mirror of
https://github.com/Comfy-Org/ComfyUI_frontend.git
synced 2026-07-17 01:07:56 +00:00
#8505 added support for specifying default values for `control_after_generate`. Unbeknown to me, this exact same format of assigning `control_after_generate` to a string in the schema already served a function of renaming the control widget. As a result, control widgets with a default value set would use a different internal name, but due to other overlapping systems, would either have a label of `control_after_generate` or `control_before_generate`. The fix here, is incredibly simple and low scope. Instead of trying to filter control widgets by name, the dedicated `IS_CONTROL_WIDGET` symbol is used. | Before | After | | ------ | ----- | | <img width="360" alt="before" src="https://github.com/user-attachments/assets/5917e093-124a-4923-80ff-321fc0a94ef3" /> | <img width="360" alt="after" src="https://github.com/user-attachments/assets/c6d95b5a-2764-4e71-a09f-dcae5ddcfdbb" />|
265 lines
7.6 KiB
TypeScript
265 lines
7.6 KiB
TypeScript
/**
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* Vue Node Test Helpers
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*/
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import type { Locator, Page } from '@playwright/test'
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import { TestIds } from '@e2e/fixtures/selectors'
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import { VueNodeFixture } from '@e2e/fixtures/utils/vueNodeFixtures'
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import { getSlotKey } from '@/renderer/core/layout/slots/slotIdentifier'
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export class VueNodeHelpers {
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/**
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* Get locator for all Vue node components in the DOM
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*/
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public readonly nodes: Locator
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/**
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* Get locator for selected Vue node components (using visual selection indicators)
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*/
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public readonly selectedNodes: Locator
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constructor(private page: Page) {
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this.nodes = page.locator('[data-node-id]')
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this.selectedNodes = page.locator(
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'[data-node-id].outline-node-component-outline'
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)
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}
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/**
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* Get locator for a Vue node by its NodeId
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*/
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getNodeLocator(nodeId: string): Locator {
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return this.page.locator(`[data-node-id="${nodeId}"]`)
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}
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/**
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* Get the inner wrapper element of a Vue node.
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*/
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getNodeInnerWrapper(nodeId: string): Locator {
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return this.getNodeLocator(nodeId).getByTestId(TestIds.node.innerWrapper)
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}
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getInputSlotRow(nodeId: string, slotIndex: number): Locator {
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return this.getNodeLocator(nodeId)
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.locator('.lg-slot--input')
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.filter({
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has: this.page.locator(
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`[data-slot-key="${getSlotKey(nodeId, slotIndex, true)}"]`
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)
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})
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}
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getInputSlotConnectionDot(nodeId: string, slotIndex: number): Locator {
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return this.getInputSlotRow(nodeId, slotIndex).getByTestId(
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TestIds.node.slotConnectionDot
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)
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}
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/**
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* Get locator for Vue nodes by the node's title (displayed name in the header).
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* Matches against the actual title element, not the full node body.
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* Use `.first()` for unique titles, `.nth(n)` for duplicates.
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*/
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getNodeByTitle(title: string): Locator {
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return this.page.locator('[data-node-id]').filter({
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has: this.page.getByTestId('node-title').filter({ hasText: title })
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})
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}
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/**
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* Get total count of Vue nodes in the DOM
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*/
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async getNodeCount(): Promise<number> {
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return await this.nodes.count()
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}
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/**
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* Get all Vue node IDs currently in the DOM
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*/
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async getNodeIds(): Promise<string[]> {
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return await this.nodes.evaluateAll((nodes) =>
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nodes
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.map((n) => n.getAttribute('data-node-id'))
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.filter((id): id is string => id !== null)
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)
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}
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/**
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* Select a specific Vue node by ID
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*/
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async selectNode(nodeId: string): Promise<void> {
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await this.page
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.locator(`[data-node-id="${nodeId}"] .lg-node-header`)
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.click()
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}
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/**
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* Select multiple Vue nodes by IDs using Ctrl+click
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*/
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async selectNodes(nodeIds: string[]): Promise<void> {
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if (nodeIds.length === 0) return
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// Select first node normally
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await this.selectNode(nodeIds[0])
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// Add additional nodes with Ctrl+click on header
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for (let i = 1; i < nodeIds.length; i++) {
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await this.page
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.locator(`[data-node-id="${nodeIds[i]}"] .lg-node-header`)
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.click({
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modifiers: ['Control']
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})
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}
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}
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/**
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* Clear all selections by clicking empty space
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*/
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async clearSelection(): Promise<void> {
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await this.page.mouse.click(50, 50)
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}
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/**
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* Delete selected Vue nodes using Delete key
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*/
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async deleteSelected(): Promise<void> {
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await this.page.locator('#graph-canvas').focus()
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await this.page.keyboard.press('Delete')
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}
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/**
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* Select a node by ID and delete it.
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*/
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async deleteNode(nodeId: string): Promise<void> {
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await this.selectNode(nodeId)
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await this.deleteSelected()
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}
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/**
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* Delete selected Vue nodes using Backspace key
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*/
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async deleteSelectedWithBackspace(): Promise<void> {
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await this.page.locator('#graph-canvas').focus()
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await this.page.keyboard.press('Backspace')
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}
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/**
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* Resolve the data-node-id of the first rendered node matching the title.
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*/
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async getNodeIdByTitle(title: string): Promise<string> {
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const node = this.getNodeByTitle(title).first()
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await node.waitFor({ state: 'visible' })
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const nodeId = await node.evaluate((el) => el.getAttribute('data-node-id'))
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if (!nodeId) {
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throw new Error(
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`Vue node titled "${title}" is missing its data-node-id attribute`
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)
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}
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return nodeId
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}
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/**
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* Return a DOM-focused VueNodeFixture for the first node matching the title.
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* Resolves the node id up front so subsequent interactions survive title changes.
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*/
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async getFixtureByTitle(title: string): Promise<VueNodeFixture> {
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const nodeId = await this.getNodeIdByTitle(title)
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return new VueNodeFixture(this.getNodeLocator(nodeId))
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}
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/**
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* Wait for Vue nodes to be rendered
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*/
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async waitForNodes(expectedCount?: number): Promise<void> {
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if (expectedCount !== undefined) {
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await this.page.waitForFunction(
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(count) => document.querySelectorAll('[data-node-id]').length >= count,
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expectedCount
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)
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} else {
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await this.page.locator('[data-node-id]').first().waitFor()
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}
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}
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/**
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* Get a specific widget by node title and widget name
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*/
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getWidgetByName(nodeTitle: string, widgetName: string): Locator {
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return this.getNodeByTitle(nodeTitle).getByLabel(widgetName, {
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exact: true
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})
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}
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/**
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* Select an option from a combo widget on a node.
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*/
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async selectComboOption(
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nodeTitle: string,
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widgetName: string,
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optionName: string
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): Promise<void> {
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const node = this.getNodeByTitle(nodeTitle)
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await node.getByRole('combobox', { name: widgetName, exact: true }).click()
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await this.page
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.getByRole('option', { name: optionName, exact: true })
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.click()
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}
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/**
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* Get controls for input number widgets (increment/decrement buttons and input)
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*/
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getInputNumberControls(widget: Locator) {
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return {
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input: widget.locator('input'),
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decrementButton: widget.getByTestId(TestIds.widgets.decrement),
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incrementButton: widget.getByTestId(TestIds.widgets.increment),
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valueControl: widget.getByTestId(TestIds.widgets.valueControl)
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}
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}
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/**
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* Locator for the Enter Subgraph footer button.
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*/
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getSubgraphEnterButton(nodeId?: string): Locator {
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const root = nodeId ? this.getNodeLocator(nodeId) : this.page
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return root.getByTestId(TestIds.widgets.subgraphEnterButton).first()
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}
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/**
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* Enter the subgraph of a node.
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* @param nodeId - The ID of the node to enter the subgraph of. If not provided, the first matched subgraph will be entered.
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*/
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async enterSubgraph(nodeId?: string): Promise<void> {
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const editButton = this.getSubgraphEnterButton(nodeId)
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// The footer tab button extends below the node body (visible area),
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// but its bounding box center overlaps the node body div.
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// Click at the bottom 25% of the button which is the genuinely visible
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// and unobstructed area outside the node body boundary.
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const box = await editButton.boundingBox()
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if (!box) {
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throw new Error(
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'subgraph-enter-button has no bounding box: element may be hidden or not in DOM'
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)
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}
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await editButton.click({
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position: { x: box.width / 2, y: box.height * 0.75 }
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})
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}
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async isSlotConnected(slot: Locator) {
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const key = await slot.getByTestId('slot-dot').getAttribute('data-slot-key')
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if (!key) return false
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return await this.page.evaluate((key) => {
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const [nodeId, type, slotId] = key.split('-')
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const node = app?.canvas?.graph?.getNodeById(nodeId)
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if (!node) return false
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return type === 'in'
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? node.inputs[Number(slotId)]?.link !== null
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: !!node.outputs[Number(slotId)].links?.length
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}, key)
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}
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}
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