Files
ComfyUI_frontend/src/components/load3d/controls/CameraControls.vue
Alexander Brown 85017dbba0 Upgrade: Tailwind v4 (#5246)
* temp: move tailwind calls out of the layer

* temp: ts tailwind config

* upgrade: Tailwind v4
This got a little out of hand.
Had to add a relative reference to the stylesheet in any component that uses @apply instead of the utility classes directly.

* upgrade: bg-opacity is now a modifier

* fix: Classic menu buttons assume a border

* Update test expectations [skip ci]

* fix: New preflight removal pattern

* fix: Skeletons don't have skin

* Update test expectations [skip ci]

* fix: Missing @reference

* [auto-fix] Apply ESLint and Prettier fixes

---------

Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: GitHub Action <action@github.com>
2025-09-03 12:37:43 -07:00

117 lines
2.5 KiB
Vue

<template>
<div class="flex flex-col">
<Button class="p-button-rounded p-button-text" @click="switchCamera">
<i
v-tooltip.right="{
value: t('load3d.switchCamera'),
showDelay: 300
}"
:class="['pi', getCameraIcon, 'text-white text-lg']"
/>
</Button>
<div v-if="showFOVButton" class="relative show-fov">
<Button class="p-button-rounded p-button-text" @click="toggleFOV">
<i
v-tooltip.right="{ value: t('load3d.fov'), showDelay: 300 }"
class="pi pi-expand text-white text-lg"
/>
</Button>
<div
v-show="showFOV"
class="absolute left-12 top-0 bg-black/50 p-4 rounded-lg shadow-lg"
style="width: 150px"
>
<Slider
v-model="fov"
class="w-full"
:min="10"
:max="150"
:step="1"
@change="updateFOV"
/>
</div>
</div>
</div>
</template>
<script setup lang="ts">
import { Tooltip } from 'primevue'
import Button from 'primevue/button'
import Slider from 'primevue/slider'
import { computed, onMounted, onUnmounted, ref, watch } from 'vue'
import { CameraType } from '@/extensions/core/load3d/interfaces'
import { t } from '@/i18n'
const vTooltip = Tooltip
const props = defineProps<{
cameraType: CameraType
fov: number
showFOVButton: boolean
}>()
const emit = defineEmits<{
(e: 'switchCamera'): void
(e: 'updateFOV', value: number): void
}>()
const cameraType = ref(props.cameraType)
const fov = ref(props.fov)
const showFOVButton = ref(props.showFOVButton)
const showFOV = ref(false)
watch(
() => props.fov,
(newValue) => {
fov.value = newValue
}
)
watch(
() => props.showFOVButton,
(newValue) => {
showFOVButton.value = newValue
}
)
watch(
() => props.cameraType,
(newValue) => {
cameraType.value = newValue
}
)
const switchCamera = () => {
emit('switchCamera')
}
const toggleFOV = () => {
showFOV.value = !showFOV.value
}
const updateFOV = () => {
emit('updateFOV', fov.value)
}
const getCameraIcon = computed(() => {
return props.cameraType === 'perspective' ? 'pi-camera' : 'pi-camera'
})
const closeCameraSlider = (e: MouseEvent) => {
const target = e.target as HTMLElement
if (!target.closest('.show-fov')) {
showFOV.value = false
}
}
onMounted(() => {
document.addEventListener('click', closeCameraSlider)
})
onUnmounted(() => {
document.removeEventListener('click', closeCameraSlider)
})
</script>