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https://github.com/Comfy-Org/ComfyUI_frontend.git
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* knip: Don't ignore exports that are only used within a given file * knip: More pruning after rebase * knip: Vite plugin config fix * knip: vitest plugin config * knip: Playwright config, remove unnecessary ignores. * knip: Simplify project file enumeration. * knip: simplify the config file patterns ?(.optional_segment) * knip: tailwind v4 fix * knip: A little more, explain some of the deps. Should be good for this PR. * knip: remove unused disabling of classMembers. It's opt-in, which we should probably do. * knip: floating comments We should probably delete _one_ of these parallell trees, right? * knip: Add additional entrypoints * knip: Restore UserData that's exposed via the types for now. * knip: Add as an entry file even though knip says it's not necessary. * knip: re-export functions used by nodes (h/t @christian-byrne)
98 lines
2.4 KiB
TypeScript
98 lines
2.4 KiB
TypeScript
import type { Mouse } from '@playwright/test'
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import type { ComfyPage } from './ComfyPage'
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import type { Position } from './types'
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/**
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* Used for drag and drop ops
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* @see
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* - {@link Mouse.down}
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* - {@link Mouse.move}
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* - {@link Mouse.up}
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*/
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interface DragOptions {
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button?: 'left' | 'right' | 'middle'
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clickCount?: number
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steps?: number
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}
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/**
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* Wraps mouse drag and drop to work with a canvas-based app.
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*
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* Requires the next frame animated before and after all steps, giving the
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* canvas time to render the changes before screenshots are taken.
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*/
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export class ComfyMouse implements Omit<Mouse, 'move'> {
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static defaultSteps = 5
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static defaultOptions: DragOptions = { steps: ComfyMouse.defaultSteps }
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constructor(readonly comfyPage: ComfyPage) {}
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/** The normal Playwright {@link Mouse} property from {@link ComfyPage.page}. */
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get mouse() {
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return this.comfyPage.page.mouse
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}
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async nextFrame() {
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await this.comfyPage.nextFrame()
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}
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/** Drags from current location to a new location and hovers there (no pointerup event) */
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async drag(to: Position, options = ComfyMouse.defaultOptions) {
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const { steps, ...downOptions } = options
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await this.mouse.down(downOptions)
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await this.nextFrame()
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await this.move(to, { steps })
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await this.nextFrame()
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}
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async drop(options = ComfyMouse.defaultOptions) {
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await this.mouse.up(options)
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await this.nextFrame()
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}
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async dragAndDrop(
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from: Position,
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to: Position,
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options = ComfyMouse.defaultOptions
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) {
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const { steps } = options
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await this.nextFrame()
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await this.move(from, { steps })
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await this.drag(to, options)
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await this.drop(options)
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}
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/** @see {@link Mouse.move} */
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async move(to: Position, options = ComfyMouse.defaultOptions) {
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await this.mouse.move(to.x, to.y, options)
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await this.nextFrame()
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}
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//#region Pass-through
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async click(...args: Parameters<Mouse['click']>) {
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return await this.mouse.click(...args)
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}
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async dblclick(...args: Parameters<Mouse['dblclick']>) {
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return await this.mouse.dblclick(...args)
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}
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async down(...args: Parameters<Mouse['down']>) {
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return await this.mouse.down(...args)
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}
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async up(...args: Parameters<Mouse['up']>) {
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return await this.mouse.up(...args)
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}
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async wheel(...args: Parameters<Mouse['wheel']>) {
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return await this.mouse.wheel(...args)
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}
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//#endregion Pass-through
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}
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