mirror of
https://github.com/Comfy-Org/ComfyUI_frontend.git
synced 2026-02-03 06:47:33 +00:00
233 lines
6.3 KiB
Vue
233 lines
6.3 KiB
Vue
<template>
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<div
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class="relative w-full h-full"
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@mouseenter="handleMouseEnter"
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@mouseleave="handleMouseLeave"
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>
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<Load3DScene
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ref="load3DSceneRef"
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:node="node"
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:type="type"
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:backgroundColor="backgroundColor"
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:showGrid="showGrid"
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:lightIntensity="lightIntensity"
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:fov="fov"
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:cameraType="cameraType"
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:showPreview="showPreview"
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:backgroundImage="backgroundImage"
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:upDirection="upDirection"
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:materialMode="materialMode"
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:edgeThreshold="edgeThreshold"
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@materialModeChange="listenMaterialModeChange"
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@backgroundColorChange="listenBackgroundColorChange"
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@lightIntensityChange="listenLightIntensityChange"
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@fovChange="listenFOVChange"
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@cameraTypeChange="listenCameraTypeChange"
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@showGridChange="listenShowGridChange"
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@showPreviewChange="listenShowPreviewChange"
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@backgroundImageChange="listenBackgroundImageChange"
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@upDirectionChange="listenUpDirectionChange"
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@edgeThresholdChange="listenEdgeThresholdChange"
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/>
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<Load3DControls
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:backgroundColor="backgroundColor"
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:showGrid="showGrid"
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:showPreview="showPreview"
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:lightIntensity="lightIntensity"
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:showLightIntensityButton="showLightIntensityButton"
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:fov="fov"
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:showFOVButton="showFOVButton"
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:showPreviewButton="showPreviewButton"
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:cameraType="cameraType"
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:hasBackgroundImage="hasBackgroundImage"
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:upDirection="upDirection"
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:materialMode="materialMode"
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:isAnimation="false"
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:edgeThreshold="edgeThreshold"
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@updateBackgroundImage="handleBackgroundImageUpdate"
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@switchCamera="switchCamera"
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@toggleGrid="toggleGrid"
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@updateBackgroundColor="handleBackgroundColorChange"
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@updateLightIntensity="handleUpdateLightIntensity"
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@togglePreview="togglePreview"
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@updateFOV="handleUpdateFOV"
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@updateUpDirection="handleUpdateUpDirection"
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@updateMaterialMode="handleUpdateMaterialMode"
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@updateEdgeThreshold="handleUpdateEdgeThreshold"
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/>
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</div>
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</template>
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<script setup lang="ts">
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import { computed, ref } from 'vue'
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import Load3DControls from '@/components/load3d/Load3DControls.vue'
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import Load3DScene from '@/components/load3d/Load3DScene.vue'
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import Load3dUtils from '@/extensions/core/load3d/Load3dUtils'
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import {
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CameraType,
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Load3DNodeType,
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MaterialMode,
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UpDirection
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} from '@/extensions/core/load3d/interfaces'
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import type { CustomInputSpec } from '@/schemas/nodeDef/nodeDefSchemaV2'
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import type { ComponentWidget } from '@/scripts/domWidget'
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const { widget } = defineProps<{
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widget: ComponentWidget<string[]>
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}>()
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const inputSpec = widget.inputSpec as CustomInputSpec
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const node = widget.node
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const type = inputSpec.type as Load3DNodeType
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const backgroundColor = ref('#000000')
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const showGrid = ref(true)
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const showPreview = ref(false)
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const lightIntensity = ref(5)
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const showLightIntensityButton = ref(true)
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const fov = ref(75)
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const showFOVButton = ref(true)
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const cameraType = ref<CameraType>('perspective')
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const hasBackgroundImage = ref(false)
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const backgroundImage = ref('')
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const upDirection = ref<UpDirection>('original')
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const materialMode = ref<MaterialMode>('original')
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const edgeThreshold = ref(85)
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const load3DSceneRef = ref<InstanceType<typeof Load3DScene> | null>(null)
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const showPreviewButton = computed(() => {
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return !type.includes('Preview')
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})
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const handleMouseEnter = () => {
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if (load3DSceneRef.value?.load3d) {
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load3DSceneRef.value.load3d.updateStatusMouseOnScene(true)
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}
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}
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const handleMouseLeave = () => {
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if (load3DSceneRef.value?.load3d) {
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load3DSceneRef.value.load3d.updateStatusMouseOnScene(false)
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}
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}
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const switchCamera = () => {
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cameraType.value =
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cameraType.value === 'perspective' ? 'orthographic' : 'perspective'
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showFOVButton.value = cameraType.value === 'perspective'
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node.properties['Camera Type'] = cameraType.value
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}
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const togglePreview = (value: boolean) => {
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showPreview.value = value
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node.properties['Show Preview'] = showPreview.value
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}
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const toggleGrid = (value: boolean) => {
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showGrid.value = value
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node.properties['Show Grid'] = showGrid.value
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}
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const handleUpdateLightIntensity = (value: number) => {
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lightIntensity.value = value
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node.properties['Light Intensity'] = lightIntensity.value
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}
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const handleBackgroundImageUpdate = async (file: File | null) => {
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if (!file) {
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hasBackgroundImage.value = false
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backgroundImage.value = ''
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node.properties['Background Image'] = ''
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return
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}
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backgroundImage.value = await Load3dUtils.uploadFile(file)
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node.properties['Background Image'] = backgroundImage.value
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}
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const handleUpdateFOV = (value: number) => {
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fov.value = value
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node.properties['FOV'] = fov.value
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}
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const handleUpdateEdgeThreshold = (value: number) => {
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edgeThreshold.value = value
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node.properties['Edge Threshold'] = edgeThreshold.value
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}
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const handleBackgroundColorChange = (value: string) => {
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backgroundColor.value = value
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node.properties['Background Color'] = value
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}
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const handleUpdateUpDirection = (value: UpDirection) => {
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upDirection.value = value
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node.properties['Up Direction'] = value
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}
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const handleUpdateMaterialMode = (value: MaterialMode) => {
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materialMode.value = value
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node.properties['Material Mode'] = value
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}
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const listenMaterialModeChange = (mode: MaterialMode) => {
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materialMode.value = mode
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showLightIntensityButton.value = mode === 'original'
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}
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const listenUpDirectionChange = (value: UpDirection) => {
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upDirection.value = value
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}
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const listenEdgeThresholdChange = (value: number) => {
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edgeThreshold.value = value
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}
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const listenBackgroundColorChange = (value: string) => {
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backgroundColor.value = value
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}
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const listenLightIntensityChange = (value: number) => {
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lightIntensity.value = value
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}
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const listenFOVChange = (value: number) => {
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fov.value = value
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}
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const listenCameraTypeChange = (value: CameraType) => {
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cameraType.value = value
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showFOVButton.value = cameraType.value === 'perspective'
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}
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const listenShowGridChange = (value: boolean) => {
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showGrid.value = value
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}
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const listenShowPreviewChange = (value: boolean) => {
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showPreview.value = value
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}
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const listenBackgroundImageChange = (value: string) => {
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backgroundImage.value = value
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if (backgroundImage.value && backgroundImage.value !== '') {
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hasBackgroundImage.value = true
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}
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}
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</script>
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