Files
ComfyUI_frontend/browser_tests/fixtures/helpers/BuilderSelectHelper.ts
Alexander Brown 6f579c5992 fix: enable playwright/no-force-option lint rule (#11164)
## Summary

Enable the previously disabled `playwright/no-force-option` lint rule at
error level and resolve all 29 violations across 10 files.

## Changes

### Lint rule
- `.oxlintrc.json`: `playwright/no-force-option` changed from `off` to
`error`

### Shared utility
- `CanvasHelper.ts`: Add `mouseClickAt()` and `mouseDblclickAt()`
methods that convert canvas-element-relative positions to absolute page
coordinates and use `page.mouse` APIs, avoiding Playwright's locator
actionability checks that fail when Vue DOM overlays sit above the
`<canvas>` element

### Force removal (20 violations)
- `selectionToolboxActions.spec.ts`: Remove `force: true` from 8 toolbox
button clicks (the `pointer-events: none` splitter overlay does not
intercept `elementFromPoint()`)
- `selectionToolboxSubmenus.spec.ts`: Remove `force: true` from 2
popover menu item clicks
- `BuilderSelectHelper.ts`: Remove `force: true` from 2 widget/node
clicks (builder mode does not disable pointer events)
- `linkInteraction.spec.ts`: Remove `force: true` from 3 slot `dragTo()`
calls (`::after` pseudo-elements do not intercept `elementFromPoint()`)
- `SidebarTab.ts`: Remove `force: true` from toast dismissal (`.catch()`
already handles failures)
- `nodeHelp.spec.ts`: Remove `force: true` from info button click
(preceding `toBeVisible()` assertion is sufficient)

### Rewrites (3 violations)
- `integerWidget.spec.ts`: Replace force-clicking disabled buttons with
`toBeDisabled()` assertions
- `Topbar.ts`: Replace force-click with `waitFor({ state: 'visible' })`
after hover

### Canvas coordinate clicks (9 violations)
- `litegraphUtils.ts`: Convert `NodeReference.click()` and
`navigateIntoSubgraph()` to use
`canvasOps.mouseClickAt()`/`mouseDblclickAt()`
- `subgraphPromotion.spec.ts`: Convert 3 right-click canvas calls to
`canvasOps.mouseClickAt()`
- `selectionToolboxSubmenus.spec.ts`: Convert 1 canvas dismiss-click to
`canvasOps.mouseClickAt()`

## Rationale

The original `force: true` usages were added defensively based on
incorrect assumptions about the `z-999 pointer-events: none` splitter
overlay intercepting Playwright's actionability checks. In reality,
`elementFromPoint()` skips elements with `pointer-events: none`, so the
overlay is transparent to Playwright's hit-test.

For canvas coordinate clicks, `force: true` on a locator does not tunnel
through DOM overlays — it only skips Playwright's preflight checks.
`page.mouse.click()` is the correct API for coordinate-based canvas
interactions.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-11164-fix-enable-playwright-no-force-option-lint-rule-33f6d73d365081e78601c6114121d272)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Amp <amp@ampcode.com>
2026-04-11 19:59:34 +00:00

208 lines
7.2 KiB
TypeScript

import type { Locator, Page } from '@playwright/test'
import type { ComfyPage } from '@e2e/fixtures/ComfyPage'
import { TestIds } from '@e2e/fixtures/selectors'
/**
* Drag an element from one index to another within a list of locators.
* Uses mousedown/mousemove/mouseup to trigger the DraggableList library.
*
* DraggableList toggles position when the dragged item's center crosses
* past an idle item's center. To reliably land at the target position,
* we overshoot slightly past the target's far edge.
*/
async function dragByIndex(items: Locator, fromIndex: number, toIndex: number) {
const fromBox = await items.nth(fromIndex).boundingBox()
const toBox = await items.nth(toIndex).boundingBox()
if (!fromBox || !toBox) throw new Error('Item not visible for drag')
const draggingDown = toIndex > fromIndex
const targetY = draggingDown
? toBox.y + toBox.height * 0.9
: toBox.y + toBox.height * 0.1
const page = items.page()
await page.mouse.move(
fromBox.x + fromBox.width / 2,
fromBox.y + fromBox.height / 2
)
await page.mouse.down()
await page.mouse.move(toBox.x + toBox.width / 2, targetY, { steps: 10 })
await page.mouse.up()
}
export class BuilderSelectHelper {
/** All IoItem locators in the current step sidebar. */
public readonly inputItems: Locator
/** All IoItem title locators in the inputs step sidebar. */
public readonly inputItemTitles: Locator
/** All widget label locators in the preview/arrange sidebar. */
public readonly previewWidgetLabels: Locator
constructor(private readonly comfyPage: ComfyPage) {
this.inputItems = this.page.getByTestId(TestIds.builder.ioItem)
this.inputItemTitles = this.page.getByTestId(TestIds.builder.ioItemTitle)
this.previewWidgetLabels = this.page.getByTestId(
TestIds.builder.widgetLabel
)
}
private get page(): Page {
return this.comfyPage.page
}
/**
* Get the actions menu trigger for a builder IoItem (input-select sidebar).
* @param title The widget title shown in the IoItem.
*/
getInputItemMenu(title: string): Locator {
return this.inputItems
.filter({
has: this.inputItemTitles.getByText(title, { exact: true })
})
.getByTestId(TestIds.builder.widgetActionsMenu)
}
/**
* Get the actions menu trigger for a widget in the preview/arrange sidebar.
* @param ariaLabel The aria-label on the widget row, e.g. "seed — KSampler".
*/
getPreviewWidgetMenu(ariaLabel: string): Locator {
return this.page
.getByLabel(ariaLabel, { exact: true })
.getByTestId(TestIds.builder.widgetActionsMenu)
}
/** Delete a builder input via its actions menu. */
async deleteInput(title: string) {
const menu = this.getInputItemMenu(title)
await menu.click()
await this.page.getByText('Delete', { exact: true }).click()
await this.comfyPage.nextFrame()
}
/**
* Rename a builder IoItem via the popover menu "Rename" action.
* @param title The current widget title shown in the IoItem.
* @param newName The new name to assign.
*/
async renameInputViaMenu(title: string, newName: string) {
const menu = this.getInputItemMenu(title)
await menu.click()
await this.page.getByText('Rename', { exact: true }).click()
const input = this.page
.getByTestId(TestIds.builder.ioItemTitle)
.getByRole('textbox')
await input.fill(newName)
await this.page.keyboard.press('Enter')
await this.comfyPage.nextFrame()
}
/**
* Rename a builder IoItem by double-clicking its title for inline editing.
* @param title The current widget title shown in the IoItem.
* @param newName The new name to assign.
*/
async renameInput(title: string, newName: string) {
const titleEl = this.page
.getByTestId(TestIds.builder.ioItemTitle)
.getByText(title, { exact: true })
await titleEl.dblclick()
const input = this.page
.getByTestId(TestIds.builder.ioItemTitle)
.getByRole('textbox')
await input.fill(newName)
await this.page.keyboard.press('Enter')
await this.comfyPage.nextFrame()
}
/**
* Rename a widget via its actions popover (works in preview and app mode).
* @param popoverTrigger The button that opens the widget's actions popover.
* @param newName The new name to assign.
*/
async renameWidget(popoverTrigger: Locator, newName: string) {
await popoverTrigger.click()
await this.page.getByText('Rename', { exact: true }).click()
const dialogInput = this.page.locator(
'.p-dialog-content input[type="text"]'
)
await dialogInput.fill(newName)
await this.page.keyboard.press('Enter')
await dialogInput.waitFor({ state: 'hidden' })
await this.comfyPage.nextFrame()
}
/**
* Click a widget on the canvas to select it as a builder input.
* @param nodeTitle The displayed title of the node.
* @param widgetName The widget name to click.
*/
async selectInputWidget(nodeTitle: string, widgetName: string) {
await this.comfyPage.canvasOps.setScale(1)
const nodeRef = (
await this.comfyPage.nodeOps.getNodeRefsByTitle(nodeTitle)
)[0]
if (!nodeRef) throw new Error(`Node ${nodeTitle} not found`)
await nodeRef.centerOnNode()
const widgetLocator = this.comfyPage.vueNodes
.getNodeLocator(String(nodeRef.id))
.getByLabel(widgetName, { exact: true })
// oxlint-disable-next-line playwright/no-force-option -- Node container has conditional pointer-events:none that blocks actionability
await widgetLocator.click({ force: true })
await this.comfyPage.nextFrame()
}
/**
* Get the subtitle locator for a builder IoItem by its title text.
* Useful for asserting "Widget not visible" on disconnected inputs.
*/
getInputItemSubtitle(title: string): Locator {
return this.inputItems
.filter({
has: this.inputItemTitles.getByText(title, { exact: true })
})
.getByTestId(TestIds.builder.ioItemSubtitle)
}
/**
* Drag an IoItem from one index to another in the inputs step.
* Items are identified by their 0-based position among visible IoItems.
*/
async dragInputItem(fromIndex: number, toIndex: number) {
await dragByIndex(this.inputItems, fromIndex, toIndex)
await this.comfyPage.nextFrame()
}
/**
* Drag a widget item from one index to another in the preview/arrange step.
*/
async dragPreviewItem(fromIndex: number, toIndex: number) {
const items = this.page.getByTestId(TestIds.builder.widgetItem)
await dragByIndex(items, fromIndex, toIndex)
await this.comfyPage.nextFrame()
}
/**
* Click an output node on the canvas to select it as a builder output.
* @param nodeTitle The displayed title of the output node.
*/
async selectOutputNode(nodeTitle: string) {
await this.comfyPage.canvasOps.setScale(1)
const nodeRef = (
await this.comfyPage.nodeOps.getNodeRefsByTitle(nodeTitle)
)[0]
if (!nodeRef) throw new Error(`Node ${nodeTitle} not found`)
await nodeRef.centerOnNode()
const nodeLocator = this.comfyPage.vueNodes.getNodeLocator(
String(nodeRef.id)
)
// oxlint-disable-next-line playwright/no-force-option -- Node container has conditional pointer-events:none that blocks actionability
await nodeLocator.click({ force: true })
await this.comfyPage.nextFrame()
}
}