Files
ComfyUI_frontend/src/renderer/extensions/minimap/data/LayoutStoreDataSource.ts
Kelly Yang 120524faa1 feat(minimap): add node execution status visualization (#9187)
## Summary

Added visual indicators (colored borders) to the MiniMap to display the
real-time execution status (running, executed, or error) of nodes.

## Changes

- **What**: Added visual feedback to the MiniMap to show node execution
states (green for running/executed, red for errors) by integrating with
`useExecutionStore` and updating the canvas renderer.

## Review Focus

Confirmed that relying on the array `.includes()` check for
`executingNodeIds` in the data sources avoids unnecessary `Set`
allocations during frequent redraws.

## Screenshots 

<img width="540" height="446" alt="14949d48035db5c64cceb11f7f7f94a3"
src="https://github.com/user-attachments/assets/cac53a80-9882-43fd-a725-7003fe3fd21a"
/>

<img width="562" height="464" alt="7e922f54dea2cea4e6b66202d2ad0dd3"
src="https://github.com/user-attachments/assets/e178b981-3af0-417f-8e21-a706f192fabf"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9187-feat-minimap-add-node-execution-status-visualization-3126d73d3650816eb7b3ca415cf6a8f1)
by [Unito](https://www.unito.io)
2026-03-04 16:43:12 -08:00

54 lines
1.5 KiB
TypeScript

import { layoutStore } from '@/renderer/core/layout/store/layoutStore'
import { useExecutionStore } from '@/stores/executionStore'
import type { MinimapNodeData } from '../types'
import { AbstractMinimapDataSource } from './AbstractMinimapDataSource'
let executionStore: ReturnType<typeof useExecutionStore> | null = null
/**
* Layout Store data source implementation
*/
export class LayoutStoreDataSource extends AbstractMinimapDataSource {
getNodes(): MinimapNodeData[] {
const allNodes = layoutStore.getAllNodes().value
if (allNodes.size === 0) return []
if (!executionStore) {
executionStore = useExecutionStore()
}
const nodeProgressStates = executionStore.nodeLocationProgressStates
const nodes: MinimapNodeData[] = []
for (const [nodeId, layout] of allNodes) {
// Find corresponding LiteGraph node for additional properties
const graphNode = this.graph?._nodes?.find((n) => String(n.id) === nodeId)
const executionState = nodeProgressStates[nodeId]?.state ?? null
nodes.push({
id: nodeId,
x: layout.position.x,
y: layout.position.y,
width: layout.size.width,
height: layout.size.height,
bgcolor: graphNode?.bgcolor,
mode: graphNode?.mode,
hasErrors: graphNode?.has_errors,
executionState
})
}
return nodes
}
getNodeCount(): number {
return layoutStore.getAllNodes().value.size
}
hasData(): boolean {
return this.getNodeCount() > 0
}
}