Files
ComfyUI_frontend/src/components/load3d/controls/AnimationControls.vue
Terry Jia afa10f7a1e [refactor] refactor load3d (#5765)
Summary

Fully Refactored the Load3D module to improve architecture and
maintainability by consolidating functionality into a
centralized composable pattern and simplifying component structure. and
support VueNodes system

  Changes

- Architecture: Introduced new useLoad3d composable to centralize 3D
loading logic and state
  management
- Component Simplification: Removed redundant components
(Load3DAnimation.vue, Load3DAnimationScene.vue,
  PreviewManager.ts) 
- Support VueNodes
- improve config store
- remove lineart output due Animation doesnot support it, may add it
back later
- remove Preview screen and keep scene in fixed ratio in load3d (not
affect preview3d)
- improve record video feature which will already record video by same
ratio as scene
Need BE change https://github.com/comfyanonymous/ComfyUI/pull/10025


https://github.com/user-attachments/assets/9e038729-84a0-45ad-b0f2-11c57d7e0c9a



┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5765-refactor-refactor-load3d-2796d73d365081728297cc486e2e9052)
by [Unito](https://www.unito.io)
2025-10-31 16:19:35 -04:00

53 lines
1.3 KiB
Vue

<template>
<div
v-if="animations && animations.length > 0"
class="pointer-events-auto absolute top-0 left-0 z-10 flex w-full items-center justify-center gap-2 pt-2"
>
<Button class="p-button-rounded p-button-text" @click="togglePlay">
<i
:class="['pi', playing ? 'pi-pause' : 'pi-play', 'text-lg text-white']"
/>
</Button>
<Select
v-model="selectedSpeed"
:options="speedOptions"
option-label="name"
option-value="value"
class="w-24"
/>
<Select
v-model="selectedAnimation"
:options="animations"
option-label="name"
option-value="index"
class="w-32"
/>
</div>
</template>
<script setup lang="ts">
import Button from 'primevue/button'
import Select from 'primevue/select'
type Animation = { name: string; index: number }
const animations = defineModel<Animation[]>('animations')
const playing = defineModel<boolean>('playing')
const selectedSpeed = defineModel<number>('selectedSpeed')
const selectedAnimation = defineModel<number>('selectedAnimation')
const speedOptions = [
{ name: '0.1x', value: 0.1 },
{ name: '0.5x', value: 0.5 },
{ name: '1x', value: 1 },
{ name: '1.5x', value: 1.5 },
{ name: '2x', value: 2 }
]
const togglePlay = () => {
playing.value = !playing.value
}
</script>