Files
ComfyUI_frontend/src/components/load3d/Load3D.vue
Terry Jia 77ac4a415c [3d] add recording video support (#3749)
Co-authored-by: github-actions <github-actions@github.com>
2025-05-03 23:00:07 -04:00

325 lines
9.1 KiB
Vue

<template>
<div
class="relative w-full h-full"
@mouseenter="handleMouseEnter"
@mouseleave="handleMouseLeave"
>
<Load3DScene
ref="load3DSceneRef"
:node="node"
:input-spec="inputSpec"
:background-color="backgroundColor"
:show-grid="showGrid"
:light-intensity="lightIntensity"
:fov="fov"
:camera-type="cameraType"
:show-preview="showPreview"
:background-image="backgroundImage"
:up-direction="upDirection"
:material-mode="materialMode"
:edge-threshold="edgeThreshold"
@material-mode-change="listenMaterialModeChange"
@background-color-change="listenBackgroundColorChange"
@light-intensity-change="listenLightIntensityChange"
@fov-change="listenFOVChange"
@camera-type-change="listenCameraTypeChange"
@show-grid-change="listenShowGridChange"
@show-preview-change="listenShowPreviewChange"
@background-image-change="listenBackgroundImageChange"
@up-direction-change="listenUpDirectionChange"
@edge-threshold-change="listenEdgeThresholdChange"
/>
<Load3DControls
:input-spec="inputSpec"
:background-color="backgroundColor"
:show-grid="showGrid"
:show-preview="showPreview"
:light-intensity="lightIntensity"
:show-light-intensity-button="showLightIntensityButton"
:fov="fov"
:show-f-o-v-button="showFOVButton"
:show-preview-button="showPreviewButton"
:camera-type="cameraType"
:has-background-image="hasBackgroundImage"
:up-direction="upDirection"
:material-mode="materialMode"
:edge-threshold="edgeThreshold"
@update-background-image="handleBackgroundImageUpdate"
@switch-camera="switchCamera"
@toggle-grid="toggleGrid"
@update-background-color="handleBackgroundColorChange"
@update-light-intensity="handleUpdateLightIntensity"
@toggle-preview="togglePreview"
@update-f-o-v="handleUpdateFOV"
@update-up-direction="handleUpdateUpDirection"
@update-material-mode="handleUpdateMaterialMode"
@update-edge-threshold="handleUpdateEdgeThreshold"
@upload-texture="handleUploadTexture"
@export-model="handleExportModel"
/>
<div
v-if="showRecordingControls"
class="absolute top-12 right-2 z-20 pointer-events-auto"
>
<RecordingControls
:node="node"
:is-recording="isRecording"
:has-recording="hasRecording"
:recording-duration="recordingDuration"
@start-recording="handleStartRecording"
@stop-recording="handleStopRecording"
@export-recording="handleExportRecording"
@clear-recording="handleClearRecording"
/>
</div>
</div>
</template>
<script setup lang="ts">
import { computed, ref } from 'vue'
import { useI18n } from 'vue-i18n'
import Load3DControls from '@/components/load3d/Load3DControls.vue'
import Load3DScene from '@/components/load3d/Load3DScene.vue'
import RecordingControls from '@/components/load3d/controls/RecordingControls.vue'
import Load3dUtils from '@/extensions/core/load3d/Load3dUtils'
import {
CameraType,
Load3DNodeType,
MaterialMode,
UpDirection
} from '@/extensions/core/load3d/interfaces'
import type { CustomInputSpec } from '@/schemas/nodeDef/nodeDefSchemaV2'
import type { ComponentWidget } from '@/scripts/domWidget'
import { useToastStore } from '@/stores/toastStore'
const { t } = useI18n()
const { widget } = defineProps<{
widget: ComponentWidget<string[]>
}>()
const inputSpec = widget.inputSpec as CustomInputSpec
const node = widget.node
const type = inputSpec.type as Load3DNodeType
const backgroundColor = ref('#000000')
const showGrid = ref(true)
const showPreview = ref(false)
const lightIntensity = ref(5)
const showLightIntensityButton = ref(true)
const fov = ref(75)
const showFOVButton = ref(true)
const cameraType = ref<CameraType>('perspective')
const hasBackgroundImage = ref(false)
const backgroundImage = ref('')
const upDirection = ref<UpDirection>('original')
const materialMode = ref<MaterialMode>('original')
const edgeThreshold = ref(85)
const load3DSceneRef = ref<InstanceType<typeof Load3DScene> | null>(null)
const isRecording = ref(false)
const hasRecording = ref(false)
const recordingDuration = ref(0)
const showRecordingControls = ref(!inputSpec.isPreview)
const showPreviewButton = computed(() => {
return !type.includes('Preview')
})
const handleMouseEnter = () => {
if (load3DSceneRef.value?.load3d) {
load3DSceneRef.value.load3d.updateStatusMouseOnScene(true)
}
}
const handleMouseLeave = () => {
if (load3DSceneRef.value?.load3d) {
load3DSceneRef.value.load3d.updateStatusMouseOnScene(false)
}
}
const handleStartRecording = async () => {
if (load3DSceneRef.value?.load3d) {
await load3DSceneRef.value.load3d.startRecording()
isRecording.value = true
}
}
const handleStopRecording = () => {
if (load3DSceneRef.value?.load3d) {
load3DSceneRef.value.load3d.stopRecording()
isRecording.value = false
hasRecording.value = true
recordingDuration.value = load3DSceneRef.value.load3d.getRecordingDuration()
}
}
const handleExportRecording = () => {
if (load3DSceneRef.value?.load3d) {
const timestamp = new Date().toISOString().replace(/[:.]/g, '-')
const filename = `${timestamp}-scene-recording.mp4`
load3DSceneRef.value.load3d.exportRecording(filename)
}
}
const handleClearRecording = () => {
if (load3DSceneRef.value?.load3d) {
load3DSceneRef.value.load3d.clearRecording()
hasRecording.value = false
recordingDuration.value = 0
}
}
const switchCamera = () => {
cameraType.value =
cameraType.value === 'perspective' ? 'orthographic' : 'perspective'
showFOVButton.value = cameraType.value === 'perspective'
node.properties['Camera Type'] = cameraType.value
}
const togglePreview = (value: boolean) => {
showPreview.value = value
node.properties['Show Preview'] = showPreview.value
}
const toggleGrid = (value: boolean) => {
showGrid.value = value
node.properties['Show Grid'] = showGrid.value
}
const handleUpdateLightIntensity = (value: number) => {
lightIntensity.value = value
node.properties['Light Intensity'] = lightIntensity.value
}
const handleBackgroundImageUpdate = async (file: File | null) => {
if (!file) {
hasBackgroundImage.value = false
backgroundImage.value = ''
node.properties['Background Image'] = ''
return
}
backgroundImage.value = await Load3dUtils.uploadFile(file)
node.properties['Background Image'] = backgroundImage.value
}
const handleUploadTexture = async (file: File) => {
if (!load3DSceneRef.value?.load3d) {
useToastStore().addAlert(t('toastMessages.no3dScene'))
return
}
try {
const texturePath = await Load3dUtils.uploadFile(file)
await load3DSceneRef.value.load3d.applyTexture(texturePath)
node.properties['Texture'] = texturePath
} catch (error) {
console.error('Error applying texture:', error)
useToastStore().addAlert(t('toastMessages.failedToApplyTexture'))
}
}
const handleUpdateFOV = (value: number) => {
fov.value = value
node.properties['FOV'] = fov.value
}
const handleUpdateEdgeThreshold = (value: number) => {
edgeThreshold.value = value
node.properties['Edge Threshold'] = edgeThreshold.value
}
const handleBackgroundColorChange = (value: string) => {
backgroundColor.value = value
node.properties['Background Color'] = value
}
const handleUpdateUpDirection = (value: UpDirection) => {
upDirection.value = value
node.properties['Up Direction'] = value
}
const handleUpdateMaterialMode = (value: MaterialMode) => {
materialMode.value = value
node.properties['Material Mode'] = value
}
const handleExportModel = async (format: string) => {
if (!load3DSceneRef.value?.load3d) {
useToastStore().addAlert(t('toastMessages.no3dSceneToExport'))
return
}
try {
await load3DSceneRef.value.load3d.exportModel(format)
} catch (error) {
console.error('Error exporting model:', error)
useToastStore().addAlert(
t('toastMessages.failedToExportModel', {
format: format.toUpperCase()
})
)
}
}
const listenMaterialModeChange = (mode: MaterialMode) => {
materialMode.value = mode
showLightIntensityButton.value = mode === 'original'
}
const listenUpDirectionChange = (value: UpDirection) => {
upDirection.value = value
}
const listenEdgeThresholdChange = (value: number) => {
edgeThreshold.value = value
}
const listenBackgroundColorChange = (value: string) => {
backgroundColor.value = value
}
const listenLightIntensityChange = (value: number) => {
lightIntensity.value = value
}
const listenFOVChange = (value: number) => {
fov.value = value
}
const listenCameraTypeChange = (value: CameraType) => {
cameraType.value = value
showFOVButton.value = cameraType.value === 'perspective'
}
const listenShowGridChange = (value: boolean) => {
showGrid.value = value
}
const listenShowPreviewChange = (value: boolean) => {
showPreview.value = value
}
const listenBackgroundImageChange = (value: string) => {
backgroundImage.value = value
if (backgroundImage.value && backgroundImage.value !== '') {
hasBackgroundImage.value = true
}
}
</script>