mirror of
https://github.com/Comfy-Org/ComfyUI_frontend.git
synced 2026-01-26 10:59:53 +00:00
## Summary
Refactored monolithic devtools node definitions into organized module
structure for better maintainability and separation of concerns.
## Changes
- **What**: Split 700+ line `dev_nodes.py` into modular structure under
`tools/devtools/nodes/` with categorized files: `errors.py`,
`inputs.py`, `models.py`, `remote.py`
- **Dependencies**: None
## Review Focus
Module import structure and ensure all node registrations are properly
preserved in the consolidated mappings.
**Before:**
```
tools/devtools/
├── __init__.py
└── dev_nodes.py (738 lines)
```
**After:**
```
tools/devtools/
├── __init__.py
├── dev_nodes.py (65 lines - imports only)
└── nodes/
├── __init__.py (consolidated mappings)
├── errors.py (error/debug nodes)
├── inputs.py (input/widget nodes)
├── models.py (model/patch nodes)
└── remote.py (remote/combo nodes)
```
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6020-refactor-reorganize-devtools-test-nodes-into-modules-2896d73d365081e89efef7e88ca8fee3)
by [Unito](https://www.unito.io)
358 lines
9.9 KiB
Python
358 lines
9.9 KiB
Python
from __future__ import annotations
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import time
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class LongComboDropdown:
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@classmethod
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def INPUT_TYPES(cls):
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return {"required": {"option": ([f"Option {i}" for i in range(1_000)],)}}
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RETURN_TYPES = ()
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OUTPUT_NODE = True
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FUNCTION = "long_combo_dropdown"
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CATEGORY = "DevTools"
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DESCRIPTION = "A long combo dropdown"
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def long_combo_dropdown(self, option: str):
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print(option)
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class NodeWithOptionalInput:
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@classmethod
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def INPUT_TYPES(cls):
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return {
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"required": {"required_input": ("IMAGE",)},
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"optional": {"optional_input": ("IMAGE", {"default": None})},
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}
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RETURN_TYPES = ("IMAGE",)
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FUNCTION = "node_with_optional_input"
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CATEGORY = "DevTools"
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DESCRIPTION = "A node with an optional input"
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def node_with_optional_input(self, required_input, optional_input=None):
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print(
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f"Calling node with required_input: {required_input} and optional_input: {optional_input}"
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)
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return (required_input,)
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class NodeWithOptionalComboInput:
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@classmethod
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def INPUT_TYPES(cls):
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return {
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"optional": {
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"optional_combo_input": (
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[f"Random Unique Option {time.time()}" for _ in range(8)],
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{"default": None},
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)
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},
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}
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RETURN_TYPES = ("STRING",)
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FUNCTION = "node_with_optional_combo_input"
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CATEGORY = "DevTools"
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DESCRIPTION = "A node with an optional combo input that returns unique values every time INPUT_TYPES is called"
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def node_with_optional_combo_input(self, optional_combo_input=None):
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print(f"Calling node with optional_combo_input: {optional_combo_input}")
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return (optional_combo_input,)
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class NodeWithOnlyOptionalInput:
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@classmethod
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def INPUT_TYPES(s):
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return {
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"optional": {
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"text": ("STRING", {"multiline": True, "dynamicPrompts": True}),
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"clip": ("CLIP", {}),
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}
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}
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RETURN_TYPES = ()
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FUNCTION = "node_with_only_optional_input"
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CATEGORY = "DevTools"
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DESCRIPTION = "A node with only optional input"
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def node_with_only_optional_input(self, clip=None, text=None):
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pass
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class NodeWithOutputList:
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@classmethod
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def INPUT_TYPES(cls):
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return {"required": {}}
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RETURN_TYPES = (
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"INT",
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"INT",
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)
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RETURN_NAMES = (
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"INTEGER OUTPUT",
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"INTEGER LIST OUTPUT",
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)
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OUTPUT_IS_LIST = (
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False,
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True,
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)
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FUNCTION = "node_with_output_list"
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CATEGORY = "DevTools"
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DESCRIPTION = "A node with an output list"
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def node_with_output_list(self):
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return (1, [1, 2, 3])
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class NodeWithForceInput:
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@classmethod
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def INPUT_TYPES(cls):
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return {
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"required": {
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"int_input": ("INT", {"forceInput": True}),
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"int_input_widget": ("INT", {"default": 1}),
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},
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"optional": {"float_input": ("FLOAT", {"forceInput": True})},
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}
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RETURN_TYPES = ()
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OUTPUT_NODE = True
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FUNCTION = "node_with_force_input"
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CATEGORY = "DevTools"
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DESCRIPTION = "A node with a forced input"
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def node_with_force_input(
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self, int_input: int, int_input_widget: int, float_input: float = 0.0
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):
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print(
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f"int_input: {int_input}, int_input_widget: {int_input_widget}, float_input: {float_input}"
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)
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class NodeWithDefaultInput:
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@classmethod
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def INPUT_TYPES(cls):
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return {
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"required": {
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"int_input": ("INT", {"defaultInput": True}),
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"int_input_widget": ("INT", {"default": 1}),
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},
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"optional": {"float_input": ("FLOAT", {"defaultInput": True})},
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}
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RETURN_TYPES = ()
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OUTPUT_NODE = True
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FUNCTION = "node_with_default_input"
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CATEGORY = "DevTools"
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DESCRIPTION = "A node with a default input"
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def node_with_default_input(
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self, int_input: int, int_input_widget: int, float_input: float = 0.0
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):
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print(
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f"int_input: {int_input}, int_input_widget: {int_input_widget}, float_input: {float_input}"
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)
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class NodeWithStringInput:
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@classmethod
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def INPUT_TYPES(cls):
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return {"required": {"string_input": ("STRING",)}}
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RETURN_TYPES = ()
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FUNCTION = "node_with_string_input"
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CATEGORY = "DevTools"
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DESCRIPTION = "A node with a string input"
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def node_with_string_input(self, string_input: str):
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print(f"string_input: {string_input}")
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class NodeWithUnionInput:
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@classmethod
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def INPUT_TYPES(cls):
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return {
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"optional": {
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"string_or_int_input": ("STRING,INT",),
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"string_input": ("STRING", {"forceInput": True}),
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"int_input": ("INT", {"forceInput": True}),
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}
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}
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RETURN_TYPES = ()
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OUTPUT_NODE = True
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FUNCTION = "node_with_union_input"
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CATEGORY = "DevTools"
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DESCRIPTION = "A node with a union input"
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def node_with_union_input(
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self,
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string_or_int_input: str | int = "",
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string_input: str = "",
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int_input: int = 0,
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):
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print(
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f"string_or_int_input: {string_or_int_input}, string_input: {string_input}, int_input: {int_input}"
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)
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return {
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"ui": {
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"text": string_or_int_input,
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}
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}
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class NodeWithBooleanInput:
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@classmethod
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def INPUT_TYPES(cls):
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return {"required": {"boolean_input": ("BOOLEAN",)}}
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RETURN_TYPES = ()
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FUNCTION = "node_with_boolean_input"
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CATEGORY = "DevTools"
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DESCRIPTION = "A node with a boolean input"
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def node_with_boolean_input(self, boolean_input: bool):
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print(f"boolean_input: {boolean_input}")
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class SimpleSlider:
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@classmethod
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def INPUT_TYPES(cls):
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return {
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"required": {
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"value": (
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"FLOAT",
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{
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"display": "slider",
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"default": 0.5,
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"min": 0.0,
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"max": 1.0,
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"step": 0.001,
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},
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),
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},
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}
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RETURN_TYPES = ("FLOAT",)
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FUNCTION = "execute"
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CATEGORY = "DevTools"
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def execute(self, value):
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return (value,)
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class NodeWithSeedInput:
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@classmethod
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def INPUT_TYPES(cls):
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return {"required": {"seed": ("INT", {"default": 0})}}
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RETURN_TYPES = ()
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FUNCTION = "node_with_seed_input"
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CATEGORY = "DevTools"
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DESCRIPTION = "A node with a seed input"
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OUTPUT_NODE = True
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def node_with_seed_input(self, seed: int):
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print(f"seed: {seed}")
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class NodeWithValidation:
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@classmethod
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def INPUT_TYPES(cls):
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return {
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"required": {"int_input": ("INT",)},
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}
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@classmethod
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def VALIDATE_INPUTS(cls, int_input: int):
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if int_input < 0:
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raise ValueError("int_input must be greater than 0")
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return True
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RETURN_TYPES = ()
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FUNCTION = "execute"
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CATEGORY = "DevTools"
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DESCRIPTION = "A node that validates an input"
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OUTPUT_NODE = True
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def execute(self, int_input: int):
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print(f"int_input: {int_input}")
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return tuple()
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class NodeWithV2ComboInput:
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@classmethod
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def INPUT_TYPES(cls):
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return {
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"required": {
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"combo_input": (
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"COMBO",
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{"options": ["A", "B"]},
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),
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}
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}
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RETURN_TYPES = ("COMBO",)
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FUNCTION = "node_with_v2_combo_input"
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CATEGORY = "DevTools"
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DESCRIPTION = (
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"A node that outputs a combo type that adheres to the v2 combo input spec"
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)
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def node_with_v2_combo_input(self, combo_input: str):
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return (combo_input,)
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NODE_CLASS_MAPPINGS = {
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"DevToolsLongComboDropdown": LongComboDropdown,
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"DevToolsNodeWithOptionalInput": NodeWithOptionalInput,
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"DevToolsNodeWithOptionalComboInput": NodeWithOptionalComboInput,
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"DevToolsNodeWithOnlyOptionalInput": NodeWithOnlyOptionalInput,
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"DevToolsNodeWithOutputList": NodeWithOutputList,
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"DevToolsNodeWithForceInput": NodeWithForceInput,
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"DevToolsNodeWithDefaultInput": NodeWithDefaultInput,
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"DevToolsNodeWithStringInput": NodeWithStringInput,
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"DevToolsNodeWithUnionInput": NodeWithUnionInput,
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"DevToolsNodeWithBooleanInput": NodeWithBooleanInput,
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"DevToolsSimpleSlider": SimpleSlider,
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"DevToolsNodeWithSeedInput": NodeWithSeedInput,
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"DevToolsNodeWithValidation": NodeWithValidation,
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"DevToolsNodeWithV2ComboInput": NodeWithV2ComboInput,
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}
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NODE_DISPLAY_NAME_MAPPINGS = {
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"DevToolsLongComboDropdown": "Long Combo Dropdown",
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"DevToolsNodeWithOptionalInput": "Node With Optional Input",
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"DevToolsNodeWithOptionalComboInput": "Node With Optional Combo Input",
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"DevToolsNodeWithOnlyOptionalInput": "Node With Only Optional Input",
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"DevToolsNodeWithOutputList": "Node With Output List",
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"DevToolsNodeWithForceInput": "Node With Force Input",
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"DevToolsNodeWithDefaultInput": "Node With Default Input",
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"DevToolsNodeWithStringInput": "Node With String Input",
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"DevToolsNodeWithUnionInput": "Node With Union Input",
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"DevToolsNodeWithBooleanInput": "Node With Boolean Input",
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"DevToolsSimpleSlider": "Simple Slider",
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"DevToolsNodeWithSeedInput": "Node With Seed Input",
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"DevToolsNodeWithValidation": "Node With Validation",
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"DevToolsNodeWithV2ComboInput": "Node With V2 Combo Input",
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}
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__all__ = [
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"LongComboDropdown",
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"NodeWithOptionalInput",
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"NodeWithOptionalComboInput",
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"NodeWithOnlyOptionalInput",
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"NodeWithOutputList",
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"NodeWithForceInput",
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"NodeWithDefaultInput",
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"NodeWithStringInput",
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"NodeWithUnionInput",
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"NodeWithBooleanInput",
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"SimpleSlider",
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"NodeWithSeedInput",
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"NodeWithValidation",
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"NodeWithV2ComboInput",
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"NODE_CLASS_MAPPINGS",
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"NODE_DISPLAY_NAME_MAPPINGS",
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]
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