Files
ComfyUI_frontend/src/components/load3d/Load3DAnimationScene.vue
Terry Jia d033640927 [3d] redesign UI (#2686)
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Chenlei Hu <huchenlei@proton.me>
2025-02-23 10:14:52 -05:00

186 lines
3.9 KiB
Vue

<template>
<Load3DScene
:node="node"
:type="type"
:backgroundColor="backgroundColor"
:showGrid="showGrid"
:lightIntensity="lightIntensity"
:fov="fov"
:cameraType="cameraType"
:showPreview="showPreview"
:extraListeners="animationListeners"
:backgroundImage="backgroundImage"
:upDirection="upDirection"
:materialMode="materialMode"
@materialModeChange="listenMaterialModeChange"
@backgroundColorChange="listenBackgroundColorChange"
@lightIntensityChange="listenLightIntensityChange"
@fovChange="listenFOVChange"
@cameraTypeChange="listenCameraTypeChange"
@showGridChange="listenShowGridChange"
@showPreviewChange="listenShowPreviewChange"
ref="load3DSceneRef"
/>
</template>
<script setup lang="ts">
import { ref, watch } from 'vue'
import Load3DScene from '@/components/load3d/Load3DScene.vue'
import {
CameraType,
MaterialMode,
UpDirection
} from '@/extensions/core/load3d/interfaces'
const props = defineProps<{
node: any
type: 'Load3DAnimation' | 'Preview3DAnimation'
backgroundColor: string
showGrid: boolean
lightIntensity: number
fov: number
cameraType: CameraType
showPreview: boolean
materialMode: MaterialMode
upDirection: UpDirection
showFOVButton: boolean
showLightIntensityButton: boolean
playing: boolean
selectedSpeed: number
selectedAnimation: number
backgroundImage: string
}>()
const node = ref(props.node)
const backgroundColor = ref(props.backgroundColor)
const showPreview = ref(props.showPreview)
const fov = ref(props.fov)
const lightIntensity = ref(props.lightIntensity)
const cameraType = ref(props.cameraType)
const showGrid = ref(props.showGrid)
const upDirection = ref(props.upDirection)
const materialMode = ref(props.materialMode)
const showFOVButton = ref(props.showFOVButton)
const showLightIntensityButton = ref(props.showLightIntensityButton)
const load3DSceneRef = ref(null)
watch(
() => props.cameraType,
(newValue) => {
cameraType.value = newValue
}
)
watch(
() => props.showGrid,
(newValue) => {
showGrid.value = newValue
}
)
watch(
() => props.backgroundColor,
(newValue) => {
backgroundColor.value = newValue
}
)
watch(
() => props.lightIntensity,
(newValue) => {
lightIntensity.value = newValue
}
)
watch(
() => props.fov,
(newValue) => {
fov.value = newValue
}
)
watch(
() => props.upDirection,
(newValue) => {
upDirection.value = newValue
}
)
watch(
() => props.materialMode,
(newValue) => {
materialMode.value = newValue
}
)
watch(
() => props.showPreview,
(newValue) => {
showPreview.value = newValue
}
)
watch(
() => props.playing,
(newValue) => {
load3DSceneRef.value.load3d.toggleAnimation(newValue)
}
)
watch(
() => props.selectedSpeed,
(newValue) => {
load3DSceneRef.value.load3d.setAnimationSpeed(newValue)
}
)
watch(
() => props.selectedAnimation,
(newValue) => {
load3DSceneRef.value.load3d.updateSelectedAnimation(newValue)
}
)
const emit = defineEmits<{
(e: 'animationListChange', animationList: string): void
}>()
const listenMaterialModeChange = (mode: MaterialMode) => {
materialMode.value = mode
showLightIntensityButton.value = mode === 'original'
}
const listenBackgroundColorChange = (value: string) => {
backgroundColor.value = value
}
const listenLightIntensityChange = (value: number) => {
lightIntensity.value = value
}
const listenFOVChange = (value: number) => {
fov.value = value
}
const listenCameraTypeChange = (value: CameraType) => {
cameraType.value = value
showFOVButton.value = cameraType.value === 'perspective'
}
const listenShowGridChange = (value: boolean) => {
showGrid.value = value
}
const listenShowPreviewChange = (value: boolean) => {
showPreview.value = value
}
const animationListeners = {
animationListChange: (newValue: any) => {
emit('animationListChange', newValue)
}
}
</script>