mirror of
https://github.com/Comfy-Org/ComfyUI_frontend.git
synced 2026-05-23 06:10:32 +00:00
- Tighten the cluster into a clean left-to-right flow: input on the left, canny+depth stacked in the middle column with the slider on the green→depth path, final output on the right. Re-tune CONTENT bounds for ~80 scene-units of breathing room around the cluster. - Make the canny→output and depth→output connections interactive. Click the CANNY EDGE / DEPTH MAP chip on the final-output card to toggle that connection (the chip is exactly where the input slot lives, giving a generous click target). Cursor swaps to pointer over a chip; disconnected chips dim to warm-gray and their edge line is hidden. - Output mode follows the connection state — both connected shows the composed final image (with the existing depth-blur scrubber), only canny shows the canny-edge view, only depth shows the depth-map view, neither shows an empty placeholder card. - Keep the canvas wrapper at full bleed and lift just the BrandButton to z-20 so drag interactions span the entire hero.