Files
ComfyUI_frontend/src/components/graph/NodeTooltip.vue
pythongosssss d701758663 Add support for hidden & advanced widgets (#1389)
* Add support for hidden & advanced widgets

* Fix

* Update package

* Remove ts-expect-error

* Fix test, tidy
2024-11-01 19:12:44 -04:00

123 lines
3.1 KiB
Vue

<template>
<div
v-if="tooltipText"
ref="tooltipRef"
class="node-tooltip"
:style="{ left, top }"
>
{{ tooltipText }}
</div>
</template>
<script setup lang="ts">
import { nextTick, ref } from 'vue'
import { LiteGraph } from '@comfyorg/litegraph'
import { app as comfyApp } from '@/scripts/app'
import { useNodeDefStore } from '@/stores/nodeDefStore'
import { useEventListener } from '@vueuse/core'
let idleTimeout: number
const nodeDefStore = useNodeDefStore()
const tooltipRef = ref<HTMLDivElement>()
const tooltipText = ref('')
const left = ref<string>()
const top = ref<string>()
const hideTooltip = () => (tooltipText.value = null)
const showTooltip = async (tooltip: string | null | undefined) => {
if (!tooltip) return
left.value = comfyApp.canvas.mouse[0] + 'px'
top.value = comfyApp.canvas.mouse[1] + 'px'
tooltipText.value = tooltip
await nextTick()
const rect = tooltipRef.value.getBoundingClientRect()
if (rect.right > window.innerWidth) {
left.value = comfyApp.canvas.mouse[0] - rect.width + 'px'
}
if (rect.top < 0) {
top.value = comfyApp.canvas.mouse[1] + rect.height + 'px'
}
}
const onIdle = () => {
const { canvas } = comfyApp
const node = canvas.node_over
if (!node) return
const ctor = node.constructor as { title_mode?: 0 | 1 | 2 | 3 }
const nodeDef = nodeDefStore.nodeDefsByName[node.type]
if (
ctor.title_mode !== LiteGraph.NO_TITLE &&
canvas.graph_mouse[1] < node.pos[1] // If we are over a node, but not within the node then we are on its title
) {
return showTooltip(nodeDef.description)
}
if (node.flags?.collapsed) return
const inputSlot = canvas.isOverNodeInput(
node,
canvas.graph_mouse[0],
canvas.graph_mouse[1],
[0, 0]
)
if (inputSlot !== -1) {
const inputName = node.inputs[inputSlot].name
return showTooltip(nodeDef.input.getInput(inputName)?.tooltip)
}
const outputSlot = canvas.isOverNodeOutput(
node,
canvas.graph_mouse[0],
canvas.graph_mouse[1],
[0, 0]
)
if (outputSlot !== -1) {
return showTooltip(nodeDef.output.all?.[outputSlot]?.tooltip)
}
const widget = comfyApp.canvas.getWidgetAtCursor()
// Dont show for DOM widgets, these use native browser tooltips as we dont get proper mouse events on these
if (widget && !widget.element) {
return showTooltip(
widget.tooltip ?? nodeDef.input.getInput(widget.name)?.tooltip
)
}
}
const onMouseMove = (e: MouseEvent) => {
hideTooltip()
clearTimeout(idleTimeout)
if ((e.target as Node).nodeName !== 'CANVAS') return
idleTimeout = window.setTimeout(onIdle, 500)
}
useEventListener(window, 'mousemove', onMouseMove)
useEventListener(window, 'click', hideTooltip)
</script>
<style lang="css" scoped>
.node-tooltip {
background: var(--comfy-input-bg);
border-radius: 5px;
box-shadow: 0 0 5px rgba(0, 0, 0, 0.4);
color: var(--input-text);
font-family: sans-serif;
left: 0;
max-width: 30vw;
padding: 4px 8px;
position: absolute;
top: 0;
transform: translate(5px, calc(-100% - 5px));
white-space: pre-wrap;
z-index: 99999;
}
</style>