Files
ComfyUI_frontend/browser_tests
jaeone94 98a8a614e8 fix: avoid false missing media errors after importing shared workflow assets (#12333)
## Summary

Import published media assets for shared workflows before loading the
graph so the first missing-media scan sees the user's newly imported
references instead of surfacing a false missing asset error. cc FE-773

## Changes

- **What**: Moves the shared workflow import step ahead of
`loadGraphData` for the copy-and-open flow, while still allowing the
workflow to open with a warning path if asset import fails.
- **What**: Clears the shared workflow URL intent consistently on
failure paths, including graph load failure after an import attempt, so
reloads do not repeatedly replay the same shared workflow side effects.
- **What**: Invalidates the input asset cache after published asset
import so graph loading and missing-media resolution can observe the
refreshed media state.
- **What**: Adds a global loading spinner while shared workflow asset
import and graph load are in progress, with `role="status"`,
`aria-live`, reduced-motion-safe animation, and body teleporting so it
stays visible above blocking UI.
- **What**: Adds stable TestIds for the shared workflow dialog and
updates existing shared workflow E2E selectors away from copy-dependent
role text.
- **What**: Adds a cloud E2E regression fixture and spec covering the
critical flow: shared URL opens the dialog, the user confirms asset
import, published media is imported before the public-inclusive input
asset scan, the workflow loads, the share query is removed, and missing
media UI is not surfaced.
- **Breaking**: None.
- **Dependencies**: None.

## Root Cause

Shared workflow graph loading triggered the missing-media pipeline
before the user-selected published media import had completed. Because
`include_public=true` does not include published assets, the pre-import
scan could classify shared media as missing even when the user was about
to import those assets into their own library.

## Review Focus

- The ordering in `useSharedWorkflowUrlLoader`: import published assets
first, then load the graph, while keeping import failure non-fatal for
workflow opening.
- The failure cleanup behavior: the shared URL/preserved query intent is
now cleared for graph load failures too, avoiding repeated
reload-triggered imports.
- The spinner behavior in `App.vue`: it uses the existing
`workspaceStore.spinner` boolean and intentionally keeps broader
ref-counted spinner ownership as follow-up work.
- The E2E sentinel in `sharedWorkflowMissingMedia.spec.ts`: it asserts
no public-inclusive input asset scan occurs before `/api/assets/import`,
then waits for a settling window to ensure the missing-media overlay
does not appear.

## Validation

- `pnpm format`
- `pnpm lint` (passed with existing unrelated warnings only)
- `pnpm typecheck`
- `pnpm test:unit`
- Commit hook: lint-staged formatting/linting, `pnpm typecheck`, `pnpm
typecheck:browser`
- Push hook: `pnpm knip --cache` (passed with existing tag hint only)

## Follow-Up

- Consider a ref-counted or scoped global spinner API so long-running
flows do not directly toggle `workspaceStore.spinner`.
- Consider separating shared workflow load status into orthogonal result
fields instead of encoding partial success in a single string union.
- Consider moving published asset import/cache invalidation behind an
asset-service-owned API boundary.
- Backend follow-up remains needed for `include_public=true` not
including published assets; this PR only removes the frontend false
positive when the user explicitly imports the shared media.

## Screenshots

Before 


https://github.com/user-attachments/assets/dc790046-237c-4dd8-b773-2507f9a66650

After 


https://github.com/user-attachments/assets/6517cd38-2c3d-4bfe-a990-35892b7e50ae



https://github.com/user-attachments/assets/d89dc3d3-75d9-4251-998b-0c354414e25b




┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-12333-fix-avoid-false-missing-media-errors-after-importing-shared-workflow-assets-3656d73d365081b38634dcb7625cfc32)
by [Unito](https://www.unito.io)
2026-05-20 02:59:44 +00:00
..
2026-01-27 17:59:19 -08:00

Playwright Testing for ComfyUI_frontend

This document outlines the setup, usage, and common patterns for Playwright browser tests in the ComfyUI_frontend project.

Prerequisites

CRITICAL: Start ComfyUI backend with --multi-user flag:

python main.py --multi-user

Without this flag, parallel tests will conflict and fail randomly.

Setup

ComfyUI devtools

ComfyUI_devtools is included in this repository under tools/devtools/. During CI/CD, these files are automatically copied to the custom_nodes directory.
ComfyUI_devtools adds additional API endpoints and nodes to ComfyUI for browser testing.

For local development, copy the devtools files to your ComfyUI installation:

cp -r tools/devtools/* /path/to/your/ComfyUI/custom_nodes/ComfyUI_devtools/

Node.js & Playwright Prerequisites

Ensure you have the Node.js version specified in .nvmrc installed. Then, set up the Chromium test driver:

pnpm exec playwright install chromium --with-deps

Environment Configuration

Create .env from the template:

cp .env_example .env

Key settings for debugging:

# Remove Vue dev overlay that blocks UI elements
DISABLE_VUE_PLUGINS=true

# Test against dev server (recommended) or backend directly
PLAYWRIGHT_TEST_URL=http://localhost:5173  # Dev server
# PLAYWRIGHT_TEST_URL=http://localhost:8188  # Direct backend
PLAYWRIGHT_SETUP_API_URL=http://localhost:8188  # Setup/auth API when using the dev server URL above

# Path to ComfyUI for backing up user data/settings before tests
TEST_COMFYUI_DIR=/path/to/your/ComfyUI

Common Setup Issues

Release API Mocking

By default, all tests mock the release API (api.comfy.org/releases) to prevent release notification popups from interfering with test execution. This is necessary because the release notifications can appear over UI elements and block test interactions.

To test with real release data, you can disable mocking:

await comfyPage.setup({ mockReleases: false })

For tests that specifically need to test release functionality, see the example in tests/releaseNotifications.spec.ts.

Running Tests

Always use UI mode for development:

pnpm test:browser:local --ui

UI mode features:

  • Locator picker: Click the target icon, then click any element to get the exact locator code to use in your test. The code appears in the Locator tab.
  • Step debugging: Step through your test line-by-line by clicking Source tab
  • Time travel: In the Actions tab/panel, click any step to see the browser state at that moment
  • Console/Network Tabs: View logs and API calls at each step
  • Attachments Tab: View all snapshots with expected and actual images

Playwright UI Mode

For CI or headless testing:

pnpm test:browser:local                    # Run all tests
pnpm test:browser:local widget.spec.ts     # Run specific test file

Slowing the browser down for debugging

When running with --headed (or --ui), set SLOW_MO to a millisecond delay to slow every Playwright action down so you can watch what is happening. The delay only applies when PLAYWRIGHT_LOCAL is set (the default for the pnpm test:browser:local script).

SLOW_MO=250 pnpm test:browser:local --headed widget.spec.ts

Test Structure

Browser tests in this project follow a specific organization pattern:

  • Fixtures: Located in fixtures/ - These provide test setup and utilities

    • ComfyPage.ts - The main fixture for interacting with ComfyUI
    • ComfyMouse.ts - Utility for mouse interactions with the canvas
    • Components fixtures in fixtures/components/ - Page object models for UI components
  • Tests: Located in tests/ - The actual test specifications

    • Organized by functionality (e.g., widget.spec.ts, interaction.spec.ts)
    • Snapshot directories (e.g., widget.spec.ts-snapshots/) contain reference screenshots
  • Utilities: Located in utils/ - Common utility functions

    • litegraphUtils.ts - Utilities for working with LiteGraph nodes

Writing Effective Tests

When writing new tests, follow these patterns:

Test Structure

// Import the test fixture
import { comfyPageFixture as test } from '@e2e/fixtures/ComfyPage'

test.describe('Feature Name', () => {
  // Set up test environment if needed
  test.beforeEach(async ({ comfyPage }) => {
    // Common setup
  })

  test('should do something specific', async ({ comfyPage }) => {
    // Test implementation
  })
})

Leverage Existing Fixtures and Helpers

Always check for existing helpers and fixtures before implementing new ones:

  • ComfyPage: Main fixture with methods for canvas interaction and node management
  • ComfyMouse: Helper for precise mouse operations on the canvas
  • Component Fixtures: Check browser_tests/fixtures/components/ for UI component page objects (e.g. Actionbar.ts, Templates.ts, ContextMenu.ts)
  • Helper Classes: Check browser_tests/fixtures/helpers/ for domain-specific helper classes wired into ComfyPage (e.g. CanvasHelper.ts, WorkflowHelper.ts)
  • Utility Functions: Check browser_tests/fixtures/utils/ for standalone utilities (e.g. fitToView.ts, clipboardSpy.ts, builderTestUtils.ts)

Most common testing needs are already addressed by these helpers, which will make your tests more consistent and reliable.

Import Conventions

  • Prefer @e2e/* for imports within browser_tests/
  • Continue using @/* for imports from src/
  • Avoid introducing new deep relative imports within browser_tests/ when the alias is available

Key Testing Patterns

  1. Focus elements explicitly: Canvas-based elements often need explicit focus before interaction:

    // Click the canvas first to focus it before pressing keys
    await comfyPage.canvas.click()
    await comfyPage.page.keyboard.press('a')
    
  2. Mark canvas as dirty if needed: Some interactions need explicit canvas updates:

    // After programmatically changing node state, mark canvas dirty
    await comfyPage.page.evaluate(() => {
      window['app'].graph.setDirtyCanvas(true, true)
    })
    
  3. Use node references over coordinates: Node references from fixtures/utils/litegraphUtils.ts provide stable ways to interact with nodes:

    // Prefer this:
    const node = await comfyPage.getNodeRefsByType('LoadImage')[0]
    await node.click('title')
    
    // Over this:
    await comfyPage.canvas.click({ position: { x: 100, y: 100 } })
    
  4. Wait for canvas to render after UI interactions:

    await comfyPage.nextFrame()
    
  5. Clean up persistent server state: While most state is reset between tests, anything stored on the server persists:

    // Reset settings that affect other tests (these are stored on server)
    await comfyPage.setSetting('Comfy.ColorPalette', 'dark')
    await comfyPage.setSetting('Comfy.NodeBadge.NodeIdBadgeMode', 'None')
    
    // Clean up uploaded files if needed
    comfyPage.deleteFileAfterTest({ filename: 'image.png' })
    
  6. Prefer functional assertions over screenshots: Use screenshots only when visual verification is necessary:

    // Prefer this:
    await expect.poll(() => node.isPinned()).toBe(true)
    await expect.poll(() => node.getProperty('title')).toBe('Expected Title')
    
    // Over this - only use when needed:
    await expect(comfyPage.canvas).toHaveScreenshot('state.png')
    
  7. Use minimal test workflows: When creating test workflows, keep them as minimal as possible:

    // Include only the components needed for the test
    await comfyPage.loadWorkflow('single_ksampler')
    
  8. Debug helpers for visual debugging (remove before committing):

    ComfyPage includes temporary debug methods for troubleshooting:

    test('debug failing interaction', async ({ comfyPage }, testInfo) => {
      // Add visual markers to see click positions
      await comfyPage.debugAddMarker({ x: 100, y: 200 })
    
      // Attach screenshot with markers to test report
      await comfyPage.debugAttachScreenshot(testInfo, 'node-positions', {
        element: 'canvas',
        markers: [{ position: { x: 100, y: 200 } }]
      })
    
      // Show canvas overlay for easier debugging
      await comfyPage.debugShowCanvasOverlay()
    
      // Remember to remove debug code before committing!
    })
    

    Available debug methods:

    • debugAddMarker(position) - Red circle at position
    • debugAttachScreenshot(testInfo, name) - Attach to test report
    • debugShowCanvasOverlay() - Show canvas as overlay
    • debugGetCanvasDataURL() - Get canvas as base64

Common Patterns and Utilities

Page Object Pattern

Tests use the Page Object pattern to create abstractions over the UI:

// Using the ComfyPage fixture
test('Can toggle boolean widget', async ({ comfyPage }) => {
  await comfyPage.loadWorkflow('widgets/boolean_widget')
  const node = (await comfyPage.getFirstNodeRef())!
  const widget = await node.getWidget(0)
  await widget.click()
})

Node References

The NodeReference class provides helpers for interacting with LiteGraph nodes:

// Getting node by type and interacting with it
const nodes = await comfyPage.getNodeRefsByType('LoadImage')
const loadImageNode = nodes[0]
const widget = await loadImageNode.getWidget(0)
await widget.click()

Visual Regression Testing

Tests use screenshot comparisons to verify UI state:

// Take a screenshot and compare to reference
await expect(comfyPage.canvas).toHaveScreenshot('boolean_widget_toggled.png')

Waiting for Animations

Always call nextFrame() after actions that trigger animations:

await comfyPage.canvas.click({ position: { x: 100, y: 100 } })
await comfyPage.nextFrame() // Wait for canvas to redraw

Mouse Interactions

Canvas operations use special helpers to ensure proper timing:

// Using ComfyMouse for drag and drop
await comfyMouse.dragAndDrop(
  { x: 100, y: 100 }, // From
  { x: 200, y: 200 } // To
)

// Standard ComfyPage helpers
await comfyPage.drag({ x: 100, y: 100 }, { x: 200, y: 200 })
await comfyPage.pan({ x: 200, y: 200 })
await comfyPage.zoom(-100) // Zoom in

Workflow Management

Tests use workflows stored in assets/ for consistent starting points:

// Load a test workflow
await comfyPage.loadWorkflow('single_ksampler')

// Wait for workflow to load and stabilize
await comfyPage.nextFrame()

Custom Assertions

The project includes custom Playwright assertions through comfyExpect:

// Check if a node is in a specific state
await expect(node).toBePinned()
await expect(node).toBeBypassed()
await expect(node).toBeCollapsed()

Troubleshooting Common Issues

Flaky Tests

  • Timing Issues: Always wait for animations to complete with nextFrame()
  • Coordinate Sensitivity: Canvas coordinates are viewport-relative; use node references when possible
  • Test Isolation: Tests run in parallel; avoid dependencies between tests
  • Screenshots vary: Ensure your OS and browser match the reference environment (Linux)
  • Async / await: Race conditions are a very common cause of test flakiness

Screenshot Testing

Due to variations in system font rendering, screenshot expectations are platform-specific. Please note:

  • Do not commit local screenshot expectations to the repository
  • We maintain Linux screenshot expectations as our GitHub Action runner operates in a Linux environment
  • While developing, you can generate local screenshots for your tests, but these will differ from CI-generated ones

Working with Screenshots Locally

Option 1 - Skip screenshot tests (add to playwright.config.ts):

export default defineConfig({
  grep: process.env.CI ? undefined : /^(?!.*screenshot).*$/
})

Option 2 - Generate local baselines for comparison:

pnpm test:browser:local --update-snapshots

Creating New Screenshot Baselines

For PRs from Comfy-Org/ComfyUI_frontend branches:

  1. Write test with toHaveScreenshot('filename.png')
  2. Create PR and add New Browser Test Expectation label
  3. CI will generate and commit the Linux baseline screenshots

Note: Fork PRs cannot auto-commit screenshots. A maintainer will need to commit the screenshots manually for you (don't worry, they'll do it).

Viewing Test Reports

Automated Test Deployment

The project automatically deploys Playwright test reports to Cloudflare Pages for every PR and push to main branches.

Accessing Test Reports

  • From PR comments: Click the "View Report" links for each browser
  • Direct URLs: Reports are available at https://[branch].comfyui-playwright-[browser].pages.dev (branch-specific deployments)
  • From GitHub Actions: Download artifacts from failed runs

How It Works

  1. Test execution: All browser tests run in parallel across multiple browsers

  2. Report generation: HTML reports are generated for each browser configuration

  3. Cloudflare deployment: Each browser's report deploys to its own Cloudflare Pages project with branch isolation:

    • comfyui-playwright-chromium (with branch-specific URLs)
    • comfyui-playwright-mobile-chrome (with branch-specific URLs)
    • comfyui-playwright-chromium-2x (2x scale, with branch-specific URLs)
    • comfyui-playwright-chromium-0-5x (0.5x scale, with branch-specific URLs)
  4. PR comments: GitHub automatically updates PR comments with:

    • / Test status for each browser
    • Direct links to interactive test reports
    • Real-time progress updates as tests complete

Resources