Files
ComfyUI_frontend/src/composables/graph/useNodeState.ts
bymyself b09419c4d5 refactor: Extract services and split composables for better organization
- Created SpatialIndexManager to handle QuadTree operations separately
- Added LayoutAdapter interface for CRDT abstraction (Yjs, mock implementations)
- Split GraphNodeManager into focused composables:
  - useNodeWidgets: Widget state and callback management
  - useNodeChangeDetection: RAF-based geometry change detection
  - useNodeState: Node visibility and reactive state management
- Extracted constants for magic numbers and configuration values
- Updated layout store to use SpatialIndexManager and constants

This improves code organization, testability, and makes it easier to swap
CRDT implementations or mock services for testing.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-08-13 01:59:18 -07:00

261 lines
6.2 KiB
TypeScript

/**
* Node State Management
*
* Manages node visibility, dirty state, and other UI state.
* Provides reactive state for Vue components.
*/
import { nextTick, reactive, readonly } from 'vue'
import { PERFORMANCE_CONFIG } from '@/constants/layout'
import type { LGraphNode } from '@/lib/litegraph/src/litegraph'
import type { SafeWidgetData, VueNodeData, WidgetValue } from './useNodeWidgets'
export interface NodeState {
visible: boolean
dirty: boolean
lastUpdate: number
culled: boolean
}
export interface NodeMetadata {
lastRenderTime: number
cachedBounds: DOMRect | null
lodLevel: 'high' | 'medium' | 'low'
}
/**
* Extract safe Vue data from LiteGraph node
*/
export function extractVueNodeData(
node: LGraphNode,
widgets?: SafeWidgetData[]
): VueNodeData {
return {
id: String(node.id),
title: node.title || 'Untitled',
type: node.type || 'Unknown',
mode: node.mode || 0,
selected: node.selected || false,
executing: false, // Will be updated separately based on execution state
widgets,
inputs: node.inputs ? [...node.inputs] : undefined,
outputs: node.outputs ? [...node.outputs] : undefined,
flags: node.flags ? { ...node.flags } : undefined
}
}
/**
* Node state management composable
*/
export function useNodeState() {
// Reactive state maps
const vueNodeData = reactive(new Map<string, VueNodeData>())
const nodeState = reactive(new Map<string, NodeState>())
const nodePositions = reactive(new Map<string, { x: number; y: number }>())
const nodeSizes = reactive(
new Map<string, { width: number; height: number }>()
)
// Non-reactive node references
const nodeRefs = new Map<string, LGraphNode>()
// WeakMap for heavy metadata that auto-GCs
const nodeMetadata = new WeakMap<LGraphNode, NodeMetadata>()
// Update batching
const pendingUpdates = new Set<string>()
const criticalUpdates = new Set<string>()
const lowPriorityUpdates = new Set<string>()
let updateScheduled = false
let batchTimeoutId: number | null = null
/**
* Attach metadata to a node
*/
const attachMetadata = (node: LGraphNode) => {
nodeMetadata.set(node, {
lastRenderTime: performance.now(),
cachedBounds: null,
lodLevel: 'high'
})
}
/**
* Get access to original LiteGraph node
*/
const getNode = (id: string): LGraphNode | undefined => {
return nodeRefs.get(id)
}
/**
* Schedule an update for a node
*/
const scheduleUpdate = (
nodeId?: string,
priority: 'critical' | 'normal' | 'low' = 'normal'
) => {
if (nodeId) {
const state = nodeState.get(nodeId)
if (state) state.dirty = true
// Priority queuing
if (priority === 'critical') {
criticalUpdates.add(nodeId)
flush() // Immediate flush for critical updates
return
} else if (priority === 'low') {
lowPriorityUpdates.add(nodeId)
} else {
pendingUpdates.add(nodeId)
}
}
if (!updateScheduled) {
updateScheduled = true
// Adaptive batching strategy
if (pendingUpdates.size > 10) {
// Many updates - batch in nextTick
void nextTick(() => flush())
} else {
// Few updates - small delay for more batching
batchTimeoutId = window.setTimeout(
() => flush(),
PERFORMANCE_CONFIG.BATCH_UPDATE_DELAY
)
}
}
}
/**
* Flush all pending updates
*/
const flush = () => {
if (batchTimeoutId !== null) {
clearTimeout(batchTimeoutId)
batchTimeoutId = null
}
// Clear all pending updates
criticalUpdates.clear()
pendingUpdates.clear()
lowPriorityUpdates.clear()
updateScheduled = false
// Trigger any additional update logic here
}
/**
* Initialize node state
*/
const initializeNode = (node: LGraphNode, vueData: VueNodeData): void => {
const id = String(node.id)
// Store references
nodeRefs.set(id, node)
vueNodeData.set(id, vueData)
// Initialize state
nodeState.set(id, {
visible: true,
dirty: false,
lastUpdate: performance.now(),
culled: false
})
// Initialize position and size
nodePositions.set(id, { x: node.pos[0], y: node.pos[1] })
nodeSizes.set(id, { width: node.size[0], height: node.size[1] })
// Attach metadata
attachMetadata(node)
}
/**
* Clean up node state
*/
const cleanupNode = (nodeId: string): void => {
nodeRefs.delete(nodeId)
vueNodeData.delete(nodeId)
nodeState.delete(nodeId)
nodePositions.delete(nodeId)
nodeSizes.delete(nodeId)
}
/**
* Update node property
*/
const updateNodeProperty = (
nodeId: string,
property: string,
value: unknown
): void => {
const currentData = vueNodeData.get(nodeId)
if (!currentData) return
if (property === 'title') {
vueNodeData.set(nodeId, {
...currentData,
title: String(value)
})
} else if (property === 'flags.collapsed') {
vueNodeData.set(nodeId, {
...currentData,
flags: {
...currentData.flags,
collapsed: Boolean(value)
}
})
}
}
/**
* Update widget state
*/
const updateWidgetState = (
nodeId: string,
widgetName: string,
value: unknown
): void => {
const currentData = vueNodeData.get(nodeId)
if (!currentData?.widgets) return
const updatedWidgets = currentData.widgets.map((w) =>
w.name === widgetName ? { ...w, value: value as WidgetValue } : w
)
vueNodeData.set(nodeId, {
...currentData,
widgets: updatedWidgets
})
}
return {
// State maps (read-only)
vueNodeData: readonly(vueNodeData) as ReadonlyMap<string, VueNodeData>,
nodeState: readonly(nodeState) as ReadonlyMap<string, NodeState>,
nodePositions: readonly(nodePositions) as ReadonlyMap<
string,
{ x: number; y: number }
>,
nodeSizes: readonly(nodeSizes) as ReadonlyMap<
string,
{ width: number; height: number }
>,
// Methods
getNode,
attachMetadata,
scheduleUpdate,
flush,
initializeNode,
cleanupNode,
updateNodeProperty,
updateWidgetState,
// Mutable access for internal use
_mutableNodePositions: nodePositions,
_mutableNodeSizes: nodeSizes
}
}