Files
ComfyUI_frontend/browser_tests/tests/painter.spec.ts
Alexander Brown 0132c77c7d test: harden 82 Playwright specs for deterministic CI runs (#10967)
## Summary

Harden 98 E2E spec files and 8 fixtures/helpers for deterministic CI
runs by replacing race-prone patterns with retry-safe alternatives.

No source code changes -- only `browser_tests/` is touched.

## Changes

- **E2E spec hardening** (98 spec files, 6 fixtures, 2 helpers):

  | Fix class | Sites | Examples |
  |-----------|-------|---------:|
| `expect(await ...)` -> `expect.poll()` | ~153 | interaction,
defaultKeybindings, workflows, featureFlags |
| `const x = await loc.count(); expect(x)` -> `toHaveCount()` | ~19 |
menu, linkInteraction, assets, bottomPanelShortcuts |
| `nextFrame()` -> `waitForHidden()` after menu clicks | ~22 |
contextMenu, rightClickMenu, subgraphHelper |
| Redundant `nextFrame()` removed | many | defaultKeybindings, minimap,
builderSaveFlow |
| `expect(async () => { ... }).toPass()` retry blocks | 5 | interaction
(graphdialog dismiss guard) |
| `force:true` removed from `BaseDialog.close()` | 1 | BaseDialog
fixture |
| ContextMenu `waitForHidden` simplified (check-then-act race removed) |
1 | ContextMenu fixture |
| Non-deterministic node order -> proximity-based selection | 1 |
interaction (toggle dom widget) |
  | Tight poll timeout (250ms) -> >=2000ms | 2 | templates |

- **Helper improvements**: Exposed locator getters on
`ComfyPage.domWidgets`, `ToastHelper.toastErrors`, and
`WorkflowsSidebarTab.activeWorkflowLabel` so callers can use retrying
assertions (`toHaveCount()`, `toHaveText()`) directly.

- **Flake pattern catalog**: Added section 7 table to
`browser_tests/FLAKE_PREVENTION_RULES.md` documenting 8 pattern classes
for reviewers and future authors.

- **Docs**: Fixed bad examples in `browser_tests/README.md` to use
`expect.poll()`.

- **Breaking**: None
- **Dependencies**: None

## Review Focus

- All fixes follow the rules in
`browser_tests/FLAKE_PREVENTION_RULES.md`
- No behavioral changes to tests -- only timing/retry strategy is
updated
- The `ContextMenu.waitForHidden` simplification removes a
swallowed-error anti-pattern; both locators now use direct `waitFor({
state: 'hidden' })`

---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: github-actions <github-actions@github.com>
2026-04-09 20:50:56 -07:00

97 lines
3.0 KiB
TypeScript

import { expect } from '@playwright/test'
import { comfyPageFixture as test } from '@e2e/fixtures/ComfyPage'
test.describe('Painter', () => {
test.beforeEach(async ({ comfyPage }) => {
await comfyPage.settings.setSetting('Comfy.VueNodes.Enabled', true)
await comfyPage.workflow.loadWorkflow('widgets/painter_widget')
await comfyPage.vueNodes.waitForNodes()
})
test(
'Renders canvas and controls',
{ tag: ['@smoke', '@screenshot'] },
async ({ comfyPage }) => {
const node = comfyPage.vueNodes.getNodeLocator('1')
await expect(node).toBeVisible()
const painterWidget = node.locator('.widget-expands')
await expect(painterWidget).toBeVisible()
await expect(painterWidget.locator('canvas')).toBeVisible()
await expect(painterWidget.getByText('Brush')).toBeVisible()
await expect(painterWidget.getByText('Eraser')).toBeVisible()
await expect(painterWidget.getByText('Clear')).toBeVisible()
await expect(
painterWidget.locator('input[type="color"]').first()
).toBeVisible()
await expect(node).toHaveScreenshot('painter-default-state.png')
}
)
test(
'Drawing a stroke changes the canvas',
{ tag: ['@smoke', '@screenshot'] },
async ({ comfyPage }) => {
const node = comfyPage.vueNodes.getNodeLocator('1')
const canvas = node.locator('.widget-expands canvas')
await expect(canvas).toBeVisible()
await expect
.poll(async () =>
canvas.evaluate((el) => {
const ctx = (el as HTMLCanvasElement).getContext('2d')
if (!ctx) return true
const data = ctx.getImageData(
0,
0,
(el as HTMLCanvasElement).width,
(el as HTMLCanvasElement).height
)
return data.data.every((v, i) => (i % 4 === 3 ? v === 0 : true))
})
)
.toBe(true)
const box = await canvas.boundingBox()
if (!box) throw new Error('Canvas bounding box not found')
await comfyPage.page.mouse.move(
box.x + box.width * 0.3,
box.y + box.height * 0.5
)
await comfyPage.page.mouse.down()
await comfyPage.page.mouse.move(
box.x + box.width * 0.7,
box.y + box.height * 0.5,
{ steps: 10 }
)
await comfyPage.page.mouse.up()
await comfyPage.nextFrame()
await expect
.poll(async () =>
canvas.evaluate((el) => {
const ctx = (el as HTMLCanvasElement).getContext('2d')
if (!ctx) return false
const data = ctx.getImageData(
0,
0,
(el as HTMLCanvasElement).width,
(el as HTMLCanvasElement).height
)
for (let i = 3; i < data.data.length; i += 4) {
if (data.data[i] > 0) return true
}
return false
})
)
.toBe(true)
await expect(node).toHaveScreenshot('painter-after-stroke.png')
}
)
})