Files
ComfyUI_frontend/browser_tests/fixtures/utils/vueNodeFixtures.ts
Alexander Brown 8c9328c1b2 feat: add eslint-plugin-playwright via oxlint JS plugins (#11136)
## Summary

Add eslint-plugin-playwright as an oxlint JS plugin scoped to
browser_tests/, enforcing Playwright best practices at lint time.

## Changes

- **What**: Configure eslint-plugin-playwright@2.10.1 via oxlint's alpha
`jsPlugins` field (`.oxlintrc.json` override scoped to
`browser_tests/**/*.ts`). 18 recommended rules +
`prefer-native-locators` + `require-to-pass-timeout` at error severity.
All 173 initial violations resolved (config, auto-fix, manual fixes).
`no-force-option` set to off — 28 violations need triage (canvas overlay
workarounds vs unnecessary force) in a dedicated PR.
- **Dependencies**: `eslint-plugin-playwright@^2.10.1` (devDependency,
required by oxlint jsPlugins at runtime)

## Review Focus

- `.oxlintrc.json` override structure — this is the first use of
oxlint's JS plugins alpha feature in this repo
- Manual fixes in spec files: `waitForSelector` → `locator.waitFor`,
deprecated page methods → locator equivalents, `toPass()` timeout
additions
- Compound CSS selectors replaced with `.and()` (Playwright native
locator composition) to avoid `prefer-native-locators` suppressions
- Lint script changes in `package.json` to include `browser_tests/` in
oxlint targets

---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
2026-04-11 01:25:14 +00:00

58 lines
1.8 KiB
TypeScript

import type { Locator } from '@playwright/test'
import { TestIds } from '@e2e/fixtures/selectors'
/** DOM-centric helper for a single Vue-rendered node on the canvas. */
export class VueNodeFixture {
public readonly header: Locator
public readonly title: Locator
public readonly titleInput: Locator
public readonly body: Locator
public readonly pinIndicator: Locator
public readonly collapseButton: Locator
public readonly collapseIcon: Locator
public readonly root: Locator
constructor(private readonly locator: Locator) {
this.header = locator.locator('[data-testid^="node-header-"]')
this.title = locator.getByTestId('node-title')
this.titleInput = locator.getByTestId('node-title-input')
this.body = locator.locator('[data-testid^="node-body-"]')
this.pinIndicator = locator.getByTestId(TestIds.node.pinIndicator)
this.collapseButton = locator.getByTestId('node-collapse-button')
this.collapseIcon = this.collapseButton.locator('i')
this.root = locator
}
async getTitle(): Promise<string> {
return (await this.title.textContent()) ?? ''
}
async setTitle(value: string): Promise<void> {
await this.header.dblclick()
const input = this.titleInput
await input.waitFor({ state: 'visible' })
await input.fill(value)
await input.press('Enter')
}
async cancelTitleEdit(): Promise<void> {
await this.header.dblclick()
const input = this.titleInput
await input.waitFor({ state: 'visible' })
await input.press('Escape')
}
async toggleCollapse(): Promise<void> {
await this.collapseButton.click()
}
async getCollapseIconClass(): Promise<string> {
return (await this.collapseIcon.getAttribute('class')) ?? ''
}
boundingBox(): ReturnType<Locator['boundingBox']> {
return this.locator.boundingBox()
}
}