t) { var c = this.inputs[t]; c = (c = c.label || c.name || "") ? 8.4 * c.length : 0; d < c && (d = c); } } if (this.outputs) { for (t = 0, e = this.outputs.length; t < e; ++t) { c = this.outputs[t], c = (c = c.label || c.name || "") ? 8.4 * c.length : 0, f < c && (f = c); } } b[0] = Math.max(d + f + 10, a); b[0] = Math.max(b[0], g.NODE_WIDTH); return b; }; h.prototype.getBounding = function(a) { a = a || new Float32Array(4); a[0] = this.pos[0] - 4; a[1] = this.pos[1] - g.NODE_TITLE_HEIGHT; a[2] = this.pos[0] + this.size[0] + 4; a[3] = this.pos[1] + this.size[1] + c.NODE_TITLE_HEIGHT; return a; }; h.prototype.isPointInsideNode = function(a, b, d) { d = d || 0; var f = this.graph && this.graph.isLive() ? 0 : 20; if (this.flags.collapsed) { if (n(a, b, this.pos[0] - d, this.pos[1] - g.NODE_TITLE_HEIGHT - d, g.NODE_COLLAPSED_WIDTH + 2 * d, g.NODE_TITLE_HEIGHT + 2 * d)) { return !0; } } else { if (this.pos[0] - 4 - d < a && this.pos[0] + this.size[0] + 4 + d > a && this.pos[1] - f - d < b && this.pos[1] + this.size[1] + d > b) { return !0; } } return !1; }; h.prototype.getSlotInPosition = function(a, b) { if (this.inputs) { for (var d = 0, f = this.inputs.length; d < f; ++d) { var g = this.inputs[d], e = this.getConnectionPos(!0, d); if (n(a, b, e[0] - 10, e[1] - 5, 20, 10)) { return {input:g, slot:d, link_pos:e, locked:g.locked}; } } } if (this.outputs) { for (d = 0, f = this.outputs.length; d < f; ++d) { if (g = this.outputs[d], e = this.getConnectionPos(!1, d), n(a, b, e[0] - 10, e[1] - 5, 20, 10)) { return {output:g, slot:d, link_pos:e, locked:g.locked}; } } } return null; }; h.prototype.findInputSlot = function(a) { if (!this.inputs) { return -1; } for (var b = 0, d = this.inputs.length; b < d; ++b) { if (a == this.inputs[b].name) { return b; } } return -1; }; h.prototype.findOutputSlot = function(a) { if (!this.outputs) { return -1; } for (var b = 0, d = this.outputs.length; b < d; ++b) { if (a == this.outputs[b].name) { return b; } } return -1; }; h.prototype.connect = function(a, b, d) { d = d || 0; if (a.constructor === String) { if (a = this.findOutputSlot(a), -1 == a) { return g.debug && console.log("Connect: Error, no slot of name " + a), !1; } } else { if (!this.outputs || a >= this.outputs.length) { return g.debug && console.log("Connect: Error, slot number not found"), !1; } } b && b.constructor === Number && (b = this.graph.getNodeById(b)); if (!b) { throw "Node not found"; } if (b == this) { return !1; } if (d.constructor === String) { if (d = b.findInputSlot(d), -1 == d) { return g.debug && console.log("Connect: Error, no slot of name " + d), !1; } } else { if (d === g.EVENT) { return !1; } if (!b.inputs || d >= b.inputs.length) { return g.debug && console.log("Connect: Error, slot number not found"), !1; } } null != b.inputs[d].link && b.disconnectInput(d); this.setDirtyCanvas(!1, !0); this.graph.connectionChange(this); var f = this.outputs[a]; if (b.onConnectInput && !1 === b.onConnectInput(d, f.type, f)) { return !1; } var e = b.inputs[d]; if (g.isValidConnection(f.type, e.type)) { var c = {id:this.graph.last_link_id++, type:e.type, origin_id:this.id, origin_slot:a, target_id:b.id, target_slot:d}; this.graph.links[c.id] = c; null == f.links && (f.links = []); f.links.push(c.id); b.inputs[d].link = c.id; if (this.onConnectionsChange) { this.onConnectionsChange(g.OUTPUT, a, !0, c, f); } if (b.onConnectionsChange) { b.onConnectionsChange(g.INPUT, d, !0, c, e); } } this.setDirtyCanvas(!1, !0); this.graph.connectionChange(this); return !0; }; h.prototype.disconnectOutput = function(a, b) { if (a.constructor === String) { if (a = this.findOutputSlot(a), -1 == a) { return g.debug && console.log("Connect: Error, no slot of name " + a), !1; } } else { if (!this.outputs || a >= this.outputs.length) { return g.debug && console.log("Connect: Error, slot number not found"), !1; } } var d = this.outputs[a]; if (!d.links || 0 == d.links.length) { return !1; } if (b) { b.constructor === Number && (b = this.graph.getNodeById(b)); if (!b) { throw "Target Node not found"; } for (var f = 0, e = d.links.length; f < e; f++) { var c = d.links[f], k = this.graph.links[c]; if (k.target_id == b.id) { d.links.splice(f, 1); var l = b.inputs[k.target_slot]; l.link = null; delete this.graph.links[c]; if (b.onConnectionsChange) { b.onConnectionsChange(g.INPUT, k.target_slot, !1, k, l); } if (this.onConnectionsChange) { this.onConnectionsChange(g.OUTPUT, a, !1, k, d); } break; } } } else { f = 0; for (e = d.links.length; f < e; f++) { if (c = d.links[f], k = this.graph.links[c]) { if (b = this.graph.getNodeById(k.target_id)) { if (l = b.inputs[k.target_slot], l.link = null, b.onConnectionsChange) { b.onConnectionsChange(g.INPUT, k.target_slot, !1, k, l); } } delete this.graph.links[c]; if (this.onConnectionsChange) { this.onConnectionsChange(g.OUTPUT, a, !1, k, d); } } } d.links = null; } this.setDirtyCanvas(!1, !0); this.graph.connectionChange(this); return !0; }; h.prototype.disconnectInput = function(a) { if (a.constructor === String) { if (a = this.findInputSlot(a), -1 == a) { return g.debug && console.log("Connect: Error, no slot of name " + a), !1; } } else { if (!this.inputs || a >= this.inputs.length) { return g.debug && console.log("Connect: Error, slot number not found"), !1; } } var b = this.inputs[a]; if (!b) { return !1; } var d = this.inputs[a].link; this.inputs[a].link = null; var f = this.graph.links[d]; if (f) { var e = this.graph.getNodeById(f.origin_id); if (!e) { return !1; } var c = e.outputs[f.origin_slot]; if (!c || !c.links || 0 == c.links.length) { return !1; } for (var k = 0, l = c.links.length; k < l; k++) { if (d = c.links[k], f.target_id == this.id) { c.links.splice(k, 1); break; } } delete this.graph.links[d]; if (this.onConnectionsChange) { this.onConnectionsChange(g.INPUT, a, !1, f, b); } if (e.onConnectionsChange) { e.onConnectionsChange(g.OUTPUT, k, !1, f, c); } } this.setDirtyCanvas(!1, !0); this.graph.connectionChange(this); return !0; }; h.prototype.getConnectionPos = function(a, b) { return this.flags.collapsed ? a ? [this.pos[0], this.pos[1] - 0.5 * g.NODE_TITLE_HEIGHT] : [this.pos[0] + g.NODE_COLLAPSED_WIDTH, this.pos[1] - 0.5 * g.NODE_TITLE_HEIGHT] : a && -1 == b ? [this.pos[0] + 10, this.pos[1] + 10] : a && this.inputs.length > b && this.inputs[b].pos ? [this.pos[0] + this.inputs[b].pos[0], this.pos[1] + this.inputs[b].pos[1]] : !a && this.outputs.length > b && this.outputs[b].pos ? [this.pos[0] + this.outputs[b].pos[0], this.pos[1] + this.outputs[b].pos[1]] : a ? [this.pos[0], this.pos[1] + 10 + b * g.NODE_SLOT_HEIGHT] : [this.pos[0] + this.size[0] + 1, this.pos[1] + 10 + b * g.NODE_SLOT_HEIGHT]; }; h.prototype.alignToGrid = function() { this.pos[0] = g.CANVAS_GRID_SIZE * Math.round(this.pos[0] / g.CANVAS_GRID_SIZE); this.pos[1] = g.CANVAS_GRID_SIZE * Math.round(this.pos[1] / g.CANVAS_GRID_SIZE); }; h.prototype.trace = function(a) { this.console || (this.console = []); this.console.push(a); this.console.length > h.MAX_CONSOLE && this.console.shift(); this.graph.onNodeTrace(this, a); }; h.prototype.setDirtyCanvas = function(a, b) { this.graph && this.graph.sendActionToCanvas("setDirty", [a, b]); }; h.prototype.loadImage = function(a) { var b = new Image; b.src = g.node_images_path + a; b.ready = !1; var d = this; b.onload = function() { this.ready = !0; d.setDirtyCanvas(!0); }; return b; }; h.prototype.captureInput = function(a) { if (this.graph && this.graph.list_of_graphcanvas) { for (var b = this.graph.list_of_graphcanvas, d = 0; d < b.length; ++d) { var f = b[d]; if (a || f.node_capturing_input == this) { f.node_capturing_input = a ? this : null; } } } }; h.prototype.collapse = function() { this.flags.collapsed = this.flags.collapsed ? !1 : !0; this.setDirtyCanvas(!0, !0); }; h.prototype.pin = function(a) { this.flags.pinned = void 0 === a ? !this.flags.pinned : a; }; h.prototype.localToScreen = function(a, b, d) { return [(a + this.pos[0]) * d.scale + d.offset[0], (b + this.pos[1]) * d.scale + d.offset[1]]; }; v.LGraphCanvas = g.LGraphCanvas = e; e.link_type_colors = {"-1":"#F85", number:"#AAC", node:"#DCA"}; e.prototype.clear = function() { this.fps = this.render_time = this.last_draw_time = this.frame = 0; this.scale = 1; this.offset = [0, 0]; this.selected_nodes = {}; this.connecting_node = this.node_capturing_input = this.node_over = this.node_dragged = null; this.dirty_bgcanvas = this.dirty_canvas = !0; this.node_in_panel = this.dirty_area = null; this.last_mouse = [0, 0]; this.last_mouseclick = 0; if (this.onClear) { this.onClear(); } }; e.prototype.setGraph = function(a, b) { this.graph != a && (b || this.clear(), !a && this.graph ? this.graph.detachCanvas(this) : (a.attachCanvas(this), this.setDirty(!0, !0))); }; e.prototype.openSubgraph = function(a) { if (!a) { throw "graph cannot be null"; } if (this.graph == a) { throw "graph cannot be the same"; } this.clear(); this.graph && (this._graph_stack || (this._graph_stack = []), this._graph_stack.push(this.graph)); a.attachCanvas(this); this.setDirty(!0, !0); }; e.prototype.closeSubgraph = function() { if (this._graph_stack && 0 != this._graph_stack.length) { var a = this._graph_stack.pop(); this.selected_nodes = {}; a.attachCanvas(this); this.setDirty(!0, !0); } }; e.prototype.setCanvas = function(a, b) { if (a && a.constructor === String && (a = document.getElementById(a), !a)) { throw "Error creating LiteGraph canvas: Canvas not found"; } if (a !== this.canvas && (!a && this.canvas && (b || this.unbindEvents()), this.canvas = a)) { a.className += " lgraphcanvas"; a.data = this; this.bgcanvas = null; this.bgcanvas || (this.bgcanvas = document.createElement("canvas"), this.bgcanvas.width = this.canvas.width, this.bgcanvas.height = this.canvas.height); if (null == a.getContext) { if ("canvas" != a.localName) { throw "Element supplied for LGraphCanvas must be a element, you passed a " + a.localName; } throw "This browser doesnt support Canvas"; } null == (this.ctx = a.getContext("2d")) && (console.warn("This canvas seems to be WebGL, enabling WebGL renderer"), this.enableWebGL()); this._mousemove_callback = this.processMouseMove.bind(this); this._mouseup_callback = this.processMouseUp.bind(this); b || this.bindEvents(); } }; e.prototype._doNothing = function(a) { a.preventDefault(); return !1; }; e.prototype._doReturnTrue = function(a) { a.preventDefault(); return !0; }; e.prototype.bindEvents = function() { if (this._events_binded) { console.warn("LGraphCanvas: events already binded"); } else { var a = this.canvas; this._mousedown_callback = this.processMouseDown.bind(this); this._mousewheel_callback = this.processMouseWheel.bind(this); a.addEventListener("mousedown", this._mousedown_callback, !0); a.addEventListener("mousemove", this._mousemove_callback); a.addEventListener("mousewheel", this._mousewheel_callback, !1); a.addEventListener("contextmenu", this._doNothing); a.addEventListener("DOMMouseScroll", this._mousewheel_callback, !1); a.addEventListener("touchstart", this.touchHandler, !0); a.addEventListener("touchmove", this.touchHandler, !0); a.addEventListener("touchend", this.touchHandler, !0); a.addEventListener("touchcancel", this.touchHandler, !0); this._key_callback = this.processKey.bind(this); a.addEventListener("keydown", this._key_callback); a.addEventListener("keyup", this._key_callback); this._ondrop_callback = this.processDrop.bind(this); a.addEventListener("dragover", this._doNothing, !1); a.addEventListener("dragend", this._doNothing, !1); a.addEventListener("drop", this._ondrop_callback, !1); a.addEventListener("dragenter", this._doReturnTrue, !1); this._events_binded = !0; } }; e.prototype.unbindEvents = function() { this._events_binded ? (this.canvas.removeEventListener("mousedown", this._mousedown_callback), this.canvas.removeEventListener("mousewheel", this._mousewheel_callback), this.canvas.removeEventListener("DOMMouseScroll", this._mousewheel_callback), this.canvas.removeEventListener("keydown", this._key_callback), this.canvas.removeEventListener("keyup", this._key_callback), this.canvas.removeEventListener("contextmenu", this._doNothing), this.canvas.removeEventListener("drop", this._ondrop_callback), this.canvas.removeEventListener("dragenter", this._doReturnTrue), this.canvas.removeEventListener("touchstart", this.touchHandler), this.canvas.removeEventListener("touchmove", this.touchHandler), this.canvas.removeEventListener("touchend", this.touchHandler), this.canvas.removeEventListener("touchcancel", this.touchHandler), this._ondrop_callback = this._key_callback = this._mousewheel_callback = this._mousedown_callback = null, this._events_binded = !1) : console.warn("LGraphCanvas: no events binded"); }; e.getFileExtension = function(a) { var b = a.indexOf("?"); -1 != b && (a = a.substr(0, b)); b = a.lastIndexOf("."); return -1 == b ? "" : a.substr(b + 1).toLowerCase(); }; e.prototype.enableWebGL = function() { this.gl = this.ctx = enableWebGLCanvas(this.canvas); this.ctx.webgl = !0; this.bgcanvas = this.canvas; this.bgctx = this.gl; }; e.prototype.setDirty = function(a, b) { a && (this.dirty_canvas = !0); b && (this.dirty_bgcanvas = !0); }; e.prototype.getCanvasWindow = function() { if (!this.canvas) { return window; } var a = this.canvas.ownerDocument; return a.defaultView || a.parentWindow; }; e.prototype.startRendering = function() { function a() { this.pause_rendering || this.draw(); var b = this.getCanvasWindow(); this.is_rendering && b.requestAnimationFrame(a.bind(this)); } this.is_rendering || (this.is_rendering = !0, a.call(this)); }; e.prototype.stopRendering = function() { this.is_rendering = !1; }; e.prototype.processMouseDown = function(a) { if (this.graph) { this.adjustMouseEvent(a); var b = this.getCanvasWindow(); e.active_canvas = this; this.canvas.removeEventListener("mousemove", this._mousemove_callback); b.document.addEventListener("mousemove", this._mousemove_callback, !0); b.document.addEventListener("mouseup", this._mouseup_callback, !0); var d = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes); g.closeAllContextMenus(b); if (1 == a.which) { if (!(a.shiftKey || d && this.selected_nodes[d.id])) { var f = []; for (k in this.selected_nodes) { this.selected_nodes[k] != d && f.push(this.selected_nodes[k]); } for (k in f) { this.processNodeDeselected(f[k]); } } f = !1; if (d && this.allow_interaction) { this.live_mode || d.flags.pinned || this.bringToFront(d); var c = !1; if (!this.connecting_node && !d.flags.collapsed && !this.live_mode) { if (d.outputs) { var k = 0; for (var q = d.outputs.length; k < q; ++k) { var l = d.outputs[k], w = d.getConnectionPos(!1, k); if (n(a.canvasX, a.canvasY, w[0] - 10, w[1] - 5, 20, 10)) { this.connecting_node = d; this.connecting_output = l; this.connecting_pos = d.getConnectionPos(!1, k); this.connecting_slot = k; c = !0; break; } } } if (d.inputs) { for (k = 0, q = d.inputs.length; k < q; ++k) { l = d.inputs[k], w = d.getConnectionPos(!0, k), n(a.canvasX, a.canvasY, w[0] - 10, w[1] - 5, 20, 10) && null !== l.link && (d.disconnectInput(k), c = this.dirty_bgcanvas = !0); } } !c && n(a.canvasX, a.canvasY, d.pos[0] + d.size[0] - 5, d.pos[1] + d.size[1] - 5, 5, 5) && (this.resizing_node = d, this.canvas.style.cursor = "se-resize", c = !0); } !c && n(a.canvasX, a.canvasY, d.pos[0], d.pos[1] - g.NODE_TITLE_HEIGHT, g.NODE_TITLE_HEIGHT, g.NODE_TITLE_HEIGHT) && (d.collapse(), c = !0); if (!c) { k = !1; if (300 > g.getTime() - this.last_mouseclick && this.selected_nodes[d.id]) { if (d.onDblClick) { d.onDblClick(a); } this.processNodeDblClicked(d); k = !0; } d.onMouseDown && d.onMouseDown(a, [a.canvasX - d.pos[0], a.canvasY - d.pos[1]]) ? k = !0 : this.live_mode && (k = f = !0); k || (this.allow_dragnodes && (this.node_dragged = d), this.selected_nodes[d.id] || this.processNodeSelected(d, a)); this.dirty_canvas = !0; } } else { f = !0; } f && this.allow_dragcanvas && (this.dragging_canvas = !0); } else { 2 != a.which && 3 == a.which && this.processContextMenu(d, a); } this.last_mouse[0] = a.localX; this.last_mouse[1] = a.localY; this.last_mouseclick = g.getTime(); this.canvas_mouse = [a.canvasX, a.canvasY]; this.graph.change(); (!b.document.activeElement || "input" != b.document.activeElement.nodeName.toLowerCase() && "textarea" != b.document.activeElement.nodeName.toLowerCase()) && a.preventDefault(); a.stopPropagation(); if (this.onMouseDown) { this.onMouseDown(a); } return !1; } }; e.prototype.processMouseMove = function(a) { this.autoresize && this.resize(); if (this.graph) { e.active_canvas = this; this.adjustMouseEvent(a); var b = [a.localX, a.localY], d = [b[0] - this.last_mouse[0], b[1] - this.last_mouse[1]]; this.last_mouse = b; this.canvas_mouse = [a.canvasX, a.canvasY]; if (this.dragging_canvas) { this.offset[0] += d[0] / this.scale, this.offset[1] += d[1] / this.scale, this.dirty_bgcanvas = this.dirty_canvas = !0; } else { if (this.allow_interaction) { this.connecting_node && (this.dirty_canvas = !0); b = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes); for (var f = 0, c = this.graph._nodes.length; f < c; ++f) { if (this.graph._nodes[f].mouseOver && b != this.graph._nodes[f]) { this.graph._nodes[f].mouseOver = !1; if (this.node_over && this.node_over.onMouseLeave) { this.node_over.onMouseLeave(a); } this.node_over = null; this.dirty_canvas = !0; } } if (b) { if (!b.mouseOver && (b.mouseOver = !0, this.node_over = b, this.dirty_canvas = !0, b.onMouseEnter)) { b.onMouseEnter(a); } if (b.onMouseMove) { b.onMouseMove(a); } if (this.connecting_node && (c = this._highlight_input || [0, 0], !this.isOverNodeBox(b, a.canvasX, a.canvasY))) { var k = this.isOverNodeInput(b, a.canvasX, a.canvasY, c); -1 != k && b.inputs[k] ? g.isValidConnection(this.connecting_output.type, b.inputs[k].type) && (this._highlight_input = c) : this._highlight_input = null; } n(a.canvasX, a.canvasY, b.pos[0] + b.size[0] - 5, b.pos[1] + b.size[1] - 5, 5, 5) ? this.canvas.style.cursor = "se-resize" : this.canvas.style.cursor = null; } else { this.canvas.style.cursor = null; } if (this.node_capturing_input && this.node_capturing_input != b && this.node_capturing_input.onMouseMove) { this.node_capturing_input.onMouseMove(a); } if (this.node_dragged && !this.live_mode) { for (f in this.selected_nodes) { b = this.selected_nodes[f], b.pos[0] += d[0] / this.scale, b.pos[1] += d[1] / this.scale; } this.dirty_bgcanvas = this.dirty_canvas = !0; } this.resizing_node && !this.live_mode && (this.resizing_node.size[0] += d[0] / this.scale, this.resizing_node.size[1] += d[1] / this.scale, d = Math.max(this.resizing_node.inputs ? this.resizing_node.inputs.length : 0, this.resizing_node.outputs ? this.resizing_node.outputs.length : 0), this.resizing_node.size[1] < d * g.NODE_SLOT_HEIGHT + 4 && (this.resizing_node.size[1] = d * g.NODE_SLOT_HEIGHT + 4), this.resizing_node.size[0] < g.NODE_MIN_WIDTH && (this.resizing_node.size[0] = g.NODE_MIN_WIDTH), this.canvas.style.cursor = "se-resize", this.dirty_bgcanvas = this.dirty_canvas = !0); } } a.preventDefault(); return !1; } }; e.prototype.processMouseUp = function(a) { if (this.graph) { var b = this.getCanvasWindow().document; e.active_canvas = this; b.removeEventListener("mousemove", this._mousemove_callback, !0); this.canvas.addEventListener("mousemove", this._mousemove_callback, !0); b.removeEventListener("mouseup", this._mouseup_callback, !0); this.adjustMouseEvent(a); if (1 == a.which) { if (this.connecting_node) { this.dirty_bgcanvas = this.dirty_canvas = !0; if (b = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes)) { if (this.connecting_output.type == g.EVENT && this.isOverNodeBox(b, a.canvasX, a.canvasY)) { this.connecting_node.connect(this.connecting_slot, b, g.EVENT); } else { var d = this.isOverNodeInput(b, a.canvasX, a.canvasY); -1 != d ? this.connecting_node.connect(this.connecting_slot, b, d) : (d = b.getInputInfo(0), this.connecting_output.type == g.EVENT ? this.connecting_node.connect(this.connecting_slot, b, g.EVENT) : d && !d.link && d.type == this.connecting_output.type && this.connecting_node.connect(this.connecting_slot, b, 0)); } } this.connecting_node = this.connecting_pos = this.connecting_output = null; this.connecting_slot = -1; } else { if (this.resizing_node) { this.dirty_bgcanvas = this.dirty_canvas = !0, this.resizing_node = null; } else { if (this.node_dragged) { this.dirty_bgcanvas = this.dirty_canvas = !0, this.node_dragged.pos[0] = Math.round(this.node_dragged.pos[0]), this.node_dragged.pos[1] = Math.round(this.node_dragged.pos[1]), this.graph.config.align_to_grid && this.node_dragged.alignToGrid(), this.node_dragged = null; } else { this.dirty_canvas = !0; this.dragging_canvas = !1; if (this.node_over && this.node_over.onMouseUp) { this.node_over.onMouseUp(a, [a.canvasX - this.node_over.pos[0], a.canvasY - this.node_over.pos[1]]); } if (this.node_capturing_input && this.node_capturing_input.onMouseUp) { this.node_capturing_input.onMouseUp(a, [a.canvasX - this.node_capturing_input.pos[0], a.canvasY - this.node_capturing_input.pos[1]]); } } } } } else { 2 == a.which ? (this.dirty_canvas = !0, this.dragging_canvas = !1) : 3 == a.which && (this.dirty_canvas = !0, this.dragging_canvas = !1); } this.graph.change(); a.stopPropagation(); a.preventDefault(); return !1; } }; e.prototype.processMouseWheel = function(a) { if (this.graph && this.allow_dragcanvas) { var b = null != a.wheelDeltaY ? a.wheelDeltaY : -60 * a.detail; this.adjustMouseEvent(a); var d = this.scale; 0 < b ? d *= 1.1 : 0 > b && (d *= 1 / 1.1); this.setZoom(d, [a.localX, a.localY]); this.graph.change(); a.preventDefault(); return !1; } }; e.prototype.isOverNodeBox = function(a, b, d) { var f = g.NODE_TITLE_HEIGHT; return n(b, d, a.pos[0] + 2, a.pos[1] + 2 - f, f - 4, f - 4) ? !0 : !1; }; e.prototype.isOverNodeInput = function(a, b, d, f) { if (a.inputs) { for (var g = 0, e = a.inputs.length; g < e; ++g) { var c = a.getConnectionPos(!0, g); if (n(b, d, c[0] - 10, c[1] - 5, 20, 10)) { return f && (f[0] = c[0], f[1] = c[1]), g; } } } return -1; }; e.prototype.processKey = function(a) { if (this.graph) { var b = !1; if ("input" != a.target.localName) { if ("keydown" == a.type) { console.log(a); 65 == a.keyCode && a.ctrlKey && (this.selectAllNodes(), b = !0); if ("KeyC" == a.code && (a.metaKey || a.ctrlKey) && !a.shiftKey && this.selected_nodes) { var d = [], f; for (f in this.selected_nodes) { d.push(this.selected_nodes[f].serialize()); } localStorage.setItem("litegrapheditor_clipboard", JSON.stringify(d)); b = !0; } if ("KeyV" == a.code && (a.metaKey || a.ctrlKey) && !a.shiftKey && (d = localStorage.getItem("litegrapheditor_clipboard"))) { for (d = JSON.parse(d), f = 0; f < d.length; ++f) { var e = d[f], c = g.createNode(e.type); c && (c.configure(e), c.pos[0] += 5, c.pos[1] += 5, this.graph.add(c)); } } if (46 == a.keyCode || 8 == a.keyCode) { this.deleteSelectedNodes(), b = !0; } if (this.selected_nodes) { for (f in this.selected_nodes) { if (this.selected_nodes[f].onKeyDown) { this.selected_nodes[f].onKeyDown(a); } } } } else { if ("keyup" == a.type && this.selected_nodes) { for (f in this.selected_nodes) { if (this.selected_nodes[f].onKeyUp) { this.selected_nodes[f].onKeyUp(a); } } } } this.graph.change(); if (b) { return a.preventDefault(), !1; } } } }; e.prototype.processDrop = function(a) { a.preventDefault(); this.adjustMouseEvent(a); var b = [a.canvasX, a.canvasY], d = this.graph.getNodeOnPos(b[0], b[1]); if (d) { if ((d.onDropFile || d.onDropData) && (b = a.dataTransfer.files) && b.length) { for (var f = 0; f < b.length; f++) { var g = a.dataTransfer.files[0], c = g.name; e.getFileExtension(c); if (d.onDropFile) { d.onDropFile(g); } if (d.onDropData) { var k = new FileReader; k.onload = function(a) { d.onDropData(a.target.result, c, g); }; var l = g.type.split("/")[0]; "text" == l || "" == l ? k.readAsText(g) : "image" == l ? k.readAsDataURL(g) : k.readAsArrayBuffer(g); } } } return d.onDropItem && d.onDropItem(event) ? !0 : this.onDropItem ? this.onDropItem(event) : !1; } b = null; this.onDropItem && (b = this.onDropItem(event)); b || this.checkDropItem(a); }; e.prototype.checkDropItem = function(a) { if (a.dataTransfer.files.length) { var b = a.dataTransfer.files[0], d = e.getFileExtension(b.name).toLowerCase(); if (d = g.node_types_by_file_extension[d]) { if (d = g.createNode(d.type), d.pos = [a.canvasX, a.canvasY], this.graph.add(d), d.onDropFile) { d.onDropFile(b); } } } }; e.prototype.processNodeSelected = function(a, b) { a.selected = !0; if (a.onSelected) { a.onSelected(); } b && b.shiftKey || (this.selected_nodes = {}); this.selected_nodes[a.id] = a; this.dirty_canvas = !0; if (this.onNodeSelected) { this.onNodeSelected(a); } }; e.prototype.processNodeDeselected = function(a) { a.selected = !1; if (a.onDeselected) { a.onDeselected(); } delete this.selected_nodes[a.id]; if (this.onNodeDeselected) { this.onNodeDeselected(a); } this.dirty_canvas = !0; }; e.prototype.processNodeDblClicked = function(a) { if (this.onShowNodePanel) { this.onShowNodePanel(a); } if (this.onNodeDblClicked) { this.onNodeDblClicked(a); } this.setDirty(!0); }; e.prototype.selectNode = function(a) { this.deselectAllNodes(); if (a) { if (!a.selected && a.onSelected) { a.onSelected(); } a.selected = !0; this.selected_nodes[a.id] = a; this.setDirty(!0); } }; e.prototype.selectAllNodes = function() { for (var a = 0; a < this.graph._nodes.length; ++a) { var b = this.graph._nodes[a]; if (!b.selected && b.onSelected) { b.onSelected(); } b.selected = !0; this.selected_nodes[this.graph._nodes[a].id] = b; } this.setDirty(!0); }; e.prototype.deselectAllNodes = function() { for (var a in this.selected_nodes) { var b = this.selected_nodes; if (b.onDeselected) { b.onDeselected(); } b.selected = !1; } this.selected_nodes = {}; this.setDirty(!0); }; e.prototype.deleteSelectedNodes = function() { for (var a in this.selected_nodes) { this.graph.remove(this.selected_nodes[a]); } this.selected_nodes = {}; this.setDirty(!0); }; e.prototype.centerOnNode = function(a) { this.offset[0] = -a.pos[0] - 0.5 * a.size[0] + 0.5 * this.canvas.width / this.scale; this.offset[1] = -a.pos[1] - 0.5 * a.size[1] + 0.5 * this.canvas.height / this.scale; this.setDirty(!0, !0); }; e.prototype.adjustMouseEvent = function(a) { var b = this.canvas.getBoundingClientRect(); a.localX = a.pageX - b.left; a.localY = a.pageY - b.top; a.canvasX = a.localX / this.scale - this.offset[0]; a.canvasY = a.localY / this.scale - this.offset[1]; }; e.prototype.setZoom = function(a, b) { b || (b = [0.5 * this.canvas.width, 0.5 * this.canvas.height]); var d = this.convertOffsetToCanvas(b); this.scale = a; this.scale > this.max_zoom ? this.scale = this.max_zoom : this.scale < this.min_zoom && (this.scale = this.min_zoom); a = this.convertOffsetToCanvas(b); d = [a[0] - d[0], a[1] - d[1]]; this.offset[0] += d[0]; this.offset[1] += d[1]; this.dirty_bgcanvas = this.dirty_canvas = !0; }; e.prototype.convertOffsetToCanvas = function(a) { return [a[0] / this.scale - this.offset[0], a[1] / this.scale - this.offset[1]]; }; e.prototype.convertCanvasToOffset = function(a) { return [(a[0] + this.offset[0]) * this.scale, (a[1] + this.offset[1]) * this.scale]; }; e.prototype.convertEventToCanvas = function(a) { var b = this.canvas.getClientRects()[0]; return this.convertOffsetToCanvas([a.pageX - b.left, a.pageY - b.top]); }; e.prototype.bringToFront = function(a) { var b = this.graph._nodes.indexOf(a); -1 != b && (this.graph._nodes.splice(b, 1), this.graph._nodes.push(a)); }; e.prototype.sendToBack = function(a) { var b = this.graph._nodes.indexOf(a); -1 != b && (this.graph._nodes.splice(b, 1), this.graph._nodes.unshift(a)); }; e.prototype.computeVisibleNodes = function() { for (var a = new Float32Array(4), b = [], d = 0, f = this.graph._nodes.length; d < f; ++d) { var g = this.graph._nodes[d]; (!this.live_mode || g.onDrawBackground || g.onDrawForeground) && u(this.visible_area, g.getBounding(a)) && b.push(g); } return b; }; e.prototype.draw = function(a, b) { if (this.canvas) { var d = g.getTime(); this.render_time = 0.001 * (d - this.last_draw_time); this.last_draw_time = d; if (this.graph) { var f = [-this.offset[0], -this.offset[1]], e = [f[0] + this.canvas.width / this.scale, f[1] + this.canvas.height / this.scale]; this.visible_area = new Float32Array([f[0], f[1], e[0], e[1]]); } (this.dirty_bgcanvas || b || this.always_render_background || this.graph && this.graph._last_trigger_time && 1000 > d - this.graph._last_trigger_time) && this.drawBackCanvas(); (this.dirty_canvas || a) && this.drawFrontCanvas(); this.fps = this.render_time ? 1.0 / this.render_time : 0; this.frame += 1; } }; e.prototype.drawFrontCanvas = function() { this.ctx || (this.ctx = this.bgcanvas.getContext("2d")); var a = this.ctx; if (a) { a.start2D && a.start2D(); var b = this.canvas; a.restore(); a.setTransform(1, 0, 0, 1, 0, 0); this.dirty_area && (a.save(), a.beginPath(), a.rect(this.dirty_area[0], this.dirty_area[1], this.dirty_area[2], this.dirty_area[3]), a.clip()); this.clear_background && a.clearRect(0, 0, b.width, b.height); this.bgcanvas == this.canvas ? this.drawBackCanvas() : a.drawImage(this.bgcanvas, 0, 0); if (this.onRender) { this.onRender(b, a); } this.show_info && this.renderInfo(a); if (this.graph) { a.save(); a.scale(this.scale, this.scale); a.translate(this.offset[0], this.offset[1]); this.visible_nodes = b = this.computeVisibleNodes(); for (var d = 0; d < b.length; ++d) { var f = b[d]; a.save(); a.translate(f.pos[0], f.pos[1]); this.drawNode(f, a); a.restore(); } this.graph.config.links_ontop && (this.live_mode || this.drawConnections(a)); if (null != this.connecting_pos) { a.lineWidth = this.connections_width; switch(this.connecting_output.type) { case g.EVENT: b = "#F85"; break; default: b = "#AFA"; } this.renderLink(a, this.connecting_pos, [this.canvas_mouse[0], this.canvas_mouse[1]], null, !1, null, b); a.beginPath(); this.connecting_output.type === g.EVENT ? a.rect(this.connecting_pos[0] - 6 + 0.5, this.connecting_pos[1] - 5 + 0.5, 14, 10) : a.arc(this.connecting_pos[0], this.connecting_pos[1], 4, 0, 2 * Math.PI); a.fill(); a.fillStyle = "#ffcc00"; this._highlight_input && (a.beginPath(), a.arc(this._highlight_input[0], this._highlight_input[1], 6, 0, 2 * Math.PI), a.fill()); } a.restore(); } this.dirty_area && a.restore(); a.finish2D && a.finish2D(); this.dirty_canvas = !1; } }; e.prototype.renderInfo = function(a, b, d) { b = b || 0; d = d || 0; a.save(); a.translate(b, d); a.font = "10px Arial"; a.fillStyle = "#888"; this.graph ? (a.fillText("T: " + this.graph.globaltime.toFixed(2) + "s", 5, 13), a.fillText("I: " + this.graph.iteration, 5, 26), a.fillText("F: " + this.frame, 5, 39), a.fillText("FPS:" + this.fps.toFixed(2), 5, 52)) : a.fillText("No graph selected", 5, 13); a.restore(); }; e.prototype.drawBackCanvas = function() { var a = this.bgcanvas; if (a.width != this.canvas.width || a.height != this.canvas.height) { a.width = this.canvas.width, a.height = this.canvas.height; } this.bgctx || (this.bgctx = this.bgcanvas.getContext("2d")); var b = this.bgctx; b.start && b.start(); this.clear_background && b.clearRect(0, 0, a.width, a.height); this._graph_stack && this._graph_stack.length && (b.strokeStyle = this._graph_stack[this._graph_stack.length - 1].bgcolor, b.lineWidth = 10, b.strokeRect(1, 1, a.width - 2, a.height - 2), b.lineWidth = 1); b.restore(); b.setTransform(1, 0, 0, 1, 0, 0); if (this.graph) { b.save(); b.scale(this.scale, this.scale); b.translate(this.offset[0], this.offset[1]); if (this.background_image && 0.5 < this.scale) { b.globalAlpha = (1.0 - 0.5 / this.scale) * this.editor_alpha; b.imageSmoothingEnabled = b.mozImageSmoothingEnabled = b.imageSmoothingEnabled = !1; if (!this._bg_img || this._bg_img.name != this.background_image) { this._bg_img = new Image; this._bg_img.name = this.background_image; this._bg_img.src = this.background_image; var d = this; this._bg_img.onload = function() { d.draw(!0, !0); }; } var f = null; null == this._pattern && 0 < this._bg_img.width ? (f = b.createPattern(this._bg_img, "repeat"), this._pattern_img = this._bg_img, this._pattern = f) : f = this._pattern; f && (b.fillStyle = f, b.fillRect(this.visible_area[0], this.visible_area[1], this.visible_area[2] - this.visible_area[0], this.visible_area[3] - this.visible_area[1]), b.fillStyle = "transparent"); b.globalAlpha = 1.0; b.imageSmoothingEnabled = b.mozImageSmoothingEnabled = b.imageSmoothingEnabled = !0; } if (this.onBackgroundRender) { this.onBackgroundRender(a, b); } b.strokeStyle = "#235"; b.strokeRect(0, 0, a.width, a.height); this.render_connections_shadows ? (b.shadowColor = "#000", b.shadowOffsetX = 0, b.shadowOffsetY = 0, b.shadowBlur = 6) : b.shadowColor = "rgba(0,0,0,0)"; this.live_mode || this.drawConnections(b); b.shadowColor = "rgba(0,0,0,0)"; b.restore(); } b.finish && b.finish(); this.dirty_bgcanvas = !1; this.dirty_canvas = !0; }; var k = new Float32Array(2); e.prototype.drawNode = function(a, b) { var d = a.color || g.NODE_DEFAULT_COLOR, f = !0; if (a.flags.skip_title_render || a.graph.isLive()) { f = !1; } a.mouseOver && (f = !0); a.selected || (this.render_shadows ? (b.shadowColor = "rgba(0,0,0,0.5)", b.shadowOffsetX = 2, b.shadowOffsetY = 2, b.shadowBlur = 3) : b.shadowColor = "transparent"); if (this.live_mode) { if (!a.flags.collapsed && (b.shadowColor = "transparent", a.onDrawForeground)) { a.onDrawForeground(b); } } else { var e = this.editor_alpha; b.globalAlpha = e; var c = a._shape || g.BOX_SHAPE; k.set(a.size); a.flags.collapsed && (k[0] = g.NODE_COLLAPSED_WIDTH, k[1] = 0); a.flags.clip_area && (b.save(), c == g.BOX_SHAPE ? (b.beginPath(), b.rect(0, 0, k[0], k[1])) : c == g.ROUND_SHAPE ? b.roundRect(0, 0, k[0], k[1], 10) : c == g.CIRCLE_SHAPE && (b.beginPath(), b.arc(0.5 * k[0], 0.5 * k[1], 0.5 * k[0], 0, 2 * Math.PI)), b.clip()); this.drawNodeShape(a, b, k, d, a.bgcolor, !f, a.selected); b.shadowColor = "transparent"; b.textAlign = "left"; b.font = this.inner_text_font; f = 0.6 < this.scale; c = this.connecting_output; if (!a.flags.collapsed) { if (a.inputs) { for (var q = 0; q < a.inputs.length; q++) { var l = a.inputs[q]; b.globalAlpha = e; this.connecting_node && g.isValidConnection(l.type && c.type) && (b.globalAlpha = 0.4 * e); b.fillStyle = null != l.link ? "#7F7" : "#AAA"; var w = a.getConnectionPos(!0, q); w[0] -= a.pos[0]; w[1] -= a.pos[1]; b.beginPath(); l.type === g.EVENT ? b.rect(w[0] - 6 + 0.5, w[1] - 5 + 0.5, 14, 10) : b.arc(w[0], w[1], 4, 0, 2 * Math.PI); b.fill(); f && (l = null != l.label ? l.label : l.name) && (b.fillStyle = d, b.fillText(l, w[0] + 10, w[1] + 5)); } } this.connecting_node && (b.globalAlpha = 0.4 * e); b.lineWidth = 1; b.textAlign = "right"; b.strokeStyle = "black"; if (a.outputs) { for (q = 0; q < a.outputs.length; q++) { if (l = a.outputs[q], w = a.getConnectionPos(!1, q), w[0] -= a.pos[0], w[1] -= a.pos[1], b.fillStyle = l.links && l.links.length ? "#7F7" : "#AAA", b.beginPath(), l.type === g.EVENT ? b.rect(w[0] - 6 + 0.5, w[1] - 5 + 0.5, 14, 10) : b.arc(w[0], w[1], 4, 0, 2 * Math.PI), b.fill(), b.stroke(), f && (l = null != l.label ? l.label : l.name)) { b.fillStyle = d, b.fillText(l, w[0] - 10, w[1] + 5); } } } b.textAlign = "left"; b.globalAlpha = 1; if (a.onDrawForeground) { a.onDrawForeground(b); } } a.flags.clip_area && b.restore(); b.globalAlpha = 1.0; } }; e.prototype.drawNodeShape = function(a, b, d, f, e, c, k) { b.strokeStyle = f || g.NODE_DEFAULT_COLOR; b.fillStyle = e || g.NODE_DEFAULT_BGCOLOR; e = g.NODE_TITLE_HEIGHT; var l = a._shape || g.BOX_SHAPE; l == g.BOX_SHAPE ? (b.beginPath(), b.rect(0, c ? 0 : -e, d[0] + 1, c ? d[1] : d[1] + e), b.fill(), b.shadowColor = "transparent", k && (b.strokeStyle = "#CCC", b.strokeRect(-0.5, c ? -0.5 : -e + -0.5, d[0] + 2, c ? d[1] + 2 : d[1] + e + 2 - 1), b.strokeStyle = f)) : l == g.ROUND_SHAPE ? (b.roundRect(0, c ? 0 : -e, d[0], c ? d[1] : d[1] + e, 10), b.fill()) : l == g.CIRCLE_SHAPE && (b.beginPath(), b.arc(0.5 * d[0], 0.5 * d[1], 0.5 * d[0], 0, 2 * Math.PI), b.fill()); b.shadowColor = "transparent"; a.bgImage && a.bgImage.width && b.drawImage(a.bgImage, 0.5 * (d[0] - a.bgImage.width), 0.5 * (d[1] - a.bgImage.height)); a.bgImageUrl && !a.bgImage && (a.bgImage = a.loadImage(a.bgImageUrl)); if (a.onDrawBackground) { a.onDrawBackground(b); } c || (b.fillStyle = f || g.NODE_DEFAULT_COLOR, f = b.globalAlpha, b.globalAlpha = 0.5 * f, l == g.BOX_SHAPE ? (b.beginPath(), b.rect(0, -e, d[0] + 1, e), b.fill()) : l == g.ROUND_SHAPE && (b.roundRect(0, -e, d[0], e, 10, 0), b.fill()), b.fillStyle = a.boxcolor || g.NODE_DEFAULT_BOXCOLOR, b.beginPath(), l == g.ROUND_SHAPE || l == g.CIRCLE_SHAPE ? b.arc(0.5 * e, -0.5 * e, 0.5 * (e - 6), 0, 2 * Math.PI) : b.rect(3, -e + 3, e - 6, e - 6), b.fill(), b.globalAlpha = f, b.font = this.title_text_font, (a = a.getTitle()) && 0.5 < this.scale && (b.fillStyle = g.NODE_TITLE_COLOR, b.fillText(a, 16, 13 - e))); }; e.prototype.drawNodeCollapsed = function(a, b, d, f) { b.strokeStyle = d || g.NODE_DEFAULT_COLOR; b.fillStyle = f || g.NODE_DEFAULT_BGCOLOR; d = g.NODE_COLLAPSED_RADIUS; f = a._shape || g.BOX_SHAPE; f == g.CIRCLE_SHAPE ? (b.beginPath(), b.arc(0.5 * a.size[0], 0.5 * a.size[1], d, 0, 2 * Math.PI), b.fill(), b.shadowColor = "rgba(0,0,0,0)", b.stroke(), b.fillStyle = a.boxcolor || g.NODE_DEFAULT_BOXCOLOR, b.beginPath(), b.arc(0.5 * a.size[0], 0.5 * a.size[1], 0.5 * d, 0, 2 * Math.PI)) : f == g.ROUND_SHAPE ? (b.beginPath(), b.roundRect(0.5 * a.size[0] - d, 0.5 * a.size[1] - d, 2 * d, 2 * d, 5), b.fill(), b.shadowColor = "rgba(0,0,0,0)", b.stroke(), b.fillStyle = a.boxcolor || g.NODE_DEFAULT_BOXCOLOR, b.beginPath(), b.roundRect(0.5 * a.size[0] - 0.5 * d, 0.5 * a.size[1] - 0.5 * d, d, d, 2)) : (b.beginPath(), b.rect(0, 0, a.size[0], 2 * d), b.fill(), b.shadowColor = "rgba(0,0,0,0)", b.stroke(), b.fillStyle = a.boxcolor || g.NODE_DEFAULT_BOXCOLOR, b.beginPath(), b.rect(0.5 * d, 0.5 * d, d, d)); b.fill(); }; e.prototype.drawConnections = function(a) { var b = g.getTime(); a.lineWidth = this.connections_width; a.fillStyle = "#AAA"; a.strokeStyle = "#AAA"; a.globalAlpha = this.editor_alpha; for (var d = 0, f = this.graph._nodes.length; d < f; ++d) { var e = this.graph._nodes[d]; if (e.inputs && e.inputs.length) { for (var c = 0; c < e.inputs.length; ++c) { var k = e.inputs[c]; if (k && null != k.link && (k = this.graph.links[k.link])) { var l = this.graph.getNodeById(k.origin_id); if (null != l) { var w = k.origin_slot; l = -1 == w ? [l.pos[0] + 10, l.pos[1] + 10] : l.getConnectionPos(!1, w); this.renderLink(a, l, e.getConnectionPos(!0, c), k); if (k && k._last_time && 1000 > b - k._last_time) { w = 2.0 - 0.002 * (b - k._last_time); var h = "rgba(255,255,255, " + w.toFixed(2) + ")"; this.renderLink(a, l, e.getConnectionPos(!0, c), k, !0, w, h); } } } } } } a.globalAlpha = 1; }; e.prototype.renderLink = function(a, b, d, f, c, k, q) { if (this.highquality_render) { var l = p(b, d); this.render_connections_border && 0.6 < this.scale && (a.lineWidth = this.connections_width + 4); !q && f && (q = e.link_type_colors[f.type]); q || (q = this.default_link_color); a.beginPath(); this.render_curved_connections ? (a.moveTo(b[0], b[1]), a.bezierCurveTo(b[0] + 0.25 * l, b[1], d[0] - 0.25 * l, d[1], d[0], d[1])) : (a.moveTo(b[0] + 10, b[1]), a.lineTo(0.5 * (b[0] + 10 + (d[0] - 10)), b[1]), a.lineTo(0.5 * (b[0] + 10 + (d[0] - 10)), d[1]), a.lineTo(d[0] - 10, d[1])); this.render_connections_border && 0.6 < this.scale && !c && (a.strokeStyle = "rgba(0,0,0,0.5)", a.stroke()); a.lineWidth = this.connections_width; a.fillStyle = a.strokeStyle = q; a.stroke(); this.render_connection_arrows && 0.6 <= this.scale && this.render_connection_arrows && 0.6 < this.scale && (f = this.computeConnectionPoint(b, d, 0.5), c = this.computeConnectionPoint(b, d, 0.51), c = this.render_curved_connections ? -Math.atan2(c[0] - f[0], c[1] - f[1]) : d[1] > b[1] ? 0 : Math.PI, a.save(), a.translate(f[0], f[1]), a.rotate(c), a.beginPath(), a.moveTo(-5, -5), a.lineTo(0, 5), a.lineTo(5, -5), a.fill(), a.restore()); if (k) { for (k = 0; 5 > k; ++k) { f = (0.001 * g.getTime() + 0.2 * k) % 1, f = this.computeConnectionPoint(b, d, f), a.beginPath(), a.arc(f[0], f[1], 5, 0, 2 * Math.PI), a.fill(); } } } else { a.beginPath(), a.moveTo(b[0], b[1]), a.lineTo(d[0], d[1]), a.stroke(); } }; e.prototype.computeConnectionPoint = function(a, b, d) { var f = p(a, b), g = [a[0] + 0.25 * f, a[1]]; f = [b[0] - 0.25 * f, b[1]]; var e = (1 - d) * (1 - d) * (1 - d), c = 3 * (1 - d) * (1 - d) * d, k = 3 * (1 - d) * d * d; d *= d * d; return [e * a[0] + c * g[0] + k * f[0] + d * b[0], e * a[1] + c * g[1] + k * f[1] + d * b[1]]; }; e.prototype.resize = function(a, b) { a || b || (b = this.canvas.parentNode, a = b.offsetWidth, b = b.offsetHeight); if (this.canvas.width != a || this.canvas.height != b) { this.canvas.width = a, this.canvas.height = b, this.bgcanvas.width = this.canvas.width, this.bgcanvas.height = this.canvas.height, this.setDirty(!0, !0); } }; e.prototype.switchLiveMode = function(a) { if (a) { var b = this, d = this.live_mode ? 1.1 : 0.9; this.live_mode && (this.live_mode = !1, this.editor_alpha = 0.1); var g = setInterval(function() { b.editor_alpha *= d; b.dirty_canvas = !0; b.dirty_bgcanvas = !0; 1 > d && 0.01 > b.editor_alpha && (clearInterval(g), 1 > d && (b.live_mode = !0)); 1 < d && 0.99 < b.editor_alpha && (clearInterval(g), b.editor_alpha = 1); }, 1); } else { this.live_mode = !this.live_mode, this.dirty_bgcanvas = this.dirty_canvas = !0; } }; e.prototype.onNodeSelectionChange = function(a) { }; e.prototype.touchHandler = function(a) { var b = a.changedTouches[0]; switch(a.type) { case "touchstart": var d = "mousedown"; break; case "touchmove": d = "mousemove"; break; case "touchend": d = "mouseup"; break; default: return; } var g = this.getCanvasWindow(), e = g.document.createEvent("MouseEvent"); e.initMouseEvent(d, !0, !0, g, 1, b.screenX, b.screenY, b.clientX, b.clientY, !1, !1, !1, !1, 0, null); b.target.dispatchEvent(e); a.preventDefault(); }; e.onMenuAdd = function(a, b, d, f) { function c(a, b) { b = f.getFirstEvent(); if (a = g.createNode(a.value)) { a.pos = k.convertEventToCanvas(b), k.graph.add(a); } } var k = e.active_canvas, q = k.getCanvasWindow(); a = g.getNodeTypesCategories(); b = []; for (var l in a) { a[l] && b.push({value:a[l], content:a[l], has_submenu:!0}); } var w = new g.ContextMenu(b, {event:d, callback:function(a, b, d) { a = g.getNodeTypesInCategory(a.value); b = []; for (var f in a) { b.push({content:a[f].title, value:a[f].type}); } new g.ContextMenu(b, {event:d, callback:c, parentMenu:w}, q); return !1; }, parentMenu:f}, q); return !1; }; e.onMenuCollapseAll = function() { }; e.onMenuNodeEdit = function() { }; e.showMenuNodeOptionalInputs = function(a, b, d, f, c) { if (c) { var k = this; a = e.active_canvas.getCanvasWindow(); b = c.optional_inputs; c.onGetInputs && (b = c.onGetInputs()); var t = []; if (b) { for (var l in b) { var w = b[l]; if (w) { var h = w[0]; w[2] && w[2].label && (h = w[2].label); h = {content:h, value:w}; w[1] == g.ACTION && (h.className = "event"); t.push(h); } else { t.push(null); } } } this.onMenuNodeInputs && (t = this.onMenuNodeInputs(t)); if (t.length) { return new g.ContextMenu(t, {event:d, callback:function(a, b, d) { c && (a.callback && a.callback.call(k, c, a, b, d), a.value && (c.addInput(a.value[0], a.value[1], a.value[2]), c.setDirtyCanvas(!0, !0))); }, parentMenu:f, node:c}, a), !1; } } }; e.showMenuNodeOptionalOutputs = function(a, b, d, f, c) { function k(a, b, d) { if (c && (a.callback && a.callback.call(t, c, a, b, d), a.value)) { if (d = a.value[1], !d || d.constructor !== Object && d.constructor !== Array) { c.addOutput(a.value[0], a.value[1], a.value[2]), c.setDirtyCanvas(!0, !0); } else { a = []; for (var e in d) { a.push({content:e, value:d[e]}); } new g.ContextMenu(a, {event:b, callback:k, parentMenu:f, node:c}); return !1; } } } if (c) { var t = this; a = e.active_canvas.getCanvasWindow(); b = c.optional_outputs; c.onGetOutputs && (b = c.onGetOutputs()); var l = []; if (b) { for (var w in b) { var h = b[w]; if (!h) { l.push(null); } else { if (!c.flags || !c.flags.skip_repeated_outputs || -1 == c.findOutputSlot(h[0])) { var p = h[0]; h[2] && h[2].label && (p = h[2].label); p = {content:p, value:h}; h[1] == g.EVENT && (p.className = "event"); l.push(p); } } } } this.onMenuNodeOutputs && (l = this.onMenuNodeOutputs(l)); if (l.length) { return new g.ContextMenu(l, {event:d, callback:k, parentMenu:f, node:c}, a), !1; } } }; e.onShowMenuNodeProperties = function(a, b, d, f, c) { if (c && c.properties) { var k = e.active_canvas; b = k.getCanvasWindow(); var t = [], l; for (l in c.properties) { a = void 0 !== c.properties[l] ? c.properties[l] : " ", a = e.decodeHTML(a), t.push({content:"" + l + "" + a + "", value:l}); } if (t.length) { return new g.ContextMenu(t, {event:d, callback:function(a, b, d, g) { c && (b = this.getBoundingClientRect(), k.showEditPropertyValue(c, a.value, {position:[b.left, b.top]})); }, parentMenu:f, allow_html:!0, node:c}, b), !1; } } }; e.decodeHTML = function(a) { var b = document.createElement("div"); b.innerText = a; return b.innerHTML; }; e.onResizeNode = function(a, b, d, g, c) { c && (c.size = c.computeSize(), c.setDirtyCanvas(!0, !0)); }; e.onShowTitleEditor = function(a, b, d, g, c) { function f() { c.title = l.value; k.parentNode.removeChild(k); c.setDirtyCanvas(!0, !0); } var k = document.createElement("div"); k.className = "graphdialog"; k.innerHTML = "Title"; var l = k.querySelector("input"); l && (l.value = c.title, l.addEventListener("keydown", function(a) { 13 == a.keyCode && (f(), a.preventDefault(), a.stopPropagation()); })); a = e.active_canvas.canvas; b = a.getBoundingClientRect(); g = d = -20; b && (d -= b.left, g -= b.top); event ? (k.style.left = event.pageX + d + "px", k.style.top = event.pageY + g + "px") : (k.style.left = 0.5 * a.width + d + "px", k.style.top = 0.5 * a.height + g + "px"); k.querySelector("button").addEventListener("click", f); a.parentNode.appendChild(k); }; e.prototype.showEditPropertyValue = function(a, b, d) { function g() { c(u.value); } function c(d) { "number" == typeof a.properties[b] && (d = Number(d)); a.properties[b] = d; if (a.onPropertyChanged) { a.onPropertyChanged(b, d); } n.close(); a.setDirtyCanvas(!0, !0); } if (a && void 0 !== a.properties[b]) { d = d || {}; var e = "string"; null !== a.properties[b] && (e = typeof a.properties[b]); var k = null; a.getPropertyInfo && (k = a.getPropertyInfo(b)); if (a.properties_info) { for (var l = 0; l < a.properties_info.length; ++l) { if (a.properties_info[l].name == b) { k = a.properties_info[l]; break; } } } void 0 !== k && null !== k && k.type && (e = k.type); var h = ""; if ("string" == e || "number" == e) { h = ""; } else { if ("enum" == e && k.values) { h = ""; } else { "boolean" == e && (h = ""); } } var n = this.createDialog("" + b + "" + h + "", d); if ("enum" == e && k.values) { var u = n.querySelector("select"); u.addEventListener("change", function(a) { c(a.target.value); }); } else { if ("boolean" == e) { (u = n.querySelector("input")) && u.addEventListener("click", function(a) { c(!!u.checked); }); } else { if (u = n.querySelector("input")) { u.value = void 0 !== a.properties[b] ? a.properties[b] : "", u.addEventListener("keydown", function(a) { 13 == a.keyCode && (g(), a.preventDefault(), a.stopPropagation()); }); } } } n.querySelector("button").addEventListener("click", g); } }; e.prototype.createDialog = function(a, b) { b = b || {}; var d = document.createElement("div"); d.className = "graphdialog"; d.innerHTML = a; a = this.canvas.getClientRects()[0]; var g = -20, c = -20; a && (g -= a.left, c -= a.top); b.position ? (g += b.position[0], c += b.position[1]) : b.event ? (g += b.event.pageX, c += b.event.pageY) : (g += 0.5 * this.canvas.width, c += 0.5 * this.canvas.height); d.style.left = g + "px"; d.style.top = c + "px"; this.canvas.parentNode.appendChild(d); d.close = function() { this.parentNode && this.parentNode.removeChild(this); }; return d; }; e.onMenuNodeCollapse = function(a, b, d, g, c) { c.flags.collapsed = !c.flags.collapsed; c.setDirtyCanvas(!0, !0); }; e.onMenuNodePin = function(a, b, d, g, c) { c.pin(); }; e.onMenuNodeMode = function(a, b, d, c, e) { new g.ContextMenu(["Always", "On Event", "On Trigger", "Never"], {event:d, callback:function(a) { if (e) { switch(a) { case "On Event": e.mode = g.ON_EVENT; break; case "On Trigger": e.mode = g.ON_TRIGGER; break; case "Never": e.mode = g.NEVER; break; default: e.mode = g.ALWAYS; } } }, parentMenu:c, node:e}); return !1; }; e.onMenuNodeColors = function(a, b, d, c, k) { if (!k) { throw "no node for color"; } b = []; for (var f in e.node_colors) { a = e.node_colors[f], a = {value:f, content:"" + f + ""}, b.push(a); } new g.ContextMenu(b, {event:d, callback:function(a) { k && (a = e.node_colors[a.value]) && (k.color = a.color, k.bgcolor = a.bgcolor, k.setDirtyCanvas(!0)); }, parentMenu:c, node:k}); return !1; }; e.onMenuNodeShapes = function(a, b, d, c, e) { if (!e) { throw "no node passed"; } new g.ContextMenu(g.VALID_SHAPES, {event:d, callback:function(a) { e && (e.shape = a, e.setDirtyCanvas(!0)); }, parentMenu:c, node:e}); return !1; }; e.onMenuNodeRemove = function(a, b, d, g, c) { if (!c) { throw "no node passed"; } 0 != c.removable && (c.graph.remove(c), c.setDirtyCanvas(!0, !0)); }; e.onMenuNodeClone = function(a, b, d, g, c) { 0 != c.clonable && (a = c.clone()) && (a.pos = [c.pos[0] + 5, c.pos[1] + 5], c.graph.add(a), c.setDirtyCanvas(!0, !0)); }; e.node_colors = {red:{color:"#FAA", bgcolor:"#944"}, green:{color:"#AFA", bgcolor:"#494"}, blue:{color:"#AAF", bgcolor:"#449"}, cyan:{color:"#AFF", bgcolor:"#499"}, purple:{color:"#FAF", bgcolor:"#949"}, yellow:{color:"#FFA", bgcolor:"#994"}, black:{color:"#777", bgcolor:"#000"}, white:{color:"#FFF", bgcolor:"#AAA"}}; e.prototype.getCanvasMenuOptions = function() { if (this.getMenuOptions) { var a = this.getMenuOptions(); } else { a = [{content:"Add Node", has_submenu:!0, callback:e.onMenuAdd}], this._graph_stack && 0 < this._graph_stack.length && (a = [{content:"Close subgraph", callback:this.closeSubgraph.bind(this)}, null].concat(a)); } if (this.getExtraMenuOptions) { var b = this.getExtraMenuOptions(this, a); b && (a = a.concat(b)); } return a; }; e.prototype.getNodeMenuOptions = function(a) { var b = a.getMenuOptions ? a.getMenuOptions(this) : [{content:"Inputs", has_submenu:!0, disabled:!0, callback:e.showMenuNodeOptionalInputs}, {content:"Outputs", has_submenu:!0, disabled:!0, callback:e.showMenuNodeOptionalOutputs}, null, {content:"Properties", has_submenu:!0, callback:e.onShowMenuNodeProperties}, null, {content:"Title", callback:e.onShowTitleEditor}, {content:"Mode", has_submenu:!0, callback:e.onMenuNodeMode}, {content:"Resize", callback:e.onResizeNode}, {content:"Collapse", callback:e.onMenuNodeCollapse}, {content:"Pin", callback:e.onMenuNodePin}, {content:"Colors", has_submenu:!0, callback:e.onMenuNodeColors}, {content:"Shapes", has_submenu:!0, callback:e.onMenuNodeShapes}, null]; if (a.getExtraMenuOptions) { var d = a.getExtraMenuOptions(this); d && (d.push(null), b = d.concat(b)); } !1 !== a.clonable && b.push({content:"Clone", callback:e.onMenuNodeClone}); !1 !== a.removable && b.push(null, {content:"Remove", callback:e.onMenuNodeRemove}); a.onGetInputs && (d = a.onGetInputs()) && d.length && (b[0].disabled = !1); a.onGetOutputs && (d = a.onGetOutputs()) && d.length && (b[1].disabled = !1); if (a.graph && a.graph.onGetNodeMenuOptions) { a.graph.onGetNodeMenuOptions(b, a); } return b; }; e.prototype.processContextMenu = function(a, b) { var d = this, c = e.active_canvas.getCanvasWindow(), k = null, h = {event:b, callback:function(b, g, c) { if (b) { if ("Remove Slot" == b.content) { var e = b.slot; e.input ? a.removeInput(e.slot) : e.output && a.removeOutput(e.slot); } else { if ("Rename Slot" == b.content) { e = b.slot; var f = d.createDialog("Name", g), k = f.querySelector("input"); f.querySelector("button").addEventListener("click", function(b) { if (k.value) { if (b = e.input ? a.getInputInfo(e.slot) : a.getOutputInfo(e.slot)) { b.label = k.value; } d.setDirty(!0); } f.close(); }); } } } }, node:a}, p = null; a && (p = a.getSlotInPosition(b.canvasX, b.canvasY), e.active_node = a); p ? (k = [], k.push(p.locked ? "Cannot remove" : {content:"Remove Slot", slot:p}), k.push({content:"Rename Slot", slot:p}), h.title = (p.input ? p.input.type : p.output.type) || "*", p.input && p.input.type == g.ACTION && (h.title = "Action"), p.output && p.output.type == g.EVENT && (h.title = "Event")) : k = a ? this.getNodeMenuOptions(a) : this.getCanvasMenuOptions(); k && new g.ContextMenu(k, h, c); }; this.CanvasRenderingContext2D && (CanvasRenderingContext2D.prototype.roundRect = function(a, b, d, g, c, e) { void 0 === c && (c = 5); void 0 === e && (e = c); this.beginPath(); this.moveTo(a + c, b); this.lineTo(a + d - c, b); this.quadraticCurveTo(a + d, b, a + d, b + c); this.lineTo(a + d, b + g - e); this.quadraticCurveTo(a + d, b + g, a + d - e, b + g); this.lineTo(a + e, b + g); this.quadraticCurveTo(a, b + g, a, b + g - e); this.lineTo(a, b + c); this.quadraticCurveTo(a, b, a + c, b); }); g.compareObjects = function(a, b) { for (var d in a) { if (a[d] != b[d]) { return !1; } } return !0; }; g.distance = p; g.colorToString = function(a) { return "rgba(" + Math.round(255 * a[0]).toFixed() + "," + Math.round(255 * a[1]).toFixed() + "," + Math.round(255 * a[2]).toFixed() + "," + (4 == a.length ? a[3].toFixed(2) : "1.0") + ")"; }; g.isInsideRectangle = n; g.growBounding = function(a, b, d) { b < a[0] ? a[0] = b : b > a[2] && (a[2] = b); d < a[1] ? a[1] = d : d > a[3] && (a[3] = d); }; g.isInsideBounding = function(a, b) { return a[0] < b[0][0] || a[1] < b[0][1] || a[0] > b[1][0] || a[1] > b[1][1] ? !1 : !0; }; g.overlapBounding = u; g.hex2num = function(a) { "#" == a.charAt(0) && (a = a.slice(1)); a = a.toUpperCase(); for (var b = Array(3), d = 0, g, c, e = 0; 6 > e; e += 2) { g = "0123456789ABCDEF".indexOf(a.charAt(e)), c = "0123456789ABCDEF".indexOf(a.charAt(e + 1)), b[d] = 16 * g + c, d++; } return b; }; g.num2hex = function(a) { for (var b = "#", d, g, c = 0; 3 > c; c++) { d = a[c] / 16, g = a[c] % 16, b += "0123456789ABCDEF".charAt(d) + "0123456789ABCDEF".charAt(g); } return b; }; x.prototype.addItem = function(a, b, d) { function g(a) { var b = this.value; b && b.has_submenu && c.call(this, a); } function c(a) { var b = this.value, g = !0; e.current_submenu && e.current_submenu.close(a); if (d.callback) { var c = d.callback.call(this, b, d, a, e, d.node); !0 === c && (g = !1); } if (b && (b.callback && !d.ignore_item_callbacks && !0 !== b.disabled && (c = b.callback.call(this, b, d, a, e, d.node), !0 === c && (g = !1)), b.submenu)) { if (!b.submenu.options) { throw "ContextMenu submenu needs options"; } new e.constructor(b.submenu.options, {callback:b.submenu.callback, event:a, parentMenu:e, ignore_item_callbacks:b.submenu.ignore_item_callbacks, title:b.submenu.title, autoopen:d.autoopen}); g = !1; } g && !e.lock && e.close(); } var e = this; d = d || {}; var k = document.createElement("div"); k.className = "litemenu-entry submenu"; var l = !1; if (null === b) { k.classList.add("separator"); } else { k.innerHTML = b && b.title ? b.title : a; if (k.value = b) { b.disabled && (l = !0, k.classList.add("disabled")), (b.submenu || b.has_submenu) && k.classList.add("has_submenu"); } "function" == typeof b ? (k.dataset.value = a, k.onclick_callback = b) : k.dataset.value = b; b.className && (k.className += " " + b.className); } this.root.appendChild(k); l || k.addEventListener("click", c); d.autoopen && k.addEventListener("mouseenter", g); return k; }; x.prototype.close = function(a, b) { this.root.parentNode && this.root.parentNode.removeChild(this.root); this.parentMenu && !b && (this.parentMenu.lock = !1, this.parentMenu.current_submenu = null, void 0 === a ? this.parentMenu.close() : a && !x.isCursorOverElement(a, this.parentMenu.root) && x.trigger(this.parentMenu.root, "mouseleave", a)); this.current_submenu && this.current_submenu.close(a, !0); }; x.trigger = function(a, b, d, g) { var c = document.createEvent("CustomEvent"); c.initCustomEvent(b, !0, !0, d); c.srcElement = g; a.dispatchEvent ? a.dispatchEvent(c) : a.__events && a.__events.dispatchEvent(c); return c; }; x.prototype.getTopMenu = function() { return this.options.parentMenu ? this.options.parentMenu.getTopMenu() : this; }; x.prototype.getFirstEvent = function() { return this.options.parentMenu ? this.options.parentMenu.getFirstEvent() : this.options.event; }; x.isCursorOverElement = function(a, b) { var d = a.pageX; a = a.pageY; return (b = b.getBoundingClientRect()) ? a > b.top && a < b.top + b.height && d > b.left && d < b.left + b.width ? !0 : !1 : !1; }; g.ContextMenu = x; g.closeAllContextMenus = function(a) { a = a || window; a = a.document.querySelectorAll(".litecontextmenu"); if (a.length) { for (var b = [], d = 0; d < a.length; d++) { b.push(a[d]); } for (d in b) { b[d].close ? b[d].close() : b[d].parentNode && b[d].parentNode.removeChild(b[d]); } } }; g.extendClass = function(a, b) { for (var d in b) { a.hasOwnProperty(d) || (a[d] = b[d]); } if (b.prototype) { for (d in b.prototype) { b.prototype.hasOwnProperty(d) && !a.prototype.hasOwnProperty(d) && (b.prototype.__lookupGetter__(d) ? a.prototype.__defineGetter__(d, b.prototype.__lookupGetter__(d)) : a.prototype[d] = b.prototype[d], b.prototype.__lookupSetter__(d) && a.prototype.__defineSetter__(d, b.prototype.__lookupSetter__(d))); } } }; "undefined" == typeof window || window.requestAnimationFrame || (window.requestAnimationFrame = window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || function(a) { window.setTimeout(a, 1000 / 60); }); })(this); "undefined" != typeof exports && (exports.LiteGraph = this.LiteGraph); (function(v) { function c() { this.addOutput("in ms", "number"); this.addOutput("in sec", "number"); } function h() { this.size = [120, 60]; this.subgraph = new LGraph; this.subgraph._subgraph_node = this; this.subgraph._is_subgraph = !0; this.subgraph.onGlobalInputAdded = this.onSubgraphNewGlobalInput.bind(this); this.subgraph.onGlobalInputRenamed = this.onSubgraphRenamedGlobalInput.bind(this); this.subgraph.onGlobalInputTypeChanged = this.onSubgraphTypeChangeGlobalInput.bind(this); this.subgraph.onGlobalOutputAdded = this.onSubgraphNewGlobalOutput.bind(this); this.subgraph.onGlobalOutputRenamed = this.onSubgraphRenamedGlobalOutput.bind(this); this.subgraph.onGlobalOutputTypeChanged = this.onSubgraphTypeChangeGlobalOutput.bind(this); this.bgcolor = "#663"; } function e() { var a = "input_" + (1000 * Math.random()).toFixed(); this.addOutput(a, null); this.properties = {name:a, type:null}; var b = this; Object.defineProperty(this.properties, "name", {get:function() { return a; }, set:function(d) { if ("" != d) { var g = b.getOutputInfo(0); g.name != d && (g.name = d, b.graph && b.graph.renameGlobalInput(a, d), a = d); } }, enumerable:!0}); Object.defineProperty(this.properties, "type", {get:function() { return b.outputs[0].type; }, set:function(d) { b.outputs[0].type = d; b.graph && b.graph.changeGlobalInputType(a, b.outputs[0].type); }, enumerable:!0}); } function p() { var a = "output_" + (1000 * Math.random()).toFixed(); this.addInput(a, null); this.properties = {name:a, type:null}; var b = this; Object.defineProperty(this.properties, "name", {get:function() { return a; }, set:function(d) { if ("" != d) { var g = b.getInputInfo(0); g.name != d && (g.name = d, b.graph && b.graph.renameGlobalOutput(a, d), a = d); } }, enumerable:!0}); Object.defineProperty(this.properties, "type", {get:function() { return b.inputs[0].type; }, set:function(d) { b.inputs[0].type = d; b.graph && b.graph.changeGlobalInputType(a, b.inputs[0].type); }, enumerable:!0}); } function n() { this.addOutput("value", "number"); this.addProperty("value", 1.0); this.editable = {property:"value", type:"number"}; } function u() { this.size = [60, 20]; this.addInput("value", 0, {label:""}); this.addOutput("value", 0, {label:""}); this.addProperty("value", ""); } function x() { this.mode = k.ON_EVENT; this.size = [60, 20]; this.addProperty("msg", ""); this.addInput("log", k.EVENT); this.addInput("msg", 0); } function g() { this.size = [60, 20]; this.addProperty("onExecute", ""); this.addInput("in", ""); this.addInput("in2", ""); this.addOutput("out", ""); this.addOutput("out2", ""); this._func = null; } var k = v.LiteGraph; c.title = "Time"; c.desc = "Time"; c.prototype.onExecute = function() { this.setOutputData(0, 1000 * this.graph.globaltime); this.setOutputData(1, this.graph.globaltime); }; k.registerNodeType("basic/time", c); h.title = "Subgraph"; h.desc = "Graph inside a node"; h.prototype.onSubgraphNewGlobalInput = function(a, b) { this.addInput(a, b); }; h.prototype.onSubgraphRenamedGlobalInput = function(a, b) { a = this.findInputSlot(a); -1 != a && (this.getInputInfo(a).name = b); }; h.prototype.onSubgraphTypeChangeGlobalInput = function(a, b) { a = this.findInputSlot(a); -1 != a && (this.getInputInfo(a).type = b); }; h.prototype.onSubgraphNewGlobalOutput = function(a, b) { this.addOutput(a, b); }; h.prototype.onSubgraphRenamedGlobalOutput = function(a, b) { a = this.findOutputSlot(a); -1 != a && (this.getOutputInfo(a).name = b); }; h.prototype.onSubgraphTypeChangeGlobalOutput = function(a, b) { a = this.findOutputSlot(a); -1 != a && (this.getOutputInfo(a).type = b); }; h.prototype.getExtraMenuOptions = function(a) { var b = this; return [{content:"Open", callback:function() { a.openSubgraph(b.subgraph); }}]; }; h.prototype.onExecute = function() { if (this.inputs) { for (var a = 0; a < this.inputs.length; a++) { var b = this.inputs[a], d = this.getInputData(a); this.subgraph.setGlobalInputData(b.name, d); } } this.subgraph.runStep(); if (this.outputs) { for (a = 0; a < this.outputs.length; a++) { d = this.subgraph.getGlobalOutputData(this.outputs[a].name), this.setOutputData(a, d); } } }; h.prototype.configure = function(a) { LGraphNode.prototype.configure.call(this, a); }; h.prototype.serialize = function() { var a = LGraphNode.prototype.serialize.call(this); a.subgraph = this.subgraph.serialize(); return a; }; h.prototype.clone = function() { var a = k.createNode(this.type), b = this.serialize(); delete b.id; delete b.inputs; delete b.outputs; a.configure(b); return a; }; k.registerNodeType("graph/subgraph", h); e.title = "Input"; e.desc = "Input of the graph"; e.prototype.onAdded = function() { this.graph.addGlobalInput(this.properties.name, this.properties.type); }; e.prototype.onExecute = function() { var a = this.graph.global_inputs[this.properties.name]; a && this.setOutputData(0, a.value); }; k.registerNodeType("graph/input", e); p.title = "Ouput"; p.desc = "Output of the graph"; p.prototype.onAdded = function() { this.graph.addGlobalOutput(this.properties.name, this.properties.type); }; p.prototype.onExecute = function() { this.graph.setGlobalOutputData(this.properties.name, this.getInputData(0)); }; k.registerNodeType("graph/output", p); n.title = "Const"; n.desc = "Constant value"; n.prototype.setValue = function(a) { "string" == typeof a && (a = parseFloat(a)); this.properties.value = a; this.setDirtyCanvas(!0); }; n.prototype.onExecute = function() { this.setOutputData(0, parseFloat(this.properties.value)); }; n.prototype.onDrawBackground = function(a) { this.outputs[0].label = this.properties.value.toFixed(3); }; n.prototype.onWidget = function(a, b) { "value" == b.name && this.setValue(b.value); }; k.registerNodeType("basic/const", n); u.title = "Watch"; u.desc = "Show value of input"; u.prototype.onExecute = function() { this.properties.value = this.getInputData(0); this.setOutputData(0, this.properties.value); }; u.prototype.onDrawBackground = function(a) { this.inputs[0] && null != this.properties.value && (this.properties.value.constructor === Number ? this.inputs[0].label = this.properties.value.toFixed(3) : ((a = this.properties.value) && a.length && (a = Array.prototype.slice.call(a).join(",")), this.inputs[0].label = a)); }; k.registerNodeType("basic/watch", u); x.title = "Console"; x.desc = "Show value inside the console"; x.prototype.onAction = function(a, b) { "log" == a ? console.log(b) : "warn" == a ? console.warn(b) : "error" == a && console.error(b); }; x.prototype.onExecute = function() { var a = this.getInputData(1); null !== a && (this.properties.msg = a); console.log(a); }; x.prototype.onGetInputs = function() { return [["log", k.ACTION], ["warn", k.ACTION], ["error", k.ACTION]]; }; k.registerNodeType("basic/console", x); g.title = "Script"; g.desc = "executes a code"; g.widgets_info = {onExecute:{type:"code"}}; g.prototype.onPropertyChanged = function(a, b) { if ("onExecute" == a && k.allow_scripts) { this._func = null; try { this._func = new Function(b); } catch (d) { console.error("Error parsing script"), console.error(d); } } }; g.prototype.onExecute = function() { if (this._func) { try { this._func.call(this); } catch (a) { console.error("Error in script"), console.error(a); } } }; k.registerNodeType("basic/script", g); })(this); (function(v) { function c() { this.size = [60, 20]; this.addInput("event", p.ACTION); } function h() { this.size = [60, 20]; this.addInput("event", p.ACTION); this.addOutput("event", p.EVENT); this.properties = {equal_to:"", has_property:"", property_equal_to:""}; } function e() { this.size = [60, 20]; this.addProperty("time", 1000); this.addInput("event", p.ACTION); this.addOutput("on_time", p.EVENT); this._pending = []; } var p = v.LiteGraph; c.title = "Log Event"; c.desc = "Log event in console"; c.prototype.onAction = function(c, e) { console.log(c, e); }; p.registerNodeType("events/log", c); h.title = "Filter Event"; h.desc = "Blocks events that do not match the filter"; h.prototype.onAction = function(c, e) { if (null != e && (!this.properties.equal_to || this.properties.equal_to == e)) { if (this.properties.has_property && (c = e[this.properties.has_property], null == c || this.properties.property_equal_to && this.properties.property_equal_to != c)) { return; } this.triggerSlot(0, e); } }; p.registerNodeType("events/filter", h); e.title = "Delay"; e.desc = "Delays one event"; e.prototype.onAction = function(c, e) { this._pending.push([this.properties.time, e]); }; e.prototype.onExecute = function() { for (var c = 1000 * this.graph.elapsed_time, e = 0; e < this._pending.length; ++e) { var h = this._pending[e]; h[0] -= c; 0 < h[0] || (this._pending.splice(e, 1), --e, this.trigger(null, h[1])); } }; e.prototype.onGetInputs = function() { return [["event", p.ACTION]]; }; p.registerNodeType("events/delay", e); })(this); (function(v) { function c() { this.addOutput("clicked", x.EVENT); this.addProperty("text", ""); this.addProperty("font", "40px Arial"); this.addProperty("message", ""); this.size = [64, 84]; } function h() { this.addOutput("", "number"); this.size = [64, 84]; this.properties = {min:0, max:1, value:0.5, wcolor:"#7AF", size:50}; } function e() { this.size = [160, 26]; this.addOutput("", "number"); this.properties = {wcolor:"#7AF", min:0, max:1, value:0.5}; } function p() { this.size = [160, 26]; this.addInput("", "number"); this.properties = {min:0, max:1, value:0, wcolor:"#AAF"}; } function n() { this.addInputs("", 0); this.properties = {value:"...", font:"Arial", fontsize:18, color:"#AAA", align:"left", glowSize:0, decimals:1}; } function u() { this.size = [200, 100]; this.properties = {borderColor:"#ffffff", bgcolorTop:"#f0f0f0", bgcolorBottom:"#e0e0e0", shadowSize:2, borderRadius:3}; } var x = v.LiteGraph; c.title = "Button"; c.desc = "Triggers an event"; c.prototype.onDrawForeground = function(g) { !this.flags.collapsed && (g.fillStyle = "black", g.fillRect(1, 1, this.size[0] - 3, this.size[1] - 3), g.fillStyle = "#AAF", g.fillRect(0, 0, this.size[0] - 3, this.size[1] - 3), g.fillStyle = this.clicked ? "white" : this.mouseOver ? "#668" : "#334", g.fillRect(1, 1, this.size[0] - 4, this.size[1] - 4), this.properties.text || 0 === this.properties.text) && (g.textAlign = "center", g.fillStyle = this.clicked ? "black" : "white", this.properties.font && (g.font = this.properties.font), g.fillText(this.properties.text, 0.5 * this.size[0], 0.85 * this.size[1]), g.textAlign = "left"); }; c.prototype.onMouseDown = function(g, c) { if (1 < c[0] && 1 < c[1] && c[0] < this.size[0] - 2 && c[1] < this.size[1] - 2) { return this.clicked = !0, this.trigger("clicked", this.properties.message), !0; } }; c.prototype.onMouseUp = function(c) { this.clicked = !1; }; x.registerNodeType("widget/button", c); h.title = "Knob"; h.desc = "Circular controller"; h.widgets = [{name:"increase", text:"+", type:"minibutton"}, {name:"decrease", text:"-", type:"minibutton"}]; h.prototype.onAdded = function() { this.value = (this.properties.value - this.properties.min) / (this.properties.max - this.properties.min); this.imgbg = this.loadImage("imgs/knob_bg.png"); this.imgfg = this.loadImage("imgs/knob_fg.png"); }; h.prototype.onDrawImageKnob = function(c) { if (this.imgfg && this.imgfg.width) { var g = 0.5 * this.imgbg.width, a = this.size[0] / this.imgfg.width; c.save(); c.translate(0, 20); c.scale(a, a); c.drawImage(this.imgbg, 0, 0); c.translate(g, g); c.rotate(2 * this.value * Math.PI * 6 / 8 + 10 * Math.PI / 8); c.translate(-g, -g); c.drawImage(this.imgfg, 0, 0); c.restore(); this.title && (c.font = "bold 16px Criticized,Tahoma", c.fillStyle = "rgba(100,100,100,0.8)", c.textAlign = "center", c.fillText(this.title.toUpperCase(), 0.5 * this.size[0], 18), c.textAlign = "left"); } }; h.prototype.onDrawVectorKnob = function(c) { if (this.imgfg && this.imgfg.width) { c.lineWidth = 1; c.strokeStyle = this.mouseOver ? "#FFF" : "#AAA"; c.fillStyle = "#000"; c.beginPath(); c.arc(0.5 * this.size[0], 0.5 * this.size[1] + 10, 0.5 * this.properties.size, 0, 2 * Math.PI, !0); c.stroke(); 0 < this.value && (c.strokeStyle = this.properties.wcolor, c.lineWidth = 0.2 * this.properties.size, c.beginPath(), c.arc(0.5 * this.size[0], 0.5 * this.size[1] + 10, 0.35 * this.properties.size, -0.5 * Math.PI + 2 * Math.PI * this.value, -0.5 * Math.PI, !0), c.stroke(), c.lineWidth = 1); c.font = 0.2 * this.properties.size + "px Arial"; c.fillStyle = "#AAA"; c.textAlign = "center"; var g = this.properties.value; "number" == typeof g && (g = g.toFixed(2)); c.fillText(g, 0.5 * this.size[0], 0.65 * this.size[1]); c.textAlign = "left"; } }; h.prototype.onDrawForeground = function(c) { this.onDrawImageKnob(c); }; h.prototype.onExecute = function() { this.setOutputData(0, this.properties.value); this.boxcolor = x.colorToString([this.value, this.value, this.value]); }; h.prototype.onMouseDown = function(c) { if (this.imgfg && this.imgfg.width) { this.center = [0.5 * this.size[0], 0.5 * this.size[1] + 20]; this.radius = 0.5 * this.size[0]; if (20 > c.canvasY - this.pos[1] || x.distance([c.canvasX, c.canvasY], [this.pos[0] + this.center[0], this.pos[1] + this.center[1]]) > this.radius) { return !1; } this.oldmouse = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; this.captureInput(!0); return !0; } }; h.prototype.onMouseMove = function(c) { if (this.oldmouse) { c = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; var e = this.value; e -= 0.01 * (c[1] - this.oldmouse[1]); 1.0 < e ? e = 1.0 : 0.0 > e && (e = 0.0); this.value = e; this.properties.value = this.properties.min + (this.properties.max - this.properties.min) * this.value; this.oldmouse = c; this.setDirtyCanvas(!0); } }; h.prototype.onMouseUp = function(c) { this.oldmouse && (this.oldmouse = null, this.captureInput(!1)); }; h.prototype.onMouseLeave = function(c) { }; h.prototype.onWidget = function(c, e) { if ("increase" == e.name) { this.onPropertyChanged("size", this.properties.size + 10); } else { if ("decrease" == e.name) { this.onPropertyChanged("size", this.properties.size - 10); } } }; h.prototype.onPropertyChanged = function(c, e) { if ("wcolor" == c) { this.properties[c] = e; } else { if ("size" == c) { e = parseInt(e), this.properties[c] = e, this.size = [e + 4, e + 24], this.setDirtyCanvas(!0, !0); } else { if ("min" == c || "max" == c || "value" == c) { this.properties[c] = parseFloat(e); } else { return !1; } } } return !0; }; x.registerNodeType("widget/knob", h); e.title = "H.Slider"; e.desc = "Linear slider controller"; e.prototype.onInit = function() { this.value = 0.5; this.imgfg = this.loadImage("imgs/slider_fg.png"); }; e.prototype.onDrawVectorial = function(c) { this.imgfg && this.imgfg.width && (c.lineWidth = 1, c.strokeStyle = this.mouseOver ? "#FFF" : "#AAA", c.fillStyle = "#000", c.beginPath(), c.rect(2, 0, this.size[0] - 4, 20), c.stroke(), c.fillStyle = this.properties.wcolor, c.beginPath(), c.rect(2 + (this.size[0] - 4 - 20) * this.value, 0, 20, 20), c.fill()); }; e.prototype.onDrawImage = function(c) { this.imgfg && this.imgfg.width && (c.lineWidth = 1, c.fillStyle = "#000", c.fillRect(2, 9, this.size[0] - 4, 2), c.strokeStyle = "#333", c.beginPath(), c.moveTo(2, 9), c.lineTo(this.size[0] - 4, 9), c.stroke(), c.strokeStyle = "#AAA", c.beginPath(), c.moveTo(2, 11), c.lineTo(this.size[0] - 4, 11), c.stroke(), c.drawImage(this.imgfg, 2 + (this.size[0] - 4) * this.value - 0.5 * this.imgfg.width, 0.5 * -this.imgfg.height + 10)); }; e.prototype.onDrawForeground = function(c) { this.onDrawImage(c); }; e.prototype.onExecute = function() { this.properties.value = this.properties.min + (this.properties.max - this.properties.min) * this.value; this.setOutputData(0, this.properties.value); this.boxcolor = x.colorToString([this.value, this.value, this.value]); }; e.prototype.onMouseDown = function(c) { if (0 > c.canvasY - this.pos[1]) { return !1; } this.oldmouse = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; this.captureInput(!0); return !0; }; e.prototype.onMouseMove = function(c) { if (this.oldmouse) { c = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; var e = this.value; e += (c[0] - this.oldmouse[0]) / this.size[0]; 1.0 < e ? e = 1.0 : 0.0 > e && (e = 0.0); this.value = e; this.oldmouse = c; this.setDirtyCanvas(!0); } }; e.prototype.onMouseUp = function(c) { this.oldmouse = null; this.captureInput(!1); }; e.prototype.onMouseLeave = function(c) { }; e.prototype.onPropertyChanged = function(c, e) { if ("wcolor" == c) { this.properties[c] = e; } else { return !1; } return !0; }; x.registerNodeType("widget/hslider", e); p.title = "Progress"; p.desc = "Shows data in linear progress"; p.prototype.onExecute = function() { var c = this.getInputData(0); void 0 != c && (this.properties.value = c); }; p.prototype.onDrawForeground = function(c) { c.lineWidth = 1; c.fillStyle = this.properties.wcolor; var e = (this.properties.value - this.properties.min) / (this.properties.max - this.properties.min); e = Math.min(1, e); e = Math.max(0, e); c.fillRect(2, 2, (this.size[0] - 4) * e, this.size[1] - 4); }; x.registerNodeType("widget/progress", p); n.title = "Text"; n.desc = "Shows the input value"; n.widgets = [{name:"resize", text:"Resize box", type:"button"}, {name:"led_text", text:"LED", type:"minibutton"}, {name:"normal_text", text:"Normal", type:"minibutton"}]; n.prototype.onDrawForeground = function(c) { c.fillStyle = this.properties.color; var e = this.properties.value; this.properties.glowSize ? (c.shadowColor = this.properties.color, c.shadowOffsetX = 0, c.shadowOffsetY = 0, c.shadowBlur = this.properties.glowSize) : c.shadowColor = "transparent"; var a = this.properties.fontsize; c.textAlign = this.properties.align; c.font = a.toString() + "px " + this.properties.font; this.str = "number" == typeof e ? e.toFixed(this.properties.decimals) : e; if ("string" == typeof this.str) { e = this.str.split("\\n"); for (var b in e) { c.fillText(e[b], "left" == this.properties.align ? 15 : this.size[0] - 15, -0.15 * a + a * (parseInt(b) + 1)); } } c.shadowColor = "transparent"; this.last_ctx = c; c.textAlign = "left"; }; n.prototype.onExecute = function() { var c = this.getInputData(0); null != c && (this.properties.value = c); }; n.prototype.resize = function() { if (this.last_ctx) { var c = this.str.split("\\n"); this.last_ctx.font = this.properties.fontsize + "px " + this.properties.font; var e = 0, a; for (a in c) { var b = this.last_ctx.measureText(c[a]).width; e < b && (e = b); } this.size[0] = e + 20; this.size[1] = 4 + c.length * this.properties.fontsize; this.setDirtyCanvas(!0); } }; n.prototype.onWidget = function(c, e) { "resize" == e.name ? this.resize() : "led_text" == e.name ? (this.properties.font = "Digital", this.properties.glowSize = 4, this.setDirtyCanvas(!0)) : "normal_text" == e.name && (this.properties.font = "Arial", this.setDirtyCanvas(!0)); }; n.prototype.onPropertyChanged = function(c, e) { this.properties[c] = e; this.str = "number" == typeof e ? e.toFixed(3) : e; return !0; }; x.registerNodeType("widget/text", n); u.title = "Panel"; u.desc = "Non interactive panel"; u.widgets = [{name:"update", text:"Update", type:"button"}]; u.prototype.createGradient = function(c) { "" == this.properties.bgcolorTop || "" == this.properties.bgcolorBottom ? this.lineargradient = 0 : (this.lineargradient = c.createLinearGradient(0, 0, 0, this.size[1]), this.lineargradient.addColorStop(0, this.properties.bgcolorTop), this.lineargradient.addColorStop(1, this.properties.bgcolorBottom)); }; u.prototype.onDrawForeground = function(c) { null == this.lineargradient && this.createGradient(c); this.lineargradient && (c.lineWidth = 1, c.strokeStyle = this.properties.borderColor, c.fillStyle = this.lineargradient, this.properties.shadowSize ? (c.shadowColor = "#000", c.shadowOffsetX = 0, c.shadowOffsetY = 0, c.shadowBlur = this.properties.shadowSize) : c.shadowColor = "transparent", c.roundRect(0, 0, this.size[0] - 1, this.size[1] - 1, this.properties.shadowSize), c.fill(), c.shadowColor = "transparent", c.stroke()); }; u.prototype.onWidget = function(c, e) { "update" == e.name && (this.lineargradient = null, this.setDirtyCanvas(!0)); }; x.registerNodeType("widget/panel", u); })(this); (function(v) { function c() { this.addOutput("left_x_axis", "number"); this.addOutput("left_y_axis", "number"); this.addOutput("button_pressed", h.EVENT); this.properties = {gamepad_index:0, threshold:0.1}; this._left_axis = new Float32Array(2); this._right_axis = new Float32Array(2); this._triggers = new Float32Array(2); this._previous_buttons = new Uint8Array(17); this._current_buttons = new Uint8Array(17); } var h = v.LiteGraph; c.title = "Gamepad"; c.desc = "gets the input of the gamepad"; c.zero = new Float32Array(2); c.buttons = "a b x y lb rb lt rt back start ls rs home".split(" "); c.prototype.onExecute = function() { var e = this.getGamepad(), h = this.properties.threshold || 0.0; e && (this._left_axis[0] = Math.abs(e.xbox.axes.lx) > h ? e.xbox.axes.lx : 0, this._left_axis[1] = Math.abs(e.xbox.axes.ly) > h ? e.xbox.axes.ly : 0, this._right_axis[0] = Math.abs(e.xbox.axes.rx) > h ? e.xbox.axes.rx : 0, this._right_axis[1] = Math.abs(e.xbox.axes.ry) > h ? e.xbox.axes.ry : 0, this._triggers[0] = Math.abs(e.xbox.axes.ltrigger) > h ? e.xbox.axes.ltrigger : 0, this._triggers[1] = Math.abs(e.xbox.axes.rtrigger) > h ? e.xbox.axes.rtrigger : 0); if (this.outputs) { for (h = 0; h < this.outputs.length; h++) { var n = this.outputs[h]; if (n.links && n.links.length) { var u = null; if (e) { switch(n.name) { case "left_axis": u = this._left_axis; break; case "right_axis": u = this._right_axis; break; case "left_x_axis": u = this._left_axis[0]; break; case "left_y_axis": u = this._left_axis[1]; break; case "right_x_axis": u = this._right_axis[0]; break; case "right_y_axis": u = this._right_axis[1]; break; case "trigger_left": u = this._triggers[0]; break; case "trigger_right": u = this._triggers[1]; break; case "a_button": u = e.xbox.buttons.a ? 1 : 0; break; case "b_button": u = e.xbox.buttons.b ? 1 : 0; break; case "x_button": u = e.xbox.buttons.x ? 1 : 0; break; case "y_button": u = e.xbox.buttons.y ? 1 : 0; break; case "lb_button": u = e.xbox.buttons.lb ? 1 : 0; break; case "rb_button": u = e.xbox.buttons.rb ? 1 : 0; break; case "ls_button": u = e.xbox.buttons.ls ? 1 : 0; break; case "rs_button": u = e.xbox.buttons.rs ? 1 : 0; break; case "start_button": u = e.xbox.buttons.start ? 1 : 0; break; case "back_button": u = e.xbox.buttons.back ? 1 : 0; break; case "button_pressed": for (n = 0; n < this._current_buttons.length; ++n) { this._current_buttons[n] && !this._previous_buttons[n] && this.triggerSlot(h, c.buttons[n]); } } } else { switch(n.name) { case "button_pressed": break; case "left_axis": case "right_axis": u = c.zero; break; default: u = 0; } } this.setOutputData(h, u); } } } }; c.prototype.getGamepad = function() { var c = navigator.getGamepads || navigator.webkitGetGamepads || navigator.mozGetGamepads; if (!c) { return null; } c = c.call(navigator); this._previous_buttons.set(this._current_buttons); for (var h = this.properties.gamepad_index; 4 > h; h++) { if (c[h]) { c = c[h]; h = this.xbox_mapping; h || (h = this.xbox_mapping = {axes:[], buttons:{}, hat:""}); h.axes.lx = c.axes[0]; h.axes.ly = c.axes[1]; h.axes.rx = c.axes[2]; h.axes.ry = c.axes[3]; h.axes.ltrigger = c.buttons[6].value; h.axes.rtrigger = c.buttons[7].value; for (var n = 0; n < c.buttons.length; n++) { switch(this._current_buttons[n] = c.buttons[n].pressed, n) { case 0: h.buttons.a = c.buttons[n].pressed; break; case 1: h.buttons.b = c.buttons[n].pressed; break; case 2: h.buttons.x = c.buttons[n].pressed; break; case 3: h.buttons.y = c.buttons[n].pressed; break; case 4: h.buttons.lb = c.buttons[n].pressed; break; case 5: h.buttons.rb = c.buttons[n].pressed; break; case 6: h.buttons.lt = c.buttons[n].pressed; break; case 7: h.buttons.rt = c.buttons[n].pressed; break; case 8: h.buttons.back = c.buttons[n].pressed; break; case 9: h.buttons.start = c.buttons[n].pressed; break; case 10: h.buttons.ls = c.buttons[n].pressed; break; case 11: h.buttons.rs = c.buttons[n].pressed; break; case 12: c.buttons[n].pressed && (h.hat += "up"); break; case 13: c.buttons[n].pressed && (h.hat += "down"); break; case 14: c.buttons[n].pressed && (h.hat += "left"); break; case 15: c.buttons[n].pressed && (h.hat += "right"); break; case 16: h.buttons.home = c.buttons[n].pressed; } } c.xbox = h; return c; } } }; c.prototype.onDrawBackground = function(c) { var e = this._left_axis, h = this._right_axis; c.strokeStyle = "#88A"; c.strokeRect(0.5 * (e[0] + 1) * this.size[0] - 4, 0.5 * (e[1] + 1) * this.size[1] - 4, 8, 8); c.strokeStyle = "#8A8"; c.strokeRect(0.5 * (h[0] + 1) * this.size[0] - 4, 0.5 * (h[1] + 1) * this.size[1] - 4, 8, 8); e = this.size[1] / this._current_buttons.length; c.fillStyle = "#AEB"; for (h = 0; h < this._current_buttons.length; ++h) { this._current_buttons[h] && c.fillRect(0, e * h, 6, e); } }; c.prototype.onGetOutputs = function() { return [["left_axis", "vec2"], ["right_axis", "vec2"], ["left_x_axis", "number"], ["left_y_axis", "number"], ["right_x_axis", "number"], ["right_y_axis", "number"], ["trigger_left", "number"], ["trigger_right", "number"], ["a_button", "number"], ["b_button", "number"], ["x_button", "number"], ["y_button", "number"], ["lb_button", "number"], ["rb_button", "number"], ["ls_button", "number"], ["rs_button", "number"], ["start", "number"], ["back", "number"], ["button_pressed", h.EVENT]]; }; h.registerNodeType("input/gamepad", c); })(this); (function(v) { function c() { this.addInput("in", "*"); this.size = [60, 20]; } function h() { this.addInput("in"); this.addOutput("out"); this.size = [60, 20]; } function e() { this.addInput("in", "number", {locked:!0}); this.addOutput("out", "number", {locked:!0}); this.addProperty("in", 0); this.addProperty("in_min", 0); this.addProperty("in_max", 1); this.addProperty("out_min", 0); this.addProperty("out_max", 1); } function p() { this.addOutput("value", "number"); this.addProperty("min", 0); this.addProperty("max", 1); this.size = [60, 20]; } function n() { this.addInput("in", "number"); this.addOutput("out", "number"); this.size = [60, 20]; this.addProperty("min", 0); this.addProperty("max", 1); } function u() { this.properties = {f:0.5}; this.addInput("A", "number"); this.addInput("B", "number"); this.addOutput("out", "number"); } function x() { this.addInput("in", "number"); this.addOutput("out", "number"); this.size = [60, 20]; } function g() { this.addInput("in", "number"); this.addOutput("out", "number"); this.size = [60, 20]; } function k() { this.addInput("in", "number"); this.addOutput("out", "number"); this.size = [60, 20]; } function a() { this.addInput("in", "number"); this.addOutput("out", "number"); this.size = [60, 20]; this.properties = {A:0, B:1}; } function b() { this.addInput("in", "number", {label:""}); this.addOutput("out", "number", {label:""}); this.size = [60, 20]; this.addProperty("factor", 1); } function d() { this.addInput("in", "number"); this.addOutput("out", "number"); this.size = [60, 20]; this.addProperty("samples", 10); this._values = new Float32Array(10); this._current = 0; } function f() { this.addInput("A", "number"); this.addInput("B", "number"); this.addOutput("=", "number"); this.addProperty("A", 1); this.addProperty("B", 1); this.addProperty("OP", "+", "string", {values:f.values}); } function t() { this.addInput("A", "number"); this.addInput("B", "number"); this.addOutput("A==B", "boolean"); this.addOutput("A!=B", "boolean"); this.addProperty("A", 0); this.addProperty("B", 0); } function y() { this.addInput("A", "number"); this.addInput("B", "number"); this.addOutput("out", "boolean"); this.addProperty("A", 1); this.addProperty("B", 1); this.addProperty("OP", ">", "string", {values:y.values}); this.size = [60, 40]; } function q() { this.addInput("inc", "number"); this.addOutput("total", "number"); this.addProperty("increment", 1); this.addProperty("value", 0); } function l() { this.addInput("v", "number"); this.addOutput("sin", "number"); this.addProperty("amplitude", 1); this.addProperty("offset", 0); this.bgImageUrl = "nodes/imgs/icon-sin.png"; } function w() { this.addInput("vec2", "vec2"); this.addOutput("x", "number"); this.addOutput("y", "number"); } function A() { this.addInputs([["x", "number"], ["y", "number"]]); this.addOutput("vec2", "vec2"); this.properties = {x:0, y:0}; this._data = new Float32Array(2); } function D() { this.addInput("vec3", "vec3"); this.addOutput("x", "number"); this.addOutput("y", "number"); this.addOutput("z", "number"); } function B() { this.addInputs([["x", "number"], ["y", "number"], ["z", "number"]]); this.addOutput("vec3", "vec3"); this.properties = {x:0, y:0, z:0}; this._data = new Float32Array(3); } function C() { this.addInput("vec4", "vec4"); this.addOutput("x", "number"); this.addOutput("y", "number"); this.addOutput("z", "number"); this.addOutput("w", "number"); } function E() { this.addInputs([["x", "number"], ["y", "number"], ["z", "number"], ["w", "number"]]); this.addOutput("vec4", "vec4"); this.properties = {x:0, y:0, z:0, w:0}; this._data = new Float32Array(4); } var z = v.LiteGraph; c.title = "Converter"; c.desc = "type A to type B"; c.prototype.onExecute = function() { var a = this.getInputData(0); if (null != a && this.outputs) { for (var b = 0; b < this.outputs.length; b++) { var d = this.outputs[b]; if (d.links && d.links.length) { var c = null; switch(d.name) { case "number": c = a.length ? a[0] : parseFloat(a); break; case "vec2": case "vec3": case "vec4": c = 1; switch(d.name) { case "vec2": c = 2; break; case "vec3": c = 3; break; case "vec4": c = 4; }c = new Float32Array(c); if (a.length) { for (d = 0; d < a.length && d < c.length; d++) { c[d] = a[d]; } } else { c[0] = parseFloat(a); } } this.setOutputData(b, c); } } } }; c.prototype.onGetOutputs = function() { return [["number", "number"], ["vec2", "vec2"], ["vec3", "vec3"], ["vec4", "vec4"]]; }; z.registerNodeType("math/converter", c); h.title = "Bypass"; h.desc = "removes the type"; h.prototype.onExecute = function() { var a = this.getInputData(0); this.setOutputData(0, a); }; z.registerNodeType("math/bypass", h); e.title = "Range"; e.desc = "Convert a number from one range to another"; e.prototype.onExecute = function() { if (this.inputs) { for (var a = 0; a < this.inputs.length; a++) { var b = this.inputs[a], c = this.getInputData(a); void 0 !== c && (this.properties[b.name] = c); } } c = this.properties["in"]; if (void 0 === c || null === c || c.constructor !== Number) { c = 0; } a = this.properties.in_min; b = this.properties.out_min; this._last_v = (c - a) / (this.properties.in_max - a) * (this.properties.out_max - b) + b; this.setOutputData(0, this._last_v); }; e.prototype.onDrawBackground = function(a) { this.outputs[0].label = this._last_v ? this._last_v.toFixed(3) : "?"; }; e.prototype.onGetInputs = function() { return [["in_min", "number"], ["in_max", "number"], ["out_min", "number"], ["out_max", "number"]]; }; z.registerNodeType("math/range", e); p.title = "Rand"; p.desc = "Random number"; p.prototype.onExecute = function() { if (this.inputs) { for (var a = 0; a < this.inputs.length; a++) { var b = this.inputs[a], c = this.getInputData(a); void 0 !== c && (this.properties[b.name] = c); } } a = this.properties.min; this._last_v = Math.random() * (this.properties.max - a) + a; this.setOutputData(0, this._last_v); }; p.prototype.onDrawBackground = function(a) { this.outputs[0].label = this._last_v ? this._last_v.toFixed(3) : "?"; }; p.prototype.onGetInputs = function() { return [["min", "number"], ["max", "number"]]; }; z.registerNodeType("math/rand", p); n.title = "Clamp"; n.desc = "Clamp number between min and max"; n.filter = "shader"; n.prototype.onExecute = function() { var a = this.getInputData(0); null != a && (a = Math.max(this.properties.min, a), a = Math.min(this.properties.max, a), this.setOutputData(0, a)); }; n.prototype.getCode = function(a) { a = ""; this.isInputConnected(0) && (a += "clamp({{0}}," + this.properties.min + "," + this.properties.max + ")"); return a; }; z.registerNodeType("math/clamp", n); u.title = "Lerp"; u.desc = "Linear Interpolation"; u.prototype.onExecute = function() { var a = this.getInputData(0); null == a && (a = 0); var b = this.getInputData(1); null == b && (b = 0); var c = this.properties.f, d = this.getInputData(2); void 0 !== d && (c = d); this.setOutputData(0, a * (1 - c) + b * c); }; u.prototype.onGetInputs = function() { return [["f", "number"]]; }; z.registerNodeType("math/lerp", u); x.title = "Abs"; x.desc = "Absolute"; x.prototype.onExecute = function() { var a = this.getInputData(0); null != a && this.setOutputData(0, Math.abs(a)); }; z.registerNodeType("math/abs", x); g.title = "Floor"; g.desc = "Floor number to remove fractional part"; g.prototype.onExecute = function() { var a = this.getInputData(0); null != a && this.setOutputData(0, Math.floor(a)); }; z.registerNodeType("math/floor", g); k.title = "Frac"; k.desc = "Returns fractional part"; k.prototype.onExecute = function() { var a = this.getInputData(0); null != a && this.setOutputData(0, a % 1); }; z.registerNodeType("math/frac", k); a.title = "Smoothstep"; a.desc = "Smoothstep"; a.prototype.onExecute = function() { var a = this.getInputData(0); if (void 0 !== a) { var b = this.properties.A; a = Math.clamp((a - b) / (this.properties.B - b), 0.0, 1.0); this.setOutputData(0, a * a * (3 - 2 * a)); } }; z.registerNodeType("math/smoothstep", a); b.title = "Scale"; b.desc = "v * factor"; b.prototype.onExecute = function() { var a = this.getInputData(0); null != a && this.setOutputData(0, a * this.properties.factor); }; z.registerNodeType("math/scale", b); d.title = "Average"; d.desc = "Average Filter"; d.prototype.onExecute = function() { var a = this.getInputData(0); null == a && (a = 0); var b = this._values.length; this._values[this._current % b] = a; this._current += 1; this._current > b && (this._current = 0); for (var c = a = 0; c < b; ++c) { a += this._values[c]; } this.setOutputData(0, a / b); }; d.prototype.onPropertyChanged = function(a, b) { 1 > b && (b = 1); this.properties.samples = Math.round(b); a = this._values; this._values = new Float32Array(this.properties.samples); a.length <= this._values.length ? this._values.set(a) : this._values.set(a.subarray(0, this._values.length)); }; z.registerNodeType("math/average", d); f.values = "+-*/%^".split(""); f.title = "Operation"; f.desc = "Easy math operators"; f["@OP"] = {type:"enum", title:"operation", values:f.values}; f.prototype.setValue = function(a) { "string" == typeof a && (a = parseFloat(a)); this.properties.value = a; }; f.prototype.onExecute = function() { var a = this.getInputData(0), b = this.getInputData(1); null != a ? this.properties.A = a : a = this.properties.A; null != b ? this.properties.B = b : b = this.properties.B; var c = 0; switch(this.properties.OP) { case "+": c = a + b; break; case "-": c = a - b; break; case "x": case "X": case "*": c = a * b; break; case "/": c = a / b; break; case "%": c = a % b; break; case "^": c = Math.pow(a, b); break; default: console.warn("Unknown operation: " + this.properties.OP); } this.setOutputData(0, c); }; f.prototype.onDrawBackground = function(a) { this.flags.collapsed || (a.font = "40px Arial", a.fillStyle = "black", a.textAlign = "center", a.fillText(this.properties.OP, 0.5 * this.size[0], 0.5 * this.size[1] + z.NODE_TITLE_HEIGHT), a.textAlign = "left"); }; z.registerNodeType("math/operation", f); t.title = "Compare"; t.desc = "compares between two values"; t.prototype.onExecute = function() { var a = this.getInputData(0), b = this.getInputData(1); void 0 !== a ? this.properties.A = a : a = this.properties.A; void 0 !== b ? this.properties.B = b : b = this.properties.B; for (var c = 0, d = this.outputs.length; c < d; ++c) { var e = this.outputs[c]; if (e.links && e.links.length) { switch(e.name) { case "A==B": value = a == b; break; case "A!=B": value = a != b; break; case "A>B": value = a > b; break; case "A=B": value = a >= b; } this.setOutputData(c, value); } } }; t.prototype.onGetOutputs = function() { return [["A==B", "boolean"], ["A!=B", "boolean"], ["A>B", "boolean"], ["A=B", "boolean"], ["A<=B", "boolean"]]; }; z.registerNodeType("math/compare", t); y.values = "> < == != <= >=".split(" "); y["@OP"] = {type:"enum", title:"operation", values:y.values}; y.title = "Condition"; y.desc = "evaluates condition between A and B"; y.prototype.onExecute = function() { var a = this.getInputData(0); void 0 === a ? a = this.properties.A : this.properties.A = a; var b = this.getInputData(1); void 0 === b ? b = this.properties.B : this.properties.B = b; var c = !0; switch(this.properties.OP) { case ">": c = a > b; break; case "<": c = a < b; break; case "==": c = a == b; break; case "!=": c = a != b; break; case "<=": c = a <= b; break; case ">=": c = a >= b; } this.setOutputData(0, c); }; z.registerNodeType("math/condition", y); q.title = "Accumulate"; q.desc = "Increments a value every time"; q.prototype.onExecute = function() { null === this.properties.value && (this.properties.value = 0); var a = this.getInputData(0); this.properties.value = null !== a ? this.properties.value + a : this.properties.value + this.properties.increment; this.setOutputData(0, this.properties.value); }; z.registerNodeType("math/accumulate", q); l.title = "Trigonometry"; l.desc = "Sin Cos Tan"; l.filter = "shader"; l.prototype.onExecute = function() { var a = this.getInputData(0); null == a && (a = 0); var b = this.properties.amplitude, c = this.findInputSlot("amplitude"); -1 != c && (b = this.getInputData(c)); var d = this.properties.offset; c = this.findInputSlot("offset"); -1 != c && (d = this.getInputData(c)); c = 0; for (var e = this.outputs.length; c < e; ++c) { switch(this.outputs[c].name) { case "sin": value = Math.sin(a); break; case "cos": value = Math.cos(a); break; case "tan": value = Math.tan(a); break; case "asin": value = Math.asin(a); break; case "acos": value = Math.acos(a); break; case "atan": value = Math.atan(a); } this.setOutputData(c, b * value + d); } }; l.prototype.onGetInputs = function() { return [["v", "number"], ["amplitude", "number"], ["offset", "number"]]; }; l.prototype.onGetOutputs = function() { return [["sin", "number"], ["cos", "number"], ["tan", "number"], ["asin", "number"], ["acos", "number"], ["atan", "number"]]; }; z.registerNodeType("math/trigonometry", l); var r = function() { this.addInputs("x", "number"); this.addInputs("y", "number"); this.addOutputs("", "number"); this.properties = {x:1.0, y:1.0, formula:"x+y"}; }; r.title = "Formula"; r.desc = "Compute safe formula"; r.prototype.onExecute = function() { var a = this.getInputData(0), b = this.getInputData(1); null != a ? this.properties.x = a : a = this.properties.x; null != b ? this.properties.y = b : b = this.properties.y; a = math.eval(this.properties.formula, {x:a, y:b, T:this.graph.globaltime}); this.setOutputData(0, a); }; r.prototype.onDrawBackground = function() { this.outputs[0].label = this.properties.formula; }; r.prototype.onGetOutputs = function() { return [["A-B", "number"], ["A*B", "number"], ["A/B", "number"]]; }; z.registerNodeType("math/formula", r); w.title = "Vec2->XY"; w.desc = "vector 2 to components"; w.prototype.onExecute = function() { var a = this.getInputData(0); null != a && (this.setOutputData(0, a[0]), this.setOutputData(1, a[1])); }; z.registerNodeType("math3d/vec2-to-xyz", w); A.title = "XY->Vec2"; A.desc = "components to vector2"; A.prototype.onExecute = function() { var a = this.getInputData(0); null == a && (a = this.properties.x); var b = this.getInputData(1); null == b && (b = this.properties.y); var c = this._data; c[0] = a; c[1] = b; this.setOutputData(0, c); }; z.registerNodeType("math3d/xy-to-vec2", A); D.title = "Vec3->XYZ"; D.desc = "vector 3 to components"; D.prototype.onExecute = function() { var a = this.getInputData(0); null != a && (this.setOutputData(0, a[0]), this.setOutputData(1, a[1]), this.setOutputData(2, a[2])); }; z.registerNodeType("math3d/vec3-to-xyz", D); B.title = "XYZ->Vec3"; B.desc = "components to vector3"; B.prototype.onExecute = function() { var a = this.getInputData(0); null == a && (a = this.properties.x); var b = this.getInputData(1); null == b && (b = this.properties.y); var c = this.getInputData(2); null == c && (c = this.properties.z); var d = this._data; d[0] = a; d[1] = b; d[2] = c; this.setOutputData(0, d); }; z.registerNodeType("math3d/xyz-to-vec3", B); C.title = "Vec4->XYZW"; C.desc = "vector 4 to components"; C.prototype.onExecute = function() { var a = this.getInputData(0); null != a && (this.setOutputData(0, a[0]), this.setOutputData(1, a[1]), this.setOutputData(2, a[2]), this.setOutputData(3, a[3])); }; z.registerNodeType("math3d/vec4-to-xyzw", C); E.title = "XYZW->Vec4"; E.desc = "components to vector4"; E.prototype.onExecute = function() { var a = this.getInputData(0); null == a && (a = this.properties.x); var b = this.getInputData(1); null == b && (b = this.properties.y); var c = this.getInputData(2); null == c && (c = this.properties.z); var d = this.getInputData(3); null == d && (d = this.properties.w); var e = this._data; e[0] = a; e[1] = b; e[2] = c; e[3] = d; this.setOutputData(0, e); }; z.registerNodeType("math3d/xyzw-to-vec4", E); if (v.glMatrix) { v = function() { this.addInputs([["A", "quat"], ["B", "quat"], ["factor", "number"]]); this.addOutput("slerp", "quat"); this.addProperty("factor", 0.5); this._value = quat.create(); }; r = function() { this.addInputs([["A", "quat"], ["B", "quat"]]); this.addOutput("A*B", "quat"); this._value = quat.create(); }; var F = function() { this.addInputs([["vec3", "vec3"], ["quat", "quat"]]); this.addOutput("result", "vec3"); this.properties = {vec:[0, 0, 1]}; }, G = function() { this.addInputs([["degrees", "number"], ["axis", "vec3"]]); this.addOutput("quat", "quat"); this.properties = {angle:90.0, axis:vec3.fromValues(0, 1, 0)}; this._value = quat.create(); }, H = function() { this.addOutput("quat", "quat"); this.properties = {x:0, y:0, z:0, w:1}; this._value = quat.create(); }; H.title = "Quaternion"; H.desc = "quaternion"; H.prototype.onExecute = function() { this._value[0] = this.properties.x; this._value[1] = this.properties.y; this._value[2] = this.properties.z; this._value[3] = this.properties.w; this.setOutputData(0, this._value); }; z.registerNodeType("math3d/quaternion", H); G.title = "Rotation"; G.desc = "quaternion rotation"; G.prototype.onExecute = function() { var a = this.getInputData(0); null == a && (a = this.properties.angle); var b = this.getInputData(1); null == b && (b = this.properties.axis); a = quat.setAxisAngle(this._value, b, 0.0174532925 * a); this.setOutputData(0, a); }; z.registerNodeType("math3d/rotation", G); F.title = "Rot. Vec3"; F.desc = "rotate a point"; F.prototype.onExecute = function() { var a = this.getInputData(0); null == a && (a = this.properties.vec); var b = this.getInputData(1); null == b ? this.setOutputData(a) : this.setOutputData(0, vec3.transformQuat(vec3.create(), a, b)); }; z.registerNodeType("math3d/rotate_vec3", F); r.title = "Mult. Quat"; r.desc = "rotate quaternion"; r.prototype.onExecute = function() { var a = this.getInputData(0); if (null != a) { var b = this.getInputData(1); null != b && (a = quat.multiply(this._value, a, b), this.setOutputData(0, a)); } }; z.registerNodeType("math3d/mult-quat", r); v.title = "Quat Slerp"; v.desc = "quaternion spherical interpolation"; v.prototype.onExecute = function() { var a = this.getInputData(0); if (null != a) { var b = this.getInputData(1); if (null != b) { var c = this.properties.factor; null != this.getInputData(2) && (c = this.getInputData(2)); a = quat.slerp(this._value, a, b, c); this.setOutputData(0, a); } } }; z.registerNodeType("math3d/quat-slerp", v); } })(this); (function(v) { function c() { this.addInput("sel", "boolean"); this.addOutput("value", "number"); this.properties = {A:0, B:1}; this.size = [60, 20]; } v = v.LiteGraph; c.title = "Selector"; c.desc = "outputs A if selector is true, B if selector is false"; c.prototype.onExecute = function() { var c = this.getInputData(0); if (void 0 !== c) { for (var e = 1; e < this.inputs.length; e++) { var p = this.inputs[e], n = this.getInputData(e); void 0 !== n && (this.properties[p.name] = n); } e = this.properties.A; p = this.properties.B; this.setOutputData(0, c ? e : p); } }; c.prototype.onGetInputs = function() { return [["A", 0], ["B", 0]]; }; v.registerNodeType("logic/selector", c); })(this); (function(v) { function c() { this.inputs = []; this.addOutput("frame", "image"); this.properties = {url:""}; } function h() { this.addInput("f", "number"); this.addOutput("Color", "color"); this.properties = {colorA:"#444444", colorB:"#44AAFF", colorC:"#44FFAA", colorD:"#FFFFFF"}; } function e() { this.addInput("", "image"); this.size = [200, 200]; } function p() { this.addInputs([["img1", "image"], ["img2", "image"], ["fade", "number"]]); this.addOutput("", "image"); this.properties = {fade:0.5, width:512, height:512}; } function n() { this.addInput("", "image"); this.addOutput("", "image"); this.properties = {width:256, height:256, x:0, y:0, scale:1.0}; this.size = [50, 20]; } function u() { this.addInput("t", "number"); this.addOutputs([["frame", "image"], ["t", "number"], ["d", "number"]]); this.properties = {url:""}; } function x() { this.addOutput("Webcam", "image"); this.properties = {}; } var g = v.LiteGraph; c.title = "Image"; c.desc = "Image loader"; c.widgets = [{name:"load", text:"Load", type:"button"}]; c.supported_extensions = ["jpg", "jpeg", "png", "gif"]; c.prototype.onAdded = function() { "" != this.properties.url && null == this.img && this.loadImage(this.properties.url); }; c.prototype.onDrawBackground = function(c) { this.img && 5 < this.size[0] && 5 < this.size[1] && c.drawImage(this.img, 0, 0, this.size[0], this.size[1]); }; c.prototype.onExecute = function() { this.img || (this.boxcolor = "#000"); this.img && this.img.width ? this.setOutputData(0, this.img) : this.setOutputData(0, null); this.img && this.img.dirty && (this.img.dirty = !1); }; c.prototype.onPropertyChanged = function(c, a) { this.properties[c] = a; "url" == c && "" != a && this.loadImage(a); return !0; }; c.prototype.loadImage = function(c, a) { if ("" == c) { this.img = null; } else { this.img = document.createElement("img"); "http://" == c.substr(0, 7) && g.proxy && (c = g.proxy + c.substr(7)); this.img.src = c; this.boxcolor = "#F95"; var b = this; this.img.onload = function() { a && a(this); b.trace("Image loaded, size: " + b.img.width + "x" + b.img.height); this.dirty = !0; b.boxcolor = "#9F9"; b.setDirtyCanvas(!0); }; } }; c.prototype.onWidget = function(c, a) { "load" == a.name && this.loadImage(this.properties.url); }; c.prototype.onDropFile = function(c) { var a = this; this._url && URL.revokeObjectURL(this._url); this._url = URL.createObjectURL(c); this.properties.url = this._url; this.loadImage(this._url, function(b) { a.size[1] = b.height / b.width * a.size[0]; }); }; g.registerNodeType("graphics/image", c); h.title = "Palette"; h.desc = "Generates a color"; h.prototype.onExecute = function() { var c = []; null != this.properties.colorA && c.push(hex2num(this.properties.colorA)); null != this.properties.colorB && c.push(hex2num(this.properties.colorB)); null != this.properties.colorC && c.push(hex2num(this.properties.colorC)); null != this.properties.colorD && c.push(hex2num(this.properties.colorD)); var a = this.getInputData(0); null == a && (a = 0.5); 1.0 < a ? a = 1.0 : 0.0 > a && (a = 0.0); if (0 != c.length) { var b = [0, 0, 0]; if (0 == a) { b = c[0]; } else { if (1 == a) { b = c[c.length - 1]; } else { var d = (c.length - 1) * a; a = c[Math.floor(d)]; c = c[Math.floor(d) + 1]; d -= Math.floor(d); b[0] = a[0] * (1 - d) + c[0] * d; b[1] = a[1] * (1 - d) + c[1] * d; b[2] = a[2] * (1 - d) + c[2] * d; } } for (var e in b) { b[e] /= 255; } this.boxcolor = colorToString(b); this.setOutputData(0, b); } }; g.registerNodeType("color/palette", h); e.title = "Frame"; e.desc = "Frame viewerew"; e.widgets = [{name:"resize", text:"Resize box", type:"button"}, {name:"view", text:"View Image", type:"button"}]; e.prototype.onDrawBackground = function(c) { this.frame && c.drawImage(this.frame, 0, 0, this.size[0], this.size[1]); }; e.prototype.onExecute = function() { this.frame = this.getInputData(0); this.setDirtyCanvas(!0); }; e.prototype.onWidget = function(c, a) { "resize" == a.name && this.frame ? (c = this.frame.width, a = this.frame.height, c || null == this.frame.videoWidth || (c = this.frame.videoWidth, a = this.frame.videoHeight), c && a && (this.size = [c, a]), this.setDirtyCanvas(!0, !0)) : "view" == a.name && this.show(); }; e.prototype.show = function() { showElement && this.frame && showElement(this.frame); }; g.registerNodeType("graphics/frame", e); p.title = "Image fade"; p.desc = "Fades between images"; p.widgets = [{name:"resizeA", text:"Resize to A", type:"button"}, {name:"resizeB", text:"Resize to B", type:"button"}]; p.prototype.onAdded = function() { this.createCanvas(); var c = this.canvas.getContext("2d"); c.fillStyle = "#000"; c.fillRect(0, 0, this.properties.width, this.properties.height); }; p.prototype.createCanvas = function() { this.canvas = document.createElement("canvas"); this.canvas.width = this.properties.width; this.canvas.height = this.properties.height; }; p.prototype.onExecute = function() { var c = this.canvas.getContext("2d"); this.canvas.width = this.canvas.width; var a = this.getInputData(0); null != a && c.drawImage(a, 0, 0, this.canvas.width, this.canvas.height); a = this.getInputData(2); null == a ? a = this.properties.fade : this.properties.fade = a; c.globalAlpha = a; a = this.getInputData(1); null != a && c.drawImage(a, 0, 0, this.canvas.width, this.canvas.height); c.globalAlpha = 1.0; this.setOutputData(0, this.canvas); this.setDirtyCanvas(!0); }; g.registerNodeType("graphics/imagefade", p); n.title = "Crop"; n.desc = "Crop Image"; n.prototype.onAdded = function() { this.createCanvas(); }; n.prototype.createCanvas = function() { this.canvas = document.createElement("canvas"); this.canvas.width = this.properties.width; this.canvas.height = this.properties.height; }; n.prototype.onExecute = function() { var c = this.getInputData(0); c && (c.width ? (this.canvas.getContext("2d").drawImage(c, -this.properties.x, -this.properties.y, c.width * this.properties.scale, c.height * this.properties.scale), this.setOutputData(0, this.canvas)) : this.setOutputData(0, null)); }; n.prototype.onDrawBackground = function(c) { this.flags.collapsed || this.canvas && c.drawImage(this.canvas, 0, 0, this.canvas.width, this.canvas.height, 0, 0, this.size[0], this.size[1]); }; n.prototype.onPropertyChanged = function(c, a) { this.properties[c] = a; "scale" == c ? (this.properties[c] = parseFloat(a), 0 == this.properties[c] && (this.trace("Error in scale"), this.properties[c] = 1.0)) : this.properties[c] = parseInt(a); this.createCanvas(); return !0; }; g.registerNodeType("graphics/cropImage", n); u.title = "Video"; u.desc = "Video playback"; u.widgets = [{name:"play", text:"PLAY", type:"minibutton"}, {name:"stop", text:"STOP", type:"minibutton"}, {name:"demo", text:"Demo video", type:"button"}, {name:"mute", text:"Mute video", type:"button"}]; u.prototype.onExecute = function() { if (this.properties.url && (this.properties.url != this._video_url && this.loadVideo(this.properties.url), this._video && 0 != this._video.width)) { var c = this.getInputData(0); c && 0 <= c && 1.0 >= c && (this._video.currentTime = c * this._video.duration, this._video.pause()); this._video.dirty = !0; this.setOutputData(0, this._video); this.setOutputData(1, this._video.currentTime); this.setOutputData(2, this._video.duration); this.setDirtyCanvas(!0); } }; u.prototype.onStart = function() { this.play(); }; u.prototype.onStop = function() { this.stop(); }; u.prototype.loadVideo = function(c) { this._video_url = c; this._video = document.createElement("video"); this._video.src = c; this._video.type = "type=video/mp4"; this._video.muted = !0; this._video.autoplay = !0; var a = this; this._video.addEventListener("loadedmetadata", function(b) { a.trace("Duration: " + this.duration + " seconds"); a.trace("Size: " + this.videoWidth + "," + this.videoHeight); a.setDirtyCanvas(!0); this.width = this.videoWidth; this.height = this.videoHeight; }); this._video.addEventListener("progress", function(a) { }); this._video.addEventListener("error", function(b) { console.log("Error loading video: " + this.src); a.trace("Error loading video: " + this.src); if (this.error) { switch(this.error.code) { case this.error.MEDIA_ERR_ABORTED: a.trace("You stopped the video."); break; case this.error.MEDIA_ERR_NETWORK: a.trace("Network error - please try again later."); break; case this.error.MEDIA_ERR_DECODE: a.trace("Video is broken.."); break; case this.error.MEDIA_ERR_SRC_NOT_SUPPORTED: a.trace("Sorry, your browser can't play this video."); } } }); this._video.addEventListener("ended", function(b) { a.trace("Ended."); this.play(); }); }; u.prototype.onPropertyChanged = function(c, a) { this.properties[c] = a; "url" == c && "" != a && this.loadVideo(a); return !0; }; u.prototype.play = function() { this._video && this._video.play(); }; u.prototype.playPause = function() { this._video && (this._video.paused ? this.play() : this.pause()); }; u.prototype.stop = function() { this._video && (this._video.pause(), this._video.currentTime = 0); }; u.prototype.pause = function() { this._video && (this.trace("Video paused"), this._video.pause()); }; u.prototype.onWidget = function(c, a) { }; g.registerNodeType("graphics/video", u); x.title = "Webcam"; x.desc = "Webcam image"; x.prototype.openStream = function() { navigator.getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia; window.URL = window.URL || window.webkitURL; if (navigator.getUserMedia) { this._waiting_confirmation = !0; navigator.getUserMedia({video:!0}, this.streamReady.bind(this), function(a) { console.log("Webcam rejected", a); c._webcam_stream = !1; c.box_color = "red"; }); var c = this; } }; x.prototype.onRemoved = function() { this._webcam_stream && (this._webcam_stream.stop(), this._video = this._webcam_stream = null); }; x.prototype.streamReady = function(c) { this._webcam_stream = c; var a = this._video; a || (a = document.createElement("video"), a.autoplay = !0, a.src = window.URL.createObjectURL(c), this._video = a, a.onloadedmetadata = function(a) { console.log(a); }); }; x.prototype.onExecute = function() { null != this._webcam_stream || this._waiting_confirmation || this.openStream(); this._video && this._video.videoWidth && (this._video.width = this._video.videoWidth, this._video.height = this._video.videoHeight, this.setOutputData(0, this._video)); }; x.prototype.getExtraMenuOptions = function(c) { var a = this; return [{content:a.properties.show ? "Hide Frame" : "Show Frame", callback:function() { a.properties.show = !a.properties.show; }}]; }; x.prototype.onDrawBackground = function(c) { this.flags.collapsed || 20 >= this.size[1] || !this.properties.show || !this._video || (c.save(), c.drawImage(this._video, 0, 0, this.size[0], this.size[1]), c.restore()); }; g.registerNodeType("graphics/webcam", x); })(this); (function(v) { var c = v.LiteGraph; v.LGraphTexture = null; if ("undefined" != typeof GL) { var h = function() { this.addOutput("Cubemap", "Cubemap"); this.properties = {name:""}; this.size = [r.image_preview_size, r.image_preview_size]; }, e = function() { this.addInput("in", "Texture"); this.addOutput("out", "Texture"); this.properties = {key_color:vec3.fromValues(0., 1., 0.), threshold:0.8, slope:0.2, precision:r.DEFAULT}; e._shader || (e._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, e.pixel_shader)); }, p = function() { this.addOutput("Webcam", "Texture"); this.properties = {texture_name:""}; }, n = function() { this.addInput("Texture", "Texture"); this.addOutput("Filtered", "Texture"); this.properties = {intensity:1, radius:5}; }, u = function() { this.addInput("Texture", "Texture"); this.addInput("Iterations", "number"); this.addInput("Intensity", "number"); this.addOutput("Blurred", "Texture"); this.properties = {intensity:1, iterations:1, preserve_aspect:!1, scale:[1, 1]}; }, x = function() { this.addInput("Texture", "Texture"); this.addInput("Distance", "number"); this.addInput("Range", "number"); this.addOutput("Texture", "Texture"); this.properties = {distance:100, range:50, only_depth:!1, high_precision:!1}; this._uniforms = {u_texture:0, u_distance:100, u_range:50, u_camera_planes:null}; }, g = function() { this.addInput("Tex.", "Texture"); this.addOutput("Edges", "Texture"); this.properties = {invert:!0, factor:1, precision:r.DEFAULT}; g._shader || (g._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, g.pixel_shader)); }, k = function() { this.addInput("A", "Texture"); this.addInput("B", "Texture"); this.addInput("Mixer", "Texture"); this.addOutput("Texture", "Texture"); this.properties = {precision:r.DEFAULT}; k._shader || (k._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, k.pixel_shader)); }, a = function() { this.addInput("A", "color"); this.addInput("B", "color"); this.addOutput("Texture", "Texture"); this.properties = {angle:0, scale:1, A:[0, 0, 0], B:[1, 1, 1], texture_size:32}; a._shader || (a._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, a.pixel_shader)); this._uniforms = {u_angle:0, u_colorA:vec3.create(), u_colorB:vec3.create()}; }, b = function() { this.addInput("R", "Texture"); this.addInput("G", "Texture"); this.addInput("B", "Texture"); this.addInput("A", "Texture"); this.addOutput("Texture", "Texture"); this.properties = {}; b._shader || (b._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, b.pixel_shader)); }, d = function() { this.addInput("Texture", "Texture"); this.addOutput("R", "Texture"); this.addOutput("G", "Texture"); this.addOutput("B", "Texture"); this.addOutput("A", "Texture"); this.properties = {}; d._shader || (d._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, d.pixel_shader)); }, f = function() { this.addInput("Texture", "Texture"); this.addInput("LUT", "Texture"); this.addInput("Intensity", "number"); this.addOutput("", "Texture"); this.properties = {intensity:1, precision:r.DEFAULT, texture:null}; f._shader || (f._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, f.pixel_shader)); }, t = function() { this.addInput("Image", "image"); this.addOutput("", "Texture"); this.properties = {}; }, y = function() { this.addInput("Texture", "Texture"); this.addOutput("", "Texture"); this.properties = {mipmap_offset:0, low_precision:!1}; this._uniforms = {u_texture:0, u_mipmap_offset:this.properties.mipmap_offset}; }, q = function() { this.addInput("Texture", "Texture"); this.addOutput("", "Texture"); this.properties = {iterations:1, generate_mipmaps:!1, precision:r.DEFAULT}; }, l = function() { this.addInput("Texture", "Texture"); this.addOutput("", "Texture"); this.properties = {size:0, generate_mipmaps:!1, precision:r.DEFAULT}; }, w = function() { this.addInput("Texture", "Texture"); this.properties = {additive:!1, antialiasing:!1, filter:!0, disable_alpha:!1, gamma:1.0}; this.size[0] = 130; }, A = function() { this.addInput("in", "Texture"); this.addInput("warp", "Texture"); this.addInput("factor", "number"); this.addOutput("out", "Texture"); this.properties = {factor:0.01, precision:r.DEFAULT}; }, D = function() { this.addInput("in", "Texture"); this.addInput("scale", "vec2"); this.addInput("offset", "vec2"); this.addOutput("out", "Texture"); this.properties = {offset:vec2.fromValues(0, 0), scale:vec2.fromValues(1, 1), precision:r.DEFAULT}; }, B = function() { this.addOutput("Texture", "Texture"); this.properties = {code:"", width:512, height:512}; this.properties.code = "\nvoid main() {\n vec2 uv = v_coord;\n vec3 color = vec3(0.0);\n//your code here\n\ngl_FragColor = vec4(color, 1.0);\n}\n"; }, C = function() { this.addInput("Texture", "Texture"); this.addInput("TextureB", "Texture"); this.addInput("value", "number"); this.addOutput("Texture", "Texture"); this.help = "

pixelcode must be vec3

\r\n\t\t\t

uvcode must be vec2, is optional

\r\n\t\t\t

uv: tex. coords

color: texture

colorB: textureB

time: scene time

value: input value

"; this.properties = {value:1, uvcode:"", pixelcode:"color + colorB * value", precision:r.DEFAULT}; }, E = function() { this.addInput("Texture", "Texture"); this.addOutput("", "Texture"); this.properties = {name:""}; }, z = function() { this.addInput("Texture", "Texture"); this.properties = {flipY:!1}; this.size = [r.image_preview_size, r.image_preview_size]; }, r = function() { this.addOutput("Texture", "Texture"); this.properties = {name:"", filter:!0}; this.size = [r.image_preview_size, r.image_preview_size]; }; v.LGraphTexture = r; r.title = "Texture"; r.desc = "Texture"; r.widgets_info = {name:{widget:"texture"}, filter:{widget:"checkbox"}}; r.loadTextureCallback = null; r.image_preview_size = 256; r.PASS_THROUGH = 1; r.COPY = 2; r.LOW = 3; r.HIGH = 4; r.REUSE = 5; r.DEFAULT = 2; r.MODE_VALUES = {"pass through":r.PASS_THROUGH, copy:r.COPY, low:r.LOW, high:r.HIGH, reuse:r.REUSE, "default":r.DEFAULT}; r.getTexturesContainer = function() { return gl.textures; }; r.loadTexture = function(a, b) { b = b || {}; var d = a; "http://" == d.substr(0, 7) && c.proxy && (d = c.proxy + d.substr(7)); return r.getTexturesContainer()[a] = GL.Texture.fromURL(d, b); }; r.getTexture = function(a) { var b = this.getTexturesContainer(); if (!b) { throw "Cannot load texture, container of textures not found"; } b = b[a]; return !b && a && ":" != a[0] ? this.loadTexture(a) : b; }; r.getTargetTexture = function(a, b, c) { if (!a) { throw "LGraphTexture.getTargetTexture expects a reference texture"; } switch(c) { case r.LOW: c = gl.UNSIGNED_BYTE; break; case r.HIGH: c = gl.HIGH_PRECISION_FORMAT; break; case r.REUSE: return a; default: c = a ? a.type : gl.UNSIGNED_BYTE; } b && b.width == a.width && b.height == a.height && b.type == c || (b = new GL.Texture(a.width, a.height, {type:c, format:gl.RGBA, filter:gl.LINEAR})); return b; }; r.getNoiseTexture = function() { if (this._noise_texture) { return this._noise_texture; } for (var a = new Uint8Array(1048576), b = 0; 1048576 > b; ++b) { a[b] = 255 * Math.random(); } return this._noise_texture = a = GL.Texture.fromMemory(512, 512, a, {format:gl.RGBA, wrap:gl.REPEAT, filter:gl.NEAREST}); }; r.prototype.onDropFile = function(a, b, c) { a ? ("string" == typeof a ? a = GL.Texture.fromURL(a) : -1 != b.toLowerCase().indexOf(".dds") ? a = GL.Texture.fromDDSInMemory(a) : (a = new Blob([c]), a = URL.createObjectURL(a), a = GL.Texture.fromURL(a)), this._drop_texture = a, this.properties.name = b) : (this._drop_texture = null, this.properties.name = ""); }; r.prototype.getExtraMenuOptions = function(a) { var b = this; if (this._drop_texture) { return [{content:"Clear", callback:function() { b._drop_texture = null; b.properties.name = ""; }}]; } }; r.prototype.onExecute = function() { var a = null; this.isOutputConnected(1) && (a = this.getInputData(0)); !a && this._drop_texture && (a = this._drop_texture); !a && this.properties.name && (a = r.getTexture(this.properties.name)); if (a) { this._last_tex = a; !1 === this.properties.filter ? a.setParameter(gl.TEXTURE_MAG_FILTER, gl.NEAREST) : a.setParameter(gl.TEXTURE_MAG_FILTER, gl.LINEAR); this.setOutputData(0, a); for (var b = 1; b < this.outputs.length; b++) { var c = this.outputs[b]; if (c) { var d = null; "width" == c.name ? d = a.width : "height" == c.name ? d = a.height : "aspect" == c.name && (d = a.width / a.height); this.setOutputData(b, d); } } } }; r.prototype.onResourceRenamed = function(a, b) { this.properties.name == a && (this.properties.name = b); }; r.prototype.onDrawBackground = function(a) { if (!(this.flags.collapsed || 20 >= this.size[1])) { if (this._drop_texture && a.webgl) { a.drawImage(this._drop_texture, 0, 0, this.size[0], this.size[1]); } else { if (this._last_preview_tex != this._last_tex) { if (a.webgl) { this._canvas = this._last_tex; } else { var b = r.generateLowResTexturePreview(this._last_tex); if (!b) { return; } this._last_preview_tex = this._last_tex; this._canvas = cloneCanvas(b); } } this._canvas && (a.save(), a.webgl || (a.translate(0, this.size[1]), a.scale(1, -1)), a.drawImage(this._canvas, 0, 0, this.size[0], this.size[1]), a.restore()); } } }; r.generateLowResTexturePreview = function(a) { if (!a) { return null; } var b = r.image_preview_size, c = a; if (a.format == gl.DEPTH_COMPONENT) { return null; } if (a.width > b || a.height > b) { c = this._preview_temp_tex, this._preview_temp_tex || (this._preview_temp_tex = c = new GL.Texture(b, b, {minFilter:gl.NEAREST})), a.copyTo(c); } a = this._preview_canvas; a || (this._preview_canvas = a = createCanvas(b, b)); c && c.toCanvas(a); return a; }; r.prototype.getResources = function(a) { a[this.properties.name] = GL.Texture; return a; }; r.prototype.onGetInputs = function() { return [["in", "Texture"]]; }; r.prototype.onGetOutputs = function() { return [["width", "number"], ["height", "number"], ["aspect", "number"]]; }; c.registerNodeType("texture/texture", r); z.title = "Preview"; z.desc = "Show a texture in the graph canvas"; z.allow_preview = !1; z.prototype.onDrawBackground = function(a) { if (!this.flags.collapsed && (a.webgl || z.allow_preview)) { var b = this.getInputData(0); b && (b = !b.handle && a.webgl ? b : r.generateLowResTexturePreview(b), a.save(), this.properties.flipY && (a.translate(0, this.size[1]), a.scale(1, -1)), a.drawImage(b, 0, 0, this.size[0], this.size[1]), a.restore()); } }; c.registerNodeType("texture/preview", z); E.title = "Save"; E.desc = "Save a texture in the repository"; E.prototype.onExecute = function() { var a = this.getInputData(0); a && (this.properties.name && (r.storeTexture ? r.storeTexture(this.properties.name, a) : r.getTexturesContainer()[this.properties.name] = a), this.setOutputData(0, a)); }; c.registerNodeType("texture/save", E); C.widgets_info = {uvcode:{widget:"textarea", height:100}, pixelcode:{widget:"textarea", height:100}, precision:{widget:"combo", values:r.MODE_VALUES}}; C.title = "Operation"; C.desc = "Texture shader operation"; C.prototype.getExtraMenuOptions = function(a) { var b = this; return [{content:b.properties.show ? "Hide Texture" : "Show Texture", callback:function() { b.properties.show = !b.properties.show; }}]; }; C.prototype.onDrawBackground = function(a) { this.flags.collapsed || 20 >= this.size[1] || !this.properties.show || !this._tex || this._tex.gl != a || (a.save(), a.drawImage(this._tex, 0, 0, this.size[0], this.size[1]), a.restore()); }; C.prototype.onExecute = function() { var a = this.getInputData(0); if (this.isOutputConnected(0)) { if (this.properties.precision === r.PASS_THROUGH) { this.setOutputData(0, a); } else { var b = this.getInputData(1); if (this.properties.uvcode || this.properties.pixelcode) { var c = 512, d = 512; a ? (c = a.width, d = a.height) : b && (c = b.width, d = b.height); this._tex = a || this._tex ? r.getTargetTexture(a || this._tex, this._tex, this.properties.precision) : new GL.Texture(c, d, {type:this.precision === r.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT, format:gl.RGBA, filter:gl.LINEAR}); var e = ""; this.properties.uvcode && (e = "uv = " + this.properties.uvcode, -1 != this.properties.uvcode.indexOf(";") && (e = this.properties.uvcode)); var f = ""; this.properties.pixelcode && (f = "result = " + this.properties.pixelcode, -1 != this.properties.pixelcode.indexOf(";") && (f = this.properties.pixelcode)); var g = this._shader; if (!g || this._shader_code != e + "|" + f) { try { this._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, C.pixel_shader, {UV_CODE:e, PIXEL_CODE:f}), this.boxcolor = "#00FF00"; } catch (I) { console.log("Error compiling shader: ", I); this.boxcolor = "#FF0000"; return; } this.boxcolor = "#FF0000"; this._shader_code = e + "|" + f; g = this._shader; } if (g) { this.boxcolor = "green"; var l = this.getInputData(2); null != l ? this.properties.value = l : l = parseFloat(this.properties.value); var h = this.graph.getTime(); this._tex.drawTo(function() { gl.disable(gl.DEPTH_TEST); gl.disable(gl.CULL_FACE); gl.disable(gl.BLEND); a && a.bind(0); b && b.bind(1); var e = Mesh.getScreenQuad(); g.uniforms({u_texture:0, u_textureB:1, value:l, texSize:[c, d], time:h}).draw(e); }); this.setOutputData(0, this._tex); } else { this.boxcolor = "red"; } } } } }; C.pixel_shader = "precision highp float;\n\r\n\t\t\t\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_textureB;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform vec2 texSize;\n\r\n\t\t\tuniform float time;\n\r\n\t\t\tuniform float value;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 uv = v_coord;\n\r\n\t\t\t\tUV_CODE;\n\r\n\t\t\t\tvec4 color4 = texture2D(u_texture, uv);\n\r\n\t\t\t\tvec3 color = color4.rgb;\n\r\n\t\t\t\tvec4 color4B = texture2D(u_textureB, uv);\n\r\n\t\t\t\tvec3 colorB = color4B.rgb;\n\r\n\t\t\t\tvec3 result = color;\n\r\n\t\t\t\tfloat alpha = 1.0;\n\r\n\t\t\t\tPIXEL_CODE;\n\r\n\t\t\t\tgl_FragColor = vec4(result, alpha);\n\r\n\t\t\t}\n\r\n\t\t\t"; c.registerNodeType("texture/operation", C); B.title = "Shader"; B.desc = "Texture shader"; B.widgets_info = {code:{type:"code"}, precision:{widget:"combo", values:r.MODE_VALUES}}; B.prototype.onPropertyChanged = function(a, b) { if ("code" == a && (a = this.getShader())) { b = a.uniformInfo; if (this.inputs) { for (var c = {}, d = 0; d < this.inputs.length; ++d) { var e = this.getInputInfo(d); e && (b[e.name] && !c[e.name] ? c[e.name] = !0 : (this.removeInput(d), d--)); } } for (d in b) { if (e = a.uniformInfo[d], null !== e.loc && "time" != d) { if (this._shader.samplers[d]) { b = "texture"; } else { switch(e.size) { case 1: b = "number"; break; case 2: b = "vec2"; break; case 3: b = "vec3"; break; case 4: b = "vec4"; break; case 9: b = "mat3"; break; case 16: b = "mat4"; break; default: continue; } } c = this.findInputSlot(d); if (-1 != c && (e = this.getInputInfo(c))) { if (e.type == b) { continue; } this.removeInput(c, b); } this.addInput(d, b); } } } }; B.prototype.getShader = function() { if (this._shader && this._shader_code == this.properties.code) { return this._shader; } this._shader_code = this.properties.code; this._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, B.pixel_shader + this.properties.code), this.boxcolor = "green"; return this._shader; }; B.prototype.onExecute = function() { if (this.isOutputConnected(0)) { var a = this.getShader(); if (a) { for (var b = 0; b < this.inputs.length; ++b) { var c = this.getInputInfo(b), d = this.getInputData(b); null != d && (d.constructor === GL.Texture && (d.bind(slot), d = slot, slot++), a.setUniform(c.name, d)); } this._tex && this._tex.width == this.properties.width && this._tex.height == this.properties.height || (this._tex = new GL.Texture(this.properties.width, this.properties.height, {format:gl.RGBA, filter:gl.LINEAR})); var e = this._tex, f = this.graph.getTime(); e.drawTo(function() { a.uniforms({texSize:[e.width, e.height], time:f}).draw(Mesh.getScreenQuad()); }); this.setOutputData(0, this._tex); } } }; B.pixel_shader = "precision highp float;\n\r\n\t\t\t\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform float time;\n\r\n\t\t\t"; c.registerNodeType("texture/shader", B); D.widgets_info = {precision:{widget:"combo", values:r.MODE_VALUES}}; D.title = "Scale/Offset"; D.desc = "Applies an scaling and offseting"; D.prototype.onExecute = function() { var a = this.getInputData(0); if (this.isOutputConnected(0) && a) { if (this.properties.precision === r.PASS_THROUGH) { this.setOutputData(0, a); } else { var b = a.width, c = a.height, d = this.precision === r.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT; this.precision === r.DEFAULT && (d = a.type); this._tex && this._tex.width == b && this._tex.height == c && this._tex.type == d || (this._tex = new GL.Texture(b, c, {type:d, format:gl.RGBA, filter:gl.LINEAR})); var e = this._shader; e || (e = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, D.pixel_shader)); var f = this.getInputData(1); f ? (this.properties.scale[0] = f[0], this.properties.scale[1] = f[1]) : f = this.properties.scale; var g = this.getInputData(2); g ? (this.properties.offset[0] = g[0], this.properties.offset[1] = g[1]) : g = this.properties.offset; this._tex.drawTo(function() { gl.disable(gl.DEPTH_TEST); gl.disable(gl.CULL_FACE); gl.disable(gl.BLEND); a.bind(0); var b = Mesh.getScreenQuad(); e.uniforms({u_texture:0, u_scale:f, u_offset:g}).draw(b); }); this.setOutputData(0, this._tex); } } }; D.pixel_shader = "precision highp float;\n\r\n\t\t\t\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_textureB;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform vec2 u_scale;\n\r\n\t\t\tuniform vec2 u_offset;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 uv = v_coord;\n\r\n\t\t\t\tuv = uv / u_scale - u_offset;\n\r\n\t\t\t\tgl_FragColor = texture2D(u_texture, uv);\n\r\n\t\t\t}\n\r\n\t\t\t"; c.registerNodeType("texture/scaleOffset", D); A.widgets_info = {precision:{widget:"combo", values:r.MODE_VALUES}}; A.title = "Warp"; A.desc = "Texture warp operation"; A.prototype.onExecute = function() { var a = this.getInputData(0); if (this.isOutputConnected(0)) { if (this.properties.precision === r.PASS_THROUGH) { this.setOutputData(0, a); } else { var b = this.getInputData(1), c = 512, d = 512; a ? (c = a.width, d = a.height) : b && (c = b.width, d = b.height); this._tex = a || this._tex ? r.getTargetTexture(a || this._tex, this._tex, this.properties.precision) : new GL.Texture(c, d, {type:this.precision === r.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT, format:gl.RGBA, filter:gl.LINEAR}); var e = this._shader; e || (e = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, A.pixel_shader)); var f = this.getInputData(2); null != f ? this.properties.factor = f : f = parseFloat(this.properties.factor); this._tex.drawTo(function() { gl.disable(gl.DEPTH_TEST); gl.disable(gl.CULL_FACE); gl.disable(gl.BLEND); a && a.bind(0); b && b.bind(1); var c = Mesh.getScreenQuad(); e.uniforms({u_texture:0, u_textureB:1, u_factor:f}).draw(c); }); this.setOutputData(0, this._tex); } } }; A.pixel_shader = "precision highp float;\n\r\n\t\t\t\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_textureB;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform float u_factor;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 uv = v_coord;\n\r\n\t\t\t\tuv += ( texture2D(u_textureB, uv).rg - vec2(0.5)) * u_factor;\n\r\n\t\t\t\tgl_FragColor = texture2D(u_texture, uv);\n\r\n\t\t\t}\n\r\n\t\t\t"; c.registerNodeType("texture/warp", A); w.title = "to Viewport"; w.desc = "Texture to viewport"; w.prototype.onExecute = function() { var a = this.getInputData(0); if (a) { this.properties.disable_alpha ? gl.disable(gl.BLEND) : (gl.enable(gl.BLEND), this.properties.additive ? gl.blendFunc(gl.SRC_ALPHA, gl.ONE) : gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA)); gl.disable(gl.DEPTH_TEST); var b = this.properties.gamma || 1.0; this.isInputConnected(1) && (b = this.getInputData(1)); a.setParameter(gl.TEXTURE_MAG_FILTER, this.properties.filter ? gl.LINEAR : gl.NEAREST); if (this.properties.antialiasing) { w._shader || (w._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, w.aa_pixel_shader)); gl.getViewport(); var c = Mesh.getScreenQuad(); a.bind(0); w._shader.uniforms({u_texture:0, uViewportSize:[a.width, a.height], u_igamma:1 / b, inverseVP:[1 / a.width, 1 / a.height]}).draw(c); } else { 1.0 != b ? (w._gamma_shader || (w._gamma_shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, w.gamma_pixel_shader)), a.toViewport(w._gamma_shader, {u_texture:0, u_igamma:1 / b})) : a.toViewport(); } } }; w.prototype.onGetInputs = function() { return [["gamma", "number"]]; }; w.aa_pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 uViewportSize;\n\r\n\t\t\tuniform vec2 inverseVP;\n\r\n\t\t\tuniform float u_igamma;\n\r\n\t\t\t#define FXAA_REDUCE_MIN (1.0/ 128.0)\n\r\n\t\t\t#define FXAA_REDUCE_MUL (1.0 / 8.0)\n\r\n\t\t\t#define FXAA_SPAN_MAX 8.0\n\r\n\t\t\t\n\r\n\t\t\t/* from mitsuhiko/webgl-meincraft based on the code on geeks3d.com */\n\r\n\t\t\tvec4 applyFXAA(sampler2D tex, vec2 fragCoord)\n\r\n\t\t\t{\n\r\n\t\t\t\tvec4 color = vec4(0.0);\n\r\n\t\t\t\t/*vec2 inverseVP = vec2(1.0 / uViewportSize.x, 1.0 / uViewportSize.y);*/\n\r\n\t\t\t\tvec3 rgbNW = texture2D(tex, (fragCoord + vec2(-1.0, -1.0)) * inverseVP).xyz;\n\r\n\t\t\t\tvec3 rgbNE = texture2D(tex, (fragCoord + vec2(1.0, -1.0)) * inverseVP).xyz;\n\r\n\t\t\t\tvec3 rgbSW = texture2D(tex, (fragCoord + vec2(-1.0, 1.0)) * inverseVP).xyz;\n\r\n\t\t\t\tvec3 rgbSE = texture2D(tex, (fragCoord + vec2(1.0, 1.0)) * inverseVP).xyz;\n\r\n\t\t\t\tvec3 rgbM = texture2D(tex, fragCoord * inverseVP).xyz;\n\r\n\t\t\t\tvec3 luma = vec3(0.299, 0.587, 0.114);\n\r\n\t\t\t\tfloat lumaNW = dot(rgbNW, luma);\n\r\n\t\t\t\tfloat lumaNE = dot(rgbNE, luma);\n\r\n\t\t\t\tfloat lumaSW = dot(rgbSW, luma);\n\r\n\t\t\t\tfloat lumaSE = dot(rgbSE, luma);\n\r\n\t\t\t\tfloat lumaM = dot(rgbM, luma);\n\r\n\t\t\t\tfloat lumaMin = min(lumaM, min(min(lumaNW, lumaNE), min(lumaSW, lumaSE)));\n\r\n\t\t\t\tfloat lumaMax = max(lumaM, max(max(lumaNW, lumaNE), max(lumaSW, lumaSE)));\n\r\n\t\t\t\t\n\r\n\t\t\t\tvec2 dir;\n\r\n\t\t\t\tdir.x = -((lumaNW + lumaNE) - (lumaSW + lumaSE));\n\r\n\t\t\t\tdir.y = ((lumaNW + lumaSW) - (lumaNE + lumaSE));\n\r\n\t\t\t\t\n\r\n\t\t\t\tfloat dirReduce = max((lumaNW + lumaNE + lumaSW + lumaSE) * (0.25 * FXAA_REDUCE_MUL), FXAA_REDUCE_MIN);\n\r\n\t\t\t\t\n\r\n\t\t\t\tfloat rcpDirMin = 1.0 / (min(abs(dir.x), abs(dir.y)) + dirReduce);\n\r\n\t\t\t\tdir = min(vec2(FXAA_SPAN_MAX, FXAA_SPAN_MAX), max(vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX), dir * rcpDirMin)) * inverseVP;\n\r\n\t\t\t\t\n\r\n\t\t\t\tvec3 rgbA = 0.5 * (texture2D(tex, fragCoord * inverseVP + dir * (1.0 / 3.0 - 0.5)).xyz + \n\r\n\t\t\t\t\ttexture2D(tex, fragCoord * inverseVP + dir * (2.0 / 3.0 - 0.5)).xyz);\n\r\n\t\t\t\tvec3 rgbB = rgbA * 0.5 + 0.25 * (texture2D(tex, fragCoord * inverseVP + dir * -0.5).xyz + \n\r\n\t\t\t\t\ttexture2D(tex, fragCoord * inverseVP + dir * 0.5).xyz);\n\r\n\t\t\t\t\n\r\n\t\t\t\t//return vec4(rgbA,1.0);\n\r\n\t\t\t\tfloat lumaB = dot(rgbB, luma);\n\r\n\t\t\t\tif ((lumaB < lumaMin) || (lumaB > lumaMax))\n\r\n\t\t\t\t\tcolor = vec4(rgbA, 1.0);\n\r\n\t\t\t\telse\n\r\n\t\t\t\t\tcolor = vec4(rgbB, 1.0);\n\r\n\t\t\t\tif(u_igamma != 1.0)\n\r\n\t\t\t\t\tcolor.xyz = pow( color.xyz, vec3(u_igamma) );\n\r\n\t\t\t\treturn color;\n\r\n\t\t\t}\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t gl_FragColor = applyFXAA( u_texture, v_coord * uViewportSize) ;\n\r\n\t\t\t}\n\r\n\t\t\t"; w.gamma_pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform float u_igamma;\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D( u_texture, v_coord);\n\r\n\t\t\t\tcolor.xyz = pow(color.xyz, vec3(u_igamma) );\n\r\n\t\t\t gl_FragColor = color;\n\r\n\t\t\t}\n\r\n\t\t\t"; c.registerNodeType("texture/toviewport", w); l.title = "Copy"; l.desc = "Copy Texture"; l.widgets_info = {size:{widget:"combo", values:[0, 32, 64, 128, 256, 512, 1024, 2048]}, precision:{widget:"combo", values:r.MODE_VALUES}}; l.prototype.onExecute = function() { var a = this.getInputData(0); if ((a || this._temp_texture) && this.isOutputConnected(0)) { if (a) { var b = a.width, c = a.height; 0 != this.properties.size && (c = b = this.properties.size); var d = this._temp_texture, e = a.type; this.properties.precision === r.LOW ? e = gl.UNSIGNED_BYTE : this.properties.precision === r.HIGH && (e = gl.HIGH_PRECISION_FORMAT); d && d.width == b && d.height == c && d.type == e || (d = gl.LINEAR, this.properties.generate_mipmaps && isPowerOfTwo(b) && isPowerOfTwo(c) && (d = gl.LINEAR_MIPMAP_LINEAR), this._temp_texture = new GL.Texture(b, c, {type:e, format:gl.RGBA, minFilter:d, magFilter:gl.LINEAR})); a.copyTo(this._temp_texture); this.properties.generate_mipmaps && (this._temp_texture.bind(0), gl.generateMipmap(this._temp_texture.texture_type), this._temp_texture.unbind(0)); } this.setOutputData(0, this._temp_texture); } }; c.registerNodeType("texture/copy", l); q.title = "Downsample"; q.desc = "Downsample Texture"; q.widgets_info = {iterations:{type:"number", step:1, precision:0, min:1}, precision:{widget:"combo", values:r.MODE_VALUES}}; q.prototype.onExecute = function() { var a = this.getInputData(0); if ((a || this._temp_texture) && this.isOutputConnected(0) && a && a.texture_type === GL.TEXTURE_2D) { var b = q._shader; b || (q._shader = b = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, q.pixel_shader)); var c = a.width | 0, d = a.height | 0, e = a.type; this.properties.precision === r.LOW ? e = gl.UNSIGNED_BYTE : this.properties.precision === r.HIGH && (e = gl.HIGH_PRECISION_FORMAT); var f = this.properties.iterations || 1, g = a, l = []; e = {type:e, format:a.format}; var h = vec2.create(), k = {u_offset:h}; this._texture && GL.Texture.releaseTemporary(this._texture); for (var w = 0; w < f; ++w) { h[0] = 1 / c; h[1] = 1 / d; c = c >> 1 || 0; d = d >> 1 || 0; a = GL.Texture.getTemporary(c, d, e); l.push(a); g.setParameter(GL.TEXTURE_MAG_FILTER, GL.NEAREST); g.copyTo(a, b, k); if (1 == c && 1 == d) { break; } g = a; } this._texture = l.pop(); for (w = 0; w < l.length; ++w) { GL.Texture.releaseTemporary(l[w]); } this.properties.generate_mipmaps && (this._texture.bind(0), gl.generateMipmap(this._texture.texture_type), this._texture.unbind(0)); this.setOutputData(0, this._texture); } }; q.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_offset;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord );\n\r\n\t\t\t\tcolor += texture2D(u_texture, v_coord + vec2( u_offset.x, 0.0 ) );\n\r\n\t\t\t\tcolor += texture2D(u_texture, v_coord + vec2( 0.0, u_offset.y ) );\n\r\n\t\t\t\tcolor += texture2D(u_texture, v_coord + vec2( u_offset.x, u_offset.y ) );\n\r\n\t\t\t gl_FragColor = color * 0.25;\n\r\n\t\t\t}\n\r\n\t\t\t"; c.registerNodeType("texture/downsample", q); y.title = "Average"; y.desc = "Compute a partial average (32 random samples) of a texture and stores it as a 1x1 pixel texture"; y.prototype.onExecute = function() { var a = this.getInputData(0); if (a && this.isOutputConnected(0)) { if (!y._shader) { y._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, y.pixel_shader); for (var b = new Float32Array(32), c = 0; 32 > c; ++c) { b[c] = Math.random(); } y._shader.uniforms({u_samples_a:b.subarray(0, 16), u_samples_b:b.subarray(16, 32)}); } b = this._temp_texture; c = this.properties.low_precision ? gl.UNSIGNED_BYTE : a.type; b && b.type == c || (this._temp_texture = new GL.Texture(1, 1, {type:c, format:gl.RGBA, filter:gl.NEAREST})); var d = y._shader, e = this._uniforms; e.u_mipmap_offset = this.properties.mipmap_offset; this._temp_texture.drawTo(function() { a.toViewport(d, e); }); this.setOutputData(0, this._temp_texture); } }; y.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tuniform mat4 u_samples_a;\n\r\n\t\t\tuniform mat4 u_samples_b;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform float u_mipmap_offset;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = vec4(0.0);\n\r\n\t\t\t\tfor(int i = 0; i < 4; ++i)\n\r\n\t\t\t\t\tfor(int j = 0; j < 4; ++j)\n\r\n\t\t\t\t\t{\n\r\n\t\t\t\t\t\tcolor += texture2D(u_texture, vec2( u_samples_a[i][j], u_samples_b[i][j] ), u_mipmap_offset );\n\r\n\t\t\t\t\t\tcolor += texture2D(u_texture, vec2( 1.0 - u_samples_a[i][j], 1.0 - u_samples_b[i][j] ), u_mipmap_offset );\n\r\n\t\t\t\t\t}\n\r\n\t\t\t gl_FragColor = color * 0.03125;\n\r\n\t\t\t}\n\r\n\t\t\t"; c.registerNodeType("texture/average", y); t.title = "Image to Texture"; t.desc = "Uploads an image to the GPU"; t.prototype.onExecute = function() { var a = this.getInputData(0); if (a) { var b = a.videoWidth || a.width, c = a.videoHeight || a.height; if (a.gltexture) { this.setOutputData(0, a.gltexture); } else { var d = this._temp_texture; d && d.width == b && d.height == c || (this._temp_texture = new GL.Texture(b, c, {format:gl.RGBA, filter:gl.LINEAR})); try { this._temp_texture.uploadImage(a); } catch (J) { console.error("image comes from an unsafe location, cannot be uploaded to webgl"); return; } this.setOutputData(0, this._temp_texture); } } }; c.registerNodeType("texture/imageToTexture", t); f.widgets_info = {precision:{widget:"combo", values:r.MODE_VALUES}}; f.title = "LUT"; f.desc = "Apply LUT to Texture"; f.widgets_info = {texture:{widget:"texture"}}; f.prototype.onExecute = function() { if (this.isOutputConnected(0)) { var a = this.getInputData(0); if (this.properties.precision === r.PASS_THROUGH) { this.setOutputData(0, a); } else { if (a) { var b = this.getInputData(1); b || (b = r.getTexture(this.properties.texture)); if (b) { b.bind(0); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); gl.bindTexture(gl.TEXTURE_2D, null); var c = this.properties.intensity; this.isInputConnected(2) && (this.properties.intensity = c = this.getInputData(2)); this._tex = r.getTargetTexture(a, this._tex, this.properties.precision); this._tex.drawTo(function() { b.bind(1); a.toViewport(f._shader, {u_texture:0, u_textureB:1, u_amount:c}); }); this.setOutputData(0, this._tex); } else { this.setOutputData(0, a); } } } } }; f.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_textureB;\n\r\n\t\t\tuniform float u_amount;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\t lowp vec4 textureColor = clamp( texture2D(u_texture, v_coord), vec4(0.0), vec4(1.0) );\n\r\n\t\t\t\t mediump float blueColor = textureColor.b * 63.0;\n\r\n\t\t\t\t mediump vec2 quad1;\n\r\n\t\t\t\t quad1.y = floor(floor(blueColor) / 8.0);\n\r\n\t\t\t\t quad1.x = floor(blueColor) - (quad1.y * 8.0);\n\r\n\t\t\t\t mediump vec2 quad2;\n\r\n\t\t\t\t quad2.y = floor(ceil(blueColor) / 8.0);\n\r\n\t\t\t\t quad2.x = ceil(blueColor) - (quad2.y * 8.0);\n\r\n\t\t\t\t highp vec2 texPos1;\n\r\n\t\t\t\t texPos1.x = (quad1.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\r\n\t\t\t\t texPos1.y = 1.0 - ((quad1.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\r\n\t\t\t\t highp vec2 texPos2;\n\r\n\t\t\t\t texPos2.x = (quad2.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\r\n\t\t\t\t texPos2.y = 1.0 - ((quad2.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\r\n\t\t\t\t lowp vec4 newColor1 = texture2D(u_textureB, texPos1);\n\r\n\t\t\t\t lowp vec4 newColor2 = texture2D(u_textureB, texPos2);\n\r\n\t\t\t\t lowp vec4 newColor = mix(newColor1, newColor2, fract(blueColor));\n\r\n\t\t\t\t gl_FragColor = vec4( mix( textureColor.rgb, newColor.rgb, u_amount), textureColor.w);\n\r\n\t\t\t}\n\r\n\t\t\t"; c.registerNodeType("texture/LUT", f); d.title = "Texture to Channels"; d.desc = "Split texture channels"; d.prototype.onExecute = function() { var a = this.getInputData(0); if (a) { this._channels || (this._channels = Array(4)); for (var b = 0, c = 0; 4 > c; c++) { this.isOutputConnected(c) ? (this._channels[c] && this._channels[c].width == a.width && this._channels[c].height == a.height && this._channels[c].type == a.type || (this._channels[c] = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})), b++) : this._channels[c] = null; } if (b) { gl.disable(gl.BLEND); gl.disable(gl.DEPTH_TEST); var e = Mesh.getScreenQuad(), f = d._shader, g = [[1, 0, 0, 0], [0, 1, 0, 0], [0, 0, 1, 0], [0, 0, 0, 1]]; for (c = 0; 4 > c; c++) { this._channels[c] && (this._channels[c].drawTo(function() { a.bind(0); f.uniforms({u_texture:0, u_mask:g[c]}).draw(e); }), this.setOutputData(c, this._channels[c])); } } } }; d.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec4 u_mask;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t gl_FragColor = vec4( vec3( length( texture2D(u_texture, v_coord) * u_mask )), 1.0 );\n\r\n\t\t\t}\n\r\n\t\t\t"; c.registerNodeType("texture/textureChannels", d); b.title = "Channels to Texture"; b.desc = "Split texture channels"; b.prototype.onExecute = function() { var a = [this.getInputData(0), this.getInputData(1), this.getInputData(2), this.getInputData(3)]; if (a[0] && a[1] && a[2] && a[3]) { gl.disable(gl.BLEND); gl.disable(gl.DEPTH_TEST); var c = Mesh.getScreenQuad(), d = b._shader; this._tex = r.getTargetTexture(a[0], this._tex); this._tex.drawTo(function() { a[0].bind(0); a[1].bind(1); a[2].bind(2); a[3].bind(3); d.uniforms({u_textureR:0, u_textureG:1, u_textureB:2, u_textureA:3}).draw(c); }); this.setOutputData(0, this._tex); } }; b.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_textureR;\n\r\n\t\t\tuniform sampler2D u_textureG;\n\r\n\t\t\tuniform sampler2D u_textureB;\n\r\n\t\t\tuniform sampler2D u_textureA;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t gl_FragColor = vec4( \r\n\t\t\t\t\t\ttexture2D(u_textureR, v_coord).r,\r\n\t\t\t\t\t\ttexture2D(u_textureG, v_coord).r,\r\n\t\t\t\t\t\ttexture2D(u_textureB, v_coord).r,\r\n\t\t\t\t\t\ttexture2D(u_textureA, v_coord).r);\n\r\n\t\t\t}\n\r\n\t\t\t"; c.registerNodeType("texture/channelsTexture", b); a.title = "Gradient"; a.desc = "Generates a gradient"; a["@A"] = {type:"color"}; a["@B"] = {type:"color"}; a["@texture_size"] = {type:"enum", values:[32, 64, 128, 256, 512]}; a.prototype.onExecute = function() { gl.disable(gl.BLEND); gl.disable(gl.DEPTH_TEST); var b = GL.Mesh.getScreenQuad(), c = a._shader, d = this.getInputData(0); d || (d = this.properties.A); var e = this.getInputData(1); e || (e = this.properties.B); for (var f = 2; f < this.inputs.length; f++) { var g = this.inputs[f], l = this.getInputData(f); void 0 !== l && (this.properties[g.name] = l); } var h = this._uniforms; this._uniforms.u_angle = this.properties.angle * DEG2RAD; this._uniforms.u_scale = this.properties.scale; vec3.copy(h.u_colorA, d); vec3.copy(h.u_colorB, e); d = parseInt(this.properties.texture_size); this._tex && this._tex.width == d || (this._tex = new GL.Texture(d, d, {format:gl.RGB, filter:gl.LINEAR})); this._tex.drawTo(function() { c.uniforms(h).draw(b); }); this.setOutputData(0, this._tex); }; a.prototype.onGetInputs = function() { return [["angle", "number"], ["scale", "number"]]; }; a.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform float u_angle;\n\r\n\t\t\tuniform float u_scale;\n\r\n\t\t\tuniform vec3 u_colorA;\n\r\n\t\t\tuniform vec3 u_colorB;\n\r\n\t\t\t\n\r\n\t\t\tvec2 rotate(vec2 v, float angle)\n\r\n\t\t\t{\n\r\n\t\t\t\tvec2 result;\n\r\n\t\t\t\tfloat _cos = cos(angle);\n\r\n\t\t\t\tfloat _sin = sin(angle);\n\r\n\t\t\t\tresult.x = v.x * _cos - v.y * _sin;\n\r\n\t\t\t\tresult.y = v.x * _sin + v.y * _cos;\n\r\n\t\t\t\treturn result;\n\r\n\t\t\t}\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tfloat f = (rotate(u_scale * (v_coord - vec2(0.5)), u_angle) + vec2(0.5)).x;\n\r\n\t\t\t\tvec3 color = mix(u_colorA,u_colorB,clamp(f,0.0,1.0));\n\r\n\t\t\t gl_FragColor = vec4(color,1.0);\n\r\n\t\t\t}\n\r\n\t\t\t"; c.registerNodeType("texture/gradient", a); k.title = "Mix"; k.desc = "Generates a texture mixing two textures"; k.widgets_info = {precision:{widget:"combo", values:r.MODE_VALUES}}; k.prototype.onExecute = function() { var a = this.getInputData(0); if (this.isOutputConnected(0)) { if (this.properties.precision === r.PASS_THROUGH) { this.setOutputData(0, a); } else { var b = this.getInputData(1), c = this.getInputData(2); if (a && b && c) { this._tex = r.getTargetTexture(a, this._tex, this.properties.precision); gl.disable(gl.BLEND); gl.disable(gl.DEPTH_TEST); var d = Mesh.getScreenQuad(), e = k._shader; this._tex.drawTo(function() { a.bind(0); b.bind(1); c.bind(2); e.uniforms({u_textureA:0, u_textureB:1, u_textureMix:2}).draw(d); }); this.setOutputData(0, this._tex); } } } }; k.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_textureA;\n\r\n\t\t\tuniform sampler2D u_textureB;\n\r\n\t\t\tuniform sampler2D u_textureMix;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t gl_FragColor = mix( texture2D(u_textureA, v_coord), texture2D(u_textureB, v_coord), texture2D(u_textureMix, v_coord) );\n\r\n\t\t\t}\n\r\n\t\t\t"; c.registerNodeType("texture/mix", k); g.title = "Edges"; g.desc = "Detects edges"; g.widgets_info = {precision:{widget:"combo", values:r.MODE_VALUES}}; g.prototype.onExecute = function() { if (this.isOutputConnected(0)) { var a = this.getInputData(0); if (this.properties.precision === r.PASS_THROUGH) { this.setOutputData(0, a); } else { if (a) { this._tex = r.getTargetTexture(a, this._tex, this.properties.precision); gl.disable(gl.BLEND); gl.disable(gl.DEPTH_TEST); var b = Mesh.getScreenQuad(), c = g._shader, d = this.properties.invert, e = this.properties.factor; this._tex.drawTo(function() { a.bind(0); c.uniforms({u_texture:0, u_isize:[1 / a.width, 1 / a.height], u_factor:e, u_invert:d ? 1 : 0}).draw(b); }); this.setOutputData(0, this._tex); } } } }; g.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_isize;\n\r\n\t\t\tuniform int u_invert;\n\r\n\t\t\tuniform float u_factor;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 center = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tvec4 up = texture2D(u_texture, v_coord + u_isize * vec2(0.0,1.0) );\n\r\n\t\t\t\tvec4 down = texture2D(u_texture, v_coord + u_isize * vec2(0.0,-1.0) );\n\r\n\t\t\t\tvec4 left = texture2D(u_texture, v_coord + u_isize * vec2(1.0,0.0) );\n\r\n\t\t\t\tvec4 right = texture2D(u_texture, v_coord + u_isize * vec2(-1.0,0.0) );\n\r\n\t\t\t\tvec4 diff = abs(center - up) + abs(center - down) + abs(center - left) + abs(center - right);\n\r\n\t\t\t\tdiff *= u_factor;\n\r\n\t\t\t\tif(u_invert == 1)\n\r\n\t\t\t\t\tdiff.xyz = vec3(1.0) - diff.xyz;\n\r\n\t\t\t gl_FragColor = vec4( diff.xyz, center.a );\n\r\n\t\t\t}\n\r\n\t\t\t"; c.registerNodeType("texture/edges", g); x.title = "Depth Range"; x.desc = "Generates a texture with a depth range"; x.prototype.onExecute = function() { if (this.isOutputConnected(0)) { var a = this.getInputData(0); if (a) { var b = gl.UNSIGNED_BYTE; this.properties.high_precision && (b = gl.half_float_ext ? gl.HALF_FLOAT_OES : gl.FLOAT); this._temp_texture && this._temp_texture.type == b && this._temp_texture.width == a.width && this._temp_texture.height == a.height || (this._temp_texture = new GL.Texture(a.width, a.height, {type:b, format:gl.RGBA, filter:gl.LINEAR})); var c = this._uniforms; b = this.properties.distance; this.isInputConnected(1) && (b = this.getInputData(1), this.properties.distance = b); var d = this.properties.range; this.isInputConnected(2) && (d = this.getInputData(2), this.properties.range = d); c.u_distance = b; c.u_range = d; gl.disable(gl.BLEND); gl.disable(gl.DEPTH_TEST); var e = Mesh.getScreenQuad(); x._shader || (x._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, x.pixel_shader), x._shader_onlydepth = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, x.pixel_shader, {ONLY_DEPTH:""})); var f = this.properties.only_depth ? x._shader_onlydepth : x._shader; b = null; b = a.near_far_planes ? a.near_far_planes : window.LS && LS.Renderer._main_camera ? LS.Renderer._main_camera._uniforms.u_camera_planes : [0.1, 1000]; c.u_camera_planes = b; this._temp_texture.drawTo(function() { a.bind(0); f.uniforms(c).draw(e); }); this.setOutputData(0, this._temp_texture); } } }; x.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform float u_distance;\n\r\n\t\t\tuniform float u_range;\n\r\n\t\t\t\n\r\n\t\t\tfloat LinearDepth()\n\r\n\t\t\t{\n\r\n\t\t\t\tfloat zNear = u_camera_planes.x;\n\r\n\t\t\t\tfloat zFar = u_camera_planes.y;\n\r\n\t\t\t\tfloat depth = texture2D(u_texture, v_coord).x;\n\r\n\t\t\t\tdepth = depth * 2.0 - 1.0;\n\r\n\t\t\t\treturn zNear * (depth + 1.0) / (zFar + zNear - depth * (zFar - zNear));\n\r\n\t\t\t}\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tfloat depth = LinearDepth();\n\r\n\t\t\t\t#ifdef ONLY_DEPTH\n\r\n\t\t\t\t gl_FragColor = vec4(depth);\n\r\n\t\t\t\t#else\n\r\n\t\t\t\t\tfloat diff = abs(depth * u_camera_planes.y - u_distance);\n\r\n\t\t\t\t\tfloat dof = 1.0;\n\r\n\t\t\t\t\tif(diff <= u_range)\n\r\n\t\t\t\t\t\tdof = diff / u_range;\n\r\n\t\t\t\t gl_FragColor = vec4(dof);\n\r\n\t\t\t\t#endif\n\r\n\t\t\t}\n\r\n\t\t\t"; c.registerNodeType("texture/depth_range", x); u.title = "Blur"; u.desc = "Blur a texture"; u.max_iterations = 20; u.prototype.onExecute = function() { var a = this.getInputData(0); if (a && this.isOutputConnected(0)) { var b = this._temp_texture; b && b.width == a.width && b.height == a.height && b.type == a.type || (this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR}), this._final_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); b = this.properties.iterations; this.isInputConnected(1) && (b = this.getInputData(1), this.properties.iterations = b); b = Math.min(Math.floor(b), u.max_iterations); if (0 == b) { this.setOutputData(0, a); } else { var d = this.properties.intensity; this.isInputConnected(2) && (d = this.getInputData(2), this.properties.intensity = d); var e = c.camera_aspect; e || void 0 === window.gl || (e = gl.canvas.height / gl.canvas.width); e || (e = 1); e = this.properties.preserve_aspect ? e : 1; for (var f = this.properties.scale || [1, 1], g = 0; g < b; ++g) { a.applyBlur(e * f[0] * g, f[1] * g, d, this._temp_texture, this._final_texture), a = this._final_texture; } this.setOutputData(0, this._final_texture); } } }; u.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_offset;\n\r\n\t\t\tuniform float u_intensity;\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t vec4 sum = vec4(0.0);\n\r\n\t\t\t vec4 center = texture2D(u_texture, v_coord);\n\r\n\t\t\t sum += texture2D(u_texture, v_coord + u_offset * -4.0) * 0.05/0.98;\n\r\n\t\t\t sum += texture2D(u_texture, v_coord + u_offset * -3.0) * 0.09/0.98;\n\r\n\t\t\t sum += texture2D(u_texture, v_coord + u_offset * -2.0) * 0.12/0.98;\n\r\n\t\t\t sum += texture2D(u_texture, v_coord + u_offset * -1.0) * 0.15/0.98;\n\r\n\t\t\t sum += center * 0.16/0.98;\n\r\n\t\t\t sum += texture2D(u_texture, v_coord + u_offset * 4.0) * 0.05/0.98;\n\r\n\t\t\t sum += texture2D(u_texture, v_coord + u_offset * 3.0) * 0.09/0.98;\n\r\n\t\t\t sum += texture2D(u_texture, v_coord + u_offset * 2.0) * 0.12/0.98;\n\r\n\t\t\t sum += texture2D(u_texture, v_coord + u_offset * 1.0) * 0.15/0.98;\n\r\n\t\t\t gl_FragColor = u_intensity * sum;\n\r\n\t\t\t /*gl_FragColor.a = center.a*/;\n\r\n\t\t\t}\n\r\n\t\t\t"; c.registerNodeType("texture/blur", u); n.title = "Kuwahara Filter"; n.desc = "Filters a texture giving an artistic oil canvas painting"; n.max_radius = 10; n._shaders = []; n.prototype.onExecute = function() { var a = this.getInputData(0); if (a && this.isOutputConnected(0)) { var b = this._temp_texture; b && b.width == a.width && b.height == a.height && b.type == a.type || (this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); b = this.properties.radius; b = Math.min(Math.floor(b), n.max_radius); if (0 == b) { this.setOutputData(0, a); } else { var d = this.properties.intensity, e = c.camera_aspect; e || void 0 === window.gl || (e = gl.canvas.height / gl.canvas.width); e || (e = 1); e = this.properties.preserve_aspect ? e : 1; n._shaders[b] || (n._shaders[b] = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, n.pixel_shader, {RADIUS:b.toFixed(0)})); var f = n._shaders[b], g = GL.Mesh.getScreenQuad(); a.bind(0); this._temp_texture.drawTo(function() { f.uniforms({u_texture:0, u_intensity:d, u_resolution:[a.width, a.height], u_iResolution:[1 / a.width, 1 / a.height]}).draw(g); }); this.setOutputData(0, this._temp_texture); } } }; n.pixel_shader = "\n\r\n\tprecision highp float;\n\r\n\tvarying vec2 v_coord;\n\r\n\tuniform sampler2D u_texture;\n\r\n\tuniform float u_intensity;\n\r\n\tuniform vec2 u_resolution;\n\r\n\tuniform vec2 u_iResolution;\n\r\n\t#ifndef RADIUS\n\r\n\t\t#define RADIUS 7\n\r\n\t#endif\n\r\n\tvoid main() {\n\r\n\t\n\r\n\t\tconst int radius = RADIUS;\n\r\n\t\tvec2 fragCoord = v_coord;\n\r\n\t\tvec2 src_size = u_iResolution;\n\r\n\t\tvec2 uv = v_coord;\n\r\n\t\tfloat n = float((radius + 1) * (radius + 1));\n\r\n\t\tint i;\n\r\n\t\tint j;\n\r\n\t\tvec3 m0 = vec3(0.0); vec3 m1 = vec3(0.0); vec3 m2 = vec3(0.0); vec3 m3 = vec3(0.0);\n\r\n\t\tvec3 s0 = vec3(0.0); vec3 s1 = vec3(0.0); vec3 s2 = vec3(0.0); vec3 s3 = vec3(0.0);\n\r\n\t\tvec3 c;\n\r\n\t\t\n\r\n\t\tfor (int j = -radius; j <= 0; ++j) {\n\r\n\t\t\tfor (int i = -radius; i <= 0; ++i) {\n\r\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\r\n\t\t\t\tm0 += c;\n\r\n\t\t\t\ts0 += c * c;\n\r\n\t\t\t}\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tfor (int j = -radius; j <= 0; ++j) {\n\r\n\t\t\tfor (int i = 0; i <= radius; ++i) {\n\r\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\r\n\t\t\t\tm1 += c;\n\r\n\t\t\t\ts1 += c * c;\n\r\n\t\t\t}\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tfor (int j = 0; j <= radius; ++j) {\n\r\n\t\t\tfor (int i = 0; i <= radius; ++i) {\n\r\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\r\n\t\t\t\tm2 += c;\n\r\n\t\t\t\ts2 += c * c;\n\r\n\t\t\t}\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tfor (int j = 0; j <= radius; ++j) {\n\r\n\t\t\tfor (int i = -radius; i <= 0; ++i) {\n\r\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\r\n\t\t\t\tm3 += c;\n\r\n\t\t\t\ts3 += c * c;\n\r\n\t\t\t}\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tfloat min_sigma2 = 1e+2;\n\r\n\t\tm0 /= n;\n\r\n\t\ts0 = abs(s0 / n - m0 * m0);\n\r\n\t\t\n\r\n\t\tfloat sigma2 = s0.r + s0.g + s0.b;\n\r\n\t\tif (sigma2 < min_sigma2) {\n\r\n\t\t\tmin_sigma2 = sigma2;\n\r\n\t\t\tgl_FragColor = vec4(m0, 1.0);\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tm1 /= n;\n\r\n\t\ts1 = abs(s1 / n - m1 * m1);\n\r\n\t\t\n\r\n\t\tsigma2 = s1.r + s1.g + s1.b;\n\r\n\t\tif (sigma2 < min_sigma2) {\n\r\n\t\t\tmin_sigma2 = sigma2;\n\r\n\t\t\tgl_FragColor = vec4(m1, 1.0);\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tm2 /= n;\n\r\n\t\ts2 = abs(s2 / n - m2 * m2);\n\r\n\t\t\n\r\n\t\tsigma2 = s2.r + s2.g + s2.b;\n\r\n\t\tif (sigma2 < min_sigma2) {\n\r\n\t\t\tmin_sigma2 = sigma2;\n\r\n\t\t\tgl_FragColor = vec4(m2, 1.0);\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tm3 /= n;\n\r\n\t\ts3 = abs(s3 / n - m3 * m3);\n\r\n\t\t\n\r\n\t\tsigma2 = s3.r + s3.g + s3.b;\n\r\n\t\tif (sigma2 < min_sigma2) {\n\r\n\t\t\tmin_sigma2 = sigma2;\n\r\n\t\t\tgl_FragColor = vec4(m3, 1.0);\n\r\n\t\t}\n\r\n\t}\n\r\n\t"; c.registerNodeType("texture/kuwahara", n); p.title = "Webcam"; p.desc = "Webcam texture"; p.prototype.openStream = function() { navigator.getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia; window.URL = window.URL || window.webkitURL; if (navigator.getUserMedia) { this._waiting_confirmation = !0; var a = this; navigator.getUserMedia({video:!0}, this.streamReady.bind(this), function(b) { console.log("Webcam rejected", b); a._webcam_stream = !1; a.box_color = "red"; }); } }; p.prototype.streamReady = function(a) { this._webcam_stream = a; var b = this._video; b || (b = document.createElement("video"), b.autoplay = !0, b.src = window.URL.createObjectURL(a), this._video = b, b.onloadedmetadata = function(a) { console.log(a); }); }; p.prototype.onRemoved = function() { this._webcam_stream && (this._webcam_stream.stop(), this._video = this._webcam_stream = null); }; p.prototype.onDrawBackground = function(a) { this.flags.collapsed || 20 >= this.size[1] || !this._video || (a.save(), a.webgl ? this._temp_texture && a.drawImage(this._temp_texture, 0, 0, this.size[0], this.size[1]) : (a.translate(0, this.size[1]), a.scale(1, -1), a.drawImage(this._video, 0, 0, this.size[0], this.size[1])), a.restore()); }; p.prototype.onExecute = function() { null != this._webcam_stream || this._waiting_confirmation || this.openStream(); if (this._video && this._video.videoWidth) { var a = this._video.videoWidth, b = this._video.videoHeight, c = this._temp_texture; c && c.width == a && c.height == b || (this._temp_texture = new GL.Texture(a, b, {format:gl.RGB, filter:gl.LINEAR})); this._temp_texture.uploadImage(this._video); this.properties.texture_name && (r.getTexturesContainer()[this.properties.texture_name] = this._temp_texture); this.setOutputData(0, this._temp_texture); } }; c.registerNodeType("texture/webcam", p); e.title = "Matte"; e.desc = "Extracts background"; e.widgets_info = {key_color:{widget:"color"}, precision:{widget:"combo", values:r.MODE_VALUES}}; e.prototype.onExecute = function() { if (this.isOutputConnected(0)) { var a = this.getInputData(0); if (this.properties.precision === r.PASS_THROUGH) { this.setOutputData(0, a); } else { if (a) { this._tex = r.getTargetTexture(a, this._tex, this.properties.precision); gl.disable(gl.BLEND); gl.disable(gl.DEPTH_TEST); this._uniforms || (this._uniforms = {u_texture:0, u_key_color:this.properties.key_color, u_threshold:1, u_slope:1}); var b = this._uniforms, c = Mesh.getScreenQuad(), d = e._shader; b.u_key_color = this.properties.key_color; b.u_threshold = this.properties.threshold; b.u_slope = this.properties.slope; this._tex.drawTo(function() { a.bind(0); d.uniforms(b).draw(c); }); this.setOutputData(0, this._tex); } } } }; e.pixel_shader = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec3 u_key_color;\n\r\n\t\t\tuniform float u_threshold;\n\r\n\t\t\tuniform float u_slope;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec3 color = texture2D( u_texture, v_coord ).xyz;\n\r\n\t\t\t\tfloat diff = length( normalize(color) - normalize(u_key_color) );\n\r\n\t\t\t\tfloat edge = u_threshold * (1.0 - u_slope);\n\r\n\t\t\t\tfloat alpha = smoothstep( edge, u_threshold, diff);\n\r\n\t\t\t\tgl_FragColor = vec4( color, alpha );\n\r\n\t\t\t}"; c.registerNodeType("texture/matte", e); h.title = "Cubemap"; h.prototype.onDropFile = function(a, b, c) { a ? (this._drop_texture = "string" == typeof a ? GL.Texture.fromURL(a) : GL.Texture.fromDDSInMemory(a), this.properties.name = b) : (this._drop_texture = null, this.properties.name = ""); }; h.prototype.onExecute = function() { if (this._drop_texture) { this.setOutputData(0, this._drop_texture); } else { if (this.properties.name) { var a = r.getTexture(this.properties.name); a && (this._last_tex = a, this.setOutputData(0, a)); } } }; h.prototype.onDrawBackground = function(a) { this.flags.collapsed || 20 >= this.size[1] || !a.webgl || gl.meshes.cube || (gl.meshes.cube = GL.Mesh.cube({size:1})); }; c.registerNodeType("texture/cubemap", h); } })(this); (function(v) { var c = v.LiteGraph; if ("undefined" != typeof GL) { var h = function() { this.addInput("Tex.", "Texture"); this.addInput("intensity", "number"); this.addOutput("Texture", "Texture"); this.properties = {intensity:1, invert:!1, precision:LGraphTexture.DEFAULT}; h._shader || (h._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, h.pixel_shader)); }, e = function() { this.addInput("Texture", "Texture"); this.addInput("value1", "number"); this.addInput("value2", "number"); this.addOutput("Texture", "Texture"); this.properties = {fx:"halftone", value1:1, value2:1, precision:LGraphTexture.DEFAULT}; }, p = function() { this.addInput("Texture", "Texture"); this.addInput("Blurred", "Texture"); this.addInput("Mask", "Texture"); this.addInput("Threshold", "number"); this.addOutput("Texture", "Texture"); this.properties = {shape:"", size:10, alpha:1.0, threshold:1.0, high_precision:!1}; }, n = function() { this.addInput("Texture", "Texture"); this.addInput("Aberration", "number"); this.addInput("Distortion", "number"); this.addInput("Blur", "number"); this.addOutput("Texture", "Texture"); this.properties = {aberration:1.0, distortion:1.0, blur:1.0, precision:LGraphTexture.DEFAULT}; n._shader || (n._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, n.pixel_shader), n._texture = new GL.Texture(3, 1, {format:gl.RGB, wrap:gl.CLAMP_TO_EDGE, magFilter:gl.LINEAR, minFilter:gl.LINEAR, pixel_data:[255, 0, 0, 0, 255, 0, 0, 0, 255]})); }; n.title = "Lens"; n.desc = "Camera Lens distortion"; n.widgets_info = {precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}}; n.prototype.onExecute = function() { var c = this.getInputData(0); if (this.properties.precision === LGraphTexture.PASS_THROUGH) { this.setOutputData(0, c); } else { if (c) { this._tex = LGraphTexture.getTargetTexture(c, this._tex, this.properties.precision); var e = this.properties.aberration; this.isInputConnected(1) && (e = this.getInputData(1), this.properties.aberration = e); var g = this.properties.distortion; this.isInputConnected(2) && (g = this.getInputData(2), this.properties.distortion = g); var h = this.properties.blur; this.isInputConnected(3) && (h = this.getInputData(3), this.properties.blur = h); gl.disable(gl.BLEND); gl.disable(gl.DEPTH_TEST); var a = Mesh.getScreenQuad(), b = n._shader; this._tex.drawTo(function() { c.bind(0); b.uniforms({u_texture:0, u_aberration:e, u_distortion:g, u_blur:h}).draw(a); }); this.setOutputData(0, this._tex); } } }; n.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform float u_aberration;\n\r\n\t\t\tuniform float u_distortion;\n\r\n\t\t\tuniform float u_blur;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 coord = v_coord;\n\r\n\t\t\t\tfloat dist = distance(vec2(0.5), coord);\n\r\n\t\t\t\tvec2 dist_coord = coord - vec2(0.5);\n\r\n\t\t\t\tfloat percent = 1.0 + ((0.5 - dist) / 0.5) * u_distortion;\n\r\n\t\t\t\tdist_coord *= percent;\n\r\n\t\t\t\tcoord = dist_coord + vec2(0.5);\n\r\n\t\t\t\tvec4 color = texture2D(u_texture,coord, u_blur * dist);\n\r\n\t\t\t\tcolor.r = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0+0.01*u_aberration), u_blur * dist ).r;\n\r\n\t\t\t\tcolor.b = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0-0.01*u_aberration), u_blur * dist ).b;\n\r\n\t\t\t\tgl_FragColor = color;\n\r\n\t\t\t}\n\r\n\t\t\t"; c.registerNodeType("fx/lens", n); window.LGraphFXLens = n; p.title = "Bokeh"; p.desc = "applies an Bokeh effect"; p.widgets_info = {shape:{widget:"texture"}}; p.prototype.onExecute = function() { var c = this.getInputData(0), e = this.getInputData(1), g = this.getInputData(2); if (c && g && this.properties.shape) { e || (e = c); var h = LGraphTexture.getTexture(this.properties.shape); if (h) { var a = this.properties.threshold; this.isInputConnected(3) && (a = this.getInputData(3), this.properties.threshold = a); var b = gl.UNSIGNED_BYTE; this.properties.high_precision && (b = gl.half_float_ext ? gl.HALF_FLOAT_OES : gl.FLOAT); this._temp_texture && this._temp_texture.type == b && this._temp_texture.width == c.width && this._temp_texture.height == c.height || (this._temp_texture = new GL.Texture(c.width, c.height, {type:b, format:gl.RGBA, filter:gl.LINEAR})); var d = p._first_shader; d || (d = p._first_shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, p._first_pixel_shader)); var f = p._second_shader; f || (f = p._second_shader = new GL.Shader(p._second_vertex_shader, p._second_pixel_shader)); var n = this._points_mesh; n && n._width == c.width && n._height == c.height && 2 == n._spacing || (n = this.createPointsMesh(c.width, c.height, 2)); var v = Mesh.getScreenQuad(), q = this.properties.size, l = this.properties.alpha; gl.disable(gl.DEPTH_TEST); gl.disable(gl.BLEND); this._temp_texture.drawTo(function() { c.bind(0); e.bind(1); g.bind(2); d.uniforms({u_texture:0, u_texture_blur:1, u_mask:2, u_texsize:[c.width, c.height]}).draw(v); }); this._temp_texture.drawTo(function() { gl.enable(gl.BLEND); gl.blendFunc(gl.ONE, gl.ONE); c.bind(0); h.bind(3); f.uniforms({u_texture:0, u_mask:2, u_shape:3, u_alpha:l, u_threshold:a, u_pointSize:q, u_itexsize:[1.0 / c.width, 1.0 / c.height]}).draw(n, gl.POINTS); }); this.setOutputData(0, this._temp_texture); } } else { this.setOutputData(0, c); } }; p.prototype.createPointsMesh = function(c, e, g) { for (var h = Math.round(c / g), a = Math.round(e / g), b = new Float32Array(h * a * 2), d = -1, f = 2 / c * g, n = 2 / e * g, p = 0; p < a; ++p) { for (var q = -1, l = 0; l < h; ++l) { var w = p * h * 2 + 2 * l; b[w] = q; b[w + 1] = d; q += f; } d += n; } this._points_mesh = GL.Mesh.load({vertices2D:b}); this._points_mesh._width = c; this._points_mesh._height = e; this._points_mesh._spacing = g; return this._points_mesh; }; p._first_pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_texture_blur;\n\r\n\t\t\tuniform sampler2D u_mask;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tvec4 blurred_color = texture2D(u_texture_blur, v_coord);\n\r\n\t\t\t\tfloat mask = texture2D(u_mask, v_coord).x;\n\r\n\t\t\t gl_FragColor = mix(color, blurred_color, mask);\n\r\n\t\t\t}\n\r\n\t\t\t"; p._second_vertex_shader = "precision highp float;\n\r\n\t\t\tattribute vec2 a_vertex2D;\n\r\n\t\t\tvarying vec4 v_color;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_mask;\n\r\n\t\t\tuniform vec2 u_itexsize;\n\r\n\t\t\tuniform float u_pointSize;\n\r\n\t\t\tuniform float u_threshold;\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 coord = a_vertex2D * 0.5 + 0.5;\n\r\n\t\t\t\tv_color = texture2D( u_texture, coord );\n\r\n\t\t\t\tv_color += texture2D( u_texture, coord + vec2(u_itexsize.x, 0.0) );\n\r\n\t\t\t\tv_color += texture2D( u_texture, coord + vec2(0.0, u_itexsize.y));\n\r\n\t\t\t\tv_color += texture2D( u_texture, coord + u_itexsize);\n\r\n\t\t\t\tv_color *= 0.25;\n\r\n\t\t\t\tfloat mask = texture2D(u_mask, coord).x;\n\r\n\t\t\t\tfloat luminance = length(v_color) * mask;\n\r\n\t\t\t\t/*luminance /= (u_pointSize*u_pointSize)*0.01 */;\n\r\n\t\t\t\tluminance -= u_threshold;\n\r\n\t\t\t\tif(luminance < 0.0)\n\r\n\t\t\t\t{\n\r\n\t\t\t\t\tgl_Position.x = -100.0;\n\r\n\t\t\t\t\treturn;\n\r\n\t\t\t\t}\n\r\n\t\t\t\tgl_PointSize = u_pointSize;\n\r\n\t\t\t\tgl_Position = vec4(a_vertex2D,0.0,1.0);\n\r\n\t\t\t}\n\r\n\t\t\t"; p._second_pixel_shader = "precision highp float;\n\r\n\t\t\tvarying vec4 v_color;\n\r\n\t\t\tuniform sampler2D u_shape;\n\r\n\t\t\tuniform float u_alpha;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D( u_shape, gl_PointCoord );\n\r\n\t\t\t\tcolor *= v_color * u_alpha;\n\r\n\t\t\t\tgl_FragColor = color;\n\r\n\t\t\t}\n"; c.registerNodeType("fx/bokeh", p); window.LGraphFXBokeh = p; e.title = "FX"; e.desc = "applies an FX from a list"; e.widgets_info = {fx:{widget:"combo", values:["halftone", "pixelate", "lowpalette", "noise", "gamma"]}, precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}}; e.shaders = {}; e.prototype.onExecute = function() { if (this.isOutputConnected(0)) { var c = this.getInputData(0); if (this.properties.precision === LGraphTexture.PASS_THROUGH) { this.setOutputData(0, c); } else { if (c) { this._tex = LGraphTexture.getTargetTexture(c, this._tex, this.properties.precision); var h = this.properties.value1; this.isInputConnected(1) && (h = this.getInputData(1), this.properties.value1 = h); var g = this.properties.value2; this.isInputConnected(2) && (g = this.getInputData(2), this.properties.value2 = g); var k = this.properties.fx, a = e.shaders[k]; if (!a) { var b = e["pixel_shader_" + k]; if (!b) { return; } a = e.shaders[k] = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, b); } gl.disable(gl.BLEND); gl.disable(gl.DEPTH_TEST); var d = Mesh.getScreenQuad(); camera_planes = window.LS && LS.Renderer._current_camera ? [LS.Renderer._current_camera.near, LS.Renderer._current_camera.far] : [1, 100]; var f = null; "noise" == k && (f = LGraphTexture.getNoiseTexture()); this._tex.drawTo(function() { c.bind(0); "noise" == k && f.bind(1); a.uniforms({u_texture:0, u_noise:1, u_size:[c.width, c.height], u_rand:[Math.random(), Math.random()], u_value1:h, u_value2:g, u_camera_planes:camera_planes}).draw(d); }); this.setOutputData(0, this._tex); } } } }; e.pixel_shader_halftone = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\t\n\r\n\t\t\tfloat pattern() {\n\r\n\t\t\t\tfloat s = sin(u_value1 * 3.1415), c = cos(u_value1 * 3.1415);\n\r\n\t\t\t\tvec2 tex = v_coord * u_size.xy;\n\r\n\t\t\t\tvec2 point = vec2(\n\r\n\t\t\t\t c * tex.x - s * tex.y ,\n\r\n\t\t\t\t s * tex.x + c * tex.y \n\r\n\t\t\t\t) * u_value2;\n\r\n\t\t\t\treturn (sin(point.x) * sin(point.y)) * 4.0;\n\r\n\t\t\t}\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tfloat average = (color.r + color.g + color.b) / 3.0;\n\r\n\t\t\t\tgl_FragColor = vec4(vec3(average * 10.0 - 5.0 + pattern()), color.a);\n\r\n\t\t\t}\n"; e.pixel_shader_pixelate = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 coord = vec2( floor(v_coord.x * u_value1) / u_value1, floor(v_coord.y * u_value2) / u_value2 );\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, coord);\n\r\n\t\t\t\tgl_FragColor = color;\n\r\n\t\t\t}\n"; e.pixel_shader_lowpalette = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tgl_FragColor = floor(color * u_value1) / u_value1;\n\r\n\t\t\t}\n"; e.pixel_shader_noise = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_noise;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\tuniform vec2 u_rand;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tvec3 noise = texture2D(u_noise, v_coord * vec2(u_size.x / 512.0, u_size.y / 512.0) + u_rand).xyz - vec3(0.5);\n\r\n\t\t\t\tgl_FragColor = vec4( color.xyz + noise * u_value1, color.a );\n\r\n\t\t\t}\n"; e.pixel_shader_gamma = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tfloat gamma = 1.0 / u_value1;\n\r\n\t\t\t\tgl_FragColor = vec4( pow( color.xyz, vec3(gamma) ), color.a );\n\r\n\t\t\t}\n"; c.registerNodeType("fx/generic", e); window.LGraphFXGeneric = e; h.title = "Vigneting"; h.desc = "Vigneting"; h.widgets_info = {precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}}; h.prototype.onExecute = function() { var c = this.getInputData(0); if (this.properties.precision === LGraphTexture.PASS_THROUGH) { this.setOutputData(0, c); } else { if (c) { this._tex = LGraphTexture.getTargetTexture(c, this._tex, this.properties.precision); var e = this.properties.intensity; this.isInputConnected(1) && (e = this.getInputData(1), this.properties.intensity = e); gl.disable(gl.BLEND); gl.disable(gl.DEPTH_TEST); var g = Mesh.getScreenQuad(), k = h._shader, a = this.properties.invert; this._tex.drawTo(function() { c.bind(0); k.uniforms({u_texture:0, u_intensity:e, u_isize:[1 / c.width, 1 / c.height], u_invert:a ? 1 : 0}).draw(g); }); this.setOutputData(0, this._tex); } } }; h.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform float u_intensity;\n\r\n\t\t\tuniform int u_invert;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tfloat luminance = 1.0 - length( v_coord - vec2(0.5) ) * 1.414;\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tif(u_invert == 1)\n\r\n\t\t\t\t\tluminance = 1.0 - luminance;\n\r\n\t\t\t\tluminance = mix(1.0, luminance, u_intensity);\n\r\n\t\t\t gl_FragColor = vec4( luminance * color.xyz, color.a);\n\r\n\t\t\t}\n\r\n\t\t\t"; c.registerNodeType("fx/vigneting", h); v.LGraphFXVigneting = h; } })(this); (function(v) { function c(a) { this.cmd = this.channel = 0; a ? this.setup(a) : this.data = [0, 0, 0]; } function h(a, b) { navigator.requestMIDIAccess ? (this.on_ready = a, this.state = {note:[], cc:[]}, navigator.requestMIDIAccess().then(this.onMIDISuccess.bind(this), this.onMIDIFailure.bind(this))) : (this.error = "not suppoorted", b ? b("Not supported") : console.error("MIDI NOT SUPPORTED, enable by chrome://flags")); } function e() { this.addOutput("on_midi", k.EVENT); this.addOutput("out", "midi"); this.properties = {port:0}; this._current_midi_event = this._last_midi_event = null; var a = this; new h(function(b) { a._midi = b; if (a._waiting) { a.onStart(); } a._waiting = !1; }); } function p() { this.addInput("send", k.EVENT); this.properties = {port:0}; var a = this; new h(function(b) { a._midi = b; }); } function n() { this.addInput("on_midi", k.EVENT); this._str = ""; this.size = [200, 40]; } function u() { this.properties = {channel:-1, cmd:-1, min_value:-1, max_value:-1}; this.addInput("in", k.EVENT); this.addOutput("on_midi", k.EVENT); } function x() { this.properties = {channel:0, cmd:"CC", value1:1, value2:1}; this.addInput("send", k.EVENT); this.addInput("assign", k.EVENT); this.addOutput("on_midi", k.EVENT); } function g() { this.properties = {cc:1, value:0}; this.addOutput("value", "number"); } var k = v.LiteGraph; c.prototype.setup = function(a) { this.data = a; this.status = a = a[0]; var b = a & 240; this.cmd = 240 <= a ? a : b; this.cmd == c.NOTEON && 0 == this.velocity && (this.cmd = c.NOTEOFF); this.cmd_str = c.commands[this.cmd] || ""; if (b >= c.NOTEON || b <= c.NOTEOFF) { this.channel = a & 15; } }; Object.defineProperty(c.prototype, "velocity", {get:function() { return this.cmd == c.NOTEON ? this.data[2] : -1; }, set:function(a) { this.data[2] = a; }, enumerable:!0}); c.notes = "A A# B C C# D D# E F F# G G#".split(" "); c.prototype.getPitch = function() { return 440 * Math.pow(2, (this.data[1] - 69) / 12); }; c.computePitch = function(a) { return 440 * Math.pow(2, (a - 69) / 12); }; c.prototype.getCC = function() { return this.data[1]; }; c.prototype.getCCValue = function() { return this.data[2]; }; c.prototype.getPitchBend = function() { return this.data[1] + (this.data[2] << 7) - 8192; }; c.computePitchBend = function(a, b) { return a + (b << 7) - 8192; }; c.prototype.setCommandFromString = function(a) { this.cmd = c.computeCommandFromString(a); }; c.computeCommandFromString = function(a) { if (!a) { return 0; } if (a && a.constructor === Number) { return a; } a = a.toUpperCase(); switch(a) { case "NOTE ON": case "NOTEON": return c.NOTEON; case "NOTE OFF": case "NOTEOFF": return c.NOTEON; case "KEY PRESSURE": case "KEYPRESSURE": return c.KEYPRESSURE; case "CONTROLLER CHANGE": case "CONTROLLERCHANGE": case "CC": return c.CONTROLLERCHANGE; case "PROGRAM CHANGE": case "PROGRAMCHANGE": case "PC": return c.PROGRAMCHANGE; case "CHANNEL PRESSURE": case "CHANNELPRESSURE": return c.CHANNELPRESSURE; case "PITCH BEND": case "PITCHBEND": return c.PITCHBEND; case "TIME TICK": case "TIMETICK": return c.TIMETICK; default: return Number(a); } }; c.toNoteString = function(a) { var b = (a - 21) % 12; 0 > b && (b = 12 + b); return c.notes[b] + Math.floor((a - 24) / 12 + 1); }; c.prototype.toString = function() { var a = "" + this.channel + ". "; switch(this.cmd) { case c.NOTEON: a += "NOTEON " + c.toNoteString(this.data[1]); break; case c.NOTEOFF: a += "NOTEOFF " + c.toNoteString(this.data[1]); break; case c.CONTROLLERCHANGE: a += "CC " + this.data[1] + " " + this.data[2]; break; case c.PROGRAMCHANGE: a += "PC " + this.data[1]; break; case c.PITCHBEND: a += "PITCHBEND " + this.getPitchBend(); break; case c.KEYPRESSURE: a += "KEYPRESS " + this.data[1]; } return a; }; c.prototype.toHexString = function() { for (var a = "", b = 0; b < this.data.length; b++) { a += this.data[b].toString(16) + " "; } }; c.NOTEOFF = 128; c.NOTEON = 144; c.KEYPRESSURE = 160; c.CONTROLLERCHANGE = 176; c.PROGRAMCHANGE = 192; c.CHANNELPRESSURE = 208; c.PITCHBEND = 224; c.TIMETICK = 248; c.commands = {128:"note off", 144:"note on", 160:"key pressure", 176:"controller change", 192:"program change", 208:"channel pressure", 224:"pitch bend", 240:"system", 242:"Song pos", 243:"Song select", 246:"Tune request", 248:"time tick", 250:"Start Song", 251:"Continue Song", 252:"Stop Song", 254:"Sensing", 255:"Reset"}; h.input = null; h.MIDIEvent = c; h.prototype.onMIDISuccess = function(a) { console.log("MIDI ready!"); console.log(a); this.midi = a; this.updatePorts(); if (this.on_ready) { this.on_ready(this); } }; h.prototype.updatePorts = function() { var a = this.midi; this.input_ports = a.inputs; for (var b = 0, c = this.input_ports.values(), e = c.next(); e && !1 === e.done;) { e = e.value, console.log("Input port [type:'" + e.type + "'] id:'" + e.id + "' manufacturer:'" + e.manufacturer + "' name:'" + e.name + "' version:'" + e.version + "'"), b++, e = c.next(); } this.num_input_ports = b; b = 0; this.output_ports = a.outputs; c = this.output_ports.values(); for (e = c.next(); e && !1 === e.done;) { e = e.value, console.log("Output port [type:'" + e.type + "'] id:'" + e.id + "' manufacturer:'" + e.manufacturer + "' name:'" + e.name + "' version:'" + e.version + "'"), b++, e = c.next(); } this.num_output_ports = b; }; h.prototype.onMIDIFailure = function(a) { console.error("Failed to get MIDI access - " + a); }; h.prototype.openInputPort = function(a, b) { a = this.input_ports.get("input-" + a); if (!a) { return !1; } h.input = this; var d = this; a.onmidimessage = function(a) { var e = new c(a.data); d.updateState(e); b && b(a.data, e); if (h.on_message) { h.on_message(a.data, e); } }; console.log("port open: ", a); return !0; }; h.parseMsg = function(a) { }; h.prototype.updateState = function(a) { switch(a.cmd) { case c.NOTEON: this.state.note[a.value1 | 0] = a.value2; break; case c.NOTEOFF: this.state.note[a.value1 | 0] = 0; break; case c.CONTROLLERCHANGE: this.state.cc[a.getCC()] = a.getCCValue(); } }; h.prototype.sendMIDI = function(a, b) { b && (a = this.output_ports.get("output-" + a)) && (h.output = this, b.constructor === c ? a.send(b.data) : a.send(b)); }; e.MIDIInterface = h; e.title = "MIDI Input"; e.desc = "Reads MIDI from a input port"; e.prototype.getPropertyInfo = function(a) { if (this._midi && "port" == a) { a = {}; for (var b = 0; b < this._midi.input_ports.size; ++b) { var c = this._midi.input_ports.get("input-" + b); a[b] = b + ".- " + c.name + " version:" + c.version; } return {type:"enum", values:a}; } }; e.prototype.onStart = function() { this._midi ? this._midi.openInputPort(this.properties.port, this.onMIDIEvent.bind(this)) : this._waiting = !0; }; e.prototype.onMIDIEvent = function(a, b) { this._last_midi_event = b; this.trigger("on_midi", b); b.cmd == c.NOTEON ? this.trigger("on_noteon", b) : b.cmd == c.NOTEOFF ? this.trigger("on_noteoff", b) : b.cmd == c.CONTROLLERCHANGE ? this.trigger("on_cc", b) : b.cmd == c.PROGRAMCHANGE ? this.trigger("on_pc", b) : b.cmd == c.PITCHBEND && this.trigger("on_pitchbend", b); }; e.prototype.onExecute = function() { if (this.outputs) { for (var a = this._last_midi_event, b = 0; b < this.outputs.length; ++b) { switch(this.outputs[b].name) { case "midi": var c = this._midi; break; case "last_midi": c = a; break; default: continue; } this.setOutputData(b, c); } } }; e.prototype.onGetOutputs = function() { return [["last_midi", "midi"], ["on_midi", k.EVENT], ["on_noteon", k.EVENT], ["on_noteoff", k.EVENT], ["on_cc", k.EVENT], ["on_pc", k.EVENT], ["on_pitchbend", k.EVENT]]; }; k.registerNodeType("midi/input", e); p.MIDIInterface = h; p.title = "MIDI Output"; p.desc = "Sends MIDI to output channel"; p.prototype.getPropertyInfo = function(a) { if (this._midi && "port" == a) { a = {}; for (var b = 0; b < this._midi.output_ports.size; ++b) { var c = this._midi.output_ports.get(b); a[b] = b + ".- " + c.name + " version:" + c.version; } return {type:"enum", values:a}; } }; p.prototype.onAction = function(a, b) { console.log(b); this._midi && ("send" == a && this._midi.sendMIDI(this.port, b), this.trigger("midi", b)); }; p.prototype.onGetInputs = function() { return [["send", k.ACTION]]; }; p.prototype.onGetOutputs = function() { return [["on_midi", k.EVENT]]; }; k.registerNodeType("midi/output", p); n.title = "MIDI Show"; n.desc = "Shows MIDI in the graph"; n.prototype.onAction = function(a, b) { b && (this._str = b.constructor === c ? b.toString() : "???"); }; n.prototype.onDrawForeground = function(a) { this._str && (a.font = "30px Arial", a.fillText(this._str, 10, 0.8 * this.size[1])); }; n.prototype.onGetInputs = function() { return [["in", k.ACTION]]; }; n.prototype.onGetOutputs = function() { return [["on_midi", k.EVENT]]; }; k.registerNodeType("midi/show", n); u.title = "MIDI Filter"; u.desc = "Filters MIDI messages"; u.prototype.onAction = function(a, b) { !b || b.constructor !== c || -1 != this.properties.channel && b.channel != this.properties.channel || -1 != this.properties.cmd && b.cmd != this.properties.cmd || -1 != this.properties.min_value && b.data[1] < this.properties.min_value || -1 != this.properties.max_value && b.data[1] > this.properties.max_value || this.trigger("on_midi", b); }; k.registerNodeType("midi/filter", u); x.title = "MIDIEvent"; x.desc = "Create a MIDI Event"; x.prototype.onAction = function(a, b) { "assign" == a ? (this.properties.channel = b.channel, this.properties.cmd = b.cmd, this.properties.value1 = b.data[1], this.properties.value2 = b.data[2]) : (b = new c, b.channel = this.properties.channel, this.properties.cmd && this.properties.cmd.constructor === String ? b.setCommandFromString(this.properties.cmd) : b.cmd = this.properties.cmd, b.data[0] = b.cmd | b.channel, b.data[1] = Number(this.properties.value1), b.data[2] = Number(this.properties.value2), this.trigger("on_midi", b)); }; x.prototype.onExecute = function() { var a = this.properties; if (this.outputs) { for (var b = 0; b < this.outputs.length; ++b) { switch(this.outputs[b].name) { case "midi": var d = new c; d.setup([a.cmd, a.value1, a.value2]); d.channel = a.channel; break; case "command": d = a.cmd; break; case "cc": d = a.value1; break; case "cc_value": d = a.value2; break; case "note": d = a.cmd == c.NOTEON || a.cmd == c.NOTEOFF ? a.value1 : null; break; case "velocity": d = a.cmd == c.NOTEON ? a.value2 : null; break; case "pitch": d = a.cmd == c.NOTEON ? c.computePitch(a.value1) : null; break; case "pitchbend": d = a.cmd == c.PITCHBEND ? c.computePitchBend(a.value1, a.value2) : null; break; default: continue; } null !== d && this.setOutputData(b, d); } } }; x.prototype.onPropertyChanged = function(a, b) { "cmd" == a && (this.properties.cmd = c.computeCommandFromString(b)); }; x.prototype.onGetOutputs = function() { return [["midi", "midi"], ["on_midi", k.EVENT], ["command", "number"], ["note", "number"], ["velocity", "number"], ["cc", "number"], ["cc_value", "number"], ["pitch", "number"], ["pitchbend", "number"]]; }; k.registerNodeType("midi/event", x); g.title = "MIDICC"; g.desc = "gets a Controller Change"; g.prototype.onExecute = function() { h.input && (this.properties.value = h.input.state.cc[this.properties.cc]); this.setOutputData(0, this.properties.value); }; k.registerNodeType("midi/cc", g); })(this); (function(v) { function c() { this.properties = {src:"", gain:0.5, loop:!0, autoplay:!0, playbackRate:1}; this._loading_audio = !1; this._audiobuffer = null; this._audionodes = []; this._last_sourcenode = null; this.addOutput("out", "audio"); this.addInput("gain", "number"); this.audionode = q.getAudioContext().createGain(); this.audionode.graphnode = this; this.audionode.gain.value = this.properties.gain; this.properties.src && this.loadSound(this.properties.src); } function h() { this.properties = {fftSize:2048, minDecibels:-100, maxDecibels:-10, smoothingTimeConstant:0.5}; this.audionode = q.getAudioContext().createAnalyser(); this.audionode.graphnode = this; this.audionode.fftSize = this.properties.fftSize; this.audionode.minDecibels = this.properties.minDecibels; this.audionode.maxDecibels = this.properties.maxDecibels; this.audionode.smoothingTimeConstant = this.properties.smoothingTimeConstant; this.addInput("in", "audio"); this.addOutput("freqs", "array"); this.addOutput("samples", "array"); this._time_bin = this._freq_bin = null; } function e() { this.properties = {gain:1}; this.audionode = q.getAudioContext().createGain(); this.addInput("in", "audio"); this.addInput("gain", "number"); this.addOutput("out", "audio"); } function p() { this.properties = {impulse_src:"", normalize:!0}; this.audionode = q.getAudioContext().createConvolver(); this.addInput("in", "audio"); this.addOutput("out", "audio"); } function n() { this.properties = {threshold:-50, knee:40, ratio:12, reduction:-20, attack:0, release:0.25}; this.audionode = q.getAudioContext().createDynamicsCompressor(); this.addInput("in", "audio"); this.addOutput("out", "audio"); } function u() { this.properties = {}; this.audionode = q.getAudioContext().createWaveShaper(); this.addInput("in", "audio"); this.addInput("shape", "waveshape"); this.addOutput("out", "audio"); } function x() { this.properties = {gain1:0.5, gain2:0.5}; this.audionode = q.getAudioContext().createGain(); this.audionode1 = q.getAudioContext().createGain(); this.audionode1.gain.value = this.properties.gain1; this.audionode2 = q.getAudioContext().createGain(); this.audionode2.gain.value = this.properties.gain2; this.audionode1.connect(this.audionode); this.audionode2.connect(this.audionode); this.addInput("in1", "audio"); this.addInput("in1 gain", "number"); this.addInput("in2", "audio"); this.addInput("in2 gain", "number"); this.addOutput("out", "audio"); } function g() { this.properties = {delayTime:0.5}; this.audionode = q.getAudioContext().createDelay(10); this.audionode.delayTime.value = this.properties.delayTime; this.addInput("in", "audio"); this.addInput("time", "number"); this.addOutput("out", "audio"); } function k() { this.properties = {frequency:350, detune:0, Q:1}; this.addProperty("type", "lowpass", "enum", {values:"lowpass highpass bandpass lowshelf highshelf peaking notch allpass".split(" ")}); this.audionode = q.getAudioContext().createBiquadFilter(); this.addInput("in", "audio"); this.addOutput("out", "audio"); } function a() { this.properties = {frequency:440, detune:0, type:"sine"}; this.addProperty("type", "sine", "enum", {values:["sine", "square", "sawtooth", "triangle", "custom"]}); this.audionode = q.getAudioContext().createOscillator(); this.addOutput("out", "audio"); } function b() { this.properties = {continuous:!0, mark:-1}; this.addInput("data", "array"); this.addInput("mark", "number"); this.size = [300, 200]; this._last_buffer = null; } function d() { this.properties = {band:440, amplitude:1}; this.addInput("freqs", "array"); this.addOutput("signal", "number"); } function f() { if (!f.default_code) { var a = f.default_function.toString(), b = a.indexOf("{") + 1, c = a.lastIndexOf("}"); f.default_code = a.substr(b, c - b); } this.properties = {code:f.default_code}; a = q.getAudioContext(); a.createScriptProcessor ? this.audionode = a.createScriptProcessor(4096, 1, 1) : (console.warn("ScriptProcessorNode deprecated"), this.audionode = a.createGain()); this.processCode(); f._bypass_function || (f._bypass_function = this.audionode.onaudioprocess); this.addInput("in", "audio"); this.addOutput("out", "audio"); } function t() { this.audionode = q.getAudioContext().destination; this.addInput("in", "audio"); } var y = v.LiteGraph, q = {}; v.LGAudio = q; q.getAudioContext = function() { if (!this._audio_context) { window.AudioContext = window.AudioContext || window.webkitAudioContext; if (!window.AudioContext) { return console.error("AudioContext not supported by browser"), null; } this._audio_context = new AudioContext; this._audio_context.onmessage = function(a) { console.log("msg", a); }; this._audio_context.onended = function(a) { console.log("ended", a); }; this._audio_context.oncomplete = function(a) { console.log("complete", a); }; } return this._audio_context; }; q.connect = function(a, b) { try { a.connect(b); } catch (A) { console.warn("LGraphAudio:", A); } }; q.disconnect = function(a, b) { try { a.disconnect(b); } catch (A) { console.warn("LGraphAudio:", A); } }; q.changeAllAudiosConnections = function(a, b) { if (a.inputs) { for (var c = 0; c < a.inputs.length; ++c) { var d = a.graph.links[a.inputs[c].link]; if (d) { var e = a.graph.getNodeById(d.origin_id); e = e.getAudioNodeInOutputSlot ? e.getAudioNodeInOutputSlot(d.origin_slot) : e.audionode; d = a.getAudioNodeInInputSlot ? a.getAudioNodeInInputSlot(c) : a.audionode; b ? q.connect(e, d) : q.disconnect(e, d); } } } if (a.outputs) { for (c = 0; c < a.outputs.length; ++c) { for (var f = a.outputs[c], g = 0; g < f.links.length; ++g) { if (d = a.graph.links[f.links[g]]) { e = a.getAudioNodeInOutputSlot ? a.getAudioNodeInOutputSlot(c) : a.audionode; var l = a.graph.getNodeById(d.target_id); d = l.getAudioNodeInInputSlot ? l.getAudioNodeInInputSlot(d.target_slot) : l.audionode; b ? q.connect(e, d) : q.disconnect(e, d); } } } } }; q.onConnectionsChange = function(a, b, c, d) { a == y.OUTPUT && (a = null, d && (a = this.graph.getNodeById(d.target_id)), a && (b = this.getAudioNodeInOutputSlot ? this.getAudioNodeInOutputSlot(b) : this.audionode, d = a.getAudioNodeInInputSlot ? a.getAudioNodeInInputSlot(d.target_slot) : a.audionode, c ? q.connect(b, d) : q.disconnect(b, d))); }; q.createAudioNodeWrapper = function(a) { var b = a.prototype.onPropertyChanged; a.prototype.onPropertyChanged = function(a, c) { b && b.call(this, a, c); this.audionode && void 0 !== this.audionode[a] && (void 0 !== this.audionode[a].value ? this.audionode[a].value = c : this.audionode[a] = c); }; a.prototype.onConnectionsChange = q.onConnectionsChange; }; q.cached_audios = {}; q.loadSound = function(a, b, c) { function d(a) { console.log("Audio loading sample error:", a); c && c(a); } if (q.cached_audios[a] && -1 == a.indexOf("blob:")) { b && b(q.cached_audios[a]); } else { q.onProcessAudioURL && (a = q.onProcessAudioURL(a)); var e = new XMLHttpRequest; e.open("GET", a, !0); e.responseType = "arraybuffer"; var f = q.getAudioContext(); e.onload = function() { console.log("AudioSource loaded"); f.decodeAudioData(e.response, function(c) { console.log("AudioSource decoded"); q.cached_audios[a] = c; b && b(c); }, d); }; e.send(); return e; } }; c["@src"] = {widget:"resource"}; c.supported_extensions = ["wav", "ogg", "mp3"]; c.prototype.onAdded = function(a) { if (a.status === LGraph.STATUS_RUNNING) { this.onStart(); } }; c.prototype.onStart = function() { this._audiobuffer && this.properties.autoplay && this.playBuffer(this._audiobuffer); }; c.prototype.onStop = function() { this.stopAllSounds(); }; c.prototype.onPause = function() { this.pauseAllSounds(); }; c.prototype.onUnpause = function() { this.unpauseAllSounds(); }; c.prototype.onRemoved = function() { this.stopAllSounds(); this._dropped_url && URL.revokeObjectURL(this._url); }; c.prototype.stopAllSounds = function() { for (var a = 0; a < this._audionodes.length; ++a) { this._audionodes[a].started && (this._audionodes[a].started = !1, this._audionodes[a].stop()); } this._audionodes.length = 0; }; c.prototype.pauseAllSounds = function() { q.getAudioContext().suspend(); }; c.prototype.unpauseAllSounds = function() { q.getAudioContext().resume(); }; c.prototype.onExecute = function() { if (this.inputs) { for (var a = 0; a < this.inputs.length; ++a) { var b = this.inputs[a]; if (null != b.link) { var c = this.getInputData(a); if (void 0 !== c) { if ("gain" == b.name) { this.audionode.gain.value = c; } else { if ("playbackRate" == b.name) { for (this.properties.playbackRate = c, b = 0; b < this._audionodes.length; ++b) { this._audionodes[b].playbackRate.value = c; } } } } } } } if (this.outputs) { for (a = 0; a < this.outputs.length; ++a) { "buffer" == this.outputs[a].name && this._audiobuffer && this.setOutputData(a, this._audiobuffer); } } }; c.prototype.onAction = function(a) { this._audiobuffer && ("Play" == a ? this.playBuffer(this._audiobuffer) : "Stop" == a && this.stopAllSounds()); }; c.prototype.onPropertyChanged = function(a, b) { if ("src" == a) { this.loadSound(b); } else { if ("gain" == a) { this.audionode.gain.value = b; } else { if ("playbackRate" == a) { for (a = 0; a < this._audionodes.length; ++a) { this._audionodes[a].playbackRate.value = b; } } } } }; c.prototype.playBuffer = function(a) { var b = this, c = q.getAudioContext().createBufferSource(); this._last_sourcenode = c; c.graphnode = this; c.buffer = a; c.loop = this.properties.loop; c.playbackRate.value = this.properties.playbackRate; this._audionodes.push(c); c.connect(this.audionode); this._audionodes.push(c); c.onended = function() { b.trigger("ended"); var a = b._audionodes.indexOf(c); -1 != a && b._audionodes.splice(a, 1); }; c.started || (c.started = !0, c.start()); return c; }; c.prototype.loadSound = function(a) { var b = this; this._request && (this._request.abort(), this._request = null); this._audiobuffer = null; this._loading_audio = !1; a && (this._request = q.loadSound(a, function(a) { this.boxcolor = y.NODE_DEFAULT_BOXCOLOR; b._audiobuffer = a; b._loading_audio = !1; if (b.graph && b.graph.status === LGraph.STATUS_RUNNING) { b.onStart(); } }), this._loading_audio = !0, this.boxcolor = "#AA4"); }; c.prototype.onConnectionsChange = q.onConnectionsChange; c.prototype.onGetInputs = function() { return [["playbackRate", "number"], ["Play", y.ACTION], ["Stop", y.ACTION]]; }; c.prototype.onGetOutputs = function() { return [["buffer", "audiobuffer"], ["ended", y.EVENT]]; }; c.prototype.onDropFile = function(a) { this._dropped_url && URL.revokeObjectURL(this._dropped_url); a = URL.createObjectURL(a); this.properties.src = a; this.loadSound(a); this._dropped_url = a; }; c.title = "Source"; c.desc = "Plays audio"; y.registerNodeType("audio/source", c); h.prototype.onPropertyChanged = function(a, b) { this.audionode[a] = b; }; h.prototype.onExecute = function() { if (this.isOutputConnected(0)) { var a = this.audionode.frequencyBinCount; this._freq_bin && this._freq_bin.length == a || (this._freq_bin = new Uint8Array(a)); this.audionode.getByteFrequencyData(this._freq_bin); this.setOutputData(0, this._freq_bin); } this.isOutputConnected(1) && (a = this.audionode.frequencyBinCount, this._time_bin && this._time_bin.length == a || (this._time_bin = new Uint8Array(a)), this.audionode.getByteTimeDomainData(this._time_bin), this.setOutputData(1, this._time_bin)); for (a = 1; a < this.inputs.length; ++a) { var b = this.inputs[a]; if (null != b.link) { var c = this.getInputData(a); void 0 !== c && (this.audionode[b.name].value = c); } } }; h.prototype.onGetInputs = function() { return [["minDecibels", "number"], ["maxDecibels", "number"], ["smoothingTimeConstant", "number"]]; }; h.prototype.onGetOutputs = function() { return [["freqs", "array"], ["samples", "array"]]; }; h.title = "Analyser"; h.desc = "Audio Analyser"; y.registerNodeType("audio/analyser", h); e.prototype.onExecute = function() { if (this.inputs && this.inputs.length) { for (var a = 1; a < this.inputs.length; ++a) { var b = this.inputs[a], c = this.getInputData(a); void 0 !== c && (this.audionode[b.name].value = c); } } }; q.createAudioNodeWrapper(e); e.title = "Gain"; e.desc = "Audio gain"; y.registerNodeType("audio/gain", e); q.createAudioNodeWrapper(p); p.prototype.onRemove = function() { this._dropped_url && URL.revokeObjectURL(this._dropped_url); }; p.prototype.onPropertyChanged = function(a, b) { "impulse_src" == a ? this.loadImpulse(b) : "normalize" == a && (this.audionode.normalize = b); }; p.prototype.onDropFile = function(a) { this._dropped_url && URL.revokeObjectURL(this._dropped_url); this._dropped_url = URL.createObjectURL(a); this.properties.impulse_src = this._dropped_url; this.loadImpulse(this._dropped_url); }; p.prototype.loadImpulse = function(a) { var b = this; this._request && (this._request.abort(), this._request = null); this._impulse_buffer = null; this._loading_impulse = !1; a && (this._request = q.loadSound(a, function(a) { b._impulse_buffer = a; b.audionode.buffer = a; console.log("Impulse signal set"); b._loading_impulse = !1; }), this._loading_impulse = !0); }; p.title = "Convolver"; p.desc = "Convolves the signal (used for reverb)"; y.registerNodeType("audio/convolver", p); q.createAudioNodeWrapper(n); n.prototype.onExecute = function() { if (this.inputs && this.inputs.length) { for (var a = 1; a < this.inputs.length; ++a) { var b = this.inputs[a]; if (null != b.link) { var c = this.getInputData(a); void 0 !== c && (this.audionode[b.name].value = c); } } } }; n.prototype.onGetInputs = function() { return [["threshold", "number"], ["knee", "number"], ["ratio", "number"], ["reduction", "number"], ["attack", "number"], ["release", "number"]]; }; n.title = "DynamicsCompressor"; n.desc = "Dynamics Compressor"; y.registerNodeType("audio/dynamicsCompressor", n); u.prototype.onExecute = function() { if (this.inputs && this.inputs.length) { var a = this.getInputData(1); void 0 !== a && (this.audionode.curve = a); } }; u.prototype.setWaveShape = function(a) { this.audionode.curve = a; }; q.createAudioNodeWrapper(u); x.prototype.getAudioNodeInInputSlot = function(a) { if (0 == a) { return this.audionode1; } if (2 == a) { return this.audionode2; } }; x.prototype.onPropertyChanged = function(a, b) { "gain1" == a ? this.audionode1.gain.value = b : "gain2" == a && (this.audionode2.gain.value = b); }; x.prototype.onExecute = function() { if (this.inputs && this.inputs.length) { for (var a = 1; a < this.inputs.length; ++a) { var b = this.inputs[a]; null != b.link && "audio" != b.type && (b = this.getInputData(a), void 0 !== b && (1 == a ? this.audionode1.gain.value = b : 3 == a && (this.audionode2.gain.value = b))); } } }; q.createAudioNodeWrapper(x); x.title = "Mixer"; x.desc = "Audio mixer"; y.registerNodeType("audio/mixer", x); q.createAudioNodeWrapper(g); g.prototype.onExecute = function() { var a = this.getInputData(1); void 0 !== a && (this.audionode.delayTime.value = a); }; g.title = "Delay"; g.desc = "Audio delay"; y.registerNodeType("audio/delay", g); k.prototype.onExecute = function() { if (this.inputs && this.inputs.length) { for (var a = 1; a < this.inputs.length; ++a) { var b = this.inputs[a]; if (null != b.link) { var c = this.getInputData(a); void 0 !== c && (this.audionode[b.name].value = c); } } } }; k.prototype.onGetInputs = function() { return [["frequency", "number"], ["detune", "number"], ["Q", "number"]]; }; q.createAudioNodeWrapper(k); k.title = "BiquadFilter"; k.desc = "Audio filter"; y.registerNodeType("audio/biquadfilter", k); a.prototype.onStart = function() { this.audionode.started || (this.audionode.started = !0, this.audionode.start()); }; a.prototype.onStop = function() { this.audionode.started && (this.audionode.started = !1, this.audionode.stop()); }; a.prototype.onPause = function() { this.onStop(); }; a.prototype.onUnpause = function() { this.onStart(); }; a.prototype.onExecute = function() { if (this.inputs && this.inputs.length) { for (var a = 0; a < this.inputs.length; ++a) { var b = this.inputs[a]; if (null != b.link) { var c = this.getInputData(a); void 0 !== c && (this.audionode[b.name].value = c); } } } }; a.prototype.onGetInputs = function() { return [["frequency", "number"], ["detune", "number"], ["type", "string"]]; }; q.createAudioNodeWrapper(a); a.title = "Oscillator"; a.desc = "Oscillator"; y.registerNodeType("audio/oscillator", a); b.prototype.onExecute = function() { this._last_buffer = this.getInputData(0); var a = this.getInputData(1); void 0 !== a && (this.properties.mark = a); this.setDirtyCanvas(!0, !1); }; b.prototype.onDrawForeground = function(a) { if (this._last_buffer) { var b = this._last_buffer, c = b.length / this.size[0], d = this.size[1]; a.fillStyle = "black"; a.fillRect(0, 0, this.size[0], this.size[1]); a.strokeStyle = "white"; a.beginPath(); var e = 0; if (this.properties.continuous) { a.moveTo(e, d); for (var f = 0; f < b.length; f += c) { a.lineTo(e, d - b[f | 0] / 255 * d), e++; } } else { for (f = 0; f < b.length; f += c) { a.moveTo(e + 0.5, d), a.lineTo(e + 0.5, d - b[f | 0] / 255 * d), e++; } } a.stroke(); 0 <= this.properties.mark && (b = q.getAudioContext().sampleRate / b.length, e = this.properties.mark / b * 2 / c, e >= this.size[0] && (e = this.size[0] - 1), a.strokeStyle = "red", a.beginPath(), a.moveTo(e, d), a.lineTo(e, 0), a.stroke()); } }; b.title = "Visualization"; b.desc = "Audio Visualization"; y.registerNodeType("audio/visualization", b); d.prototype.onExecute = function() { if (this._freqs = this.getInputData(0)) { var a = this.properties.band, b = this.getInputData(1); void 0 !== b && (a = b); b = q.getAudioContext().sampleRate / this._freqs.length; b = a / b * 2; b >= this._freqs.length ? b = this._freqs[this._freqs.length - 1] : (a = b | 0, b -= a, b = this._freqs[a] * (1 - b) + this._freqs[a + 1] * b); this.setOutputData(0, b / 255 * this.properties.amplitude); } }; d.prototype.onGetInputs = function() { return [["band", "number"]]; }; d.title = "Signal"; d.desc = "extract the signal of some frequency"; y.registerNodeType("audio/signal", d); f.prototype.onAdded = function(a) { a.status == LGraph.STATUS_RUNNING && (this.audionode.onaudioprocess = this._callback); }; f["@code"] = {widget:"code"}; f.prototype.onStart = function() { this.audionode.onaudioprocess = this._callback; }; f.prototype.onStop = function() { this.audionode.onaudioprocess = f._bypass_function; }; f.prototype.onPause = function() { this.audionode.onaudioprocess = f._bypass_function; }; f.prototype.onUnpause = function() { this.audionode.onaudioprocess = this._callback; }; f.prototype.onExecute = function() { }; f.prototype.onRemoved = function() { this.audionode.onaudioprocess = f._bypass_function; }; f.prototype.processCode = function() { try { this._script = new (new Function("properties", this.properties.code))(this.properties), this._old_code = this.properties.code, this._callback = this._script.onaudioprocess; } catch (l) { console.error("Error in onaudioprocess code", l), this._callback = f._bypass_function, this.audionode.onaudioprocess = this._callback; } }; f.prototype.onPropertyChanged = function(a, b) { "code" == a && (this.properties.code = b, this.processCode(), this.graph && this.graph.status == LGraph.STATUS_RUNNING && (this.audionode.onaudioprocess = this._callback)); }; f.default_function = function() { this.onaudioprocess = function(a) { var b = a.inputBuffer; a = a.outputBuffer; for (var c = 0; c < a.numberOfChannels; c++) { for (var d = b.getChannelData(c), e = a.getChannelData(c), f = 0; f < b.length; f++) { e[f] = d[f]; } } }; }; q.createAudioNodeWrapper(f); f.title = "Script"; f.desc = "apply script to signal"; y.registerNodeType("audio/script", f); t.title = "Destination"; t.desc = "Audio output"; y.registerNodeType("audio/destination", t); })(this);