Files
ComfyUI_frontend/src/lib/litegraph
Johnpaul Chiwetelu 29220f6562 Road to No explicit any Part 8 (Group 3): Improve type safety in Group 3 test mocks (#8304)
## Summary

- Eliminated all `as unknown as` type assertions from Group 3 test files
- Created reusable factory functions in `litegraphTestUtils.ts` for
better type safety
- Improved test mock composition using `Partial` types with single `as`
casts
- Fixed LGraphNode tests to use proper API methods instead of direct
property assignment

## Changes by Category

### New Factory Functions in `litegraphTestUtils.ts`

- `createMockLGraphNodeWithArrayBoundingRect()` - Creates LGraphNode
with proper boundingRect for position tests
- `createMockFileList()` - Creates mock FileList with proper structure
including `item()` method

### Test File Improvements

**Composables:**
- `useLoad3dDrag.test.ts` - Used `createMockFileList` factory
- `useLoad3dViewer.test.ts` - Created local `MockSceneManager` interface
with proper typing

**LiteGraph Tests:**
- `LGraphNode.test.ts` - Replaced direct `boundingRect` assignments with
`updateArea()` calls
- `LinkConnector.test.ts` - Improved mock composition with proper
Partial types
- `ToOutputRenderLink.test.ts` - Added `MockEvents` interface for
type-safe event mocking
- Updated integration and core tests to use new factory functions

**Extension Tests:**
- `contextMenuFilter.test.ts` - Updated menu factories to accept
`(IContextMenuValue | null)[]`

## Type Safety Improvements

- Zero `as unknown as` instances (was: multiple instances across 17
files)
- All mocks use proper `Partial<T>` composition with single `as T` casts
- Improved IntelliSense and type checking in test files
- Centralized mock creation reduces duplication and improves
maintainability

## Test Plan

-  All TypeScript type checks pass
-  ESLint passes with no new errors  
-  Pre-commit hooks (format, lint, typecheck) all pass
-  Knip unused export check passes
-  No behavioral changes to actual tests (only type improvements)

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8304-Road-to-No-explicit-any-Improve-type-safety-in-Group-3-test-mocks-2f36d73d365081ab841de96e5f01306d)
by [Unito](https://www.unito.io)
2026-01-26 18:13:18 +01:00
..

@ComfyOrg/litegraph

This is the litegraph version used in ComfyUI_frontend.

It is a fork of the original litegraph.js. Some APIs may by unchanged, however it is largely incompatible with the original.

Some early highlights:

Usage

This library is included as a git subtree in the ComfyUI frontend project at src/lib/litegraph.

litegraph.js

A TypeScript library to create graphs in the browser similar to Unreal Blueprints.

Description of the original litegraph.js

A library in Javascript to create graphs in the browser similar to Unreal Blueprints. Nodes can be programmed easily and it includes an editor to construct and tests the graphs.

It can be integrated easily in any existing web applications and graphs can be run without the need of the editor.

Node Graph

Features

  • Renders on Canvas2D (zoom in/out and panning, easy to render complex interfaces, can be used inside a WebGLTexture)
  • Easy to use editor (searchbox, keyboard shortcuts, multiple selection, context menu, ...)
  • Optimized to support hundreds of nodes per graph (on editor but also on execution)
  • Customizable theme (colors, shapes, background)
  • Callbacks to personalize every action/drawing/event of nodes
  • Graphs can be executed in NodeJS
  • Highly customizable nodes (color, shape, widgets, custom rendering)
  • Easy to integrate in any JS application (one single file, no dependencies)
  • Typescript support

Integration

This library is integrated as a git subtree in the ComfyUI frontend project. To use it in your code:

import { LGraph, LGraphNode, LiteGraph } from '@/lib/litegraph'

How to code a new Node type

Here is an example of how to build a node that sums two inputs:

import { LiteGraph, LGraphNode } from "./litegraph"

class MyAddNode extends LGraphNode {
  // Name to show
  title = "Sum"

  constructor() {
    this.addInput("A", "number")
    this.addInput("B", "number")
    this.addOutput("A+B", "number")
    this.properties.precision = 1
  }

  // Function to call when the node is executed
  onExecute() {
    var A = this.getInputData(0)
    if (A === undefined) A = 0
    var B = this.getInputData(1)
    if (B === undefined) B = 0
    this.setOutputData(0, A + B)
  }
}

// Register the node type
LiteGraph.registerNodeType("basic/sum", MyAddNode)

Server side

It also works server-side using NodeJS although some nodes do not work in server (audio, graphics, input, etc).

import { LiteGraph, LGraph } from "./litegraph.js"

const graph = new LGraph()

const firstNode = LiteGraph.createNode("basic/sum")
graph.add(firstNode)

const secondNode = LiteGraph.createNode("basic/sum")
graph.add(secondNode)

firstNode.connect(0, secondNode, 1)

graph.start()

Projects using it

ComfyUI

ComfyUI default workflow

Projects using the original litegraph.js

Click to expand

webglstudio.org

WebGLStudio

MOI Elephant

MOI Elephant

Mynodes

MyNodes

Feedback

Please open an issue on the GitHub repo.

Development

Litegraph has no runtime dependencies. The build tooling has been tested on Node.JS 20.18.x

Releasing

Use GitHub actions to release normal versions.

  1. Run the Release a New Version action, selecting the version increment type
  2. Merge the resolution PR
  3. A GitHub release is automatically published on merge

Pre-release

The action directly translates Version increment type to the pnpm version command. Pre-release ID (suffix) is the option for the --preid argument.

e.g. Use prerelease increment type to automatically bump the patch version and create a pre-release version. Subsequent runs of prerelease will update the prerelease version only. Use patch when ready to remove the pre-release suffix.

Contributors

You can find the current list of contributors on GitHub.

Contributors (pre-fork)

  • atlasan
  • kriffe
  • rappestad
  • InventivetalentDev
  • NateScarlet
  • coderofsalvation
  • ilyabesk
  • gausszhou