Files
ComfyUI_frontend/src/components/common/ScrubableNumberInput.vue
AustinMroz fe8ab1d896 App mode mobile redesign (#9047)
Reworks the app mode display for mobile devices. Adds multiple bottom
tabs that can be swiped between.


![AnimateDiff_00005](https://github.com/user-attachments/assets/e1c928ff-dd52-4f4c-83a6-c351c4711e62)

To be handled in followup PRs
- Nicer error display
- Support for even smaller screens
- UX improvements for the 'Outputs' pane
  - Was postponed to minimize conflicts with non-mobile development.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9047-App-mode-mobile-redesign-30e6d73d365081388e4adea4df886522)
by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
2026-03-03 14:18:19 -08:00

176 lines
4.3 KiB
Vue

<template>
<div
ref="container"
class="flex h-7 rounded-lg bg-component-node-widget-background text-xs text-component-node-foreground"
>
<slot name="background" />
<Button
v-if="!hideButtons"
:aria-label="t('g.decrement')"
data-testid="decrement"
class="h-full aspect-8/7 rounded-r-none hover:bg-base-foreground/20 disabled:opacity-30"
variant="muted-textonly"
:disabled="!canDecrement"
tabindex="-1"
@click="modelValue = clamp(modelValue - step)"
>
<i class="pi pi-minus" />
</Button>
<div class="relative min-w-[4ch] flex-1 py-1.5 my-0.25">
<input
ref="inputField"
v-bind="inputAttrs"
:value="displayValue ?? modelValue"
:disabled
:class="
cn(
'bg-transparent border-0 focus:outline-0 p-1 truncate text-sm absolute inset-0'
)
"
inputmode="decimal"
autocomplete="off"
autocorrect="off"
spellcheck="false"
@blur="handleBlur"
@keyup.enter="handleBlur"
@dragstart.prevent
/>
<div
:class="
cn(
'absolute inset-0 z-10 cursor-ew-resize',
textEdit && 'pointer-events-none hidden'
)
"
@pointerdown="handlePointerDown"
@pointermove="handlePointerMove"
@pointerup="handlePointerUp"
@pointercancel="resetDrag"
/>
</div>
<slot />
<Button
v-if="!hideButtons"
:aria-label="t('g.increment')"
data-testid="increment"
class="h-full aspect-8/7 rounded-l-none hover:bg-base-foreground/20 disabled:opacity-30"
variant="muted-textonly"
:disabled="!canIncrement"
tabindex="-1"
@click="modelValue = clamp(modelValue + step)"
>
<i class="pi pi-plus" />
</Button>
</div>
</template>
<script setup lang="ts">
import { onClickOutside } from '@vueuse/core'
import { computed, ref, useTemplateRef } from 'vue'
import { useI18n } from 'vue-i18n'
import Button from '@/components/ui/button/Button.vue'
import { cn } from '@/utils/tailwindUtil'
const {
min,
max,
step = 1,
disabled = false,
hideButtons = false,
displayValue,
parseValue
} = defineProps<{
min?: number
max?: number
step?: number
disabled?: boolean
hideButtons?: boolean
displayValue?: string
parseValue?: (raw: string) => number | undefined
inputAttrs?: Record<string, unknown>
}>()
const { t } = useI18n()
const modelValue = defineModel<number>({ default: 0 })
const container = useTemplateRef<HTMLDivElement>('container')
const inputField = useTemplateRef<HTMLInputElement>('inputField')
const textEdit = ref(false)
onClickOutside(container, () => {
if (textEdit.value) textEdit.value = false
})
function clamp(value: number): number {
const lo = min ?? -Infinity
const hi = max ?? Infinity
return Math.min(hi, Math.max(lo, value))
}
const canDecrement = computed(
() => modelValue.value > (min ?? -Infinity) && !disabled
)
const canIncrement = computed(
() => modelValue.value < (max ?? Infinity) && !disabled
)
const dragging = ref(false)
const dragDelta = ref(0)
const hasDragged = ref(false)
function handleBlur(e: Event) {
const target = e.target as HTMLInputElement
const raw = target.value.trim()
const parsed = parseValue
? parseValue(raw)
: raw === ''
? undefined
: Number(raw)
if (parsed != null && !isNaN(parsed)) {
modelValue.value = clamp(parsed)
} else {
target.value = displayValue ?? String(modelValue.value)
}
textEdit.value = false
}
function handlePointerDown(e: PointerEvent) {
if (e.button !== 0) return
if (disabled) return
const target = e.target as HTMLElement
target.setPointerCapture(e.pointerId)
dragging.value = true
dragDelta.value = 0
hasDragged.value = false
}
function handlePointerMove(e: PointerEvent) {
if (!dragging.value) return
dragDelta.value += e.movementX
const steps = (dragDelta.value / 10) | 0
if (steps === 0) return
hasDragged.value = true
const unclipped = modelValue.value + steps * step
dragDelta.value %= 10
modelValue.value = clamp(unclipped)
}
function handlePointerUp() {
if (!dragging.value) return
if (!hasDragged.value) {
textEdit.value = true
inputField.value?.focus()
inputField.value?.select()
}
resetDrag()
}
function resetDrag() {
dragging.value = false
dragDelta.value = 0
}
</script>