Files
ComfyUI_frontend/browser_tests/fixtures/VueNodeHelpers.ts
AustinMroz bbaaa82125 Fix missing value control on 'Primitive Int' (#12431)
#8505 added support for specifying default values for
`control_after_generate`. Unbeknown to me, this exact same format of
assigning `control_after_generate` to a string in the schema already
served a function of renaming the control widget. As a result, control
widgets with a default value set would use a different internal name,
but due to other overlapping systems, would either have a label of
`control_after_generate` or `control_before_generate`.

The fix here, is incredibly simple and low scope. Instead of trying to
filter control widgets by name, the dedicated `IS_CONTROL_WIDGET` symbol
is used.

| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/5917e093-124a-4923-80ff-321fc0a94ef3"
/> | <img width="360" alt="after"
src="https://github.com/user-attachments/assets/c6d95b5a-2764-4e71-a09f-dcae5ddcfdbb"
/>|
2026-05-26 01:49:44 +00:00

265 lines
7.6 KiB
TypeScript

/**
* Vue Node Test Helpers
*/
import type { Locator, Page } from '@playwright/test'
import { TestIds } from '@e2e/fixtures/selectors'
import { VueNodeFixture } from '@e2e/fixtures/utils/vueNodeFixtures'
import { getSlotKey } from '@/renderer/core/layout/slots/slotIdentifier'
export class VueNodeHelpers {
/**
* Get locator for all Vue node components in the DOM
*/
public readonly nodes: Locator
/**
* Get locator for selected Vue node components (using visual selection indicators)
*/
public readonly selectedNodes: Locator
constructor(private page: Page) {
this.nodes = page.locator('[data-node-id]')
this.selectedNodes = page.locator(
'[data-node-id].outline-node-component-outline'
)
}
/**
* Get locator for a Vue node by its NodeId
*/
getNodeLocator(nodeId: string): Locator {
return this.page.locator(`[data-node-id="${nodeId}"]`)
}
/**
* Get the inner wrapper element of a Vue node.
*/
getNodeInnerWrapper(nodeId: string): Locator {
return this.getNodeLocator(nodeId).getByTestId(TestIds.node.innerWrapper)
}
getInputSlotRow(nodeId: string, slotIndex: number): Locator {
return this.getNodeLocator(nodeId)
.locator('.lg-slot--input')
.filter({
has: this.page.locator(
`[data-slot-key="${getSlotKey(nodeId, slotIndex, true)}"]`
)
})
}
getInputSlotConnectionDot(nodeId: string, slotIndex: number): Locator {
return this.getInputSlotRow(nodeId, slotIndex).getByTestId(
TestIds.node.slotConnectionDot
)
}
/**
* Get locator for Vue nodes by the node's title (displayed name in the header).
* Matches against the actual title element, not the full node body.
* Use `.first()` for unique titles, `.nth(n)` for duplicates.
*/
getNodeByTitle(title: string): Locator {
return this.page.locator('[data-node-id]').filter({
has: this.page.getByTestId('node-title').filter({ hasText: title })
})
}
/**
* Get total count of Vue nodes in the DOM
*/
async getNodeCount(): Promise<number> {
return await this.nodes.count()
}
/**
* Get all Vue node IDs currently in the DOM
*/
async getNodeIds(): Promise<string[]> {
return await this.nodes.evaluateAll((nodes) =>
nodes
.map((n) => n.getAttribute('data-node-id'))
.filter((id): id is string => id !== null)
)
}
/**
* Select a specific Vue node by ID
*/
async selectNode(nodeId: string): Promise<void> {
await this.page
.locator(`[data-node-id="${nodeId}"] .lg-node-header`)
.click()
}
/**
* Select multiple Vue nodes by IDs using Ctrl+click
*/
async selectNodes(nodeIds: string[]): Promise<void> {
if (nodeIds.length === 0) return
// Select first node normally
await this.selectNode(nodeIds[0])
// Add additional nodes with Ctrl+click on header
for (let i = 1; i < nodeIds.length; i++) {
await this.page
.locator(`[data-node-id="${nodeIds[i]}"] .lg-node-header`)
.click({
modifiers: ['Control']
})
}
}
/**
* Clear all selections by clicking empty space
*/
async clearSelection(): Promise<void> {
await this.page.mouse.click(50, 50)
}
/**
* Delete selected Vue nodes using Delete key
*/
async deleteSelected(): Promise<void> {
await this.page.locator('#graph-canvas').focus()
await this.page.keyboard.press('Delete')
}
/**
* Select a node by ID and delete it.
*/
async deleteNode(nodeId: string): Promise<void> {
await this.selectNode(nodeId)
await this.deleteSelected()
}
/**
* Delete selected Vue nodes using Backspace key
*/
async deleteSelectedWithBackspace(): Promise<void> {
await this.page.locator('#graph-canvas').focus()
await this.page.keyboard.press('Backspace')
}
/**
* Resolve the data-node-id of the first rendered node matching the title.
*/
async getNodeIdByTitle(title: string): Promise<string> {
const node = this.getNodeByTitle(title).first()
await node.waitFor({ state: 'visible' })
const nodeId = await node.evaluate((el) => el.getAttribute('data-node-id'))
if (!nodeId) {
throw new Error(
`Vue node titled "${title}" is missing its data-node-id attribute`
)
}
return nodeId
}
/**
* Return a DOM-focused VueNodeFixture for the first node matching the title.
* Resolves the node id up front so subsequent interactions survive title changes.
*/
async getFixtureByTitle(title: string): Promise<VueNodeFixture> {
const nodeId = await this.getNodeIdByTitle(title)
return new VueNodeFixture(this.getNodeLocator(nodeId))
}
/**
* Wait for Vue nodes to be rendered
*/
async waitForNodes(expectedCount?: number): Promise<void> {
if (expectedCount !== undefined) {
await this.page.waitForFunction(
(count) => document.querySelectorAll('[data-node-id]').length >= count,
expectedCount
)
} else {
await this.page.locator('[data-node-id]').first().waitFor()
}
}
/**
* Get a specific widget by node title and widget name
*/
getWidgetByName(nodeTitle: string, widgetName: string): Locator {
return this.getNodeByTitle(nodeTitle).getByLabel(widgetName, {
exact: true
})
}
/**
* Select an option from a combo widget on a node.
*/
async selectComboOption(
nodeTitle: string,
widgetName: string,
optionName: string
): Promise<void> {
const node = this.getNodeByTitle(nodeTitle)
await node.getByRole('combobox', { name: widgetName, exact: true }).click()
await this.page
.getByRole('option', { name: optionName, exact: true })
.click()
}
/**
* Get controls for input number widgets (increment/decrement buttons and input)
*/
getInputNumberControls(widget: Locator) {
return {
input: widget.locator('input'),
decrementButton: widget.getByTestId(TestIds.widgets.decrement),
incrementButton: widget.getByTestId(TestIds.widgets.increment),
valueControl: widget.getByTestId(TestIds.widgets.valueControl)
}
}
/**
* Locator for the Enter Subgraph footer button.
*/
getSubgraphEnterButton(nodeId?: string): Locator {
const root = nodeId ? this.getNodeLocator(nodeId) : this.page
return root.getByTestId(TestIds.widgets.subgraphEnterButton).first()
}
/**
* Enter the subgraph of a node.
* @param nodeId - The ID of the node to enter the subgraph of. If not provided, the first matched subgraph will be entered.
*/
async enterSubgraph(nodeId?: string): Promise<void> {
const editButton = this.getSubgraphEnterButton(nodeId)
// The footer tab button extends below the node body (visible area),
// but its bounding box center overlaps the node body div.
// Click at the bottom 25% of the button which is the genuinely visible
// and unobstructed area outside the node body boundary.
const box = await editButton.boundingBox()
if (!box) {
throw new Error(
'subgraph-enter-button has no bounding box: element may be hidden or not in DOM'
)
}
await editButton.click({
position: { x: box.width / 2, y: box.height * 0.75 }
})
}
async isSlotConnected(slot: Locator) {
const key = await slot.getByTestId('slot-dot').getAttribute('data-slot-key')
if (!key) return false
return await this.page.evaluate((key) => {
const [nodeId, type, slotId] = key.split('-')
const node = app?.canvas?.graph?.getNodeById(nodeId)
if (!node) return false
return type === 'in'
? node.inputs[Number(slotId)]?.link !== null
: !!node.outputs[Number(slotId)].links?.length
}, key)
}
}