Files
ComfyUI_frontend/src/components/graph/CanvasModeSelector.vue
Christian Byrne 10af2300fa rework minimap, toolbox, and menu designs with unified theming (#6038)
## Summary

This PR redesigns the graph canvas interface components including
minimap, toolbox, and menu systems with updated spacing, colors, and
interaction patterns - using the design tokens directly from Figma,
which can be used elsewhere going forward.

There are some other changes to the designs, outlined
[here](https://www.notion.so/comfy-org/Update-Minimap-Menu-v2-2886d73d365080e88e12f8df027019c0):

- [x]  Update/standardize the padding between viewport and toolbox
- [x] Update toolbox component’s style to match the other floating menus
style (border radius, height, padding and follow theme colors)
- [x]  Expose the minimap button
- [x]  Remove the focus button and delete it’s keybinding
- [x]  Group the hand and the default cursor buttons


https://github.com/user-attachments/assets/92542e60-c32d-4a21-a6f6-e72837a70b17

## Review Focus

New CSS variables for cross-component theming consistency and
CanvasModeSelector component extraction for improved code organization.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6038-rework-minimap-toolbox-and-menu-designs-with-unified-theming-28b6d73d36508191a0c6cf8036d965c4)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-10-14 14:26:07 -07:00

127 lines
3.5 KiB
Vue

<template>
<Button
ref="buttonRef"
severity="secondary"
class="group h-8 rounded-none! bg-interface-panel-surface p-0 transition-none! hover:rounded-lg! hover:bg-button-hover-surface!"
:style="buttonStyles"
@click="toggle"
>
<template #default>
<div class="flex items-center gap-1 pr-0.5">
<div
class="rounded-lg bg-button-active-surface p-2 group-hover:bg-button-hover-surface"
>
<i :class="currentModeIcon" class="block h-4 w-4" />
</div>
<i class="icon-[lucide--chevron-down] block h-4 w-4 pr-1.5" />
</div>
</template>
</Button>
<Popover
ref="popover"
:auto-z-index="true"
:base-z-index="1000"
:dismissable="true"
:close-on-escape="true"
unstyled
:pt="popoverPt"
>
<div class="flex flex-col gap-1">
<div
class="flex cursor-pointer items-center justify-between px-3 py-2 text-sm hover:bg-node-component-surface-hovered"
@click="setMode('select')"
>
<div class="flex items-center gap-2">
<i class="icon-[lucide--mouse-pointer-2] h-4 w-4" />
<span>{{ $t('graphCanvasMenu.select') }}</span>
</div>
<span class="text-[9px] text-text-primary">{{
unlockCommandText
}}</span>
</div>
<div
class="flex cursor-pointer items-center justify-between rounded px-3 py-2 text-sm hover:bg-node-component-surface-hovered"
@click="setMode('hand')"
>
<div class="flex items-center gap-2">
<i class="icon-[lucide--hand] h-4 w-4" />
<span>{{ $t('graphCanvasMenu.hand') }}</span>
</div>
<span class="text-[9px] text-text-primary">{{ lockCommandText }}</span>
</div>
</div>
</Popover>
</template>
<script setup lang="ts">
import Button from 'primevue/button'
import Popover from 'primevue/popover'
import { computed, ref } from 'vue'
import { useCanvasStore } from '@/renderer/core/canvas/canvasStore'
import { useCommandStore } from '@/stores/commandStore'
interface Props {
buttonStyles?: Record<string, string>
}
defineProps<Props>()
const buttonRef = ref<InstanceType<typeof Button>>()
const popover = ref<InstanceType<typeof Popover>>()
const commandStore = useCommandStore()
const canvasStore = useCanvasStore()
const isCanvasReadOnly = computed(() => canvasStore.canvas?.read_only ?? false)
const currentModeIcon = computed(() =>
isCanvasReadOnly.value
? 'icon-[lucide--hand]'
: 'icon-[lucide--mouse-pointer-2]'
)
const unlockCommandText = computed(() =>
commandStore
.formatKeySequence(commandStore.getCommand('Comfy.Canvas.Unlock'))
.toUpperCase()
)
const lockCommandText = computed(() =>
commandStore
.formatKeySequence(commandStore.getCommand('Comfy.Canvas.Lock'))
.toUpperCase()
)
const toggle = (event: Event) => {
const el = (buttonRef.value as any)?.$el || buttonRef.value
popover.value?.toggle(event, el)
}
const setMode = (mode: 'select' | 'hand') => {
if (mode === 'select' && isCanvasReadOnly.value) {
void commandStore.execute('Comfy.Canvas.Unlock')
} else if (mode === 'hand' && !isCanvasReadOnly.value) {
void commandStore.execute('Comfy.Canvas.Lock')
}
popover.value?.hide()
}
const popoverPt = computed(() => ({
root: {
class: 'absolute z-50 -translate-y-2'
},
content: {
class: [
'mb-2 text-text-primary',
'shadow-lg border border-node-border',
'bg-nav-background',
'rounded-lg',
'p-2 px-3',
'min-w-39',
'select-none'
]
}
}))
</script>