Files
ComfyUI_frontend/src/lib/litegraph/test/LLink.test.ts
Comfy Org PR Bot 3818b7ce57 Fix widget disconnection issue in subgraphs #4922 (#5015) (#5019)
* [bugfix] Fix widget disconnection issue in subgraphs

When disconnecting a node from a SubgraphInput, the target input's link
reference was not being cleared in LLink.disconnect(). This caused
widgets to remain greyed out because they still thought they were
connected (slot.link was not null).

The fix ensures that when a link is disconnected, the target node's
input slot is properly cleaned up by setting input.link = null.

Fixes #4922

🤖 Generated with [Claude Code](https://claude.ai/code)



* [test] Add tests for LLink disconnect fix for widget issue

Add comprehensive tests for the LLink.disconnect() method to verify
that target input link references are properly cleared when disconnecting.
This prevents widgets from remaining greyed out after disconnection.

Tests cover:
- Basic disconnect functionality with link reference cleanup
- Edge cases with invalid target nodes
- Preventing interference between different connections

Related to #4922

🤖 Generated with [Claude Code](https://claude.ai/code)



---------

Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: Claude <noreply@anthropic.com>
2025-08-15 13:36:48 -07:00

98 lines
3.1 KiB
TypeScript

import { describe, expect, it, vi } from 'vitest'
import { LGraph, LGraphNode, LLink } from '@/lib/litegraph/src/litegraph'
import { test } from './testExtensions'
describe('LLink', () => {
test('matches previous snapshot', () => {
const link = new LLink(1, 'float', 4, 2, 5, 3)
expect(link.serialize()).toMatchSnapshot('Basic')
})
test('serializes to the previous snapshot', () => {
const link = new LLink(1, 'float', 4, 2, 5, 3)
expect(link.serialize()).toMatchSnapshot('Basic')
})
describe('disconnect', () => {
it('should clear the target input link reference when disconnecting', () => {
// Create a graph and nodes
const graph = new LGraph()
const sourceNode = new LGraphNode('Source')
const targetNode = new LGraphNode('Target')
// Add nodes to graph
graph.add(sourceNode)
graph.add(targetNode)
// Add slots
sourceNode.addOutput('out', 'number')
targetNode.addInput('in', 'number')
// Connect the nodes
const link = sourceNode.connect(0, targetNode, 0)
expect(link).toBeDefined()
expect(targetNode.inputs[0].link).toBe(link?.id)
// Mock setDirtyCanvas
const setDirtyCanvasSpy = vi.spyOn(targetNode, 'setDirtyCanvas')
// Disconnect the link
link?.disconnect(graph)
// Verify the target input's link reference is cleared
expect(targetNode.inputs[0].link).toBeNull()
// Verify setDirtyCanvas was called
expect(setDirtyCanvasSpy).toHaveBeenCalledWith(true, false)
})
it('should handle disconnecting when target node is not found', () => {
// Create a link with invalid target
const graph = new LGraph()
const link = new LLink(1, 'number', 1, 0, 999, 0) // Invalid target id
// Should not throw when disconnecting
expect(() => link.disconnect(graph)).not.toThrow()
})
it('should only clear link reference if it matches the current link id', () => {
// Create a graph and nodes
const graph = new LGraph()
const sourceNode1 = new LGraphNode('Source1')
const sourceNode2 = new LGraphNode('Source2')
const targetNode = new LGraphNode('Target')
// Add nodes to graph
graph.add(sourceNode1)
graph.add(sourceNode2)
graph.add(targetNode)
// Add slots
sourceNode1.addOutput('out', 'number')
sourceNode2.addOutput('out', 'number')
targetNode.addInput('in', 'number')
// Create first connection
const link1 = sourceNode1.connect(0, targetNode, 0)
expect(link1).toBeDefined()
// Disconnect first connection
targetNode.disconnectInput(0)
// Create second connection
const link2 = sourceNode2.connect(0, targetNode, 0)
expect(link2).toBeDefined()
expect(targetNode.inputs[0].link).toBe(link2?.id)
// Try to disconnect the first link (which is already disconnected)
// It should not affect the current connection
link1?.disconnect(graph)
// The input should still have the second link
expect(targetNode.inputs[0].link).toBe(link2?.id)
})
})
})