Files
ComfyUI_frontend/browser_tests
jaeone94 74147d7ee2 feat: lift boundary-exposed validation errors to the subgraph host (#13542)
## Summary

Backend validation errors (`node_errors`) are reported against the
**flattened** prompt, so an error whose real fix lives on a subgraph
host node gets attached to an interior node the user may never open —
and, after ADR 0009, often *cannot* meaningfully fix there. This PR
re-surfaces a validation error onto the subgraph host node **when — and
only when — the error's subject (the specific input/widget named by
`extra_info.input_name`) is exposed through the subgraph boundary**.

## Why this is needed

Two concrete situations motivated this, both observed in real workflows:

1. **Broken link at the host.** Root node A should feed subgraph host B,
whose boundary input is linked to interior node C. If the A→B link is
missing, the backend flattens the prompt, sees C with no resolved input,
and raises `required_input_missing` **on C** (`"B:C"`). The actual fix —
connect B's input — is one level up, on a node the error never points
at.
2. **Host-owned widget values.** Per ADR 0009 (subgraph promoted widgets
use linked inputs), a promoted widget's value is owned by the host
`SubgraphNode`; the interior widget only supplies schema/defaults. When
the backend raises `value_not_in_list` (or min/max violations) for that
value, attributing it to the interior node is factually wrong — the
value that failed validation *is the host's value*.

This continues the direction of #13059, which moved **missing-model**
detection identity to `{hostExecutionId, hostWidgetName}` with the
interior path kept as diagnostics. That was possible in the FE pre-scan;
this PR applies the same ownership principle to **backend-received**
errors via a receive-side mapping, since the backend cannot know about
subgraph boundaries in a flattened prompt.

## The rule (design)

> Lift an error from interior node N to host H **iff** N's input slot
named by the error is linked to the containing subgraph's boundary
(`SubgraphInput`). Apply the same test again at H (boundary-by-boundary,
matching ADR 0009's chaining principle) and stop at the first level
where the subject is no longer boundary-linked — that node is where the
user can actually fix it.

The predicate is **structural (boundary exposure), not data-flow**.

### In scope — examples

- `required_input_missing` on interior `"12:5"` whose input is fed by
the boundary → surfaces on host `12`'s input slot (red slot ring on the
host, errors-tab card titled/located at the host, message names the
host's `SubgraphInput.name`).
- `value_not_in_list` / `value_smaller_than_min` /
`value_bigger_than_max` on a promoted interior widget → surfaces on the
host's promoted widget. Nested hosts chain: `"1:2:3"` lifts to `"1:2"`,
and further to `"1"` only if `1:2`'s own slot is boundary-linked too.
- Clearing follows the surface: connecting the highlighted host input or
fixing the host widget clears the underlying interior (raw) error —
range-guarded per target, so a still-out-of-range host value does
**not** clear.

### Out of scope — examples

- **No value-flow ancestry.** All in the root graph: A's widget links to
B, B's to C, and C rejects the value that originated at A → the error
**stays on C**. Following same-graph links to a "root cause" node is
explicitly not this feature.
- Errors without an `input_name` subject, node-level types
(`exception_during_validation`, `dependency_cycle`, image-not-loaded),
and unknown validation types — never lifted. Unknown types stay
node-scoped to match how the error catalog renders them (the shared
`isNodeLevelValidationError` in `executionErrorUtil` encodes this, and
the catalog derives its node-level rules from the same set).
- Runtime execution errors (exceptions during a run) — validation
responses only.
- Interior errors whose input is fed by another interior node — fixable
in place, stay in place.
- Fan-out display dedupe: when one boundary input feeds multiple
interior nodes and the host slot is unconnected, each interior error
lifts to the same host slot as a separate panel line. A single fix
(connecting the host input) clears all of them — the clearing
translation already fans out — so the duplication is cosmetic.
Display-level dedupe is a follow-up; deduping inside the lift would
break the one-source-per-error clearing contract.
- Reactive re-lifting on graph topology edits while errors are displayed
(invariant documented on the computed; follow-up), and deriving the
error catalog's full validation rule table from the shared
classification (follow-up; the node-level type set and the
image-not-loaded predicate are already single-sourced in
`executionErrorUtil` and consumed by both the lift and the catalog).

## Changes

- **What**: New pure module
`core/graph/subgraph/liftNodeErrorsToBoundary.ts` — per-error, fail-open
record transform (unresolvable ids/slots/links leave the error where the
backend put it; raw payload is never mutated). `executionErrorStore`
derives `surfacedNodeErrors` from it and display consumers switch over
(errors tab grouping, canvas node/slot flags, Vue node badges,
app-mode/linear hints); raw `lastNodeErrors` remains the source of truth
for mutation. Host-side clearing translates through the lift's
diagnostics fields (`source_execution_id` / `source_input_name`) with a
per-target range guard.
- **Breaking**: None. No persistence/serialization changes; interior
identity survives as diagnostics metadata only (ADR 0009 language).

## Review Focus

- The lift predicate lives entirely on link topology
(`LLink.originIsIoNode` → `SubgraphInput`) — no
`proxyWidgets`/promotion-store style source authority is reintroduced.
- `clearSlotErrorsWithRangeCheck` now resolves clear targets first and
range-checks each target's raw errors; the lifted-path twin of the
existing range-retention test pins this.
- `useProcessedWidgets` deliberately stays on the raw record: host
promoted widgets already map to interior errors via
`widget.sourceExecutionId`, so an interior widget keeps its local red
hint when the user opens the subgraph (hint layer vs surface layer).
- Unit coverage is carried by the pure module (real litegraph subgraph
fixtures, incl. nested recursion, promoted widgets via
`promoteValueWidgetViaSubgraphInput`, ordering, fail-open/no-mutation);
one e2e pins the user-visible contract (host ring + host slot dot +
interior clean).

## Screenshots

### Before 


https://github.com/user-attachments/assets/81e5c4db-515d-4f1f-8f8a-e07ac490510f

### After



https://github.com/user-attachments/assets/2949da06-a049-41c1-a480-98ee28333bf2
2026-07-14 14:39:20 +00:00
..
2026-01-27 17:59:19 -08:00

Playwright Testing for ComfyUI_frontend

This document outlines the setup, usage, and common patterns for Playwright browser tests in the ComfyUI_frontend project.

Prerequisites

CRITICAL: Start ComfyUI backend with --multi-user flag:

python main.py --multi-user

Without this flag, parallel tests will conflict and fail randomly.

Setup

ComfyUI devtools

ComfyUI_devtools is included in this repository under tools/devtools/. During CI/CD, these files are automatically copied to the custom_nodes directory.
ComfyUI_devtools adds additional API endpoints and nodes to ComfyUI for browser testing.

For local development, copy the devtools files to your ComfyUI installation:

cp -r tools/devtools/* /path/to/your/ComfyUI/custom_nodes/ComfyUI_devtools/

Node.js & Playwright Prerequisites

Ensure you have the Node.js version specified in .nvmrc installed. Then, set up the Chromium test driver:

pnpm exec playwright install chromium --with-deps

Environment Configuration

Create .env from the template:

cp .env_example .env

Key settings for debugging:

# Remove Vue dev overlay that blocks UI elements
DISABLE_VUE_PLUGINS=true

# Test against dev server (recommended) or backend directly
PLAYWRIGHT_TEST_URL=http://localhost:5173  # Dev server
# PLAYWRIGHT_TEST_URL=http://localhost:8188  # Direct backend
PLAYWRIGHT_SETUP_API_URL=http://localhost:8188  # Setup/auth API when using the dev server URL above

# Path to ComfyUI for backing up user data/settings before tests
TEST_COMFYUI_DIR=/path/to/your/ComfyUI

Common Setup Issues

Release API Mocking

By default, all tests mock the release API (api.comfy.org/releases) to prevent release notification popups from interfering with test execution. This is necessary because the release notifications can appear over UI elements and block test interactions.

To test with real release data, you can disable mocking:

await comfyPage.setup({ mockReleases: false })

For tests that specifically need to test release functionality, see the example in tests/releaseNotifications.spec.ts.

Running Tests

Always use UI mode for development:

pnpm test:browser:local --ui

UI mode features:

  • Locator picker: Click the target icon, then click any element to get the exact locator code to use in your test. The code appears in the Locator tab.
  • Step debugging: Step through your test line-by-line by clicking Source tab
  • Time travel: In the Actions tab/panel, click any step to see the browser state at that moment
  • Console/Network Tabs: View logs and API calls at each step
  • Attachments Tab: View all snapshots with expected and actual images

Playwright UI Mode

For CI or headless testing:

pnpm test:browser:local                    # Run all tests
pnpm test:browser:local widget.spec.ts     # Run specific test file

Slowing the browser down for debugging

When running with --headed (or --ui), set SLOW_MO to a millisecond delay to slow every Playwright action down so you can watch what is happening. The delay only applies when PLAYWRIGHT_LOCAL is set (the default for the pnpm test:browser:local script).

SLOW_MO=250 pnpm test:browser:local --headed widget.spec.ts

Test Structure

Browser tests in this project follow a specific organization pattern:

  • Fixtures: Located in fixtures/ - These provide test setup and utilities

    • ComfyPage.ts - The main fixture for interacting with ComfyUI
    • ComfyMouse.ts - Utility for mouse interactions with the canvas
    • Components fixtures in fixtures/components/ - Page object models for UI components
  • Tests: Located in tests/ - The actual test specifications

    • Organized by functionality (e.g., widget.spec.ts, interaction.spec.ts)
    • Snapshot directories (e.g., widget.spec.ts-snapshots/) contain reference screenshots
  • Utilities: Located in utils/ - Common utility functions

    • litegraphUtils.ts - Utilities for working with LiteGraph nodes

Writing Effective Tests

When writing new tests, follow these patterns:

Test Structure

// Import the test fixture
import { comfyPageFixture as test } from '@e2e/fixtures/ComfyPage'

test.describe('Feature Name', () => {
  // Set up test environment if needed
  test.beforeEach(async ({ comfyPage }) => {
    // Common setup
  })

  test('should do something specific', async ({ comfyPage }) => {
    // Test implementation
  })
})

Leverage Existing Fixtures and Helpers

Always check for existing helpers and fixtures before implementing new ones:

  • ComfyPage: Main fixture with methods for canvas interaction and node management
  • ComfyMouse: Helper for precise mouse operations on the canvas
  • Component Fixtures: Check browser_tests/fixtures/components/ for UI component page objects (e.g. Actionbar.ts, Templates.ts, ContextMenu.ts)
  • Helper Classes: Check browser_tests/fixtures/helpers/ for domain-specific helper classes wired into ComfyPage (e.g. CanvasHelper.ts, WorkflowHelper.ts)
  • Utility Functions: Check browser_tests/fixtures/utils/ for standalone utilities (e.g. fitToView.ts, clipboardSpy.ts, builderTestUtils.ts)

Most common testing needs are already addressed by these helpers, which will make your tests more consistent and reliable.

Import Conventions

  • Prefer @e2e/* for imports within browser_tests/
  • Continue using @/* for imports from src/
  • Avoid introducing new deep relative imports within browser_tests/ when the alias is available

Key Testing Patterns

  1. Focus elements explicitly: Canvas-based elements often need explicit focus before interaction:

    // Click the canvas first to focus it before pressing keys
    await comfyPage.canvas.click()
    await comfyPage.page.keyboard.press('a')
    
  2. Mark canvas as dirty if needed: Some interactions need explicit canvas updates:

    // After programmatically changing node state, mark canvas dirty
    await comfyPage.page.evaluate(() => {
      window['app'].graph.setDirtyCanvas(true, true)
    })
    
  3. Use node references over coordinates: Node references from fixtures/utils/litegraphUtils.ts provide stable ways to interact with nodes:

    // Prefer this:
    const node = await comfyPage.getNodeRefsByType('LoadImage')[0]
    await node.click('title')
    
    // Over this:
    await comfyPage.canvas.click({ position: { x: 100, y: 100 } })
    
  4. Wait for canvas to render after UI interactions:

    await comfyPage.nextFrame()
    
  5. Clean up persistent server state: While most state is reset between tests, anything stored on the server persists:

    // Reset settings that affect other tests (these are stored on server)
    await comfyPage.setSetting('Comfy.ColorPalette', 'dark')
    await comfyPage.setSetting('Comfy.NodeBadge.NodeIdBadgeMode', 'None')
    
    // Clean up uploaded files if needed
    comfyPage.deleteFileAfterTest({ filename: 'image.png' })
    
  6. Prefer functional assertions over screenshots: Use screenshots only when visual verification is necessary:

    // Prefer this:
    await expect.poll(() => node.isPinned()).toBe(true)
    await expect.poll(() => node.getProperty('title')).toBe('Expected Title')
    
    // Over this - only use when needed:
    await expect(comfyPage.canvas).toHaveScreenshot('state.png')
    
  7. Use minimal test workflows: When creating test workflows, keep them as minimal as possible:

    // Include only the components needed for the test
    await comfyPage.loadWorkflow('single_ksampler')
    
  8. Debug helpers for visual debugging (remove before committing):

    ComfyPage includes temporary debug methods for troubleshooting:

    test('debug failing interaction', async ({ comfyPage }, testInfo) => {
      // Add visual markers to see click positions
      await comfyPage.debugAddMarker({ x: 100, y: 200 })
    
      // Attach screenshot with markers to test report
      await comfyPage.debugAttachScreenshot(testInfo, 'node-positions', {
        element: 'canvas',
        markers: [{ position: { x: 100, y: 200 } }]
      })
    
      // Show canvas overlay for easier debugging
      await comfyPage.debugShowCanvasOverlay()
    
      // Remember to remove debug code before committing!
    })
    

    Available debug methods:

    • debugAddMarker(position) - Red circle at position
    • debugAttachScreenshot(testInfo, name) - Attach to test report
    • debugShowCanvasOverlay() - Show canvas as overlay
    • debugGetCanvasDataURL() - Get canvas as base64

Common Patterns and Utilities

Page Object Pattern

Tests use the Page Object pattern to create abstractions over the UI:

// Using the ComfyPage fixture
test('Can toggle boolean widget', async ({ comfyPage }) => {
  await comfyPage.loadWorkflow('widgets/boolean_widget')
  const node = (await comfyPage.getFirstNodeRef())!
  const widget = await node.getWidget(0)
  await widget.click()
})

Node References

The NodeReference class provides helpers for interacting with LiteGraph nodes:

// Getting node by type and interacting with it
const nodes = await comfyPage.getNodeRefsByType('LoadImage')
const loadImageNode = nodes[0]
const widget = await loadImageNode.getWidget(0)
await widget.click()

Visual Regression Testing

Tests use screenshot comparisons to verify UI state:

// Take a screenshot and compare to reference
await expect(comfyPage.canvas).toHaveScreenshot('boolean_widget_toggled.png')

Waiting for Animations

Always call nextFrame() after actions that trigger animations:

await comfyPage.canvas.click({ position: { x: 100, y: 100 } })
await comfyPage.nextFrame() // Wait for canvas to redraw

Mouse Interactions

Canvas operations use special helpers to ensure proper timing:

// Using ComfyMouse for drag and drop
await comfyMouse.dragAndDrop(
  { x: 100, y: 100 }, // From
  { x: 200, y: 200 } // To
)

// Standard ComfyPage helpers
await comfyPage.drag({ x: 100, y: 100 }, { x: 200, y: 200 })
await comfyPage.pan({ x: 200, y: 200 })
await comfyPage.zoom(-100) // Zoom in

Workflow Management

Tests use workflows stored in assets/ for consistent starting points:

// Load a test workflow
await comfyPage.loadWorkflow('single_ksampler')

// Wait for workflow to load and stabilize
await comfyPage.nextFrame()

Custom Assertions

The project includes custom Playwright assertions through comfyExpect:

// Check if a node is in a specific state
await expect(node).toBePinned()
await expect(node).toBeBypassed()
await expect(node).toBeCollapsed()

Troubleshooting Common Issues

Flaky Tests

  • Timing Issues: Always wait for animations to complete with nextFrame()
  • Coordinate Sensitivity: Canvas coordinates are viewport-relative; use node references when possible
  • Test Isolation: Tests run in parallel; avoid dependencies between tests
  • Screenshots vary: Ensure your OS and browser match the reference environment (Linux)
  • Async / await: Race conditions are a very common cause of test flakiness

Screenshot Testing

Due to variations in system font rendering, screenshot expectations are platform-specific. Please note:

  • Do not commit local screenshot expectations to the repository
  • We maintain Linux screenshot expectations as our GitHub Action runner operates in a Linux environment
  • While developing, you can generate local screenshots for your tests, but these will differ from CI-generated ones

Working with Screenshots Locally

Option 1 - Skip screenshot tests (add to playwright.config.ts):

export default defineConfig({
  grep: process.env.CI ? undefined : /^(?!.*screenshot).*$/
})

Option 2 - Generate local baselines for comparison:

pnpm test:browser:local --update-snapshots

Creating New Screenshot Baselines

For PRs from Comfy-Org/ComfyUI_frontend branches:

  1. Write test with toHaveScreenshot('filename.png')
  2. Create PR and add New Browser Test Expectation label
  3. CI will generate and commit the Linux baseline screenshots

Note: Fork PRs cannot auto-commit screenshots. A maintainer will need to commit the screenshots manually for you (don't worry, they'll do it).

Viewing Test Reports

Automated Test Deployment

The project automatically deploys Playwright test reports to Cloudflare Pages for every PR and push to main branches.

Accessing Test Reports

  • From PR comments: Click the "View Report" links for each browser
  • Direct URLs: Reports are available at https://[branch].comfyui-playwright-[browser].pages.dev (branch-specific deployments)
  • From GitHub Actions: Download artifacts from failed runs

How It Works

  1. Test execution: All browser tests run in parallel across multiple browsers

  2. Report generation: HTML reports are generated for each browser configuration

  3. Cloudflare deployment: Each browser's report deploys to its own Cloudflare Pages project with branch isolation:

    • comfyui-playwright-chromium (with branch-specific URLs)
    • comfyui-playwright-mobile-chrome (with branch-specific URLs)
    • comfyui-playwright-chromium-2x (2x scale, with branch-specific URLs)
    • comfyui-playwright-chromium-0-5x (0.5x scale, with branch-specific URLs)
  4. PR comments: GitHub automatically updates PR comments with:

    • / Test status for each browser
    • Direct links to interactive test reports
    • Real-time progress updates as tests complete

Resources