Files
ComfyUI_frontend/src/composables/graph/useTransformSettling.ts
bymyself 9a93764cc8 [refactor] Extract canvas transform sync to dedicated composables
- Create useCanvasTransformSync for clean RAF-based transform synchronization
- Add useTransformSettling for detecting when transforms have stabilized
- Refactor TransformPane to use extracted composables
- Update GraphCanvas to use new transform sync composable
- Add VueNodeDebugPanel for transform visualization and debugging
- Improve separation of concerns and reusability

This refactoring makes the transform sync logic more maintainable and
testable while preserving all existing functionality.
2025-07-05 21:06:45 -07:00

152 lines
3.7 KiB
TypeScript

import { useDebounceFn, useEventListener, useThrottleFn } from '@vueuse/core'
import { ref } from 'vue'
import type { MaybeRefOrGetter } from 'vue'
export interface TransformSettlingOptions {
/**
* Delay in ms before transform is considered "settled" after last interaction
* @default 200
*/
settleDelay?: number
/**
* Whether to track both zoom (wheel) and pan (pointer drag) interactions
* @default false
*/
trackPan?: boolean
/**
* Throttle delay for high-frequency pointermove events (only used when trackPan is true)
* @default 16 (~60fps)
*/
pointerMoveThrottle?: number
/**
* Whether to use passive event listeners (better performance but can't preventDefault)
* @default true
*/
passive?: boolean
}
/**
* Tracks when canvas transforms (zoom/pan) are actively changing vs settled.
*
* This composable helps optimize rendering quality during transformations.
* When the user is actively zooming or panning, we can reduce rendering quality
* for better performance. Once the transform "settles" (stops changing), we can
* trigger high-quality re-rasterization.
*
* The settling concept prevents constant quality switching during interactions
* by waiting for a period of inactivity before considering the transform complete.
*
* Uses VueUse's useEventListener for automatic cleanup and useDebounceFn for
* efficient settle detection.
*
* @example
* ```ts
* const { isTransforming } = useTransformSettling(canvasRef, {
* settleDelay: 200,
* trackPan: true
* })
*
* // Use in CSS classes or rendering logic
* const cssClass = computed(() => ({
* 'low-quality': isTransforming.value,
* 'high-quality': !isTransforming.value
* }))
* ```
*/
export function useTransformSettling(
target: MaybeRefOrGetter<HTMLElement | null | undefined>,
options: TransformSettlingOptions = {}
) {
const {
settleDelay = 200,
trackPan = false,
pointerMoveThrottle = 16,
passive = true
} = options
const isTransforming = ref(false)
let isPanning = false
/**
* Mark transform as active
*/
const markTransformActive = () => {
isTransforming.value = true
}
/**
* Mark transform as settled (debounced)
*/
const markTransformSettled = useDebounceFn(() => {
isTransforming.value = false
}, settleDelay)
/**
* Handle any transform event - mark active then queue settle
*/
const handleTransformEvent = () => {
markTransformActive()
void markTransformSettled()
}
// Wheel handler
const handleWheel = () => {
handleTransformEvent()
}
// Pointer handlers for panning
const handlePointerDown = () => {
if (trackPan) {
isPanning = true
handleTransformEvent()
}
}
// Throttled pointer move handler for performance
const handlePointerMove = trackPan
? useThrottleFn(() => {
if (isPanning) {
handleTransformEvent()
}
}, pointerMoveThrottle)
: undefined
const handlePointerEnd = () => {
if (trackPan) {
isPanning = false
// Don't immediately stop - let the debounced settle handle it
}
}
// Register event listeners with auto-cleanup
useEventListener(target, 'wheel', handleWheel, {
capture: true,
passive
})
if (trackPan) {
useEventListener(target, 'pointerdown', handlePointerDown, {
capture: true
})
if (handlePointerMove) {
useEventListener(target, 'pointermove', handlePointerMove, {
capture: true,
passive
})
}
useEventListener(target, 'pointerup', handlePointerEnd, {
capture: true
})
useEventListener(target, 'pointercancel', handlePointerEnd, {
capture: true
})
}
return {
isTransforming
}
}