Files
ComfyUI_frontend/build/litegraph.min.js
2018-04-06 11:39:38 +02:00

6876 lines
280 KiB
JavaScript
Executable File

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(function(u) {
function f() {
e.debug && console.log("Graph created");
this.list_of_graphcanvas = null;
this.clear();
}
function k(a) {
this._ctor();
}
function d(a, b, c) {
c = c || {};
this.background_image = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAGQAAABkCAIAAAD/gAIDAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQBJREFUeNrs1rEKwjAUhlETUkj3vP9rdmr1Ysammk2w5wdxuLgcMHyptfawuZX4pJSWZTnfnu/lnIe/jNNxHHGNn//HNbbv+4dr6V+11uF527arU7+u63qfa/bnmh8sWLBgwYJlqRf8MEptXPBXJXa37BSl3ixYsGDBMliwFLyCV/DeLIMFCxYsWLBMwSt4Be/NggXLYMGCBUvBK3iNruC9WbBgwYJlsGApeAWv4L1ZBgsWLFiwYJmCV/AK3psFC5bBggULloJX8BpdwXuzYMGCBctgwVLwCl7Be7MMFixYsGDBsu8FH1FaSmExVfAxBa/gvVmwYMGCZbBg/W4vAQYA5tRF9QYlv/QAAAAASUVORK5CYII=";
a && a.constructor === String && (a = document.querySelector(a));
this.max_zoom = 10;
this.min_zoom = 0.1;
this.title_text_font = "bold 14px Arial";
this.inner_text_font = "normal 12px Arial";
this.default_link_color = "#AAC";
this.highquality_render = !0;
this.editor_alpha = 1;
this.pause_rendering = !1;
this.render_only_selected = this.clear_background = this.render_shadows = !0;
this.live_mode = !1;
this.allow_interaction = this.allow_dragnodes = this.allow_dragcanvas = this.show_info = !0;
this.drag_mode = !1;
this.dragging_rectangle = null;
this.render_connections_shadows = this.always_render_background = !1;
this.render_connection_arrows = this.render_curved_connections = this.render_connections_border = !0;
this.connections_width = 3;
b && b.attachCanvas(this);
this.setCanvas(a);
this.clear();
c.skip_render || this.startRendering();
this.autoresize = c.autoresize;
}
function q(a, b) {
return Math.sqrt((b[0] - a[0]) * (b[0] - a[0]) + (b[1] - a[1]) * (b[1] - a[1]));
}
function r(a, b, c, g, h, e) {
return c < a && c + h > a && g < b && g + e > b ? !0 : !1;
}
function v(a, b) {
var c = a[0] + a[2], g = a[1] + a[3], h = b[1] + b[3];
return a[0] > b[0] + b[2] || a[1] > h || c < b[0] || g < b[1] ? !1 : !0;
}
function w(a, b) {
this.options = b = b || {};
var c = this;
b.parentMenu && (b.parentMenu.constructor !== this.constructor ? (console.error("parentMenu must be of class ContextMenu, ignoring it"), b.parentMenu = null) : (this.parentMenu = b.parentMenu, this.parentMenu.lock = !0, this.parentMenu.current_submenu = this));
b.event && b.event.constructor !== MouseEvent && b.event.constructor !== CustomEvent && (console.error("Event passed to ContextMenu is not of type MouseEvent or CustomEvent. Ignoring it."), b.event = null);
var g = document.createElement("div");
g.className = "litegraph litecontextmenu litemenubar-panel";
g.style.minWidth = 100;
g.style.minHeight = 100;
g.style.pointerEvents = "none";
setTimeout(function() {
g.style.pointerEvents = "auto";
}, 100);
g.addEventListener("mouseup", function(a) {
a.preventDefault();
return !0;
}, !0);
g.addEventListener("contextmenu", function(a) {
if (2 != a.button) {
return !1;
}
a.preventDefault();
return !1;
}, !0);
g.addEventListener("mousedown", function(a) {
if (2 == a.button) {
return c.close(), a.preventDefault(), !0;
}
}, !0);
this.root = g;
if (b.title) {
var h = document.createElement("div");
h.className = "litemenu-title";
h.innerHTML = b.title;
g.appendChild(h);
}
h = 0;
for (var e in a) {
var n = a.constructor == Array ? a[e] : e;
null != n && n.constructor !== String && (n = void 0 === n.content ? String(n) : n.content);
this.addItem(n, a[e], b);
h++;
}
g.addEventListener("mouseleave", function(a) {
c.lock || c.close(a);
});
a = document;
b.event && (a = b.event.target.ownerDocument);
a || (a = document);
a.body.appendChild(g);
e = b.left || 0;
a = b.top || 0;
b.event && (e = b.event.pageX - 10, a = b.event.pageY - 10, b.title && (a -= 20), b.parentMenu && (b = b.parentMenu.root.getBoundingClientRect(), e = b.left + b.width), b = document.body.getBoundingClientRect(), h = g.getBoundingClientRect(), e > b.width - h.width - 10 && (e = b.width - h.width - 10), a > b.height - h.height - 10 && (a = b.height - h.height - 10));
g.style.left = e + "px";
g.style.top = a + "px";
}
var e = u.LiteGraph = {NODE_TITLE_HEIGHT:16, NODE_SLOT_HEIGHT:15, NODE_WIDTH:140, NODE_MIN_WIDTH:50, NODE_COLLAPSED_RADIUS:10, NODE_COLLAPSED_WIDTH:80, CANVAS_GRID_SIZE:10, NODE_TITLE_COLOR:"#222", NODE_DEFAULT_COLOR:"#999", NODE_DEFAULT_BGCOLOR:"#444", NODE_DEFAULT_BOXCOLOR:"#AEF", NODE_DEFAULT_SHAPE:"box", MAX_NUMBER_OF_NODES:1000, DEFAULT_POSITION:[100, 100], node_images_path:"", VALID_SHAPES:["box", "round"], BOX_SHAPE:1, ROUND_SHAPE:2, CIRCLE_SHAPE:3, INPUT:1, OUTPUT:2, EVENT:-1, ACTION:-1,
ALWAYS:0, ON_EVENT:1, NEVER:2, ON_TRIGGER:3, proxy:null, debug:!1, throw_errors:!0, allow_scripts:!0, registered_node_types:{}, node_types_by_file_extension:{}, Nodes:{}, registerNodeType:function(a, b) {
if (!b.prototype) {
throw "Cannot register a simple object, it must be a class with a prototype";
}
b.type = a;
e.debug && console.log("Node registered: " + a);
a.split("/");
var c = b.constructor.name, g = a.lastIndexOf("/");
b.category = a.substr(0, g);
b.title || (b.title = c);
if (b.prototype) {
for (var h in k.prototype) {
b.prototype[h] || (b.prototype[h] = k.prototype[h]);
}
}
Object.defineProperty(b.prototype, "shape", {set:function(a) {
switch(a) {
case "box":
this._shape = e.BOX_SHAPE;
break;
case "round":
this._shape = e.ROUND_SHAPE;
break;
case "circle":
this._shape = e.CIRCLE_SHAPE;
break;
default:
this._shape = a;
}
}, get:function(a) {
return this._shape;
}, enumerable:!0});
this.registered_node_types[a] = b;
b.constructor.name && (this.Nodes[c] = b);
b.prototype.onPropertyChange && console.warn("LiteGraph node class " + a + " has onPropertyChange method, it must be called onPropertyChanged with d at the end");
if (b.supported_extensions) {
for (h in b.supported_extensions) {
this.node_types_by_file_extension[b.supported_extensions[h].toLowerCase()] = b;
}
}
}, wrapFunctionAsNode:function(a, b, c, g) {
for (var h = Array(b.length), d = "", n = e.getParameterNames(b), l = 0; l < n.length; ++l) {
d += "this.addInput('" + n[l] + "'," + (c && c[l] ? "'" + c[l] + "'" : "0") + ");\n";
}
c = Function(d + ("this.addOutput('out'," + (g ? "'" + g + "'" : 0) + ");\n"));
c.title = a.split("/").pop();
c.desc = "Generated from " + b.name;
c.prototype.onExecute = function() {
for (var a = 0; a < h.length; ++a) {
h[a] = this.getInputData(a);
}
a = b.apply(this, h);
this.setOutputData(0, a);
};
this.registerNodeType(a, c);
}, addNodeMethod:function(a, b) {
k.prototype[a] = b;
for (var c in this.registered_node_types) {
var g = this.registered_node_types[c];
g.prototype[a] && (g.prototype["_" + a] = g.prototype[a]);
g.prototype[a] = b;
}
}, createNode:function(a, b, c) {
var g = this.registered_node_types[a];
if (!g) {
return e.debug && console.log('GraphNode type "' + a + '" not registered.'), null;
}
b = b || g.title || a;
g = new g(b);
g.type = a;
g.title || (g.title = b);
g.properties || (g.properties = {});
g.properties_info || (g.properties_info = []);
g.flags || (g.flags = {});
g.size || (g.size = g.computeSize());
g.pos || (g.pos = e.DEFAULT_POSITION.concat());
g.mode || (g.mode = e.ALWAYS);
if (c) {
for (var h in c) {
g[h] = c[h];
}
}
return g;
}, getNodeType:function(a) {
return this.registered_node_types[a];
}, getNodeTypesInCategory:function(a) {
var b = [], c;
for (c in this.registered_node_types) {
"" == a ? null == this.registered_node_types[c].category && b.push(this.registered_node_types[c]) : this.registered_node_types[c].category == a && b.push(this.registered_node_types[c]);
}
return b;
}, getNodeTypesCategories:function() {
var a = {"":1}, b;
for (b in this.registered_node_types) {
this.registered_node_types[b].category && !this.registered_node_types[b].skip_list && (a[this.registered_node_types[b].category] = 1);
}
var c = [];
for (b in a) {
c.push(b);
}
return c;
}, reloadNodes:function(a) {
var b = document.getElementsByTagName("script"), c = [], g;
for (g in b) {
c.push(b[g]);
}
b = document.getElementsByTagName("head")[0];
a = document.location.href + a;
for (g in c) {
var h = c[g].src;
if (h && h.substr(0, a.length) == a) {
try {
e.debug && console.log("Reloading: " + h);
var d = document.createElement("script");
d.type = "text/javascript";
d.src = h;
b.appendChild(d);
b.removeChild(c[g]);
} catch (n) {
if (e.throw_errors) {
throw n;
}
e.debug && console.log("Error while reloading " + h);
}
}
}
e.debug && console.log("Nodes reloaded");
}, cloneObject:function(a, b) {
if (null == a) {
return null;
}
a = JSON.parse(JSON.stringify(a));
if (!b) {
return a;
}
for (var c in a) {
b[c] = a[c];
}
return b;
}, isValidConnection:function(a, b) {
if (!a || !b || a == b || a == e.EVENT && b == e.ACTION) {
return !0;
}
a = a.toLowerCase();
b = b.toLowerCase();
if (-1 == a.indexOf(",") && -1 == b.indexOf(",")) {
return a == b;
}
a = a.split(",");
b = b.split(",");
for (var c = 0; c < a.length; ++c) {
for (var g = 0; g < b.length; ++g) {
if (a[c] == b[g]) {
return !0;
}
}
}
return !1;
}};
e.getTime = "undefined" != typeof performance ? performance.now.bind(performance) : "undefined" != typeof Date && Date.now ? Date.now.bind(Date) : "undefined" != typeof process ? function() {
var a = process.hrtime();
return 0.001 * a[0] + 1e-6 * a[1];
} : function() {
return (new Date).getTime();
};
u.LGraph = e.LGraph = f;
f.supported_types = ["number", "string", "boolean"];
f.prototype.getSupportedTypes = function() {
return this.supported_types || f.supported_types;
};
f.STATUS_STOPPED = 1;
f.STATUS_RUNNING = 2;
f.prototype.clear = function() {
this.stop();
this.status = f.STATUS_STOPPED;
this.last_node_id = 0;
this._nodes = [];
this._nodes_by_id = {};
this._nodes_executable = this._nodes_in_order = null;
this.last_link_id = 0;
this.links = {};
this.iteration = 0;
this.config = {};
this.fixedtime = this.runningtime = this.globaltime = 0;
this.elapsed_time = this.fixedtime_lapse = 0.01;
this.starttime = 0;
this.catch_errors = !0;
this.global_inputs = {};
this.global_outputs = {};
this.debug = !0;
this.change();
this.sendActionToCanvas("clear");
};
f.prototype.attachCanvas = function(a) {
if (a.constructor != d) {
throw "attachCanvas expects a LGraphCanvas instance";
}
a.graph && a.graph != this && a.graph.detachCanvas(a);
a.graph = this;
this.list_of_graphcanvas || (this.list_of_graphcanvas = []);
this.list_of_graphcanvas.push(a);
};
f.prototype.detachCanvas = function(a) {
if (this.list_of_graphcanvas) {
var b = this.list_of_graphcanvas.indexOf(a);
-1 != b && (a.graph = null, this.list_of_graphcanvas.splice(b, 1));
}
};
f.prototype.start = function(a) {
if (this.status != f.STATUS_RUNNING) {
this.status = f.STATUS_RUNNING;
if (this.onPlayEvent) {
this.onPlayEvent();
}
this.sendEventToAllNodes("onStart");
this.starttime = e.getTime();
var b = this;
this.execution_timer_id = setInterval(function() {
b.runStep(1, !this.catch_errors);
}, a || 1);
}
};
f.prototype.stop = function() {
if (this.status != f.STATUS_STOPPED) {
this.status = f.STATUS_STOPPED;
if (this.onStopEvent) {
this.onStopEvent();
}
null != this.execution_timer_id && clearInterval(this.execution_timer_id);
this.execution_timer_id = null;
this.sendEventToAllNodes("onStop");
}
};
f.prototype.runStep = function(a, b) {
a = a || 1;
var c = e.getTime();
this.globaltime = 0.001 * (c - this.starttime);
var g = this._nodes_executable ? this._nodes_executable : this._nodes;
if (g) {
if (b) {
for (var h = 0; h < a; h++) {
for (var d = 0, n = g.length; d < n; ++d) {
var l = g[d];
if (l.mode == e.ALWAYS && l.onExecute) {
l.onExecute();
}
}
this.fixedtime += this.fixedtime_lapse;
if (this.onExecuteStep) {
this.onExecuteStep();
}
}
if (this.onAfterExecute) {
this.onAfterExecute();
}
} else {
try {
for (h = 0; h < a; h++) {
d = 0;
for (n = g.length; d < n; ++d) {
if (l = g[d], l.mode == e.ALWAYS && l.onExecute) {
l.onExecute();
}
}
this.fixedtime += this.fixedtime_lapse;
if (this.onExecuteStep) {
this.onExecuteStep();
}
}
if (this.onAfterExecute) {
this.onAfterExecute();
}
this.errors_in_execution = !1;
} catch (A) {
this.errors_in_execution = !0;
if (e.throw_errors) {
throw A;
}
e.debug && console.log("Error during execution: " + A);
this.stop();
}
}
a = e.getTime() - c;
0 == a && (a = 1);
this.elapsed_time = 0.001 * a;
this.globaltime += 0.001 * a;
this.iteration += 1;
}
};
f.prototype.updateExecutionOrder = function() {
this._nodes_in_order = this.computeExecutionOrder(!1);
this._nodes_executable = [];
for (var a = 0; a < this._nodes_in_order.length; ++a) {
this._nodes_in_order[a].onExecute && this._nodes_executable.push(this._nodes_in_order[a]);
}
};
f.prototype.computeExecutionOrder = function(a, b) {
for (var c = [], g = [], h = {}, d = {}, n = {}, l = 0, f = this._nodes.length; l < f; ++l) {
var p = this._nodes[l];
if (!a || p.onExecute) {
h[p.id] = p;
var k = 0;
if (p.inputs) {
for (var q = 0, r = p.inputs.length; q < r; q++) {
p.inputs[q] && null != p.inputs[q].link && (k += 1);
}
}
0 == k ? (g.push(p), b && (p._level = 1)) : (b && (p._level = 0), n[p.id] = k);
}
}
for (; 0 != g.length;) {
if (p = g.shift(), c.push(p), delete h[p.id], p.outputs) {
for (l = 0; l < p.outputs.length; l++) {
if (a = p.outputs[l], null != a && null != a.links && 0 != a.links.length) {
for (q = 0; q < a.links.length; q++) {
(f = this.links[a.links[q]]) && !d[f.id] && (k = this.getNodeById(f.target_id), null == k ? d[f.id] = !0 : (b && (!k._level || k._level <= p._level) && (k._level = p._level + 1), d[f.id] = !0, --n[k.id], 0 == n[k.id] && g.push(k)));
}
}
}
}
}
for (l in h) {
c.push(h[l]);
}
c.length != this._nodes.length && e.debug && console.warn("something went wrong, nodes missing");
for (l = 0; l < c.length; ++l) {
c[l].order = l;
}
return c;
};
f.prototype.arrange = function(a) {
a = a || 40;
for (var b = this.computeExecutionOrder(!1, !0), c = [], g = 0; g < b.length; ++g) {
var e = b[g], d = e._level || 1;
c[d] || (c[d] = []);
c[d].push(e);
}
b = a;
for (g = 0; g < c.length; ++g) {
if (d = c[g]) {
for (var n = 100, l = a, f = 0; f < d.length; ++f) {
e = d[f], e.pos[0] = b, e.pos[1] = l, e.size[0] > n && (n = e.size[0]), l += e.size[1] + a;
}
b += n + a;
}
}
this.setDirtyCanvas(!0, !0);
};
f.prototype.getTime = function() {
return this.globaltime;
};
f.prototype.getFixedTime = function() {
return this.fixedtime;
};
f.prototype.getElapsedTime = function() {
return this.elapsed_time;
};
f.prototype.sendEventToAllNodes = function(a, b, c) {
c = c || e.ALWAYS;
var g = this._nodes_in_order ? this._nodes_in_order : this._nodes;
if (g) {
for (var h = 0, d = g.length; h < d; ++h) {
var n = g[h];
if (n[a] && n.mode == c) {
if (void 0 === b) {
n[a]();
} else {
if (b && b.constructor === Array) {
n[a].apply(n, b);
} else {
n[a](b);
}
}
}
}
}
};
f.prototype.sendActionToCanvas = function(a, b) {
if (this.list_of_graphcanvas) {
for (var c = 0; c < this.list_of_graphcanvas.length; ++c) {
var g = this.list_of_graphcanvas[c];
g[a] && g[a].apply(g, b);
}
}
};
f.prototype.add = function(a, b) {
if (a) {
-1 != a.id && null != this._nodes_by_id[a.id] && (console.warn("LiteGraph: there is already a node with this ID, changing it"), a.id = ++this.last_node_id);
if (this._nodes.length >= e.MAX_NUMBER_OF_NODES) {
throw "LiteGraph: max number of nodes in a graph reached";
}
null == a.id || -1 == a.id ? a.id = ++this.last_node_id : this.last_node_id < a.id && (this.last_node_id = a.id);
a.graph = this;
this._nodes.push(a);
this._nodes_by_id[a.id] = a;
if (a.onAdded) {
a.onAdded(this);
}
this.config.align_to_grid && a.alignToGrid();
b || this.updateExecutionOrder();
if (this.onNodeAdded) {
this.onNodeAdded(a);
}
this.setDirtyCanvas(!0);
this.change();
return a;
}
};
f.prototype.remove = function(a) {
if (null != this._nodes_by_id[a.id] && !a.ignore_remove) {
if (a.inputs) {
for (var b = 0; b < a.inputs.length; b++) {
var c = a.inputs[b];
null != c.link && a.disconnectInput(b);
}
}
if (a.outputs) {
for (b = 0; b < a.outputs.length; b++) {
c = a.outputs[b], null != c.links && c.links.length && a.disconnectOutput(b);
}
}
if (a.onRemoved) {
a.onRemoved();
}
a.graph = null;
if (this.list_of_graphcanvas) {
for (b = 0; b < this.list_of_graphcanvas.length; ++b) {
c = this.list_of_graphcanvas[b], c.selected_nodes[a.id] && delete c.selected_nodes[a.id], c.node_dragged == a && (c.node_dragged = null);
}
}
b = this._nodes.indexOf(a);
-1 != b && this._nodes.splice(b, 1);
delete this._nodes_by_id[a.id];
if (this.onNodeRemoved) {
this.onNodeRemoved(a);
}
this.setDirtyCanvas(!0, !0);
this.change();
this.updateExecutionOrder();
}
};
f.prototype.getNodeById = function(a) {
return null == a ? null : this._nodes_by_id[a];
};
f.prototype.findNodesByClass = function(a) {
for (var b = [], c = 0, g = this._nodes.length; c < g; ++c) {
this._nodes[c].constructor === a && b.push(this._nodes[c]);
}
return b;
};
f.prototype.findNodesByType = function(a) {
a = a.toLowerCase();
for (var b = [], c = 0, g = this._nodes.length; c < g; ++c) {
this._nodes[c].type.toLowerCase() == a && b.push(this._nodes[c]);
}
return b;
};
f.prototype.findNodesByTitle = function(a) {
for (var b = [], c = 0, g = this._nodes.length; c < g; ++c) {
this._nodes[c].title == a && b.push(this._nodes[c]);
}
return b;
};
f.prototype.getNodeOnPos = function(a, b, c) {
c = c || this._nodes;
for (var g = c.length - 1; 0 <= g; g--) {
var e = c[g];
if (e.isPointInsideNode(a, b, 2)) {
return e;
}
}
return null;
};
f.prototype.addGlobalInput = function(a, b, c) {
this.global_inputs[a] = {name:a, type:b, value:c};
if (this.onGlobalInputAdded) {
this.onGlobalInputAdded(a, b);
}
if (this.onGlobalsChange) {
this.onGlobalsChange();
}
};
f.prototype.setGlobalInputData = function(a, b) {
if (a = this.global_inputs[a]) {
a.value = b;
}
};
f.prototype.getGlobalInputData = function(a) {
return (a = this.global_inputs[a]) ? a.value : null;
};
f.prototype.renameGlobalInput = function(a, b) {
if (b != a) {
if (!this.global_inputs[a]) {
return !1;
}
if (this.global_inputs[b]) {
return console.error("there is already one input with that name"), !1;
}
this.global_inputs[b] = this.global_inputs[a];
delete this.global_inputs[a];
if (this.onGlobalInputRenamed) {
this.onGlobalInputRenamed(a, b);
}
if (this.onGlobalsChange) {
this.onGlobalsChange();
}
}
};
f.prototype.changeGlobalInputType = function(a, b) {
if (!this.global_inputs[a]) {
return !1;
}
if (this.global_inputs[a].type.toLowerCase() != b.toLowerCase() && (this.global_inputs[a].type = b, this.onGlobalInputTypeChanged)) {
this.onGlobalInputTypeChanged(a, b);
}
};
f.prototype.removeGlobalInput = function(a) {
if (!this.global_inputs[a]) {
return !1;
}
delete this.global_inputs[a];
if (this.onGlobalInputRemoved) {
this.onGlobalInputRemoved(a);
}
if (this.onGlobalsChange) {
this.onGlobalsChange();
}
return !0;
};
f.prototype.addGlobalOutput = function(a, b, c) {
this.global_outputs[a] = {name:a, type:b, value:c};
if (this.onGlobalOutputAdded) {
this.onGlobalOutputAdded(a, b);
}
if (this.onGlobalsChange) {
this.onGlobalsChange();
}
};
f.prototype.setGlobalOutputData = function(a, b) {
if (a = this.global_outputs[a]) {
a.value = b;
}
};
f.prototype.getGlobalOutputData = function(a) {
return (a = this.global_outputs[a]) ? a.value : null;
};
f.prototype.renameGlobalOutput = function(a, b) {
if (!this.global_outputs[a]) {
return !1;
}
if (this.global_outputs[b]) {
return console.error("there is already one output with that name"), !1;
}
this.global_outputs[b] = this.global_outputs[a];
delete this.global_outputs[a];
if (this.onGlobalOutputRenamed) {
this.onGlobalOutputRenamed(a, b);
}
if (this.onGlobalsChange) {
this.onGlobalsChange();
}
};
f.prototype.changeGlobalOutputType = function(a, b) {
if (!this.global_outputs[a]) {
return !1;
}
if (this.global_outputs[a].type.toLowerCase() != b.toLowerCase() && (this.global_outputs[a].type = b, this.onGlobalOutputTypeChanged)) {
this.onGlobalOutputTypeChanged(a, b);
}
};
f.prototype.removeGlobalOutput = function(a) {
if (!this.global_outputs[a]) {
return !1;
}
delete this.global_outputs[a];
if (this.onGlobalOutputRemoved) {
this.onGlobalOutputRemoved(a);
}
if (this.onGlobalsChange) {
this.onGlobalsChange();
}
return !0;
};
f.prototype.setInputData = function(a, b) {
a = this.findNodesByName(a);
for (var c = 0, g = a.length; c < g; ++c) {
a[c].setValue(b);
}
};
f.prototype.getOutputData = function(a) {
return this.findNodesByName(a).length ? m[0].getValue() : null;
};
f.prototype.triggerInput = function(a, b) {
a = this.findNodesByName(a);
for (var c = 0; c < a.length; ++c) {
a[c].onTrigger(b);
}
};
f.prototype.setCallback = function(a, b) {
a = this.findNodesByName(a);
for (var c = 0; c < a.length; ++c) {
a[c].setTrigger(b);
}
};
f.prototype.connectionChange = function(a) {
this.updateExecutionOrder();
if (this.onConnectionChange) {
this.onConnectionChange(a);
}
this.sendActionToCanvas("onConnectionChange");
};
f.prototype.isLive = function() {
if (!this.list_of_graphcanvas) {
return !1;
}
for (var a = 0; a < this.list_of_graphcanvas.length; ++a) {
if (this.list_of_graphcanvas[a].live_mode) {
return !0;
}
}
return !1;
};
f.prototype.change = function() {
e.debug && console.log("Graph changed");
this.sendActionToCanvas("setDirty", [!0, !0]);
if (this.on_change) {
this.on_change(this);
}
};
f.prototype.setDirtyCanvas = function(a, b) {
this.sendActionToCanvas("setDirty", [a, b]);
};
f.prototype.serialize = function() {
for (var a = [], b = 0, c = this._nodes.length; b < c; ++b) {
a.push(this._nodes[b].serialize());
}
c = [];
for (b in this.links) {
var g = this.links[b];
c.push([g.id, g.origin_id, g.origin_slot, g.target_id, g.target_slot, g.type]);
}
return {iteration:this.iteration, frame:this.frame, last_node_id:this.last_node_id, last_link_id:this.last_link_id, links:c, config:this.config, nodes:a};
};
f.prototype.configure = function(a, b) {
b || this.clear();
b = a.nodes;
if (a.links && a.links.constructor === Array) {
for (var c = {}, g = 0; g < a.links.length; ++g) {
var h = a.links[g];
c[h[0]] = {id:h[0], origin_id:h[1], origin_slot:h[2], target_id:h[3], target_slot:h[4], type:h[5]};
}
a.links = c;
}
for (g in a) {
this[g] = a[g];
}
a = !1;
this._nodes = [];
g = 0;
for (c = b.length; g < c; ++g) {
h = b[g];
var d = e.createNode(h.type, h.title);
d ? (d.id = h.id, this.add(d, !0)) : (e.debug && console.log("Node not found: " + h.type), a = !0);
}
g = 0;
for (c = b.length; g < c; ++g) {
h = b[g], (d = this.getNodeById(h.id)) && d.configure(h);
}
this.updateExecutionOrder();
this.setDirtyCanvas(!0, !0);
return a;
};
f.prototype.load = function(a) {
var b = this, c = new XMLHttpRequest;
c.open("GET", a, !0);
c.send(null);
c.onload = function(a) {
200 !== c.status ? console.error("Error loading graph:", c.status, c.response) : (a = JSON.parse(c.response), b.configure(a));
};
c.onerror = function(a) {
console.error("Error loading graph:", a);
};
};
f.prototype.onNodeTrace = function(a, b, c) {
};
u.LGraphNode = e.LGraphNode = k;
k.prototype._ctor = function(a) {
this.title = a || "Unnamed";
this.size = [e.NODE_WIDTH, 60];
this.graph = null;
this._pos = new Float32Array(10, 10);
Object.defineProperty(this, "pos", {set:function(a) {
!a || 2 > !a.length || (this._pos[0] = a[0], this._pos[1] = a[1]);
}, get:function() {
return this._pos;
}, enumerable:!0});
this.id = -1;
this.type = null;
this.inputs = [];
this.outputs = [];
this.connections = [];
this.properties = {};
this.properties_info = [];
this.data = null;
this.flags = {};
};
k.prototype.configure = function(a) {
for (var b in a) {
if ("console" != b) {
if ("properties" == b) {
for (var c in a.properties) {
if (this.properties[c] = a.properties[c], this.onPropertyChanged) {
this.onPropertyChanged(c, a.properties[c]);
}
}
} else {
null != a[b] && ("object" == typeof a[b] ? this[b] && this[b].configure ? this[b].configure(a[b]) : this[b] = e.cloneObject(a[b], this[b]) : this[b] = a[b]);
}
}
}
if (this.onConnectionsChange) {
if (this.inputs) {
for (var g = 0; g < this.inputs.length; ++g) {
c = this.inputs[g];
var h = this.graph.links[c.link];
this.onConnectionsChange(e.INPUT, g, !0, h, c);
}
}
if (this.outputs) {
for (g = 0; g < this.outputs.length; ++g) {
if (c = this.outputs[g], c.links) {
for (b = 0; b < c.links.length; ++b) {
h = this.graph.links[c.links[b]], this.onConnectionsChange(e.OUTPUT, g, !0, h, c);
}
}
}
}
}
for (g in this.inputs) {
c = this.inputs[g], c.link && c.link.length && (h = c.link, "object" == typeof h && (c.link = h[0], this.graph.links[h[0]] = {id:h[0], origin_id:h[1], origin_slot:h[2], target_id:h[3], target_slot:h[4]}));
}
for (g in this.outputs) {
if (c = this.outputs[g], c.links && 0 != c.links.length) {
for (b in c.links) {
h = c.links[b], "object" == typeof h && (c.links[b] = h[0]);
}
}
}
if (this.onConfigure) {
this.onConfigure(a);
}
};
k.prototype.serialize = function() {
if (this.outputs) {
for (var a = 0; a < this.outputs.length; a++) {
delete this.outputs[a]._data;
}
}
a = {id:this.id, title:this.title, type:this.type, pos:this.pos, size:this.size, data:this.data, flags:e.cloneObject(this.flags), inputs:this.inputs, outputs:this.outputs, mode:this.mode};
this.properties && (a.properties = e.cloneObject(this.properties));
a.type || (a.type = this.constructor.type);
this.color && (a.color = this.color);
this.bgcolor && (a.bgcolor = this.bgcolor);
this.boxcolor && (a.boxcolor = this.boxcolor);
this.shape && (a.shape = this.shape);
if (this.onSerialize) {
this.onSerialize(a);
}
return a;
};
k.prototype.clone = function() {
var a = e.createNode(this.type), b = e.cloneObject(this.serialize());
if (b.inputs) {
for (var c = 0; c < b.inputs.length; ++c) {
b.inputs[c].link = null;
}
}
if (b.outputs) {
for (c = 0; c < b.outputs.length; ++c) {
b.outputs[c].links && (b.outputs[c].links.length = 0);
}
}
delete b.id;
a.configure(b);
return a;
};
k.prototype.toString = function() {
return JSON.stringify(this.serialize());
};
k.prototype.getTitle = function() {
return this.title || this.constructor.title;
};
k.prototype.setOutputData = function(a, b) {
if (this.outputs && !(-1 == a || a >= this.outputs.length)) {
var c = this.outputs[a];
if (c && (c._data = b, this.outputs[a].links)) {
for (c = 0; c < this.outputs[a].links.length; c++) {
this.graph.links[this.outputs[a].links[c]].data = b;
}
}
}
};
k.prototype.getInputData = function(a, b) {
if (this.inputs && !(a >= this.inputs.length || null == this.inputs[a].link)) {
a = this.graph.links[this.inputs[a].link];
if (!a) {
return null;
}
if (!b) {
return a.data;
}
b = this.graph.getNodeById(a.origin_id);
if (!b) {
return a.data;
}
if (b.updateOutputData) {
b.updateOutputData(a.origin_slot);
} else {
if (b.onExecute) {
b.onExecute();
}
}
return a.data;
}
};
k.prototype.isInputConnected = function(a) {
return this.inputs ? a < this.inputs.length && null != this.inputs[a].link : !1;
};
k.prototype.getInputInfo = function(a) {
return this.inputs ? a < this.inputs.length ? this.inputs[a] : null : null;
};
k.prototype.getInputNode = function(a) {
if (!this.inputs || a >= this.inputs.length) {
return null;
}
a = this.inputs[a];
return a && a.link ? (a = this.graph.links[a.link]) ? this.graph.getNodeById(a.origin_id) : null : null;
};
k.prototype.getOutputData = function(a) {
return !this.outputs || a >= this.outputs.length ? null : this.outputs[a]._data;
};
k.prototype.getOutputInfo = function(a) {
return this.outputs ? a < this.outputs.length ? this.outputs[a] : null : null;
};
k.prototype.isOutputConnected = function(a) {
return this.outputs ? a < this.outputs.length && this.outputs[a].links && this.outputs[a].links.length : null;
};
k.prototype.getOutputNodes = function(a) {
if (!this.outputs || 0 == this.outputs.length || a >= this.outputs.length) {
return null;
}
a = this.outputs[a];
if (!a.links || 0 == a.links.length) {
return null;
}
for (var b = [], c = 0; c < a.links.length; c++) {
var g = this.graph.links[a.links[c]];
g && (g = this.graph.getNodeById(g.target_id)) && b.push(g);
}
return b;
};
k.prototype.trigger = function(a, b) {
if (this.outputs && this.outputs.length) {
this.graph && (this.graph._last_trigger_time = e.getTime());
for (var c = 0; c < this.outputs.length; ++c) {
var g = this.outputs[c];
!g || g.type !== e.EVENT || a && g.name != a || this.triggerSlot(c, b);
}
}
};
k.prototype.triggerSlot = function(a, b) {
if (this.outputs && (a = this.outputs[a]) && (a = a.links) && a.length) {
this.graph && (this.graph._last_trigger_time = e.getTime());
for (var c = 0; c < a.length; ++c) {
var g = this.graph.links[a[c]];
if (g) {
var h = this.graph.getNodeById(g.target_id);
if (h) {
if (g._last_time = e.getTime(), g = h.inputs[g.target_slot], h.onAction) {
h.onAction(g.name, b);
} else {
if (h.mode === e.ON_TRIGGER && h.onExecute) {
h.onExecute(b);
}
}
}
}
}
}
};
k.prototype.addProperty = function(a, b, c, g) {
c = {name:a, type:c, default_value:b};
if (g) {
for (var e in g) {
c[e] = g[e];
}
}
this.properties_info || (this.properties_info = []);
this.properties_info.push(c);
this.properties || (this.properties = {});
this.properties[a] = b;
return c;
};
k.prototype.addOutput = function(a, b, c) {
a = {name:a, type:b, links:null};
if (c) {
for (var g in c) {
a[g] = c[g];
}
}
this.outputs || (this.outputs = []);
this.outputs.push(a);
if (this.onOutputAdded) {
this.onOutputAdded(a);
}
this.size = this.computeSize();
return a;
};
k.prototype.addOutputs = function(a) {
for (var b = 0; b < a.length; ++b) {
var c = a[b], g = {name:c[0], type:c[1], link:null};
if (a[2]) {
for (var e in c[2]) {
g[e] = c[2][e];
}
}
this.outputs || (this.outputs = []);
this.outputs.push(g);
if (this.onOutputAdded) {
this.onOutputAdded(g);
}
}
this.size = this.computeSize();
};
k.prototype.removeOutput = function(a) {
this.disconnectOutput(a);
this.outputs.splice(a, 1);
this.size = this.computeSize();
if (this.onOutputRemoved) {
this.onOutputRemoved(a);
}
};
k.prototype.addInput = function(a, b, c) {
a = {name:a, type:b || 0, link:null};
if (c) {
for (var e in c) {
a[e] = c[e];
}
}
this.inputs || (this.inputs = []);
this.inputs.push(a);
this.size = this.computeSize();
if (this.onInputAdded) {
this.onInputAdded(a);
}
return a;
};
k.prototype.addInputs = function(a) {
for (var b = 0; b < a.length; ++b) {
var c = a[b], e = {name:c[0], type:c[1], link:null};
if (a[2]) {
for (var h in c[2]) {
e[h] = c[2][h];
}
}
this.inputs || (this.inputs = []);
this.inputs.push(e);
if (this.onInputAdded) {
this.onInputAdded(e);
}
}
this.size = this.computeSize();
};
k.prototype.removeInput = function(a) {
this.disconnectInput(a);
this.inputs.splice(a, 1);
this.size = this.computeSize();
if (this.onInputRemoved) {
this.onInputRemoved(a);
}
};
k.prototype.addConnection = function(a, b, c, e) {
a = {name:a, type:b, pos:c, direction:e, links:null};
this.connections.push(a);
return a;
};
k.prototype.computeSize = function(a, b) {
a = Math.max(this.inputs ? this.inputs.length : 1, this.outputs ? this.outputs.length : 1);
b = b || new Float32Array([0, 0]);
a = Math.max(a, 1);
b[1] = 14 * a + 6;
a = (a = this.title) ? 8.4 * a.length : 0;
var c = 0, g = 0;
if (this.inputs) {
for (var h = 0, d = this.inputs.length; h < d; ++h) {
var n = this.inputs[h];
n = (n = n.label || n.name || "") ? 8.4 * n.length : 0;
c < n && (c = n);
}
}
if (this.outputs) {
for (h = 0, d = this.outputs.length; h < d; ++h) {
n = this.outputs[h], n = (n = n.label || n.name || "") ? 8.4 * n.length : 0, g < n && (g = n);
}
}
b[0] = Math.max(c + g + 10, a);
b[0] = Math.max(b[0], e.NODE_WIDTH);
return b;
};
k.prototype.getBounding = function(a) {
a = a || new Float32Array(4);
a[0] = this.pos[0] - 4;
a[1] = this.pos[1] - e.NODE_TITLE_HEIGHT;
a[2] = this.size[0] + 4;
a[3] = this.size[1] + e.NODE_TITLE_HEIGHT;
return a;
};
k.prototype.isPointInsideNode = function(a, b, c) {
c = c || 0;
var g = this.graph && this.graph.isLive() ? 0 : 20;
if (this.flags.collapsed) {
if (r(a, b, this.pos[0] - c, this.pos[1] - e.NODE_TITLE_HEIGHT - c, e.NODE_COLLAPSED_WIDTH + 2 * c, e.NODE_TITLE_HEIGHT + 2 * c)) {
return !0;
}
} else {
if (this.pos[0] - 4 - c < a && this.pos[0] + this.size[0] + 4 + c > a && this.pos[1] - g - c < b && this.pos[1] + this.size[1] + c > b) {
return !0;
}
}
return !1;
};
k.prototype.getSlotInPosition = function(a, b) {
if (this.inputs) {
for (var c = 0, e = this.inputs.length; c < e; ++c) {
var h = this.inputs[c], d = this.getConnectionPos(!0, c);
if (r(a, b, d[0] - 10, d[1] - 5, 20, 10)) {
return {input:h, slot:c, link_pos:d, locked:h.locked};
}
}
}
if (this.outputs) {
for (c = 0, e = this.outputs.length; c < e; ++c) {
if (h = this.outputs[c], d = this.getConnectionPos(!1, c), r(a, b, d[0] - 10, d[1] - 5, 20, 10)) {
return {output:h, slot:c, link_pos:d, locked:h.locked};
}
}
}
return null;
};
k.prototype.findInputSlot = function(a) {
if (!this.inputs) {
return -1;
}
for (var b = 0, c = this.inputs.length; b < c; ++b) {
if (a == this.inputs[b].name) {
return b;
}
}
return -1;
};
k.prototype.findOutputSlot = function(a) {
if (!this.outputs) {
return -1;
}
for (var b = 0, c = this.outputs.length; b < c; ++b) {
if (a == this.outputs[b].name) {
return b;
}
}
return -1;
};
k.prototype.connect = function(a, b, c) {
c = c || 0;
if (a.constructor === String) {
if (a = this.findOutputSlot(a), -1 == a) {
return e.debug && console.log("Connect: Error, no slot of name " + a), !1;
}
} else {
if (!this.outputs || a >= this.outputs.length) {
return e.debug && console.log("Connect: Error, slot number not found"), !1;
}
}
b && b.constructor === Number && (b = this.graph.getNodeById(b));
if (!b) {
throw "Node not found";
}
if (b == this) {
return !1;
}
if (c.constructor === String) {
if (c = b.findInputSlot(c), -1 == c) {
return e.debug && console.log("Connect: Error, no slot of name " + c), !1;
}
} else {
if (c === e.EVENT) {
return !1;
}
if (!b.inputs || c >= b.inputs.length) {
return e.debug && console.log("Connect: Error, slot number not found"), !1;
}
}
null != b.inputs[c].link && b.disconnectInput(c);
this.setDirtyCanvas(!1, !0);
this.graph.connectionChange(this);
var g = this.outputs[a];
if (b.onConnectInput && !1 === b.onConnectInput(c, g.type, g)) {
return !1;
}
var h = b.inputs[c];
if (e.isValidConnection(g.type, h.type)) {
var d = {id:this.graph.last_link_id++, type:h.type, origin_id:this.id, origin_slot:a, target_id:b.id, target_slot:c};
this.graph.links[d.id] = d;
null == g.links && (g.links = []);
g.links.push(d.id);
b.inputs[c].link = d.id;
if (this.onConnectionsChange) {
this.onConnectionsChange(e.OUTPUT, a, !0, d, g);
}
if (b.onConnectionsChange) {
b.onConnectionsChange(e.INPUT, c, !0, d, h);
}
}
this.setDirtyCanvas(!1, !0);
this.graph.connectionChange(this);
return !0;
};
k.prototype.disconnectOutput = function(a, b) {
if (a.constructor === String) {
if (a = this.findOutputSlot(a), -1 == a) {
return e.debug && console.log("Connect: Error, no slot of name " + a), !1;
}
} else {
if (!this.outputs || a >= this.outputs.length) {
return e.debug && console.log("Connect: Error, slot number not found"), !1;
}
}
var c = this.outputs[a];
if (!c.links || 0 == c.links.length) {
return !1;
}
if (b) {
b.constructor === Number && (b = this.graph.getNodeById(b));
if (!b) {
throw "Target Node not found";
}
for (var g = 0, h = c.links.length; g < h; g++) {
var d = c.links[g], n = this.graph.links[d];
if (n.target_id == b.id) {
c.links.splice(g, 1);
var l = b.inputs[n.target_slot];
l.link = null;
delete this.graph.links[d];
if (b.onConnectionsChange) {
b.onConnectionsChange(e.INPUT, n.target_slot, !1, n, l);
}
if (this.onConnectionsChange) {
this.onConnectionsChange(e.OUTPUT, a, !1, n, c);
}
break;
}
}
} else {
g = 0;
for (h = c.links.length; g < h; g++) {
if (d = c.links[g], n = this.graph.links[d]) {
if (b = this.graph.getNodeById(n.target_id)) {
if (l = b.inputs[n.target_slot], l.link = null, b.onConnectionsChange) {
b.onConnectionsChange(e.INPUT, n.target_slot, !1, n, l);
}
}
delete this.graph.links[d];
if (this.onConnectionsChange) {
this.onConnectionsChange(e.OUTPUT, a, !1, n, c);
}
}
}
c.links = null;
}
this.setDirtyCanvas(!1, !0);
this.graph.connectionChange(this);
return !0;
};
k.prototype.disconnectInput = function(a) {
if (a.constructor === String) {
if (a = this.findInputSlot(a), -1 == a) {
return e.debug && console.log("Connect: Error, no slot of name " + a), !1;
}
} else {
if (!this.inputs || a >= this.inputs.length) {
return e.debug && console.log("Connect: Error, slot number not found"), !1;
}
}
var b = this.inputs[a];
if (!b) {
return !1;
}
var c = this.inputs[a].link;
this.inputs[a].link = null;
var g = this.graph.links[c];
if (g) {
var h = this.graph.getNodeById(g.origin_id);
if (!h) {
return !1;
}
var d = h.outputs[g.origin_slot];
if (!d || !d.links || 0 == d.links.length) {
return !1;
}
for (var n = 0, l = d.links.length; n < l; n++) {
if (d.links[n] == c) {
d.links.splice(n, 1);
break;
}
}
delete this.graph.links[c];
if (this.onConnectionsChange) {
this.onConnectionsChange(e.INPUT, a, !1, g, b);
}
if (h.onConnectionsChange) {
h.onConnectionsChange(e.OUTPUT, n, !1, g, d);
}
}
this.setDirtyCanvas(!1, !0);
this.graph.connectionChange(this);
return !0;
};
k.prototype.getConnectionPos = function(a, b) {
return this.flags.collapsed ? a ? [this.pos[0], this.pos[1] - 0.5 * e.NODE_TITLE_HEIGHT] : [this.pos[0] + e.NODE_COLLAPSED_WIDTH, this.pos[1] - 0.5 * e.NODE_TITLE_HEIGHT] : a && -1 == b ? [this.pos[0] + 10, this.pos[1] + 10] : a && this.inputs.length > b && this.inputs[b].pos ? [this.pos[0] + this.inputs[b].pos[0], this.pos[1] + this.inputs[b].pos[1]] : !a && this.outputs.length > b && this.outputs[b].pos ? [this.pos[0] + this.outputs[b].pos[0], this.pos[1] + this.outputs[b].pos[1]] : a ? [this.pos[0],
this.pos[1] + 10 + b * e.NODE_SLOT_HEIGHT] : [this.pos[0] + this.size[0] + 1, this.pos[1] + 10 + b * e.NODE_SLOT_HEIGHT];
};
k.prototype.alignToGrid = function() {
this.pos[0] = e.CANVAS_GRID_SIZE * Math.round(this.pos[0] / e.CANVAS_GRID_SIZE);
this.pos[1] = e.CANVAS_GRID_SIZE * Math.round(this.pos[1] / e.CANVAS_GRID_SIZE);
};
k.prototype.trace = function(a) {
this.console || (this.console = []);
this.console.push(a);
this.console.length > k.MAX_CONSOLE && this.console.shift();
this.graph.onNodeTrace(this, a);
};
k.prototype.setDirtyCanvas = function(a, b) {
this.graph && this.graph.sendActionToCanvas("setDirty", [a, b]);
};
k.prototype.loadImage = function(a) {
var b = new Image;
b.src = e.node_images_path + a;
b.ready = !1;
var c = this;
b.onload = function() {
this.ready = !0;
c.setDirtyCanvas(!0);
};
return b;
};
k.prototype.captureInput = function(a) {
if (this.graph && this.graph.list_of_graphcanvas) {
for (var b = this.graph.list_of_graphcanvas, c = 0; c < b.length; ++c) {
var e = b[c];
if (a || e.node_capturing_input == this) {
e.node_capturing_input = a ? this : null;
}
}
}
};
k.prototype.collapse = function() {
this.flags.collapsed = this.flags.collapsed ? !1 : !0;
this.setDirtyCanvas(!0, !0);
};
k.prototype.pin = function(a) {
this.flags.pinned = void 0 === a ? !this.flags.pinned : a;
};
k.prototype.localToScreen = function(a, b, c) {
return [(a + this.pos[0]) * c.scale + c.offset[0], (b + this.pos[1]) * c.scale + c.offset[1]];
};
u.LGraphCanvas = e.LGraphCanvas = d;
d.link_type_colors = {"-1":"#F85", number:"#AAC", node:"#DCA"};
d.prototype.clear = function() {
this.fps = this.render_time = this.last_draw_time = this.frame = 0;
this.scale = 1;
this.offset = [0, 0];
this.dragging_rectangle = null;
this.selected_nodes = {};
this.visible_nodes = [];
this.connecting_node = this.node_capturing_input = this.node_over = this.node_dragged = null;
this.highlighted_links = {};
this.dirty_bgcanvas = this.dirty_canvas = !0;
this.node_in_panel = this.dirty_area = null;
this.last_mouse = [0, 0];
this.last_mouseclick = 0;
if (this.onClear) {
this.onClear();
}
};
d.prototype.setGraph = function(a, b) {
this.graph != a && (b || this.clear(), !a && this.graph ? this.graph.detachCanvas(this) : (a.attachCanvas(this), this.setDirty(!0, !0)));
};
d.prototype.openSubgraph = function(a) {
if (!a) {
throw "graph cannot be null";
}
if (this.graph == a) {
throw "graph cannot be the same";
}
this.clear();
this.graph && (this._graph_stack || (this._graph_stack = []), this._graph_stack.push(this.graph));
a.attachCanvas(this);
this.setDirty(!0, !0);
};
d.prototype.closeSubgraph = function() {
if (this._graph_stack && 0 != this._graph_stack.length) {
var a = this._graph_stack.pop();
this.selected_nodes = {};
this.highlighted_links = {};
a.attachCanvas(this);
this.setDirty(!0, !0);
}
};
d.prototype.setCanvas = function(a, b) {
if (a && a.constructor === String && (a = document.getElementById(a), !a)) {
throw "Error creating LiteGraph canvas: Canvas not found";
}
if (a !== this.canvas && (!a && this.canvas && (b || this.unbindEvents()), this.canvas = a)) {
a.className += " lgraphcanvas";
a.data = this;
this.bgcanvas = null;
this.bgcanvas || (this.bgcanvas = document.createElement("canvas"), this.bgcanvas.width = this.canvas.width, this.bgcanvas.height = this.canvas.height);
if (null == a.getContext) {
if ("canvas" != a.localName) {
throw "Element supplied for LGraphCanvas must be a <canvas> element, you passed a " + a.localName;
}
throw "This browser doesnt support Canvas";
}
null == (this.ctx = a.getContext("2d")) && (console.warn("This canvas seems to be WebGL, enabling WebGL renderer"), this.enableWebGL());
this._mousemove_callback = this.processMouseMove.bind(this);
this._mouseup_callback = this.processMouseUp.bind(this);
b || this.bindEvents();
}
};
d.prototype._doNothing = function(a) {
a.preventDefault();
return !1;
};
d.prototype._doReturnTrue = function(a) {
a.preventDefault();
return !0;
};
d.prototype.bindEvents = function() {
if (this._events_binded) {
console.warn("LGraphCanvas: events already binded");
} else {
var a = this.canvas, b = this.getCanvasWindow().document;
this._mousedown_callback = this.processMouseDown.bind(this);
this._mousewheel_callback = this.processMouseWheel.bind(this);
a.addEventListener("mousedown", this._mousedown_callback, !0);
a.addEventListener("mousemove", this._mousemove_callback);
a.addEventListener("mousewheel", this._mousewheel_callback, !1);
a.addEventListener("contextmenu", this._doNothing);
a.addEventListener("DOMMouseScroll", this._mousewheel_callback, !1);
a.addEventListener("touchstart", this.touchHandler, !0);
a.addEventListener("touchmove", this.touchHandler, !0);
a.addEventListener("touchend", this.touchHandler, !0);
a.addEventListener("touchcancel", this.touchHandler, !0);
this._key_callback = this.processKey.bind(this);
a.addEventListener("keydown", this._key_callback, !0);
b.addEventListener("keyup", this._key_callback, !0);
this._ondrop_callback = this.processDrop.bind(this);
a.addEventListener("dragover", this._doNothing, !1);
a.addEventListener("dragend", this._doNothing, !1);
a.addEventListener("drop", this._ondrop_callback, !1);
a.addEventListener("dragenter", this._doReturnTrue, !1);
this._events_binded = !0;
}
};
d.prototype.unbindEvents = function() {
if (this._events_binded) {
var a = this.getCanvasWindow().document;
this.canvas.removeEventListener("mousedown", this._mousedown_callback);
this.canvas.removeEventListener("mousewheel", this._mousewheel_callback);
this.canvas.removeEventListener("DOMMouseScroll", this._mousewheel_callback);
this.canvas.removeEventListener("keydown", this._key_callback);
a.removeEventListener("keyup", this._key_callback);
this.canvas.removeEventListener("contextmenu", this._doNothing);
this.canvas.removeEventListener("drop", this._ondrop_callback);
this.canvas.removeEventListener("dragenter", this._doReturnTrue);
this.canvas.removeEventListener("touchstart", this.touchHandler);
this.canvas.removeEventListener("touchmove", this.touchHandler);
this.canvas.removeEventListener("touchend", this.touchHandler);
this.canvas.removeEventListener("touchcancel", this.touchHandler);
this._ondrop_callback = this._key_callback = this._mousewheel_callback = this._mousedown_callback = null;
this._events_binded = !1;
} else {
console.warn("LGraphCanvas: no events binded");
}
};
d.getFileExtension = function(a) {
var b = a.indexOf("?");
-1 != b && (a = a.substr(0, b));
b = a.lastIndexOf(".");
return -1 == b ? "" : a.substr(b + 1).toLowerCase();
};
d.prototype.enableWebGL = function() {
this.gl = this.ctx = enableWebGLCanvas(this.canvas);
this.ctx.webgl = !0;
this.bgcanvas = this.canvas;
this.bgctx = this.gl;
};
d.prototype.setDirty = function(a, b) {
a && (this.dirty_canvas = !0);
b && (this.dirty_bgcanvas = !0);
};
d.prototype.getCanvasWindow = function() {
if (!this.canvas) {
return window;
}
var a = this.canvas.ownerDocument;
return a.defaultView || a.parentWindow;
};
d.prototype.startRendering = function() {
function a() {
this.pause_rendering || this.draw();
var b = this.getCanvasWindow();
this.is_rendering && b.requestAnimationFrame(a.bind(this));
}
this.is_rendering || (this.is_rendering = !0, a.call(this));
};
d.prototype.stopRendering = function() {
this.is_rendering = !1;
};
d.prototype.processMouseDown = function(a) {
if (this.graph) {
this.adjustMouseEvent(a);
var b = this.getCanvasWindow();
d.active_canvas = this;
this.canvas.removeEventListener("mousemove", this._mousemove_callback);
b.document.addEventListener("mousemove", this._mousemove_callback, !0);
b.document.addEventListener("mouseup", this._mouseup_callback, !0);
var c = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes), g = !1;
e.closeAllContextMenus(b);
if (1 == a.which) {
a.ctrlKey && (this.dragging_rectangle = new Float32Array(4), this.dragging_rectangle[0] = a.canvasX, this.dragging_rectangle[1] = a.canvasY, this.dragging_rectangle[2] = 1, this.dragging_rectangle[3] = 1, g = !0);
var h = !1;
if (c && this.allow_interaction && !g) {
this.live_mode || c.flags.pinned || this.bringToFront(c);
if (!this.connecting_node && !c.flags.collapsed && !this.live_mode) {
if (c.outputs) {
for (var l = 0, n = c.outputs.length; l < n; ++l) {
var f = c.outputs[l], p = c.getConnectionPos(!1, l);
if (r(a.canvasX, a.canvasY, p[0] - 10, p[1] - 5, 20, 10)) {
this.connecting_node = c;
this.connecting_output = f;
this.connecting_pos = c.getConnectionPos(!1, l);
this.connecting_slot = l;
g = !0;
break;
}
}
}
if (c.inputs) {
for (l = 0, n = c.inputs.length; l < n; ++l) {
f = c.inputs[l], p = c.getConnectionPos(!0, l), r(a.canvasX, a.canvasY, p[0] - 10, p[1] - 5, 20, 10) && null !== f.link && (c.disconnectInput(l), g = this.dirty_bgcanvas = !0);
}
}
!g && r(a.canvasX, a.canvasY, c.pos[0] + c.size[0] - 5, c.pos[1] + c.size[1] - 5, 5, 5) && (this.resizing_node = c, this.canvas.style.cursor = "se-resize", g = !0);
}
!g && r(a.canvasX, a.canvasY, c.pos[0], c.pos[1] - e.NODE_TITLE_HEIGHT, e.NODE_TITLE_HEIGHT, e.NODE_TITLE_HEIGHT) && (c.collapse(), g = !0);
if (!g) {
l = !1;
if (300 > e.getTime() - this.last_mouseclick && this.selected_nodes[c.id]) {
if (c.onDblClick) {
c.onDblClick(a);
}
this.processNodeDblClicked(c);
l = !0;
}
c.onMouseDown && c.onMouseDown(a, [a.canvasX - c.pos[0], a.canvasY - c.pos[1]]) ? l = !0 : this.live_mode && (l = h = !0);
l || (this.allow_dragnodes && (this.node_dragged = c), this.selected_nodes[c.id] || this.processNodeSelected(c, a));
this.dirty_canvas = !0;
}
} else {
h = !0;
}
!g && h && this.allow_dragcanvas && (this.dragging_canvas = !0);
} else {
2 != a.which && 3 == a.which && this.processContextMenu(c, a);
}
this.last_mouse[0] = a.localX;
this.last_mouse[1] = a.localY;
this.last_mouseclick = e.getTime();
this.canvas_mouse = [a.canvasX, a.canvasY];
this.graph.change();
(!b.document.activeElement || "input" != b.document.activeElement.nodeName.toLowerCase() && "textarea" != b.document.activeElement.nodeName.toLowerCase()) && a.preventDefault();
a.stopPropagation();
if (this.onMouseDown) {
this.onMouseDown(a);
}
return !1;
}
};
d.prototype.processMouseMove = function(a) {
this.autoresize && this.resize();
if (this.graph) {
d.active_canvas = this;
this.adjustMouseEvent(a);
var b = [a.localX, a.localY], c = [b[0] - this.last_mouse[0], b[1] - this.last_mouse[1]];
this.last_mouse = b;
this.canvas_mouse = [a.canvasX, a.canvasY];
if (this.dragging_rectangle) {
this.dragging_rectangle[2] = a.canvasX - this.dragging_rectangle[0], this.dragging_rectangle[3] = a.canvasY - this.dragging_rectangle[1], this.dirty_canvas = !0;
} else {
if (this.dragging_canvas) {
this.offset[0] += c[0] / this.scale, this.offset[1] += c[1] / this.scale, this.dirty_bgcanvas = this.dirty_canvas = !0;
} else {
if (this.allow_interaction) {
this.connecting_node && (this.dirty_canvas = !0);
b = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes);
for (var g = 0, h = this.graph._nodes.length; g < h; ++g) {
if (this.graph._nodes[g].mouseOver && b != this.graph._nodes[g]) {
this.graph._nodes[g].mouseOver = !1;
if (this.node_over && this.node_over.onMouseLeave) {
this.node_over.onMouseLeave(a);
}
this.node_over = null;
this.dirty_canvas = !0;
}
}
if (b) {
if (!b.mouseOver && (b.mouseOver = !0, this.node_over = b, this.dirty_canvas = !0, b.onMouseEnter)) {
b.onMouseEnter(a);
}
if (b.onMouseMove) {
b.onMouseMove(a);
}
if (this.connecting_node && (h = this._highlight_input || [0, 0], !this.isOverNodeBox(b, a.canvasX, a.canvasY))) {
var l = this.isOverNodeInput(b, a.canvasX, a.canvasY, h);
-1 != l && b.inputs[l] ? e.isValidConnection(this.connecting_output.type, b.inputs[l].type) && (this._highlight_input = h) : this._highlight_input = null;
}
r(a.canvasX, a.canvasY, b.pos[0] + b.size[0] - 5, b.pos[1] + b.size[1] - 5, 5, 5) ? this.canvas.style.cursor = "se-resize" : this.canvas.style.cursor = null;
} else {
this.canvas.style.cursor = null;
}
if (this.node_capturing_input && this.node_capturing_input != b && this.node_capturing_input.onMouseMove) {
this.node_capturing_input.onMouseMove(a);
}
if (this.node_dragged && !this.live_mode) {
for (g in this.selected_nodes) {
b = this.selected_nodes[g], b.pos[0] += c[0] / this.scale, b.pos[1] += c[1] / this.scale;
}
this.dirty_bgcanvas = this.dirty_canvas = !0;
}
this.resizing_node && !this.live_mode && (this.resizing_node.size[0] += c[0] / this.scale, this.resizing_node.size[1] += c[1] / this.scale, c = Math.max(this.resizing_node.inputs ? this.resizing_node.inputs.length : 0, this.resizing_node.outputs ? this.resizing_node.outputs.length : 0), this.resizing_node.size[1] < c * e.NODE_SLOT_HEIGHT + 4 && (this.resizing_node.size[1] = c * e.NODE_SLOT_HEIGHT + 4), this.resizing_node.size[0] < e.NODE_MIN_WIDTH && (this.resizing_node.size[0] = e.NODE_MIN_WIDTH),
this.canvas.style.cursor = "se-resize", this.dirty_bgcanvas = this.dirty_canvas = !0);
}
}
}
a.preventDefault();
return !1;
}
};
d.prototype.processMouseUp = function(a) {
if (this.graph) {
var b = this.getCanvasWindow().document;
d.active_canvas = this;
b.removeEventListener("mousemove", this._mousemove_callback, !0);
this.canvas.addEventListener("mousemove", this._mousemove_callback, !0);
b.removeEventListener("mouseup", this._mouseup_callback, !0);
this.adjustMouseEvent(a);
if (1 == a.which) {
if (this.dragging_rectangle) {
if (this.graph) {
var c = this.graph._nodes, g = new Float32Array(4);
this.deselectAllNodes();
0 > this.dragging_rectangle[2] && (this.dragging_rectangle[0] += this.dragging_rectangle[2]);
0 > this.dragging_rectangle[3] && (this.dragging_rectangle[1] += this.dragging_rectangle[3]);
this.dragging_rectangle[2] = Math.abs(this.dragging_rectangle[2] * this.scale);
this.dragging_rectangle[3] = Math.abs(this.dragging_rectangle[3] * this.scale);
for (var h = 0; h < c.length; ++h) {
b = c[h], b.getBounding(g), v(this.dragging_rectangle, g) && this.selectNode(b, !0);
}
}
this.dragging_rectangle = null;
} else {
if (this.connecting_node) {
this.dirty_bgcanvas = this.dirty_canvas = !0;
if (b = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes)) {
this.connecting_output.type == e.EVENT && this.isOverNodeBox(b, a.canvasX, a.canvasY) ? this.connecting_node.connect(this.connecting_slot, b, e.EVENT) : (c = this.isOverNodeInput(b, a.canvasX, a.canvasY), -1 != c ? this.connecting_node.connect(this.connecting_slot, b, c) : (c = b.getInputInfo(0), this.connecting_output.type == e.EVENT ? this.connecting_node.connect(this.connecting_slot, b, e.EVENT) : c && !c.link && e.isValidConnection(c.type && this.connecting_output.type) && this.connecting_node.connect(this.connecting_slot,
b, 0)));
}
this.connecting_node = this.connecting_pos = this.connecting_output = null;
this.connecting_slot = -1;
} else {
if (this.resizing_node) {
this.dirty_bgcanvas = this.dirty_canvas = !0, this.resizing_node = null;
} else {
if (this.node_dragged) {
this.dirty_bgcanvas = this.dirty_canvas = !0, this.node_dragged.pos[0] = Math.round(this.node_dragged.pos[0]), this.node_dragged.pos[1] = Math.round(this.node_dragged.pos[1]), this.graph.config.align_to_grid && this.node_dragged.alignToGrid(), this.node_dragged = null;
} else {
b = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes);
c = e.getTime();
!b && 300 > c - this.last_mouseclick && this.deselectAllNodes();
this.dirty_canvas = !0;
this.dragging_canvas = !1;
if (this.node_over && this.node_over.onMouseUp) {
this.node_over.onMouseUp(a, [a.canvasX - this.node_over.pos[0], a.canvasY - this.node_over.pos[1]]);
}
if (this.node_capturing_input && this.node_capturing_input.onMouseUp) {
this.node_capturing_input.onMouseUp(a, [a.canvasX - this.node_capturing_input.pos[0], a.canvasY - this.node_capturing_input.pos[1]]);
}
}
}
}
}
} else {
2 == a.which ? (this.dirty_canvas = !0, this.dragging_canvas = !1) : 3 == a.which && (this.dirty_canvas = !0, this.dragging_canvas = !1);
}
this.graph.change();
a.stopPropagation();
a.preventDefault();
return !1;
}
};
d.prototype.processMouseWheel = function(a) {
if (this.graph && this.allow_dragcanvas) {
var b = null != a.wheelDeltaY ? a.wheelDeltaY : -60 * a.detail;
this.adjustMouseEvent(a);
var c = this.scale;
0 < b ? c *= 1.1 : 0 > b && (c *= 1 / 1.1);
this.setZoom(c, [a.localX, a.localY]);
this.graph.change();
a.preventDefault();
return !1;
}
};
d.prototype.isOverNodeBox = function(a, b, c) {
var g = e.NODE_TITLE_HEIGHT;
return r(b, c, a.pos[0] + 2, a.pos[1] + 2 - g, g - 4, g - 4) ? !0 : !1;
};
d.prototype.isOverNodeInput = function(a, b, c, e) {
if (a.inputs) {
for (var g = 0, d = a.inputs.length; g < d; ++g) {
var n = a.getConnectionPos(!0, g);
if (r(b, c, n[0] - 10, n[1] - 5, 20, 10)) {
return e && (e[0] = n[0], e[1] = n[1]), g;
}
}
}
return -1;
};
d.prototype.processKey = function(a) {
if (this.graph) {
var b = !1;
if ("input" != a.target.localName) {
if ("keydown" == a.type) {
32 == a.keyCode && (b = this.dragging_canvas = !0);
65 == a.keyCode && a.ctrlKey && (this.selectNodes(), b = !0);
"KeyC" == a.code && (a.metaKey || a.ctrlKey) && !a.shiftKey && this.selected_nodes && (this.copyToClipboard(), b = !0);
"KeyV" != a.code || !a.metaKey && !a.ctrlKey || a.shiftKey || this.pasteFromClipboard();
if (46 == a.keyCode || 8 == a.keyCode) {
this.deleteSelectedNodes(), b = !0;
}
if (this.selected_nodes) {
for (var c in this.selected_nodes) {
if (this.selected_nodes[c].onKeyDown) {
this.selected_nodes[c].onKeyDown(a);
}
}
}
} else {
if ("keyup" == a.type && (32 == a.keyCode && (this.dragging_canvas = !1), this.selected_nodes)) {
for (c in this.selected_nodes) {
if (this.selected_nodes[c].onKeyUp) {
this.selected_nodes[c].onKeyUp(a);
}
}
}
}
this.graph.change();
if (b) {
return a.preventDefault(), !1;
}
}
}
};
d.prototype.copyToClipboard = function() {
var a = {nodes:[], links:[]}, b = 0, c = [], e;
for (e in this.selected_nodes) {
var h = this.selected_nodes[e];
h._relative_id = b;
c.push(h);
b += 1;
}
for (e = 0; e < c.length; ++e) {
if (h = c[e], a.nodes.push(h.clone().serialize()), h.inputs && h.inputs.length) {
for (b = 0; b < h.inputs.length; ++b) {
var d = h.inputs[b];
if (d && null != d.link && (d = this.graph.links[d.link])) {
var n = this.graph.getNodeById(d.origin_id);
n && this.selected_nodes[n.id] && a.links.push([n._relative_id, b, h._relative_id, d.target_slot]);
}
}
}
}
localStorage.setItem("litegrapheditor_clipboard", JSON.stringify(a));
};
d.prototype.pasteFromClipboard = function() {
var a = localStorage.getItem("litegrapheditor_clipboard");
if (a) {
a = JSON.parse(a);
for (var b = [], c = 0; c < a.nodes.length; ++c) {
var g = a.nodes[c], h = e.createNode(g.type);
h && (h.configure(g), h.pos[0] += 5, h.pos[1] += 5, this.graph.add(h), b.push(h));
}
for (c = 0; c < a.links.length; ++c) {
g = a.links[c], b[g[0]].connect(g[1], b[g[2]], g[3]);
}
this.selectNodes(b);
}
};
d.prototype.processDrop = function(a) {
a.preventDefault();
this.adjustMouseEvent(a);
var b = [a.canvasX, a.canvasY], c = this.graph.getNodeOnPos(b[0], b[1]);
if (c) {
if ((c.onDropFile || c.onDropData) && (b = a.dataTransfer.files) && b.length) {
for (var e = 0; e < b.length; e++) {
var h = a.dataTransfer.files[0], l = h.name;
d.getFileExtension(l);
if (c.onDropFile) {
c.onDropFile(h);
}
if (c.onDropData) {
var n = new FileReader;
n.onload = function(a) {
c.onDropData(a.target.result, l, h);
};
var f = h.type.split("/")[0];
"text" == f || "" == f ? n.readAsText(h) : "image" == f ? n.readAsDataURL(h) : n.readAsArrayBuffer(h);
}
}
}
return c.onDropItem && c.onDropItem(event) ? !0 : this.onDropItem ? this.onDropItem(event) : !1;
}
b = null;
this.onDropItem && (b = this.onDropItem(event));
b || this.checkDropItem(a);
};
d.prototype.checkDropItem = function(a) {
if (a.dataTransfer.files.length) {
var b = a.dataTransfer.files[0], c = d.getFileExtension(b.name).toLowerCase();
if (c = e.node_types_by_file_extension[c]) {
if (c = e.createNode(c.type), c.pos = [a.canvasX, a.canvasY], this.graph.add(c), c.onDropFile) {
c.onDropFile(b);
}
}
}
};
d.prototype.processNodeDblClicked = function(a) {
if (this.onShowNodePanel) {
this.onShowNodePanel(a);
}
if (this.onNodeDblClicked) {
this.onNodeDblClicked(a);
}
this.setDirty(!0);
};
d.prototype.processNodeSelected = function(a, b) {
this.selectNode(a, b && b.shiftKey);
if (this.onNodeSelected) {
this.onNodeSelected(a);
}
};
d.prototype.processNodeDeselected = function(a) {
this.deselectNode(a);
if (this.onNodeDeselected) {
this.onNodeDeselected(a);
}
};
d.prototype.selectNode = function(a, b) {
null == a ? this.deselectAllNodes() : this.selectNodes([a], b);
};
d.prototype.selectNodes = function(a, b) {
b || this.deselectAllNodes();
a = a || this.graph._nodes;
for (b = 0; b < a.length; ++b) {
var c = a[b];
if (!c.selected) {
if (!c.selected && c.onSelected) {
c.onSelected();
}
c.selected = !0;
this.selected_nodes[c.id] = c;
if (c.inputs) {
for (b = 0; b < c.inputs.length; ++b) {
this.highlighted_links[c.inputs[b].link] = !0;
}
}
if (c.outputs) {
for (b = 0; b < c.outputs.length; ++b) {
var e = c.outputs[b];
if (e.links) {
for (var h = 0; h < e.links.length; ++h) {
this.highlighted_links[e.links[h]] = !0;
}
}
}
}
}
}
this.setDirty(!0);
};
d.prototype.deselectNode = function(a) {
if (a.selected) {
if (a.onDeselected) {
a.onDeselected();
}
a.selected = !1;
if (a.inputs) {
for (var b = 0; b < a.inputs.length; ++b) {
delete this.highlighted_links[a.inputs[b].link];
}
}
if (a.outputs) {
for (b = 0; b < a.outputs.length; ++b) {
var c = a.outputs[b];
if (c.links) {
for (var e = 0; e < c.links.length; ++e) {
delete this.highlighted_links[c.links[e]];
}
}
}
}
}
};
d.prototype.deselectAllNodes = function() {
if (this.graph) {
for (var a = this.graph._nodes, b = 0, c = a.length; b < c; ++b) {
var e = a[b];
if (e.selected) {
if (e.onDeselected) {
e.onDeselected();
}
e.selected = !1;
}
}
this.selected_nodes = {};
this.highlighted_links = {};
this.setDirty(!0);
}
};
d.prototype.deleteSelectedNodes = function() {
for (var a in this.selected_nodes) {
this.graph.remove(this.selected_nodes[a]);
}
this.selected_nodes = {};
this.highlighted_links = {};
this.setDirty(!0);
};
d.prototype.centerOnNode = function(a) {
this.offset[0] = -a.pos[0] - 0.5 * a.size[0] + 0.5 * this.canvas.width / this.scale;
this.offset[1] = -a.pos[1] - 0.5 * a.size[1] + 0.5 * this.canvas.height / this.scale;
this.setDirty(!0, !0);
};
d.prototype.adjustMouseEvent = function(a) {
var b = this.canvas.getBoundingClientRect();
a.localX = a.pageX - b.left;
a.localY = a.pageY - b.top;
a.canvasX = a.localX / this.scale - this.offset[0];
a.canvasY = a.localY / this.scale - this.offset[1];
};
d.prototype.setZoom = function(a, b) {
b || (b = [0.5 * this.canvas.width, 0.5 * this.canvas.height]);
var c = this.convertOffsetToCanvas(b);
this.scale = a;
this.scale > this.max_zoom ? this.scale = this.max_zoom : this.scale < this.min_zoom && (this.scale = this.min_zoom);
a = this.convertOffsetToCanvas(b);
c = [a[0] - c[0], a[1] - c[1]];
this.offset[0] += c[0];
this.offset[1] += c[1];
this.dirty_bgcanvas = this.dirty_canvas = !0;
};
d.prototype.convertOffsetToCanvas = function(a, b) {
b = b || [];
b[0] = a[0] / this.scale - this.offset[0];
b[1] = a[1] / this.scale - this.offset[1];
return b;
};
d.prototype.convertCanvasToOffset = function(a, b) {
b = b || [];
b[0] = (a[0] + this.offset[0]) * this.scale;
b[1] = (a[1] + this.offset[1]) * this.scale;
return b;
};
d.prototype.convertEventToCanvas = function(a) {
var b = this.canvas.getBoundingClientRect();
return this.convertOffsetToCanvas([a.pageX - b.left, a.pageY - b.top]);
};
d.prototype.bringToFront = function(a) {
var b = this.graph._nodes.indexOf(a);
-1 != b && (this.graph._nodes.splice(b, 1), this.graph._nodes.push(a));
};
d.prototype.sendToBack = function(a) {
var b = this.graph._nodes.indexOf(a);
-1 != b && (this.graph._nodes.splice(b, 1), this.graph._nodes.unshift(a));
};
var p = new Float32Array(4);
d.prototype.computeVisibleNodes = function(a, b) {
b = b || [];
b.length = 0;
a = a || this.graph._nodes;
for (var c = 0, e = a.length; c < e; ++c) {
var h = a[c];
(!this.live_mode || h.onDrawBackground || h.onDrawForeground) && v(this.visible_area, h.getBounding(p)) && b.push(h);
}
return b;
};
d.prototype.draw = function(a, b) {
if (this.canvas) {
var c = e.getTime();
this.render_time = 0.001 * (c - this.last_draw_time);
this.last_draw_time = c;
if (this.graph) {
var g = [-this.offset[0], -this.offset[1]], h = [g[0] + this.canvas.width / this.scale, g[1] + this.canvas.height / this.scale];
this.visible_area = new Float32Array([g[0], g[1], h[0] - g[0], h[1] - g[1]]);
}
(this.dirty_bgcanvas || b || this.always_render_background || this.graph && this.graph._last_trigger_time && 1000 > c - this.graph._last_trigger_time) && this.drawBackCanvas();
(this.dirty_canvas || a) && this.drawFrontCanvas();
this.fps = this.render_time ? 1.0 / this.render_time : 0;
this.frame += 1;
}
};
d.prototype.drawFrontCanvas = function() {
this.ctx || (this.ctx = this.bgcanvas.getContext("2d"));
var a = this.ctx;
if (a) {
a.start2D && a.start2D();
var b = this.canvas;
a.restore();
a.setTransform(1, 0, 0, 1, 0, 0);
this.dirty_area && (a.save(), a.beginPath(), a.rect(this.dirty_area[0], this.dirty_area[1], this.dirty_area[2], this.dirty_area[3]), a.clip());
this.clear_background && a.clearRect(0, 0, b.width, b.height);
this.bgcanvas == this.canvas ? this.drawBackCanvas() : a.drawImage(this.bgcanvas, 0, 0);
if (this.onRender) {
this.onRender(b, a);
}
this.show_info && this.renderInfo(a);
if (this.graph) {
a.save();
a.scale(this.scale, this.scale);
a.translate(this.offset[0], this.offset[1]);
b = this.computeVisibleNodes(null, this.visible_nodes);
for (var c = 0; c < b.length; ++c) {
var g = b[c];
a.save();
a.translate(g.pos[0], g.pos[1]);
this.drawNode(g, a);
a.restore();
}
this.graph.config.links_ontop && (this.live_mode || this.drawConnections(a));
if (null != this.connecting_pos) {
a.lineWidth = this.connections_width;
switch(this.connecting_output.type) {
case e.EVENT:
b = "#F85";
break;
default:
b = "#AFA";
}
this.renderLink(a, this.connecting_pos, [this.canvas_mouse[0], this.canvas_mouse[1]], null, !1, null, b);
a.beginPath();
this.connecting_output.type === e.EVENT ? a.rect(this.connecting_pos[0] - 6 + 0.5, this.connecting_pos[1] - 5 + 0.5, 14, 10) : a.arc(this.connecting_pos[0], this.connecting_pos[1], 4, 0, 2 * Math.PI);
a.fill();
a.fillStyle = "#ffcc00";
this._highlight_input && (a.beginPath(), a.arc(this._highlight_input[0], this._highlight_input[1], 6, 0, 2 * Math.PI), a.fill());
}
this.dragging_rectangle && (a.strokeStyle = "#FFF", a.strokeRect(this.dragging_rectangle[0], this.dragging_rectangle[1], this.dragging_rectangle[2], this.dragging_rectangle[3]));
a.restore();
}
this.dirty_area && a.restore();
a.finish2D && a.finish2D();
this.dirty_canvas = !1;
}
};
d.prototype.renderInfo = function(a, b, c) {
b = b || 0;
c = c || 0;
a.save();
a.translate(b, c);
a.font = "10px Arial";
a.fillStyle = "#888";
this.graph ? (a.fillText("T: " + this.graph.globaltime.toFixed(2) + "s", 5, 13), a.fillText("I: " + this.graph.iteration, 5, 26), a.fillText("F: " + this.frame, 5, 39), a.fillText("FPS:" + this.fps.toFixed(2), 5, 52)) : a.fillText("No graph selected", 5, 13);
a.restore();
};
d.prototype.drawBackCanvas = function() {
var a = this.bgcanvas;
if (a.width != this.canvas.width || a.height != this.canvas.height) {
a.width = this.canvas.width, a.height = this.canvas.height;
}
this.bgctx || (this.bgctx = this.bgcanvas.getContext("2d"));
var b = this.bgctx;
b.start && b.start();
this.clear_background && b.clearRect(0, 0, a.width, a.height);
this._graph_stack && this._graph_stack.length && (b.strokeStyle = this._graph_stack[this._graph_stack.length - 1].bgcolor, b.lineWidth = 10, b.strokeRect(1, 1, a.width - 2, a.height - 2), b.lineWidth = 1);
b.restore();
b.setTransform(1, 0, 0, 1, 0, 0);
if (this.graph) {
b.save();
b.scale(this.scale, this.scale);
b.translate(this.offset[0], this.offset[1]);
if (this.background_image && 0.5 < this.scale) {
b.globalAlpha = (1.0 - 0.5 / this.scale) * this.editor_alpha;
b.imageSmoothingEnabled = b.mozImageSmoothingEnabled = b.imageSmoothingEnabled = !1;
if (!this._bg_img || this._bg_img.name != this.background_image) {
this._bg_img = new Image;
this._bg_img.name = this.background_image;
this._bg_img.src = this.background_image;
var c = this;
this._bg_img.onload = function() {
c.draw(!0, !0);
};
}
var e = null;
null == this._pattern && 0 < this._bg_img.width ? (e = b.createPattern(this._bg_img, "repeat"), this._pattern_img = this._bg_img, this._pattern = e) : e = this._pattern;
e && (b.fillStyle = e, b.fillRect(this.visible_area[0], this.visible_area[1], this.visible_area[2], this.visible_area[3]), b.fillStyle = "transparent");
b.globalAlpha = 1.0;
b.imageSmoothingEnabled = b.mozImageSmoothingEnabled = b.imageSmoothingEnabled = !0;
}
if (this.onBackgroundRender) {
this.onBackgroundRender(a, b);
}
b.strokeStyle = "#235";
b.strokeRect(0, 0, a.width, a.height);
this.render_connections_shadows ? (b.shadowColor = "#000", b.shadowOffsetX = 0, b.shadowOffsetY = 0, b.shadowBlur = 6) : b.shadowColor = "rgba(0,0,0,0)";
this.live_mode || this.drawConnections(b);
b.shadowColor = "rgba(0,0,0,0)";
b.restore();
}
b.finish && b.finish();
this.dirty_bgcanvas = !1;
this.dirty_canvas = !0;
};
var l = new Float32Array(2);
d.prototype.drawNode = function(a, b) {
var c = a.color || e.NODE_DEFAULT_COLOR, g = !0;
if (a.flags.skip_title_render || a.graph.isLive()) {
g = !1;
}
a.mouseOver && (g = !0);
a.selected || (this.render_shadows ? (b.shadowColor = "rgba(0,0,0,0.5)", b.shadowOffsetX = 2, b.shadowOffsetY = 2, b.shadowBlur = 3) : b.shadowColor = "transparent");
if (this.live_mode) {
if (!a.flags.collapsed && (b.shadowColor = "transparent", a.onDrawForeground)) {
a.onDrawForeground(b);
}
} else {
var h = this.editor_alpha;
b.globalAlpha = h;
var d = a._shape || e.BOX_SHAPE;
l.set(a.size);
a.flags.collapsed && (l[0] = e.NODE_COLLAPSED_WIDTH, l[1] = 0);
a.flags.clip_area && (b.save(), d == e.BOX_SHAPE ? (b.beginPath(), b.rect(0, 0, l[0], l[1])) : d == e.ROUND_SHAPE ? b.roundRect(0, 0, l[0], l[1], 10) : d == e.CIRCLE_SHAPE && (b.beginPath(), b.arc(0.5 * l[0], 0.5 * l[1], 0.5 * l[0], 0, 2 * Math.PI)), b.clip());
this.drawNodeShape(a, b, l, c, a.bgcolor, !g, a.selected);
b.shadowColor = "transparent";
b.textAlign = "left";
b.font = this.inner_text_font;
g = 0.6 < this.scale;
d = this.connecting_output;
if (!a.flags.collapsed) {
if (a.inputs) {
for (var n = 0; n < a.inputs.length; n++) {
var f = a.inputs[n];
b.globalAlpha = h;
this.connecting_node && e.isValidConnection(f.type && d.type) && (b.globalAlpha = 0.4 * h);
b.fillStyle = null != f.link ? "#7F7" : "#AAA";
var p = a.getConnectionPos(!0, n);
p[0] -= a.pos[0];
p[1] -= a.pos[1];
b.beginPath();
f.type === e.EVENT ? b.rect(p[0] - 6 + 0.5, p[1] - 5 + 0.5, 14, 10) : b.arc(p[0], p[1], 4, 0, 2 * Math.PI);
b.fill();
g && (f = null != f.label ? f.label : f.name) && (b.fillStyle = c, b.fillText(f, p[0] + 10, p[1] + 5));
}
}
this.connecting_node && (b.globalAlpha = 0.4 * h);
b.lineWidth = 1;
b.textAlign = "right";
b.strokeStyle = "black";
if (a.outputs) {
for (n = 0; n < a.outputs.length; n++) {
if (f = a.outputs[n], p = a.getConnectionPos(!1, n), p[0] -= a.pos[0], p[1] -= a.pos[1], b.fillStyle = f.links && f.links.length ? "#7F7" : "#AAA", b.beginPath(), f.type === e.EVENT ? b.rect(p[0] - 6 + 0.5, p[1] - 5 + 0.5, 14, 10) : b.arc(p[0], p[1], 4, 0, 2 * Math.PI), b.fill(), b.stroke(), g && (f = null != f.label ? f.label : f.name)) {
b.fillStyle = c, b.fillText(f, p[0] - 10, p[1] + 5);
}
}
}
b.textAlign = "left";
b.globalAlpha = 1;
if (a.onDrawForeground) {
a.onDrawForeground(b);
}
}
a.flags.clip_area && b.restore();
b.globalAlpha = 1.0;
}
};
d.prototype.drawNodeShape = function(a, b, c, g, h, d, n) {
b.strokeStyle = g || e.NODE_DEFAULT_COLOR;
b.fillStyle = h || e.NODE_DEFAULT_BGCOLOR;
h = e.NODE_TITLE_HEIGHT;
var l = a._shape || e.BOX_SHAPE;
l == e.BOX_SHAPE ? (b.beginPath(), b.rect(0, d ? 0 : -h, c[0] + 1, d ? c[1] : c[1] + h), b.fill(), b.shadowColor = "transparent", n && (b.strokeStyle = "#CCC", b.strokeRect(-0.5, d ? -0.5 : -h + -0.5, c[0] + 2, d ? c[1] + 2 : c[1] + h + 2 - 1), b.strokeStyle = g)) : l == e.ROUND_SHAPE ? (b.roundRect(0, d ? 0 : -h, c[0], d ? c[1] : c[1] + h, 10), b.fill()) : l == e.CIRCLE_SHAPE && (b.beginPath(), b.arc(0.5 * c[0], 0.5 * c[1], 0.5 * c[0], 0, 2 * Math.PI), b.fill());
b.shadowColor = "transparent";
a.bgImage && a.bgImage.width && b.drawImage(a.bgImage, 0.5 * (c[0] - a.bgImage.width), 0.5 * (c[1] - a.bgImage.height));
a.bgImageUrl && !a.bgImage && (a.bgImage = a.loadImage(a.bgImageUrl));
if (a.onDrawBackground) {
a.onDrawBackground(b);
}
d || (b.fillStyle = g || e.NODE_DEFAULT_COLOR, g = b.globalAlpha, b.globalAlpha = 0.5 * g, l == e.BOX_SHAPE ? (b.beginPath(), b.rect(0, -h, c[0] + 1, h), b.fill()) : l == e.ROUND_SHAPE && (b.roundRect(0, -h, c[0], h, 10, 0), b.fill()), b.fillStyle = a.boxcolor || e.NODE_DEFAULT_BOXCOLOR, b.beginPath(), l == e.ROUND_SHAPE || l == e.CIRCLE_SHAPE ? b.arc(0.5 * h, -0.5 * h, 0.5 * (h - 6), 0, 2 * Math.PI) : b.rect(3, -h + 3, h - 6, h - 6), b.fill(), b.globalAlpha = g, b.font = this.title_text_font,
(a = a.getTitle()) && 0.5 < this.scale && (b.fillStyle = e.NODE_TITLE_COLOR, b.fillText(a, 16, 13 - h)));
};
d.prototype.drawNodeCollapsed = function(a, b, c, d) {
b.strokeStyle = c || e.NODE_DEFAULT_COLOR;
b.fillStyle = d || e.NODE_DEFAULT_BGCOLOR;
c = e.NODE_COLLAPSED_RADIUS;
d = a._shape || e.BOX_SHAPE;
d == e.CIRCLE_SHAPE ? (b.beginPath(), b.arc(0.5 * a.size[0], 0.5 * a.size[1], c, 0, 2 * Math.PI), b.fill(), b.shadowColor = "rgba(0,0,0,0)", b.stroke(), b.fillStyle = a.boxcolor || e.NODE_DEFAULT_BOXCOLOR, b.beginPath(), b.arc(0.5 * a.size[0], 0.5 * a.size[1], 0.5 * c, 0, 2 * Math.PI)) : d == e.ROUND_SHAPE ? (b.beginPath(), b.roundRect(0.5 * a.size[0] - c, 0.5 * a.size[1] - c, 2 * c, 2 * c, 5), b.fill(), b.shadowColor = "rgba(0,0,0,0)", b.stroke(), b.fillStyle = a.boxcolor || e.NODE_DEFAULT_BOXCOLOR,
b.beginPath(), b.roundRect(0.5 * a.size[0] - 0.5 * c, 0.5 * a.size[1] - 0.5 * c, c, c, 2)) : (b.beginPath(), b.rect(0, 0, a.size[0], 2 * c), b.fill(), b.shadowColor = "rgba(0,0,0,0)", b.stroke(), b.fillStyle = a.boxcolor || e.NODE_DEFAULT_BOXCOLOR, b.beginPath(), b.rect(0.5 * c, 0.5 * c, c, c));
b.fill();
};
d.prototype.drawConnections = function(a) {
var b = e.getTime();
a.lineWidth = this.connections_width;
a.fillStyle = "#AAA";
a.strokeStyle = "#AAA";
a.globalAlpha = this.editor_alpha;
for (var c = 0, d = this.graph._nodes.length; c < d; ++c) {
var h = this.graph._nodes[c];
if (h.inputs && h.inputs.length) {
for (var l = 0; l < h.inputs.length; ++l) {
var n = h.inputs[l];
if (n && null != n.link && (n = this.graph.links[n.link])) {
var f = this.graph.getNodeById(n.origin_id);
if (null != f) {
var p = n.origin_slot;
f = -1 == p ? [f.pos[0] + 10, f.pos[1] + 10] : f.getConnectionPos(!1, p);
this.renderLink(a, f, h.getConnectionPos(!0, l), n);
if (n && n._last_time && 1000 > b - n._last_time) {
p = 2.0 - 0.002 * (b - n._last_time);
var k = "rgba(255,255,255, " + p.toFixed(2) + ")";
this.renderLink(a, f, h.getConnectionPos(!0, l), n, !0, p, k);
}
}
}
}
}
}
a.globalAlpha = 1;
};
d.prototype.renderLink = function(a, b, c, g, h, l, n) {
if (this.highquality_render) {
var f = q(b, c);
this.render_connections_border && 0.6 < this.scale && (a.lineWidth = this.connections_width + 4);
!n && g && (n = d.link_type_colors[g.type]);
n || (n = this.default_link_color);
null != g && this.highlighted_links[g.id] && (n = "#FFF");
a.beginPath();
this.render_curved_connections ? (a.moveTo(b[0], b[1]), a.bezierCurveTo(b[0] + 0.25 * f, b[1], c[0] - 0.25 * f, c[1], c[0], c[1])) : (a.moveTo(b[0] + 10, b[1]), a.lineTo(0.5 * (b[0] + 10 + (c[0] - 10)), b[1]), a.lineTo(0.5 * (b[0] + 10 + (c[0] - 10)), c[1]), a.lineTo(c[0] - 10, c[1]));
this.render_connections_border && 0.6 < this.scale && !h && (a.strokeStyle = "rgba(0,0,0,0.5)", a.stroke());
a.lineWidth = this.connections_width;
a.fillStyle = a.strokeStyle = n;
a.stroke();
this.render_connection_arrows && 0.6 <= this.scale && this.render_connection_arrows && 0.6 < this.scale && (g = this.computeConnectionPoint(b, c, 0.5), h = this.computeConnectionPoint(b, c, 0.51), h = this.render_curved_connections ? -Math.atan2(h[0] - g[0], h[1] - g[1]) : c[1] > b[1] ? 0 : Math.PI, a.save(), a.translate(g[0], g[1]), a.rotate(h), a.beginPath(), a.moveTo(-5, -5), a.lineTo(0, 5), a.lineTo(5, -5), a.fill(), a.restore());
if (l) {
for (l = 0; 5 > l; ++l) {
g = (0.001 * e.getTime() + 0.2 * l) % 1, g = this.computeConnectionPoint(b, c, g), a.beginPath(), a.arc(g[0], g[1], 5, 0, 2 * Math.PI), a.fill();
}
}
} else {
a.beginPath(), a.moveTo(b[0], b[1]), a.lineTo(c[0], c[1]), a.stroke();
}
};
d.prototype.computeConnectionPoint = function(a, b, c) {
var e = q(a, b), d = [a[0] + 0.25 * e, a[1]];
e = [b[0] - 0.25 * e, b[1]];
var l = (1 - c) * (1 - c) * (1 - c), n = 3 * (1 - c) * (1 - c) * c, f = 3 * (1 - c) * c * c;
c *= c * c;
return [l * a[0] + n * d[0] + f * e[0] + c * b[0], l * a[1] + n * d[1] + f * e[1] + c * b[1]];
};
d.prototype.resize = function(a, b) {
a || b || (b = this.canvas.parentNode, a = b.offsetWidth, b = b.offsetHeight);
if (this.canvas.width != a || this.canvas.height != b) {
this.canvas.width = a, this.canvas.height = b, this.bgcanvas.width = this.canvas.width, this.bgcanvas.height = this.canvas.height, this.setDirty(!0, !0);
}
};
d.prototype.switchLiveMode = function(a) {
if (a) {
var b = this, c = this.live_mode ? 1.1 : 0.9;
this.live_mode && (this.live_mode = !1, this.editor_alpha = 0.1);
var e = setInterval(function() {
b.editor_alpha *= c;
b.dirty_canvas = !0;
b.dirty_bgcanvas = !0;
1 > c && 0.01 > b.editor_alpha && (clearInterval(e), 1 > c && (b.live_mode = !0));
1 < c && 0.99 < b.editor_alpha && (clearInterval(e), b.editor_alpha = 1);
}, 1);
} else {
this.live_mode = !this.live_mode, this.dirty_bgcanvas = this.dirty_canvas = !0;
}
};
d.prototype.onNodeSelectionChange = function(a) {
};
d.prototype.touchHandler = function(a) {
var b = a.changedTouches[0];
switch(a.type) {
case "touchstart":
var c = "mousedown";
break;
case "touchmove":
c = "mousemove";
break;
case "touchend":
c = "mouseup";
break;
default:
return;
}
var e = this.getCanvasWindow(), d = e.document.createEvent("MouseEvent");
d.initMouseEvent(c, !0, !0, e, 1, b.screenX, b.screenY, b.clientX, b.clientY, !1, !1, !1, !1, 0, null);
b.target.dispatchEvent(d);
a.preventDefault();
};
d.onMenuAdd = function(a, b, c, l) {
function h(a, b) {
b = l.getFirstEvent();
if (a = e.createNode(a.value)) {
a.pos = g.convertEventToCanvas(b), g.graph.add(a);
}
}
var g = d.active_canvas, n = g.getCanvasWindow();
a = e.getNodeTypesCategories();
b = [];
for (var f in a) {
a[f] && b.push({value:a[f], content:a[f], has_submenu:!0});
}
var p = new e.ContextMenu(b, {event:c, callback:function(a, b, c) {
a = e.getNodeTypesInCategory(a.value);
b = [];
for (var d in a) {
b.push({content:a[d].title, value:a[d].type});
}
new e.ContextMenu(b, {event:c, callback:h, parentMenu:p}, n);
return !1;
}, parentMenu:l}, n);
return !1;
};
d.onMenuCollapseAll = function() {
};
d.onMenuNodeEdit = function() {
};
d.showMenuNodeOptionalInputs = function(a, b, c, l, h) {
if (h) {
var g = this;
a = d.active_canvas.getCanvasWindow();
b = h.optional_inputs;
h.onGetInputs && (b = h.onGetInputs());
var n = [];
if (b) {
for (var f in b) {
var p = b[f];
if (p) {
var k = p[0];
p[2] && p[2].label && (k = p[2].label);
k = {content:k, value:p};
p[1] == e.ACTION && (k.className = "event");
n.push(k);
} else {
n.push(null);
}
}
}
this.onMenuNodeInputs && (n = this.onMenuNodeInputs(n));
if (n.length) {
return new e.ContextMenu(n, {event:c, callback:function(a, b, c) {
h && (a.callback && a.callback.call(g, h, a, b, c), a.value && (h.addInput(a.value[0], a.value[1], a.value[2]), h.setDirtyCanvas(!0, !0)));
}, parentMenu:l, node:h}, a), !1;
}
}
};
d.showMenuNodeOptionalOutputs = function(a, b, c, l, h) {
function g(a, b, c) {
if (h && (a.callback && a.callback.call(n, h, a, b, c), a.value)) {
if (c = a.value[1], !c || c.constructor !== Object && c.constructor !== Array) {
h.addOutput(a.value[0], a.value[1], a.value[2]), h.setDirtyCanvas(!0, !0);
} else {
a = [];
for (var d in c) {
a.push({content:d, value:c[d]});
}
new e.ContextMenu(a, {event:b, callback:g, parentMenu:l, node:h});
return !1;
}
}
}
if (h) {
var n = this;
a = d.active_canvas.getCanvasWindow();
b = h.optional_outputs;
h.onGetOutputs && (b = h.onGetOutputs());
var f = [];
if (b) {
for (var p in b) {
var k = b[p];
if (!k) {
f.push(null);
} else {
if (!h.flags || !h.flags.skip_repeated_outputs || -1 == h.findOutputSlot(k[0])) {
var q = k[0];
k[2] && k[2].label && (q = k[2].label);
q = {content:q, value:k};
k[1] == e.EVENT && (q.className = "event");
f.push(q);
}
}
}
}
this.onMenuNodeOutputs && (f = this.onMenuNodeOutputs(f));
if (f.length) {
return new e.ContextMenu(f, {event:c, callback:g, parentMenu:l, node:h}, a), !1;
}
}
};
d.onShowMenuNodeProperties = function(a, b, c, l, h) {
if (h && h.properties) {
var g = d.active_canvas;
b = g.getCanvasWindow();
var n = [], f;
for (f in h.properties) {
a = void 0 !== h.properties[f] ? h.properties[f] : " ", a = d.decodeHTML(a), n.push({content:"<span class='property_name'>" + f + "</span><span class='property_value'>" + a + "</span>", value:f});
}
if (n.length) {
return new e.ContextMenu(n, {event:c, callback:function(a, b, c, e) {
h && (b = this.getBoundingClientRect(), g.showEditPropertyValue(h, a.value, {position:[b.left, b.top]}));
}, parentMenu:l, allow_html:!0, node:h}, b), !1;
}
}
};
d.decodeHTML = function(a) {
var b = document.createElement("div");
b.innerText = a;
return b.innerHTML;
};
d.onResizeNode = function(a, b, c, e, d) {
d && (d.size = d.computeSize(), d.setDirtyCanvas(!0, !0));
};
d.onShowTitleEditor = function(a, b, c, e, l) {
function h() {
l.title = g.value;
n.parentNode.removeChild(n);
l.setDirtyCanvas(!0, !0);
}
var n = document.createElement("div");
n.className = "graphdialog";
n.innerHTML = "<span class='name'>Title</span><input autofocus type='text' class='value'/><button>OK</button>";
var g = n.querySelector("input");
g && (g.value = l.title, g.addEventListener("keydown", function(a) {
13 == a.keyCode && (h(), a.preventDefault(), a.stopPropagation());
}));
a = d.active_canvas.canvas;
b = a.getBoundingClientRect();
e = c = -20;
b && (c -= b.left, e -= b.top);
event ? (n.style.left = event.pageX + c + "px", n.style.top = event.pageY + e + "px") : (n.style.left = 0.5 * a.width + c + "px", n.style.top = 0.5 * a.height + e + "px");
n.querySelector("button").addEventListener("click", h);
a.parentNode.appendChild(n);
};
d.prototype.showEditPropertyValue = function(a, b, c) {
function e() {
d(r.value);
}
function d(c) {
"number" == typeof a.properties[b] && (c = Number(c));
a.properties[b] = c;
if (a.onPropertyChanged) {
a.onPropertyChanged(b, c);
}
q.close();
a.setDirtyCanvas(!0, !0);
}
if (a && void 0 !== a.properties[b]) {
c = c || {};
var l = "string";
null !== a.properties[b] && (l = typeof a.properties[b]);
var n = null;
a.getPropertyInfo && (n = a.getPropertyInfo(b));
if (a.properties_info) {
for (var f = 0; f < a.properties_info.length; ++f) {
if (a.properties_info[f].name == b) {
n = a.properties_info[f];
break;
}
}
}
void 0 !== n && null !== n && n.type && (l = n.type);
var p = "";
if ("string" == l || "number" == l) {
p = "<input autofocus type='text' class='value'/>";
} else {
if ("enum" == l && n.values) {
p = "<select autofocus type='text' class='value'>";
for (f in n.values) {
var k = n.values.constructor === Array ? n.values[f] : f;
p += "<option value='" + k + "' " + (k == a.properties[b] ? "selected" : "") + ">" + n.values[f] + "</option>";
}
p += "</select>";
} else {
"boolean" == l && (p = "<input autofocus type='checkbox' class='value' " + (a.properties[b] ? "checked" : "") + "/>");
}
}
var q = this.createDialog("<span class='name'>" + b + "</span>" + p + "<button>OK</button>", c);
if ("enum" == l && n.values) {
var r = q.querySelector("select");
r.addEventListener("change", function(a) {
d(a.target.value);
});
} else {
if ("boolean" == l) {
(r = q.querySelector("input")) && r.addEventListener("click", function(a) {
d(!!r.checked);
});
} else {
if (r = q.querySelector("input")) {
r.value = void 0 !== a.properties[b] ? a.properties[b] : "", r.addEventListener("keydown", function(a) {
13 == a.keyCode && (e(), a.preventDefault(), a.stopPropagation());
});
}
}
}
q.querySelector("button").addEventListener("click", e);
}
};
d.prototype.createDialog = function(a, b) {
b = b || {};
var c = document.createElement("div");
c.className = "graphdialog";
c.innerHTML = a;
a = this.canvas.getBoundingClientRect();
var e = -20, d = -20;
a && (e -= a.left, d -= a.top);
b.position ? (e += b.position[0], d += b.position[1]) : b.event ? (e += b.event.pageX, d += b.event.pageY) : (e += 0.5 * this.canvas.width, d += 0.5 * this.canvas.height);
c.style.left = e + "px";
c.style.top = d + "px";
this.canvas.parentNode.appendChild(c);
c.close = function() {
this.parentNode && this.parentNode.removeChild(this);
};
return c;
};
d.onMenuNodeCollapse = function(a, b, c, e, d) {
d.flags.collapsed = !d.flags.collapsed;
d.setDirtyCanvas(!0, !0);
};
d.onMenuNodePin = function(a, b, c, e, d) {
d.pin();
};
d.onMenuNodeMode = function(a, b, c, d, l) {
new e.ContextMenu(["Always", "On Event", "On Trigger", "Never"], {event:c, callback:function(a) {
if (l) {
switch(a) {
case "On Event":
l.mode = e.ON_EVENT;
break;
case "On Trigger":
l.mode = e.ON_TRIGGER;
break;
case "Never":
l.mode = e.NEVER;
break;
default:
l.mode = e.ALWAYS;
}
}
}, parentMenu:d, node:l});
return !1;
};
d.onMenuNodeColors = function(a, b, c, l, h) {
if (!h) {
throw "no node for color";
}
b = [];
for (var g in d.node_colors) {
a = d.node_colors[g], a = {value:g, content:"<span style='display: block; color:" + a.color + "; background-color:" + a.bgcolor + "'>" + g + "</span>"}, b.push(a);
}
new e.ContextMenu(b, {event:c, callback:function(a) {
h && (a = d.node_colors[a.value]) && (h.color = a.color, h.bgcolor = a.bgcolor, h.setDirtyCanvas(!0));
}, parentMenu:l, node:h});
return !1;
};
d.onMenuNodeShapes = function(a, b, c, d, l) {
if (!l) {
throw "no node passed";
}
new e.ContextMenu(e.VALID_SHAPES, {event:c, callback:function(a) {
l && (l.shape = a, l.setDirtyCanvas(!0));
}, parentMenu:d, node:l});
return !1;
};
d.onMenuNodeRemove = function(a, b, c, e, d) {
if (!d) {
throw "no node passed";
}
0 != d.removable && (d.graph.remove(d), d.setDirtyCanvas(!0, !0));
};
d.onMenuNodeClone = function(a, b, c, e, d) {
0 != d.clonable && (a = d.clone()) && (a.pos = [d.pos[0] + 5, d.pos[1] + 5], d.graph.add(a), d.setDirtyCanvas(!0, !0));
};
d.node_colors = {red:{color:"#FAA", bgcolor:"#944"}, green:{color:"#AFA", bgcolor:"#494"}, blue:{color:"#AAF", bgcolor:"#449"}, cyan:{color:"#AFF", bgcolor:"#499"}, purple:{color:"#FAF", bgcolor:"#949"}, yellow:{color:"#FFA", bgcolor:"#994"}, black:{color:"#777", bgcolor:"#000"}, white:{color:"#FFF", bgcolor:"#AAA"}};
d.prototype.getCanvasMenuOptions = function() {
if (this.getMenuOptions) {
var a = this.getMenuOptions();
} else {
a = [{content:"Add Node", has_submenu:!0, callback:d.onMenuAdd}], this._graph_stack && 0 < this._graph_stack.length && (a = [{content:"Close subgraph", callback:this.closeSubgraph.bind(this)}, null].concat(a));
}
if (this.getExtraMenuOptions) {
var b = this.getExtraMenuOptions(this, a);
b && (a = a.concat(b));
}
return a;
};
d.prototype.getNodeMenuOptions = function(a) {
var b = a.getMenuOptions ? a.getMenuOptions(this) : [{content:"Inputs", has_submenu:!0, disabled:!0, callback:d.showMenuNodeOptionalInputs}, {content:"Outputs", has_submenu:!0, disabled:!0, callback:d.showMenuNodeOptionalOutputs}, null, {content:"Properties", has_submenu:!0, callback:d.onShowMenuNodeProperties}, null, {content:"Title", callback:d.onShowTitleEditor}, {content:"Mode", has_submenu:!0, callback:d.onMenuNodeMode}, {content:"Resize", callback:d.onResizeNode}, {content:"Collapse", callback:d.onMenuNodeCollapse},
{content:"Pin", callback:d.onMenuNodePin}, {content:"Colors", has_submenu:!0, callback:d.onMenuNodeColors}, {content:"Shapes", has_submenu:!0, callback:d.onMenuNodeShapes}, null];
if (a.getExtraMenuOptions) {
var c = a.getExtraMenuOptions(this);
c && (c.push(null), b = c.concat(b));
}
!1 !== a.clonable && b.push({content:"Clone", callback:d.onMenuNodeClone});
!1 !== a.removable && b.push(null, {content:"Remove", callback:d.onMenuNodeRemove});
a.onGetInputs && (c = a.onGetInputs()) && c.length && (b[0].disabled = !1);
a.onGetOutputs && (c = a.onGetOutputs()) && c.length && (b[1].disabled = !1);
if (a.graph && a.graph.onGetNodeMenuOptions) {
a.graph.onGetNodeMenuOptions(b, a);
}
return b;
};
d.prototype.processContextMenu = function(a, b) {
var c = this, l = d.active_canvas.getCanvasWindow(), f = null, p = {event:b, callback:function(b, e, d) {
if (b) {
if ("Remove Slot" == b.content) {
var l = b.slot;
l.input ? a.removeInput(l.slot) : l.output && a.removeOutput(l.slot);
} else {
if ("Rename Slot" == b.content) {
l = b.slot;
var n = c.createDialog("<span class='name'>Name</span><input type='text'/><button>OK</button>", e), g = n.querySelector("input");
n.querySelector("button").addEventListener("click", function(b) {
if (g.value) {
if (b = l.input ? a.getInputInfo(l.slot) : a.getOutputInfo(l.slot)) {
b.label = g.value;
}
c.setDirty(!0);
}
n.close();
});
}
}
}
}, node:a}, n = null;
a && (n = a.getSlotInPosition(b.canvasX, b.canvasY), d.active_node = a);
n ? (f = [], f.push(n.locked ? "Cannot remove" : {content:"Remove Slot", slot:n}), f.push({content:"Rename Slot", slot:n}), p.title = (n.input ? n.input.type : n.output.type) || "*", n.input && n.input.type == e.ACTION && (p.title = "Action"), n.output && n.output.type == e.EVENT && (p.title = "Event")) : f = a ? this.getNodeMenuOptions(a) : this.getCanvasMenuOptions();
f && new e.ContextMenu(f, p, l);
};
this.CanvasRenderingContext2D && (CanvasRenderingContext2D.prototype.roundRect = function(a, b, c, e, d, l) {
void 0 === d && (d = 5);
void 0 === l && (l = d);
this.beginPath();
this.moveTo(a + d, b);
this.lineTo(a + c - d, b);
this.quadraticCurveTo(a + c, b, a + c, b + d);
this.lineTo(a + c, b + e - l);
this.quadraticCurveTo(a + c, b + e, a + c - l, b + e);
this.lineTo(a + l, b + e);
this.quadraticCurveTo(a, b + e, a, b + e - l);
this.lineTo(a, b + d);
this.quadraticCurveTo(a, b, a + d, b);
});
e.compareObjects = function(a, b) {
for (var c in a) {
if (a[c] != b[c]) {
return !1;
}
}
return !0;
};
e.distance = q;
e.colorToString = function(a) {
return "rgba(" + Math.round(255 * a[0]).toFixed() + "," + Math.round(255 * a[1]).toFixed() + "," + Math.round(255 * a[2]).toFixed() + "," + (4 == a.length ? a[3].toFixed(2) : "1.0") + ")";
};
e.isInsideRectangle = r;
e.growBounding = function(a, b, c) {
b < a[0] ? a[0] = b : b > a[2] && (a[2] = b);
c < a[1] ? a[1] = c : c > a[3] && (a[3] = c);
};
e.isInsideBounding = function(a, b) {
return a[0] < b[0][0] || a[1] < b[0][1] || a[0] > b[1][0] || a[1] > b[1][1] ? !1 : !0;
};
e.overlapBounding = v;
e.hex2num = function(a) {
"#" == a.charAt(0) && (a = a.slice(1));
a = a.toUpperCase();
for (var b = Array(3), c = 0, e, d, l = 0; 6 > l; l += 2) {
e = "0123456789ABCDEF".indexOf(a.charAt(l)), d = "0123456789ABCDEF".indexOf(a.charAt(l + 1)), b[c] = 16 * e + d, c++;
}
return b;
};
e.num2hex = function(a) {
for (var b = "#", c, e, d = 0; 3 > d; d++) {
c = a[d] / 16, e = a[d] % 16, b += "0123456789ABCDEF".charAt(c) + "0123456789ABCDEF".charAt(e);
}
return b;
};
w.prototype.addItem = function(a, b, c) {
function e(a) {
var b = this.value;
b && b.has_submenu && d.call(this, a);
}
function d(a) {
var b = this.value, e = !0;
l.current_submenu && l.current_submenu.close(a);
if (c.callback) {
var d = c.callback.call(this, b, c, a, l, c.node);
!0 === d && (e = !1);
}
if (b && (b.callback && !c.ignore_item_callbacks && !0 !== b.disabled && (d = b.callback.call(this, b, c, a, l, c.node), !0 === d && (e = !1)), b.submenu)) {
if (!b.submenu.options) {
throw "ContextMenu submenu needs options";
}
new l.constructor(b.submenu.options, {callback:b.submenu.callback, event:a, parentMenu:l, ignore_item_callbacks:b.submenu.ignore_item_callbacks, title:b.submenu.title, autoopen:c.autoopen});
e = !1;
}
e && !l.lock && l.close();
}
var l = this;
c = c || {};
var n = document.createElement("div");
n.className = "litemenu-entry submenu";
var f = !1;
if (null === b) {
n.classList.add("separator");
} else {
n.innerHTML = b && b.title ? b.title : a;
if (n.value = b) {
b.disabled && (f = !0, n.classList.add("disabled")), (b.submenu || b.has_submenu) && n.classList.add("has_submenu");
}
"function" == typeof b ? (n.dataset.value = a, n.onclick_callback = b) : n.dataset.value = b;
b.className && (n.className += " " + b.className);
}
this.root.appendChild(n);
f || n.addEventListener("click", d);
c.autoopen && n.addEventListener("mouseenter", e);
return n;
};
w.prototype.close = function(a, b) {
this.root.parentNode && this.root.parentNode.removeChild(this.root);
this.parentMenu && !b && (this.parentMenu.lock = !1, this.parentMenu.current_submenu = null, void 0 === a ? this.parentMenu.close() : a && !w.isCursorOverElement(a, this.parentMenu.root) && w.trigger(this.parentMenu.root, "mouseleave", a));
this.current_submenu && this.current_submenu.close(a, !0);
};
w.trigger = function(a, b, c, e) {
var d = document.createEvent("CustomEvent");
d.initCustomEvent(b, !0, !0, c);
d.srcElement = e;
a.dispatchEvent ? a.dispatchEvent(d) : a.__events && a.__events.dispatchEvent(d);
return d;
};
w.prototype.getTopMenu = function() {
return this.options.parentMenu ? this.options.parentMenu.getTopMenu() : this;
};
w.prototype.getFirstEvent = function() {
return this.options.parentMenu ? this.options.parentMenu.getFirstEvent() : this.options.event;
};
w.isCursorOverElement = function(a, b) {
var c = a.pageX;
a = a.pageY;
return (b = b.getBoundingClientRect()) ? a > b.top && a < b.top + b.height && c > b.left && c < b.left + b.width ? !0 : !1 : !1;
};
e.ContextMenu = w;
e.closeAllContextMenus = function(a) {
a = a || window;
a = a.document.querySelectorAll(".litecontextmenu");
if (a.length) {
for (var b = [], c = 0; c < a.length; c++) {
b.push(a[c]);
}
for (c in b) {
b[c].close ? b[c].close() : b[c].parentNode && b[c].parentNode.removeChild(b[c]);
}
}
};
e.extendClass = function(a, b) {
for (var c in b) {
a.hasOwnProperty(c) || (a[c] = b[c]);
}
if (b.prototype) {
for (c in b.prototype) {
b.prototype.hasOwnProperty(c) && !a.prototype.hasOwnProperty(c) && (b.prototype.__lookupGetter__(c) ? a.prototype.__defineGetter__(c, b.prototype.__lookupGetter__(c)) : a.prototype[c] = b.prototype[c], b.prototype.__lookupSetter__(c) && a.prototype.__defineSetter__(c, b.prototype.__lookupSetter__(c)));
}
}
};
e.getParameterNames = function(a) {
return (a + "").replace(/[/][/].*$/mg, "").replace(/\s+/g, "").replace(/[/][*][^/*]*[*][/]/g, "").split("){", 1)[0].replace(/^[^(]*[(]/, "").replace(/=[^,]+/g, "").split(",").filter(Boolean);
};
"undefined" == typeof window || window.requestAnimationFrame || (window.requestAnimationFrame = window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || function(a) {
window.setTimeout(a, 1000 / 60);
});
})(this);
"undefined" != typeof exports && (exports.LiteGraph = this.LiteGraph);
(function(u) {
function f() {
this.addOutput("in ms", "number");
this.addOutput("in sec", "number");
}
function k() {
this.size = [120, 60];
this.subgraph = new LGraph;
this.subgraph._subgraph_node = this;
this.subgraph._is_subgraph = !0;
this.subgraph.onGlobalInputAdded = this.onSubgraphNewGlobalInput.bind(this);
this.subgraph.onGlobalInputRenamed = this.onSubgraphRenamedGlobalInput.bind(this);
this.subgraph.onGlobalInputTypeChanged = this.onSubgraphTypeChangeGlobalInput.bind(this);
this.subgraph.onGlobalOutputAdded = this.onSubgraphNewGlobalOutput.bind(this);
this.subgraph.onGlobalOutputRenamed = this.onSubgraphRenamedGlobalOutput.bind(this);
this.subgraph.onGlobalOutputTypeChanged = this.onSubgraphTypeChangeGlobalOutput.bind(this);
this.bgcolor = "#663";
}
function d() {
var a = "input_" + (1000 * Math.random()).toFixed();
this.addOutput(a, null);
this.properties = {name:a, type:null};
var b = this;
Object.defineProperty(this.properties, "name", {get:function() {
return a;
}, set:function(c) {
if ("" != c) {
var e = b.getOutputInfo(0);
e.name != c && (e.name = c, b.graph && b.graph.renameGlobalInput(a, c), a = c);
}
}, enumerable:!0});
Object.defineProperty(this.properties, "type", {get:function() {
return b.outputs[0].type;
}, set:function(c) {
b.outputs[0].type = c;
b.graph && b.graph.changeGlobalInputType(a, b.outputs[0].type);
}, enumerable:!0});
}
function q() {
var a = "output_" + (1000 * Math.random()).toFixed();
this.addInput(a, null);
this.properties = {name:a, type:null};
var b = this;
Object.defineProperty(this.properties, "name", {get:function() {
return a;
}, set:function(c) {
if ("" != c) {
var e = b.getInputInfo(0);
e.name != c && (e.name = c, b.graph && b.graph.renameGlobalOutput(a, c), a = c);
}
}, enumerable:!0});
Object.defineProperty(this.properties, "type", {get:function() {
return b.inputs[0].type;
}, set:function(c) {
b.inputs[0].type = c;
b.graph && b.graph.changeGlobalInputType(a, b.inputs[0].type);
}, enumerable:!0});
}
function r() {
this.addOutput("value", "number");
this.addProperty("value", 1.0);
this.editable = {property:"value", type:"number"};
}
function v() {
this.size = [60, 20];
this.addInput("value", 0, {label:""});
this.addOutput("value", 0, {label:""});
this.addProperty("value", "");
}
function w() {
this.addInput("in", 0);
this.addOutput("out", 0);
this.size = [40, 20];
}
function e() {
this.mode = l.ON_EVENT;
this.size = [60, 20];
this.addProperty("msg", "");
this.addInput("log", l.EVENT);
this.addInput("msg", 0);
}
function p() {
this.size = [60, 20];
this.addProperty("onExecute", "");
this.addInput("in", "");
this.addInput("in2", "");
this.addOutput("out", "");
this.addOutput("out2", "");
this._func = null;
}
var l = u.LiteGraph;
f.title = "Time";
f.desc = "Time";
f.prototype.onExecute = function() {
this.setOutputData(0, 1000 * this.graph.globaltime);
this.setOutputData(1, this.graph.globaltime);
};
l.registerNodeType("basic/time", f);
k.title = "Subgraph";
k.desc = "Graph inside a node";
k.prototype.onSubgraphNewGlobalInput = function(a, b) {
this.addInput(a, b);
};
k.prototype.onSubgraphRenamedGlobalInput = function(a, b) {
a = this.findInputSlot(a);
-1 != a && (this.getInputInfo(a).name = b);
};
k.prototype.onSubgraphTypeChangeGlobalInput = function(a, b) {
a = this.findInputSlot(a);
-1 != a && (this.getInputInfo(a).type = b);
};
k.prototype.onSubgraphNewGlobalOutput = function(a, b) {
this.addOutput(a, b);
};
k.prototype.onSubgraphRenamedGlobalOutput = function(a, b) {
a = this.findOutputSlot(a);
-1 != a && (this.getOutputInfo(a).name = b);
};
k.prototype.onSubgraphTypeChangeGlobalOutput = function(a, b) {
a = this.findOutputSlot(a);
-1 != a && (this.getOutputInfo(a).type = b);
};
k.prototype.getExtraMenuOptions = function(a) {
var b = this;
return [{content:"Open", callback:function() {
a.openSubgraph(b.subgraph);
}}];
};
k.prototype.onExecute = function() {
if (this.inputs) {
for (var a = 0; a < this.inputs.length; a++) {
var b = this.inputs[a], c = this.getInputData(a);
this.subgraph.setGlobalInputData(b.name, c);
}
}
this.subgraph.runStep();
if (this.outputs) {
for (a = 0; a < this.outputs.length; a++) {
c = this.subgraph.getGlobalOutputData(this.outputs[a].name), this.setOutputData(a, c);
}
}
};
k.prototype.configure = function(a) {
LGraphNode.prototype.configure.call(this, a);
};
k.prototype.serialize = function() {
var a = LGraphNode.prototype.serialize.call(this);
a.subgraph = this.subgraph.serialize();
return a;
};
k.prototype.clone = function() {
var a = l.createNode(this.type), b = this.serialize();
delete b.id;
delete b.inputs;
delete b.outputs;
a.configure(b);
return a;
};
l.registerNodeType("graph/subgraph", k);
d.title = "Input";
d.desc = "Input of the graph";
d.prototype.onAdded = function() {
this.graph.addGlobalInput(this.properties.name, this.properties.type);
};
d.prototype.onExecute = function() {
var a = this.graph.global_inputs[this.properties.name];
a && this.setOutputData(0, a.value);
};
l.registerNodeType("graph/input", d);
q.title = "Ouput";
q.desc = "Output of the graph";
q.prototype.onAdded = function() {
this.graph.addGlobalOutput(this.properties.name, this.properties.type);
};
q.prototype.onExecute = function() {
this.graph.setGlobalOutputData(this.properties.name, this.getInputData(0));
};
l.registerNodeType("graph/output", q);
r.title = "Const";
r.desc = "Constant value";
r.prototype.setValue = function(a) {
"string" == typeof a && (a = parseFloat(a));
this.properties.value = a;
this.setDirtyCanvas(!0);
};
r.prototype.onExecute = function() {
this.setOutputData(0, parseFloat(this.properties.value));
};
r.prototype.onDrawBackground = function(a) {
this.outputs[0].label = this.properties.value.toFixed(3);
};
r.prototype.onWidget = function(a, b) {
"value" == b.name && this.setValue(b.value);
};
l.registerNodeType("basic/const", r);
v.title = "Watch";
v.desc = "Show value of input";
v.prototype.onExecute = function() {
this.properties.value = this.getInputData(0);
this.setOutputData(0, this.properties.value);
};
v.prototype.onDrawBackground = function(a) {
this.inputs[0] && null != this.properties.value && (this.properties.value.constructor === Number ? this.inputs[0].label = this.properties.value.toFixed(3) : ((a = this.properties.value) && a.length && (a = Array.prototype.slice.call(a).join(",")), this.inputs[0].label = a));
};
l.registerNodeType("basic/watch", v);
w.title = "Pass";
w.desc = "Allows to connect different types";
w.prototype.onExecute = function() {
this.setOutputData(0, this.getInputData(0));
};
l.registerNodeType("basic/pass", w);
e.title = "Console";
e.desc = "Show value inside the console";
e.prototype.onAction = function(a, b) {
"log" == a ? console.log(b) : "warn" == a ? console.warn(b) : "error" == a && console.error(b);
};
e.prototype.onExecute = function() {
var a = this.getInputData(1);
null !== a && (this.properties.msg = a);
console.log(a);
};
e.prototype.onGetInputs = function() {
return [["log", l.ACTION], ["warn", l.ACTION], ["error", l.ACTION]];
};
l.registerNodeType("basic/console", e);
p.title = "Script";
p.desc = "executes a code";
p.widgets_info = {onExecute:{type:"code"}};
p.prototype.onPropertyChanged = function(a, b) {
if ("onExecute" == a && l.allow_scripts) {
this._func = null;
try {
this._func = new Function(b);
} catch (c) {
console.error("Error parsing script"), console.error(c);
}
}
};
p.prototype.onExecute = function() {
if (this._func) {
try {
this._func.call(this);
} catch (a) {
console.error("Error in script"), console.error(a);
}
}
};
l.registerNodeType("basic/script", p);
})(this);
(function(u) {
function f() {
this.size = [60, 20];
this.addInput("event", q.ACTION);
}
function k() {
this.size = [60, 20];
this.addInput("event", q.ACTION);
this.addOutput("event", q.EVENT);
this.properties = {equal_to:"", has_property:"", property_equal_to:""};
}
function d() {
this.size = [60, 20];
this.addProperty("time", 1000);
this.addInput("event", q.ACTION);
this.addOutput("on_time", q.EVENT);
this._pending = [];
}
var q = u.LiteGraph;
f.title = "Log Event";
f.desc = "Log event in console";
f.prototype.onAction = function(d, f) {
console.log(d, f);
};
q.registerNodeType("events/log", f);
k.title = "Filter Event";
k.desc = "Blocks events that do not match the filter";
k.prototype.onAction = function(d, f) {
if (null != f && (!this.properties.equal_to || this.properties.equal_to == f)) {
if (this.properties.has_property && (d = f[this.properties.has_property], null == d || this.properties.property_equal_to && this.properties.property_equal_to != d)) {
return;
}
this.triggerSlot(0, f);
}
};
q.registerNodeType("events/filter", k);
d.title = "Delay";
d.desc = "Delays one event";
d.prototype.onAction = function(d, f) {
this._pending.push([this.properties.time, f]);
};
d.prototype.onExecute = function() {
for (var d = 1000 * this.graph.elapsed_time, f = 0; f < this._pending.length; ++f) {
var k = this._pending[f];
k[0] -= d;
0 < k[0] || (this._pending.splice(f, 1), --f, this.trigger(null, k[1]));
}
};
d.prototype.onGetInputs = function() {
return [["event", q.ACTION]];
};
q.registerNodeType("events/delay", d);
})(this);
(function(u) {
function f() {
this.addOutput("clicked", w.EVENT);
this.addProperty("text", "");
this.addProperty("font", "40px Arial");
this.addProperty("message", "");
this.size = [64, 84];
}
function k() {
this.addOutput("", "number");
this.size = [64, 84];
this.properties = {min:0, max:1, value:0.5, wcolor:"#7AF", size:50};
}
function d() {
this.size = [160, 26];
this.addOutput("", "number");
this.properties = {wcolor:"#7AF", min:0, max:1, value:0.5};
}
function q() {
this.size = [160, 26];
this.addInput("", "number");
this.properties = {min:0, max:1, value:0, wcolor:"#AAF"};
}
function r() {
this.addInputs("", 0);
this.properties = {value:"...", font:"Arial", fontsize:18, color:"#AAA", align:"left", glowSize:0, decimals:1};
}
function v() {
this.size = [200, 100];
this.properties = {borderColor:"#ffffff", bgcolorTop:"#f0f0f0", bgcolorBottom:"#e0e0e0", shadowSize:2, borderRadius:3};
}
var w = u.LiteGraph;
f.title = "Button";
f.desc = "Triggers an event";
f.prototype.onDrawForeground = function(e) {
!this.flags.collapsed && (e.fillStyle = "black", e.fillRect(1, 1, this.size[0] - 3, this.size[1] - 3), e.fillStyle = "#AAF", e.fillRect(0, 0, this.size[0] - 3, this.size[1] - 3), e.fillStyle = this.clicked ? "white" : this.mouseOver ? "#668" : "#334", e.fillRect(1, 1, this.size[0] - 4, this.size[1] - 4), this.properties.text || 0 === this.properties.text) && (e.textAlign = "center", e.fillStyle = this.clicked ? "black" : "white", this.properties.font && (e.font = this.properties.font), e.fillText(this.properties.text,
0.5 * this.size[0], 0.85 * this.size[1]), e.textAlign = "left");
};
f.prototype.onMouseDown = function(e, d) {
if (1 < d[0] && 1 < d[1] && d[0] < this.size[0] - 2 && d[1] < this.size[1] - 2) {
return this.clicked = !0, this.trigger("clicked", this.properties.message), !0;
}
};
f.prototype.onMouseUp = function(e) {
this.clicked = !1;
};
w.registerNodeType("widget/button", f);
k.title = "Knob";
k.desc = "Circular controller";
k.widgets = [{name:"increase", text:"+", type:"minibutton"}, {name:"decrease", text:"-", type:"minibutton"}];
k.prototype.onAdded = function() {
this.value = (this.properties.value - this.properties.min) / (this.properties.max - this.properties.min);
this.imgbg = this.loadImage("imgs/knob_bg.png");
this.imgfg = this.loadImage("imgs/knob_fg.png");
};
k.prototype.onDrawImageKnob = function(e) {
if (this.imgfg && this.imgfg.width) {
var d = 0.5 * this.imgbg.width, l = this.size[0] / this.imgfg.width;
e.save();
e.translate(0, 20);
e.scale(l, l);
e.drawImage(this.imgbg, 0, 0);
e.translate(d, d);
e.rotate(2 * this.value * Math.PI * 6 / 8 + 10 * Math.PI / 8);
e.translate(-d, -d);
e.drawImage(this.imgfg, 0, 0);
e.restore();
this.title && (e.font = "bold 16px Criticized,Tahoma", e.fillStyle = "rgba(100,100,100,0.8)", e.textAlign = "center", e.fillText(this.title.toUpperCase(), 0.5 * this.size[0], 18), e.textAlign = "left");
}
};
k.prototype.onDrawVectorKnob = function(e) {
if (this.imgfg && this.imgfg.width) {
e.lineWidth = 1;
e.strokeStyle = this.mouseOver ? "#FFF" : "#AAA";
e.fillStyle = "#000";
e.beginPath();
e.arc(0.5 * this.size[0], 0.5 * this.size[1] + 10, 0.5 * this.properties.size, 0, 2 * Math.PI, !0);
e.stroke();
0 < this.value && (e.strokeStyle = this.properties.wcolor, e.lineWidth = 0.2 * this.properties.size, e.beginPath(), e.arc(0.5 * this.size[0], 0.5 * this.size[1] + 10, 0.35 * this.properties.size, -0.5 * Math.PI + 2 * Math.PI * this.value, -0.5 * Math.PI, !0), e.stroke(), e.lineWidth = 1);
e.font = 0.2 * this.properties.size + "px Arial";
e.fillStyle = "#AAA";
e.textAlign = "center";
var d = this.properties.value;
"number" == typeof d && (d = d.toFixed(2));
e.fillText(d, 0.5 * this.size[0], 0.65 * this.size[1]);
e.textAlign = "left";
}
};
k.prototype.onDrawForeground = function(e) {
this.onDrawImageKnob(e);
};
k.prototype.onExecute = function() {
this.setOutputData(0, this.properties.value);
this.boxcolor = w.colorToString([this.value, this.value, this.value]);
};
k.prototype.onMouseDown = function(e) {
if (this.imgfg && this.imgfg.width) {
this.center = [0.5 * this.size[0], 0.5 * this.size[1] + 20];
this.radius = 0.5 * this.size[0];
if (20 > e.canvasY - this.pos[1] || w.distance([e.canvasX, e.canvasY], [this.pos[0] + this.center[0], this.pos[1] + this.center[1]]) > this.radius) {
return !1;
}
this.oldmouse = [e.canvasX - this.pos[0], e.canvasY - this.pos[1]];
this.captureInput(!0);
return !0;
}
};
k.prototype.onMouseMove = function(e) {
if (this.oldmouse) {
e = [e.canvasX - this.pos[0], e.canvasY - this.pos[1]];
var d = this.value;
d -= 0.01 * (e[1] - this.oldmouse[1]);
1.0 < d ? d = 1.0 : 0.0 > d && (d = 0.0);
this.value = d;
this.properties.value = this.properties.min + (this.properties.max - this.properties.min) * this.value;
this.oldmouse = e;
this.setDirtyCanvas(!0);
}
};
k.prototype.onMouseUp = function(e) {
this.oldmouse && (this.oldmouse = null, this.captureInput(!1));
};
k.prototype.onMouseLeave = function(e) {
};
k.prototype.onWidget = function(e, d) {
if ("increase" == d.name) {
this.onPropertyChanged("size", this.properties.size + 10);
} else {
if ("decrease" == d.name) {
this.onPropertyChanged("size", this.properties.size - 10);
}
}
};
k.prototype.onPropertyChanged = function(e, d) {
if ("wcolor" == e) {
this.properties[e] = d;
} else {
if ("size" == e) {
d = parseInt(d), this.properties[e] = d, this.size = [d + 4, d + 24], this.setDirtyCanvas(!0, !0);
} else {
if ("min" == e || "max" == e || "value" == e) {
this.properties[e] = parseFloat(d);
} else {
return !1;
}
}
}
return !0;
};
w.registerNodeType("widget/knob", k);
d.title = "H.Slider";
d.desc = "Linear slider controller";
d.prototype.onAdded = function() {
this.value = 0.5;
this.imgfg = this.loadImage("imgs/slider_fg.png");
};
d.prototype.onDrawVectorial = function(e) {
this.imgfg && this.imgfg.width && (e.lineWidth = 1, e.strokeStyle = this.mouseOver ? "#FFF" : "#AAA", e.fillStyle = "#000", e.beginPath(), e.rect(2, 0, this.size[0] - 4, 20), e.stroke(), e.fillStyle = this.properties.wcolor, e.beginPath(), e.rect(2 + (this.size[0] - 4 - 20) * this.value, 0, 20, 20), e.fill());
};
d.prototype.onDrawImage = function(e) {
this.imgfg && this.imgfg.width && (e.lineWidth = 1, e.fillStyle = "#000", e.fillRect(2, 9, this.size[0] - 4, 2), e.strokeStyle = "#333", e.beginPath(), e.moveTo(2, 9), e.lineTo(this.size[0] - 4, 9), e.stroke(), e.strokeStyle = "#AAA", e.beginPath(), e.moveTo(2, 11), e.lineTo(this.size[0] - 4, 11), e.stroke(), e.drawImage(this.imgfg, 2 + (this.size[0] - 4) * this.value - 0.5 * this.imgfg.width, 0.5 * -this.imgfg.height + 10));
};
d.prototype.onDrawForeground = function(e) {
this.onDrawImage(e);
};
d.prototype.onExecute = function() {
this.properties.value = this.properties.min + (this.properties.max - this.properties.min) * this.value;
this.setOutputData(0, this.properties.value);
this.boxcolor = w.colorToString([this.value, this.value, this.value]);
};
d.prototype.onMouseDown = function(e) {
if (0 > e.canvasY - this.pos[1]) {
return !1;
}
this.oldmouse = [e.canvasX - this.pos[0], e.canvasY - this.pos[1]];
this.captureInput(!0);
return !0;
};
d.prototype.onMouseMove = function(e) {
if (this.oldmouse) {
e = [e.canvasX - this.pos[0], e.canvasY - this.pos[1]];
var d = this.value;
d += (e[0] - this.oldmouse[0]) / this.size[0];
1.0 < d ? d = 1.0 : 0.0 > d && (d = 0.0);
this.value = d;
this.oldmouse = e;
this.setDirtyCanvas(!0);
}
};
d.prototype.onMouseUp = function(e) {
this.oldmouse = null;
this.captureInput(!1);
};
d.prototype.onMouseLeave = function(e) {
};
d.prototype.onPropertyChanged = function(e, d) {
if ("wcolor" == e) {
this.properties[e] = d;
} else {
return !1;
}
return !0;
};
w.registerNodeType("widget/hslider", d);
q.title = "Progress";
q.desc = "Shows data in linear progress";
q.prototype.onExecute = function() {
var e = this.getInputData(0);
void 0 != e && (this.properties.value = e);
};
q.prototype.onDrawForeground = function(e) {
e.lineWidth = 1;
e.fillStyle = this.properties.wcolor;
var d = (this.properties.value - this.properties.min) / (this.properties.max - this.properties.min);
d = Math.min(1, d);
d = Math.max(0, d);
e.fillRect(2, 2, (this.size[0] - 4) * d, this.size[1] - 4);
};
w.registerNodeType("widget/progress", q);
r.title = "Text";
r.desc = "Shows the input value";
r.widgets = [{name:"resize", text:"Resize box", type:"button"}, {name:"led_text", text:"LED", type:"minibutton"}, {name:"normal_text", text:"Normal", type:"minibutton"}];
r.prototype.onDrawForeground = function(e) {
e.fillStyle = this.properties.color;
var d = this.properties.value;
this.properties.glowSize ? (e.shadowColor = this.properties.color, e.shadowOffsetX = 0, e.shadowOffsetY = 0, e.shadowBlur = this.properties.glowSize) : e.shadowColor = "transparent";
var l = this.properties.fontsize;
e.textAlign = this.properties.align;
e.font = l.toString() + "px " + this.properties.font;
this.str = "number" == typeof d ? d.toFixed(this.properties.decimals) : d;
if ("string" == typeof this.str) {
d = this.str.split("\\n");
for (var a in d) {
e.fillText(d[a], "left" == this.properties.align ? 15 : this.size[0] - 15, -0.15 * l + l * (parseInt(a) + 1));
}
}
e.shadowColor = "transparent";
this.last_ctx = e;
e.textAlign = "left";
};
r.prototype.onExecute = function() {
var e = this.getInputData(0);
null != e && (this.properties.value = e);
};
r.prototype.resize = function() {
if (this.last_ctx) {
var e = this.str.split("\\n");
this.last_ctx.font = this.properties.fontsize + "px " + this.properties.font;
var d = 0, l;
for (l in e) {
var a = this.last_ctx.measureText(e[l]).width;
d < a && (d = a);
}
this.size[0] = d + 20;
this.size[1] = 4 + e.length * this.properties.fontsize;
this.setDirtyCanvas(!0);
}
};
r.prototype.onWidget = function(d, f) {
"resize" == f.name ? this.resize() : "led_text" == f.name ? (this.properties.font = "Digital", this.properties.glowSize = 4, this.setDirtyCanvas(!0)) : "normal_text" == f.name && (this.properties.font = "Arial", this.setDirtyCanvas(!0));
};
r.prototype.onPropertyChanged = function(d, f) {
this.properties[d] = f;
this.str = "number" == typeof f ? f.toFixed(3) : f;
return !0;
};
w.registerNodeType("widget/text", r);
v.title = "Panel";
v.desc = "Non interactive panel";
v.widgets = [{name:"update", text:"Update", type:"button"}];
v.prototype.createGradient = function(d) {
"" == this.properties.bgcolorTop || "" == this.properties.bgcolorBottom ? this.lineargradient = 0 : (this.lineargradient = d.createLinearGradient(0, 0, 0, this.size[1]), this.lineargradient.addColorStop(0, this.properties.bgcolorTop), this.lineargradient.addColorStop(1, this.properties.bgcolorBottom));
};
v.prototype.onDrawForeground = function(d) {
null == this.lineargradient && this.createGradient(d);
this.lineargradient && (d.lineWidth = 1, d.strokeStyle = this.properties.borderColor, d.fillStyle = this.lineargradient, this.properties.shadowSize ? (d.shadowColor = "#000", d.shadowOffsetX = 0, d.shadowOffsetY = 0, d.shadowBlur = this.properties.shadowSize) : d.shadowColor = "transparent", d.roundRect(0, 0, this.size[0] - 1, this.size[1] - 1, this.properties.shadowSize), d.fill(), d.shadowColor = "transparent", d.stroke());
};
v.prototype.onWidget = function(d, f) {
"update" == f.name && (this.lineargradient = null, this.setDirtyCanvas(!0));
};
w.registerNodeType("widget/panel", v);
})(this);
(function(u) {
function f() {
this.addOutput("left_x_axis", "number");
this.addOutput("left_y_axis", "number");
this.addOutput("button_pressed", k.EVENT);
this.properties = {gamepad_index:0, threshold:0.1};
this._left_axis = new Float32Array(2);
this._right_axis = new Float32Array(2);
this._triggers = new Float32Array(2);
this._previous_buttons = new Uint8Array(17);
this._current_buttons = new Uint8Array(17);
}
var k = u.LiteGraph;
f.title = "Gamepad";
f.desc = "gets the input of the gamepad";
f.zero = new Float32Array(2);
f.buttons = "a b x y lb rb lt rt back start ls rs home".split(" ");
f.prototype.onExecute = function() {
var d = this.getGamepad(), k = this.properties.threshold || 0.0;
d && (this._left_axis[0] = Math.abs(d.xbox.axes.lx) > k ? d.xbox.axes.lx : 0, this._left_axis[1] = Math.abs(d.xbox.axes.ly) > k ? d.xbox.axes.ly : 0, this._right_axis[0] = Math.abs(d.xbox.axes.rx) > k ? d.xbox.axes.rx : 0, this._right_axis[1] = Math.abs(d.xbox.axes.ry) > k ? d.xbox.axes.ry : 0, this._triggers[0] = Math.abs(d.xbox.axes.ltrigger) > k ? d.xbox.axes.ltrigger : 0, this._triggers[1] = Math.abs(d.xbox.axes.rtrigger) > k ? d.xbox.axes.rtrigger : 0);
if (this.outputs) {
for (k = 0; k < this.outputs.length; k++) {
var r = this.outputs[k];
if (r.links && r.links.length) {
var v = null;
if (d) {
switch(r.name) {
case "left_axis":
v = this._left_axis;
break;
case "right_axis":
v = this._right_axis;
break;
case "left_x_axis":
v = this._left_axis[0];
break;
case "left_y_axis":
v = this._left_axis[1];
break;
case "right_x_axis":
v = this._right_axis[0];
break;
case "right_y_axis":
v = this._right_axis[1];
break;
case "trigger_left":
v = this._triggers[0];
break;
case "trigger_right":
v = this._triggers[1];
break;
case "a_button":
v = d.xbox.buttons.a ? 1 : 0;
break;
case "b_button":
v = d.xbox.buttons.b ? 1 : 0;
break;
case "x_button":
v = d.xbox.buttons.x ? 1 : 0;
break;
case "y_button":
v = d.xbox.buttons.y ? 1 : 0;
break;
case "lb_button":
v = d.xbox.buttons.lb ? 1 : 0;
break;
case "rb_button":
v = d.xbox.buttons.rb ? 1 : 0;
break;
case "ls_button":
v = d.xbox.buttons.ls ? 1 : 0;
break;
case "rs_button":
v = d.xbox.buttons.rs ? 1 : 0;
break;
case "start_button":
v = d.xbox.buttons.start ? 1 : 0;
break;
case "back_button":
v = d.xbox.buttons.back ? 1 : 0;
break;
case "button_pressed":
for (r = 0; r < this._current_buttons.length; ++r) {
this._current_buttons[r] && !this._previous_buttons[r] && this.triggerSlot(k, f.buttons[r]);
}
}
} else {
switch(r.name) {
case "button_pressed":
break;
case "left_axis":
case "right_axis":
v = f.zero;
break;
default:
v = 0;
}
}
this.setOutputData(k, v);
}
}
}
};
f.prototype.getGamepad = function() {
var d = navigator.getGamepads || navigator.webkitGetGamepads || navigator.mozGetGamepads;
if (!d) {
return null;
}
d = d.call(navigator);
this._previous_buttons.set(this._current_buttons);
for (var f = this.properties.gamepad_index; 4 > f; f++) {
if (d[f]) {
d = d[f];
f = this.xbox_mapping;
f || (f = this.xbox_mapping = {axes:[], buttons:{}, hat:""});
f.axes.lx = d.axes[0];
f.axes.ly = d.axes[1];
f.axes.rx = d.axes[2];
f.axes.ry = d.axes[3];
f.axes.ltrigger = d.buttons[6].value;
f.axes.rtrigger = d.buttons[7].value;
for (var k = 0; k < d.buttons.length; k++) {
switch(this._current_buttons[k] = d.buttons[k].pressed, k) {
case 0:
f.buttons.a = d.buttons[k].pressed;
break;
case 1:
f.buttons.b = d.buttons[k].pressed;
break;
case 2:
f.buttons.x = d.buttons[k].pressed;
break;
case 3:
f.buttons.y = d.buttons[k].pressed;
break;
case 4:
f.buttons.lb = d.buttons[k].pressed;
break;
case 5:
f.buttons.rb = d.buttons[k].pressed;
break;
case 6:
f.buttons.lt = d.buttons[k].pressed;
break;
case 7:
f.buttons.rt = d.buttons[k].pressed;
break;
case 8:
f.buttons.back = d.buttons[k].pressed;
break;
case 9:
f.buttons.start = d.buttons[k].pressed;
break;
case 10:
f.buttons.ls = d.buttons[k].pressed;
break;
case 11:
f.buttons.rs = d.buttons[k].pressed;
break;
case 12:
d.buttons[k].pressed && (f.hat += "up");
break;
case 13:
d.buttons[k].pressed && (f.hat += "down");
break;
case 14:
d.buttons[k].pressed && (f.hat += "left");
break;
case 15:
d.buttons[k].pressed && (f.hat += "right");
break;
case 16:
f.buttons.home = d.buttons[k].pressed;
}
}
d.xbox = f;
return d;
}
}
};
f.prototype.onDrawBackground = function(d) {
var f = this._left_axis, k = this._right_axis;
d.strokeStyle = "#88A";
d.strokeRect(0.5 * (f[0] + 1) * this.size[0] - 4, 0.5 * (f[1] + 1) * this.size[1] - 4, 8, 8);
d.strokeStyle = "#8A8";
d.strokeRect(0.5 * (k[0] + 1) * this.size[0] - 4, 0.5 * (k[1] + 1) * this.size[1] - 4, 8, 8);
f = this.size[1] / this._current_buttons.length;
d.fillStyle = "#AEB";
for (k = 0; k < this._current_buttons.length; ++k) {
this._current_buttons[k] && d.fillRect(0, f * k, 6, f);
}
};
f.prototype.onGetOutputs = function() {
return [["left_axis", "vec2"], ["right_axis", "vec2"], ["left_x_axis", "number"], ["left_y_axis", "number"], ["right_x_axis", "number"], ["right_y_axis", "number"], ["trigger_left", "number"], ["trigger_right", "number"], ["a_button", "number"], ["b_button", "number"], ["x_button", "number"], ["y_button", "number"], ["lb_button", "number"], ["rb_button", "number"], ["ls_button", "number"], ["rs_button", "number"], ["start", "number"], ["back", "number"], ["button_pressed", k.EVENT]];
};
k.registerNodeType("input/gamepad", f);
})(this);
(function(u) {
function f() {
this.addInput("in", "*");
this.size = [60, 20];
}
function k() {
this.addInput("in");
this.addOutput("out");
this.size = [60, 20];
}
function d() {
this.addInput("in", "number", {locked:!0});
this.addOutput("out", "number", {locked:!0});
this.addProperty("in", 0);
this.addProperty("in_min", 0);
this.addProperty("in_max", 1);
this.addProperty("out_min", 0);
this.addProperty("out_max", 1);
}
function q() {
this.addOutput("value", "number");
this.addProperty("min", 0);
this.addProperty("max", 1);
this.size = [60, 20];
}
function r() {
this.addInput("in", "number");
this.addOutput("out", "number");
this.size = [60, 20];
this.addProperty("min", 0);
this.addProperty("max", 1);
}
function v() {
this.properties = {f:0.5};
this.addInput("A", "number");
this.addInput("B", "number");
this.addOutput("out", "number");
}
function w() {
this.addInput("in", "number");
this.addOutput("out", "number");
this.size = [60, 20];
}
function e() {
this.addInput("in", "number");
this.addOutput("out", "number");
this.size = [60, 20];
}
function p() {
this.addInput("in", "number");
this.addOutput("out", "number");
this.size = [60, 20];
}
function l() {
this.addInput("in", "number");
this.addOutput("out", "number");
this.size = [60, 20];
this.properties = {A:0, B:1};
}
function a() {
this.addInput("in", "number", {label:""});
this.addOutput("out", "number", {label:""});
this.size = [60, 20];
this.addProperty("factor", 1);
}
function b() {
this.addInput("in", "number");
this.addOutput("out", "number");
this.size = [60, 20];
this.addProperty("samples", 10);
this._values = new Float32Array(10);
this._current = 0;
}
function c() {
this.addInput("A", "number");
this.addInput("B", "number");
this.addOutput("=", "number");
this.addProperty("A", 1);
this.addProperty("B", 1);
this.addProperty("OP", "+", "string", {values:c.values});
}
function g() {
this.addInput("A", "number");
this.addInput("B", "number");
this.addOutput("A==B", "boolean");
this.addOutput("A!=B", "boolean");
this.addProperty("A", 0);
this.addProperty("B", 0);
}
function h() {
this.addInput("A", "number");
this.addInput("B", "number");
this.addOutput("out", "boolean");
this.addProperty("A", 1);
this.addProperty("B", 1);
this.addProperty("OP", ">", "string", {values:h.values});
this.size = [60, 40];
}
function x() {
this.addInput("inc", "number");
this.addOutput("total", "number");
this.addProperty("increment", 1);
this.addProperty("value", 0);
}
function n() {
this.addInput("v", "number");
this.addOutput("sin", "number");
this.addProperty("amplitude", 1);
this.addProperty("offset", 0);
this.bgImageUrl = "nodes/imgs/icon-sin.png";
}
function z() {
this.addInput("vec2", "vec2");
this.addOutput("x", "number");
this.addOutput("y", "number");
}
function A() {
this.addInputs([["x", "number"], ["y", "number"]]);
this.addOutput("vec2", "vec2");
this.properties = {x:0, y:0};
this._data = new Float32Array(2);
}
function D() {
this.addInput("vec3", "vec3");
this.addOutput("x", "number");
this.addOutput("y", "number");
this.addOutput("z", "number");
}
function B() {
this.addInputs([["x", "number"], ["y", "number"], ["z", "number"]]);
this.addOutput("vec3", "vec3");
this.properties = {x:0, y:0, z:0};
this._data = new Float32Array(3);
}
function C() {
this.addInput("vec4", "vec4");
this.addOutput("x", "number");
this.addOutput("y", "number");
this.addOutput("z", "number");
this.addOutput("w", "number");
}
function E() {
this.addInputs([["x", "number"], ["y", "number"], ["z", "number"], ["w", "number"]]);
this.addOutput("vec4", "vec4");
this.properties = {x:0, y:0, z:0, w:0};
this._data = new Float32Array(4);
}
var y = u.LiteGraph;
f.title = "Converter";
f.desc = "type A to type B";
f.prototype.onExecute = function() {
var a = this.getInputData(0);
if (null != a && this.outputs) {
for (var b = 0; b < this.outputs.length; b++) {
var c = this.outputs[b];
if (c.links && c.links.length) {
var d = null;
switch(c.name) {
case "number":
d = a.length ? a[0] : parseFloat(a);
break;
case "vec2":
case "vec3":
case "vec4":
d = 1;
switch(c.name) {
case "vec2":
d = 2;
break;
case "vec3":
d = 3;
break;
case "vec4":
d = 4;
}d = new Float32Array(d);
if (a.length) {
for (c = 0; c < a.length && c < d.length; c++) {
d[c] = a[c];
}
} else {
d[0] = parseFloat(a);
}
}
this.setOutputData(b, d);
}
}
}
};
f.prototype.onGetOutputs = function() {
return [["number", "number"], ["vec2", "vec2"], ["vec3", "vec3"], ["vec4", "vec4"]];
};
y.registerNodeType("math/converter", f);
k.title = "Bypass";
k.desc = "removes the type";
k.prototype.onExecute = function() {
var a = this.getInputData(0);
this.setOutputData(0, a);
};
y.registerNodeType("math/bypass", k);
d.title = "Range";
d.desc = "Convert a number from one range to another";
d.prototype.onExecute = function() {
if (this.inputs) {
for (var a = 0; a < this.inputs.length; a++) {
var b = this.inputs[a], c = this.getInputData(a);
void 0 !== c && (this.properties[b.name] = c);
}
}
c = this.properties["in"];
if (void 0 === c || null === c || c.constructor !== Number) {
c = 0;
}
a = this.properties.in_min;
b = this.properties.out_min;
this._last_v = (c - a) / (this.properties.in_max - a) * (this.properties.out_max - b) + b;
this.setOutputData(0, this._last_v);
};
d.prototype.onDrawBackground = function(a) {
this.outputs[0].label = this._last_v ? this._last_v.toFixed(3) : "?";
};
d.prototype.onGetInputs = function() {
return [["in_min", "number"], ["in_max", "number"], ["out_min", "number"], ["out_max", "number"]];
};
y.registerNodeType("math/range", d);
q.title = "Rand";
q.desc = "Random number";
q.prototype.onExecute = function() {
if (this.inputs) {
for (var a = 0; a < this.inputs.length; a++) {
var b = this.inputs[a], c = this.getInputData(a);
void 0 !== c && (this.properties[b.name] = c);
}
}
a = this.properties.min;
this._last_v = Math.random() * (this.properties.max - a) + a;
this.setOutputData(0, this._last_v);
};
q.prototype.onDrawBackground = function(a) {
this.outputs[0].label = this._last_v ? this._last_v.toFixed(3) : "?";
};
q.prototype.onGetInputs = function() {
return [["min", "number"], ["max", "number"]];
};
y.registerNodeType("math/rand", q);
r.title = "Clamp";
r.desc = "Clamp number between min and max";
r.filter = "shader";
r.prototype.onExecute = function() {
var a = this.getInputData(0);
null != a && (a = Math.max(this.properties.min, a), a = Math.min(this.properties.max, a), this.setOutputData(0, a));
};
r.prototype.getCode = function(a) {
a = "";
this.isInputConnected(0) && (a += "clamp({{0}}," + this.properties.min + "," + this.properties.max + ")");
return a;
};
y.registerNodeType("math/clamp", r);
v.title = "Lerp";
v.desc = "Linear Interpolation";
v.prototype.onExecute = function() {
var a = this.getInputData(0);
null == a && (a = 0);
var b = this.getInputData(1);
null == b && (b = 0);
var c = this.properties.f, d = this.getInputData(2);
void 0 !== d && (c = d);
this.setOutputData(0, a * (1 - c) + b * c);
};
v.prototype.onGetInputs = function() {
return [["f", "number"]];
};
y.registerNodeType("math/lerp", v);
w.title = "Abs";
w.desc = "Absolute";
w.prototype.onExecute = function() {
var a = this.getInputData(0);
null != a && this.setOutputData(0, Math.abs(a));
};
y.registerNodeType("math/abs", w);
e.title = "Floor";
e.desc = "Floor number to remove fractional part";
e.prototype.onExecute = function() {
var a = this.getInputData(0);
null != a && this.setOutputData(0, Math.floor(a));
};
y.registerNodeType("math/floor", e);
p.title = "Frac";
p.desc = "Returns fractional part";
p.prototype.onExecute = function() {
var a = this.getInputData(0);
null != a && this.setOutputData(0, a % 1);
};
y.registerNodeType("math/frac", p);
l.title = "Smoothstep";
l.desc = "Smoothstep";
l.prototype.onExecute = function() {
var a = this.getInputData(0);
if (void 0 !== a) {
var b = this.properties.A;
a = Math.clamp((a - b) / (this.properties.B - b), 0.0, 1.0);
this.setOutputData(0, a * a * (3 - 2 * a));
}
};
y.registerNodeType("math/smoothstep", l);
a.title = "Scale";
a.desc = "v * factor";
a.prototype.onExecute = function() {
var a = this.getInputData(0);
null != a && this.setOutputData(0, a * this.properties.factor);
};
y.registerNodeType("math/scale", a);
b.title = "Average";
b.desc = "Average Filter";
b.prototype.onExecute = function() {
var a = this.getInputData(0);
null == a && (a = 0);
var b = this._values.length;
this._values[this._current % b] = a;
this._current += 1;
this._current > b && (this._current = 0);
for (var c = a = 0; c < b; ++c) {
a += this._values[c];
}
this.setOutputData(0, a / b);
};
b.prototype.onPropertyChanged = function(a, b) {
1 > b && (b = 1);
this.properties.samples = Math.round(b);
a = this._values;
this._values = new Float32Array(this.properties.samples);
a.length <= this._values.length ? this._values.set(a) : this._values.set(a.subarray(0, this._values.length));
};
y.registerNodeType("math/average", b);
c.values = "+-*/%^".split("");
c.title = "Operation";
c.desc = "Easy math operators";
c["@OP"] = {type:"enum", title:"operation", values:c.values};
c.prototype.setValue = function(a) {
"string" == typeof a && (a = parseFloat(a));
this.properties.value = a;
};
c.prototype.onExecute = function() {
var a = this.getInputData(0), b = this.getInputData(1);
null != a ? this.properties.A = a : a = this.properties.A;
null != b ? this.properties.B = b : b = this.properties.B;
var c = 0;
switch(this.properties.OP) {
case "+":
c = a + b;
break;
case "-":
c = a - b;
break;
case "x":
case "X":
case "*":
c = a * b;
break;
case "/":
c = a / b;
break;
case "%":
c = a % b;
break;
case "^":
c = Math.pow(a, b);
break;
default:
console.warn("Unknown operation: " + this.properties.OP);
}
this.setOutputData(0, c);
};
c.prototype.onDrawBackground = function(a) {
this.flags.collapsed || (a.font = "40px Arial", a.fillStyle = "black", a.textAlign = "center", a.fillText(this.properties.OP, 0.5 * this.size[0], 0.5 * this.size[1] + y.NODE_TITLE_HEIGHT), a.textAlign = "left");
};
y.registerNodeType("math/operation", c);
g.title = "Compare";
g.desc = "compares between two values";
g.prototype.onExecute = function() {
var a = this.getInputData(0), b = this.getInputData(1);
void 0 !== a ? this.properties.A = a : a = this.properties.A;
void 0 !== b ? this.properties.B = b : b = this.properties.B;
for (var c = 0, d = this.outputs.length; c < d; ++c) {
var e = this.outputs[c];
if (e.links && e.links.length) {
switch(e.name) {
case "A==B":
value = a == b;
break;
case "A!=B":
value = a != b;
break;
case "A>B":
value = a > b;
break;
case "A<B":
value = a < b;
break;
case "A<=B":
value = a <= b;
break;
case "A>=B":
value = a >= b;
}
this.setOutputData(c, value);
}
}
};
g.prototype.onGetOutputs = function() {
return [["A==B", "boolean"], ["A!=B", "boolean"], ["A>B", "boolean"], ["A<B", "boolean"], ["A>=B", "boolean"], ["A<=B", "boolean"]];
};
y.registerNodeType("math/compare", g);
h.values = "> < == != <= >=".split(" ");
h["@OP"] = {type:"enum", title:"operation", values:h.values};
h.title = "Condition";
h.desc = "evaluates condition between A and B";
h.prototype.onExecute = function() {
var a = this.getInputData(0);
void 0 === a ? a = this.properties.A : this.properties.A = a;
var b = this.getInputData(1);
void 0 === b ? b = this.properties.B : this.properties.B = b;
var c = !0;
switch(this.properties.OP) {
case ">":
c = a > b;
break;
case "<":
c = a < b;
break;
case "==":
c = a == b;
break;
case "!=":
c = a != b;
break;
case "<=":
c = a <= b;
break;
case ">=":
c = a >= b;
}
this.setOutputData(0, c);
};
y.registerNodeType("math/condition", h);
x.title = "Accumulate";
x.desc = "Increments a value every time";
x.prototype.onExecute = function() {
null === this.properties.value && (this.properties.value = 0);
var a = this.getInputData(0);
this.properties.value = null !== a ? this.properties.value + a : this.properties.value + this.properties.increment;
this.setOutputData(0, this.properties.value);
};
y.registerNodeType("math/accumulate", x);
n.title = "Trigonometry";
n.desc = "Sin Cos Tan";
n.filter = "shader";
n.prototype.onExecute = function() {
var a = this.getInputData(0);
null == a && (a = 0);
var b = this.properties.amplitude, c = this.findInputSlot("amplitude");
-1 != c && (b = this.getInputData(c));
var d = this.properties.offset;
c = this.findInputSlot("offset");
-1 != c && (d = this.getInputData(c));
c = 0;
for (var e = this.outputs.length; c < e; ++c) {
switch(this.outputs[c].name) {
case "sin":
value = Math.sin(a);
break;
case "cos":
value = Math.cos(a);
break;
case "tan":
value = Math.tan(a);
break;
case "asin":
value = Math.asin(a);
break;
case "acos":
value = Math.acos(a);
break;
case "atan":
value = Math.atan(a);
}
this.setOutputData(c, b * value + d);
}
};
n.prototype.onGetInputs = function() {
return [["v", "number"], ["amplitude", "number"], ["offset", "number"]];
};
n.prototype.onGetOutputs = function() {
return [["sin", "number"], ["cos", "number"], ["tan", "number"], ["asin", "number"], ["acos", "number"], ["atan", "number"]];
};
y.registerNodeType("math/trigonometry", n);
var t = function() {
this.addInputs("x", "number");
this.addInputs("y", "number");
this.addOutputs("", "number");
this.properties = {x:1.0, y:1.0, formula:"x+y"};
};
t.title = "Formula";
t.desc = "Compute safe formula";
t.prototype.onExecute = function() {
var a = this.getInputData(0), b = this.getInputData(1);
null != a ? this.properties.x = a : a = this.properties.x;
null != b ? this.properties.y = b : b = this.properties.y;
a = math.eval(this.properties.formula, {x:a, y:b, T:this.graph.globaltime});
this.setOutputData(0, a);
};
t.prototype.onDrawBackground = function() {
this.outputs[0].label = this.properties.formula;
};
t.prototype.onGetOutputs = function() {
return [["A-B", "number"], ["A*B", "number"], ["A/B", "number"]];
};
y.registerNodeType("math/formula", t);
z.title = "Vec2->XY";
z.desc = "vector 2 to components";
z.prototype.onExecute = function() {
var a = this.getInputData(0);
null != a && (this.setOutputData(0, a[0]), this.setOutputData(1, a[1]));
};
y.registerNodeType("math3d/vec2-to-xyz", z);
A.title = "XY->Vec2";
A.desc = "components to vector2";
A.prototype.onExecute = function() {
var a = this.getInputData(0);
null == a && (a = this.properties.x);
var b = this.getInputData(1);
null == b && (b = this.properties.y);
var c = this._data;
c[0] = a;
c[1] = b;
this.setOutputData(0, c);
};
y.registerNodeType("math3d/xy-to-vec2", A);
D.title = "Vec3->XYZ";
D.desc = "vector 3 to components";
D.prototype.onExecute = function() {
var a = this.getInputData(0);
null != a && (this.setOutputData(0, a[0]), this.setOutputData(1, a[1]), this.setOutputData(2, a[2]));
};
y.registerNodeType("math3d/vec3-to-xyz", D);
B.title = "XYZ->Vec3";
B.desc = "components to vector3";
B.prototype.onExecute = function() {
var a = this.getInputData(0);
null == a && (a = this.properties.x);
var b = this.getInputData(1);
null == b && (b = this.properties.y);
var c = this.getInputData(2);
null == c && (c = this.properties.z);
var d = this._data;
d[0] = a;
d[1] = b;
d[2] = c;
this.setOutputData(0, d);
};
y.registerNodeType("math3d/xyz-to-vec3", B);
C.title = "Vec4->XYZW";
C.desc = "vector 4 to components";
C.prototype.onExecute = function() {
var a = this.getInputData(0);
null != a && (this.setOutputData(0, a[0]), this.setOutputData(1, a[1]), this.setOutputData(2, a[2]), this.setOutputData(3, a[3]));
};
y.registerNodeType("math3d/vec4-to-xyzw", C);
E.title = "XYZW->Vec4";
E.desc = "components to vector4";
E.prototype.onExecute = function() {
var a = this.getInputData(0);
null == a && (a = this.properties.x);
var b = this.getInputData(1);
null == b && (b = this.properties.y);
var c = this.getInputData(2);
null == c && (c = this.properties.z);
var d = this.getInputData(3);
null == d && (d = this.properties.w);
var e = this._data;
e[0] = a;
e[1] = b;
e[2] = c;
e[3] = d;
this.setOutputData(0, e);
};
y.registerNodeType("math3d/xyzw-to-vec4", E);
if (u.glMatrix) {
u = function() {
this.addInputs([["A", "quat"], ["B", "quat"], ["factor", "number"]]);
this.addOutput("slerp", "quat");
this.addProperty("factor", 0.5);
this._value = quat.create();
};
t = function() {
this.addInputs([["A", "quat"], ["B", "quat"]]);
this.addOutput("A*B", "quat");
this._value = quat.create();
};
var F = function() {
this.addInputs([["vec3", "vec3"], ["quat", "quat"]]);
this.addOutput("result", "vec3");
this.properties = {vec:[0, 0, 1]};
}, G = function() {
this.addInputs([["degrees", "number"], ["axis", "vec3"]]);
this.addOutput("quat", "quat");
this.properties = {angle:90.0, axis:vec3.fromValues(0, 1, 0)};
this._value = quat.create();
}, H = function() {
this.addOutput("quat", "quat");
this.properties = {x:0, y:0, z:0, w:1};
this._value = quat.create();
};
H.title = "Quaternion";
H.desc = "quaternion";
H.prototype.onExecute = function() {
this._value[0] = this.properties.x;
this._value[1] = this.properties.y;
this._value[2] = this.properties.z;
this._value[3] = this.properties.w;
this.setOutputData(0, this._value);
};
y.registerNodeType("math3d/quaternion", H);
G.title = "Rotation";
G.desc = "quaternion rotation";
G.prototype.onExecute = function() {
var a = this.getInputData(0);
null == a && (a = this.properties.angle);
var b = this.getInputData(1);
null == b && (b = this.properties.axis);
a = quat.setAxisAngle(this._value, b, 0.0174532925 * a);
this.setOutputData(0, a);
};
y.registerNodeType("math3d/rotation", G);
F.title = "Rot. Vec3";
F.desc = "rotate a point";
F.prototype.onExecute = function() {
var a = this.getInputData(0);
null == a && (a = this.properties.vec);
var b = this.getInputData(1);
null == b ? this.setOutputData(a) : this.setOutputData(0, vec3.transformQuat(vec3.create(), a, b));
};
y.registerNodeType("math3d/rotate_vec3", F);
t.title = "Mult. Quat";
t.desc = "rotate quaternion";
t.prototype.onExecute = function() {
var a = this.getInputData(0);
if (null != a) {
var b = this.getInputData(1);
null != b && (a = quat.multiply(this._value, a, b), this.setOutputData(0, a));
}
};
y.registerNodeType("math3d/mult-quat", t);
u.title = "Quat Slerp";
u.desc = "quaternion spherical interpolation";
u.prototype.onExecute = function() {
var a = this.getInputData(0);
if (null != a) {
var b = this.getInputData(1);
if (null != b) {
var c = this.properties.factor;
null != this.getInputData(2) && (c = this.getInputData(2));
a = quat.slerp(this._value, a, b, c);
this.setOutputData(0, a);
}
}
};
y.registerNodeType("math3d/quat-slerp", u);
}
})(this);
(function(u) {
function f() {
this.addInput("sel", "boolean");
this.addOutput("value", "number");
this.properties = {A:0, B:1};
this.size = [60, 20];
}
u = u.LiteGraph;
f.title = "Selector";
f.desc = "outputs A if selector is true, B if selector is false";
f.prototype.onExecute = function() {
var f = this.getInputData(0);
if (void 0 !== f) {
for (var d = 1; d < this.inputs.length; d++) {
var q = this.inputs[d], r = this.getInputData(d);
void 0 !== r && (this.properties[q.name] = r);
}
d = this.properties.A;
q = this.properties.B;
this.setOutputData(0, f ? d : q);
}
};
f.prototype.onGetInputs = function() {
return [["A", 0], ["B", 0]];
};
u.registerNodeType("logic/selector", f);
})(this);
(function(u) {
function f() {
this.inputs = [];
this.addOutput("frame", "image");
this.properties = {url:""};
}
function k() {
this.addInput("f", "number");
this.addOutput("Color", "color");
this.properties = {colorA:"#444444", colorB:"#44AAFF", colorC:"#44FFAA", colorD:"#FFFFFF"};
}
function d() {
this.addInput("", "image");
this.size = [200, 200];
}
function q() {
this.addInputs([["img1", "image"], ["img2", "image"], ["fade", "number"]]);
this.addOutput("", "image");
this.properties = {fade:0.5, width:512, height:512};
}
function r() {
this.addInput("", "image");
this.addOutput("", "image");
this.properties = {width:256, height:256, x:0, y:0, scale:1.0};
this.size = [50, 20];
}
function v() {
this.addInput("t", "number");
this.addOutputs([["frame", "image"], ["t", "number"], ["d", "number"]]);
this.properties = {url:""};
}
function w() {
this.addOutput("Webcam", "image");
this.properties = {};
}
var e = u.LiteGraph;
f.title = "Image";
f.desc = "Image loader";
f.widgets = [{name:"load", text:"Load", type:"button"}];
f.supported_extensions = ["jpg", "jpeg", "png", "gif"];
f.prototype.onAdded = function() {
"" != this.properties.url && null == this.img && this.loadImage(this.properties.url);
};
f.prototype.onDrawBackground = function(d) {
this.img && 5 < this.size[0] && 5 < this.size[1] && d.drawImage(this.img, 0, 0, this.size[0], this.size[1]);
};
f.prototype.onExecute = function() {
this.img || (this.boxcolor = "#000");
this.img && this.img.width ? this.setOutputData(0, this.img) : this.setOutputData(0, null);
this.img && this.img.dirty && (this.img.dirty = !1);
};
f.prototype.onPropertyChanged = function(d, e) {
this.properties[d] = e;
"url" == d && "" != e && this.loadImage(e);
return !0;
};
f.prototype.loadImage = function(d, l) {
if ("" == d) {
this.img = null;
} else {
this.img = document.createElement("img");
"http://" == d.substr(0, 7) && e.proxy && (d = e.proxy + d.substr(7));
this.img.src = d;
this.boxcolor = "#F95";
var a = this;
this.img.onload = function() {
l && l(this);
a.trace("Image loaded, size: " + a.img.width + "x" + a.img.height);
this.dirty = !0;
a.boxcolor = "#9F9";
a.setDirtyCanvas(!0);
};
}
};
f.prototype.onWidget = function(d, e) {
"load" == e.name && this.loadImage(this.properties.url);
};
f.prototype.onDropFile = function(d) {
var e = this;
this._url && URL.revokeObjectURL(this._url);
this._url = URL.createObjectURL(d);
this.properties.url = this._url;
this.loadImage(this._url, function(a) {
e.size[1] = a.height / a.width * e.size[0];
});
};
e.registerNodeType("graphics/image", f);
k.title = "Palette";
k.desc = "Generates a color";
k.prototype.onExecute = function() {
var d = [];
null != this.properties.colorA && d.push(hex2num(this.properties.colorA));
null != this.properties.colorB && d.push(hex2num(this.properties.colorB));
null != this.properties.colorC && d.push(hex2num(this.properties.colorC));
null != this.properties.colorD && d.push(hex2num(this.properties.colorD));
var e = this.getInputData(0);
null == e && (e = 0.5);
1.0 < e ? e = 1.0 : 0.0 > e && (e = 0.0);
if (0 != d.length) {
var a = [0, 0, 0];
if (0 == e) {
a = d[0];
} else {
if (1 == e) {
a = d[d.length - 1];
} else {
var b = (d.length - 1) * e;
e = d[Math.floor(b)];
d = d[Math.floor(b) + 1];
b -= Math.floor(b);
a[0] = e[0] * (1 - b) + d[0] * b;
a[1] = e[1] * (1 - b) + d[1] * b;
a[2] = e[2] * (1 - b) + d[2] * b;
}
}
for (var c in a) {
a[c] /= 255;
}
this.boxcolor = colorToString(a);
this.setOutputData(0, a);
}
};
e.registerNodeType("color/palette", k);
d.title = "Frame";
d.desc = "Frame viewerew";
d.widgets = [{name:"resize", text:"Resize box", type:"button"}, {name:"view", text:"View Image", type:"button"}];
d.prototype.onDrawBackground = function(d) {
this.frame && d.drawImage(this.frame, 0, 0, this.size[0], this.size[1]);
};
d.prototype.onExecute = function() {
this.frame = this.getInputData(0);
this.setDirtyCanvas(!0);
};
d.prototype.onWidget = function(d, e) {
"resize" == e.name && this.frame ? (d = this.frame.width, e = this.frame.height, d || null == this.frame.videoWidth || (d = this.frame.videoWidth, e = this.frame.videoHeight), d && e && (this.size = [d, e]), this.setDirtyCanvas(!0, !0)) : "view" == e.name && this.show();
};
d.prototype.show = function() {
showElement && this.frame && showElement(this.frame);
};
e.registerNodeType("graphics/frame", d);
q.title = "Image fade";
q.desc = "Fades between images";
q.widgets = [{name:"resizeA", text:"Resize to A", type:"button"}, {name:"resizeB", text:"Resize to B", type:"button"}];
q.prototype.onAdded = function() {
this.createCanvas();
var d = this.canvas.getContext("2d");
d.fillStyle = "#000";
d.fillRect(0, 0, this.properties.width, this.properties.height);
};
q.prototype.createCanvas = function() {
this.canvas = document.createElement("canvas");
this.canvas.width = this.properties.width;
this.canvas.height = this.properties.height;
};
q.prototype.onExecute = function() {
var d = this.canvas.getContext("2d");
this.canvas.width = this.canvas.width;
var e = this.getInputData(0);
null != e && d.drawImage(e, 0, 0, this.canvas.width, this.canvas.height);
e = this.getInputData(2);
null == e ? e = this.properties.fade : this.properties.fade = e;
d.globalAlpha = e;
e = this.getInputData(1);
null != e && d.drawImage(e, 0, 0, this.canvas.width, this.canvas.height);
d.globalAlpha = 1.0;
this.setOutputData(0, this.canvas);
this.setDirtyCanvas(!0);
};
e.registerNodeType("graphics/imagefade", q);
r.title = "Crop";
r.desc = "Crop Image";
r.prototype.onAdded = function() {
this.createCanvas();
};
r.prototype.createCanvas = function() {
this.canvas = document.createElement("canvas");
this.canvas.width = this.properties.width;
this.canvas.height = this.properties.height;
};
r.prototype.onExecute = function() {
var d = this.getInputData(0);
d && (d.width ? (this.canvas.getContext("2d").drawImage(d, -this.properties.x, -this.properties.y, d.width * this.properties.scale, d.height * this.properties.scale), this.setOutputData(0, this.canvas)) : this.setOutputData(0, null));
};
r.prototype.onDrawBackground = function(d) {
this.flags.collapsed || this.canvas && d.drawImage(this.canvas, 0, 0, this.canvas.width, this.canvas.height, 0, 0, this.size[0], this.size[1]);
};
r.prototype.onPropertyChanged = function(d, e) {
this.properties[d] = e;
"scale" == d ? (this.properties[d] = parseFloat(e), 0 == this.properties[d] && (this.trace("Error in scale"), this.properties[d] = 1.0)) : this.properties[d] = parseInt(e);
this.createCanvas();
return !0;
};
e.registerNodeType("graphics/cropImage", r);
v.title = "Video";
v.desc = "Video playback";
v.widgets = [{name:"play", text:"PLAY", type:"minibutton"}, {name:"stop", text:"STOP", type:"minibutton"}, {name:"demo", text:"Demo video", type:"button"}, {name:"mute", text:"Mute video", type:"button"}];
v.prototype.onExecute = function() {
if (this.properties.url && (this.properties.url != this._video_url && this.loadVideo(this.properties.url), this._video && 0 != this._video.width)) {
var d = this.getInputData(0);
d && 0 <= d && 1.0 >= d && (this._video.currentTime = d * this._video.duration, this._video.pause());
this._video.dirty = !0;
this.setOutputData(0, this._video);
this.setOutputData(1, this._video.currentTime);
this.setOutputData(2, this._video.duration);
this.setDirtyCanvas(!0);
}
};
v.prototype.onStart = function() {
this.play();
};
v.prototype.onStop = function() {
this.stop();
};
v.prototype.loadVideo = function(d) {
this._video_url = d;
this._video = document.createElement("video");
this._video.src = d;
this._video.type = "type=video/mp4";
this._video.muted = !0;
this._video.autoplay = !0;
var e = this;
this._video.addEventListener("loadedmetadata", function(a) {
e.trace("Duration: " + this.duration + " seconds");
e.trace("Size: " + this.videoWidth + "," + this.videoHeight);
e.setDirtyCanvas(!0);
this.width = this.videoWidth;
this.height = this.videoHeight;
});
this._video.addEventListener("progress", function(a) {
});
this._video.addEventListener("error", function(a) {
console.log("Error loading video: " + this.src);
e.trace("Error loading video: " + this.src);
if (this.error) {
switch(this.error.code) {
case this.error.MEDIA_ERR_ABORTED:
e.trace("You stopped the video.");
break;
case this.error.MEDIA_ERR_NETWORK:
e.trace("Network error - please try again later.");
break;
case this.error.MEDIA_ERR_DECODE:
e.trace("Video is broken..");
break;
case this.error.MEDIA_ERR_SRC_NOT_SUPPORTED:
e.trace("Sorry, your browser can't play this video.");
}
}
});
this._video.addEventListener("ended", function(a) {
e.trace("Ended.");
this.play();
});
};
v.prototype.onPropertyChanged = function(d, e) {
this.properties[d] = e;
"url" == d && "" != e && this.loadVideo(e);
return !0;
};
v.prototype.play = function() {
this._video && this._video.play();
};
v.prototype.playPause = function() {
this._video && (this._video.paused ? this.play() : this.pause());
};
v.prototype.stop = function() {
this._video && (this._video.pause(), this._video.currentTime = 0);
};
v.prototype.pause = function() {
this._video && (this.trace("Video paused"), this._video.pause());
};
v.prototype.onWidget = function(d, e) {
};
e.registerNodeType("graphics/video", v);
w.title = "Webcam";
w.desc = "Webcam image";
w.prototype.openStream = function() {
navigator.getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia;
window.URL = window.URL || window.webkitURL;
if (navigator.getUserMedia) {
this._waiting_confirmation = !0;
navigator.getUserMedia({video:!0}, this.streamReady.bind(this), function(e) {
console.log("Webcam rejected", e);
d._webcam_stream = !1;
d.box_color = "red";
});
var d = this;
}
};
w.prototype.onRemoved = function() {
this._webcam_stream && (this._webcam_stream.stop(), this._video = this._webcam_stream = null);
};
w.prototype.streamReady = function(d) {
this._webcam_stream = d;
var e = this._video;
e || (e = document.createElement("video"), e.autoplay = !0, e.src = window.URL.createObjectURL(d), this._video = e, e.onloadedmetadata = function(a) {
console.log(a);
});
};
w.prototype.onExecute = function() {
null != this._webcam_stream || this._waiting_confirmation || this.openStream();
this._video && this._video.videoWidth && (this._video.width = this._video.videoWidth, this._video.height = this._video.videoHeight, this.setOutputData(0, this._video));
};
w.prototype.getExtraMenuOptions = function(d) {
var e = this;
return [{content:e.properties.show ? "Hide Frame" : "Show Frame", callback:function() {
e.properties.show = !e.properties.show;
}}];
};
w.prototype.onDrawBackground = function(d) {
this.flags.collapsed || 20 >= this.size[1] || !this.properties.show || !this._video || (d.save(), d.drawImage(this._video, 0, 0, this.size[0], this.size[1]), d.restore());
};
e.registerNodeType("graphics/webcam", w);
})(this);
(function(u) {
var f = u.LiteGraph;
u.LGraphTexture = null;
if ("undefined" != typeof GL) {
var k = function() {
this.addOutput("Cubemap", "Cubemap");
this.properties = {name:""};
this.size = [t.image_preview_size, t.image_preview_size];
}, d = function() {
this.addInput("in", "Texture");
this.addOutput("out", "Texture");
this.properties = {key_color:vec3.fromValues(0., 1., 0.), threshold:0.8, slope:0.2, precision:t.DEFAULT};
d._shader || (d._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, d.pixel_shader));
}, q = function() {
this.addOutput("Webcam", "Texture");
this.properties = {texture_name:""};
}, r = function() {
this.addInput("Texture", "Texture");
this.addOutput("Filtered", "Texture");
this.properties = {intensity:1, radius:5};
}, v = function() {
this.addInput("Texture", "Texture");
this.addInput("Iterations", "number");
this.addInput("Intensity", "number");
this.addOutput("Blurred", "Texture");
this.properties = {intensity:1, iterations:1, preserve_aspect:!1, scale:[1, 1]};
}, w = function() {
this.addInput("Texture", "Texture");
this.addInput("Distance", "number");
this.addInput("Range", "number");
this.addOutput("Texture", "Texture");
this.properties = {distance:100, range:50, only_depth:!1, high_precision:!1};
this._uniforms = {u_texture:0, u_distance:100, u_range:50, u_camera_planes:null};
}, e = function() {
this.addInput("Tex.", "Texture");
this.addOutput("Edges", "Texture");
this.properties = {invert:!0, factor:1, precision:t.DEFAULT};
e._shader || (e._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, e.pixel_shader));
}, p = function() {
this.addInput("A", "Texture");
this.addInput("B", "Texture");
this.addInput("Mixer", "Texture");
this.addOutput("Texture", "Texture");
this.properties = {precision:t.DEFAULT};
p._shader || (p._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, p.pixel_shader));
}, l = function() {
this.addInput("A", "color");
this.addInput("B", "color");
this.addOutput("Texture", "Texture");
this.properties = {angle:0, scale:1, A:[0, 0, 0], B:[1, 1, 1], texture_size:32};
l._shader || (l._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, l.pixel_shader));
this._uniforms = {u_angle:0, u_colorA:vec3.create(), u_colorB:vec3.create()};
}, a = function() {
this.addInput("R", "Texture");
this.addInput("G", "Texture");
this.addInput("B", "Texture");
this.addInput("A", "Texture");
this.addOutput("Texture", "Texture");
this.properties = {};
a._shader || (a._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, a.pixel_shader));
}, b = function() {
this.addInput("Texture", "Texture");
this.addOutput("R", "Texture");
this.addOutput("G", "Texture");
this.addOutput("B", "Texture");
this.addOutput("A", "Texture");
this.properties = {};
b._shader || (b._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, b.pixel_shader));
}, c = function() {
this.addInput("Texture", "Texture");
this.addInput("LUT", "Texture");
this.addInput("Intensity", "number");
this.addOutput("", "Texture");
this.properties = {intensity:1, precision:t.DEFAULT, texture:null};
c._shader || (c._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, c.pixel_shader));
}, g = function() {
this.addInput("Image", "image");
this.addOutput("", "Texture");
this.properties = {};
}, h = function() {
this.addInput("Texture", "Texture");
this.addOutput("", "Texture");
this.properties = {mipmap_offset:0, low_precision:!1};
this._uniforms = {u_texture:0, u_mipmap_offset:this.properties.mipmap_offset};
}, x = function() {
this.addInput("Texture", "Texture");
this.addOutput("", "Texture");
this.properties = {iterations:1, generate_mipmaps:!1, precision:t.DEFAULT};
}, n = function() {
this.addInput("Texture", "Texture");
this.addOutput("", "Texture");
this.properties = {size:0, generate_mipmaps:!1, precision:t.DEFAULT};
}, z = function() {
this.addInput("Texture", "Texture");
this.properties = {additive:!1, antialiasing:!1, filter:!0, disable_alpha:!1, gamma:1.0};
this.size[0] = 130;
}, A = function() {
this.addInput("in", "Texture");
this.addInput("warp", "Texture");
this.addInput("factor", "number");
this.addOutput("out", "Texture");
this.properties = {factor:0.01, precision:t.DEFAULT};
}, D = function() {
this.addInput("in", "Texture");
this.addInput("scale", "vec2");
this.addInput("offset", "vec2");
this.addOutput("out", "Texture");
this.properties = {offset:vec2.fromValues(0, 0), scale:vec2.fromValues(1, 1), precision:t.DEFAULT};
}, B = function() {
this.addOutput("Texture", "Texture");
this.properties = {code:"", width:512, height:512};
this.properties.code = "\nvoid main() {\n vec2 uv = v_coord;\n vec3 color = vec3(0.0);\n//your code here\n\ngl_FragColor = vec4(color, 1.0);\n}\n";
}, C = function() {
this.addInput("Texture", "Texture");
this.addInput("TextureB", "Texture");
this.addInput("value", "number");
this.addOutput("Texture", "Texture");
this.help = "<p>pixelcode must be vec3</p>\r\n\t\t\t<p>uvcode must be vec2, is optional</p>\r\n\t\t\t<p><strong>uv:</strong> tex. coords</p><p><strong>color:</strong> texture</p><p><strong>colorB:</strong> textureB</p><p><strong>time:</strong> scene time</p><p><strong>value:</strong> input value</p>";
this.properties = {value:1, uvcode:"", pixelcode:"color + colorB * value", precision:t.DEFAULT};
}, E = function() {
this.addInput("Texture", "Texture");
this.addOutput("", "Texture");
this.properties = {name:""};
}, y = function() {
this.addInput("Texture", "Texture");
this.properties = {flipY:!1};
this.size = [t.image_preview_size, t.image_preview_size];
}, t = function() {
this.addOutput("Texture", "Texture");
this.properties = {name:"", filter:!0};
this.size = [t.image_preview_size, t.image_preview_size];
};
u.LGraphTexture = t;
t.title = "Texture";
t.desc = "Texture";
t.widgets_info = {name:{widget:"texture"}, filter:{widget:"checkbox"}};
t.loadTextureCallback = null;
t.image_preview_size = 256;
t.PASS_THROUGH = 1;
t.COPY = 2;
t.LOW = 3;
t.HIGH = 4;
t.REUSE = 5;
t.DEFAULT = 2;
t.MODE_VALUES = {"pass through":t.PASS_THROUGH, copy:t.COPY, low:t.LOW, high:t.HIGH, reuse:t.REUSE, "default":t.DEFAULT};
t.getTexturesContainer = function() {
return gl.textures;
};
t.loadTexture = function(a, b) {
b = b || {};
var c = a;
"http://" == c.substr(0, 7) && f.proxy && (c = f.proxy + c.substr(7));
return t.getTexturesContainer()[a] = GL.Texture.fromURL(c, b);
};
t.getTexture = function(a) {
var b = this.getTexturesContainer();
if (!b) {
throw "Cannot load texture, container of textures not found";
}
b = b[a];
return !b && a && ":" != a[0] ? this.loadTexture(a) : b;
};
t.getTargetTexture = function(a, b, c) {
if (!a) {
throw "LGraphTexture.getTargetTexture expects a reference texture";
}
switch(c) {
case t.LOW:
c = gl.UNSIGNED_BYTE;
break;
case t.HIGH:
c = gl.HIGH_PRECISION_FORMAT;
break;
case t.REUSE:
return a;
default:
c = a ? a.type : gl.UNSIGNED_BYTE;
}
b && b.width == a.width && b.height == a.height && b.type == c || (b = new GL.Texture(a.width, a.height, {type:c, format:gl.RGBA, filter:gl.LINEAR}));
return b;
};
t.getNoiseTexture = function() {
if (this._noise_texture) {
return this._noise_texture;
}
for (var a = new Uint8Array(1048576), b = 0; 1048576 > b; ++b) {
a[b] = 255 * Math.random();
}
return this._noise_texture = a = GL.Texture.fromMemory(512, 512, a, {format:gl.RGBA, wrap:gl.REPEAT, filter:gl.NEAREST});
};
t.prototype.onDropFile = function(a, b, c) {
a ? ("string" == typeof a ? a = GL.Texture.fromURL(a) : -1 != b.toLowerCase().indexOf(".dds") ? a = GL.Texture.fromDDSInMemory(a) : (a = new Blob([c]), a = URL.createObjectURL(a), a = GL.Texture.fromURL(a)), this._drop_texture = a, this.properties.name = b) : (this._drop_texture = null, this.properties.name = "");
};
t.prototype.getExtraMenuOptions = function(a) {
var b = this;
if (this._drop_texture) {
return [{content:"Clear", callback:function() {
b._drop_texture = null;
b.properties.name = "";
}}];
}
};
t.prototype.onExecute = function() {
var a = null;
this.isOutputConnected(1) && (a = this.getInputData(0));
!a && this._drop_texture && (a = this._drop_texture);
!a && this.properties.name && (a = t.getTexture(this.properties.name));
if (a) {
this._last_tex = a;
!1 === this.properties.filter ? a.setParameter(gl.TEXTURE_MAG_FILTER, gl.NEAREST) : a.setParameter(gl.TEXTURE_MAG_FILTER, gl.LINEAR);
this.setOutputData(0, a);
for (var b = 1; b < this.outputs.length; b++) {
var c = this.outputs[b];
if (c) {
var d = null;
"width" == c.name ? d = a.width : "height" == c.name ? d = a.height : "aspect" == c.name && (d = a.width / a.height);
this.setOutputData(b, d);
}
}
}
};
t.prototype.onResourceRenamed = function(a, b) {
this.properties.name == a && (this.properties.name = b);
};
t.prototype.onDrawBackground = function(a) {
if (!(this.flags.collapsed || 20 >= this.size[1])) {
if (this._drop_texture && a.webgl) {
a.drawImage(this._drop_texture, 0, 0, this.size[0], this.size[1]);
} else {
if (this._last_preview_tex != this._last_tex) {
if (a.webgl) {
this._canvas = this._last_tex;
} else {
var b = t.generateLowResTexturePreview(this._last_tex);
if (!b) {
return;
}
this._last_preview_tex = this._last_tex;
this._canvas = cloneCanvas(b);
}
}
this._canvas && (a.save(), a.webgl || (a.translate(0, this.size[1]), a.scale(1, -1)), a.drawImage(this._canvas, 0, 0, this.size[0], this.size[1]), a.restore());
}
}
};
t.generateLowResTexturePreview = function(a) {
if (!a) {
return null;
}
var b = t.image_preview_size, c = a;
if (a.format == gl.DEPTH_COMPONENT) {
return null;
}
if (a.width > b || a.height > b) {
c = this._preview_temp_tex, this._preview_temp_tex || (this._preview_temp_tex = c = new GL.Texture(b, b, {minFilter:gl.NEAREST})), a.copyTo(c);
}
a = this._preview_canvas;
a || (this._preview_canvas = a = createCanvas(b, b));
c && c.toCanvas(a);
return a;
};
t.prototype.getResources = function(a) {
a[this.properties.name] = GL.Texture;
return a;
};
t.prototype.onGetInputs = function() {
return [["in", "Texture"]];
};
t.prototype.onGetOutputs = function() {
return [["width", "number"], ["height", "number"], ["aspect", "number"]];
};
f.registerNodeType("texture/texture", t);
y.title = "Preview";
y.desc = "Show a texture in the graph canvas";
y.allow_preview = !1;
y.prototype.onDrawBackground = function(a) {
if (!this.flags.collapsed && (a.webgl || y.allow_preview)) {
var b = this.getInputData(0);
b && (b = !b.handle && a.webgl ? b : t.generateLowResTexturePreview(b), a.save(), this.properties.flipY && (a.translate(0, this.size[1]), a.scale(1, -1)), a.drawImage(b, 0, 0, this.size[0], this.size[1]), a.restore());
}
};
f.registerNodeType("texture/preview", y);
E.title = "Save";
E.desc = "Save a texture in the repository";
E.prototype.onExecute = function() {
var a = this.getInputData(0);
a && (this.properties.name && (t.storeTexture ? t.storeTexture(this.properties.name, a) : t.getTexturesContainer()[this.properties.name] = a), this.setOutputData(0, a));
};
f.registerNodeType("texture/save", E);
C.widgets_info = {uvcode:{widget:"textarea", height:100}, pixelcode:{widget:"textarea", height:100}, precision:{widget:"combo", values:t.MODE_VALUES}};
C.title = "Operation";
C.desc = "Texture shader operation";
C.prototype.getExtraMenuOptions = function(a) {
var b = this;
return [{content:b.properties.show ? "Hide Texture" : "Show Texture", callback:function() {
b.properties.show = !b.properties.show;
}}];
};
C.prototype.onDrawBackground = function(a) {
this.flags.collapsed || 20 >= this.size[1] || !this.properties.show || !this._tex || this._tex.gl != a || (a.save(), a.drawImage(this._tex, 0, 0, this.size[0], this.size[1]), a.restore());
};
C.prototype.onExecute = function() {
var a = this.getInputData(0);
if (this.isOutputConnected(0)) {
if (this.properties.precision === t.PASS_THROUGH) {
this.setOutputData(0, a);
} else {
var b = this.getInputData(1);
if (this.properties.uvcode || this.properties.pixelcode) {
var c = 512, d = 512;
a ? (c = a.width, d = a.height) : b && (c = b.width, d = b.height);
this._tex = a || this._tex ? t.getTargetTexture(a || this._tex, this._tex, this.properties.precision) : new GL.Texture(c, d, {type:this.precision === t.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT, format:gl.RGBA, filter:gl.LINEAR});
var e = "";
this.properties.uvcode && (e = "uv = " + this.properties.uvcode, -1 != this.properties.uvcode.indexOf(";") && (e = this.properties.uvcode));
var f = "";
this.properties.pixelcode && (f = "result = " + this.properties.pixelcode, -1 != this.properties.pixelcode.indexOf(";") && (f = this.properties.pixelcode));
var n = this._shader;
if (!n || this._shader_code != e + "|" + f) {
try {
this._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, C.pixel_shader, {UV_CODE:e, PIXEL_CODE:f}), this.boxcolor = "#00FF00";
} catch (I) {
console.log("Error compiling shader: ", I);
this.boxcolor = "#FF0000";
return;
}
this.boxcolor = "#FF0000";
this._shader_code = e + "|" + f;
n = this._shader;
}
if (n) {
this.boxcolor = "green";
var l = this.getInputData(2);
null != l ? this.properties.value = l : l = parseFloat(this.properties.value);
var g = this.graph.getTime();
this._tex.drawTo(function() {
gl.disable(gl.DEPTH_TEST);
gl.disable(gl.CULL_FACE);
gl.disable(gl.BLEND);
a && a.bind(0);
b && b.bind(1);
var e = Mesh.getScreenQuad();
n.uniforms({u_texture:0, u_textureB:1, value:l, texSize:[c, d], time:g}).draw(e);
});
this.setOutputData(0, this._tex);
} else {
this.boxcolor = "red";
}
}
}
}
};
C.pixel_shader = "precision highp float;\n\r\n\t\t\t\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_textureB;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform vec2 texSize;\n\r\n\t\t\tuniform float time;\n\r\n\t\t\tuniform float value;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 uv = v_coord;\n\r\n\t\t\t\tUV_CODE;\n\r\n\t\t\t\tvec4 color4 = texture2D(u_texture, uv);\n\r\n\t\t\t\tvec3 color = color4.rgb;\n\r\n\t\t\t\tvec4 color4B = texture2D(u_textureB, uv);\n\r\n\t\t\t\tvec3 colorB = color4B.rgb;\n\r\n\t\t\t\tvec3 result = color;\n\r\n\t\t\t\tfloat alpha = 1.0;\n\r\n\t\t\t\tPIXEL_CODE;\n\r\n\t\t\t\tgl_FragColor = vec4(result, alpha);\n\r\n\t\t\t}\n\r\n\t\t\t";
f.registerNodeType("texture/operation", C);
B.title = "Shader";
B.desc = "Texture shader";
B.widgets_info = {code:{type:"code"}, precision:{widget:"combo", values:t.MODE_VALUES}};
B.prototype.onPropertyChanged = function(a, b) {
if ("code" == a && (a = this.getShader())) {
b = a.uniformInfo;
if (this.inputs) {
for (var c = {}, d = 0; d < this.inputs.length; ++d) {
var e = this.getInputInfo(d);
e && (b[e.name] && !c[e.name] ? c[e.name] = !0 : (this.removeInput(d), d--));
}
}
for (d in b) {
if (e = a.uniformInfo[d], null !== e.loc && "time" != d) {
if (this._shader.samplers[d]) {
b = "texture";
} else {
switch(e.size) {
case 1:
b = "number";
break;
case 2:
b = "vec2";
break;
case 3:
b = "vec3";
break;
case 4:
b = "vec4";
break;
case 9:
b = "mat3";
break;
case 16:
b = "mat4";
break;
default:
continue;
}
}
c = this.findInputSlot(d);
if (-1 != c && (e = this.getInputInfo(c))) {
if (e.type == b) {
continue;
}
this.removeInput(c, b);
}
this.addInput(d, b);
}
}
}
};
B.prototype.getShader = function() {
if (this._shader && this._shader_code == this.properties.code) {
return this._shader;
}
this._shader_code = this.properties.code;
this._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, B.pixel_shader + this.properties.code), this.boxcolor = "green";
return this._shader;
};
B.prototype.onExecute = function() {
if (this.isOutputConnected(0)) {
var a = this.getShader();
if (a) {
for (var b = 0; b < this.inputs.length; ++b) {
var c = this.getInputInfo(b), d = this.getInputData(b);
null != d && (d.constructor === GL.Texture && (d.bind(slot), d = slot, slot++), a.setUniform(c.name, d));
}
this._tex && this._tex.width == this.properties.width && this._tex.height == this.properties.height || (this._tex = new GL.Texture(this.properties.width, this.properties.height, {format:gl.RGBA, filter:gl.LINEAR}));
var e = this._tex, f = this.graph.getTime();
e.drawTo(function() {
a.uniforms({texSize:[e.width, e.height], time:f}).draw(Mesh.getScreenQuad());
});
this.setOutputData(0, this._tex);
}
}
};
B.pixel_shader = "precision highp float;\n\r\n\t\t\t\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform float time;\n\r\n\t\t\t";
f.registerNodeType("texture/shader", B);
D.widgets_info = {precision:{widget:"combo", values:t.MODE_VALUES}};
D.title = "Scale/Offset";
D.desc = "Applies an scaling and offseting";
D.prototype.onExecute = function() {
var a = this.getInputData(0);
if (this.isOutputConnected(0) && a) {
if (this.properties.precision === t.PASS_THROUGH) {
this.setOutputData(0, a);
} else {
var b = a.width, c = a.height, d = this.precision === t.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT;
this.precision === t.DEFAULT && (d = a.type);
this._tex && this._tex.width == b && this._tex.height == c && this._tex.type == d || (this._tex = new GL.Texture(b, c, {type:d, format:gl.RGBA, filter:gl.LINEAR}));
var e = this._shader;
e || (e = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, D.pixel_shader));
var f = this.getInputData(1);
f ? (this.properties.scale[0] = f[0], this.properties.scale[1] = f[1]) : f = this.properties.scale;
var n = this.getInputData(2);
n ? (this.properties.offset[0] = n[0], this.properties.offset[1] = n[1]) : n = this.properties.offset;
this._tex.drawTo(function() {
gl.disable(gl.DEPTH_TEST);
gl.disable(gl.CULL_FACE);
gl.disable(gl.BLEND);
a.bind(0);
var b = Mesh.getScreenQuad();
e.uniforms({u_texture:0, u_scale:f, u_offset:n}).draw(b);
});
this.setOutputData(0, this._tex);
}
}
};
D.pixel_shader = "precision highp float;\n\r\n\t\t\t\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_textureB;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform vec2 u_scale;\n\r\n\t\t\tuniform vec2 u_offset;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 uv = v_coord;\n\r\n\t\t\t\tuv = uv / u_scale - u_offset;\n\r\n\t\t\t\tgl_FragColor = texture2D(u_texture, uv);\n\r\n\t\t\t}\n\r\n\t\t\t";
f.registerNodeType("texture/scaleOffset", D);
A.widgets_info = {precision:{widget:"combo", values:t.MODE_VALUES}};
A.title = "Warp";
A.desc = "Texture warp operation";
A.prototype.onExecute = function() {
var a = this.getInputData(0);
if (this.isOutputConnected(0)) {
if (this.properties.precision === t.PASS_THROUGH) {
this.setOutputData(0, a);
} else {
var b = this.getInputData(1), c = 512, d = 512;
a ? (c = a.width, d = a.height) : b && (c = b.width, d = b.height);
this._tex = a || this._tex ? t.getTargetTexture(a || this._tex, this._tex, this.properties.precision) : new GL.Texture(c, d, {type:this.precision === t.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT, format:gl.RGBA, filter:gl.LINEAR});
var e = this._shader;
e || (e = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, A.pixel_shader));
var f = this.getInputData(2);
null != f ? this.properties.factor = f : f = parseFloat(this.properties.factor);
this._tex.drawTo(function() {
gl.disable(gl.DEPTH_TEST);
gl.disable(gl.CULL_FACE);
gl.disable(gl.BLEND);
a && a.bind(0);
b && b.bind(1);
var c = Mesh.getScreenQuad();
e.uniforms({u_texture:0, u_textureB:1, u_factor:f}).draw(c);
});
this.setOutputData(0, this._tex);
}
}
};
A.pixel_shader = "precision highp float;\n\r\n\t\t\t\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_textureB;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform float u_factor;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 uv = v_coord;\n\r\n\t\t\t\tuv += ( texture2D(u_textureB, uv).rg - vec2(0.5)) * u_factor;\n\r\n\t\t\t\tgl_FragColor = texture2D(u_texture, uv);\n\r\n\t\t\t}\n\r\n\t\t\t";
f.registerNodeType("texture/warp", A);
z.title = "to Viewport";
z.desc = "Texture to viewport";
z.prototype.onExecute = function() {
var a = this.getInputData(0);
if (a) {
this.properties.disable_alpha ? gl.disable(gl.BLEND) : (gl.enable(gl.BLEND), this.properties.additive ? gl.blendFunc(gl.SRC_ALPHA, gl.ONE) : gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA));
gl.disable(gl.DEPTH_TEST);
var b = this.properties.gamma || 1.0;
this.isInputConnected(1) && (b = this.getInputData(1));
a.setParameter(gl.TEXTURE_MAG_FILTER, this.properties.filter ? gl.LINEAR : gl.NEAREST);
if (this.properties.antialiasing) {
z._shader || (z._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, z.aa_pixel_shader));
gl.getViewport();
var c = Mesh.getScreenQuad();
a.bind(0);
z._shader.uniforms({u_texture:0, uViewportSize:[a.width, a.height], u_igamma:1 / b, inverseVP:[1 / a.width, 1 / a.height]}).draw(c);
} else {
1.0 != b ? (z._gamma_shader || (z._gamma_shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, z.gamma_pixel_shader)), a.toViewport(z._gamma_shader, {u_texture:0, u_igamma:1 / b})) : a.toViewport();
}
}
};
z.prototype.onGetInputs = function() {
return [["gamma", "number"]];
};
z.aa_pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 uViewportSize;\n\r\n\t\t\tuniform vec2 inverseVP;\n\r\n\t\t\tuniform float u_igamma;\n\r\n\t\t\t#define FXAA_REDUCE_MIN (1.0/ 128.0)\n\r\n\t\t\t#define FXAA_REDUCE_MUL (1.0 / 8.0)\n\r\n\t\t\t#define FXAA_SPAN_MAX 8.0\n\r\n\t\t\t\n\r\n\t\t\t/* from mitsuhiko/webgl-meincraft based on the code on geeks3d.com */\n\r\n\t\t\tvec4 applyFXAA(sampler2D tex, vec2 fragCoord)\n\r\n\t\t\t{\n\r\n\t\t\t\tvec4 color = vec4(0.0);\n\r\n\t\t\t\t/*vec2 inverseVP = vec2(1.0 / uViewportSize.x, 1.0 / uViewportSize.y);*/\n\r\n\t\t\t\tvec3 rgbNW = texture2D(tex, (fragCoord + vec2(-1.0, -1.0)) * inverseVP).xyz;\n\r\n\t\t\t\tvec3 rgbNE = texture2D(tex, (fragCoord + vec2(1.0, -1.0)) * inverseVP).xyz;\n\r\n\t\t\t\tvec3 rgbSW = texture2D(tex, (fragCoord + vec2(-1.0, 1.0)) * inverseVP).xyz;\n\r\n\t\t\t\tvec3 rgbSE = texture2D(tex, (fragCoord + vec2(1.0, 1.0)) * inverseVP).xyz;\n\r\n\t\t\t\tvec3 rgbM = texture2D(tex, fragCoord * inverseVP).xyz;\n\r\n\t\t\t\tvec3 luma = vec3(0.299, 0.587, 0.114);\n\r\n\t\t\t\tfloat lumaNW = dot(rgbNW, luma);\n\r\n\t\t\t\tfloat lumaNE = dot(rgbNE, luma);\n\r\n\t\t\t\tfloat lumaSW = dot(rgbSW, luma);\n\r\n\t\t\t\tfloat lumaSE = dot(rgbSE, luma);\n\r\n\t\t\t\tfloat lumaM = dot(rgbM, luma);\n\r\n\t\t\t\tfloat lumaMin = min(lumaM, min(min(lumaNW, lumaNE), min(lumaSW, lumaSE)));\n\r\n\t\t\t\tfloat lumaMax = max(lumaM, max(max(lumaNW, lumaNE), max(lumaSW, lumaSE)));\n\r\n\t\t\t\t\n\r\n\t\t\t\tvec2 dir;\n\r\n\t\t\t\tdir.x = -((lumaNW + lumaNE) - (lumaSW + lumaSE));\n\r\n\t\t\t\tdir.y = ((lumaNW + lumaSW) - (lumaNE + lumaSE));\n\r\n\t\t\t\t\n\r\n\t\t\t\tfloat dirReduce = max((lumaNW + lumaNE + lumaSW + lumaSE) * (0.25 * FXAA_REDUCE_MUL), FXAA_REDUCE_MIN);\n\r\n\t\t\t\t\n\r\n\t\t\t\tfloat rcpDirMin = 1.0 / (min(abs(dir.x), abs(dir.y)) + dirReduce);\n\r\n\t\t\t\tdir = min(vec2(FXAA_SPAN_MAX, FXAA_SPAN_MAX), max(vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX), dir * rcpDirMin)) * inverseVP;\n\r\n\t\t\t\t\n\r\n\t\t\t\tvec3 rgbA = 0.5 * (texture2D(tex, fragCoord * inverseVP + dir * (1.0 / 3.0 - 0.5)).xyz + \n\r\n\t\t\t\t\ttexture2D(tex, fragCoord * inverseVP + dir * (2.0 / 3.0 - 0.5)).xyz);\n\r\n\t\t\t\tvec3 rgbB = rgbA * 0.5 + 0.25 * (texture2D(tex, fragCoord * inverseVP + dir * -0.5).xyz + \n\r\n\t\t\t\t\ttexture2D(tex, fragCoord * inverseVP + dir * 0.5).xyz);\n\r\n\t\t\t\t\n\r\n\t\t\t\t//return vec4(rgbA,1.0);\n\r\n\t\t\t\tfloat lumaB = dot(rgbB, luma);\n\r\n\t\t\t\tif ((lumaB < lumaMin) || (lumaB > lumaMax))\n\r\n\t\t\t\t\tcolor = vec4(rgbA, 1.0);\n\r\n\t\t\t\telse\n\r\n\t\t\t\t\tcolor = vec4(rgbB, 1.0);\n\r\n\t\t\t\tif(u_igamma != 1.0)\n\r\n\t\t\t\t\tcolor.xyz = pow( color.xyz, vec3(u_igamma) );\n\r\n\t\t\t\treturn color;\n\r\n\t\t\t}\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t gl_FragColor = applyFXAA( u_texture, v_coord * uViewportSize) ;\n\r\n\t\t\t}\n\r\n\t\t\t";
z.gamma_pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform float u_igamma;\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D( u_texture, v_coord);\n\r\n\t\t\t\tcolor.xyz = pow(color.xyz, vec3(u_igamma) );\n\r\n\t\t\t gl_FragColor = color;\n\r\n\t\t\t}\n\r\n\t\t\t";
f.registerNodeType("texture/toviewport", z);
n.title = "Copy";
n.desc = "Copy Texture";
n.widgets_info = {size:{widget:"combo", values:[0, 32, 64, 128, 256, 512, 1024, 2048]}, precision:{widget:"combo", values:t.MODE_VALUES}};
n.prototype.onExecute = function() {
var a = this.getInputData(0);
if ((a || this._temp_texture) && this.isOutputConnected(0)) {
if (a) {
var b = a.width, c = a.height;
0 != this.properties.size && (c = b = this.properties.size);
var d = this._temp_texture, e = a.type;
this.properties.precision === t.LOW ? e = gl.UNSIGNED_BYTE : this.properties.precision === t.HIGH && (e = gl.HIGH_PRECISION_FORMAT);
d && d.width == b && d.height == c && d.type == e || (d = gl.LINEAR, this.properties.generate_mipmaps && isPowerOfTwo(b) && isPowerOfTwo(c) && (d = gl.LINEAR_MIPMAP_LINEAR), this._temp_texture = new GL.Texture(b, c, {type:e, format:gl.RGBA, minFilter:d, magFilter:gl.LINEAR}));
a.copyTo(this._temp_texture);
this.properties.generate_mipmaps && (this._temp_texture.bind(0), gl.generateMipmap(this._temp_texture.texture_type), this._temp_texture.unbind(0));
}
this.setOutputData(0, this._temp_texture);
}
};
f.registerNodeType("texture/copy", n);
x.title = "Downsample";
x.desc = "Downsample Texture";
x.widgets_info = {iterations:{type:"number", step:1, precision:0, min:1}, precision:{widget:"combo", values:t.MODE_VALUES}};
x.prototype.onExecute = function() {
var a = this.getInputData(0);
if ((a || this._temp_texture) && this.isOutputConnected(0) && a && a.texture_type === GL.TEXTURE_2D) {
var b = x._shader;
b || (x._shader = b = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, x.pixel_shader));
var c = a.width | 0, d = a.height | 0, e = a.type;
this.properties.precision === t.LOW ? e = gl.UNSIGNED_BYTE : this.properties.precision === t.HIGH && (e = gl.HIGH_PRECISION_FORMAT);
var f = this.properties.iterations || 1, n = a, l = [];
e = {type:e, format:a.format};
var g = vec2.create(), h = {u_offset:g};
this._texture && GL.Texture.releaseTemporary(this._texture);
for (var k = 0; k < f; ++k) {
g[0] = 1 / c;
g[1] = 1 / d;
c = c >> 1 || 0;
d = d >> 1 || 0;
a = GL.Texture.getTemporary(c, d, e);
l.push(a);
n.setParameter(GL.TEXTURE_MAG_FILTER, GL.NEAREST);
n.copyTo(a, b, h);
if (1 == c && 1 == d) {
break;
}
n = a;
}
this._texture = l.pop();
for (k = 0; k < l.length; ++k) {
GL.Texture.releaseTemporary(l[k]);
}
this.properties.generate_mipmaps && (this._texture.bind(0), gl.generateMipmap(this._texture.texture_type), this._texture.unbind(0));
this.setOutputData(0, this._texture);
}
};
x.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_offset;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord );\n\r\n\t\t\t\tcolor += texture2D(u_texture, v_coord + vec2( u_offset.x, 0.0 ) );\n\r\n\t\t\t\tcolor += texture2D(u_texture, v_coord + vec2( 0.0, u_offset.y ) );\n\r\n\t\t\t\tcolor += texture2D(u_texture, v_coord + vec2( u_offset.x, u_offset.y ) );\n\r\n\t\t\t gl_FragColor = color * 0.25;\n\r\n\t\t\t}\n\r\n\t\t\t";
f.registerNodeType("texture/downsample", x);
h.title = "Average";
h.desc = "Compute a partial average (32 random samples) of a texture and stores it as a 1x1 pixel texture";
h.prototype.onExecute = function() {
var a = this.getInputData(0);
if (a && this.isOutputConnected(0)) {
if (!h._shader) {
h._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, h.pixel_shader);
for (var b = new Float32Array(32), c = 0; 32 > c; ++c) {
b[c] = Math.random();
}
h._shader.uniforms({u_samples_a:b.subarray(0, 16), u_samples_b:b.subarray(16, 32)});
}
b = this._temp_texture;
c = this.properties.low_precision ? gl.UNSIGNED_BYTE : a.type;
b && b.type == c || (this._temp_texture = new GL.Texture(1, 1, {type:c, format:gl.RGBA, filter:gl.NEAREST}));
var d = h._shader, e = this._uniforms;
e.u_mipmap_offset = this.properties.mipmap_offset;
this._temp_texture.drawTo(function() {
a.toViewport(d, e);
});
this.setOutputData(0, this._temp_texture);
}
};
h.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tuniform mat4 u_samples_a;\n\r\n\t\t\tuniform mat4 u_samples_b;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform float u_mipmap_offset;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = vec4(0.0);\n\r\n\t\t\t\tfor(int i = 0; i < 4; ++i)\n\r\n\t\t\t\t\tfor(int j = 0; j < 4; ++j)\n\r\n\t\t\t\t\t{\n\r\n\t\t\t\t\t\tcolor += texture2D(u_texture, vec2( u_samples_a[i][j], u_samples_b[i][j] ), u_mipmap_offset );\n\r\n\t\t\t\t\t\tcolor += texture2D(u_texture, vec2( 1.0 - u_samples_a[i][j], 1.0 - u_samples_b[i][j] ), u_mipmap_offset );\n\r\n\t\t\t\t\t}\n\r\n\t\t\t gl_FragColor = color * 0.03125;\n\r\n\t\t\t}\n\r\n\t\t\t";
f.registerNodeType("texture/average", h);
g.title = "Image to Texture";
g.desc = "Uploads an image to the GPU";
g.prototype.onExecute = function() {
var a = this.getInputData(0);
if (a) {
var b = a.videoWidth || a.width, c = a.videoHeight || a.height;
if (a.gltexture) {
this.setOutputData(0, a.gltexture);
} else {
var d = this._temp_texture;
d && d.width == b && d.height == c || (this._temp_texture = new GL.Texture(b, c, {format:gl.RGBA, filter:gl.LINEAR}));
try {
this._temp_texture.uploadImage(a);
} catch (J) {
console.error("image comes from an unsafe location, cannot be uploaded to webgl");
return;
}
this.setOutputData(0, this._temp_texture);
}
}
};
f.registerNodeType("texture/imageToTexture", g);
c.widgets_info = {precision:{widget:"combo", values:t.MODE_VALUES}};
c.title = "LUT";
c.desc = "Apply LUT to Texture";
c.widgets_info = {texture:{widget:"texture"}};
c.prototype.onExecute = function() {
if (this.isOutputConnected(0)) {
var a = this.getInputData(0);
if (this.properties.precision === t.PASS_THROUGH) {
this.setOutputData(0, a);
} else {
if (a) {
var b = this.getInputData(1);
b || (b = t.getTexture(this.properties.texture));
if (b) {
b.bind(0);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
gl.bindTexture(gl.TEXTURE_2D, null);
var d = this.properties.intensity;
this.isInputConnected(2) && (this.properties.intensity = d = this.getInputData(2));
this._tex = t.getTargetTexture(a, this._tex, this.properties.precision);
this._tex.drawTo(function() {
b.bind(1);
a.toViewport(c._shader, {u_texture:0, u_textureB:1, u_amount:d});
});
this.setOutputData(0, this._tex);
} else {
this.setOutputData(0, a);
}
}
}
}
};
c.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_textureB;\n\r\n\t\t\tuniform float u_amount;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\t lowp vec4 textureColor = clamp( texture2D(u_texture, v_coord), vec4(0.0), vec4(1.0) );\n\r\n\t\t\t\t mediump float blueColor = textureColor.b * 63.0;\n\r\n\t\t\t\t mediump vec2 quad1;\n\r\n\t\t\t\t quad1.y = floor(floor(blueColor) / 8.0);\n\r\n\t\t\t\t quad1.x = floor(blueColor) - (quad1.y * 8.0);\n\r\n\t\t\t\t mediump vec2 quad2;\n\r\n\t\t\t\t quad2.y = floor(ceil(blueColor) / 8.0);\n\r\n\t\t\t\t quad2.x = ceil(blueColor) - (quad2.y * 8.0);\n\r\n\t\t\t\t highp vec2 texPos1;\n\r\n\t\t\t\t texPos1.x = (quad1.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\r\n\t\t\t\t texPos1.y = 1.0 - ((quad1.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\r\n\t\t\t\t highp vec2 texPos2;\n\r\n\t\t\t\t texPos2.x = (quad2.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\r\n\t\t\t\t texPos2.y = 1.0 - ((quad2.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\r\n\t\t\t\t lowp vec4 newColor1 = texture2D(u_textureB, texPos1);\n\r\n\t\t\t\t lowp vec4 newColor2 = texture2D(u_textureB, texPos2);\n\r\n\t\t\t\t lowp vec4 newColor = mix(newColor1, newColor2, fract(blueColor));\n\r\n\t\t\t\t gl_FragColor = vec4( mix( textureColor.rgb, newColor.rgb, u_amount), textureColor.w);\n\r\n\t\t\t}\n\r\n\t\t\t";
f.registerNodeType("texture/LUT", c);
b.title = "Texture to Channels";
b.desc = "Split texture channels";
b.prototype.onExecute = function() {
var a = this.getInputData(0);
if (a) {
this._channels || (this._channels = Array(4));
for (var c = 0, d = 0; 4 > d; d++) {
this.isOutputConnected(d) ? (this._channels[d] && this._channels[d].width == a.width && this._channels[d].height == a.height && this._channels[d].type == a.type || (this._channels[d] = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})), c++) : this._channels[d] = null;
}
if (c) {
gl.disable(gl.BLEND);
gl.disable(gl.DEPTH_TEST);
var e = Mesh.getScreenQuad(), f = b._shader, n = [[1, 0, 0, 0], [0, 1, 0, 0], [0, 0, 1, 0], [0, 0, 0, 1]];
for (d = 0; 4 > d; d++) {
this._channels[d] && (this._channels[d].drawTo(function() {
a.bind(0);
f.uniforms({u_texture:0, u_mask:n[d]}).draw(e);
}), this.setOutputData(d, this._channels[d]));
}
}
}
};
b.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec4 u_mask;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t gl_FragColor = vec4( vec3( length( texture2D(u_texture, v_coord) * u_mask )), 1.0 );\n\r\n\t\t\t}\n\r\n\t\t\t";
f.registerNodeType("texture/textureChannels", b);
a.title = "Channels to Texture";
a.desc = "Split texture channels";
a.prototype.onExecute = function() {
var b = [this.getInputData(0), this.getInputData(1), this.getInputData(2), this.getInputData(3)];
if (b[0] && b[1] && b[2] && b[3]) {
gl.disable(gl.BLEND);
gl.disable(gl.DEPTH_TEST);
var c = Mesh.getScreenQuad(), d = a._shader;
this._tex = t.getTargetTexture(b[0], this._tex);
this._tex.drawTo(function() {
b[0].bind(0);
b[1].bind(1);
b[2].bind(2);
b[3].bind(3);
d.uniforms({u_textureR:0, u_textureG:1, u_textureB:2, u_textureA:3}).draw(c);
});
this.setOutputData(0, this._tex);
}
};
a.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_textureR;\n\r\n\t\t\tuniform sampler2D u_textureG;\n\r\n\t\t\tuniform sampler2D u_textureB;\n\r\n\t\t\tuniform sampler2D u_textureA;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t gl_FragColor = vec4( \r\n\t\t\t\t\t\ttexture2D(u_textureR, v_coord).r,\r\n\t\t\t\t\t\ttexture2D(u_textureG, v_coord).r,\r\n\t\t\t\t\t\ttexture2D(u_textureB, v_coord).r,\r\n\t\t\t\t\t\ttexture2D(u_textureA, v_coord).r);\n\r\n\t\t\t}\n\r\n\t\t\t";
f.registerNodeType("texture/channelsTexture", a);
l.title = "Gradient";
l.desc = "Generates a gradient";
l["@A"] = {type:"color"};
l["@B"] = {type:"color"};
l["@texture_size"] = {type:"enum", values:[32, 64, 128, 256, 512]};
l.prototype.onExecute = function() {
gl.disable(gl.BLEND);
gl.disable(gl.DEPTH_TEST);
var a = GL.Mesh.getScreenQuad(), b = l._shader, c = this.getInputData(0);
c || (c = this.properties.A);
var d = this.getInputData(1);
d || (d = this.properties.B);
for (var e = 2; e < this.inputs.length; e++) {
var f = this.inputs[e], n = this.getInputData(e);
void 0 !== n && (this.properties[f.name] = n);
}
var g = this._uniforms;
this._uniforms.u_angle = this.properties.angle * DEG2RAD;
this._uniforms.u_scale = this.properties.scale;
vec3.copy(g.u_colorA, c);
vec3.copy(g.u_colorB, d);
c = parseInt(this.properties.texture_size);
this._tex && this._tex.width == c || (this._tex = new GL.Texture(c, c, {format:gl.RGB, filter:gl.LINEAR}));
this._tex.drawTo(function() {
b.uniforms(g).draw(a);
});
this.setOutputData(0, this._tex);
};
l.prototype.onGetInputs = function() {
return [["angle", "number"], ["scale", "number"]];
};
l.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform float u_angle;\n\r\n\t\t\tuniform float u_scale;\n\r\n\t\t\tuniform vec3 u_colorA;\n\r\n\t\t\tuniform vec3 u_colorB;\n\r\n\t\t\t\n\r\n\t\t\tvec2 rotate(vec2 v, float angle)\n\r\n\t\t\t{\n\r\n\t\t\t\tvec2 result;\n\r\n\t\t\t\tfloat _cos = cos(angle);\n\r\n\t\t\t\tfloat _sin = sin(angle);\n\r\n\t\t\t\tresult.x = v.x * _cos - v.y * _sin;\n\r\n\t\t\t\tresult.y = v.x * _sin + v.y * _cos;\n\r\n\t\t\t\treturn result;\n\r\n\t\t\t}\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tfloat f = (rotate(u_scale * (v_coord - vec2(0.5)), u_angle) + vec2(0.5)).x;\n\r\n\t\t\t\tvec3 color = mix(u_colorA,u_colorB,clamp(f,0.0,1.0));\n\r\n\t\t\t gl_FragColor = vec4(color,1.0);\n\r\n\t\t\t}\n\r\n\t\t\t";
f.registerNodeType("texture/gradient", l);
p.title = "Mix";
p.desc = "Generates a texture mixing two textures";
p.widgets_info = {precision:{widget:"combo", values:t.MODE_VALUES}};
p.prototype.onExecute = function() {
var a = this.getInputData(0);
if (this.isOutputConnected(0)) {
if (this.properties.precision === t.PASS_THROUGH) {
this.setOutputData(0, a);
} else {
var b = this.getInputData(1), c = this.getInputData(2);
if (a && b && c) {
this._tex = t.getTargetTexture(a, this._tex, this.properties.precision);
gl.disable(gl.BLEND);
gl.disable(gl.DEPTH_TEST);
var d = Mesh.getScreenQuad(), e = p._shader;
this._tex.drawTo(function() {
a.bind(0);
b.bind(1);
c.bind(2);
e.uniforms({u_textureA:0, u_textureB:1, u_textureMix:2}).draw(d);
});
this.setOutputData(0, this._tex);
}
}
}
};
p.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_textureA;\n\r\n\t\t\tuniform sampler2D u_textureB;\n\r\n\t\t\tuniform sampler2D u_textureMix;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t gl_FragColor = mix( texture2D(u_textureA, v_coord), texture2D(u_textureB, v_coord), texture2D(u_textureMix, v_coord) );\n\r\n\t\t\t}\n\r\n\t\t\t";
f.registerNodeType("texture/mix", p);
e.title = "Edges";
e.desc = "Detects edges";
e.widgets_info = {precision:{widget:"combo", values:t.MODE_VALUES}};
e.prototype.onExecute = function() {
if (this.isOutputConnected(0)) {
var a = this.getInputData(0);
if (this.properties.precision === t.PASS_THROUGH) {
this.setOutputData(0, a);
} else {
if (a) {
this._tex = t.getTargetTexture(a, this._tex, this.properties.precision);
gl.disable(gl.BLEND);
gl.disable(gl.DEPTH_TEST);
var b = Mesh.getScreenQuad(), c = e._shader, d = this.properties.invert, f = this.properties.factor;
this._tex.drawTo(function() {
a.bind(0);
c.uniforms({u_texture:0, u_isize:[1 / a.width, 1 / a.height], u_factor:f, u_invert:d ? 1 : 0}).draw(b);
});
this.setOutputData(0, this._tex);
}
}
}
};
e.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_isize;\n\r\n\t\t\tuniform int u_invert;\n\r\n\t\t\tuniform float u_factor;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 center = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tvec4 up = texture2D(u_texture, v_coord + u_isize * vec2(0.0,1.0) );\n\r\n\t\t\t\tvec4 down = texture2D(u_texture, v_coord + u_isize * vec2(0.0,-1.0) );\n\r\n\t\t\t\tvec4 left = texture2D(u_texture, v_coord + u_isize * vec2(1.0,0.0) );\n\r\n\t\t\t\tvec4 right = texture2D(u_texture, v_coord + u_isize * vec2(-1.0,0.0) );\n\r\n\t\t\t\tvec4 diff = abs(center - up) + abs(center - down) + abs(center - left) + abs(center - right);\n\r\n\t\t\t\tdiff *= u_factor;\n\r\n\t\t\t\tif(u_invert == 1)\n\r\n\t\t\t\t\tdiff.xyz = vec3(1.0) - diff.xyz;\n\r\n\t\t\t gl_FragColor = vec4( diff.xyz, center.a );\n\r\n\t\t\t}\n\r\n\t\t\t";
f.registerNodeType("texture/edges", e);
w.title = "Depth Range";
w.desc = "Generates a texture with a depth range";
w.prototype.onExecute = function() {
if (this.isOutputConnected(0)) {
var a = this.getInputData(0);
if (a) {
var b = gl.UNSIGNED_BYTE;
this.properties.high_precision && (b = gl.half_float_ext ? gl.HALF_FLOAT_OES : gl.FLOAT);
this._temp_texture && this._temp_texture.type == b && this._temp_texture.width == a.width && this._temp_texture.height == a.height || (this._temp_texture = new GL.Texture(a.width, a.height, {type:b, format:gl.RGBA, filter:gl.LINEAR}));
var c = this._uniforms;
b = this.properties.distance;
this.isInputConnected(1) && (b = this.getInputData(1), this.properties.distance = b);
var d = this.properties.range;
this.isInputConnected(2) && (d = this.getInputData(2), this.properties.range = d);
c.u_distance = b;
c.u_range = d;
gl.disable(gl.BLEND);
gl.disable(gl.DEPTH_TEST);
var e = Mesh.getScreenQuad();
w._shader || (w._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, w.pixel_shader), w._shader_onlydepth = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, w.pixel_shader, {ONLY_DEPTH:""}));
var f = this.properties.only_depth ? w._shader_onlydepth : w._shader;
b = null;
b = a.near_far_planes ? a.near_far_planes : window.LS && LS.Renderer._main_camera ? LS.Renderer._main_camera._uniforms.u_camera_planes : [0.1, 1000];
c.u_camera_planes = b;
this._temp_texture.drawTo(function() {
a.bind(0);
f.uniforms(c).draw(e);
});
this.setOutputData(0, this._temp_texture);
}
}
};
w.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform float u_distance;\n\r\n\t\t\tuniform float u_range;\n\r\n\t\t\t\n\r\n\t\t\tfloat LinearDepth()\n\r\n\t\t\t{\n\r\n\t\t\t\tfloat zNear = u_camera_planes.x;\n\r\n\t\t\t\tfloat zFar = u_camera_planes.y;\n\r\n\t\t\t\tfloat depth = texture2D(u_texture, v_coord).x;\n\r\n\t\t\t\tdepth = depth * 2.0 - 1.0;\n\r\n\t\t\t\treturn zNear * (depth + 1.0) / (zFar + zNear - depth * (zFar - zNear));\n\r\n\t\t\t}\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tfloat depth = LinearDepth();\n\r\n\t\t\t\t#ifdef ONLY_DEPTH\n\r\n\t\t\t\t gl_FragColor = vec4(depth);\n\r\n\t\t\t\t#else\n\r\n\t\t\t\t\tfloat diff = abs(depth * u_camera_planes.y - u_distance);\n\r\n\t\t\t\t\tfloat dof = 1.0;\n\r\n\t\t\t\t\tif(diff <= u_range)\n\r\n\t\t\t\t\t\tdof = diff / u_range;\n\r\n\t\t\t\t gl_FragColor = vec4(dof);\n\r\n\t\t\t\t#endif\n\r\n\t\t\t}\n\r\n\t\t\t";
f.registerNodeType("texture/depth_range", w);
v.title = "Blur";
v.desc = "Blur a texture";
v.max_iterations = 20;
v.prototype.onExecute = function() {
var a = this.getInputData(0);
if (a && this.isOutputConnected(0)) {
var b = this._temp_texture;
b && b.width == a.width && b.height == a.height && b.type == a.type || (this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR}), this._final_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR}));
b = this.properties.iterations;
this.isInputConnected(1) && (b = this.getInputData(1), this.properties.iterations = b);
b = Math.min(Math.floor(b), v.max_iterations);
if (0 == b) {
this.setOutputData(0, a);
} else {
var c = this.properties.intensity;
this.isInputConnected(2) && (c = this.getInputData(2), this.properties.intensity = c);
var d = f.camera_aspect;
d || void 0 === window.gl || (d = gl.canvas.height / gl.canvas.width);
d || (d = 1);
d = this.properties.preserve_aspect ? d : 1;
for (var e = this.properties.scale || [1, 1], n = 0; n < b; ++n) {
a.applyBlur(d * e[0] * n, e[1] * n, c, this._temp_texture, this._final_texture), a = this._final_texture;
}
this.setOutputData(0, this._final_texture);
}
}
};
v.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_offset;\n\r\n\t\t\tuniform float u_intensity;\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t vec4 sum = vec4(0.0);\n\r\n\t\t\t vec4 center = texture2D(u_texture, v_coord);\n\r\n\t\t\t sum += texture2D(u_texture, v_coord + u_offset * -4.0) * 0.05/0.98;\n\r\n\t\t\t sum += texture2D(u_texture, v_coord + u_offset * -3.0) * 0.09/0.98;\n\r\n\t\t\t sum += texture2D(u_texture, v_coord + u_offset * -2.0) * 0.12/0.98;\n\r\n\t\t\t sum += texture2D(u_texture, v_coord + u_offset * -1.0) * 0.15/0.98;\n\r\n\t\t\t sum += center * 0.16/0.98;\n\r\n\t\t\t sum += texture2D(u_texture, v_coord + u_offset * 4.0) * 0.05/0.98;\n\r\n\t\t\t sum += texture2D(u_texture, v_coord + u_offset * 3.0) * 0.09/0.98;\n\r\n\t\t\t sum += texture2D(u_texture, v_coord + u_offset * 2.0) * 0.12/0.98;\n\r\n\t\t\t sum += texture2D(u_texture, v_coord + u_offset * 1.0) * 0.15/0.98;\n\r\n\t\t\t gl_FragColor = u_intensity * sum;\n\r\n\t\t\t /*gl_FragColor.a = center.a*/;\n\r\n\t\t\t}\n\r\n\t\t\t";
f.registerNodeType("texture/blur", v);
r.title = "Kuwahara Filter";
r.desc = "Filters a texture giving an artistic oil canvas painting";
r.max_radius = 10;
r._shaders = [];
r.prototype.onExecute = function() {
var a = this.getInputData(0);
if (a && this.isOutputConnected(0)) {
var b = this._temp_texture;
b && b.width == a.width && b.height == a.height && b.type == a.type || (this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR}));
b = this.properties.radius;
b = Math.min(Math.floor(b), r.max_radius);
if (0 == b) {
this.setOutputData(0, a);
} else {
var c = this.properties.intensity, d = f.camera_aspect;
d || void 0 === window.gl || (d = gl.canvas.height / gl.canvas.width);
d || (d = 1);
d = this.properties.preserve_aspect ? d : 1;
r._shaders[b] || (r._shaders[b] = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, r.pixel_shader, {RADIUS:b.toFixed(0)}));
var e = r._shaders[b], n = GL.Mesh.getScreenQuad();
a.bind(0);
this._temp_texture.drawTo(function() {
e.uniforms({u_texture:0, u_intensity:c, u_resolution:[a.width, a.height], u_iResolution:[1 / a.width, 1 / a.height]}).draw(n);
});
this.setOutputData(0, this._temp_texture);
}
}
};
r.pixel_shader = "\n\r\n\tprecision highp float;\n\r\n\tvarying vec2 v_coord;\n\r\n\tuniform sampler2D u_texture;\n\r\n\tuniform float u_intensity;\n\r\n\tuniform vec2 u_resolution;\n\r\n\tuniform vec2 u_iResolution;\n\r\n\t#ifndef RADIUS\n\r\n\t\t#define RADIUS 7\n\r\n\t#endif\n\r\n\tvoid main() {\n\r\n\t\n\r\n\t\tconst int radius = RADIUS;\n\r\n\t\tvec2 fragCoord = v_coord;\n\r\n\t\tvec2 src_size = u_iResolution;\n\r\n\t\tvec2 uv = v_coord;\n\r\n\t\tfloat n = float((radius + 1) * (radius + 1));\n\r\n\t\tint i;\n\r\n\t\tint j;\n\r\n\t\tvec3 m0 = vec3(0.0); vec3 m1 = vec3(0.0); vec3 m2 = vec3(0.0); vec3 m3 = vec3(0.0);\n\r\n\t\tvec3 s0 = vec3(0.0); vec3 s1 = vec3(0.0); vec3 s2 = vec3(0.0); vec3 s3 = vec3(0.0);\n\r\n\t\tvec3 c;\n\r\n\t\t\n\r\n\t\tfor (int j = -radius; j <= 0; ++j) {\n\r\n\t\t\tfor (int i = -radius; i <= 0; ++i) {\n\r\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\r\n\t\t\t\tm0 += c;\n\r\n\t\t\t\ts0 += c * c;\n\r\n\t\t\t}\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tfor (int j = -radius; j <= 0; ++j) {\n\r\n\t\t\tfor (int i = 0; i <= radius; ++i) {\n\r\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\r\n\t\t\t\tm1 += c;\n\r\n\t\t\t\ts1 += c * c;\n\r\n\t\t\t}\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tfor (int j = 0; j <= radius; ++j) {\n\r\n\t\t\tfor (int i = 0; i <= radius; ++i) {\n\r\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\r\n\t\t\t\tm2 += c;\n\r\n\t\t\t\ts2 += c * c;\n\r\n\t\t\t}\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tfor (int j = 0; j <= radius; ++j) {\n\r\n\t\t\tfor (int i = -radius; i <= 0; ++i) {\n\r\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\r\n\t\t\t\tm3 += c;\n\r\n\t\t\t\ts3 += c * c;\n\r\n\t\t\t}\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tfloat min_sigma2 = 1e+2;\n\r\n\t\tm0 /= n;\n\r\n\t\ts0 = abs(s0 / n - m0 * m0);\n\r\n\t\t\n\r\n\t\tfloat sigma2 = s0.r + s0.g + s0.b;\n\r\n\t\tif (sigma2 < min_sigma2) {\n\r\n\t\t\tmin_sigma2 = sigma2;\n\r\n\t\t\tgl_FragColor = vec4(m0, 1.0);\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tm1 /= n;\n\r\n\t\ts1 = abs(s1 / n - m1 * m1);\n\r\n\t\t\n\r\n\t\tsigma2 = s1.r + s1.g + s1.b;\n\r\n\t\tif (sigma2 < min_sigma2) {\n\r\n\t\t\tmin_sigma2 = sigma2;\n\r\n\t\t\tgl_FragColor = vec4(m1, 1.0);\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tm2 /= n;\n\r\n\t\ts2 = abs(s2 / n - m2 * m2);\n\r\n\t\t\n\r\n\t\tsigma2 = s2.r + s2.g + s2.b;\n\r\n\t\tif (sigma2 < min_sigma2) {\n\r\n\t\t\tmin_sigma2 = sigma2;\n\r\n\t\t\tgl_FragColor = vec4(m2, 1.0);\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tm3 /= n;\n\r\n\t\ts3 = abs(s3 / n - m3 * m3);\n\r\n\t\t\n\r\n\t\tsigma2 = s3.r + s3.g + s3.b;\n\r\n\t\tif (sigma2 < min_sigma2) {\n\r\n\t\t\tmin_sigma2 = sigma2;\n\r\n\t\t\tgl_FragColor = vec4(m3, 1.0);\n\r\n\t\t}\n\r\n\t}\n\r\n\t";
f.registerNodeType("texture/kuwahara", r);
q.title = "Webcam";
q.desc = "Webcam texture";
q.prototype.openStream = function() {
navigator.getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia;
window.URL = window.URL || window.webkitURL;
if (navigator.getUserMedia) {
this._waiting_confirmation = !0;
var a = this;
navigator.getUserMedia({video:!0}, this.streamReady.bind(this), function(b) {
console.log("Webcam rejected", b);
a._webcam_stream = !1;
a.box_color = "red";
});
}
};
q.prototype.streamReady = function(a) {
this._webcam_stream = a;
var b = this._video;
b || (b = document.createElement("video"), b.autoplay = !0, b.src = window.URL.createObjectURL(a), this._video = b, b.onloadedmetadata = function(a) {
console.log(a);
});
};
q.prototype.onRemoved = function() {
this._webcam_stream && (this._webcam_stream.stop(), this._video = this._webcam_stream = null);
};
q.prototype.onDrawBackground = function(a) {
this.flags.collapsed || 20 >= this.size[1] || !this._video || (a.save(), a.webgl ? this._temp_texture && a.drawImage(this._temp_texture, 0, 0, this.size[0], this.size[1]) : (a.translate(0, this.size[1]), a.scale(1, -1), a.drawImage(this._video, 0, 0, this.size[0], this.size[1])), a.restore());
};
q.prototype.onExecute = function() {
null != this._webcam_stream || this._waiting_confirmation || this.openStream();
if (this._video && this._video.videoWidth) {
var a = this._video.videoWidth, b = this._video.videoHeight, c = this._temp_texture;
c && c.width == a && c.height == b || (this._temp_texture = new GL.Texture(a, b, {format:gl.RGB, filter:gl.LINEAR}));
this._temp_texture.uploadImage(this._video);
this.properties.texture_name && (t.getTexturesContainer()[this.properties.texture_name] = this._temp_texture);
this.setOutputData(0, this._temp_texture);
}
};
f.registerNodeType("texture/webcam", q);
d.title = "Matte";
d.desc = "Extracts background";
d.widgets_info = {key_color:{widget:"color"}, precision:{widget:"combo", values:t.MODE_VALUES}};
d.prototype.onExecute = function() {
if (this.isOutputConnected(0)) {
var a = this.getInputData(0);
if (this.properties.precision === t.PASS_THROUGH) {
this.setOutputData(0, a);
} else {
if (a) {
this._tex = t.getTargetTexture(a, this._tex, this.properties.precision);
gl.disable(gl.BLEND);
gl.disable(gl.DEPTH_TEST);
this._uniforms || (this._uniforms = {u_texture:0, u_key_color:this.properties.key_color, u_threshold:1, u_slope:1});
var b = this._uniforms, c = Mesh.getScreenQuad(), e = d._shader;
b.u_key_color = this.properties.key_color;
b.u_threshold = this.properties.threshold;
b.u_slope = this.properties.slope;
this._tex.drawTo(function() {
a.bind(0);
e.uniforms(b).draw(c);
});
this.setOutputData(0, this._tex);
}
}
}
};
d.pixel_shader = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec3 u_key_color;\n\r\n\t\t\tuniform float u_threshold;\n\r\n\t\t\tuniform float u_slope;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec3 color = texture2D( u_texture, v_coord ).xyz;\n\r\n\t\t\t\tfloat diff = length( normalize(color) - normalize(u_key_color) );\n\r\n\t\t\t\tfloat edge = u_threshold * (1.0 - u_slope);\n\r\n\t\t\t\tfloat alpha = smoothstep( edge, u_threshold, diff);\n\r\n\t\t\t\tgl_FragColor = vec4( color, alpha );\n\r\n\t\t\t}";
f.registerNodeType("texture/matte", d);
k.title = "Cubemap";
k.prototype.onDropFile = function(a, b, c) {
a ? (this._drop_texture = "string" == typeof a ? GL.Texture.fromURL(a) : GL.Texture.fromDDSInMemory(a), this.properties.name = b) : (this._drop_texture = null, this.properties.name = "");
};
k.prototype.onExecute = function() {
if (this._drop_texture) {
this.setOutputData(0, this._drop_texture);
} else {
if (this.properties.name) {
var a = t.getTexture(this.properties.name);
a && (this._last_tex = a, this.setOutputData(0, a));
}
}
};
k.prototype.onDrawBackground = function(a) {
this.flags.collapsed || 20 >= this.size[1] || !a.webgl || gl.meshes.cube || (gl.meshes.cube = GL.Mesh.cube({size:1}));
};
f.registerNodeType("texture/cubemap", k);
}
})(this);
(function(u) {
var f = u.LiteGraph;
if ("undefined" != typeof GL) {
var k = function() {
this.addInput("Tex.", "Texture");
this.addInput("intensity", "number");
this.addOutput("Texture", "Texture");
this.properties = {intensity:1, invert:!1, precision:LGraphTexture.DEFAULT};
k._shader || (k._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, k.pixel_shader));
}, d = function() {
this.addInput("Texture", "Texture");
this.addInput("value1", "number");
this.addInput("value2", "number");
this.addOutput("Texture", "Texture");
this.properties = {fx:"halftone", value1:1, value2:1, precision:LGraphTexture.DEFAULT};
}, q = function() {
this.addInput("Texture", "Texture");
this.addInput("Blurred", "Texture");
this.addInput("Mask", "Texture");
this.addInput("Threshold", "number");
this.addOutput("Texture", "Texture");
this.properties = {shape:"", size:10, alpha:1.0, threshold:1.0, high_precision:!1};
}, r = function() {
this.addInput("Texture", "Texture");
this.addInput("Aberration", "number");
this.addInput("Distortion", "number");
this.addInput("Blur", "number");
this.addOutput("Texture", "Texture");
this.properties = {aberration:1.0, distortion:1.0, blur:1.0, precision:LGraphTexture.DEFAULT};
r._shader || (r._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, r.pixel_shader), r._texture = new GL.Texture(3, 1, {format:gl.RGB, wrap:gl.CLAMP_TO_EDGE, magFilter:gl.LINEAR, minFilter:gl.LINEAR, pixel_data:[255, 0, 0, 0, 255, 0, 0, 0, 255]}));
};
r.title = "Lens";
r.desc = "Camera Lens distortion";
r.widgets_info = {precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}};
r.prototype.onExecute = function() {
var d = this.getInputData(0);
if (this.properties.precision === LGraphTexture.PASS_THROUGH) {
this.setOutputData(0, d);
} else {
if (d) {
this._tex = LGraphTexture.getTargetTexture(d, this._tex, this.properties.precision);
var f = this.properties.aberration;
this.isInputConnected(1) && (f = this.getInputData(1), this.properties.aberration = f);
var e = this.properties.distortion;
this.isInputConnected(2) && (e = this.getInputData(2), this.properties.distortion = e);
var k = this.properties.blur;
this.isInputConnected(3) && (k = this.getInputData(3), this.properties.blur = k);
gl.disable(gl.BLEND);
gl.disable(gl.DEPTH_TEST);
var l = Mesh.getScreenQuad(), a = r._shader;
this._tex.drawTo(function() {
d.bind(0);
a.uniforms({u_texture:0, u_aberration:f, u_distortion:e, u_blur:k}).draw(l);
});
this.setOutputData(0, this._tex);
}
}
};
r.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform float u_aberration;\n\r\n\t\t\tuniform float u_distortion;\n\r\n\t\t\tuniform float u_blur;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 coord = v_coord;\n\r\n\t\t\t\tfloat dist = distance(vec2(0.5), coord);\n\r\n\t\t\t\tvec2 dist_coord = coord - vec2(0.5);\n\r\n\t\t\t\tfloat percent = 1.0 + ((0.5 - dist) / 0.5) * u_distortion;\n\r\n\t\t\t\tdist_coord *= percent;\n\r\n\t\t\t\tcoord = dist_coord + vec2(0.5);\n\r\n\t\t\t\tvec4 color = texture2D(u_texture,coord, u_blur * dist);\n\r\n\t\t\t\tcolor.r = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0+0.01*u_aberration), u_blur * dist ).r;\n\r\n\t\t\t\tcolor.b = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0-0.01*u_aberration), u_blur * dist ).b;\n\r\n\t\t\t\tgl_FragColor = color;\n\r\n\t\t\t}\n\r\n\t\t\t";
f.registerNodeType("fx/lens", r);
window.LGraphFXLens = r;
q.title = "Bokeh";
q.desc = "applies an Bokeh effect";
q.widgets_info = {shape:{widget:"texture"}};
q.prototype.onExecute = function() {
var d = this.getInputData(0), f = this.getInputData(1), e = this.getInputData(2);
if (d && e && this.properties.shape) {
f || (f = d);
var k = LGraphTexture.getTexture(this.properties.shape);
if (k) {
var l = this.properties.threshold;
this.isInputConnected(3) && (l = this.getInputData(3), this.properties.threshold = l);
var a = gl.UNSIGNED_BYTE;
this.properties.high_precision && (a = gl.half_float_ext ? gl.HALF_FLOAT_OES : gl.FLOAT);
this._temp_texture && this._temp_texture.type == a && this._temp_texture.width == d.width && this._temp_texture.height == d.height || (this._temp_texture = new GL.Texture(d.width, d.height, {type:a, format:gl.RGBA, filter:gl.LINEAR}));
var b = q._first_shader;
b || (b = q._first_shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, q._first_pixel_shader));
var c = q._second_shader;
c || (c = q._second_shader = new GL.Shader(q._second_vertex_shader, q._second_pixel_shader));
var g = this._points_mesh;
g && g._width == d.width && g._height == d.height && 2 == g._spacing || (g = this.createPointsMesh(d.width, d.height, 2));
var h = Mesh.getScreenQuad(), r = this.properties.size, n = this.properties.alpha;
gl.disable(gl.DEPTH_TEST);
gl.disable(gl.BLEND);
this._temp_texture.drawTo(function() {
d.bind(0);
f.bind(1);
e.bind(2);
b.uniforms({u_texture:0, u_texture_blur:1, u_mask:2, u_texsize:[d.width, d.height]}).draw(h);
});
this._temp_texture.drawTo(function() {
gl.enable(gl.BLEND);
gl.blendFunc(gl.ONE, gl.ONE);
d.bind(0);
k.bind(3);
c.uniforms({u_texture:0, u_mask:2, u_shape:3, u_alpha:n, u_threshold:l, u_pointSize:r, u_itexsize:[1.0 / d.width, 1.0 / d.height]}).draw(g, gl.POINTS);
});
this.setOutputData(0, this._temp_texture);
}
} else {
this.setOutputData(0, d);
}
};
q.prototype.createPointsMesh = function(d, f, e) {
for (var k = Math.round(d / e), l = Math.round(f / e), a = new Float32Array(k * l * 2), b = -1, c = 2 / d * e, g = 2 / f * e, h = 0; h < l; ++h) {
for (var q = -1, n = 0; n < k; ++n) {
var z = h * k * 2 + 2 * n;
a[z] = q;
a[z + 1] = b;
q += c;
}
b += g;
}
this._points_mesh = GL.Mesh.load({vertices2D:a});
this._points_mesh._width = d;
this._points_mesh._height = f;
this._points_mesh._spacing = e;
return this._points_mesh;
};
q._first_pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_texture_blur;\n\r\n\t\t\tuniform sampler2D u_mask;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tvec4 blurred_color = texture2D(u_texture_blur, v_coord);\n\r\n\t\t\t\tfloat mask = texture2D(u_mask, v_coord).x;\n\r\n\t\t\t gl_FragColor = mix(color, blurred_color, mask);\n\r\n\t\t\t}\n\r\n\t\t\t";
q._second_vertex_shader = "precision highp float;\n\r\n\t\t\tattribute vec2 a_vertex2D;\n\r\n\t\t\tvarying vec4 v_color;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_mask;\n\r\n\t\t\tuniform vec2 u_itexsize;\n\r\n\t\t\tuniform float u_pointSize;\n\r\n\t\t\tuniform float u_threshold;\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 coord = a_vertex2D * 0.5 + 0.5;\n\r\n\t\t\t\tv_color = texture2D( u_texture, coord );\n\r\n\t\t\t\tv_color += texture2D( u_texture, coord + vec2(u_itexsize.x, 0.0) );\n\r\n\t\t\t\tv_color += texture2D( u_texture, coord + vec2(0.0, u_itexsize.y));\n\r\n\t\t\t\tv_color += texture2D( u_texture, coord + u_itexsize);\n\r\n\t\t\t\tv_color *= 0.25;\n\r\n\t\t\t\tfloat mask = texture2D(u_mask, coord).x;\n\r\n\t\t\t\tfloat luminance = length(v_color) * mask;\n\r\n\t\t\t\t/*luminance /= (u_pointSize*u_pointSize)*0.01 */;\n\r\n\t\t\t\tluminance -= u_threshold;\n\r\n\t\t\t\tif(luminance < 0.0)\n\r\n\t\t\t\t{\n\r\n\t\t\t\t\tgl_Position.x = -100.0;\n\r\n\t\t\t\t\treturn;\n\r\n\t\t\t\t}\n\r\n\t\t\t\tgl_PointSize = u_pointSize;\n\r\n\t\t\t\tgl_Position = vec4(a_vertex2D,0.0,1.0);\n\r\n\t\t\t}\n\r\n\t\t\t";
q._second_pixel_shader = "precision highp float;\n\r\n\t\t\tvarying vec4 v_color;\n\r\n\t\t\tuniform sampler2D u_shape;\n\r\n\t\t\tuniform float u_alpha;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D( u_shape, gl_PointCoord );\n\r\n\t\t\t\tcolor *= v_color * u_alpha;\n\r\n\t\t\t\tgl_FragColor = color;\n\r\n\t\t\t}\n";
f.registerNodeType("fx/bokeh", q);
window.LGraphFXBokeh = q;
d.title = "FX";
d.desc = "applies an FX from a list";
d.widgets_info = {fx:{widget:"combo", values:["halftone", "pixelate", "lowpalette", "noise", "gamma"]}, precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}};
d.shaders = {};
d.prototype.onExecute = function() {
if (this.isOutputConnected(0)) {
var f = this.getInputData(0);
if (this.properties.precision === LGraphTexture.PASS_THROUGH) {
this.setOutputData(0, f);
} else {
if (f) {
this._tex = LGraphTexture.getTargetTexture(f, this._tex, this.properties.precision);
var k = this.properties.value1;
this.isInputConnected(1) && (k = this.getInputData(1), this.properties.value1 = k);
var e = this.properties.value2;
this.isInputConnected(2) && (e = this.getInputData(2), this.properties.value2 = e);
var p = this.properties.fx, l = d.shaders[p];
if (!l) {
var a = d["pixel_shader_" + p];
if (!a) {
return;
}
l = d.shaders[p] = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, a);
}
gl.disable(gl.BLEND);
gl.disable(gl.DEPTH_TEST);
var b = Mesh.getScreenQuad();
camera_planes = window.LS && LS.Renderer._current_camera ? [LS.Renderer._current_camera.near, LS.Renderer._current_camera.far] : [1, 100];
var c = null;
"noise" == p && (c = LGraphTexture.getNoiseTexture());
this._tex.drawTo(function() {
f.bind(0);
"noise" == p && c.bind(1);
l.uniforms({u_texture:0, u_noise:1, u_size:[f.width, f.height], u_rand:[Math.random(), Math.random()], u_value1:k, u_value2:e, u_camera_planes:camera_planes}).draw(b);
});
this.setOutputData(0, this._tex);
}
}
}
};
d.pixel_shader_halftone = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\t\n\r\n\t\t\tfloat pattern() {\n\r\n\t\t\t\tfloat s = sin(u_value1 * 3.1415), c = cos(u_value1 * 3.1415);\n\r\n\t\t\t\tvec2 tex = v_coord * u_size.xy;\n\r\n\t\t\t\tvec2 point = vec2(\n\r\n\t\t\t\t c * tex.x - s * tex.y ,\n\r\n\t\t\t\t s * tex.x + c * tex.y \n\r\n\t\t\t\t) * u_value2;\n\r\n\t\t\t\treturn (sin(point.x) * sin(point.y)) * 4.0;\n\r\n\t\t\t}\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tfloat average = (color.r + color.g + color.b) / 3.0;\n\r\n\t\t\t\tgl_FragColor = vec4(vec3(average * 10.0 - 5.0 + pattern()), color.a);\n\r\n\t\t\t}\n";
d.pixel_shader_pixelate = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 coord = vec2( floor(v_coord.x * u_value1) / u_value1, floor(v_coord.y * u_value2) / u_value2 );\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, coord);\n\r\n\t\t\t\tgl_FragColor = color;\n\r\n\t\t\t}\n";
d.pixel_shader_lowpalette = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tgl_FragColor = floor(color * u_value1) / u_value1;\n\r\n\t\t\t}\n";
d.pixel_shader_noise = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_noise;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\tuniform vec2 u_rand;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tvec3 noise = texture2D(u_noise, v_coord * vec2(u_size.x / 512.0, u_size.y / 512.0) + u_rand).xyz - vec3(0.5);\n\r\n\t\t\t\tgl_FragColor = vec4( color.xyz + noise * u_value1, color.a );\n\r\n\t\t\t}\n";
d.pixel_shader_gamma = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tfloat gamma = 1.0 / u_value1;\n\r\n\t\t\t\tgl_FragColor = vec4( pow( color.xyz, vec3(gamma) ), color.a );\n\r\n\t\t\t}\n";
f.registerNodeType("fx/generic", d);
window.LGraphFXGeneric = d;
k.title = "Vigneting";
k.desc = "Vigneting";
k.widgets_info = {precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}};
k.prototype.onExecute = function() {
var d = this.getInputData(0);
if (this.properties.precision === LGraphTexture.PASS_THROUGH) {
this.setOutputData(0, d);
} else {
if (d) {
this._tex = LGraphTexture.getTargetTexture(d, this._tex, this.properties.precision);
var f = this.properties.intensity;
this.isInputConnected(1) && (f = this.getInputData(1), this.properties.intensity = f);
gl.disable(gl.BLEND);
gl.disable(gl.DEPTH_TEST);
var e = Mesh.getScreenQuad(), p = k._shader, l = this.properties.invert;
this._tex.drawTo(function() {
d.bind(0);
p.uniforms({u_texture:0, u_intensity:f, u_isize:[1 / d.width, 1 / d.height], u_invert:l ? 1 : 0}).draw(e);
});
this.setOutputData(0, this._tex);
}
}
};
k.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform float u_intensity;\n\r\n\t\t\tuniform int u_invert;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tfloat luminance = 1.0 - length( v_coord - vec2(0.5) ) * 1.414;\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tif(u_invert == 1)\n\r\n\t\t\t\t\tluminance = 1.0 - luminance;\n\r\n\t\t\t\tluminance = mix(1.0, luminance, u_intensity);\n\r\n\t\t\t gl_FragColor = vec4( luminance * color.xyz, color.a);\n\r\n\t\t\t}\n\r\n\t\t\t";
f.registerNodeType("fx/vigneting", k);
u.LGraphFXVigneting = k;
}
})(this);
(function(u) {
function f(d) {
this.cmd = this.channel = 0;
d ? this.setup(d) : this.data = [0, 0, 0];
}
function k(d, a) {
navigator.requestMIDIAccess ? (this.on_ready = d, this.state = {note:[], cc:[]}, navigator.requestMIDIAccess().then(this.onMIDISuccess.bind(this), this.onMIDIFailure.bind(this))) : (this.error = "not suppoorted", a ? a("Not supported") : console.error("MIDI NOT SUPPORTED, enable by chrome://flags"));
}
function d() {
this.addOutput("on_midi", p.EVENT);
this.addOutput("out", "midi");
this.properties = {port:0};
this._current_midi_event = this._last_midi_event = null;
var d = this;
new k(function(a) {
d._midi = a;
if (d._waiting) {
d.onStart();
}
d._waiting = !1;
});
}
function q() {
this.addInput("send", p.EVENT);
this.properties = {port:0};
var d = this;
new k(function(a) {
d._midi = a;
});
}
function r() {
this.addInput("on_midi", p.EVENT);
this._str = "";
this.size = [200, 40];
}
function v() {
this.properties = {channel:-1, cmd:-1, min_value:-1, max_value:-1};
this.addInput("in", p.EVENT);
this.addOutput("on_midi", p.EVENT);
}
function w() {
this.properties = {channel:0, cmd:"CC", value1:1, value2:1};
this.addInput("send", p.EVENT);
this.addInput("assign", p.EVENT);
this.addOutput("on_midi", p.EVENT);
}
function e() {
this.properties = {cc:1, value:0};
this.addOutput("value", "number");
}
var p = u.LiteGraph;
f.prototype.setup = function(d) {
this.data = d;
this.status = d = d[0];
var a = d & 240;
this.cmd = 240 <= d ? d : a;
this.cmd == f.NOTEON && 0 == this.velocity && (this.cmd = f.NOTEOFF);
this.cmd_str = f.commands[this.cmd] || "";
if (a >= f.NOTEON || a <= f.NOTEOFF) {
this.channel = d & 15;
}
};
Object.defineProperty(f.prototype, "velocity", {get:function() {
return this.cmd == f.NOTEON ? this.data[2] : -1;
}, set:function(d) {
this.data[2] = d;
}, enumerable:!0});
f.notes = "A A# B C C# D D# E F F# G G#".split(" ");
f.prototype.getPitch = function() {
return 440 * Math.pow(2, (this.data[1] - 69) / 12);
};
f.computePitch = function(d) {
return 440 * Math.pow(2, (d - 69) / 12);
};
f.prototype.getCC = function() {
return this.data[1];
};
f.prototype.getCCValue = function() {
return this.data[2];
};
f.prototype.getPitchBend = function() {
return this.data[1] + (this.data[2] << 7) - 8192;
};
f.computePitchBend = function(d, a) {
return d + (a << 7) - 8192;
};
f.prototype.setCommandFromString = function(d) {
this.cmd = f.computeCommandFromString(d);
};
f.computeCommandFromString = function(d) {
if (!d) {
return 0;
}
if (d && d.constructor === Number) {
return d;
}
d = d.toUpperCase();
switch(d) {
case "NOTE ON":
case "NOTEON":
return f.NOTEON;
case "NOTE OFF":
case "NOTEOFF":
return f.NOTEON;
case "KEY PRESSURE":
case "KEYPRESSURE":
return f.KEYPRESSURE;
case "CONTROLLER CHANGE":
case "CONTROLLERCHANGE":
case "CC":
return f.CONTROLLERCHANGE;
case "PROGRAM CHANGE":
case "PROGRAMCHANGE":
case "PC":
return f.PROGRAMCHANGE;
case "CHANNEL PRESSURE":
case "CHANNELPRESSURE":
return f.CHANNELPRESSURE;
case "PITCH BEND":
case "PITCHBEND":
return f.PITCHBEND;
case "TIME TICK":
case "TIMETICK":
return f.TIMETICK;
default:
return Number(d);
}
};
f.toNoteString = function(d) {
var a = (d - 21) % 12;
0 > a && (a = 12 + a);
return f.notes[a] + Math.floor((d - 24) / 12 + 1);
};
f.prototype.toString = function() {
var d = "" + this.channel + ". ";
switch(this.cmd) {
case f.NOTEON:
d += "NOTEON " + f.toNoteString(this.data[1]);
break;
case f.NOTEOFF:
d += "NOTEOFF " + f.toNoteString(this.data[1]);
break;
case f.CONTROLLERCHANGE:
d += "CC " + this.data[1] + " " + this.data[2];
break;
case f.PROGRAMCHANGE:
d += "PC " + this.data[1];
break;
case f.PITCHBEND:
d += "PITCHBEND " + this.getPitchBend();
break;
case f.KEYPRESSURE:
d += "KEYPRESS " + this.data[1];
}
return d;
};
f.prototype.toHexString = function() {
for (var d = "", a = 0; a < this.data.length; a++) {
d += this.data[a].toString(16) + " ";
}
};
f.NOTEOFF = 128;
f.NOTEON = 144;
f.KEYPRESSURE = 160;
f.CONTROLLERCHANGE = 176;
f.PROGRAMCHANGE = 192;
f.CHANNELPRESSURE = 208;
f.PITCHBEND = 224;
f.TIMETICK = 248;
f.commands = {128:"note off", 144:"note on", 160:"key pressure", 176:"controller change", 192:"program change", 208:"channel pressure", 224:"pitch bend", 240:"system", 242:"Song pos", 243:"Song select", 246:"Tune request", 248:"time tick", 250:"Start Song", 251:"Continue Song", 252:"Stop Song", 254:"Sensing", 255:"Reset"};
k.input = null;
k.MIDIEvent = f;
k.prototype.onMIDISuccess = function(d) {
console.log("MIDI ready!");
console.log(d);
this.midi = d;
this.updatePorts();
if (this.on_ready) {
this.on_ready(this);
}
};
k.prototype.updatePorts = function() {
var d = this.midi;
this.input_ports = d.inputs;
for (var a = 0, b = this.input_ports.values(), c = b.next(); c && !1 === c.done;) {
c = c.value, console.log("Input port [type:'" + c.type + "'] id:'" + c.id + "' manufacturer:'" + c.manufacturer + "' name:'" + c.name + "' version:'" + c.version + "'"), a++, c = b.next();
}
this.num_input_ports = a;
a = 0;
this.output_ports = d.outputs;
b = this.output_ports.values();
for (c = b.next(); c && !1 === c.done;) {
c = c.value, console.log("Output port [type:'" + c.type + "'] id:'" + c.id + "' manufacturer:'" + c.manufacturer + "' name:'" + c.name + "' version:'" + c.version + "'"), a++, c = b.next();
}
this.num_output_ports = a;
};
k.prototype.onMIDIFailure = function(d) {
console.error("Failed to get MIDI access - " + d);
};
k.prototype.openInputPort = function(d, a) {
d = this.input_ports.get("input-" + d);
if (!d) {
return !1;
}
k.input = this;
var b = this;
d.onmidimessage = function(c) {
var d = new f(c.data);
b.updateState(d);
a && a(c.data, d);
if (k.on_message) {
k.on_message(c.data, d);
}
};
console.log("port open: ", d);
return !0;
};
k.parseMsg = function(d) {
};
k.prototype.updateState = function(d) {
switch(d.cmd) {
case f.NOTEON:
this.state.note[d.value1 | 0] = d.value2;
break;
case f.NOTEOFF:
this.state.note[d.value1 | 0] = 0;
break;
case f.CONTROLLERCHANGE:
this.state.cc[d.getCC()] = d.getCCValue();
}
};
k.prototype.sendMIDI = function(d, a) {
a && (d = this.output_ports.get("output-" + d)) && (k.output = this, a.constructor === f ? d.send(a.data) : d.send(a));
};
d.MIDIInterface = k;
d.title = "MIDI Input";
d.desc = "Reads MIDI from a input port";
d.prototype.getPropertyInfo = function(d) {
if (this._midi && "port" == d) {
d = {};
for (var a = 0; a < this._midi.input_ports.size; ++a) {
var b = this._midi.input_ports.get("input-" + a);
d[a] = a + ".- " + b.name + " version:" + b.version;
}
return {type:"enum", values:d};
}
};
d.prototype.onStart = function() {
this._midi ? this._midi.openInputPort(this.properties.port, this.onMIDIEvent.bind(this)) : this._waiting = !0;
};
d.prototype.onMIDIEvent = function(d, a) {
this._last_midi_event = a;
this.trigger("on_midi", a);
a.cmd == f.NOTEON ? this.trigger("on_noteon", a) : a.cmd == f.NOTEOFF ? this.trigger("on_noteoff", a) : a.cmd == f.CONTROLLERCHANGE ? this.trigger("on_cc", a) : a.cmd == f.PROGRAMCHANGE ? this.trigger("on_pc", a) : a.cmd == f.PITCHBEND && this.trigger("on_pitchbend", a);
};
d.prototype.onExecute = function() {
if (this.outputs) {
for (var d = this._last_midi_event, a = 0; a < this.outputs.length; ++a) {
switch(this.outputs[a].name) {
case "midi":
var b = this._midi;
break;
case "last_midi":
b = d;
break;
default:
continue;
}
this.setOutputData(a, b);
}
}
};
d.prototype.onGetOutputs = function() {
return [["last_midi", "midi"], ["on_midi", p.EVENT], ["on_noteon", p.EVENT], ["on_noteoff", p.EVENT], ["on_cc", p.EVENT], ["on_pc", p.EVENT], ["on_pitchbend", p.EVENT]];
};
p.registerNodeType("midi/input", d);
q.MIDIInterface = k;
q.title = "MIDI Output";
q.desc = "Sends MIDI to output channel";
q.prototype.getPropertyInfo = function(d) {
if (this._midi && "port" == d) {
d = {};
for (var a = 0; a < this._midi.output_ports.size; ++a) {
var b = this._midi.output_ports.get(a);
d[a] = a + ".- " + b.name + " version:" + b.version;
}
return {type:"enum", values:d};
}
};
q.prototype.onAction = function(d, a) {
console.log(a);
this._midi && ("send" == d && this._midi.sendMIDI(this.port, a), this.trigger("midi", a));
};
q.prototype.onGetInputs = function() {
return [["send", p.ACTION]];
};
q.prototype.onGetOutputs = function() {
return [["on_midi", p.EVENT]];
};
p.registerNodeType("midi/output", q);
r.title = "MIDI Show";
r.desc = "Shows MIDI in the graph";
r.prototype.onAction = function(d, a) {
a && (this._str = a.constructor === f ? a.toString() : "???");
};
r.prototype.onDrawForeground = function(d) {
this._str && (d.font = "30px Arial", d.fillText(this._str, 10, 0.8 * this.size[1]));
};
r.prototype.onGetInputs = function() {
return [["in", p.ACTION]];
};
r.prototype.onGetOutputs = function() {
return [["on_midi", p.EVENT]];
};
p.registerNodeType("midi/show", r);
v.title = "MIDI Filter";
v.desc = "Filters MIDI messages";
v.prototype.onAction = function(d, a) {
!a || a.constructor !== f || -1 != this.properties.channel && a.channel != this.properties.channel || -1 != this.properties.cmd && a.cmd != this.properties.cmd || -1 != this.properties.min_value && a.data[1] < this.properties.min_value || -1 != this.properties.max_value && a.data[1] > this.properties.max_value || this.trigger("on_midi", a);
};
p.registerNodeType("midi/filter", v);
w.title = "MIDIEvent";
w.desc = "Create a MIDI Event";
w.prototype.onAction = function(d, a) {
"assign" == d ? (this.properties.channel = a.channel, this.properties.cmd = a.cmd, this.properties.value1 = a.data[1], this.properties.value2 = a.data[2]) : (a = new f, a.channel = this.properties.channel, this.properties.cmd && this.properties.cmd.constructor === String ? a.setCommandFromString(this.properties.cmd) : a.cmd = this.properties.cmd, a.data[0] = a.cmd | a.channel, a.data[1] = Number(this.properties.value1), a.data[2] = Number(this.properties.value2), this.trigger("on_midi", a));
};
w.prototype.onExecute = function() {
var d = this.properties;
if (this.outputs) {
for (var a = 0; a < this.outputs.length; ++a) {
switch(this.outputs[a].name) {
case "midi":
var b = new f;
b.setup([d.cmd, d.value1, d.value2]);
b.channel = d.channel;
break;
case "command":
b = d.cmd;
break;
case "cc":
b = d.value1;
break;
case "cc_value":
b = d.value2;
break;
case "note":
b = d.cmd == f.NOTEON || d.cmd == f.NOTEOFF ? d.value1 : null;
break;
case "velocity":
b = d.cmd == f.NOTEON ? d.value2 : null;
break;
case "pitch":
b = d.cmd == f.NOTEON ? f.computePitch(d.value1) : null;
break;
case "pitchbend":
b = d.cmd == f.PITCHBEND ? f.computePitchBend(d.value1, d.value2) : null;
break;
default:
continue;
}
null !== b && this.setOutputData(a, b);
}
}
};
w.prototype.onPropertyChanged = function(d, a) {
"cmd" == d && (this.properties.cmd = f.computeCommandFromString(a));
};
w.prototype.onGetOutputs = function() {
return [["midi", "midi"], ["on_midi", p.EVENT], ["command", "number"], ["note", "number"], ["velocity", "number"], ["cc", "number"], ["cc_value", "number"], ["pitch", "number"], ["pitchbend", "number"]];
};
p.registerNodeType("midi/event", w);
e.title = "MIDICC";
e.desc = "gets a Controller Change";
e.prototype.onExecute = function() {
k.input && (this.properties.value = k.input.state.cc[this.properties.cc]);
this.setOutputData(0, this.properties.value);
};
p.registerNodeType("midi/cc", e);
})(this);
(function(u) {
function f() {
this.properties = {src:"", gain:0.5, loop:!0, autoplay:!0, playbackRate:1};
this._loading_audio = !1;
this._audiobuffer = null;
this._audionodes = [];
this._last_sourcenode = null;
this.addOutput("out", "audio");
this.addInput("gain", "number");
this.audionode = x.getAudioContext().createGain();
this.audionode.graphnode = this;
this.audionode.gain.value = this.properties.gain;
this.properties.src && this.loadSound(this.properties.src);
}
function k() {
this.properties = {fftSize:2048, minDecibels:-100, maxDecibels:-10, smoothingTimeConstant:0.5};
this.audionode = x.getAudioContext().createAnalyser();
this.audionode.graphnode = this;
this.audionode.fftSize = this.properties.fftSize;
this.audionode.minDecibels = this.properties.minDecibels;
this.audionode.maxDecibels = this.properties.maxDecibels;
this.audionode.smoothingTimeConstant = this.properties.smoothingTimeConstant;
this.addInput("in", "audio");
this.addOutput("freqs", "array");
this.addOutput("samples", "array");
this._time_bin = this._freq_bin = null;
}
function d() {
this.properties = {gain:1};
this.audionode = x.getAudioContext().createGain();
this.addInput("in", "audio");
this.addInput("gain", "number");
this.addOutput("out", "audio");
}
function q() {
this.properties = {impulse_src:"", normalize:!0};
this.audionode = x.getAudioContext().createConvolver();
this.addInput("in", "audio");
this.addOutput("out", "audio");
}
function r() {
this.properties = {threshold:-50, knee:40, ratio:12, reduction:-20, attack:0, release:0.25};
this.audionode = x.getAudioContext().createDynamicsCompressor();
this.addInput("in", "audio");
this.addOutput("out", "audio");
}
function v() {
this.properties = {};
this.audionode = x.getAudioContext().createWaveShaper();
this.addInput("in", "audio");
this.addInput("shape", "waveshape");
this.addOutput("out", "audio");
}
function w() {
this.properties = {gain1:0.5, gain2:0.5};
this.audionode = x.getAudioContext().createGain();
this.audionode1 = x.getAudioContext().createGain();
this.audionode1.gain.value = this.properties.gain1;
this.audionode2 = x.getAudioContext().createGain();
this.audionode2.gain.value = this.properties.gain2;
this.audionode1.connect(this.audionode);
this.audionode2.connect(this.audionode);
this.addInput("in1", "audio");
this.addInput("in1 gain", "number");
this.addInput("in2", "audio");
this.addInput("in2 gain", "number");
this.addOutput("out", "audio");
}
function e() {
this.properties = {delayTime:0.5};
this.audionode = x.getAudioContext().createDelay(10);
this.audionode.delayTime.value = this.properties.delayTime;
this.addInput("in", "audio");
this.addInput("time", "number");
this.addOutput("out", "audio");
}
function p() {
this.properties = {frequency:350, detune:0, Q:1};
this.addProperty("type", "lowpass", "enum", {values:"lowpass highpass bandpass lowshelf highshelf peaking notch allpass".split(" ")});
this.audionode = x.getAudioContext().createBiquadFilter();
this.addInput("in", "audio");
this.addOutput("out", "audio");
}
function l() {
this.properties = {frequency:440, detune:0, type:"sine"};
this.addProperty("type", "sine", "enum", {values:["sine", "square", "sawtooth", "triangle", "custom"]});
this.audionode = x.getAudioContext().createOscillator();
this.addOutput("out", "audio");
}
function a() {
this.properties = {continuous:!0, mark:-1};
this.addInput("data", "array");
this.addInput("mark", "number");
this.size = [300, 200];
this._last_buffer = null;
}
function b() {
this.properties = {band:440, amplitude:1};
this.addInput("freqs", "array");
this.addOutput("signal", "number");
}
function c() {
if (!c.default_code) {
var a = c.default_function.toString(), b = a.indexOf("{") + 1, d = a.lastIndexOf("}");
c.default_code = a.substr(b, d - b);
}
this.properties = {code:c.default_code};
a = x.getAudioContext();
a.createScriptProcessor ? this.audionode = a.createScriptProcessor(4096, 1, 1) : (console.warn("ScriptProcessorNode deprecated"), this.audionode = a.createGain());
this.processCode();
c._bypass_function || (c._bypass_function = this.audionode.onaudioprocess);
this.addInput("in", "audio");
this.addOutput("out", "audio");
}
function g() {
this.audionode = x.getAudioContext().destination;
this.addInput("in", "audio");
}
var h = u.LiteGraph, x = {};
u.LGAudio = x;
x.getAudioContext = function() {
if (!this._audio_context) {
window.AudioContext = window.AudioContext || window.webkitAudioContext;
if (!window.AudioContext) {
return console.error("AudioContext not supported by browser"), null;
}
this._audio_context = new AudioContext;
this._audio_context.onmessage = function(a) {
console.log("msg", a);
};
this._audio_context.onended = function(a) {
console.log("ended", a);
};
this._audio_context.oncomplete = function(a) {
console.log("complete", a);
};
}
return this._audio_context;
};
x.connect = function(a, b) {
try {
a.connect(b);
} catch (A) {
console.warn("LGraphAudio:", A);
}
};
x.disconnect = function(a, b) {
try {
a.disconnect(b);
} catch (A) {
console.warn("LGraphAudio:", A);
}
};
x.changeAllAudiosConnections = function(a, b) {
if (a.inputs) {
for (var c = 0; c < a.inputs.length; ++c) {
var d = a.graph.links[a.inputs[c].link];
if (d) {
var e = a.graph.getNodeById(d.origin_id);
e = e.getAudioNodeInOutputSlot ? e.getAudioNodeInOutputSlot(d.origin_slot) : e.audionode;
d = a.getAudioNodeInInputSlot ? a.getAudioNodeInInputSlot(c) : a.audionode;
b ? x.connect(e, d) : x.disconnect(e, d);
}
}
}
if (a.outputs) {
for (c = 0; c < a.outputs.length; ++c) {
for (var f = a.outputs[c], n = 0; n < f.links.length; ++n) {
if (d = a.graph.links[f.links[n]]) {
e = a.getAudioNodeInOutputSlot ? a.getAudioNodeInOutputSlot(c) : a.audionode;
var g = a.graph.getNodeById(d.target_id);
d = g.getAudioNodeInInputSlot ? g.getAudioNodeInInputSlot(d.target_slot) : g.audionode;
b ? x.connect(e, d) : x.disconnect(e, d);
}
}
}
}
};
x.onConnectionsChange = function(a, b, c, d) {
a == h.OUTPUT && (a = null, d && (a = this.graph.getNodeById(d.target_id)), a && (b = this.getAudioNodeInOutputSlot ? this.getAudioNodeInOutputSlot(b) : this.audionode, d = a.getAudioNodeInInputSlot ? a.getAudioNodeInInputSlot(d.target_slot) : a.audionode, c ? x.connect(b, d) : x.disconnect(b, d)));
};
x.createAudioNodeWrapper = function(a) {
var b = a.prototype.onPropertyChanged;
a.prototype.onPropertyChanged = function(a, c) {
b && b.call(this, a, c);
this.audionode && void 0 !== this.audionode[a] && (void 0 !== this.audionode[a].value ? this.audionode[a].value = c : this.audionode[a] = c);
};
a.prototype.onConnectionsChange = x.onConnectionsChange;
};
x.cached_audios = {};
x.loadSound = function(a, b, c) {
function d(a) {
console.log("Audio loading sample error:", a);
c && c(a);
}
if (x.cached_audios[a] && -1 == a.indexOf("blob:")) {
b && b(x.cached_audios[a]);
} else {
x.onProcessAudioURL && (a = x.onProcessAudioURL(a));
var e = new XMLHttpRequest;
e.open("GET", a, !0);
e.responseType = "arraybuffer";
var f = x.getAudioContext();
e.onload = function() {
console.log("AudioSource loaded");
f.decodeAudioData(e.response, function(c) {
console.log("AudioSource decoded");
x.cached_audios[a] = c;
b && b(c);
}, d);
};
e.send();
return e;
}
};
f["@src"] = {widget:"resource"};
f.supported_extensions = ["wav", "ogg", "mp3"];
f.prototype.onAdded = function(a) {
if (a.status === LGraph.STATUS_RUNNING) {
this.onStart();
}
};
f.prototype.onStart = function() {
this._audiobuffer && this.properties.autoplay && this.playBuffer(this._audiobuffer);
};
f.prototype.onStop = function() {
this.stopAllSounds();
};
f.prototype.onPause = function() {
this.pauseAllSounds();
};
f.prototype.onUnpause = function() {
this.unpauseAllSounds();
};
f.prototype.onRemoved = function() {
this.stopAllSounds();
this._dropped_url && URL.revokeObjectURL(this._url);
};
f.prototype.stopAllSounds = function() {
for (var a = 0; a < this._audionodes.length; ++a) {
this._audionodes[a].started && (this._audionodes[a].started = !1, this._audionodes[a].stop());
}
this._audionodes.length = 0;
};
f.prototype.pauseAllSounds = function() {
x.getAudioContext().suspend();
};
f.prototype.unpauseAllSounds = function() {
x.getAudioContext().resume();
};
f.prototype.onExecute = function() {
if (this.inputs) {
for (var a = 0; a < this.inputs.length; ++a) {
var b = this.inputs[a];
if (null != b.link) {
var c = this.getInputData(a);
if (void 0 !== c) {
if ("gain" == b.name) {
this.audionode.gain.value = c;
} else {
if ("playbackRate" == b.name) {
for (this.properties.playbackRate = c, b = 0; b < this._audionodes.length; ++b) {
this._audionodes[b].playbackRate.value = c;
}
}
}
}
}
}
}
if (this.outputs) {
for (a = 0; a < this.outputs.length; ++a) {
"buffer" == this.outputs[a].name && this._audiobuffer && this.setOutputData(a, this._audiobuffer);
}
}
};
f.prototype.onAction = function(a) {
this._audiobuffer && ("Play" == a ? this.playBuffer(this._audiobuffer) : "Stop" == a && this.stopAllSounds());
};
f.prototype.onPropertyChanged = function(a, b) {
if ("src" == a) {
this.loadSound(b);
} else {
if ("gain" == a) {
this.audionode.gain.value = b;
} else {
if ("playbackRate" == a) {
for (a = 0; a < this._audionodes.length; ++a) {
this._audionodes[a].playbackRate.value = b;
}
}
}
}
};
f.prototype.playBuffer = function(a) {
var b = this, c = x.getAudioContext().createBufferSource();
this._last_sourcenode = c;
c.graphnode = this;
c.buffer = a;
c.loop = this.properties.loop;
c.playbackRate.value = this.properties.playbackRate;
this._audionodes.push(c);
c.connect(this.audionode);
this._audionodes.push(c);
c.onended = function() {
b.trigger("ended");
var a = b._audionodes.indexOf(c);
-1 != a && b._audionodes.splice(a, 1);
};
c.started || (c.started = !0, c.start());
return c;
};
f.prototype.loadSound = function(a) {
var b = this;
this._request && (this._request.abort(), this._request = null);
this._audiobuffer = null;
this._loading_audio = !1;
a && (this._request = x.loadSound(a, function(a) {
this.boxcolor = h.NODE_DEFAULT_BOXCOLOR;
b._audiobuffer = a;
b._loading_audio = !1;
if (b.graph && b.graph.status === LGraph.STATUS_RUNNING) {
b.onStart();
}
}), this._loading_audio = !0, this.boxcolor = "#AA4");
};
f.prototype.onConnectionsChange = x.onConnectionsChange;
f.prototype.onGetInputs = function() {
return [["playbackRate", "number"], ["Play", h.ACTION], ["Stop", h.ACTION]];
};
f.prototype.onGetOutputs = function() {
return [["buffer", "audiobuffer"], ["ended", h.EVENT]];
};
f.prototype.onDropFile = function(a) {
this._dropped_url && URL.revokeObjectURL(this._dropped_url);
a = URL.createObjectURL(a);
this.properties.src = a;
this.loadSound(a);
this._dropped_url = a;
};
f.title = "Source";
f.desc = "Plays audio";
h.registerNodeType("audio/source", f);
k.prototype.onPropertyChanged = function(a, b) {
this.audionode[a] = b;
};
k.prototype.onExecute = function() {
if (this.isOutputConnected(0)) {
var a = this.audionode.frequencyBinCount;
this._freq_bin && this._freq_bin.length == a || (this._freq_bin = new Uint8Array(a));
this.audionode.getByteFrequencyData(this._freq_bin);
this.setOutputData(0, this._freq_bin);
}
this.isOutputConnected(1) && (a = this.audionode.frequencyBinCount, this._time_bin && this._time_bin.length == a || (this._time_bin = new Uint8Array(a)), this.audionode.getByteTimeDomainData(this._time_bin), this.setOutputData(1, this._time_bin));
for (a = 1; a < this.inputs.length; ++a) {
var b = this.inputs[a];
if (null != b.link) {
var c = this.getInputData(a);
void 0 !== c && (this.audionode[b.name].value = c);
}
}
};
k.prototype.onGetInputs = function() {
return [["minDecibels", "number"], ["maxDecibels", "number"], ["smoothingTimeConstant", "number"]];
};
k.prototype.onGetOutputs = function() {
return [["freqs", "array"], ["samples", "array"]];
};
k.title = "Analyser";
k.desc = "Audio Analyser";
h.registerNodeType("audio/analyser", k);
d.prototype.onExecute = function() {
if (this.inputs && this.inputs.length) {
for (var a = 1; a < this.inputs.length; ++a) {
var b = this.inputs[a], c = this.getInputData(a);
void 0 !== c && (this.audionode[b.name].value = c);
}
}
};
x.createAudioNodeWrapper(d);
d.title = "Gain";
d.desc = "Audio gain";
h.registerNodeType("audio/gain", d);
x.createAudioNodeWrapper(q);
q.prototype.onRemove = function() {
this._dropped_url && URL.revokeObjectURL(this._dropped_url);
};
q.prototype.onPropertyChanged = function(a, b) {
"impulse_src" == a ? this.loadImpulse(b) : "normalize" == a && (this.audionode.normalize = b);
};
q.prototype.onDropFile = function(a) {
this._dropped_url && URL.revokeObjectURL(this._dropped_url);
this._dropped_url = URL.createObjectURL(a);
this.properties.impulse_src = this._dropped_url;
this.loadImpulse(this._dropped_url);
};
q.prototype.loadImpulse = function(a) {
var b = this;
this._request && (this._request.abort(), this._request = null);
this._impulse_buffer = null;
this._loading_impulse = !1;
a && (this._request = x.loadSound(a, function(a) {
b._impulse_buffer = a;
b.audionode.buffer = a;
console.log("Impulse signal set");
b._loading_impulse = !1;
}), this._loading_impulse = !0);
};
q.title = "Convolver";
q.desc = "Convolves the signal (used for reverb)";
h.registerNodeType("audio/convolver", q);
x.createAudioNodeWrapper(r);
r.prototype.onExecute = function() {
if (this.inputs && this.inputs.length) {
for (var a = 1; a < this.inputs.length; ++a) {
var b = this.inputs[a];
if (null != b.link) {
var c = this.getInputData(a);
void 0 !== c && (this.audionode[b.name].value = c);
}
}
}
};
r.prototype.onGetInputs = function() {
return [["threshold", "number"], ["knee", "number"], ["ratio", "number"], ["reduction", "number"], ["attack", "number"], ["release", "number"]];
};
r.title = "DynamicsCompressor";
r.desc = "Dynamics Compressor";
h.registerNodeType("audio/dynamicsCompressor", r);
v.prototype.onExecute = function() {
if (this.inputs && this.inputs.length) {
var a = this.getInputData(1);
void 0 !== a && (this.audionode.curve = a);
}
};
v.prototype.setWaveShape = function(a) {
this.audionode.curve = a;
};
x.createAudioNodeWrapper(v);
w.prototype.getAudioNodeInInputSlot = function(a) {
if (0 == a) {
return this.audionode1;
}
if (2 == a) {
return this.audionode2;
}
};
w.prototype.onPropertyChanged = function(a, b) {
"gain1" == a ? this.audionode1.gain.value = b : "gain2" == a && (this.audionode2.gain.value = b);
};
w.prototype.onExecute = function() {
if (this.inputs && this.inputs.length) {
for (var a = 1; a < this.inputs.length; ++a) {
var b = this.inputs[a];
null != b.link && "audio" != b.type && (b = this.getInputData(a), void 0 !== b && (1 == a ? this.audionode1.gain.value = b : 3 == a && (this.audionode2.gain.value = b)));
}
}
};
x.createAudioNodeWrapper(w);
w.title = "Mixer";
w.desc = "Audio mixer";
h.registerNodeType("audio/mixer", w);
x.createAudioNodeWrapper(e);
e.prototype.onExecute = function() {
var a = this.getInputData(1);
void 0 !== a && (this.audionode.delayTime.value = a);
};
e.title = "Delay";
e.desc = "Audio delay";
h.registerNodeType("audio/delay", e);
p.prototype.onExecute = function() {
if (this.inputs && this.inputs.length) {
for (var a = 1; a < this.inputs.length; ++a) {
var b = this.inputs[a];
if (null != b.link) {
var c = this.getInputData(a);
void 0 !== c && (this.audionode[b.name].value = c);
}
}
}
};
p.prototype.onGetInputs = function() {
return [["frequency", "number"], ["detune", "number"], ["Q", "number"]];
};
x.createAudioNodeWrapper(p);
p.title = "BiquadFilter";
p.desc = "Audio filter";
h.registerNodeType("audio/biquadfilter", p);
l.prototype.onStart = function() {
this.audionode.started || (this.audionode.started = !0, this.audionode.start());
};
l.prototype.onStop = function() {
this.audionode.started && (this.audionode.started = !1, this.audionode.stop());
};
l.prototype.onPause = function() {
this.onStop();
};
l.prototype.onUnpause = function() {
this.onStart();
};
l.prototype.onExecute = function() {
if (this.inputs && this.inputs.length) {
for (var a = 0; a < this.inputs.length; ++a) {
var b = this.inputs[a];
if (null != b.link) {
var c = this.getInputData(a);
void 0 !== c && (this.audionode[b.name].value = c);
}
}
}
};
l.prototype.onGetInputs = function() {
return [["frequency", "number"], ["detune", "number"], ["type", "string"]];
};
x.createAudioNodeWrapper(l);
l.title = "Oscillator";
l.desc = "Oscillator";
h.registerNodeType("audio/oscillator", l);
a.prototype.onExecute = function() {
this._last_buffer = this.getInputData(0);
var a = this.getInputData(1);
void 0 !== a && (this.properties.mark = a);
this.setDirtyCanvas(!0, !1);
};
a.prototype.onDrawForeground = function(a) {
if (this._last_buffer) {
var b = this._last_buffer, c = b.length / this.size[0], d = this.size[1];
a.fillStyle = "black";
a.fillRect(0, 0, this.size[0], this.size[1]);
a.strokeStyle = "white";
a.beginPath();
var e = 0;
if (this.properties.continuous) {
a.moveTo(e, d);
for (var f = 0; f < b.length; f += c) {
a.lineTo(e, d - b[f | 0] / 255 * d), e++;
}
} else {
for (f = 0; f < b.length; f += c) {
a.moveTo(e + 0.5, d), a.lineTo(e + 0.5, d - b[f | 0] / 255 * d), e++;
}
}
a.stroke();
0 <= this.properties.mark && (b = x.getAudioContext().sampleRate / b.length, e = this.properties.mark / b * 2 / c, e >= this.size[0] && (e = this.size[0] - 1), a.strokeStyle = "red", a.beginPath(), a.moveTo(e, d), a.lineTo(e, 0), a.stroke());
}
};
a.title = "Visualization";
a.desc = "Audio Visualization";
h.registerNodeType("audio/visualization", a);
b.prototype.onExecute = function() {
if (this._freqs = this.getInputData(0)) {
var a = this.properties.band, b = this.getInputData(1);
void 0 !== b && (a = b);
b = x.getAudioContext().sampleRate / this._freqs.length;
b = a / b * 2;
b >= this._freqs.length ? b = this._freqs[this._freqs.length - 1] : (a = b | 0, b -= a, b = this._freqs[a] * (1 - b) + this._freqs[a + 1] * b);
this.setOutputData(0, b / 255 * this.properties.amplitude);
}
};
b.prototype.onGetInputs = function() {
return [["band", "number"]];
};
b.title = "Signal";
b.desc = "extract the signal of some frequency";
h.registerNodeType("audio/signal", b);
c.prototype.onAdded = function(a) {
a.status == LGraph.STATUS_RUNNING && (this.audionode.onaudioprocess = this._callback);
};
c["@code"] = {widget:"code"};
c.prototype.onStart = function() {
this.audionode.onaudioprocess = this._callback;
};
c.prototype.onStop = function() {
this.audionode.onaudioprocess = c._bypass_function;
};
c.prototype.onPause = function() {
this.audionode.onaudioprocess = c._bypass_function;
};
c.prototype.onUnpause = function() {
this.audionode.onaudioprocess = this._callback;
};
c.prototype.onExecute = function() {
};
c.prototype.onRemoved = function() {
this.audionode.onaudioprocess = c._bypass_function;
};
c.prototype.processCode = function() {
try {
this._script = new (new Function("properties", this.properties.code))(this.properties), this._old_code = this.properties.code, this._callback = this._script.onaudioprocess;
} catch (n) {
console.error("Error in onaudioprocess code", n), this._callback = c._bypass_function, this.audionode.onaudioprocess = this._callback;
}
};
c.prototype.onPropertyChanged = function(a, b) {
"code" == a && (this.properties.code = b, this.processCode(), this.graph && this.graph.status == LGraph.STATUS_RUNNING && (this.audionode.onaudioprocess = this._callback));
};
c.default_function = function() {
this.onaudioprocess = function(a) {
var b = a.inputBuffer;
a = a.outputBuffer;
for (var c = 0; c < a.numberOfChannels; c++) {
for (var d = b.getChannelData(c), e = a.getChannelData(c), f = 0; f < b.length; f++) {
e[f] = d[f];
}
}
};
};
x.createAudioNodeWrapper(c);
c.title = "Script";
c.desc = "apply script to signal";
h.registerNodeType("audio/script", c);
g.title = "Destination";
g.desc = "Audio output";
h.registerNodeType("audio/destination", g);
})(this);