Wave-10 follow-up to D-widget-serialization-simplification (wave-9). Closes the v1 enforcement loop on AXIOMS.md A15 (Widget Declarativity). User direction 2026-05-20: "we dont need soft deprecate for beforeSerialize OR addWidget — they just simply shouldnt be present in the new API. for the old api surfaces, we can just add deprecations with the suggested remediation." ## v2 surface — absent (no soft-deprecate) - Delete dead `addWidget` + `addDOMWidget` shims in `src/services/extension-api-service.ts` (~30 lines), along with the `domWidgetElements` side-table and `getDOMWidgetElement` accessor. With the public NodeHandle no longer exposing these methods, all of this is unreachable. - Drop `DOMWidgetOptions` import from the service. - Scrub 5 v2 JSDoc `@example` blocks that still referenced `node.addWidget(...)` as if it were a valid call: node.ts (NodeBeforeSerialize migration example), widget.ts (3 spots: name doc, label doc, WidgetOptions doc), types.ts (defineWidget doc), lifecycle.ts (defineNode example). - Replace each example with one of A15's three remediation paths (boxed widget / non-widget UI primitive / schema input). ## v1 surface — @deprecated + once-per-session console.warn - Add @deprecated JSDoc + `warnDeprecated` (session-deduped via the existing `./utils/feedback` mechanism) on: - `LGraphNode.addWidget` (LGraphNode.ts) - `LGraphNode.addCustomWidget` (same file) - `LGraphNode.prototype.addDOMWidget` (src/scripts/domWidget.ts) - Shared message constant `ADD_WIDGET_DEPRECATION_MESSAGE` so all three warn paths dedupe to one console line per session. Message text cites AXIOMS.md A15 + decisions/D-ban-runtime-addwidget.md and enumerates the three migration paths. ## First-party core call sites — silenced via sentinel - New `__suppressDeprecationWarning?: boolean` field on `IWidgetOptions` (marked @internal, NOT part of public surface). - Added to all first-party call sites that haven't yet migrated: src/scripts/widgets.ts (valueControl, comboFilter), src/extensions/core/uploadAudio.ts (4 sites), src/extensions/core/load3d.ts (3 sites), src/extensions/core/webcamCapture.ts (2 sites), src/extensions/core/customWidgets.ts (1 site). - `src/scripts/domWidget.ts addWidget()` helper (internal renderer registration path) auto-injects the sentinel before delegating to `addCustomWidget` — third-party callers of LGraphNode.addCustomWidget still see the warning. - Migration of these first-party sites tracked as wave-9 follow-up #2 (preview/progress/audio widgets migration audit). ## Axiom-Excluded Test Annotation Policy — new, codified - AXIOMS.md: new "Axiom-Excluded Test Annotation Policy" section after A14, retiring the "compat-floor blast_radius ≥ N MUST pass" doctrine. - AGENTS.md Rule 11: tests asserting on axiom-excluded surfaces MUST use `axiomExcluded({...})` (vitest test.fails + task.meta.annotations) rather than deletion. Deletion only when the *scenario* is no longer meaningful. - decisions/D-ban-runtime-addwidget.md: "Testing policy" section documenting concrete application to bc-05 / bc-11 BC tests in tf branch (deferred to tf cascade step). ## Decision propagation - (a) commit on PR branches — this commit (foundation) + cascade - (b) ADR — `decisions/D-ban-runtime-addwidget.md` ACCEPTED 2026-05-20 - (c) dashboard MDX — refresh via scripts/refresh-api-docs.sh after cascade ## Validation - scripts/check-axiom-compliance.sh: all 7 checks pass (no new strict patterns added; A15 already strict-fails on v2 re-introduction per wave-9, and the v1 deprecation is enforced at the call-site level via the warnDeprecated mechanism) - oxlint: 0 warnings/errors on all 13 touched files - oxfmt: applied to all 13 touched files - tsc: no new errors introduced (pre-existing TS2305/TS2353/TS2307 errors from prior waves remain under AGENTS.md Rule 8 carve-out) - Bundle size shrinks by ~30 lines (dead v2 shims removed) ## Compatibility (D6 parallel-paths) - v1 path remains fully functional. Deprecation is a soft signal — no throw, no exception, no behavior change beyond one console.warn per session. - Existing custom-node packs (R7 sweep: 5+ evidenced) continue to work; authors see migration text on first addWidget call. Refs: AXIOMS.md A15, A16; D-widget-serialization-simplification (wave-9); ADR-0010 (node-level beforeSerialize deprecation pattern); D6 parallel-paths.
@ComfyOrg/litegraph
This is the litegraph version used in ComfyUI_frontend.
It is a fork of the original litegraph.js. Some APIs may by unchanged, however it is largely incompatible with the original.
Some early highlights:
- Accumulated comfyUI custom changes (2024-01 ~ 2024-05) (https://github.com/Comfy-Org/litegraph.js/pull/1)
- Type schema change for ComfyUI_frontend TS migration (https://github.com/Comfy-Org/litegraph.js/pull/3)
- Zoom fix (https://github.com/Comfy-Org/litegraph.js/pull/7)
- Emit search box triggering custom events (https://github.com/Comfy-Org/litegraph.js/pull/10)
- Truncate overflowing combo widget text (https://github.com/Comfy-Org/litegraph.js/pull/17)
- Sort node based on ID on graph serialization (https://github.com/Comfy-Org/litegraph.js/pull/21)
- Fix empty input not used when connecting links (https://github.com/Comfy-Org/litegraph.js/pull/24)
- Batch output connection move/disconnect (https://github.com/Comfy-Org/litegraph.js/pull/39)
- And now with hundreds more...
Usage
This library is included as a git subtree in the ComfyUI frontend project at src/lib/litegraph.
litegraph.js
A TypeScript library to create graphs in the browser similar to Unreal Blueprints.
Description of the original litegraph.js
A library in Javascript to create graphs in the browser similar to Unreal Blueprints. Nodes can be programmed easily and it includes an editor to construct and tests the graphs.
It can be integrated easily in any existing web applications and graphs can be run without the need of the editor.
Features
- Renders on Canvas2D (zoom in/out and panning, easy to render complex interfaces, can be used inside a WebGLTexture)
- Easy to use editor (searchbox, keyboard shortcuts, multiple selection, context menu, ...)
- Optimized to support hundreds of nodes per graph (on editor but also on execution)
- Customizable theme (colors, shapes, background)
- Callbacks to personalize every action/drawing/event of nodes
- Graphs can be executed in NodeJS
- Highly customizable nodes (color, shape, widgets, custom rendering)
- Easy to integrate in any JS application (one single file, no dependencies)
- Typescript support
Integration
This library is integrated as a git subtree in the ComfyUI frontend project. To use it in your code:
import { LGraph, LGraphNode, LiteGraph } from '@/lib/litegraph'
How to code a new Node type
Here is an example of how to build a node that sums two inputs:
import { LiteGraph, LGraphNode } from './litegraph'
class MyAddNode extends LGraphNode {
// Name to show
title = 'Sum'
constructor() {
this.addInput('A', 'number')
this.addInput('B', 'number')
this.addOutput('A+B', 'number')
this.properties.precision = 1
}
// Function to call when the node is executed
onExecute() {
var A = this.getInputData(0)
if (A === undefined) A = 0
var B = this.getInputData(1)
if (B === undefined) B = 0
this.setOutputData(0, A + B)
}
}
// Register the node type
LiteGraph.registerNodeType('basic/sum', MyAddNode)
Server side
It also works server-side using NodeJS although some nodes do not work in server (audio, graphics, input, etc).
import { LiteGraph, LGraph } from './litegraph.js'
const graph = new LGraph()
const firstNode = LiteGraph.createNode('basic/sum')
graph.add(firstNode)
const secondNode = LiteGraph.createNode('basic/sum')
graph.add(secondNode)
firstNode.connect(0, secondNode, 1)
graph.start()
Projects using it
ComfyUI
Projects using the original litegraph.js
Feedback
Please open an issue on the GitHub repo.
Development
Litegraph has no runtime dependencies. The build tooling has been tested on Node.JS 20.18.x
Releasing
This library is embedded via git subtree in ComfyUI_frontend. Releases are managed through the parent repository's release process.
Contributors
You can find the current list of contributors on GitHub.
Contributors (pre-fork)
- atlasan
- kriffe
- rappestad
- InventivetalentDev
- NateScarlet
- coderofsalvation
- ilyabesk
- gausszhou




