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- Fix type mismatches in Load3DScene eventConfig by casting string values to proper enum types (MaterialMode, CameraType, UpDirection) - Fix Uint8Array vs ArrayBuffer type issues in GLTF test by using .buffer property - Remove unused @ts-expect-error comment in Rectangle.ts 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>